JP2007289329A - Member management device - Google Patents

Member management device Download PDF

Info

Publication number
JP2007289329A
JP2007289329A JP2006119224A JP2006119224A JP2007289329A JP 2007289329 A JP2007289329 A JP 2007289329A JP 2006119224 A JP2006119224 A JP 2006119224A JP 2006119224 A JP2006119224 A JP 2006119224A JP 2007289329 A JP2007289329 A JP 2007289329A
Authority
JP
Japan
Prior art keywords
stored
medals
information
balls
medal
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2006119224A
Other languages
Japanese (ja)
Other versions
JP5194293B2 (en
Inventor
Kumiko Fujimoto
久美子 藤本
Takako Nagayama
貴子 長山
Yayoi Yoshida
弥生 吉田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Glory Ltd
Original Assignee
Glory Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Glory Ltd filed Critical Glory Ltd
Priority to JP2006119224A priority Critical patent/JP5194293B2/en
Publication of JP2007289329A publication Critical patent/JP2007289329A/en
Application granted granted Critical
Publication of JP5194293B2 publication Critical patent/JP5194293B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Abstract

<P>PROBLEM TO BE SOLVED: To provide a member management device capable of easily estimating transition of the number of members with the deposit balance of game media to a game hall, in the game hall where a player registered as the member can deposit the game media such as pachinko balls or tokens and withdraw the deposited game media to play again. <P>SOLUTION: The member management device for managing the number of game media deposited to the game hall by the member in a game medium account corresponding to the member comprises a detection means for detecting the number of the members with the balance in the game medium account for every prescribed period, and a display means for displaying the transition of the number of the members with the balance in the game medium account detected in the detection means correspondingly to the prescribed period. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

本発明は、会員管理装置に関し、特に、会員登録された遊技客がパチンコ玉やメダル等の遊技媒体を預け入れることができ、預け入れた遊技媒体を引き出して再プレイすることができる遊技店において遊技店に遊技媒体の預け入れ残高のある会員数の推移が容易に把握できる会員管理装置に関する。   The present invention relates to a member management apparatus, and in particular, in a game store where a player registered as a member can deposit a game medium such as a pachinko ball or a medal, and can draw out the deposited game medium and replay it. The present invention relates to a member management apparatus that can easily grasp the transition of the number of members who have a deposit balance of game media.

従来、遊技媒体を用いて遊技する遊技店には例えばパチンコ玉で遊技するパチンコ機、メダルで遊技するスロット機等の遊技機が設置されており、遊技客は、貨幣やプリペイドカード等でパチンコ玉やメダル等の遊技媒体を借りて遊技を行い、遊技で獲得した遊技媒体の数量に応じて景品に交換するという遊技システムが一般的に普及していた。   Conventionally, game machines that use game media have been installed with pachinko machines such as pachinko machines that play with pachinko balls and slot machines that play with medals, and players can use pachinko balls with money or prepaid cards. A game system in which a game medium such as a medals or the like is borrowed and a game is exchanged according to the quantity of game media obtained by the game has been widely used.

このような遊技店では、景品交換時や遊技媒体貸し出し時等の限られた時の顧客情報(例えば景品交換数や遊技媒体貸出し数等)しか得られなかった。   In such a game store, only customer information (for example, the number of prize exchanges, the number of game media rentals, etc.) at a limited time such as at the time of prize exchanges or game medium rentals can be obtained.

しかし、最近では、遊技機、遊技媒体を貸し出す遊技媒体貸機、プリペイドカードや会員カードを発行するカード発行機、景品の在庫や遊技媒体との交換景品の情報を管理する景品管理装置等を遊技店に設置し、これらの各機や装置からの情報を収集して一元管理する遊技システムを導入する遊技店が多くなっており、一元管理された種々の情報に基づき所定の情報処理を行うことで例えば遊技機の稼働情報、景品管理情報、遊技店の売り上げ情報や経営分析、営業戦略分析等も行われるようになっている。   Recently, however, gaming machines, gaming media lending machines that lend gaming media, card issuing machines that issue prepaid cards and membership cards, prize management devices that manage information about prize inventory and exchanged prizes with gaming media, etc. There are an increasing number of game stores installed in stores and introducing game systems that collect and manage information from each of these machines and devices, and perform predetermined information processing based on a variety of centrally managed information For example, operating information of gaming machines, prize management information, sales information of game stores, management analysis, sales strategy analysis, etc. are also performed.

また、遊技システムには銀行に預金するような感覚で、遊技店に自分の口座を開設し、遊技で獲得したパチンコ玉やメダル等の遊技媒体の数量を自分の口座に預入れを行い、そこから必要な数量の遊技媒体を引き出して再度遊技したり、その口座に預入れされた遊技媒体の数量の全部又は一部を景品に交換したりできるような遊技システムも開発されている。   Also, in the gaming system, you can open your own account at a gaming store as if you were depositing at a bank, and deposit the amount of pachinko balls, medals, and other gaming media you earned through gaming into your own account. A game system has also been developed in which a necessary amount of game media can be drawn out and played again, or all or part of the amount of game media deposited in the account can be exchanged for prizes.

この遊技システムを利用する場合は、遊技客が会員登録されている必要があり、会員登録は、例えば遊技客が所定の申し込み用紙に氏名、電話番号、住所等の必要事項を記入して遊技店の店員に提出して会員登録および会員カードを発行してもらい、この会員カードを用いて遊技媒体の預け入れを行い、預け入れた遊技媒体(貯玉または貯メダル)の数量から所望の数量のパチンコ玉またはメダルを引出してパチンコ機またはスロット機で遊技することができる。   In order to use this gaming system, the player must be registered as a member. Member registration can be done by, for example, the player filling in the required information such as name, phone number, and address on a predetermined application form. To the store clerk and issue a membership registration and membership card, use this membership card to deposit the game media, and from the amount of game media (stored balls or stored medals) deposited, the desired number of pachinko balls or You can draw medals and play with pachinko machines or slot machines.

また、遊技終了後は、獲得した遊技媒体(パチンコ玉またはメダル)がある場合は、獲得した遊技媒体を玉計数機やメダル計数機に投入し、会員カードを挿入することで計数された遊技媒体の数量の全部または一部を自分の口座に預け入れることで貯玉あるいは貯メダルとして自分の口座に貯めることができる。   In addition, after the game is over, if there is an acquired game medium (pachinko ball or medal), the game medium counted by inserting the acquired game medium into a ball counter or medal counter and inserting a member card By depositing all or part of the amount in your account, you can save it in your account as a savings or medal.

また、獲得した遊技媒体を景品に交換したい場合は、獲得した遊技媒体を玉計数機やメダル計数機に投入後、会員カードを挿入せずに各計数機のレシート発行キーを押せば、計数された遊技媒体の数量と、景品数と、余り玉数またはメダル数が印字されたレシートが発行され、このレシートを遊技店の係員に手渡すことで景品と交換することができる。   In addition, if you want to exchange the acquired game media for prizes, you can count them by inserting the acquired game media into a ball counter or medal counter and then pressing the receipt issuing key of each counter without inserting a member card. A receipt printed with the number of game media, the number of prizes, and the number of extra balls or medals is issued, and the receipt can be exchanged for a prize by handing it to a clerk at the game store.

このように最近の遊技システムは、会員情報や遊技機、遊技媒体貸機、カード発行機、景品管理装置等からの各種情報を収集して一元管理できることから、遊技店側は、これらの情報分析を行い、遊技客や会員に対して各種情報やサービスを提供して遊技客の囲い込みによる集客、売上げ向上を積極的に行っている。   As described above, the recent gaming system can collect and manage various information from membership information, gaming machines, gaming media lending machines, card issuing machines, premium management devices, etc. And actively providing customers and members with information and services to attract customers and improve sales.

例えば、特許文献1には、顧客の詳細な情報を経営者に伝達可能にして、経営者が容易に顧客情報を把握できる遊技場の情報処理装置が提案されている。   For example, Patent Document 1 proposes an information processing apparatus for a game arcade that enables detailed information of a customer to be transmitted to a manager and allows the manager to easily grasp the customer information.

上記特許文献1に示される情報処理装置は、各遊技機および各端末装置から顧客の識別が可能なカード番号を含めて各種情報を収集し、所定の顧客情報が選択されると収集した情報から選択された顧客情報の顧客の状況を表示情報に変換するためのデータ演算を行い、演算したデータに基づき表示情報に編集処理して画面に表示するように構成されたものである。   The information processing apparatus disclosed in Patent Document 1 collects various types of information including card numbers that can identify customers from each gaming machine and each terminal device, and from the collected information when predetermined customer information is selected. Data calculation for converting the customer status of the selected customer information into display information is performed, and display information is edited based on the calculated data and displayed on the screen.

また、特許文献2には、電子メールを用いて遊技場に関する情報を顧客に提供する場合に、この電子メールによる情報提供の効果を迅速かつ効率良く確認することができる遊技場システムが提案されている。   Patent Document 2 proposes a game hall system that can quickly and efficiently confirm the effect of providing information by e-mail when providing information about a game hall to customers using e-mail. Yes.

上記特許文献2に示される遊技場システムは、管理されている所定の会員の携帯電話に電子メールを送信してそのメール送信ログを記憶格納し、電子メール送信後に遊技場に来店した会員に関する情報を含む来店会員ログを記憶格納するとともにメール送信ログ並びに来店会員ログに基づき、電子メールに応答して遊技場に来店した会員数を算出してグラフ表示するように構成されたものである。
特開平09−140896号公報 特開2002−102524号公報
The amusement hall system disclosed in Patent Document 2 transmits information to a managed member's mobile phone, stores and stores the mail transmission log, and information on members who visit the game hall after sending the e-mail. The store visitor log including the storage is stored and stored, and the number of members visiting the game hall in response to the e-mail is calculated and displayed in a graph based on the mail transmission log and the store visitor log.
JP 09-140896 A JP 2002-102524 A

上記特許文献1に示される情報処理装置は、勝敗金額別、時間帯別の遊技客の人数把握が可能であり、上記特許文献2に示される遊技場システムは、遊技店に来場した会員数の把握が可能である。   The information processing apparatus shown in Patent Document 1 can grasp the number of players by winning and losing amount and by time zone, and the game field system shown in Patent Document 2 is based on the number of members who have visited the game store. It is possible to grasp.

しかしながら、上記特許文献1の情報処理装置及び特許文献2の遊技場システムでは、いずれも過去の貯玉、貯メダルのある人数の履歴が蓄積されていないため、貯玉、貯メダル残高のある会員数の推移を把握することができなかった。   However, in the information processing apparatus of Patent Document 1 and the game hall system of Patent Document 2, since the history of the number of people who have stored and stored medals is not accumulated, the number of members who have stored and stored medals balances. I could not grasp the transition.

そこで、本発明は、会員登録された遊技客がパチンコ玉やメダル等の遊技媒体を預け入れることができ、預け入れた遊技媒体を引き出して再プレイすることができる遊技店において遊技店に遊技媒体の預け入れ残高のある会員数の推移が容易に把握できる会員管理装置を提供することを目的とする。   Accordingly, the present invention provides a game store where a registered player can deposit game media such as pachinko balls and medals, and the game media can be withdrawn from the game media and replayed. It is an object of the present invention to provide a member management apparatus that can easily grasp the transition of the number of members with a balance.

上記目的を達成するため、請求項1の発明は、会員が遊技店に預けている遊技媒体の数を該会員に対応する遊技媒体口座で管理する会員管理装置において、所定の期間毎に前記遊技媒体口座に残高の有る会員の人数を検出する検出手段と、前記検出手段で検出した前記遊技媒体口座に残高の有る会員の人数を前記期間に対応して記録する記録手段と、前記遊技媒体口座に残高の有る会員の人数の推移を前記期間に対応して表示する表示手段とを具備することを特徴とする。   In order to achieve the above object, the invention according to claim 1 is a member management apparatus that manages the number of game media stored in a game store by a member using a game media account corresponding to the member. Detecting means for detecting the number of members having a balance in the medium account; recording means for recording the number of members having a balance in the gaming medium account detected by the detecting means corresponding to the period; and the gaming medium account Display means for displaying the transition of the number of members having a balance corresponding to the period.

