WO2018123929A1 - 遊技用貨幣の管理システム、及び保管箱 - Google Patents
遊技用貨幣の管理システム、及び保管箱 Download PDFInfo
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- WO2018123929A1 WO2018123929A1 PCT/JP2017/046347 JP2017046347W WO2018123929A1 WO 2018123929 A1 WO2018123929 A1 WO 2018123929A1 JP 2017046347 W JP2017046347 W JP 2017046347W WO 2018123929 A1 WO2018123929 A1 WO 2018123929A1
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- chip
- storage box
- case
- stored
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- Prior art date
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Images
Classifications
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- G06K19/06—Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
- G06K19/067—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components
- G06K19/07—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips
- G06K19/0723—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips the record carrier comprising an arrangement for non-contact communication, e.g. wireless communication circuits on transponder cards, non-contact smart cards or RFIDs
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- G06K7/10009—Methods or arrangements for sensing record carriers, e.g. for reading patterns by electromagnetic radiation, e.g. optical sensing; by corpuscular radiation sensing by radiation using wavelengths larger than 0.1 mm, e.g. radio-waves or microwaves
- G06K7/10316—Methods or arrangements for sensing record carriers, e.g. for reading patterns by electromagnetic radiation, e.g. optical sensing; by corpuscular radiation sensing by radiation using wavelengths larger than 0.1 mm, e.g. radio-waves or microwaves using at least one antenna particularly designed for interrogating the wireless record carriers
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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Definitions
- the present invention relates to a system for managing playing cards and game money, and a storage box for storing playing cards and game money.
- Baccarat and blackjack are among the many table games played in casinos and game facilities. These games use a standard deck of 52 playing cards and are usually distributed from shooters with multiple decks (6 to 9 or 10 decks) shuffled before play begins. In casinos and game facilities, a large number of gaming money (chips) are used for such games.
- Chips Gaming money (chips) is stored in a chip tray on the game table. After each game is finished, the winning chip (loser chip) is collected by the casino side and stored in the chip tray. Chips are paid from the chip tray as a settlement.
- chips gaming money
- the shortage of chips is transferred directly from the casino cage (casher) to the chip tray and replenished to the chip tray.
- the chips are transported from the cage to the chip tray, the chips are stored and transported in a dedicated case (for example, a case that can store 100 sheets).
- a dedicated case for example, a case that can store 100 sheets.
- the chip tray has excessive chips, the excess chips are stored in a special case and directly carried to the casino cage.
- a system is a system for managing a package of shuffled playing cards and gaming money (chips), wherein the playing cards constituting a predetermined number of decks are shuffled in a random order. And a shuffled playing card that is individually configured as a single container or package, with a unique playing card ID code attached to the container or package, and a gaming currency (chip) with a chip ID code.
- a card case provided with a case ID code, a game table on which a game is played using the shuffled playing card and the gaming money (chip), and associated with the game table.
- a plurality of shuffle playing cards to be mounted on the upper card shooter device are stored, a plurality of chip cases storing the gaming money (chips) used on the game table are stored, and the shuffle playing cards and the chip cases are stored.
- a storage box having an opening / closing device that enables the player to take out, and a control device for managing the shuffled playing card and the gaming money (chip).
- the controller includes one or more card readers that read the playing card ID codes of the shuffled playing cards, and one or more chip readers that read the case ID codes of all stored chip cases.
- the storage box may include a lock unit configured to prevent the chip case from being taken out of the shuffle playing card and gaming money (chip) from the storage box.
- the storage box may include a shuffle playing card storage box for storing the shuffle playing cards and a chip storage box for storing the gaming money (chips) independently.
- a case ID code of the chip case may be associated with a chip ID code of gaming money (chip) in the case, and the control device may include all the cases stored in a storage box.
- the ID code By acquiring the ID code, a function of outputting the total value of all gaming money (chips) stored in the storage box may be provided.
- control device periodically monitors the case ID code of the chip case to grasp the increase / decrease of the chip case stored in the storage box, and when the increase / decrease is grasped, It is possible to provide a function of outputting the total amount after the increase / decrease in the value of all gaming money (chips) stored in the game.
- Another aspect of the present invention is a system for managing shuffled playing cards and gaming money (chips), wherein playing cards constituting a predetermined number of decks are shuffled in a random order, and individually one container or package.
- a shuffle playing card having a unique playing card ID code attached to the container or package, a chip case for storing gaming money (chip) having a chip ID code, the shuffle playing card, and A game table in which a game is played using the gaming money (chip), and shuffle playing provided in association with the game table and carried from a card room to a card shooter device on the game table
- a control device for managing the playing card ID which is read by a card reader for reading the playing card ID codes of all the shuffled playing cards stored in the shu
- control device reads all the chip ID codes existing in the chip storage box, thereby calculating the total value of all gaming money (chips) stored in the chip storage box. It may have a function to output.
- the case ID code of the chip case may be associated with the chip ID code of gaming money (chip) in the case, and the control device may include all of the chips stored in the chip storage box.
- the case ID code By obtaining the case ID code, it may have a function of outputting the total value of all gaming money (chips) stored in the chip storage box.
- the control device periodically monitors a chip ID code of the gaming money (chip) stored in the chip storage box, thereby the game stored in the chip storage box. It is possible to have a function of grasping the increase / decrease of money (chips) and outputting the total amount after the increase / decrease in the value of all gaming money (chips) stored in the chip storage box when grasping the increase / decrease.
- the shuffle playing card storage box may include a lock unit configured to prevent the shuffle playing card from being taken out of the shuffle playing card storage box.
- Still another aspect of the present invention is a storage box for managing a shuffle playing card and gaming money (chips).
- the storage box stores a plurality of shuffle playing cards carried from a card room, and the shuffle playing card.
- the amount of the game money (chips) on the game table is adjusted using the chip case when the gaming money (chips) is insufficient or insufficient on the game table.
- the surplus gaming money (chips) before being transferred to a cage that manages casino chips.
- a storage box provided in association with the game table and capable of taking out the shuffle playing card and the chip case as needed, wherein the shuffle playing card has a predetermined number of The playing cards constituting the deck are shuffled in a random order, individually configured as a single container or package, and a unique playing card ID code is attached to the container or package.
- the playing card ID code and the case ID code or chip ID code read by the chip reader are monitored, and the total number of shuffled playing cards and chip cases stored in the storage box are stored in the storage box. It has a function of outputting all playing card IDs and case ID codes or chip ID codes.
- the above-mentioned storage box may be provided with a lock means configured to prevent taking out of the shuffle playing card or gaming money (chip) from the storage box.
- the storage box may include a shuffle playing card storage box for storing the shuffle playing card and a chip storage box for allowing the gaming money (chip) to be stored and taken out independently.
- control device outputs the total value of all gaming money (chips) stored in the storage box by reading all the chip ID codes existing in the storage box. It may have the function to do.
- the case ID code of the chip case may be associated with a chip ID code of gaming money (chip) in the case
- the control device may include all of the above-mentioned control boxes stored in the storage box.
- Still another aspect of the present invention is a system, a chip case for storing gaming money (chip) having a chip ID code, and the gaming money (chip) used on a game table.
- a plurality of chip cases are stored, and when there is an excess or deficiency of the gaming money (chips) placed on the chip float of the game table as the game progresses on the game table, the game table is used by using the chip case.
- the amount of the gaming money (chip) of the chip float is adjusted, and the gaming money (chip) can be stored before the gaming money is transferred to a cage for managing casino chips.
- a game table and a control device for managing the gaming money (chips), and the storage box reads the chip ID codes of all the gaming money (chips) stored therein.
- the control device monitors the chip ID code read by the chip reader, and stores the total number of gaming money (chips) stored in the storage box and the storage box. A function of outputting all the chip ID codes.
- control device reads all chip ID codes existing in the storage box, and outputs the total value of all gaming coins (chips) stored in the storage box. It may have a function.
- the storage box may include a lock unit configured to prevent the chip case from being taken out from the storage box.
- control device periodically monitors the chip ID code of the game money (chip) stored in the storage box, thereby the game money (chip) stored in the storage box. ), And a function of outputting the total amount after the increase / decrease in the value of all gaming money (chips) stored in the storage box at the time of grasping the increase / decrease may be provided.
- control device is provided in the cage for managing the amount of increase or decrease in the gaming money (chip) placed on the chip float of the game table, or the gaming money (chip) of the casino.
- a case ID code is attached to the chip case and may be associated with a chip ID code of gaming money (chip) in the case.
- Still another aspect of the present invention is a gaming currency (chip) used in a system for managing gaming money (chip), which has a unique chip ID code, and is stored in a chip case, wherein the chip The case is housed in a storage box provided with an opening / closing device together with a shuffle playing card, and the chip ID code is read by a chip reader provided in the storage box and is stored in the storage box (chips). ) And a control device that outputs all chip ID codes stored in the storage box.
- Still another aspect of the present invention is gaming money (chip) managed by the above system.
- Still another aspect of the present invention is a chip case for storing gaming money (chip) used in a system for managing gaming money (chip), wherein the gaming money (chip) has a unique chip ID.
- the chip case having a code and storing the gaming money (chip) has a shape in which columns for storing the gaming money (chip) in an axial direction are formed in parallel, together with a shuffle playing card,
- the chip ID code of the gaming money (chip) stacked in the axial direction by the chip reader provided in the storage box is stored in a storage box having an opening / closing device. It is comprised so that it can read in the axial direction of the said game money (chip) from the outside.
