WO2016186041A1 - Dispositif d'entrée de type à vibrations - Google Patents

Dispositif d'entrée de type à vibrations Download PDF

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Publication number
WO2016186041A1
WO2016186041A1 PCT/JP2016/064342 JP2016064342W WO2016186041A1 WO 2016186041 A1 WO2016186041 A1 WO 2016186041A1 JP 2016064342 W JP2016064342 W JP 2016064342W WO 2016186041 A1 WO2016186041 A1 WO 2016186041A1
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WO
WIPO (PCT)
Prior art keywords
operation unit
vibration
input device
input
user
Prior art date
Application number
PCT/JP2016/064342
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English (en)
Japanese (ja)
Inventor
大地 小川
拓 蜂須
裕之 梶本
達弘 真仁田
龍夫 森田
功典 尾崎
Original Assignee
フィールズ株式会社
国立大学法人電気通信大学
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by フィールズ株式会社, 国立大学法人電気通信大学 filed Critical フィールズ株式会社
Priority to JP2017519185A priority Critical patent/JPWO2016186041A1/ja
Publication of WO2016186041A1 publication Critical patent/WO2016186041A1/fr

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01HELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
    • H01H13/00Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch
    • H01H13/02Details
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01HELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
    • H01H9/00Details of switching devices, not covered by groups H01H1/00 - H01H7/00
    • H01H9/16Indicators for switching condition, e.g. "on" or "off"