また、請求項2の発明は、請求項1の発明において、前記検出手段は、前記遊技媒体口座に残高の有る会員の人数を前記遊技店の一日の閉店時に検出し、前記記録手段は、前記検出手段で検出された閉店時の前記遊技媒体口座に残高の有る会員の人数を記録し、前記表示手段は、前記遊技媒体口座に残高の有る会員の人数の推移を各日に対応して表示することを特徴とする。   Further, in the invention of claim 2, in the invention of claim 1, the detecting means detects the number of members having a balance in the gaming media account when the gaming store is closed for a day, and the recording means includes: The number of members having a balance in the game media account at the closing time detected by the detection means is recorded, and the display means corresponds to the transition of the number of members having a balance in the game media account on each day. It is characterized by displaying.

また、請求項3の発明は、請求項1または2の発明において、前記表示手段は、前記遊技媒体口座に残高の有る会員の人数の推移を前記遊技店のイベント情報に対応して表示することを特徴とする。   The invention according to claim 3 is the invention according to claim 1 or 2, wherein the display means displays a transition of the number of members having a balance in the game media account corresponding to the event information of the game store. It is characterized by.

また、請求項4の発明は、請求項1乃至3のいずれかの発明において、前記表示手段は、特定の注目期間を強調表示することを特徴とする。   According to a fourth aspect of the present invention, in any one of the first to third aspects, the display means highlights a specific attention period.

また、請求項5の発明は、請求項1乃至4のいずれかの発明において、前記会員が遊技店に預けている遊技媒体の総数を前記検出手段で算出した人数で割ることにより前記所定の期間毎の1人当りの遊技媒体数を算出する算出手段を更に具備することを特徴とする。   The invention according to claim 5 is the invention according to any one of claims 1 to 4, wherein the predetermined period is obtained by dividing the total number of game media stored in the game store by the member by the number of persons calculated by the detection means. It further comprises calculation means for calculating the number of game media per person for each.

請求項6の発明は、請求項5の発明において、前記算出手段で算出した前記所定の期間毎の1人当りの遊技媒体数と前記遊技媒体口座の残高とを比較することにより、前記1人当りの遊技媒体数を基準とした所定の値以上の残高の有る遊技媒体口座の会員を抽出する抽出手段を更に具備することを特徴とする。   According to a sixth aspect of the present invention, in the fifth aspect of the present invention, the number of game media per person calculated by the calculation means for each predetermined period is compared with the balance of the game media account. It further comprises an extraction means for extracting members of a game medium account having a balance of a predetermined value or more based on the number of game media per game.

本発明の会員管理装置によれば貯玉あるいは貯メダルのある会員数(総貯玉人数または総貯メダル人数)を日毎にデータとして蓄積保存し、貯玉あるいは貯メダルのある会員数とイベント情報とに基づく分析によりイベントに伴う貯玉あるいは貯メダルのある会員数の増減推移が把握できるようになる。   According to the member management device of the present invention, the number of members with a stored ball or a medal (total number of stored balls or the total number of stored medal) is accumulated and stored as data every day, and is based on the number of members with a stored ball or a medal and event information. Through analysis, it will be possible to grasp the change in the number of members who have stored balls or medals with events.

また、貯玉あるいは貯メダルのある会員数(総貯玉人数または総貯メダル人数)と、貯玉の総数(総貯玉数)あるいは貯メダルの総数(総貯メダル数)とを日毎にデータとして蓄積保存し、各日毎の平均の貯玉数(総平均貯玉数)または平均の貯メダル数(総平均貯メダル数)を基準値として会員分析を行うことで、どのような人が貯玉あるいは貯メダルを多く(または少なく)行なっているかが分析できる。   In addition, the number of members who have a stored ball or a medal (total number of stored balls or total number of medal) and the total number of stored balls (total number of stored balls) or the total number of stored medals (total number of stored medals) are stored and saved as data every day. By analyzing the membership based on the average number of stored balls (total average number of stored balls) or the average number of stored medals (total average number of stored medals) for each day, (Or less) You can analyze what you are doing.

また、貯玉あるいは貯メダルのある会員数(総貯玉人数または総貯メダル人数)と、貯玉の総数(総貯玉数)あるいは貯メダルの総数(総貯メダル数)とを日毎にデータとして蓄積保存し、各日毎の平均の貯玉数(総平均貯玉数)または平均の貯メダル数(総平均貯メダル数)に対して所定の割合(%)以上の貯玉数または貯メダル数を有する会員にポイントを加算するサービスを行うことで会員の差別化と細心のサービスを提供することができるという効果を奏する。   In addition, the number of members who have a stored ball or a medal (total number of stored balls or total number of medal) and the total number of stored balls (total number of stored balls) or the total number of stored medals (total number of stored medals) are stored and saved as data every day. , Points are given to members who have an average number of stored balls (total average number of stored balls) or average number of stored medals (total average number of stored medals) for each day. By performing the service to be added, the member can be differentiated and meticulous service can be provided.

以下、本発明に係わる会員管理装置の一実施例について添付図面を参照して詳細に説明する。   Hereinafter, an embodiment of a member management apparatus according to the present invention will be described in detail with reference to the accompanying drawings.

図1は、本発明に係わる会員管理装置2で構成される遊技システムの全体構成を概略的に示す構成図である。
図1に示すように遊技システム1は、遊技店に「島」と呼ばれるグループ(例えば、図中の破線で囲まれた部分の島30、島31)毎に複数の遊技機8(例えば、島30には複数のパチンコ機8を設置)、複数の遊技機11(例えば、島31には複数のスロット機11を設置)と、各遊技機8に対応してそれぞれ並設された台再プレイ遊技媒体貸機7、各遊技機11に対応してそれぞれ並設された台再プレイ遊技媒体貸機10と、各島に適宜設置される島端再プレイ遊技媒体貸機9と、メダル計数機3と、レシート/会員カード端末機4と、玉計数機5と、自販機用会員端末機13と、たばこ交換機14と、遊技店の景品交換所のカウンターに設置された景品管理POS(=景品管理装置)12とがLAN(=Local Area Network)等のネットワーク15を介して会員管理装置2と双方向通信可能に接続されて設置されている。
FIG. 1 is a block diagram schematically showing the overall configuration of a gaming system including a member management apparatus 2 according to the present invention.
As shown in FIG. 1, the gaming system 1 includes a plurality of gaming machines 8 (for example, islands) for each group called an “island” (for example, islands 30 and islands 31 surrounded by a broken line in the figure). 30, a plurality of pachinko machines 8 are installed), a plurality of gaming machines 11 (for example, a plurality of slot machines 11 are installed on the island 31), and a table replay arranged in parallel corresponding to each gaming machine 8. A game media lending machine 7, a table replay game medium lending machine 10 arranged in parallel with each game machine 11, an island edge replay game medium lending machine 9 appropriately installed on each island, and a medal counter 3, a receipt / member card terminal 4, a ball counter 5, a vending machine member terminal 13, a cigarette exchanger 14, and a prize management POS (= prize management) installed at the counter of the amusement shop prize exchange office Device) 12 and LAN (= Local Area Network) rk) via a network 15, such as are installed is the member management device 2 and the two-way communicably connected.

なお、遊技店には複数の島30と複数の島31が設置されており、ネットワーク15には前述の各機、島コントローラ、景品管理POSの他にネットワーク15に接続可能な種々の装置を接続して遊技システム1を構成してもよい。   In addition, a plurality of islands 30 and a plurality of islands 31 are installed in the game store, and various devices that can be connected to the network 15 are connected to the network 15 in addition to the above-described machines, island controllers, and prize management POS. Thus, the gaming system 1 may be configured.

遊技機8は遊技客がパチンコ玉の遊技媒体を用いてパチンコ遊技を行うための装置であり、遊技機11は遊技客がメダルの遊技媒体を用いてスロット遊技を行うための装置である。   The gaming machine 8 is a device for a player to play a pachinko game using a pachinko ball game medium, and the gaming machine 11 is a device for a player to play a slot game using a medal game medium.

台再プレイ遊技媒体貸機7及び台再プレイ遊技媒体貸機10は、投入貨幣や挿入プリペイドカードに関連付けられた度数(有価価値)及び挿入会員カードに関連付けられた貯玉数または貯メダル数を上限としたパチンコ玉あるいはメダルの遊技媒体を貸し出す処理を行う装置であり、遊技店に設置された複数の遊技機8のそれぞれに対して1台ずつペアとなるように台再プレイ遊技媒体貸機7が遊技機8の相互間に挟まれるように設置され、複数の遊技機11のそれぞれに対して1台ずつペアとなるように台再プレイ遊技媒体貸機10が遊技機11の相互間に挟まれるように設置されている。   The table replay game media lending machine 7 and the table replay game medium lending machine 10 limit the frequency (value) associated with the inserted money and the inserted prepaid card and the number of stored balls or the number of stored medals associated with the inserted member card. Is a device that performs the process of lending out the pachinko balls or medals game media, and the player replay game media rental machine 7 so as to be paired with each of the plurality of game machines 8 installed in the game store. Are installed so as to be sandwiched between the gaming machines 8, and the player replay game medium lending machine 10 is sandwiched between the gaming machines 11 so as to be paired with each of the plurality of gaming machines 11. It is installed to be.

島端再プレイ遊技媒体貸機9は、台再プレイ遊技媒体貸機7や台再プレイ遊技媒体貸機10と同様に投入貨幣、挿入プリペイドカードに関連付けられた度数(有価価値)や挿入会員カードに関連付けられた貯玉数または貯メダル数を上限としたパチンコ玉あるいはメダルの遊技媒体を貸し出す処理を行う装置であり、各島端に適宜設置される。   The Shimabata Replay Game Media Lending Machine 9 is similar to the table replay game medium lending machine 7 and the table replay game medium lending machine 10, the frequency (value) associated with the inserted money, the inserted prepaid card, and the inserted member card. Is a device that lends pachinko balls or medal game media up to the maximum number of balls or medals stored, and is installed as appropriate on each island edge.

島コントローラ6は、各島30、31毎に設置された複数の遊技機8、複数の遊技機11、複数の台再プレイ遊技媒体貸機7、複数の台再プレイ遊技媒体貸機10、島端再プレイ遊技媒体貸機9等の各機を島単位で統括制御し、これら各機と会員管理装置2との間のデータ授受の制御を行う。   The island controller 6 includes a plurality of gaming machines 8, a plurality of gaming machines 11, a plurality of player replay game medium lending machines 7, a plurality of player replay game medium lending machines 10 installed on each island 30, 31, Each machine such as the edge replay game medium lending machine 9 is controlled in units of islands, and data exchange between each machine and the member management apparatus 2 is controlled.

メダル計数機3は、メダルを受け入れて、受け入れたメダルの数量を計数し表示する処理を主機能とする装置である。   The medal counter 3 is a device having a main function of processing for receiving medals and counting and displaying the number of received medals.

レシート/会員カード端末機4は、メダル計数機3と接続されてメダル計数機3で計数されたメダル数に対応したレシート発行及び挿入会員カードに関連付けされた会員の貯メダル口座への貯メダル処理、ポイント数の表示等を行うことを主機能とする装置である。   The receipt / member card terminal 4 is connected to the medal counter 3 to issue a receipt corresponding to the number of medals counted by the medal counter 3 and to store a medal in a member's saving medal account associated with the inserted member card. This is a device whose main function is to display the number of points.