- the chip case for storing the gaming money (chip) may further be configured by combining an upper part and a lower part, and the upper surface of the upper part may be formed as a flat surface.
- the bottom surface of the base plate may have a shape in which columns for storing the gaming money (chips) stacked in the axial direction are formed in parallel.
- the playing card ID code and the case ID code may be specified using a wireless tag.
- the playing card ID code may use a UHF wireless tag
- the case ID code may use an HF wireless tag
- FIG. 1 is a schematic diagram showing an outline of a table game system according to the first embodiment of the present invention.
- FIG. 2A is a perspective view showing a chip case according to the embodiment of the present invention.
- FIG. 2B is a perspective view showing a chip case of a modification of the first embodiment of the present invention.
- FIG. 3 is a diagram showing an overview of the entire system for managing the chip case for storing the chip according to the first embodiment of the present invention.
- FIG. 4 is a perspective view of the chip according to the first embodiment of the present invention.
- FIG. 5 is a front sectional view of the chip according to the first embodiment of the present invention.
- FIG. 6 is a perspective view of the package used for the card distribution shooter of the management system and the shuffled playing card from which the package has been removed according to the first embodiment of this invention.
- FIG. 7 is a perspective view showing a storage box according to the embodiment of the present invention for storing a plurality of packages and a plurality of chip cases according to the second embodiment of the present invention.
- FIG. 8 is a diagram showing an outline of a system for managing a shuffle playing card package and a chip case for storing chips according to the second embodiment of the present invention.
- FIG. 9 is a diagram showing an outline of a system for managing a shuffle playing card package and a chip case for storing chips according to the second embodiment of the present invention.
- FIG. 10 is a diagram showing a configuration of a system according to the third embodiment of this invention.
- FIG. 11 is a perspective view of an example of a card drawer according to the third embodiment of the present invention.
- FIG. 12 is a plan view of a card drawer according to another example of the third embodiment of the present invention.
- FIG. 13 is a plan view of an example of a chip drawer according to the third embodiment of the present invention.
- FIG. 14 is an explanatory diagram illustrating movement of the card 6 in the management system using the tube box according to the third embodiment of this invention.
- the first embodiment provides a system for monitoring casino gaming money (chips) in real time, and manages all gaming currency (chips) in the casino, and when an abnormality occurs. This can be done. In addition to the management of gaming money (chips), if the shuffled playing card package is lost in the casino once, someone may know the line and can not be used in the game, It provides a system that constantly monitors to prevent loss.
- FIG. 1 is an explanatory diagram showing an outline of a casino table game according to an embodiment of the present invention.
- the game table 21 includes a betting area 24 where the betting person 2 places the chip 3 as a bet, and a plurality of game tables 21 for collecting the losing chip 3L and redeeming the winning chip 3W after each game is completed.
- a chip tray 17 that can store a single chip is provided.
- the table game is provided on the game table 21 and has a card reading section for reading the number (rank) of the cards 6 and the mark, and based on the information on the number (rank) of the cards 6 sequentially read by the card shooter device 25.
- a card shooter device 25 having a control unit 27 for determining a winner is installed.
- the amount of increase / decrease of the chip 3 in the chip tray 17 before and after the recovery of the losing chip 3L and the redemption for the winning chip 3W is the amount of the chip 3 in the chip tray 17 before the recovery of the losing chip 3L and the redemption for the winning chip 3W It can be calculated by comparing the total amount with the total amount of chips 3 in the chip tray 17 after collecting the losing chip 3L and redeeming the winning chip 3W.
- the total amount of chips 3 in the chip tray 17 before collecting the losing chip 3L and redeeming the winning chip 3W, and the total amount of chips 3 in the chip tray 17 after collecting the losing chip 3L and redeeming the winning chip 3W Can be detected by embedding an RFID indicating the amount in the chip 3 and providing an RFID reader 18 on the chip tray 17.
- FIG. 2A is a perspective view of a dedicated chip case 100 for storing a plurality of chips 120 used in a casino.
- the chip case 100 is configured by combining an upper part 101 and a lower part 102.
- the upper part 101 and the lower part 102 are made of a transparent resin.
- the case 100 has a sealed structure including the upper part 101 and the lower part 102, but the light transmission part may be in a perforated state.
- the case 100 has a shape in which five columns each accommodating 20 chips 3 stacked are formed in parallel.
- the upper part 101 and the lower part 102 are accommodated.
- the cross section of each column is polygonal (octagonal) so as to roughly follow the shape of the gaming currency C to be played.
- a unique chip case ID code 103 is attached to the chip case 100.
- the chip case ID code 103 is related to the chip ID code 4 of the chip 3 housed in the chip case.
- FIG. 2B is a perspective view of a modified case 100 ′.
- the case 100 ′ also includes an upper part 101 ′ and a lower part 102 made of transparent resin.
- the upper surface is formed as a flat surface.
- FIG. 3 shows an outline of a chip management system that uses a storage box 200 that is installed beside the game table 21 and stores a plurality of chip cases 100 in which chips 3 are stored, according to the embodiment of the present invention.
- FIG. 1 In the storage box 200, the replenishment chips 3 are accommodated in the chip case 100.
- the dealer 11 removes the replenishment chips 3 from the storage box 200.
- the whole chip case 100 is taken out and set in the chip tray 17.
- the storage box 200 is placed beside the dealer 11 on the side of the game table 21.
- chip cases 100 storing the chips 3 stored in the storage box 200 are insufficient, a necessary number of chip cases 100 can be replenished from a cage (cashier) 201 in the casino. Further, when the chip cases 100 stored in the storage box 200 become excessive, the excess chip cases 100 can be moved to the cage 201.
- a chip case ID code 103 is attached to the chip case 100, and the chip case ID code 103 attached to the chip case 100 is read by one or more chip case ID reading readers 202 installed in the storage box 200. It is being read all the time.
- the storage box 200 includes one or more chip readers that read the chip ID codes 4 of all stored chips 3.
- the control device 204 monitors the chip ID code 4 read by the chip reader 203, and the total number of chips 3 stored in the storage box and all the chip ID codes 4 stored in the storage box. Has a function of outputting.
- the control device 204 stores the increase / decrease amount or increase / decrease value of the chip 3 placed on the chip float 17 of the game table 21 or the increase / decrease amount or increase / decrease value of the chip 3 placed in the cage 201 that manages the casino chip 3.
- a function is provided for outputting whether or not the increase / decrease amount or the increase / decrease value of the chip 3 stored in the box 200 matches.
- the controller 204 may monitor whether the chip case 100 in the storage box 200 is in the storage box 200 at a predetermined timing (for example, every 1 minute, every 5 minutes, every hour, or more).
- a chip case ID reading reader 202 for reading the chip case ID code 103 of the chip case 100 may be arranged in the drawer 205 of the storage box 200.
- the chip case ID reading reader 202 and the chip reader 203 of the storage box 200 use a barcode reader R (or an RFID tag reader or a QR code (registered trademark) reader (not shown)) instead of the barcode reader R. May be good).
- the chip case ID reading reader 202 and the chip reader 203 are installed so that the scanning means 53 installed in the drawer 205 can scan in the X direction and the Y direction in order to read all the ID codes of the chip case 100. Good.
- a transmitting means 206 is also provided for transmitting information obtained by the chip case ID reading reader 202 and the chip reader 203 to the outside of the storage box 200.
- the storage box 200 has locking means 207 for preventing the chip case 100 from being taken out from the storage box 200 by opening the drawer 205.
- the lock means 207 is unlocked only while an authorized person at the casino inserts and removes the chip case 100 from the storage box 200. Only those who have authority at the casino can operate the locking means 207.
- the bag storage box 200 may include a lock unit 207 that prevents the drawer 205 from opening, and the lock unit 207 may also include a notification or warning unit (which may be wireless) for notifying that the drawer 205 is open.
- a notification is received that the drawer 205 has been opened (or from time to time)
- the image of the storage box 200 is recorded to the nearest surveillance camera 29 in order to record the removal of the chip case 100 from the storage box 200 by an authorized person or another person.
- the storage box 200 may have a plurality of readers 202 for reading the chip case ID code 103 in the upper part of the storage box 200.
- the storage box 200 has a drawer 205, and the chip case 100 can be taken in and out by opening and closing the drawer 205.
- the storage box 200 includes a lock unit 207 for preventing unauthorized removal of the chip case 100.
- the storage box 200 may include the same number of readers 202 as the maximum number of chip cases 2 that can be stored in the upper part of the storage box 200.
- FIG. 4 is a perspective view showing a state in which the chips 3 are stacked
- FIG. 5 is a side sectional view of the chip 3.
- the surface 123 (upper surface and lower surface) of the common color layer 122 is printed 123 (100 points or the like) indicating the type (value) of the chip 3, and the transparent layer 120 is formed on the outermost layer.
- Each layer is thermocompression-bonded to form at least a five-layer structure.
- These chips 3 are made of a long and narrow plastic material, and in a long state, the respective layers (designated color layer 121, common color layer 122, transparent layer 120) are in close contact with each other (five layers). Structure), and then punched into a circle or a rectangle by a press or the like. When punching by press, the dimensions of the die and punch of the die for punching are designed, and R processing (round corner) is applied to the end of the outermost transparent layer 120.
- the chip 3 is provided with a marker M made of UV ink or carbon black ink on the surface of the common color layer 122.