Definitions

  • the present invention relates to an input device such as a mouse, a keyboard, or a game machine controller, and more particularly to an input device that gives a tactile sensation to a user.
  • an input device used by a user such as a mouse, a keyboard, or a controller of a game machine
  • an input device provided with a physical button accompanied by a physical push-in operation
  • an input device provided with a virtual button such as a touch panel.
  • an input device that vibrates a button after the button is pressed in order to notify the user that the button has been pressed (see Patent Document 1).
  • Patent Document 2 describes an input device that vibrates an actuator in accordance with a pressing force by a user operation on a virtual button on a touch panel. Specifically, the pressing force applied to the touch panel by the user operation is determined, the vibration corresponding to the determination result is given to the user, and the user's input state to the touch panel is notified to the user by the corresponding vibration.
  • the operation unit (button unit) is displaced in response to an operation by the user and is a physical button on which a predetermined input is performed, or a virtual button on the touch panel. After the user operates the button, vibration is presented to the user via the button to notify the user that button input has been accepted.
  • a notification function can be provided if a predetermined tactile sensation can be given to the user who performs the input through the operation unit by a completely new method. Can be further improved.
  • a user who operates the operation unit in relation to a certain phenomenon or event for example, a game player, an operator of an information processing device such as a computer, or a device such as an ATM or a ticketing machine for transportation
  • a certain phenomenon or event for example, a game player, an operator of an information processing device such as a computer, or a device such as an ATM or a ticketing machine for transportation
  • the present invention has been made in view of the above circumstances, and an object of the present invention is to increase variations in tactile sensation to be provided to a user in an input device including an operation unit that is displaced with respect to an input of a load such as a physical button. To do.
  • the present invention that solves the above-described problem is provided with an operation unit that is displaced in response to an input of a load, and the displaced operation unit is configured to return to an initial position, and the operation unit is input by the input of the load to the operation unit.
  • An input device that receives the input when displaced by a predetermined distance from an initial position, and means for oscillating the operation unit between the start of displacement of the operation unit by the input of the load and the return to the initial position It is characterized by having.
  • the operation unit is vibrated during the displacement of the operation unit of the input device, it is possible to increase tactile variations to be given to the user.
  • FIG. 1 It is a figure showing a schematic structure of a pushbutton type input device concerning one embodiment of the present invention. It is a figure which shows schematic structure of the control part of the pushbutton type input device which concerns on one Embodiment of this invention. It is a figure which shows schematic structure of the control part of the pushbutton type input device which concerns on one Embodiment of this invention. It is a figure which shows schematic structure of the control part of the pushbutton type input device which concerns on one Embodiment of this invention.
  • the vibration type input device applies vibration to the operation unit while the operation unit displaced by the user's operation is displaced by the user's operation. That is, a predetermined vibration is given to the operation unit that is actually moved by the user operation from the start of the displacement to the return to the initial position.
  • the operation unit is a member that is operated and displaced by the user when the user performs a predetermined input, and that causes the input device to accept the input when displaced by a predetermined distance from the initial position. That is, for example, the operation unit is a member such as a button or a lever that has a region that the user touches during the input operation and is operated while the user touches the region.
  • the push button type input device 1 As shown in FIG. 1, the push button type input device 1 according to the present embodiment is configured to be displaced in the load input direction (vertical direction in the present embodiment) with respect to the input of the load F (pressed by the user). And a spring 4 that connects the operation part 2 and the bottom surface 3a of the case part 3 to each other.
  • the operation unit 2 is a button.
  • the spring 4 is a member for displacing the operation unit 2 by applying a load F to the operation unit 2, and is provided so that the operation unit 2 displaced when the user depresses the upper surface of the operation unit 2 returns to the initial position. It has been.
  • the case part 3 shown in FIG. 1 is illustrated in a state in which the side wall on the front side of the sheet is removed.
  • the operation unit 2 has a built-in vibrator 5 (Acouve Laboratory Co., Ltd. Vp210), and a retroreflecting material 6 is attached to the lowermost surface of the operation unit 2.
  • a photo reflector GITETEK TPR-105F
  • the displacement sensor 7 measures a displacement amount D with respect to the initial position of the operation unit 2.
  • the displacement sensor 7 includes an infrared light emitting unit and an infrared light receiving unit, reflects the infrared light emitted from the infrared light emitting unit by the retroreflecting material 6, and receives the reflected light at the infrared light receiving unit.
  • the received light intensity (voltage value) is output as measurement information.
  • the push button type input device 1 further includes a control unit 8 such as a microcontroller. As shown in FIG. 2, the control unit 8 includes a CPU 9 and a memory 10, and one vibration pattern (in this embodiment, a damping coefficient and a frequency in a damped sinusoidal vibration) is registered in the memory 10.
  • a control unit 8 such as a microcontroller.
  • the control unit 8 includes a CPU 9 and a memory 10, and one vibration pattern (in this embodiment, a damping coefficient and a frequency in a damped sinusoidal vibration) is registered in the memory 10.
  • the CPU 9 receives the measurement information output from the displacement sensor 7, and determines whether or not the displacement amount D of the operation unit 2 exceeds a predetermined threshold based on the measurement information.
  • the displacement amount D (the displacement distance along the load input direction of the operation unit 2, that is, the push-in distance of the operation unit 2), and each displacement amount D
  • the relationship with the voltage value measured by the infrared light receiving part of the displacement sensor 7 corresponding to is previously determined experimentally. For example, assuming that the distance between the lower surface (surface facing the bottom surface 3a) and the bottom surface 3a (surface facing the retroreflection material 6) at the initial position is X mm, the displacement amount D is from 0 mm.
  • the measurement value (voltage value) obtained by the infrared light receiving unit is acquired by changing the distance toward Xmm in increments of a predetermined interval (for example, in increments of 0.1 mm).
  • a relationship (approximation formula) between the voltage value and the displacement amount is obtained by applying a predetermined approximation method (for example, the least square method) to the experimental value. If the measured value (voltage value) by the displacement sensor 7 is known from this approximate expression, the corresponding displacement amount D can be acquired. Furthermore, since each measured value corresponds to each displacement amount D, the displacement amount D can be discussed using the measured value.