なお、貯メダル処理は、メダル計数機3で計数されたメダル数のうちの貯メダル指示された数量(計数されたメダル数の全部または一部)と、レシート/会員カード端末機4に挿入された会員カードの会員IDとを会員管理装置2へ通知し、後述する会員管理情報ファイル240(図4参照)の会員IDに対応付けされた貯メダル口座に貯メダル指示された数量を貯蓄する処理を行う。   The medal saving process is inserted into the receipt / member card terminal 4 and the quantity indicated by the medal saving (all or a part of the counted medal number) out of the medal counts counted by the medal counter 3. The member ID of the registered member card is notified to the member management apparatus 2 and the amount instructed to store the medal is stored in the medal account associated with the member ID of the member management information file 240 (see FIG. 4) described later. I do.

玉計数機5は、パチンコ玉の計数と、計数結果に基づくレシート発行、貯玉処理が一台で行えるように構成された装置であり、パチンコ玉を受け入れて玉数を計数し、計数したデータのレシート発行または計数した玉数のうちの貯玉指示された数量(計数された玉数の全部または一部)と、玉計数機5に挿入された会員カードの会員IDとを会員管理装置2へ通知し、会員管理情報ファイル240の会員IDに対応付けされた貯玉口座に貯玉指示された数量を貯蓄する処理を行う。   The ball counting machine 5 is a device configured to be able to count pachinko balls, issue receipts based on the counting results, and store balls, and accept the pachinko balls and count the number of balls. Of the number of balls issued or counted, the number instructed to store balls (all or part of the counted number of balls) and the member ID of the member card inserted in the ball counter 5 are notified to the member management device 2 Then, a process of saving the quantity instructed to store in the storage account associated with the member ID in the member management information file 240 is performed.

景品管理POS12は、一般景品や特殊景品の出庫状況、在庫管理、遊技媒体と交換された景品情報、貯玉または貯メダルが景品と交換された玉数またはメダル数等の情報管理を主機能とする装置であり、景品交換時には遊技客側に玉数またはメダル数、景品数等を表示し、各出庫状況や在庫管理、景品と交換された玉数やメダル数及び会員ID等を会員管理装置2へ通知する。   The free gift management POS 12 has a main function of information management such as the delivery status of general free gifts and special free gifts, inventory management, free gift information exchanged with game media, and the number of balls or medals exchanged for prizes or stored medals. It is a device, and at the time of prize exchange, the number of balls or medals, the number of prizes, etc. are displayed on the player side, and each exit status, inventory management, the number of balls exchanged for prizes, the number of medals, the member ID, etc. are member management apparatus 2 To notify.

自販機用会員端末機13は、たばこ交換機14と接続され、自販機用会員端末機13に挿入された会員カードから読み取った会員IDに基づき会員管理装置2から取得した貯玉数または貯メダル数やポイント数に応じて交換可能な景品(例えば、たばこ)がある場合は、たばこ交換機14に販売許可信号を送信し、たばこ交換機14で景品(たばこ)の交換ができるように制御するとともにたばこ交換機14で交換された景品に対応する玉数またはメダル数、ポイント数及び会員カードの会員IDを会員管理装置2に通知する。   The vending machine member terminal 13 is connected to the cigarette exchanger 14 and the number of stored balls, the number of medals and the number of points acquired from the member management device 2 based on the member ID read from the member card inserted into the vending machine member terminal 13. If there is a prize (for example, tobacco) that can be exchanged according to the price, a sale permission signal is transmitted to the tobacco exchange 14 so that the tobacco exchange 14 can exchange the prize (tobacco) and the tobacco exchange 14 exchanges it. The member management device 2 is notified of the number of balls or medals corresponding to the given prize, the number of points, and the member ID of the member card.

たばこ交換機14は、複数の景品(たばこ)見本に対応して選択ボタンを有しており、自販機用会員端末機13から出力される販売許可信号に基づき選択ボタンにより選択された景品見本に対応する景品との交換動作(景品交換動作)を行うことを主機能とし、景品交換した景品情報(例えば交換された景品やその数量、当該景品交換に要した玉数またはメダル数)を自販機用会員端末機13へ通知する。   The tobacco exchange 14 has a selection button corresponding to a plurality of premium (cigarette) samples, and corresponds to the premium sample selected by the selection button based on the sales permission signal output from the vending machine member terminal 13. The main function is to perform exchange operations with free gifts (free gift exchange operations), and the information on premiums exchanged (for example, free gifts exchanged and their quantity, number of balls or medals required for the exchange) Notify the machine 13.

会員管理装置2は、遊技システム1全体を統括制御するとともに遊技システム1を構成する前述の各機、島コントローラ6、景品管理POS12等から通知される情報を収集して記憶保持するとともにユーザの指示に基づき収集した情報の各種情報処理と各種情報処理結果を表示または保存または印刷出力する。   The member management device 2 performs overall control of the gaming system 1 and collects and stores information notified from each of the above-described machines, the island controller 6, the prize management POS 12 and the like constituting the gaming system 1 as well as user instructions. Displays, saves, or prints out various information processing and information processing results of information collected based on

このように本発明に係わる会員管理装置2で構成される遊技システム1は、ネットワーク15に接続された各機、島コントローラ6、景品管理POS12等が会員管理装置2により統括制御されており、会員管理装置2がネットワーク15に接続された各機、島コントローラ6、景品管理POS12等から通知される種々の情報の収集と、収集した情報の記憶保持と、収集情報に基づく各種情報処理及び情報処理結果の出力ができるように構成されている。   As described above, in the gaming system 1 including the member management apparatus 2 according to the present invention, each machine connected to the network 15, the island controller 6, the prize management POS 12, and the like are comprehensively controlled by the member management apparatus 2. Collection of various information notified from each machine, island controller 6, prize management POS 12 and the like connected to the network 15 by the management apparatus 2, storage of collected information, and various information processing and information processing based on the collected information It is configured to output the result.

次に、本発明に係わる会員管理装置2の構成について説明する。   Next, the configuration of the member management apparatus 2 according to the present invention will be described.

会員管理装置2は、入力装置、出力装置、記憶装置、中央処理装置等で構成されたワークステーションであり、図2は、会員管理装置2の機能的な構成を概略的に示したブロック図である。   The member management device 2 is a workstation composed of an input device, an output device, a storage device, a central processing unit, etc. FIG. 2 is a block diagram schematically showing a functional configuration of the member management device 2. is there.

図2に示すように、会員管理装置2は、制御部20と、入力部21と、表示部22と、印刷出力部23と、通信I/F(=インタフェース)部24と、記憶部25と、データ処理部26と、電源部27を備えている。   As shown in FIG. 2, the member management apparatus 2 includes a control unit 20, an input unit 21, a display unit 22, a print output unit 23, a communication I / F (= interface) unit 24, and a storage unit 25. A data processing unit 26 and a power supply unit 27 are provided.

入力部21は、マウスやキーボード等の入力装置で構成され、これら入力装置を制御し、入力装置から入力されるデータを記憶装置や中央処理装置等に取り込む。   The input unit 21 includes input devices such as a mouse and a keyboard, controls these input devices, and takes data input from the input devices into a storage device, a central processing unit, or the like.

表示部22は、ディスプレイ等の表示装置で構成され、表示装置を制御し、各種データや各種情報処理結果を表示する。   The display unit 22 includes a display device such as a display, and controls the display device to display various data and various information processing results.

印刷出力部23は、印刷装置等の出力装置で構成され、出力装置を制御し、各種データや各種情報処理結果の情報を印刷出力する。   The print output unit 23 includes an output device such as a printing device, controls the output device, and prints out various data and information on various information processing results.

通信I/F部24は、会員管理装置2とは他の装置やネットワーク15と接続された装置等との制御信号やデータ信号の授受の通信制御を行う。   The communication I / F unit 24 performs communication control of transmission / reception of control signals and data signals to / from devices other than the member management device 2 and devices connected to the network 15.

記憶部25は、ROM(=Read Only Memory)、RAM(=Random Access Memory)等のメモリ、ハードディスク等の記憶装置で構成され、これら記憶装置を制御し、各種データや各種情報処理結果の情報、各種プログラム、データベース等を記憶保持する。   The storage unit 25 includes a storage device such as a ROM (= Read Only Memory), a RAM (= Random Access Memory), and a storage device such as a hard disk. The storage unit 25 controls these storage devices, and includes various data and information on various information processing results, Stores and stores various programs and databases.

データ処理部26は、遊技システム1を構成する各機、島コントローラ6、景品管理POS12等から通知される種々の情報の収集と、収集情報の格納及び読込み処理と、収集情報に基づく各種情報処理を行う。   The data processing unit 26 collects various information notified from each machine constituting the gaming system 1, the island controller 6, the prize management POS 12, etc., stores and reads the collected information, and performs various information processing based on the collected information. I do.

制御部20は、会員管理装置2の各部を制御し、会員管理装置2全体を統括制御する制御装置である。   The control unit 20 is a control device that controls each part of the member management device 2 and controls the entire member management device 2.

電源部27は、会員管理装置2に供給する電源を無停電で供給する無停電電源である。   The power supply unit 27 is an uninterruptible power supply that supplies the power supplied to the member management apparatus 2 uninterrupted.

このように構成された会員管理装置2は、前述したように遊技システム1を構成する各島30、31に設置された複数の遊技機8、11、複数の台再プレイ遊技媒体貸機7、10、メダル計数機3、レシート/会員カード端末機4、玉計数機5、景品管理POS12、自販機用会員端末機13、たばこ交換機14等から通知される情報を収集して記憶保持するとともにユーザの指示に基づき収集した情報の各種情報処理と各種情報処理結果を表示または保存または印刷出力するように構成されている。   The member management device 2 configured as described above includes a plurality of gaming machines 8 and 11 installed on each of the islands 30 and 31 constituting the gaming system 1 as described above, and a plurality of player replay gaming medium rental machines 7. 10. Collects and stores information notified from the medal counter 3, the receipt / member card terminal 4, the ball counter 5, the prize management POS 12, the vending machine member terminal 13, the cigarette changer 14, and the user's Various types of information processing of information collected based on instructions and various information processing results are displayed, stored, or printed out.

情報の収集、収集情報の格納及び読込み(記憶保持)、収集情報に基づく各種情報処理等の各種処理は、各種処理を行うプログラムを実行することで行われ、これらの各種処理プログラムは、メモリあるいはハードディスク等の記憶部25に格納されている。   Various processes such as collection of information, storage and reading of collected information (memory retention), and various information processing based on the collected information are performed by executing programs that perform various processes. It is stored in the storage unit 25 such as a hard disk.

これらの各種処理プログラムや各種処理に必要な各種データは、制御部20及びデータ処理部26が適宜、必要に応じて記憶部25から読み出し、読み出したプログラムを実行させることで各種処理が行われる。   These various processing programs and various data necessary for the various processes are read out from the storage unit 25 as necessary by the control unit 20 and the data processing unit 26, and various processes are performed by executing the read programs.

このように会員管理装置2の記憶部25には遊技システム1を構成する各機、島コントローラ6、景品管理POS12等から収集された情報や各種情報処理結果が必要に応じて記憶部25のデータベースに記憶保持されている。   As described above, the storage unit 25 of the member management apparatus 2 stores information collected from each machine, the island controller 6, the prize management POS 12 and the like constituting the game system 1 and various information processing results as necessary in the database of the storage unit 25. Is stored in memory.