- This sign M represents the authenticity of the chip 3, and when the ultraviolet ray (or infrared ray) is applied, the sign M becomes visible, and represents a genuine one by a combination of its shape and number.
- the transparent layer 120 is thermocompression-bonded or coated (coated) on the outermost layer so as to cover the print 123 and the mark M, but this transparent layer 120 is embossed to prevent the chips 3 from sticking to each other. It is out.
- the edge of the outermost transparent layer 120 to which printing 123 (100 points or the like) has been applied is subjected to R processing (R), and the surface of the common color layer 122 is deformed and appears on the side surface in the punching process of the chip 3. Is preventing. Further, the tip 3 prevents the sharp end from damaging the remaining hands and other tips 3.
- the designated color layer 121 may be formed of a plurality of layers (three layers in FIG. 5) colored in the designated color. Since the plurality of layers colored in the designated color (three layers in FIG. 5) are thermocompression bonded to each other, the three-layer structure is not visible as shown in FIG. 5, and FIG. 3 layers of 121 are shown. Furthermore, a hollow B is partially provided in the middle layer of the three layers of the designated color layer 121, and the RFDI tag 125 is incorporated therein.
- the chip 3 has a laminated multilayer structure, and a stripe pattern in the lamination direction is clearly formed on the side surface. Therefore, it is designated by image analysis as compared with the conventional chip. It becomes possible to easily and accurately measure the color (type of game money) and the number of the color layer 121. The designated color layer 121 can be clearly identified by photographing the side surface of the chip 3 with a camera. Furthermore, if an artificial intelligence utilizing computer or control system or deep learning (structure) technology is used for this image analysis, image analysis and determination can be performed more accurately. Artificial intelligence utilizing computers or control systems and deep learning (structural) technology are already known and available to those skilled in the art, and therefore will not be described in detail.
- FIG. 6 is an explanatory diagram showing an outline of a package of shuffled playing cards arranged in a random order used in the casino table game according to the embodiment of the present invention.
- the shuffle playing card 301S is packaged as a package 302.
- the package 302 is unwrapped so that the shuffle playing card 301s can be used for a game on the table, and is installed in the card shooter device 25. Is done.
- the dealer 11 pulls the card 301 from the card shooter device 25 and distributes it to the game table 21.
- Each shuffle playing card 301 s card, which is composed of a predetermined number of decks (usually 6, 8, 9 or 10 decks), is randomly shuffled and individually manufactured in a random random manner, and the barcode reader R Are packaged together with the package ID code 304 assigned to the package 302 as a bar code 303 that can be individually identified.
- the RFID or RF tag may be attached as the ID code 304 instead of or together with the barcode 303.
- (Second Embodiment) 7 and 8 are explanatory views showing an outline of a package management system for chips and shuffled playing cards using the storage box according to the second embodiment of the present invention.
- the embodiment of the present invention provides a management system for the chip 3 for playing a game (baccarat) and the package 302 of the shuffled playing card 301S.
- the replenishment chips 3 are accommodated in the chip case 100.
- the dealer 11 removes the replenishment chips 3 from the storage box 200.
- the whole chip case 100 is taken out and set in the chip tray 17.
- the excess chip 3 can be stored in the chip case 100 and stored in the storage box 200.
- the storage box 200 contains a package 302 used in the next game.
- the dealer 11 takes out the package 302 used in the next game from the storage box 200 and sets the shuffled playing card 301 s in the card shooter device 25.
- the chip case ID code 103 is attached to the chip case 100, and the chip case ID code 103 attached to the chip case 100 is continuously read by the chip case ID reading reader 202 installed in the storage box 200. ing.
- a package ID code 304 is attached to the package 302, and the package ID code 304 attached to the package 302 is continuously read by the package ID reading reader 305 installed in the storage box 200.
- the storage box 200 includes one or more package ID reading readers 305 that read the playing card ID codes of all the shuffled playing cards that are stored, and 1 that reads the case ID codes of all the stored chip cases.
- a plurality of chip readers 202 and 203 are provided.
- the control device 204 monitors the playing card ID code read by the package ID reading reader 305 and the chip case ID code 103 read by the chip reader 203 and shuffles the playing card 301s stored in the storage box 200. And a function of outputting the total number of chip cases 100 and all package ID codes 304 and chip case ID codes 103 stored in the storage box 200.
- the control device 204 periodically monitors the case ID code 103 of the chip case 100 to grasp the increase / decrease of the chip case 100 stored in the storage box 200, and is stored in the storage box 200 when the increase / decrease is determined. A function of outputting the total amount after the increase / decrease in the value of all the chips 3 is provided.
- the storage box 200 includes a package ID reading reader 305 for reading the ID code 304 of the shuffled playing card package 302 and a chip case ID reading reader 202 for reading the chip case ID code 103 of the chip case 100. 205 may be arranged.
- the package ID reading reader 305 and the chip case ID reading reader 202 of the storage box 200 are the barcode reader R or the monitoring camera 29 (or the RFID tag reading device or QR code (registered trademark) reader (not shown)) of the barcode reader R. May be used instead).
- the package ID reading reader 305 and the chip case ID reading reader 202 are installed so as to be able to scan in the X direction and the Y direction in order to read all the ID codes 304 of the package 302 by the scanning means 53 installed in the drawer 205.
- a transmission means 206 is also provided for transmitting information obtained by the package ID reading reader 305 and the chip case ID reading reader 202 to the outside of the storage box 200.
- the storage box 200 has locking means 207 for preventing the package 302 from being taken out from the storage box 200 by opening the drawer 205.
- the lock means 207 is unlocked (the drawer 205 is opened) only while an authorized person at the casino removes the package 302 from the storage box 200. Only those who have authority at the casino can operate the locking means 207.
- the bag storage box 200 may include a lock unit 207 that prevents the drawer 205 from opening, and the lock unit 207 may also include a notification or warning unit (which may be wireless) for notifying that the drawer 205 is open.
- a notification is received that the drawer 205 has been opened (or as needed)
- an image of the storage box is used to record the removal of the chip case package 302 from the storage box 200 by an authorized person or another person. 29 may be taken.
- the package 302 is removed from the storage box 200 only while the locking means 207 is unlocked (the drawer 205 is opened) by an authorized person. Can confirm the fact that can be put in and out. By monitoring these images, the presence of all the packages 302 in the storage box 200 can be confirmed.
- FIG. 9 is a diagram showing an outline of a system for managing a shuffle playing card package and a chip case for storing chips according to the second embodiment of the present invention.
- the storage box 200 stores a plurality of package ID reading readers 305 for reading the package ID code 304 and a plurality of chip case ID reading readers 202 for reading the chip case ID code 103.
- the storage box 200 By moving each scanning means 53 arranged in the upper part of the storage box 200 in the Y direction, each ID code reader moves in the Y direction and the package ID code of the package 302 in each row under each ID code reader. All of 304 and chip case 100 chip case ID code 103 are read.
- the storage box 200 has a drawer, and the package 302 and the chip case 100 can be taken in and out by opening and closing the drawer.
- the storage box 200 includes a package 302 and locking means 56 for preventing unauthorized removal of the chip case 100.
- the storage box 200 may include the same number of ID code readers as the maximum number that can store the package 302 and the chip case 100 in the upper part of the storage box 200.
- the present embodiment relates to an improvement in technology for reading IDs of the game money 3 and the playing card 6 in the storage box 200 as in the second embodiment. Note that the items described in the first or second embodiment can be applied to the third embodiment.
- the RFID tag having the same frequency is usually used and the contents of the item are written in the RFID tag.
- the content of the item can be recognized by reading the RFID tag.
- an RF tag that uses radio waves of the same frequency is attached to a sock and a shirt, and information (information indicating the type of item) is written on the RF tag as to whether it is a sock or a shirt. It is. Then, by reading this RF tag, it is possible to recognize whether the product is a sock or a shirt.
- the required security level may differ from item to item. Further, it is dangerous to read RFID tags of all types of security items with the same reading device (RFID reader), and it is desirable to divide the reading device for each security item.
- the present embodiment has been made in view of the above circumstances, and its purpose is to improve the safety when a plurality of types of security items are managed by RFID.
- FIG. 10 is a diagram showing a configuration of a system according to the present embodiment.
- the system 500 manages the package 302 and the game money (chip) 3 of the shuffled playing card 301s.
- the system 500 includes a game table 21 for playing a card game, and a storage box 200 for storing playing cards 6 and game money 3 used in the card game.
- the side corresponding to the dealer position where the dealer is located is formed in a straight line on the game table 21, and the side corresponding to the player position where a plurality of players are located is formed in an elliptic curve.
- a chip tray 17 for accommodating the dealer's gaming money 3 is provided in front of the dealer position of the game table 21, a chip tray 17 for accommodating the dealer's gaming money 3 is provided in front of the dealer position of the game table 21, a chip tray 17 for accommodating the dealer's gaming money 3 is provided. On the game table 21, a game is played using the playing card 6 and the game money 3.
- the chip tray 17 is embedded in the game table 21 by a removable method.
- the dealer collects the game money 3 bet by the losing player from the game table 21 and stores it in the chip tray 17, and pays out the game money 3 from the chip tray 17 to the winning player.
- the gaming money 3 used is the same as that described in the first embodiment, and has a RFID tag 125 built-in as a wireless tag and has a stripe pattern on the side surface.