  • a voltage value (hereinafter referred to as “threshold voltage value”) corresponding to a displacement amount serving as a threshold value is calculated from the above approximate expression and set in advance as a threshold value in the determination of the CPU 9. That is, the CPU 9 compares the measurement information (voltage value) received from the displacement sensor 7 with the threshold voltage value, and when the voltage value indicated by the measurement information is larger than the threshold voltage value, the displacement amount D has a predetermined threshold value. Judge that it has exceeded. When the displacement amount D of the operation unit 2 exceeds a predetermined threshold, the CPU 9 reads the data of the damped sine wave vibration of the vibration pattern A from the memory 10 and outputs the drive signal of the vibration pattern A to the vibrator 5. To do. The vibrator 5 is vibrated by this drive signal, and the vibration is transmitted to the operation unit 2. That is, the push button type input device 1 vibrates the vibrator 5 at a certain timing from when the user starts operating the operation unit 2 to when it returns to the initial position.
  • the push button type input device 1 is configured to determine that the input by the operation unit 2 is turned ON when the displacement amount D becomes Ymm. That is, when the measurement information (voltage value) received from the displacement sensor 7 is the ON reference value (the voltage value when the displacement amount D acquired from the approximate expression is Ymm), the CPU 9 changes the operation unit 2 by the user. It is determined that the input has been made, and an ON signal related to the user input is output.
  • the CPU 9 since it is not essential to detect ON / OFF of a user input, it goes without saying that any method may be adopted as long as the ON / OFF can be detected.
  • the “predetermined threshold value” is changed as appropriate according to the device in which the input device is used and the purpose of giving a sense of touch to the user.
  • the threshold is preferably set to 5 mm or more so that the user can easily feel that vibration has occurred in conjunction with the push-in operation of the button.
  • the push button type input device 1 is in the process of displacing the operation unit 2 during the period from when the displacement of the operation unit 2 is started by the input of the load F until it returns to the initial position (user).
  • the operation unit 2 touched by the user's finger can be vibrated at least once (while the operation unit 2 is being moved). Accordingly, it is possible to present to the user a tactile sensation in which a tactile sensation caused by the vibration of the operation unit 2 itself is superimposed on the sense that the button obtained by the user in the normal physical button is pressed. That is, while operating the operation unit 2, while maintaining the depressed feeling, another different feeling (depending on the vibration pattern that vibrates the operation unit 2, for example, a hard or soft feeling). Users can feel it.
  • the input device can be applied to, for example, an FPS (First Person Shooter) game.
  • FPS First Person Shooter
  • the FPS game is configured so that the operation of pushing the operation unit 2 is linked to the operation of pulling the trigger of the gun, and the setting is such that no bullet is fired until the amount of pushing of the operation unit 2 exceeds a predetermined threshold, You can reproduce the “play” when you draw.
  • the pushing amount of the operation unit 2 exceeds a predetermined threshold, a bullet is fired and the button vibrates with this. Thereby, it is possible to provide the user with a tactile sensation like pulling the trigger of an actual gun with higher reproducibility.
  • applying vibration to the operation unit causes an effect of reproducing the tactile material feeling or changing the magnitude of the reaction force sensed from the operation unit by changing the frequency of the vibration.
  • the input device according to the present embodiment is applied to, for example, a keyboard of a personal computer, the feeling of pressing each key can be changed according to the user's preference.
  • the keyboard can be used with an operational feeling optimal for each user.
  • the acquisition of the displacement amount D using the displacement sensor 7 is obtained from the voltage value measured by the displacement sensor 7 using the relationship acquired in advance through experiments. Any method may be used as long as the amount of displacement of the operation unit 2 can be obtained using a photo reflector, such as performing distance calculation by a method each time. Further, although the photo reflector is used as the displacement sensor 7, other displacement sensors 7 may be used as long as the mechanism can measure the displacement amount D from the initial position of the operation unit 2.
  • the shape and size of the operation unit 2 and the case unit 3 are not limited to those described in the above embodiment.
  • the member that connects the operation unit 2 and the case unit 3 is not limited to the spring 4, and may be another elastic member such as an air spring or a member using magnetic elasticity. That is, in the input device according to the present invention, it is only necessary that the elastic member is provided so that the operating portion 2 that is displaced returns to the initial position. However, what is important in the present embodiment is that the operation unit 2 that has been displaced by the operation of the operation unit 2 by the user (or a button press if a button) is returned to the initial position. The method and mode of returning (moving) to the position are not essential. For example, for the return, a mechanism using an electrical or mechanical driving force such as a linear motion mechanism such as a motor may be used in addition to the one using the restoring force as described above.
  • a mechanism using an electrical or mechanical driving force such as a linear motion mechanism such as a motor may be used in addition to the one using the restoring force as described above.
  • the vibrator 5 is provided inside the operation unit 2.
  • the vibrator 5 may be provided outside the operation unit 2.
  • one vibrator 5 is provided, but a plurality of vibrators 5 may be provided.
  • the application of vibration to the operation unit 2 is not limited to using the vibrator 5, and a member that can apply other vibrations such as a motor may be used.
  • the vibrator 5 and a motor may be combined. That is, in the input device according to the present invention, it is only necessary that a vibration mechanism is provided so as to vibrate the operation unit 2 in accordance with the drive signal output from the control unit 8.
  • a plurality of threshold values of the displacement amount D of the operation unit 2 for outputting a drive signal may be set in the control unit 8.
  • a vibration provision point can be provided in the said several steps in the depth direction. That is, the vibrator 5 is vibrated at a plurality of timings from the start of operation of the operation unit 2 to the return to the initial position.
  • the push button type input device 1 is used as an input device for a video game
  • the same operation unit 2 is operated for the video game player by changing the threshold value according to the situation of the video game. Despite this, you can enjoy a three-step input feeling.
  • vibration is applied to the operation unit 2 during displacement of the operation unit 2, a plurality of vibration points can be provided for the operation unit 2 being displaced, and the same operation unit 2 is pushed in. Vibration can be applied at a plurality of positions in the direction. Therefore, it is possible to give a tactile sensation at a shallow position in some cases to a user who is just operating the operation unit 2, and give a tactile sensation at a deep position in other cases.