記憶部25のデータベースには、例えば店売上情報、景品管理情報、遊技機情報、遊技媒体貸出情報、貯玉/貯メダル情報、会員管理情報、退会者管理情報、会員勝敗ログ情報、日別貯玉貯メダル人数情報、イベント情報等の各種情報がファイル化されて記憶保持されており、特に、本発明に係わる会員管理装置2は、一日の締め時(閉店時)の集計において各会員の貯玉口座あるいは貯メダル口座に預け入れされている遊技媒体(パチンコ玉またはメダル)の数量の残高(貯玉、貯メダル)のある会員数の情報(説明の便宜上、「日別貯玉貯メダル人数情報」という。)を日毎に日別貯玉貯メダル人数情報ファイルに記憶保持するように構成されている。   The database of the storage unit 25 includes, for example, store sales information, premium management information, gaming machine information, gaming medium rental information, storage ball / medal information, member management information, withdrawal management information, member win / loss log information, daily savings storage Various information such as the number of medals, event information, etc. are stored in a file, and in particular, the member management device 2 according to the present invention stores each member's savings account at the time of closing the day (when closing). Alternatively, information on the number of members who have a balance (saving balls, saving medals) of the amount of game media (pachinko balls or medals) deposited in the saving medals account (referred to as “daily savings medals number information for convenience”). Is stored in a daily storage medals number information file for each day.

また、日別貯玉貯メダル人数情報を日毎に記憶保持することで日別貯玉貯メダル人数情報に基づく各種情報処理により貯玉や貯メダルのある会員数の推移、イベントと会員の動向(イベント効果)等の種々の分析を行うことができる。   In addition, by storing and storing information on the number of daily savings and savings medals by day, various information processing based on the number of savings and savings medals per day, changes in the number of members with savings and medals, events and trends in events (event effects) Various analyzes such as can be performed.

ここで会員管理装置2が日別貯玉貯メダル人数情報の履歴を記憶保持する処理動作と、日別貯玉貯メダル人数情報に基づく各種情報処理により貯玉や貯メダルのある会員数の推移、イベントと会員の動向(イベント効果)等の種々の情報を出力する処理動作について説明する。   Here, the member management device 2 stores and holds the history of the daily storage ball storage medal number information, the transition of the number of members with storage balls and storage medals by various information processing based on the daily storage ball storage medal number information, Processing operations for outputting various information such as member trends (event effects) will be described.

図3は、会員管理装置2により行われる日別貯玉貯メダル人数情報の履歴を記憶保持する処理(以下、「日別貯玉貯メダル人数情報管理処理」という。)の処理動作を示す流れ図である。   FIG. 3 is a flowchart showing the processing operation of the process for storing and storing the daily savings medals number information history (hereinafter referred to as “daily savings medals information management process”) performed by the member management apparatus 2. .

この日別貯玉貯メダル人数情報管理処理は、遊技システム1を構成する各機、島コントローラ6、景品管理POS12等から収集された情報に基づき一日の締め時(閉店時)の集計における会員管理情報ファイル240(図4参照)を参照し、各会員の貯玉口座あるいは貯メダル口座に貯玉あるいは貯メダルのある会員の人数を取得して日別に蓄積保持する処理を行う。   This day-by-day savings-ball medal number information management process is based on the information collected from each machine constituting the gaming system 1, the island controller 6, the prize management POS 12 and the like, and the member management at the time of closing the day (when the store is closed) With reference to the information file 240 (see FIG. 4), the number of members who have a stored ball or a stored medal in each member's stored account or stored medal account is acquired, and a process of accumulating and holding it by day is performed.

具体的には、図3に示すように、遊技店の一日の締め時(閉店時)には、会員管理装置2の各種処理動作により各機、島コントローラ6、景品管理POS12等から収集された各種情報が集計処理され、当日の店売上情報、景品管理情報、遊技機情報、遊技媒体貸出情報、貯玉/貯メダル情報、会員管理情報、退会者管理情報、会員勝敗ログ情報、日別貯玉貯メダル人数情報、イベント情報等の各種情報がそれぞれのファイルに記録され記憶部25に記憶保持される(ステップS301)。   Specifically, as shown in FIG. 3, when the game shop is closed (closed), it is collected from each machine, the island controller 6, the prize management POS 12, etc. by various processing operations of the member management device 2. Information is collected and processed, store sales information on the day, prize management information, gaming machine information, game media rental information, savings / medal information, member management information, withdrawal management information, member win / loss log information, daily savings Various types of information such as the number of medals stored and event information are recorded in the respective files and stored in the storage unit 25 (step S301).

なお、前述の情報収集と収集情報に基づく集計処理及び各種情報を記憶部25に記憶保持する処理を説明の便宜上、総称して「既存定型処理」といい、この既存定型処理は、各種情報に対応した処理プログラムが実行されることで前述した各種情報が記憶部25に記憶保持される。   In addition, for convenience of explanation, the above-described information collection and aggregation processing based on the collected information and processing for storing and storing various types of information in the storage unit 25 are collectively referred to as “existing standard processing”. Various types of information described above are stored and held in the storage unit 25 by executing the corresponding processing program.

この既存定型処理により会員管理装置2の記憶部25には例えば図4に示すような会員管理情報が会員管理情報ファイル240に記憶保持される。   With this existing routine processing, for example, member management information as shown in FIG. 4 is stored and held in the member management information file 240 in the storage unit 25 of the member management apparatus 2.

この会員管理情報ファイル240は、図4に示すように会員カードの識別情報(「会員ID」)と、会員本人を認証するための「暗証番号」と、会員の図示せぬ住所、氏名、生年月日、性別等の情報と、会員が貯玉もしくは貯メダルした数量に関する情報を記録する「貯玉口座」と、「貯メダル口座」と、会員が受けることのできるサービス価値に関する情報を記録する「ポイント数」等との各項目が対応付けされて構成されている。   As shown in FIG. 4, the member management information file 240 includes a member card identification information (“member ID”), a “password” for authenticating the member himself / herself, an unillustrated address, name, and year of birth of the member. “Points” that record information such as the date, gender, etc., and “sales account” that records information related to the amount of coins or medals stored by members, and information about service value that members can receive Each item such as “number” is associated with each other.

会員管理情報ファイル240の「貯玉口座」の項目には、会員IDで識別される会員の当日の貯玉残高(貯玉数)が記録され、「貯メダル口座」の項目には、会員IDで識別される会員の当日の貯メダル残高(貯メダル数)が記録される。   In the member management information file 240, the item “settlement account” records the current day's savings balance (number of balls) identified by the member ID, and the item “storing medal account” identifies it by the member ID. The medal balance (number of medals) of the member is recorded.

例えば「貯玉口座」、「貯メダル口座」の各項目に記録された貯玉数や貯メダル数は、新規に貯玉あるいは貯メダルされた場合にはその分の数量だけ加算され、一方、遊技すべく貯玉または貯メダルをパチンコ玉またはメダルの遊技媒体に交換して引き出した場合あるいは貯玉や貯メダルを景品に交換して引き出した場合には、その分の数量だけ減算されて、当該会員の「貯玉口座」、「貯メダル口座」の各項目には常に最新の貯玉数あるいは貯メダル数となるように演算処理される。   For example, the number of stored balls and the number of stored medals recorded in each item of “Pick-up account” and “Pick-up medal account” will be added by the corresponding amount when newly stored or set up. When a storage ball or a medal is exchanged for a pachinko ball or a game medium of a medal, or when a storage ball or a medal is exchanged for a prize, the amount is subtracted and the member's Each item of “account” and “stored medal account” is processed so as to always have the latest number of stored balls or stored medal.

このような既存定型処理は、制御部20の制御に基づき図示せぬ会員管理情報処理プログラムが実行されることで遊技システム1を構成する各機から収集される各種情報と会員IDとに基づき常に最新のデータ値の会員管理情報が会員管理情報ファイル240に記録保持される。   Such existing routine processing is always based on various information collected from each machine constituting the gaming system 1 and member ID by executing a member management information processing program (not shown) based on the control of the control unit 20. The member management information having the latest data value is recorded and held in the member management information file 240.

ステップS301の既存定型処理により遊技店の一日の締め時(閉店時)には、その日の会員管理情報が記憶部25の会員管理情報ファイル240に記録され保持されている。
日別貯玉貯メダル人数情報管理処理を行うためにデータ処理部26は、会員管理情報ファイル240を参照し(ステップS302)、会員管理情報ファイル240の「貯玉口座」の項目に貯玉の残高がある人数(説明の便宜上、「総貯玉人数」という。)と、「貯メダル口座」の項目に貯メダルの残高がある人数(説明の便宜上、「総貯メダル人数」という。)と、「貯玉口座」または「貯メダル口座」の各項目のいずれかに貯玉または貯メダルがある人数(説明の便宜上、「総貯人数」という。)とをそれぞれ取得する(ステップS303、ステップS304、ステップS305)。
When the game shop is closed (closed) by the existing routine processing in step S301, the member management information of the day is recorded and held in the member management information file 240 of the storage unit 25.
The data processing unit 26 refers to the member management information file 240 in order to perform the daily storage ball storage medal number information management process (step S302), and the item “storage account” of the member management information file 240 has the balance of the storage ball. The number of people (for convenience of explanation, referred to as “total number of saved medals”), the number of people who have a balance of stored medals in the item of “stored medal account” (for convenience of explanation, referred to as “total number of saved medals”), ”Or“ save medal account ”and the number of people who have a saved ball or a medal (for convenience of explanation, referred to as“ total number of saved people ”), respectively (step S303, step S304, step S305).

具体的には、会員管理情報ファイル240に記録された先頭の会員管理情報から順次参照し、「貯玉口座」の項目に残高の有る会員の人数(総貯玉人数)と、「貯メダル口座」の項目に残高の有る会員の人数(総貯メダル人数)とをそれぞれ算出し、更に総貯玉人数と総貯メダル人数とを合算した人数から「貯玉口座」の項目と「貯メダル口座」の項目の両方に残高のある会員の人数を差し引いた人数(総貯人数)を算出する。   Specifically, referring sequentially from the first member management information recorded in the member management information file 240, the number of members who have a balance in the item of “saving account” (total number of savings), and “saving medal account” Calculate the number of members who have a balance in the item (total number of medal savings), and then add the total number of savings and total number of medaling medals to the items of “settlement account” and “savings account” Calculate the number of people (total number of people saved) by subtracting the number of members who have balance in both.

総貯玉人数、総貯メダル人数と、総貯人数の算出方法は、会員管理情報ファイル240に記録された先頭の会員管理情報から順次参照し、「貯玉口座」の項目に残高の有る場合は貯玉のある人数カウンターを「1」カウントアップし、「貯メダル口座」の項目に残高の有る場合は貯メダルのある人数カウンターを「1」カウントアップし、更に「貯玉口座」の項目と「貯メダル口座」の項目の両方に残高の有る場合は両方に貯玉、貯メダルのある人数カウンターを「1」カウントアップする。   The total number of stored balls, the total number of stored medals, and the method for calculating the total number of stored players are sequentially referred to from the first member management information recorded in the member management information file 240. If there is a balance in the “storing medal account” item, increment the “1” counter for the number of people with a medal, and then add the “storing account” item and the “storing medal” item. If there is a balance in both of the “account” items, the counter of the number of people who have both a stored ball and a medal is counted up by “1”.

そして会員管理情報ファイル240に記録された全ての会員管理情報の参照が終了したところで貯玉のある人数カウンターの値を総貯玉人数とし、貯メダルのある人数カウンターの値を総貯メダル人数とし、両方に貯玉、貯メダルのある人数カウンターの値を総貯玉人数と総貯メダル人数との合計人数から減算した値を総貯人数として算出する。   When the reference of all the member management information recorded in the member management information file 240 is finished, the value of the number counter with the saved balls is set as the total number of stored balls, the value of the number counter with the stored medals is set as the total number of stored medals, both Then, the value obtained by subtracting the value of the number counter with the stored balls and stored medals from the total number of stored balls and the total number of stored medals is calculated as the total number of stored people.

総貯人数の別の算出方法としては、「貯玉口座」の項目または「貯メダル口座」の項目のいずれかに貯玉、貯メダルのある人数をカウントアップして、それを総貯人数とするものでもよい。   Another way to calculate the total number of people is to count up the number of people who have a ball or a medal in either the “storing account” item or the “storing medal account” item, and use this as the total number of people. But you can.