- the RFID tag 125 stores a chip ID that uniquely identifies the gaming money 3 and information indicating the value of the gaming money 3.
- the color of the stripe pattern on the side surface represents the value of the gaming money 3.
- a card shooter device 25 is installed on the game table 21.
- the configuration of the card shooter device 25 is the same as that of the first embodiment.
- the card shooter device 25 accommodates a predetermined number of playing cards taken out from the package 302, and one card is taken out from the outlet by the dealer. It is taken out one by one and used for a card game.
- the playing card accommodated in the card shooter device 25 is provided as a package or container (hereinafter simply referred to as “package”) 302.
- Package Playing cards constituting a predetermined number of decks are shuffled in a random order, and are individually configured as one package 302.
- the configuration of the package 302 is the same as that of the first embodiment.
- an RFID tag 306 is attached to the package 302 as a wireless tag.
- the RFID tag 306 stores a package ID that uniquely identifies each package 302. Note that the RFID tag 306 may be embedded in or included in the package 302.
- the storage box 200 has a cabinet shape and has a plurality of drawers.
- the upper drawer is a chip storage box for storing gaming money 3 or chip drawer 210 as chip storage means
- the lower drawer is a card storage for storing the shuffled playing card package 302.
- a card drawer 220 as a box or card storage means. That is, in the storage box 200, the game money 3 and the package 302 are accommodated in different drawers.
- the storage box 200 is integrally configured to include a chip drawer 210 that is a chip storage box and a card drawer 220 that is a card storage box.
- the chip drawer 210 stores a plurality of gaming coins 3 used on the game table 21.
- the card drawer 220 stores a plurality of shuffled playing card packages 302 that are carried from the card room and loaded into the card shooter device 25 on the game table 21.
- the chip drawer 210 and the card drawer 220 are provided with locking means 207 as an opening / closing locking device.
- the storage box 200 is disposed below the dealer position of the game table 21 as a position that is easily accessible from the dealer and difficult to access from the player. Further, the storage box 200 is provided with a control means 204 and a transmission means 206 similar to those in the first embodiment.
- the control unit 204 is configured by a computer including a storage device executing the management program of the present embodiment.
- the transmission unit 206 communicates with other devices by wire or wireless.
- FIG. 11 is a perspective view of an example of the card drawer 220.
- the card drawer 220 in the example of FIG. 11 has a size that can accommodate three packages 302 in the width direction and three in the depth direction, and can accommodate a maximum of nine packages 302.
- a card antenna 602 for reading the RFID tag 306 attached to the package 302 is incorporated in the left and right side walls of the card drawer 220.
- the card antenna 602 may be attached to the inner side surface of the side wall.
- the storage box 200 further includes a package ID reading reader 601 connected to the card antenna 602, and the package ID reading reader 601 is connected to the control means 204.
- the package ID reading reader 601 is an RFID reader, and reads information stored in the RFID tag 306 attached to the package 302 via the card antenna 602.
- the card antenna 602 extends in the depth direction of the side wall, and can read the RFID tags 306 of all the packages 302 accommodated in the card drawer 220.
- the card RFID reader 601, the card antenna 602, and the RFID tag 306 attached to the package 302 constitute a card RFDI system 600.
- FIG. 12 is a plan view of another example of a card RFID system 600.
- the card drawer 220 of the card RFID system 600 of this example has a size that can accommodate three packages 302 in the lateral direction and six packages 302 in the depth direction, and can accommodate a maximum of 18 packages 302. .
- a total of six card antennas, two in the width direction and three in the depth direction, are provided on the lower surface of the member that covers the card drawer 220 from above in the storage box 200 (a plate material that separates the chip drawer 210 and the card drawer 220). 602 is provided. Using the six card antennas 602, the RFID tags 306 attached to the 18 packages 302 that can be accommodated are read.
- the six card antennas 602 are connected to a card RFID reader 601 as a package ID reading reader.
- a card RFID reader 601 may be provided, and one card RFID reader 601 may be connected to one card antenna 602, or one card RFID reader 601 may be connected to a plurality of card antennas 602. May be connected.
- the RFDI tags 306 of all the packages 302 accommodated in the card drawer 220 can be read by one or a plurality of RFDI readers 601.
- the card antenna 602 is provided on a plate material that separates the chip drawer 210 and the card drawer 220 in the storage box 200. Instead, the card antenna 602 is arranged in the same manner as in FIG. It may be provided on the bottom surface of the drawer 220 for use.
- FIG. 13 is a plan view of an example of the RFID system 700 for chips.
- it has a size that can accommodate three chip cases 100 in the width direction and two chip cases 100 in the depth direction, and can accommodate up to six chip cases 100.
- the chip case 100 has the same configuration as the chip case 100 of the first embodiment. That is, the chip case 100 is formed with a plurality of columns for storing the game money 3 stacked in the thickness direction in parallel with each other, and the chip case 100 can store 100 pieces of game money 3. .
- a set of left and right chip antennas 702 sandwiching the chip case 100 from both sides is provided at each housing position of the six chip cases 100.
- the chip antenna 702 is provided on the lower surface of the member (the top plate of the storage box 200) that covers the chip drawer 210 in the storage box 200, and extends downward.
- the chip antenna 702 is connected to a chip RFID reader 701 as a chip ID reader.
- a plurality of chip RFID readers 701 may be provided, and one chip RFID reader 701 may be connected to one chip antenna 702, or one chip RFID reader 701 may be connected to a plurality of chip antennas 702. May be connected.
- the chip RFID system 701 is constituted by the chip RFID reader 701, the chip antenna 702, and the RFID tag 125 built in the game money 3.
- the chip antenna 702 is provided on the top plate of the storage box 200. Instead, the chip antenna 702 is provided on the upper surface of the bottom surface of the chip drawer 210 in the same arrangement as in FIG. , May extend upward.
- control means 204 has the same function as in the first and second embodiments. Based on the reading result of the RFID tag 306 attached to the package 302 by the card RFID system 600, the control means 204 grasps the quantity of the package 302 accommodated in the card drawer 220 of the storage box 200 and its package ID.
- control means 204 determines the quantity of the game money 3 accommodated in the chip drawer 210 of the storage box 200 based on the reading result of the RFID tag 125 built in the game money 3 by the chip RFID system 700, Know the chip ID and value. The control means 204 further obtains the total value of the game money 3 accommodated in the chip drawer 210 based on the number of each value of the game money 3 accommodated in the chip drawer 210.
- the card RFID system 600 and the chip RFID system 700 periodically read the RFID tag 125 and the RFID tag 306 at a predetermined time interval, and control the read result together with the table ID for identifying the corresponding game table 21.
- the control unit 204 monitors the reading results of the card RFID system 600 and the chip RFID system 700, and when there is a change in the reading result, detects the change, along with the table ID and the table ID.
- the read result is recorded in the storage device.
- the control unit 204 may record all the reading results of the card RFID system 600 and the chip RFID system 700 together with the date and time and the table ID at that time in the storage device.
- the control unit 204 and the lock unit 207 may be interlocked so that the control unit 204 records the reading result when the lock unit 207 is unlocked.
- the control means 204 may be connected with an alarm means (for example, an alarm lamp, an alarm sound output speaker).
- an alarm means for example, an alarm lamp, an alarm sound output speaker.
- all the package IDs and chip IDs that can be detected are stored in the storage device of the control unit 204, and the control unit 204 is any of the read package ID and chip ID stored in the storage device. It is determined whether the package ID or the chip ID matches.
- the control unit 204 controls the alarm unit and outputs an alarm from the alarm unit (for example, an alarm lamp). Or an alarm sound is output from an alarm sound output speaker.
- the control means 204 also determines that when two or more packages 302 are reduced at a time (usually, one package 302 is taken out one by one), or when the number of gaming coins 3 is not a multiple of 100 (usually gaming coins). 3 is accommodated in the chip case 100 with a maximum accommodating number of 100 and accommodated in the chip drawer 210), and this is detected as an unauthorized movement of the package 302 and the gaming money 3, and this is recorded. Alternatively, an alarm may be output.
- the storage location of the game money 3 and the storage location of the package 302 are physically separated, but are only separated in the storage box 200 and are metered. They are not separated by orders. Therefore, it is necessary to avoid interference between the card RFID system 600 and the chip RFID system 700.
- the chip RFID system 700 employs an electromagnetic induction method, and the frequency band used is the HF band (MODE 3).
- the HF band (MODE 3) is a 13.56 MHz short wave band.
- the chip antenna 702 is formed in a coil shape.
- the RFID tag 125 built in the game money 3 is also provided with a coiled antenna.
- the gaming currency 3 antenna transmits and receives HF band radio waves to and from the chip antenna 701, and receives HF band radio waves from the chip antenna 701 to obtain operating power of the RFID tag 125.
- the HF band Since the HF band has a short communication distance (readable distance) and directivity, the area to be read can be limited within a predetermined range, so that the gaming money 3 in a position that should not be read is not intentionally read. it can. Further, when reading the RFID tag 125 of the game money 3 accommodated in the chip tray 17, the RFID tag 125 of the game money 3 on the game table 21 can be prevented from being read. Furthermore, when the gaming money 3 stored in the chip tray 17 is read, it is possible to read each column while avoiding interference between the columns by dividing the antenna for each column. The gaming money 3 is stacked and used and managed. However, by using the HF band, reading is possible even when the gaming money 3 is stacked and a plurality of RFID tags 125 are densely packed. It is.
