TW200833402A - Game program, game device, and game control method - Google Patents
Game program, game device, and game control methodInfo
- Publication number
- TW200833402A TW200833402A TW096145923A TW96145923A TW200833402A TW 200833402 A TW200833402 A TW 200833402A TW 096145923 A TW096145923 A TW 096145923A TW 96145923 A TW96145923 A TW 96145923A TW 200833402 A TW200833402 A TW 200833402A
- Authority
- TW
- Taiwan
- Prior art keywords
- coordinate data
- game
- contact
- start position
- command
- Prior art date
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006337287A JP2008152362A (ja) | 2006-12-14 | 2006-12-14 | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
Publications (1)
Publication Number | Publication Date |
---|---|
TW200833402A true TW200833402A (en) | 2008-08-16 |
Family
ID=39526549
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW096145923A TW200833402A (en) | 2006-12-14 | 2007-12-03 | Game program, game device, and game control method |
Country Status (3)
Country | Link |
---|---|
US (1) | US7893929B2 (zh) |
JP (1) | JP2008152362A (zh) |
TW (1) | TW200833402A (zh) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9233302B2 (en) | 2009-03-31 | 2016-01-12 | Konami Digital Entertainment Co., Ltd. | Game program, game device and game control method |
Families Citing this family (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS58103744A (ja) * | 1981-12-16 | 1983-06-20 | Hitachi Ltd | 螢光ランプの製造方法 |
JP5436772B2 (ja) * | 2007-12-14 | 2014-03-05 | 株式会社バンダイナムコゲームス | プログラム及びゲーム装置 |
JP5418532B2 (ja) * | 2011-03-29 | 2014-02-19 | アイシン・エィ・ダブリュ株式会社 | 表示装置および表示装置の制御方法並びにプログラム |
JP5829506B2 (ja) * | 2011-12-13 | 2015-12-09 | 株式会社ソニー・コンピュータエンタテインメント | 携帯型電子機器および履歴表示方法 |
KR101984592B1 (ko) * | 2013-01-04 | 2019-05-31 | 엘지전자 주식회사 | 휴대 단말기 및 그 제어 방법 |
JP6018017B2 (ja) * | 2013-05-31 | 2016-11-02 | グリー株式会社 | 情報処理方法、情報処理システム及びプログラム |
JP2015014995A (ja) * | 2013-07-08 | 2015-01-22 | 桑原 雅人 | 表示装置、表示方法、プログラム及び表示システム |
JP5911535B2 (ja) * | 2014-07-30 | 2016-04-27 | オリンパス株式会社 | 顕微鏡コントローラを備える顕微鏡システム |
JP6147903B2 (ja) * | 2016-09-29 | 2017-06-14 | グリー株式会社 | 情報処理方法、情報処理システム及びプログラム |
JP6909849B2 (ja) * | 2018-07-03 | 2021-07-28 | グリー株式会社 | ゲーム処理プログラム、ゲーム処理方法、及びゲーム処理システム |
JP6936911B1 (ja) * | 2020-11-04 | 2021-09-22 | エヌエイチエヌ コーポレーション | 画像制御方法、プログラム、サーバ及び通信装置 |
Family Cites Families (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5550330A (en) * | 1991-10-16 | 1996-08-27 | Fanuc Limited | Digitizing control apparatus |
JPH06131437A (ja) * | 1992-10-20 | 1994-05-13 | Hitachi Ltd | 複合形態による操作指示方法 |
US5481278A (en) * | 1992-10-21 | 1996-01-02 | Sharp Kabushiki Kaisha | Information processing apparatus |
JP3227906B2 (ja) * | 1993-05-31 | 2001-11-12 | 富士通株式会社 | 手書き入力情報処理装置 |
JP3546337B2 (ja) | 1993-12-21 | 2004-07-28 | ゼロックス コーポレイション | 計算システム用ユーザ・インタフェース装置及びグラフィック・キーボード使用方法 |
JPH08307954A (ja) * | 1995-05-12 | 1996-11-22 | Sony Corp | 座標入力装置および方法、並びに情報処理装置 |
JPH08335134A (ja) | 1995-06-07 | 1996-12-17 | Canon Inc | 情報処理装置 |
JP2000222095A (ja) | 1999-02-02 | 2000-08-11 | Sharp Corp | 情報処理装置、情報処理装置における機能選択方法及び該機能選択のためのプログラムを記録した媒体 |
JP2000237455A (ja) * | 1999-02-16 | 2000-09-05 | Konami Co Ltd | 音楽演出ゲーム装置、音楽演出ゲーム方法および可読記録媒体 |
JP2001265481A (ja) | 2000-03-21 | 2001-09-28 | Nec Corp | ページ情報表示方法及び装置並びにページ情報表示用プログラムを記憶した記憶媒体 |
JP2004212857A (ja) * | 2003-01-08 | 2004-07-29 | Pioneer Electronic Corp | タッチパネル表示装置 |