総貯玉人数と、総貯メダル人数と、総貯人数とが算出されると、算出した総貯玉人数と、総貯メダル人数と、総貯人数とを集計日付に対応させて図5に示すような日別貯玉貯メダル人数情報ファイル241に保存する(ステップS306)。   When the total number of stored balls, the total number of stored medals, and the total number of stored people are calculated, the calculated total number of stored balls, the total number of stored medals, and the total number of stored players are shown in FIG. It stores in the day-by-day stored money medal number information file 241 (step S306).

日別貯玉貯メダル人数情報ファイル241は、図5に示すように、日付を記録する「日付」の項目と、日付毎の総貯玉人数を記録する「総貯玉人数」、日付毎の総貯メダル人数を記録する「総貯メダル人数」、日付毎の総貯人数を記録する「総貯人数」の各項目とが対応付けされて構成されている。   As shown in FIG. 5, the daily storage ball storage medal number information file 241 includes a “date” item for recording the date, a “total storage ball number” for recording the total storage ball number for each date, and a total storage medal for each date. Each item includes a “total number of medals” that records the number of people and a “total number of medals” that records the total number of medals for each date.

日別貯玉貯メダル人数情報ファイル241の「日付」の項目には、日別貯玉貯メダル人数情報が作成された日付が記録され、当該日付の「総貯玉人数」、「総貯メダル人数」、「総貯人数」の各項目には、ステップS303乃至ステップS305で算出された総貯玉人数、総貯メダル人数、総貯人数がそれぞれ記録される。   In the “date” item of the daily storage ball storage medal number information file 241, the date on which the daily storage ball storage medal number information is created is recorded, and the “total storage ball number”, “total storage medal number”, In each item of “total number of stored persons”, the total number of stored balls, the total number of stored medals, and the total number of stored persons calculated in steps S303 to S305 are recorded.

具体的には、日別貯玉貯メダル人数情報ファイル241の日別貯玉貯メダル人数情報2411は、2006/04/01(「日付」)における総貯玉人数が1、000(「総貯玉人数」)、総貯メダル人数が178(「総貯メダル人数」)、総貯人数が1、028(「総貯人数」)をそれぞれ示している。   More specifically, the daily savings-ball medal number information 2411 of the daily savings-ball medal number information file 241 indicates that the total savings number of people on 2006/04/01 (“date”) is 1,000 (“total savings number”). The total number of stored medals is 178 (“total number of stored medals”), and the total number of stored medals is 1,028 (“total number of stored medals”).

このように日別貯玉貯メダル人数情報ファイル241には日毎に会員管理情報ファイル240の会員管理情報を集計して算出した総貯玉人数と、総貯メダル人数と、総貯人数とが集計日付に対応付けされて蓄積保持される。   In this way, in the daily savings ball medal number information file 241, the total saving ball number calculated by summing up the member management information in the member management information file 240 for each day, the total savings medal number, and the total savings number are included in the aggregation date. Correspondingly stored and held.

このように本発明に係わる会員管理装置2は、遊技システム1を構成する各機、島コントローラ6、景品管理POS12等から収集された情報に基づき各会員の貯玉口座または貯メダル口座に貯玉残高または貯メダル残高のある会員数の日毎のログデータを日別貯玉貯メダル人数情報ファイル241に記憶保持しているので、日別貯玉貯メダル人数情報ファイル241に記録された日付別の各総貯玉人数や総貯メダル人数及び総貯人数(日別貯玉貯メダル人数情報)に基づく情報処理により種々の情報を提供することができる。   As described above, the member management device 2 according to the present invention is configured to store the balance or the balance in each member's savings account or medal account based on information collected from each machine, the island controller 6, the prize management POS 12 and the like constituting the gaming system 1. Since the daily log data of the number of members with a balance of medals is stored and stored in the daily savings medals number information file 241 for each member, the total number of savings by date recorded in the daily savings medals number information file 241 is stored. Various information can be provided by information processing based on the total number of stored medals and the total number of stored medals (the number of stored medals stored on a daily basis).

次に、会員管理装置2が前述の日別貯玉貯メダル人数情報管理処理により作成される日別貯玉貯メダル人数情報を用いて行う情報処理動作の一例について図6を参照し説明する。   Next, an example of an information processing operation performed by the member management device 2 using the daily storage ball storage medal number information management process created by the above-described daily storage ball storage medal number information management process will be described with reference to FIG.

図6は、日別貯玉貯メダル人数情報を用いて貯玉、貯メダルのある会員数の推移情報を出力する貯人数推移情報出力処理の処理動作を示す流れ図である。   FIG. 6 is a flowchart showing the processing operation of the stored number transition information output process for outputting the transition information of the number of members who have stored and stored medals using the daily number of stored medals.

この貯人数推移情報出力処理は、会員管理装置2の記憶部25に記憶保持された日別貯玉貯メダル人数情報(図5参照)と、前述の既存定型処理で作成される会員管理情報(図4参照)と、図示せぬ退会者管理情報、貯玉/貯メダル情報、遊技媒体貸出情報、景品管理情報、イベント情報等との各種情報に基づき貯人数推移情報を作成し、出力する処理を行う。   This accumulated number transition information output process is performed by storing the daily number of stored ball medal numbers (see FIG. 5) stored in the storage unit 25 of the member management apparatus 2 and the member management information (see FIG. 5) created by the above-described existing routine process. 4) and unregistered withdrawal management information, stored ball / medal information, game media rental information, premium management information, event information, etc. .

貯人数推移情報出力処理は、図6に示すように、会員管理装置2のデータ処理部26が記憶部25に記憶保持された図示せぬ貯玉/貯メダル情報ファイルから貯玉/貯メダル情報を取得し、所定の処理を行う(ステップS601)。   As shown in FIG. 6, the accumulated number transition information output process is performed by the data processing unit 26 of the member management apparatus 2 to acquire stored / medal information from an unillustrated stored / medal information file stored in the storage unit 25. Then, a predetermined process is performed (step S601).

具体的には、貯玉/貯メダル情報ファイルには、一日の閉店時集計の際にその日に貯玉行為のあった玉数(貯玉数)と、貯メダル行為のあったメダル数(貯メダル数)と、貯玉行為を行った会員の人数(貯玉人数)と、貯メダル行為を行った会員の人数(貯メダル人数)と、その日の各会員の貯玉口座の残高の合計(総貯玉数)と、各会員の貯メダル口座の残高の合計(総貯メダル数)等の各種情報が日付別に記憶保持されており、日付別にこれらの情報(貯玉数、貯玉人数、総貯玉数、貯メダル数、貯メダル人数、総貯メダル数)を読み込み、貯玉数を貯玉人数で除算した値(平均貯玉数)と貯メダル数を貯メダル人数で除算して値(平均貯メダル数)とを算出し、日別に貯玉数、貯玉人数、総貯玉数、平均貯玉数、貯メダル数、貯メダル人数、総貯メダル数、平均貯メダル数を一時的に記憶保持する。   Specifically, in the savings / medal information file, the total number of balls that were stored on that day (the number of stored balls) and the number of medals that were stored (the number of stored medals) ), The number of members who performed savings (the number of stored balls), the number of members who performed savings (the number of stored medals), and the total balance of each member's savings account on that day (total number of stored balls) Various information such as the total balance (total number of medals) of each member's saving medal account is stored and stored by date, and this information (number of balls, number of balls, total number of balls, number of medals, Read the number of medals, the total number of medals), divide the number of balls by the number of medals (average number of medals) and divide the number of medals by the number of medals (average number of medals), Number of stored balls, number of stored balls, total number of stored balls, average number of stored balls, number of stored medals, stored medals The number, the total savings medals, held temporarily stores the average savings number of medals.

貯玉/貯メダル情報ファイルから貯玉/貯メダル情報が取得され所定の処理が終了すると、日別貯玉貯メダル人数情報ファイル241(図5参照)から総貯玉人数と総貯メダル人数とを取得し、所定の処理を行う(ステップS602)。   When the stored ball / medal information is acquired from the stored / medal information file and the predetermined processing is completed, the total number of stored balls and the total number of stored medals are acquired from the daily stored ball medal number information file 241 (see FIG. 5). Predetermined processing is performed (step S602).

具体的には、日別貯玉貯メダル人数情報ファイル241から総貯玉人数と総貯メダル人数とを読込み、貯玉/貯メダル情報ファイルから取得した総貯玉数を総貯玉人数で除算して値(総平均貯玉数)と総貯メダル数を総貯メダル人数で除算して値(総平均貯メダル数)とを算出し、日別に総貯玉人数、総平均貯玉数、総貯メダル人数、総平均貯メダル数を一時的に記憶保持する。   Specifically, the total number of stored balls and the total number of stored medals are read from the daily number of stored balls medal information file 241 and the value obtained by dividing the total number of stored balls obtained from the stored ball / medal information file by the total number of stored balls (total Calculate the value (total average number of medals) by dividing the total number of medals by the total number of medals, and calculate the total number of medals, total average number of medals, total number of medals, total average The number of medals is temporarily stored.

日別貯玉貯メダル人数情報ファイル241から総貯玉人数と総貯メダル人数とが取得され所定の処理が終了すると、図示せぬ遊技媒体貸出情報ファイルから遊技媒体貸出情報を取得し、所定の処理を行う(ステップS603)。   When the total number of stored balls and the total number of stored medal medals are obtained from the daily storage ball storage medal number information file 241 and predetermined processing is completed, game medium rental information is acquired from a game medium rental information file (not shown), and the predetermined processing is performed. This is performed (step S603).

具体的には、遊技媒体貸出情報には、一日の閉店時集計の際にその日に貯玉や貯メダルが引き出されてパチンコ玉や、メダルで貸し出された数量(再プレイ玉数、再プレイメダル数)と、貯玉や貯メダルを引き出してパチンコ玉またはメダルに交換する際の手数料(再プレイ手数料(玉)、再プレイ手数料(メダル))と、貯玉または貯メダルの引き出し行為を行った人数(再プレイ人数(玉)、再プレイ人数(メダル))等の各種データが日付別に記憶保持されており、日付別にこれらの情報(再プレイ玉数、再プレイメダル数、再プレイ手数料(玉)、再プレイ手数料(メダル)、再プレイ人数(玉)、再プレイ人数(メダル))を読み込み、再プレイ玉数を再プレイ人数(玉)で除算した値(平均再プレイ玉数)と再プレイメダル数を再プレイ人数(メダル)で除算した値(平均再プレイメダル数)とを算出し、日別に再プレイ玉数、再プレイメダル数、再プレイ手数料(玉)、再プレイ手数料(メダル)、再プレイ人数(玉)、再プレイ人数(メダル、平均再プレイ玉数、平均再プレイメダル数を一時的に記憶保持する。   Specifically, the game media rental information includes the pachinko balls and the number of lent medals (replayed balls, replayed medals) when the accumulated balls and medals were drawn on that day at the time of the closing of the day. Number), the fee for withdrawing a storage ball or a medal and exchanging it for a pachinko ball or medal (replay fee (ball), replay fee (medal)), and the number of people who made a withdrawal operation for a storage ball or a medal ( Various data such as the number of replays (balls), the number of replays (medals), etc. are stored and stored by date, and this information (number of replay balls, number of replay medals, replay fee (balls), Replay fee (medals), number of replays (balls), number of replays (medals)), the number of replay balls divided by the number of replays (balls) (average number of replay balls) and replay medal Number The value (average replay medal number) divided by the number of players (medals) is calculated, and the number of replay balls, replay medal number, replay fee (balls), replay fee (medals), and replay number of people per day (Balls), the number of replays (medals, the average number of replay balls, and the average number of replay medals are temporarily stored.