- the card RFID system 600 employs a radio wave system.
- the frequency band is the UHF band, and an ultra high frequency wave of 900 MHz band is used.
- the card antenna 602 radiates radio waves into space.
- the RFID tag 306 is also provided with an antenna, and receives radio waves radiated into the space with this antenna. Since the UHF band (ultra-high frequency band) has a higher frequency than the HF band (short wave band), the wavelength is short, which is advantageous for miniaturization of the antenna. In addition, the UHF band generally has a longer communication distance than the HF band.
- a patch antenna is used as the card antenna 601 of the card RFID system 600 that uses the UHF band, and the RFID tag 306 of the package 302 has a dipole antenna.
- RFID tags used in the UHF band are generally small and have a small memory capacity, so that they can be manufactured at low cost. Since the package 302 is discarded together with the playing card after the playing card is used, it is advantageous that the package 302 is inexpensive. In addition, since the UHF band has a long communication distance, even when the package 302 is placed in a carton or further loaded on a pallet, the package 302 contained in such a carton or pallet can be read collectively. Is possible.
- FIG. 14 is an explanatory diagram showing the movement of the card 6 in the management system using the storage box according to the third embodiment of the present invention.
- the playing card 6 is housed and stored in the package 302 in the card room.
- the package 302 includes eight decks of playing cards 6 (shuffled playing cards 301s) that are shuffled and arranged in a random order.
- a storage box 200 is provided for each game table 21. When the stock of the package 302 decreases in the storage box 200, the package 302 is replenished to the storage box 200 from the card room. In this case, the storage box 200 may be replenished from the card room for each pallet including a plurality of packages 302 (for example, 9 packages).
- a card shooter device 25 is installed on the game table 21.
- the game table 21 is provided with a discard port 28 into which the playing card 6 to be discarded is inserted.
- the playing cards 6 are drawn one by one from the card shooter device 25 by a dealer and placed on the game table 21. When one game is over, the playing card 6a on the game table 21 used for the game is discarded from the discard port 28.
- the playing card 6b remaining in the card shooter device 25 is discarded from the discard port 28.
- the playing card 6 discarded from the discard port 28 is carried to a disposal place.
- the card RFID system 600 and the chip RFID system 700 use different frequencies to prevent mutual radio wave interference, and the package ID assigned to the package 302 The reading failure due to the interference with the chip ID given to the gaming money 3 is minimized.
- a shielding means for example, a shielding plate
- a shielding plate for blocking radio waves may be provided between the chip drawer 210 and the card drawer 220.
- each An RFID tag 600 may be configured by incorporating an RFID tag in the playing card 6.
- a card ID that uniquely identifies each playing card 6 is stored in the RFID tag built in each playing card 6.
- An RFID tag 700 may be configured by attaching an RFID tag to the chip case 100.
- an RFID tag attached to each chip case 100 stores a chip case ID that uniquely identifies the chip case.
- code information that uniquely identifies an item (package 302, game money 3 or the like) to which the RFID tag is attached is stored in the RFID tag.
- the information stored may be other information.
- information indicating the type of item to which the RFID tag is attached to the RFID tag (for example, information indicating that the RFID tag 306 attached to the package 302 is a package, RFID tag 125 incorporated in the game money 3) May store information indicating that it is gaming money.
- the quantity of the package 302 and the playing card 6 can be grasped by the card RFID system 600, and the quantity of the game money 3 and the chip tray 100 can be grasped by the chip RFID system 700.
- the UHF band frequency is used for the card RFID system 600 and the HF band frequency is used for the chip RFID system 700.
- the frequency of the radio wave used in the card RFID system 600 and the chip RFID system 700 is not limited to the above example.
- the card RFID system 600 employs a radio wave system
- the chip RFID system 700 employs an electromagnetic induction system.
- the card RFID system 600 and the chip RFID system 700 employ these systems.
- the present invention is not limited to this, and an appropriate method can be adopted according to the frequency band of the radio wave used or according to other factors.
- a system for managing a shuffle playing card package and gaming money includes: Playing cards constituting a predetermined number of decks are shuffled in a random order, and individually configured as a cage that manages one container or package, and a unique playing card ID code is assigned to the cage that manages the container or package.
- Attached shuffle playing card A chip case for storing gaming money (chip) with a chip ID code and a case ID code; A game table on which a game is played using the shuffle playing card and the gaming money (chip); A plurality of shuffle playing cards installed near the game table and carried from the card room and mounted on the card shooter device on the game table are stored, and the gaming money (chips) used on the game table are stored.
- a control device for managing the shuffle playing card and the gaming money (chip) The storage box includes one or more card readers for reading playing card ID codes of all stored shuffled playing cards, and one or more for reading case ID codes of all stored chip cases. With a chip reader, The control device monitors the playing card ID code read by the card reader and the case ID code read by the chip reader, and the total number of shuffled playing cards and chip cases stored in the storage box And a function of outputting all playing card IDs and case ID codes stored in the storage box.
- the storage box is provided with a lock means configured to prevent the shuffle playing card and gaming money (chips) from being taken out from the storage box.
- the storage box may include a shuffle playing card storage box for storing the shuffle playing card and a chip storage box for allowing the gaming money (chip) to be stored and taken out independently.
- case ID code of the chip case is associated with a chip ID code of gaming money (chip) in the case
- the control device has a function of outputting the total value of all gaming coins (chips) stored in the storage box by acquiring all the case ID codes stored in the storage box. It is a thing.
- control device periodically monitors the case ID code of the chip case to grasp the increase / decrease of the chip case stored in the storage box, and is stored in the storage box when the increase / decrease is determined. It has a function of outputting the total amount after the increase / decrease in the value of all gaming money (chips).
- a system for managing a shuffle playing card package and gaming money (chip) may be in the following form. That is, Playing cards constituting a predetermined number of decks are shuffled in a random order, individually configured as a single container or package, and a unique playing card ID code attached to the container or package; A chip case for storing gaming money (chip) with a chip ID code; A game table on which a game is played using the shuffle playing card and the gaming money (chip); A plurality of shuffle playing cards installed near the game table and carried from the card room and mounted on the card shooter device on the game table are stored, and the gaming money (chips) used on the game table are stored.
- a control device for managing the shuffle playing card and the gaming money (chip) The storage box includes one or a plurality of card readers that read the playing card ID codes of all the shuffled playing cards that are stored, and also reads the chip ID codes of all stored gaming money (chips).
- One or more chip readers The control device monitors the playing card ID code read by the card reader and the chip ID code read by the chip reader, and shuffles the playing cards and gaming money stored in the storage box ( And a function of outputting all playing card IDs and chip ID codes stored in the storage box.
- control device has a function of outputting the total value of all gaming money (chips) stored in the storage box by reading all chip ID codes existing in the storage box. , That is.
- the storage box is provided with a lock means configured to prevent the shuffle playing card and the chip case of game money (chips) from being taken out of the storage box.
- the storage box has a shuffle playing card storage box for storing the shuffle playing card and a chip storage box for allowing the gaming money (chips) to be stored and taken out independently.
- control device periodically monitors the chip ID code of the gaming money (chip) stored in the storage box, thereby increasing or decreasing the gaming money (chip) stored in the storage box. It has a function of grasping and outputting the total amount after the increase / decrease of the value of all gaming money (chips) stored in the storage box when grasping the increase / decrease.
- the storage box of the present invention is A storage box for storing a plurality of shuffled playing cards carried from the card room, individually removing the shuffled playing cards and mounting them on a card shooter device on a game table so that they can be used for a game.
- a plurality of chip cases storing the gaming money (chips) to be used are stored, and the chip cases are used when the gaming money (chips) on the game table is excessive or insufficient as the game progresses on the game table.
- a storage box provided with an opening / closing device that is provided in association with the game table and enables the shuffle playing card and the chip tray to be taken out if necessary,
- the shuffle playing card playing cards constituting a predetermined number of decks are shuffled in a random order, individually configured as one container or package, and a unique playing card ID code is attached to the container or package.
- the gaming money includes a chip ID code, and is stored in a chip case with a case ID code
- the storage box includes one or a plurality of card readers that read the playing card ID codes of all the shuffled playing cards that are stored, and the case ID codes of all the chip cases that are stored or the above-mentioned in the chip cases.
- the control device monitors the playing card ID code read by the card reader and the case ID code or the chip ID code read by the chip reader, and the shuffle playing card stored in the storage box, Managing shuffle playing cards and gaming money (chips) having the function of outputting the total number of chip cases and all playing card IDs and case ID codes or chip ID codes stored in the storage box. is there.
- the storage box may be provided with a lock means configured to prevent the removal of a shuffle playing card or game money (chip) from the storage box.
- the storage box may include a shuffle playing card storage box for storing the shuffle playing card and a chip storage box for allowing the gaming money (chip) to be stored and taken out independently.
- control device has a function of outputting the total value of all gaming money (chips) stored in the storage box by reading all chip ID codes existing in the storage box. It may be a thing.
- the case ID code of the chip case is associated with a chip ID code of gaming money (chip) in the case
- the control device acquires the value of all the case ID codes stored in the storage box, and thereby the value of all the gaming money (chips) stored in the storage box based on the case ID code. May be provided with a function of outputting the total amount.