  • one vibration pattern A is registered in the memory 10, but a plurality of vibration patterns may be registered.
  • a plurality of vibration patterns may be registered.
  • three types of vibration patterns are registered. That is, each of the vibration patterns A, B, and C has a different damping coefficient and frequency in the damped sinusoidal vibration.
  • the threshold value of the displacement amount D for outputting the drive signal is set in three stages, and the vibration of the vibration pattern A is generated when the displacement amount D of the operation unit 2 exceeds the first threshold value.
  • the vibration of the vibration pattern B is obtained.
  • the vibration of the vibration pattern C is obtained. Can be generated.
  • the variation of the tactile sensation given to the user can be further increased. That is, in the single operation unit 2 in the input device, the user who operates the operation unit 2 is superposed on the normal pressing feeling of the operation unit 2 depending on the operation amount of the operation unit 2 and is different. Multiple tactile sensations can be presented.
  • the operation unit 2 can be operated with respect to the user who operates the operation unit 2 even with the single operation unit 2.
  • a plurality of different tactile sensations can be presented in superposition with the normal pressing feeling. Therefore, the single operation unit 2 can make the user feel various sensations such as a hard operation feeling, a soft operation feeling, and a repelling operation feeling.
  • the control unit 8 receives an instruction signal (for example, a video game if it is a video game) input from the outside of the control unit 8 (for example, a computer connected to the push button type input device 1).
  • the vibration pattern corresponding to the progress content may be output to the vibrator 5.
  • the user who operates the push button type input device 1 is experiencing while letting the user perceive the sensation of operating the operation unit 2 by the single operation unit 2.
  • the feeling presented to the user can be changed according to an event (for example, content displayed on a display in the case of a video game).
  • the vibration pattern is not registered in advance, but may be automatically generated based on various information input to the control unit 8. For example, when using a damped sine wave vibration as the vibration pattern, the control unit 8 sets and generates new values of the initial amplitude coefficient, the damping coefficient, and the vibration frequency according to the displacement amount of the operation unit 2 and other information.
  • the drive signal of the vibration pattern thus formed may be output to the vibrator 5. By configuring the control unit 8 in this way, the vibration pattern can be changed according to the situation.
  • the control unit 8 calculates the displacement speed of the operation unit 2 based on the displacement amount D of the operation unit 2 and the elapsed time from the start of the displacement of the operation unit 2, and changes the vibration pattern according to the displacement speed. It may be configured to. Thereby, according to the operation speed of the operation part 2, the tactile sense presented to the user can be changed. That is, it is possible to further increase tactile variations to be given to the user. For example, it is possible to generate a weak vibration when the button is pushed slowly, and to generate a strong vibration when the button is pushed vigorously.
  • control unit 8 may be configured to change the threshold value of the displacement amount D of the operation unit 2 for outputting a drive signal according to the displacement speed of the operation unit 2.
  • the variation of the tactile sensation given to the user can be further increased. For example, when the button is slowly pushed in, vibration can be generated at a deep pushing position, and when the button is pushed in vigorously, vibration can be produced at a shallow pushing position.
  • control unit 8 may be configured to change the vibration pattern according to the input user information (age, sex, etc.). Thereby, the optimal tactile sense according to the desired objective can be provided to each user.
  • control unit 8 may be configured to change the threshold value of the displacement amount D for outputting the drive signal according to the user information.
  • the button can be vibrated even if the push amount of the button does not reach the normal threshold value for outputting the drive signal.
  • the user information is input to the control unit 8 when the user performs an input operation or is automatically generated on the machine side, for example.
  • a QR code registered trademark
  • a QR code registered trademark
  • the user information is input to the control unit 8 by causing the machine side to read the QR code.
  • the control unit 8 may automatically generate user information using, for example, a face authentication system.
  • control unit 8 may be configured to output a drive signal after the maximum displacement of the operation unit 2 and before the operation unit 2 returns to the initial position. Thereby, the variation of the tactile sensation given to the user can be further increased. For example, it is possible to vibrate the operation unit 2 when the user lifts the finger after pushing the button down to the bottom.
  • control unit 8 is configured to change the vibration pattern of the drive signal that is output until the operation unit 2 returns to the initial position after the maximum displacement of the operation unit 2 according to the displacement speed of the operation unit 2. You may do it. Thereby, the variation of the tactile sensation given to the user can be further increased. For example, when the button is pushed in vigorously, a strong vibration is generated when the user releases the finger, and when the button is pushed slowly, a weak vibration is generated when the user releases the finger. Become.
  • the drive signal is output when the displacement D of the operation unit 2 exceeds a predetermined threshold.
  • the drive signal is output continuously with respect to the displacement of the operation unit 2. Also good. Thereby, the variation of the tactile sensation given to the user can be further increased. For example, it is possible to continue to vibrate the operation unit 2 from the start to the end of the button pressing operation.
  • the vibrator 5 may be a voice coil type vibrator, an eccentric motor, a linear vibrator, a piezoelectric vibrator, or the like.
  • the vibration pattern input to the vibrator 5 is not limited to damped sine wave vibration.
  • sound information for example, an analog signal
  • predetermined music or sound effects may be used.
  • control unit 8 The modified examples of the control unit 8 described so far can be combined with each other, and the combination of the modified examples further increases tactile variations provided to the user.
  • the input device is not limited to the push button type input device in which the operation unit 2 is displaced in the same direction, and may be any input device that is displaced with respect to the input of the load F.
  • the displacement sensor 7 is provided to measure the displacement amount D of the operation unit 2 in the operation direction, the operation is performed according to the displacement amount D.
  • the part 2 can be vibrated.
  • the vibration input device includes a personal computer, an arcade game, a home game machine, a gaming machine for a casino (slot machine, video poker, video roulette, video blackjack, video keno, etc.), a ball game machine, a revolving type
  • the present invention can be applied to devices equipped with buttons, levers, and the like that displace operation units, such as gaming machines such as gaming machines, station ticket machines, bank ATMs, and vending machines.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