遊技媒体貸出情報ファイルから遊技媒体貸出情報が取得され所定の処理が終了すると、図示せぬ景品管理情報ファイルから貯玉引落数と、貯メダル引落数とを取得し、所定の処理を行う(ステップS604)。   When the game medium lending information is acquired from the game medium lending information file and the predetermined process is completed, the number of withdrawals and the number of accumulated medal withdrawals are obtained from a prize management information file (not shown), and the predetermined process is performed (step S604). ).

具体的には、景品管理情報ファイルには、一日の閉店時集計の際にその日に貯玉や貯メダルが景品と交換された玉数やメダル数(貯玉引落数、貯メダル引落数)と、景品コードと、景品名と、景品数等の各種データが日付別に記憶保持されており、日付別に貯玉引落数と貯メダル引落数とを読み込み、日別に貯玉引落数と貯メダル引落数とを一時的に記憶保持する。   Specifically, in the prize management information file, the number of balls and medals that were exchanged for prizes on that day at the time of the closing of the store during the day (the number of withdrawals, the number of withdrawals of medals) Various data such as freebie codes, freebie names, and freebies are stored and stored by date, and the number of savings and medal withdrawals is read by date, and the number of withdrawals and savings by day is temporarily stored. Keep it in memory.

景品管理情報ファイルから景品管理情報が取得され所定の処理が終了すると、図示せぬ退会者管理情報ファイルから退会者の貯玉口座残高合計値と貯メダル口座残高合計値とを取得し、所定の処理を行う(ステップS605)。   When the prize management information is obtained from the prize management information file and the predetermined process is completed, the withdrawal person's savings account balance total value and the medal account balance total value are obtained from an unillustrated withdrawal management information file, and the prescribed process is performed. Is performed (step S605).

具体的には、退会者管理情報ファイルには、一日の閉店時集計の際にその日に退会手続のあった退会者の会員IDと、会員IDに対応付けされた貯玉口座の残高と貯メダル口座の残高、退会者の合計人数、その日の退会者全員の貯玉口座の残高を合算した貯玉口座残高合計値、その日の退会者全員の貯メダル口座の残高を合算した貯メダル口座残高合計値等の各種データが日付別に記憶保持されており、日付別に貯玉口座残高合計値と貯メダル口座残高合計値とを読み込み、日別に貯玉口座残高合計値と貯メダル口座残高合計値とを一時的に記憶保持する。   Specifically, in the withdrawal management information file, the member ID of the withdrawal who has been withdrawn on that day at the closing time of the day, the balance of the savings account associated with the membership ID, and the saving medal Account balance, total number of withdrawals, total savings account balance of all withdrawals for that day, total savings account balance for all withdrawals, total savings account balance for all withdrawals of that day, etc. Are stored and stored by date, read the total value of the savings account balance and the total value of the savings account balance by date, and temporarily store the total value of the savings account balance and the total value of savings account balance by date. Hold.

退会者管理情報ファイルから退会者管理情報が取得され所定の処理が終了すると、図示せぬイベント情報ファイルからイベント情報を取得し、所定の処理を行う(ステップS606)。   When unsigned person management information is acquired from the unsigned person management information file and predetermined processing is completed, event information is acquired from an event information file (not shown), and predetermined processing is performed (step S606).

具体的には、図示せぬイベント情報には、日付毎のイベント情報(例えば新装開店日、再プレイ手数料無料日、キャンペーン日、会員感謝サービス日等)が記憶保持されており、日付別にイベント情報を読み込み、日別にイベント情報を一時的に記憶保持する。   Specifically, event information (not shown) stores event information for each date (for example, new opening date, replay fee free date, campaign date, member appreciation service date, etc.). And temporarily store event information by day.

このように各種情報ファイルから取得された各種情報と所定の情報処理を行うことで、図7に示すような貯人数推移情報(パチンコ)701と貯人数推移情報(スロット)702とが作成され出力される(ステップS607)。   In this way, by performing predetermined information processing with various information acquired from various information files, accumulated number transition information (pachinko) 701 and accumulated number transition information (slot) 702 as shown in FIG. 7 are created and output. (Step S607).

図7(a)に示すように、貯人数推移情報(パチンコ)701は、「日付」、「当日貯玉数」、「当日貯玉人数」、「当日平均貯玉数」、「総貯玉数」、「総貯玉人数」、「総平均貯玉数」、「当日再プレイ玉数」、「当日再プレイ手数料(玉)」、「当日再プレイ人数」、「当日平均再プレイ玉数」、「当日貯玉引落数」、「退会者貯玉数」、「イベント」の各項目で構成されており、「日付」には各項目の情報が集計された日付が出力され、日付別の「当日貯玉数」、「当日貯玉人数」、「当日平均貯玉数」、「総貯玉数」の各項目には前述のステップS601で記憶保持された日別の貯玉数、貯玉人数、総貯玉数、平均貯玉数がそれぞれ出力され、「総貯玉人数」、「総平均貯玉数」の各項目には前述のステップS602で記憶保持された日別の総貯玉人数、総平均貯玉数がそれぞれ出力される。   As shown in FIG. 7 (a), the number-of-stores transition information (pachinko) 701 includes “date”, “number of stored balls on the day”, “number of stored balls on that day”, “average number of stored balls on the day”, “total number of stored balls”, “ "Total number of reserving balls", "Total average number of reserving balls", "Number of re-playing balls on the day", "Re-playing fee on the day (ball)", "Number of re-playing balls on the day", "Average number of re-playing balls on the day", ”Number”, “Number of withdrawals”, “Events”, and “Date” is the date when the information of each item is aggregated. The number of stored balls by day, the number of stored balls, the total number of stored balls, and the average number of stored balls are output for each item of “the number of stored balls on the day”, “the average number of stored balls on the day”, and “the total number of stored balls”. Each item of “total number of stored balls” and “total average number of stored balls” is stored and held in the above-described step S602. The daily total 貯玉 number of people, the total average 貯玉 number is output, respectively.

また、日付別の「当日再プレイ玉数」、「当日再プレイ手数料(玉)」、「当日再プレイ人数」、「当日平均再プレイ玉数」の各項目には前述のステップS603で記憶保持された日別の再プレイ玉数、再プレイ手数料(玉)、再プレイ人数(玉)、平均再プレイ玉数がそれぞれ出力され、「当日貯玉引落数」の項目には前述のステップS604で記憶保持された日別の貯玉引落数が出力される。   In addition, each item of “the number of replay balls on the day”, “the day replay fee (balls)”, “the number of replays on the day”, and “the average number of replay balls on the day” for each date is stored and retained in the above-described step S603. The number of replay balls for each day, the replay fee (balls), the number of replay players (balls), and the average number of replay balls are output, and the item of “the number of withdrawals on that day” is stored in the above-described step S604. The stored daily withdrawal number is output.

また、日付別の「退会者貯玉数」の項目には前述のステップS605で記憶保持された日別の貯玉口座残高合計値が出力され、「イベント」の項目には前述のステップS606で記憶保持されたイベント情報が出力される。   In addition, the total number of savings account balances for each day stored in step S605 is output to the item “Number of withdrawals from each member” by date, and the item “event” is stored in step S606. Event information is output.

また、図7(b)に示すように、貯人数推移情報(スロット)702は、「日付」、「当日貯メダル数」、「当日貯メダル人数」、「当日平均貯メダル数」、「総貯メダル数」、「総貯メダル人数」、「総平均貯メダル数」、「当日再プレイメダル数」、「当日再プレイ手数料(メダル)」、「当日再プレイ人数」、「当日平均再プレイメダル数」、「当日貯メダル引落数」、「退会者貯メダル数」、「イベント」の各項目で構成されており、「日付」には各項目の情報が集計された日付が出力され、日付別の「当日貯メダル数」、「当日貯メダル人数」、「当日平均貯メダル数」、「総貯メダル数」の各項目には前述のステップS601で記憶保持された日別の貯メダル数、貯メダル人数、総貯メダル数、平均貯メダル数がそれぞれ出力され、「総貯メダル人数」、「総平均貯メダル数」の各項目には前述のステップS602で記憶保持された日別の総貯メダル人数、総平均貯メダル数がそれぞれ出力される。   Further, as shown in FIG. 7B, the number-of-savings transition information (slot) 702 includes “date”, “number of medals on the day”, “number of medals on the day”, “average number of medals on that day”, “total number of medals on that day” "Number of medals", "Total number of medals", "Total average number of medals", "Number of replay medals on the day", "Replay fee (medals) on the day", "Number of replays on the day", "Average replay on the day" The number of medals, the number of medals withdrawn on the day, the number of medals withdrawn from the membership, and the event are configured, and the date on which the information for each item is aggregated is output. For each item of “number of medals for the day”, “number of medals for the day”, “average number of medals for the day”, and “total number of medals for each day” by date, the daily medals for each day stored and held in step S601 above. Number, number of medals, total number of medals, average number of medals , "Total savings medal number", the total savings medal number of by day held stored in step S602 described above for each item in the "total average savings number of medals", the average savings number of medals are output.

また、日付別の「当日再プレイメダル数」、「当日再プレイ手数料(メダル)」、「当日再プレイ人数」、「当日平均再プレイメダル数」の各項目には前述のステップS603で記憶保持された日別の再プレイメダル数、再プレイ手数料(メダル)、再プレイ人数(メダル)、平均再プレイメダル数がそれぞれ出力され、「当日貯メダル引落数」の項目には前述のステップS604で記憶保持された日別の貯メダル引落数が出力される。   In addition, each item of “the number of replay medals on the day”, “the day replay fee (medals)”, “the number of replay medals on the day”, and “the average number of replay medals on the day” by date is stored and retained in the above-described step S603. The number of replay medals for each day, the replay fee (medals), the number of replay medals (medals), and the average number of replay medals are output, respectively. The stored daily medal withdrawal number is output.

また、日付別の「退会者貯メダル数」の項目には前述のステップS605で記憶保持された日別の貯メダル口座残高合計値が出力され、「イベント」の項目には前述のステップS606で記憶保持されたイベント情報が出力される。   In addition, the total number of medals account balances for each day stored and held in the above-described step S605 is output in the item “number of withdrawals from medals” by date, and the “event” item is output in the above-described step S606. The stored event information is output.

このように貯人数推移情報出力処理により貯人数推移情報(パチンコ)701、貯人数推移情報(スロット)702を出力させることで貯玉あるいは貯メダルの残高のある会員数(総貯玉人数、総貯メダル人数)とイベント情報とに基づく分析によりイベントに伴う貯玉あるいは貯メダルのある会員数の増減推移が把握できるようになる。   In this way, the number of stored members or the number of members who have a balance of stored medals (total number of stored balls, total stored medals) by outputting the stored number of people transition information (pachinko) 701 and the stored number of people transition information (slot) 702 by the stored number transition information output processing. Analysis based on the number of events) and event information makes it possible to grasp the change in the number of members who have a stored ball or a medal for the event.

また、貯人数推移情報出力処理の出力結果として前述の貯人数推移情報(パチンコ)701や貯人数推移情報(スロット)702に強調したい日や項目を目立たせて出力させる強調出力処理動作を備えさせることで例えば図8(a)の貯人数推移情報(パチンコ)703に示すように強調したい日(例えば新装開店3日目)が目立つように色分けされて出力され、また図8(b)の貯人数推移情報(スロット)704に示すように強調したい項目(例えば総平均貯メダル数)が目立つように大きく表示されて出力される。   Further, as an output result of the accumulated number transition information output process, an emphasis output process operation is performed to make the aforementioned accumulated number transition information (pachinko) 701 and accumulated number transition information (slot) 702 emphasize and output the day or item to be emphasized. Thus, for example, as shown in FIG. 8 (a), the number of stored people transition information (pachinko) 703, the day to be emphasized (for example, the 3rd day of the newly opened store) is output in a color-coded manner so as to stand out, and the storage in FIG. 8 (b). As shown in the number transition information (slot) 704, items to be emphasized (for example, the total average number of medals) are displayed in a large and conspicuous manner.