- a system for managing gaming money (chips) includes: A chip case for storing gaming money (chip) with a chip ID code; A plurality of the chip cases storing the gaming money (chips) used on the game table are stored, and the gaming money (chips) placed on the chip float of the game table according to the progress of the game on the game table.
- the amount of the game money of the chip float of the game table is adjusted using the chip case, and the surplus game before being transferred to a cage managing casino chips
- a storage box that can store coins (chips) and includes an opening / closing device that is provided in association with the game table and that allows the chip tray to be taken out if necessary;
- a control device for managing the gaming money (chip) The storage box includes one or a plurality of chip readers that read chip ID codes of all game money (chips) stored therein, The control device monitors the chip ID code read by the chip reader, and the total number of gaming money (chips) stored in the storage box and all the chips stored in the storage box It has a function of outputting an ID code.
- control device has a function of outputting the total value of all gaming money (chips) stored in the storage box by reading all chip ID codes existing in the storage box. It may be a thing.
- the storage box may be provided with a lock means configured to prevent the chip case from being taken out from the storage box.
- control device periodically monitors the chip ID code of the gaming money (chip) stored in the storage box, thereby increasing or decreasing the gaming money (chip) stored in the storage box. It may be provided with a function of grasping and outputting the total amount after the increase / decrease in the value of all gaming money (chips) stored in the storage box when grasping the increase / decrease.
- control device is configured to increase or decrease the value of the gaming money (chip) placed on the chip float of the game table, or the gaming money (chip) placed in the cage that manages casino chips.
- Increase or decrease value of It may be provided with a function of outputting whether or not the increase / decrease value or increase / decrease value of the gaming money (chip) stored in the storage box matches.
- a case ID code may be attached to the chip case, and the chip case may be associated with a chip ID code of gaming money (chip) in the case.
- One aspect of the present invention is a system for managing a package of shuffled playing cards and gaming money (chips), in which the playing cards constituting a predetermined number of decks are shuffled in a random order.
- a shuffle playing card having a unique card ID assigned to the container or package, a gaming currency (chip) having a chip ID, the shuffle playing card, and the gaming currency.
- chip storage box having a tube opening / closing lock device wherein the card ID and the chip ID are specified using a wireless tag, and the card storage box and the chip storage box are all stored in shuffle playing
- the device is composed of readers using different frequencies or modes, respectively, and manages shuffled playing cards and gaming money (chips) that minimize the reading failure of the card ID and the chip ID by the wireless tag. .
- the card ID may use a UHF wireless tag
- the chip ID may use an HF wireless tag
- the above system is connected to the card reader and the chip reader, and when there is a change in the information read by the card reader or the information read by the chip reader, the change Control means for detecting the above may be further provided.
- the card reader may read the information of the wireless tag by a radio wave method
- the chip reader may read the information of the wireless tag by an electromagnetic induction method.
- Another aspect of the present invention is a system for managing a playing card to which card information is given by a card RFID tag and a gaming currency to which chip information is given by a chip RFID tag, and storing the playing card
- a storage means integrally configured to include a card storage means for playing and a chip storage means for storing the gaming money, and an RFID tag attached to a playing card stored in the card storage means
- An RFID reader for a card that reads information on the card, and an RFID reader for a chip that reads information on an RFID tag attached to the gaming money stored in the chip storage means, the RFID reader for a card and the RFID reader for a chip Reads information of each RFID using a different frequency.
- the card information may be assigned to a package including a plurality of playing cards, and the chip information may be assigned to each of the gaming money.
- the RFID tag for card may be attached to the package, and the RFID tag for chip may be built in the gaming money.
- the card RFID tag may be built in the playing card, and the card information may be assigned to each of the playing cards.
- the above system is connected to the RFID reader for card and the RFID reader for chip, and when the information read by the RFID reader for card or the information read by the RFID reader for chip changes, Control means for detecting the above may be further provided.
- the card RFID reader may read information of the card RFID tag by a radio wave method
- the chip RFID reader may read information of the chip RFID tag by an electromagnetic induction method.
- Still another aspect of the present invention is a storage box for storing a playing card to which card information is given by a card RFID tag and a gaming currency to which chip information is given by a chip RFID tag,
- Card storage means for storing the playing card chip storage means for storing the gaming money, and a card antenna for reading the card information of the playing card stored in the card storage means
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Abstract
Description