Le problème décrit par la présente invention est de fournir une nouvelle sensation tactile à un utilisateur et d'augmenter la variation d'une sensation tactile fournie à un utilisateur dans un dispositif d'entrée équipé d'une partie d'actionnement qui est déplacée en réponse à l'entrée d'une charge telle que celle d'un bouton physique. La solution selon l'invention porte sur un dispositif d'entrée 1 qui est pourvu d'une partie d'actionnement 2 qui est déplacée en réponse à l'entrée d'une charge F et est conçu de telle sorte que la partie d'actionnement 2 déplacée retourne à une position initiale. Lorsque la partie d'actionnement 2 est déplacée d'une distance prescrite de la position initiale en raison de l'entrée de la charge F à la partie d'actionnement 2, une telle entrée est acceptée. Le dispositif d'entrée 1 est muni d'un moyen permettant d'amener la partie d'actionnement 2 à vibrer à partir du moment où commence le déplacement de la partie d'actionnement 2 en raison de l'entrée de la charge F jusqu'à ce que la partie d'actionnement 2 retourne à la position initiale.
PCT/JP2016/064342 2015-05-15 2016-05-13 Dispositif d'entrée de type à vibrations WO2016186041A1 (fr)

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JP2017519185A JPWO2016186041A1 (ja) 2015-05-15 2016-05-13 振動式入力装置

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JP2015-100389 2015-05-15
JP2015100389 2015-05-15

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WO2018216480A1 (fr) * 2017-05-22 2018-11-29 ソニー株式会社 Dispositif de traitement d'information, procédé et programme de traitement d'information
JP2019160026A (ja) * 2018-03-15 2019-09-19 株式会社東海理化電機製作所 操作装置
WO2020013039A1 (fr) * 2018-07-12 2020-01-16 株式会社ソニー・インタラクティブエンタテインメント Dispositif de traitement d'informations et procédé de commande de dispositif de commande
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US10963055B2 (en) 2016-12-15 2021-03-30 Sony Interactive Entertainment Inc. Vibration device and control system for presenting corrected vibration data
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JP2021082011A (ja) * 2019-11-19 2021-05-27 株式会社ソニー・インタラクティブエンタテインメント コントローラ装置、その制御方法、及びプログラム
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Cited By (25)

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Publication number Priority date Publication date Assignee Title
US10969867B2 (en) 2016-12-15 2021-04-06 Sony Interactive Entertainment Inc. Information processing system, controller device, controller device control method and program
US10963054B2 (en) 2016-12-15 2021-03-30 Sony Interactive Entertainment Inc. Information processing system, vibration control method and program
US10963055B2 (en) 2016-12-15 2021-03-30 Sony Interactive Entertainment Inc. Vibration device and control system for presenting corrected vibration data
US11145172B2 (en) 2017-04-18 2021-10-12 Sony Interactive Entertainment Inc. Vibration control apparatus
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