この場合の強調したい日や項目、目立つように色分けして出力あるいは大きく表示する等の指定は、ユーザが図示せぬ指示画面で指定することでユーザの指示内容に基づき強調出力処理が行うように構成する。   In this case, the date or item to be emphasized, the designation of output or large display in a color-coded manner so that it is conspicuous, etc., is performed by the user on the instruction screen (not shown) so that the emphasis output process is performed based on the contents of the user's instruction Constitute.

なお、図7(a)、(b)及び図8(a)、(b)では日別に総貯玉人数、総貯メダル人数を含む各項目の各種情報が表形式で出力される例を示してあるが、出力項目及び出力形式は特に限定されるものではなくグラフであってもよく、ユーザの所望の出力形式で出力可である。
次に、会員管理装置2が日別貯玉貯メダル人数情報を用いて行う貯人数推移情報出力処理とは他の情報処理動作の一例について説明する。
7A, 7B, 8A, and 8B show an example in which various items of information including the total number of accumulated medals and the total number of medal medals are output in a tabular format by day. However, the output item and the output format are not particularly limited, and may be a graph, and can be output in a user-desired output format.
Next, an example of an information processing operation other than the savings number transition information output process performed by the member management device 2 using the daily savings and savings medal number information will be described.

日別貯玉貯メダル人数情報を用いて日毎の1人当りの貯玉数(総平均貯玉数)または貯メダル数(総平均貯メダル数)に基づく会員情報を抽出する会員情報抽出処理の一例について図9を参照し説明する。   An example of member information extraction processing for extracting member information based on the number of stored balls per person (total average number of stored balls) or the number of stored medals (total average number of stored medals) per day using the daily number of stored ball medals Reference is made to FIG.

図9に示すように、会員管理装置2のデータ処理部26が会員情報抽出処理を行う会員情報抽出処理プログラムを記憶部25から読み込み実行することで会員管理装置2による会員情報抽出処理が動作する。   As shown in FIG. 9, the member information extraction process by the member management apparatus 2 operates when the data processing section 26 of the member management apparatus 2 reads and executes the member information extraction processing program for performing the member information extraction process from the storage section 25. .

この会員情報抽出処理は、会員管理装置2の記憶部25に記憶保持された日別貯玉貯メダル人数情報(図5参照)と、会員管理情報(図4参照)と、図示せぬ貯玉/貯メダル情報等との各種情報に基づき日毎の1人当りの貯玉数(総平均貯玉数)または貯メダル数(総平均貯メダル数)よりも貯玉数または貯メダル数の多い(または少ない)会員を抽出して出力する処理を行う。   This member information extraction process is performed by storing the daily storage ball storage medal number information (see FIG. 5) stored in the storage unit 25 of the member management device 2, the member management information (see FIG. 4), and a storage / storage not shown. Members who have more (or less) of balls or medals than the number of balls per person (total average number of balls) or the number of medals (total average number of medals) per day based on various information such as medal information Performs extraction and output processing.

会員情報抽出処理は、図9に示すように、会員管理装置2のデータ処理部26が記憶部25に記憶保持された図示せぬ貯玉/貯メダル情報ファイルから貯玉/貯メダル情報を取得し、所定の処理を行う(ステップS901)。   In the member information extraction process, as shown in FIG. 9, the data processing unit 26 of the member management device 2 obtains stored / medal information from an unshown stored / stored medal information file stored in the storage unit 25. Predetermined processing is performed (step S901).

具体的には、貯玉/貯メダル情報ファイルには、前述したように一日の閉店時集計の際にその日に貯玉行為のあった玉数(貯玉数)または貯メダル行為のあったメダル数(貯メダル数)と、貯玉行為を行った会員の人数(貯玉人数)または貯メダル行為を行った会員の人数(貯メダル人数)と、その日の各会員の貯玉口座の残高の合計(総貯玉数)または各会員の貯メダル口座の残高の合計(総貯メダル数)等の各種情報が日付別に記憶保持されており、日付別に総貯玉数と総貯メダル数とを読み込み、一時的に記憶保持する。   Specifically, as described above, the stored ball / stored medal information file includes, as described above, the number of balls that have been stored on that day (the number of stored balls) or the number of medals that have performed a stored medal ( Total number of medals), the number of members who performed the savings act (number of savings) or the number of members who performed the savings act (number of savings medals), and the balance of each member's savings account on that day (total number of savings) ) Or various information such as the total balance (total number of medals) of each member's saving medal account is stored by date, and the total number of balls and total number of medals are read and stored temporarily by date. To do.

貯玉/貯メダル情報ファイルから総貯玉数と総貯メダル数とが取得され所定の処理が終了すると、日別貯玉貯メダル人数情報ファイル241(図5参照)から総貯玉人数と総貯メダル人数とを取得し、所定の処理を行う(ステップS902)。   When the total number of stored balls and the total number of stored medals are obtained from the stored ball / stored medal information file and the predetermined processing is completed, the total number of stored balls and the total number of stored medals are calculated from the daily stored ball medal number information file 241 (see FIG. 5). And a predetermined process is performed (step S902).

具体的には、日別貯玉貯メダル人数情報ファイル241から総貯玉人数と総貯メダル人数とを読込み、貯玉/貯メダル情報ファイルから取得した総貯玉数を総貯玉人数で除算した値(総平均貯玉数)と、総貯メダル数を総貯メダル人数で除算した値(総平均貯メダル数)とを算出し、日別に総平均貯玉数、総平均貯メダル数を一時的に記憶保持する。   Specifically, the total number of stored balls and the total number of stored medals are read from the daily stored ball storage medal number information file 241 and the total number of stored balls obtained from the stored / medal information file is divided by the total number of stored balls (total average) The number of stored balls) and a value obtained by dividing the total number of stored medals by the total number of stored medals (total average number of stored medals) are calculated, and the total average number of stored medals and the total average number of stored medals are temporarily stored and held for each day.

日別貯玉貯メダル人数情報ファイル241から総貯玉人数と総貯メダル人数とが取得され所定の処理が終了すると、会員管理情報ファイル240から総平均貯玉数または総平均貯メダル数よりも貯玉数または貯メダル数の多い(または少ない)会員を抽出して出力する処理を行う(ステップS903)。   When the total number of stored balls and the total number of stored medals are obtained from the daily storage ball storage medal number information file 241 and the predetermined processing is completed, the total number of stored balls or the total average number of stored medals from the member management information file 240 or A process of extracting and outputting members with a large (or small) number of stored medals is performed (step S903).

具体的には、会員管理情報ファイル240に記録された先頭の会員管理情報から順次参照し、「貯玉口座」の項目の残高と総平均貯玉数とを比較して「貯玉口座」の項目の残高が総平均貯玉数よりも多い(または少ない)場合または「貯メダル口座」の項目の残高と総平均貯メダル数とを比較して「貯メダル口座」の項目の残高が総平均貯メダル数よりも多い(または少ない)場合は、当該会員管理情報を抽出する処理を会員管理情報ファイル240に記録された全ての会員管理情報に対して行う。   Specifically, reference is made sequentially from the first member management information recorded in the member management information file 240, and the balance of the item "Payment account" is compared with the balance of the item "Payment account" and the total average number of balls. Is more than (or less than) the total average number of saved balls, or the balance of the item of “sold medal account” is compared with the total number of medal saved medals, and the balance of the item of “sold medal account” is greater than the total number of medal saved If there are more (or fewer), the process of extracting the member management information is performed on all member management information recorded in the member management information file 240.

このように会員管理情報ファイル240から総平均貯玉数または総平均貯メダル数よりも貯玉数または貯メダル数の多い(または少ない)会員を抽出して出力することで図10(a)に示すような抽出会員情報(総平均貯玉数以上)801と、10(b)に示すような抽出会員情報(総平均貯メダル数以上)802とが出力される。   As shown in FIG. 10A, by extracting and outputting the members having the total number of stored balls or the number of stored medals from the member management information file 240 more or less than the total average number of stored medals. The extracted member information (over the total average stored number of balls) 801 and the extracted member information (over the total average stored number of medals) 802 as shown in 10 (b) are output.

10(a)に示すように抽出会員情報(総平均貯玉数以上)801には、会員管理情報ファイル240に記憶保持された会員管理情報の中から「貯玉口座」の項目の貯玉数が前述のSステップ902で算出された総平均貯玉数(例えば「1、000」)よりも多い会員管理情報のみが抽出されて出力され、10(b)に示すように抽出会員情報(総平均貯メダル数以上)802には、会員管理情報の中から「貯メダル口座」の項目の貯メダル数が前述のSステップ902で算出された総平均貯メダル数(例えば「500」)よりも多い会員管理情報のみが抽出されて出力される。   As shown in FIG. 10 (a), in the extracted member information (over the total average number of stored balls) 801, the number of stored balls in the item “stored account” from the member management information stored and held in the member management information file 240 is the above-mentioned. Only member management information larger than the total average number of balls calculated in S step 902 (for example, “1,000”) is extracted and output, and the extracted member information (total average number of stored medals) as shown in 10 (b). In step 802, member management information in which the number of medals stored in the item “stored medal account” in the member management information is greater than the total average number of medals (eg, “500”) calculated in step S902 above. Are extracted and output.

また、このように日毎の1人当りの貯玉数(総平均貯玉数)または貯メダル数(総平均貯メダル数)よりも貯玉数または貯メダル数の多い会員に対してサービスポイントを加算するようにしてもよい。   In addition, in this way, service points are added to members who have a larger number of stored balls or medals than the number of stored balls per person (total average number of stored balls) or the number of stored medals (total average number of stored medals) per day. It may be.

この場合は、前述のステップS901、902で示したように貯玉/貯メダル情報ファイルから読込んだ総貯玉数、総貯メダル数と、日別貯玉貯メダル人数情報ファイル241から読込んだ総貯玉人数、総貯メダル人数とに基づいてそれぞれ総平均貯玉数と、総平均貯メダル数とを算出し、会員管理情報ファイル240の会員管理情報のうちの「貯玉口座」の項目の貯玉数が総平均貯玉数よりも多い会員管理情報または「貯メダル口座」の項目の貯メダル数が総平均貯メダル数よりも多い会員管理情報のそれぞれの「ポイント数」の項目に所定のサービスポイント数を加算する処理を行う。   In this case, as shown in the above-described steps S901 and S902, the total number of stored balls read from the stored / medal information file, the total number of stored medals, and the total stored ball read from the daily stored medals number information file 241. The total average number of stored balls and the total average number of stored medals are calculated based on the number of people and the total number of stored medals, respectively, and the total number of stored balls in the item “storage account” in the member management information of the member management information file 240 is calculated. Member service information greater than the average number of medals or the number of service medals stored in the “Medal Account” item is greater than the total average number of medals. Perform the process.

このように総平均貯玉数または総平均貯メダル数よりも貯玉数または貯メダル数の多い会員に対してサービスポイントを提供することで会員の差別化を行い、会員に対してよりきめ細かいサービスを提供することができる。   In this way, members are differentiated by providing service points to members with more or more medals than the total average number of medals or total average number of medals, providing more detailed services to members. can do.