第1の実施の形態は、カジノの遊技用貨幣(チップ)をリアルタイムで監視するシステムを提供するものであり、カジノにある遊技用貨幣(チップ)の全てを管理して、異常が起こったときにはその対応を行うことができるものである。さらに遊技用貨幣(チップ)の管理と併せて、シャッフルプレイングカードパッケージについても一旦カジノ内で紛失されたものであれば誰かがその並びを知っているかもしれず、ゲームで使用することはできないため、紛失が起こらないよう常時監視するシステムを提供するものである。
次に、本発明の実施の形態のチップについて説明する。図4は、チップ3の積み重ねられた状態の斜視図であり、図5は、チップ3の側断面図である。図4に示すように、チップ3は、共通色層122の表面(上面と下面)にチップ3の種類(価値)を表す印刷123(100ポイントなど)が施され、最外層に透明層120が設けられ、各層間が熱圧着されて少なくとも5層構造をなしている。これらのチップ3は、細長い長尺状のプラスチック材料を用い、長尺の状態で各層(指定色層121、共通色層122、透明層120)の間が熱圧着されて密着した状態(5層構造等)を形成し、その後にプレス等により円形あるいは長方形等に打ち抜いて形成される。プレスにより打ち抜く際に打ち抜きのための金型のダイとポンチの寸法を設計して最外層の透明層120の端にR加工(丸い角)が施される。
図7、8は本発明の第2の実施の形態の保管箱を使用した、チップとシャッフルプレイングカードのパッケージの管理システムの概要を示す説明図である。本発明の実施の形態は、ゲーム(バカラ)をプレイするためのチップ3とシャッフルプレイングカード301Sのパッケージ302との管理システムを提供する。保管箱200には補充用のチップ3がチップケース100に収められた状態で収容されており、チップトレイ17のチップ3が不足した際に、ディーラ11は保管箱200から補充用のチップ3をチップケース100ごと取り出し、チップトレイ17にセットする。またチップトレイ17のチップ3が過剰になった際には、余剰分のチップ3をチップケース100に収め、保管箱200に収容することができる。また保管箱200には、次のゲームで使うパッケージ302が収容されており、ディーラ11は保管箱200から次のゲームで使うパッケージ302を取り出し、カードシュータ装置25にシャッフルプレイングカード301sをセットする。
本実施の形態は、上記の第2の実施の形態のように、保管箱200で遊技用貨幣3及びプレイングカード6についてIDの読み取りを行う技術の改良に関する。なお、第1又は第2の実施の形態で説明した事項は第3の実施の形態にも適用できる。
上記の従来の課題を解決するため、本願発明のシャッフルプレイングカードのパッケージと遊技用貨幣とを管理するシステムは、
所定数のデッキを構成するプレイングカードがランダムな順番にシャッフルされ、個々に1つの容器もしくはパッケージを管理するケージとして一体に構成され、固有のプレイングカードIDコードが前記容器もしくはパッケージを管理するケージに添付されたシャッフルプレイングカードと、
チップIDコードを備えた遊技用貨幣(チップ)を収納するとともにケースIDコードが付されたチップケースと、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を用いてゲームが行われるゲームテーブルと、
前記ゲームテーブルの傍に設置され、カードルームから運ばれ前記ゲームテーブル上のカードシュータ装置に装着するシャッフルプレイングカードを複数保管するとともに、前記ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納した前記チップケースを複数保管し、前記シャッフルプレイングカードおよび前記チップトレイを取り出すことを可能にする開閉装置を備える保管箱と、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を管理するための制御装置と、を有し、
前記保管箱は、保管している全てのシャッフルプレイングカードのプレイングカードIDコードを読み取る1または複数のカード用リーダを備えるとともに、保管されている全てのチップケースのケースIDコードを読み取る1または複数のチップ用リーダを備え、
前記制御装置は、前記カード用リーダにより読み取られたプレイングカードIDコードおよび前記チップ用リーダにより読み取られたケースIDコードを監視して、前記保管箱に保管されているシャッフルプレイングカードおよびチップケースの総数と、前記保管箱に保管されているすべてのプレイングカードIDおよびケースIDコードを出力する機能を有する、ものである。
前記制御装置は、保管箱内に収納された全ての前記ケースIDコードを取得することにより、前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備えた、ものである。
所定数のデッキを構成するプレイングカードがランダムな順番にシャッフルされ、個々に1つの容器もしくはパッケージとして一体に構成され、固有のプレイングカードIDコードが前記容器もしくはパッケージに添付されたシャッフルプレイングカードと、
チップIDコードを備えた遊技用貨幣(チップ)を収納するチップケースと、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を用いてゲームが行われるゲームテーブルと、
前記ゲームテーブルの傍に設置され、カードルームから運ばれ前記ゲームテーブル上のカードシュータ装置に装着するシャッフルプレイングカードを複数保管するとともに、前記ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納した前記チップケースを複数保管し、前記シャッフルプレイングカードおよび前記チップトレイを取り出すことを可能にする開閉装置を備える保管箱と、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を管理するための制御装置と、を有し、
前記保管箱は、保管している全てのシャッフルプレイングカードのプレイングカードIDコードを読み取る1または複数のカード用リーダを備えるとともに、保管されている全ての遊技用貨幣(チップ)のチップIDコードを読み取る1または複数のチップ用リーダを備え、
前記制御装置は、前記カード用リーダにより読み取られたプレイングカードIDコードおよび前記チップ用リーダにより読み取られたチップIDコードを監視して、前記保管箱に保管されているシャッフルプレイングカードおよび遊技用貨幣(チップ)の総数と、前記保管箱に保管されているすべてのプレイングカードIDおよびチップIDコードを出力する機能を有する、ものである。
カードルームから運ばれたシャッフルプレイングカードを複数保管するとともに、前記シャッフルプレイングカードを個別に取り出してゲームテーブル上のカードシュータ装置に装着しゲームに使用可能とする保管箱で、さらに前記ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納したチップケースを複数保管し、前記ゲームテーブルのゲームの進展に応じ、前記ゲームテーブル上の前記遊技用貨幣(チップ)過不足時に前記チップケースを用いて前記ゲームテーブルの前記遊技用貨幣(チップ)の量を調整するとともにカジノのチップを管理するケージに移送する前の余剰前記遊技用貨幣(チップ)を保管可能とし、
前記ゲームテーブルに関連して設けられシャッフルプレイングカードおよび前記チップトレイを必要により取り出すことを可能にする開閉装置を備える保管箱であって、
前記シャッフルプレイングカードは、所定数のデッキを構成するプレイングカードがランダムな順番にシャッフルされ、個々に1つの容器もしくはパッケージとして一体に構成され、固有のプレイングカードIDコードが前記容器もしくはパッケージに添付されており、
前記遊技用貨幣(チップ)は、チップIDコードを備え、ケースIDコードが付されたチップケースに収納されており、
前記保管箱は、保管している全てのシャッフルプレイングカードのプレイングカードIDコードを読み取る1または複数のカード用リーダを備えるとともに、保管されている全てのチップケースのケースIDコードもしくはチップケース内の前記遊技用貨幣(チップ)のチップIDコードを読み取る1または複数のチップ用リーダを備え、
前記制御装置は、前記カード用リーダにより読み取られたプレイングカードIDコードおよび前記チップ用リーダにより読み取られたケースIDコードまたはチップIDコードを監視して、前記保管箱に保管されているシャッフルプレイングカードおよびチップケースの総数と、前記保管箱に保管されているすべてのプレイングカードIDおよびケースIDコードまたはチップIDコードを出力する機能を有する、シャッフルプレイングカードと遊技用貨幣(チップ)を管理する、ものである。
前記制御装置は、保管箱内に収納された全ての前記ケースIDコードを取得することにより、前記ケースIDコードを基にして前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備える、ものであってもよい。
チップIDコードを備えた遊技用貨幣(チップ)を収納するチップケースと、
ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納した前記チップケースを複数保管し、前記ゲームテーブルのゲームの進展に応じ、前記ゲームテーブルのチップフロートに置かれた前記遊技用貨幣(チップ)の過不足があった時に前記チップケースを用いて前記ゲームテーブルの前記チップフロートの前記遊技用貨幣(チップ)の量を調整するとともにカジノのチップを管理するケージに移送する前の余剰前記遊技用貨幣(チップ)を保管可能で、前記ゲームテーブルに関連して設けられシャッフルプレイングカードおよび前記チップトレイを必要により取り出すことを可能にする開閉装置を備える保管箱と、
前記遊技用貨幣(チップ)を用いてゲームが行われるゲームテーブルと、
前記遊技用貨幣(チップ)を管理するための制御装置と、を有し、
前記保管箱は、保管している全ての遊技用貨幣(チップ)のチップIDコードを読み取る1または複数のチップ用リーダを備え、
前記制御装置は、前記チップ用リーダにより読み取られたチップIDコードを監視して、前記保管箱に保管されている遊技用貨幣(チップ)の総数と、前記保管箱に保管されているすべてのチップIDコードを出力する機能を有する、ものである。
保管箱内に収納された前記遊技用貨幣(チップ)の増減量もしくは増減値と、が一致するか否かを出力する機能を備える、ものであってもよい。
本発明の一態様は、シャッフルプレイングカードのパッケージと遊技用貨幣(チップ)とを管理するシステムであって、前記システムは、所定数のデッキを構成するプレイングカードがランダムな順番にシャッフルされ、個々に1つの容器もしくはパッケージとして構成され、固有のカードIDが前記容器もしくはパッケージに付与されたシャッフルプレイングカードと、チップIDを備えた遊技用貨幣(チップ)と、前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を用いてゲームが行われるゲームテーブルと、カードルームから運ばれ前記ゲームテーブル上のカードシュータ装置に装着するシャッフルプレイングカードを複数保管するカード保管箱と、前記ゲームテーブル上で使用する前記遊技用貨幣(チップ)を複数保管し開閉ロック装置を備えるチップ保管箱とを有し、前記カードID及びチップIDは、無線タグを使用して特定され、前記カード保管箱及びチップ保管箱は、保管している全てのシャッフルプレイングカードのカードIDを読み取る1または複数のカード用読取り装置を備えるとともに、保管されている全てのチップのチップIDを読み取る1または複数のチップ用読取り装置を備え、前記カード用読取り装置及びチップ用読取り装置は、それぞれ互いに異なる周波数またはモードを使用した読取り装置により構成され、前記カードIDと前記チップIDとの無線タグによる読み取り不良を最小にした、シャッフルプレイングカードと遊技用貨幣(チップ)を管理する。
Claims (29)
- シャッフルプレイングカードのパッケージと遊技用貨幣(チップ)とを管理するシステムであって、
前記システムは、
所定数のデッキを構成するプレイングカードがランダムな順番にシャッフルされ、個々に1つの容器もしくはパッケージとして一体に構成され、固有のプレイングカードIDコードが前記容器もしくはパッケージに添付されたシャッフルプレイングカードと、
チップIDコードを備えた遊技用貨幣(チップ)を収納するとともにケースIDコードが付されたチップケースと、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を用いてゲームが行われるゲームテーブルと、
前記ゲームテーブルに関連して設けられ、カードルームから運ばれ前記ゲームテーブル上のカードシュータ装置に装着するシャッフルプレイングカードを複数保管するとともに、前記ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納した前記チップケースを複数保管し、前記シャッフルプレイングカードおよび前記チップケースを取り出すことを可能にする開閉装置を備える保管箱と、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を管理するための制御装置と、を有し、
前記保管箱は、保管している全てのシャッフルプレイングカードのプレイングカードIDコードを読み取る1または複数のカード用リーダを備えるとともに、保管されている全てのチップケースのケースIDコードを読み取る1または複数のチップ用リーダを備え、