JP2004268235A (ja) * | 2003-03-11 | 2004-09-30 | Sony Corp | ロボット装置、その行動制御方法及びプログラム |
DE602004030893D1 (de) * | 2003-03-27 | 2011-02-17 | Sony Corp | Robotervorrichtung und verfahren zur steuerung derselben |
JP4726469B2 (ja) | 2003-12-10 | 2011-07-20 | 任天堂株式会社 | ゲームプログラム |
JP2005301693A (ja) | 2004-04-12 | 2005-10-27 | Japan Science & Technology Agency | 動画編集システム |
JP4855654B2 (ja) | 2004-05-31 | 2012-01-18 | ソニー株式会社 | 車載装置、車載装置の情報提供方法、車載装置の情報提供方法のプログラム及び車載装置の情報提供方法のプログラムを記録した記録媒体 |
US7750893B2 (en) * | 2005-04-06 | 2010-07-06 | Nintendo Co., Ltd. | Storage medium storing input position processing program, and input position processing device |
JP4719494B2 (ja) | 2005-04-06 | 2011-07-06 | 任天堂株式会社 | 入力座標処理プログラムおよび入力座標処理装置 |
-
2006
- 2006-12-14 JP JP2006337287A patent/JP2008152362A/ja active Pending
-
2007
- 2007-11-07 US US11/936,573 patent/US7893929B2/en not_active Expired - Fee Related
- 2007-12-03 TW TW096145923A patent/TW200833402A/zh unknown
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9233302B2 (en) | 2009-03-31 | 2016-01-12 | Konami Digital Entertainment Co., Ltd. | Game program, game device and game control method |
Also Published As
Publication number | Publication date |
---|---|
US7893929B2 (en) | 2011-02-22 |
US20080143687A1 (en) | 2008-06-19 |
JP2008152362A (ja) | 2008-07-03 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
TW200833402A (en) | Game program, game device, and game control method | |
WO2010027492A3 (en) | Touch-sensitive wireless device and on screen display for remotely controlling a system | |
WO2010075136A3 (en) | Touch-sensitive display screen with absolute and relative input modes | |
WO2010039350A3 (en) | Touch screen device, method, and graphical user interface for moving on-screen objects without using a cursor | |
WO2007085964A3 (en) | A graphical user interface, electronic device, method and computer program that uses sliders for user input | |
WO2009137419A3 (en) | Extended touch-sensitive control area for electronic device | |
TW200626212A (en) | Game program, game device and game method | |
WO2011011121A3 (en) | User interface for initiating activities in an electronic device | |
WO2012067881A3 (en) | Gesture recognition | |
WO2016036510A4 (en) | Music user interface | |
WO2010114251A3 (en) | Electronic device and method for gesture-based function control | |
TWD160871S (zh) | 電子機器用控制器之部分 | |
MX2013007206A (es) | Sistemas y metodos para reconocimiento adaptable de gestos. | |
TW200802065A (en) | Touch screen device and operating method thereof | |
TW200743993A (en) | Input apparatus and input method thereof | |
TW200943140A (en) | Electronic apparatus and control method thereof | |
WO2009072504A1 (ja) | 制御装置、入力装置、制御システム、制御方法及びハンドヘルド装置 | |
WO2011143661A3 (en) | Methods and systems for pointing device using acoustic impediography | |
WO2009044770A1 (ja) | 端末装置、リンク選択方法および表示プログラム | |
WO2012032409A3 (en) | Gesture-based control of iptv system | |
WO2009120299A3 (en) | Computer pointing input device | |
MX2010002727A (es) | Sistema de entrada interactiva, controlador del mismo y metodo para controlar una aplicacion. | |
WO2009104064A8 (en) | Apparatus, method and computer program product for manipulating a reference designator listing | |
WO2012009444A3 (en) | Systems and methods for dual use remote-control devices | |
WO2009024339A3 (de) | Eingabeeinrichtung, insbesondere computermaus |