以上の説明では、会員管理装置2が遊技システム1全体を統括制御し、遊技システム1を構成する各機や各装置等から通知される情報を収集して記憶保持するとともにユーザの指示に基づき収集した情報の各種情報処理と各種情報処理結果を表示または保存または印刷出力する構成例を示したが、遊技システム1のネットワーク15に接続された各機や各装置等から通知される種々の情報の収集と、収集した情報の記憶保持と、収集情報に基づく各種情報処理及び遊技システム1全体の統括制御をターミナルコントローラで行い、会員管理装置は、ターミナルコントローラにより収集または各種処理されて記憶保持された各種情報に基づき前述した日別貯玉貯メダル人数情報管理処理を行うような構成としてもよい。   In the above description, the member management device 2 performs overall control of the gaming system 1, collects and stores information notified from each machine or device constituting the gaming system 1, and collects it based on user instructions. An example of a configuration that displays, saves, or prints out various information processing results and various information processing results has been shown, but various information notified from each machine or each device connected to the network 15 of the gaming system 1 Collecting, storing and storing collected information, various information processing based on the collected information, and overall control of the gaming system 1 are performed by the terminal controller, and the member management device is collected or processed by the terminal controller and stored and held A configuration may be adopted in which the above-described daily savings / medaling number information management process is performed based on various types of information.

この場合の会員管理装置は、会員管理装置2(図2参照)の機能的な構成のブロック図で示したデータ処理部26における日別貯玉貯メダル人数情報管理処理が動作可能な構成とする。   In this case, the member management apparatus is configured to be able to operate the daily saving medals number information management process in the data processing unit 26 shown in the block diagram of the functional configuration of the member management apparatus 2 (see FIG. 2).

本発明に係わる会員管理装置2で構成される遊技システム1の全体構成を概略的に示す構成図The block diagram which shows roughly the whole structure of the game system 1 comprised with the member management apparatus 2 concerning this invention 会員管理装置2の機能的な構成を概略的に示したブロック図The block diagram which showed roughly the functional structure of the member management apparatus 2 日別貯玉貯メダル人数情報管理処理の処理動作を示す流れ図Flow chart showing the processing operation of the daily storage ball medal number information management process 会員管理情報ファイル240の一例を示す図The figure which shows an example of the member management information file 240 日別貯玉貯メダル人数情報ファイル241の一例を示す図The figure which shows an example of the daily storage ball storage medal number information file 241 貯人数推移情報出力処理の処理動作を示す流れ図Flow chart showing processing operation of savings person transition information output processing 貯人数推移情報(パチンコ)701及び貯人数推移情報(スロット)702の一例を示す図The figure which shows an example of accumulation number transition information (pachinko) 701 and accumulation number transition information (slot) 702 強調項目を目立つように出力した貯人数推移情報(パチンコ)703及び貯人数推移情報(スロット)704の一例を示す図The figure which shows an example of the stored number transition information (pachinko) 703 and the stored number transition information (slot) 704 which output the highlighted item conspicuously 会員情報抽出処理の処理動作を示す流れ図Flow chart showing the processing operation of member information extraction processing 抽出会員情報(総平均貯玉数以上)801及び抽出会員情報(総平均貯メダル数以上)802の一例を示す図The figure which shows an example of extraction member information (over the total average number of stored balls) 801 and extracted member information (over the total average number of stored medals) 802

符号の説明Explanation of symbols

1 遊技システム
2 会員管理装置
3 メダル計数機
4 レシート/会員カード端末機
5 玉計数機
6 島コントローラ
7 台再プレイ遊技媒体貸機(パチンコ玉)
8 遊技機(パチンコ機)
9 島端再プレイ遊技媒体貸機
10 台再プレイ遊技媒体貸機(メダル玉)
11 遊技機(スロット機)
12 景品管理POS(=景品管理装置)
13 自販機用会員端末機
14 たばこ交換機
15 ネットワーク
20 制御部
21 入力部
22 表示部
23 印刷出力部
24 通信I/F(=インタフェース)部
25 記憶部
26 データ処理部
27 電源部
30、31 島
240 会員管理情報ファイル
241 日別貯玉貯メダル人数情報ファイル
2411 日別貯玉貯メダル人数情報
701 貯人数推移情報(パチンコ)
702 貯人数推移情報(スロット)
703 貯人数推移情報(パチンコ)
704 貯人数推移情報(スロット)
801 抽出会員情報(総平均貯玉数以上)
802 抽出会員情報(総平均貯メダル数以上)
DESCRIPTION OF SYMBOLS 1 Game system 2 Member management apparatus 3 Medal counting machine 4 Receipt / member card terminal 5 Ball counter 6 Island controller 7 Replay game media rental machine (pachinko ball)
8 gaming machines (pachinko machines)
9 Shimabata Replay Game Media Rental Machine 10 Replay Game Media Rental Machine (medal ball)
11 gaming machines (slot machines)
12 free gift management POS (= free gift management device)
13 Vending Machine Member Terminal 14 Cigarette Switch 15 Network 20 Control Unit 21 Input Unit 22 Display Unit 23 Print Output Unit 24 Communication I / F (= Interface) Unit 25 Storage Unit 26 Data Processing Unit 27 Power Supply Unit 30, 31 Island 240 Member Management information file 241 Daily savings medals number information file 2411 Daily savings medals number information 701 Savings number transition information (pachinko)
702 Number of people saved (slot)
703 Number of people saved (pachinko)
704 Number of people saved information (slot)
801 Extracted member information (over the total average number of balls)
802 Extracted member information (over the total average number of medals)

Claims (6)

会員が遊技店に預けている遊技媒体の数を該会員に対応する遊技媒体口座で管理する会員管理装置において、
所定の期間毎に前記遊技媒体口座に残高の有る会員の人数を検出する検出手段と、
前記検出手段で検出した前記遊技媒体口座に残高の有る会員の人数を前記期間に対応して記録する記録手段と、
前記遊技媒体口座に残高の有る会員の人数の推移を前記期間に対応して表示する表示手段と
を具備することを特徴とする会員管理装置。
In a member management device that manages the number of game media that a member has deposited with a game store with a game media account corresponding to the member,
Detecting means for detecting the number of members having a balance in the gaming media account for each predetermined period;
Recording means for recording the number of members having a balance in the gaming media account detected by the detecting means in correspondence with the period;
A member management apparatus, comprising: a display unit configured to display a transition of the number of members having a balance in the game medium account corresponding to the period.
前記検出手段は、
前記遊技媒体口座に残高の有る会員の人数を前記遊技店の一日の閉店時に検出し、
前記記録手段は、
前記検出手段で検出された閉店時の前記遊技媒体口座に残高の有る会員の人数を記録し、
前記表示手段は、
前記遊技媒体口座に残高の有る会員の人数の推移を各日に対応して表示する
ことを特徴とする請求項1記載の会員管理装置。
The detection means includes
Detecting the number of members who have a balance in the gaming media account when the gaming store is closed for a day;
The recording means includes
Record the number of members who have a balance in the game media account at the time of closing detected by the detection means,
The display means includes
The member management apparatus according to claim 1, wherein a transition of the number of members having a balance in the game medium account is displayed corresponding to each day.
前記表示手段は、
前記遊技媒体口座に残高の有る会員の人数の推移を前記遊技店のイベント情報に対応して表示する
ことを特徴とする請求項1または2記載の会員管理装置。
The display means includes
The member management apparatus according to claim 1, wherein a transition of the number of members having a balance in the game medium account is displayed in correspondence with event information of the game store.
前記表示手段は、
特定の注目期間を強調表示する
ことを特徴とする請求項1乃至3のいずれかに記載の会員管理装置。
The display means includes
The member management apparatus according to claim 1, wherein a specific attention period is highlighted.
前記会員が遊技店に預けている遊技媒体の総数を前記検出手段で検出した人数で割ることにより前記所定の期間毎の1人当りの遊技媒体数を算出する算出手段を
更に具備する
ことを特徴とする請求項1乃至4のいずれかに記載の会員管理装置。
The apparatus further comprises a calculation means for calculating the number of game media per person for each predetermined period by dividing the total number of game media stored in the game store by the member by the number detected by the detection means. The member management device according to any one of claims 1 to 4.
前記算出手段で算出した前記所定の期間毎の1人当りの遊技媒体数と前記遊技媒体口座の残高とを比較することにより、前記1人当りの遊技媒体数を基準とした所定の値以上の残高の有る遊技媒体口座の会員を抽出する抽出手段
を更に具備することを特徴とする請求項5記載の会員管理装置。
By comparing the number of game media per person for each predetermined period calculated by the calculation means with the balance of the game media account, a value greater than or equal to a predetermined value based on the number of game media per person is used. 6. The member management apparatus according to claim 5, further comprising extraction means for extracting members of a game media account having a balance.
JP2006119224A 2006-04-24 2006-04-24 Member management device Expired - Fee Related JP5194293B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006119224A JP5194293B2 (en) 2006-04-24 2006-04-24 Member management device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006119224A JP5194293B2 (en) 2006-04-24 2006-04-24 Member management device

Publications (2)

Publication Number Publication Date
JP2007289329A true JP2007289329A (en) 2007-11-08
JP5194293B2 JP5194293B2 (en) 2013-05-08

Family

ID=38760546

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006119224A Expired - Fee Related JP5194293B2 (en) 2006-04-24 2006-04-24 Member management device

Country Status (1)

Country Link
JP (1) JP5194293B2 (en)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0715089U (en) * 1993-08-18 1995-03-14 グローリー工業株式会社 Ball game replay management device
JPH11188167A (en) * 1997-12-25 1999-07-13 Heiwa Corp Data management device
JP2002028363A (en) * 2000-07-13 2002-01-29 Daisuke Nakao Game management system
JP2003305263A (en) * 2003-03-24 2003-10-28 Sophia Co Ltd Information processor for game saloon
JP2005130901A (en) * 2003-10-28 2005-05-26 Sankyo Kk Member management device for game
JP2005177305A (en) * 2003-12-22 2005-07-07 Sankyo Kk Management device for game

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0715089U (en) * 1993-08-18 1995-03-14 グローリー工業株式会社 Ball game replay management device
JPH11188167A (en) * 1997-12-25 1999-07-13 Heiwa Corp Data management device
JP2002028363A (en) * 2000-07-13 2002-01-29 Daisuke Nakao Game management system
JP2003305263A (en) * 2003-03-24 2003-10-28 Sophia Co Ltd Information processor for game saloon
JP2005130901A (en) * 2003-10-28 2005-05-26 Sankyo Kk Member management device for game
JP2005177305A (en) * 2003-12-22 2005-07-07 Sankyo Kk Management device for game

Also Published As

Publication number Publication date
JP5194293B2 (en) 2013-05-08

Similar Documents

Publication Publication Date Title
JP5130464B2 (en) Payment system for various services provided at hotels with casinos
JP5401680B2 (en) Amusement hall management system and amusement hall management method
JP4808076B2 (en) A prize exchange management device and a prize exchange system for an amusement store
JP5841307B2 (en) Player service providing system
JP2007000522A (en) Game medium saving management system
JPH1176577A (en) Game parlour management system
JP5214833B2 (en) Amusement center data management system
JP2001232054A (en) Method for dispensing and depositing medium for game facilities and system therefor
JP5961805B2 (en) Premium exchange device and program for premium exchange device
JP7128935B2 (en) Game system and program
JP5194293B2 (en) Member management device
JP2005185527A (en) System, method and program for member information management
JP2008073251A (en) Exchange management device, system, and method
JP2005152104A (en) Settlement system, device and method in game parlor
JP4587435B2 (en) Payment system for various services provided at hotels with casinos
JP4387570B2 (en) Amusement store sales management system
JP7378842B2 (en) Gaming devices and gaming programs
JP7292709B2 (en) Game device and program
JP5177844B2 (en) Amusement park management system
JP2002078937A (en) Total management method for game parlor and recording medium having recorded total management program of game parlor
JP2004199206A (en) Management system of provided various services in hotel having casino installed therein
JP7029980B2 (en) Game system
JP6845557B2 (en) Game equipment and programs
JPH1170262A (en) Operation competition graph display device of game machine
JP2023138028A (en) Prize exchange system and prize exchange method

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20090316

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20120117

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20120313

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20121113

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20121114

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20130117

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20160215

Year of fee payment: 3

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20160215

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20160215

Year of fee payment: 3

LAPS Cancellation because of no payment of annual fees