前記制御装置は、前記カード用リーダにより読み取られたプレイングカードIDコードおよび前記チップ用リーダにより読み取られたケースIDコードを監視して、前記保管箱に保管されているシャッフルプレイングカードおよびチップケースの総数と、前記保管箱に保管されているすべてのプレイングカードIDおよびケースIDコードを出力する機能を有する、システム。 - 請求項1に記載のシステムであって、
前記保管箱は、前記保管箱からのシャッフルプレイングカードと遊技用貨幣(チップ)の前記チップケースの持ち出しを阻止するように構成されているロック手段を備える、システム。 - 請求項1または2に記載のシステムであって、
前記保管箱は、前記シャッフルプレイングカードを保管するシャッフルプレイングカード保管箱と、前記遊技用貨幣(チップ)を独立して出し入れ可能に収納するチップ保管箱とを有する、システム。 - 請求項1~3のいずれかに記載のシステムであって、
前記チップケースのケースIDコードは、ケース内の遊技用貨幣(チップ)のチップIDコードと関連付けられており、
前記制御装置は、保管箱内に収納された全ての前記ケースIDコードを取得することにより、前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備える、システム。 - 請求項1~4のいずれかに記載のシステムであって、
前記制御装置は、前記チップケースのケースIDコードを定期的に監視することにより、保管箱内に収納された前記チップケースの増減を把握し、増減の把握時に前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の増減後の総額を出力する機能を備える、システム。 - 所定数のデッキを構成するプレイングカードがランダムな順番にシャッフルされ、個々に1つの容器もしくはパッケージとして一体に構成され、固有のプレイングカードIDコードが前記容器もしくはパッケージに添付されたシャッフルプレイングカードと、
チップIDコードを備えた遊技用貨幣(チップ)を収納するチップケースと、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を用いてゲームが行われるゲームテーブルと、
前記ゲームテーブルに関連して設けられ、カードルームから運ばれ前記ゲームテーブル上のカードシュータ装置に装着するシャッフルプレイングカードを複数保管するシャッフルプレイングカード保管箱と、
前記ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納した前記チップケースを複数保管するチップ保管箱と、
前記シャッフルプレイングカードおよび前記遊技用貨幣(チップ)を管理するための制御装置と、を有し、
前記制御装置は、前記シャッフルプレイングカード保管箱に保管している全てのシャッフルプレイングカードのプレイングカードIDコードを読み取るカード用リーダにより読み取られるプレイングカードIDおよび前記チップ保管箱に保管している全ての遊技用貨幣(チップ)のチップIDコードを読み取るチップ用リーダにより読み取られるチップIDを監視して、前記シャッフルプレイングカード保管箱に保管されているシャッフルプレイングカードおよび前記チップ保管箱に保管されている遊技用貨幣(チップ)の総数と、前記シャッフルプレイングカード保管箱に保管されているすべてのプレイングカードIDおよび前記チップ保管箱に保管されているすべてのチップIDを出力する機能を有する、シャッフルプレイングカードと遊技用貨幣(チップ)を管理するシステム。 - 請求項6に記載のシステムであって、
前記制御装置は、前記チップ保管箱内に存在する全てのチップIDコードを読み取ることにより、前記チップ保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備える、システム。 - 請求項6または7に記載のシステムであって、
前記チップケースのケースIDコードは、ケース内の遊技用貨幣(チップ)のチップIDコードと関連付けられており、
前記制御装置は、前記チップ保管箱内に収納された全ての前記ケースIDコードを取得することにより、前記チップ保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備える、システム。 - 請求項6から8のいずれかに記載のシステムであって、
前記制御装置は、前記チップ保管箱内に収納された前記遊技用貨幣(チップ)のチップIDコードを定期的に監視することにより、前記チップ保管箱内に収納された前記遊技用貨幣(チップ)の増減を把握し、増減の把握時に前記チップ保管箱内に収納された全ての遊技用貨幣(チップ)の価値の増減後の総額を出力する機能を備える、システム。 - 請求項6から9のいずれかに記載のシステムであって、
前記シャッフルプレイングカード保管箱は、前記シャッフルプレイングカード保管箱からのシャッフルプレイングカードの持ち出しを阻止するように構成されているロック手段を備える、システム。 - カードルームから運ばれたシャッフルプレイングカードを複数保管するとともに、前記シャッフルプレイングカードを個別に取り出してゲームテーブル上のカードシュータ装置に装着しゲームに使用可能とする保管箱で、さらに前記ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納したチップケースを複数保管し、前記ゲームテーブルのゲームの進展に応じ、前記ゲームテーブル上の前記遊技用貨幣(チップ)過不足時に前記チップケースを用いて前記ゲームテーブルの前記遊技用貨幣(チップ)の量を調整するとともにカジノのチップを管理するケージに移送する前の余剰の前記遊技用貨幣(チップ)を保管可能とし、
前記ゲームテーブルに関連して設けられシャッフルプレイングカードおよび前記チップケースを必要により取り出すことを可能にする開閉装置を備える保管箱であって、
前記シャッフルプレイングカードは、所定数のデッキを構成するプレイングカードがランダムな順番にシャッフルされ、個々に1つの容器もしくはパッケージとして一体に構成され、固有のプレイングカードIDコードが前記容器もしくはパッケージに添付されており、
前記遊技用貨幣(チップ)は、チップIDコードを備え、ケースIDコードが付されたチップケースに収納されており、
前記保管箱は、保管している全てのシャッフルプレイングカードのプレイングカードIDコードを読み取る1または複数のカード用リーダを備えるとともに、保管されている全てのチップケースのケースIDコードもしくはチップケース内の前記遊技用貨幣(チップ)のチップIDコードを読み取る1または複数のチップ用リーダを備え、
前記制御装置は、前記カード用リーダにより読み取られたプレイングカードIDコードおよび前記チップ用リーダにより読み取られたケースIDコードまたはチップIDコードを監視して、前記保管箱に保管されているシャッフルプレイングカードおよびチップケースの総数と、前記保管箱に保管されているすべてのプレイングカードIDおよびケースIDコードまたはチップIDコードを出力する機能を有する、シャッフルプレイングカードと遊技用貨幣(チップ)を管理する保管箱。 - 請求項11に記載の保管箱であって、
前記保管箱は、前記保管箱からのシャッフルプレイングカードもしくは遊技用貨幣(チップ)の持ち出しを阻止するように構成されているロック手段を備える、保管箱。 - 請求項11または12に記載の保管箱であって、
前記保管箱は、前記シャッフルプレイングカードを保管するシャッフルプレイングカード保管箱と、前記遊技用貨幣(チップ)を独立して収納出し入れ可能にするチップ保管箱とを備える、保管箱。 - 請求項11~13のいずれかに記載の保管箱であって、
前記制御装置は、前記保管箱内に存在する全てのチップIDコードを読み取ることにより、前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備える、保管箱。 - 請求項11~14のいずれかに記載の保管箱であって、
前記チップケースのケースIDコードは、ケース内の遊技用貨幣(チップ)のチップIDコードと関連付けられており、
前記制御装置は、保管箱内に収納された全ての前記ケースIDコードを取得することにより、前記ケースIDコードを基にして前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備える、保管箱。 - チップIDコードを備えた遊技用貨幣(チップ)を収納するチップケースと、
ゲームテーブル上で使用する前記遊技用貨幣(チップ)を収納した前記チップケースを複数保管し、前記ゲームテーブルのゲームの進展に応じ、前記ゲームテーブルのチップフロートに置かれた前記遊技用貨幣(チップ)の過不足があった時に前記チップケースを用いて前記ゲームテーブルの前記チップフロートの前記遊技用貨幣(チップ)の量を調整するとともにカジノのチップを管理するケージに移送する前の余剰の前記遊技用貨幣(チップ)を保管可能で、前記遊技用貨幣(チップ)を必要により取り出すことを可能にする開閉装置を備える保管箱と、
前記遊技用貨幣(チップ)を用いてゲームが行われるゲームテーブルと、
前記遊技用貨幣(チップ)を管理するための制御装置と、を有し、
前記保管箱は、保管している全ての遊技用貨幣(チップ)のチップIDコードを読み取る1または複数のチップ用リーダを備え、
前記制御装置は、前記チップ用リーダにより読み取られたチップIDコードを監視して、前記保管箱に保管されている遊技用貨幣(チップ)の総数と、前記保管箱に保管されているすべてのチップIDコードを出力する機能を有する、システム。 - 請求項16に記載のシステムであって、
前記制御装置は、前記保管箱内に存在する全てのチップIDコードを読み取ることにより、前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の総額を出力する機能を備える、システム。 - 請求項16または17に記載のシステムであって、
前記保管箱は、前記保管箱から遊技用貨幣(チップ)の前記チップケースの持ち出しを阻止するように構成されているロック手段を備える、システム。 - 請求項6~10、16~18のいずれかに記載のシステムであって、
前記制御装置は、保管箱内に収納された前記遊技用貨幣(チップ)のチップIDコードを定期的に監視することにより、保管箱内に収納された前記遊技用貨幣(チップ)の増減を把握し、増減の把握時に前記保管箱内に収納された全ての遊技用貨幣(チップ)の価値の増減後の総額を出力する機能を備える、システム。 - 請求項19に記載のシステムであって、
前記制御装置は、ゲームテーブルの前記チップフロートに置かれた前記遊技用貨幣(チップ)の増減量もしくは増減値、またはカジノの前記遊技用貨幣(チップ)を管理する前記ケージに置かれた前記遊技用貨幣(チップ)の増減量もしくは増減値と、
保管箱内に収納された前記遊技用貨幣(チップ)の増減量もしくは増減値と、が一致するか否かを出力する機能を備える、システム。 - 請求項16~20のいずれかに記載のシステムであって、
前記チップケースにはケースIDコードが付され、ケース内の遊技用貨幣(チップ)のチップIDコードと関連付けられている、システム。 - 遊技用貨幣(チップ)を管理するシステムで使用される遊技用貨幣(チップ)であって、
固有のチップIDコードを有し、
チップケースに収納され、
前記チップケースは、シャッフルプレイングカードと共に開閉装置を備える保管箱に収納され、
前記チップIDコードは、前記保管箱に備え付けられたチップ用リーダにより読み取られ、前記保管箱に保管されている遊技用貨幣(チップ)の総数と、前記保管箱に保管されているすべてのチップIDコードを出力する制御装置に管理されるように、構成されている、遊技用貨幣(チップ)。 - 請求項16に記載のシステムによって管理される、遊技用貨幣(チップ)。
- 遊技用貨幣(チップ)を管理するシステムで使用される遊技用貨幣(チップ)を収納するチップケースであって、
前記遊技用貨幣(チップ)は固有のチップIDコードを有し、
前記遊技用貨幣(チップ)を収納するチップケースは、前記遊技用貨幣(チップ)を軸方向に重ねて収容するカラムが並列に形成された形状をなし、
シャッフルプレイングカードと共に、開閉装置を備える保管箱に収納され、
さらに前記チップケースは、前記保管箱に備え付けられたチップ用リーダにより、軸方向に重ねられた前記遊技用貨幣(チップ)の前記チップIDコードが前記チップケースの外側から前記遊技用貨幣(チップ)の軸方向に読み取られるように構成された、
チップケース。 - 前記遊技用貨幣(チップ)を収納するチップケースはさらに、上部、及び下部とが合わさって構成され、
前記上部の上面が平面で形成され、
前記下部の下面は、前記遊技用貨幣(チップ)を軸方向に重ねて収容するカラムが並列に形成された形状をなす、
請求項24に記載のチップケース。 - 請求項1に記載のシステムであって、
前記プレイングカードIDコード及び前記ケースIDコードは無線タグを使用して特定される、システム。 - 請求項26に記載のシステムであって、
前記プレイングカードIDコードは、UHFの無線タグを使用し、前記ケースIDコードはHFの無線タグを使用した、システム。 - 請求項6に記載のシステムであって、
前記プレイングカードIDコード及び前記チップIDコードは無線タグを使用して特定される、システム。 - 請求項28に記載のシステムであって、
前記プレイングカードIDコードは、UHFの無線タグを使用し、前記チップIDコードはHFの無線タグを使用した、システム。
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