JPH053945A - Pachinko machine - Google Patents
Pachinko machineInfo
- Publication number
- JPH053945A JPH053945A JP15902791A JP15902791A JPH053945A JP H053945 A JPH053945 A JP H053945A JP 15902791 A JP15902791 A JP 15902791A JP 15902791 A JP15902791 A JP 15902791A JP H053945 A JPH053945 A JP H053945A
- Authority
- JP
- Japan
- Prior art keywords
- opening
- ball
- winning
- game
- special game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【産業上の利用分野】この発明は変動入賞装置を備える
パチンコ機に関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a pachinko machine equipped with a variable winning device.
【0002】[0002]
【従来の技術】従来から遊技域に特定入賞口と始動口と
変動入賞装置を設け、特定入賞口への遊技球の入賞をも
とに所定の条件が成立したときに、特別遊技の権利を発
生し、この権利発生中に始動口に入賞すると、変動入賞
装置を遊技者に利益な開状態に変換して、入賞率の高い
特別遊技を行わせるパチンコ機が知られている。2. Description of the Related Art Conventionally, a specific winning opening, a starting opening, and a variable winning device have been provided in a game area, and when a predetermined condition is established based on the winning of a game ball into the specific winning opening, the right to a special game is granted. There is known a pachinko machine that generates a special winning game with a high winning rate by converting the variable winning apparatus into an open state that is profitable to the player when the player wins the winning opening during the generation of the right.
【0003】[0003]
【発明が解決しようとする課題】しかしながら、この種
のパチンコ機では始動口の入賞率の調整が難しい。However, in this kind of pachinko machine, it is difficult to adjust the winning ratio of the starting opening.
【0004】すなわち、始動口の入賞率が低いと、特別
遊技の権利が発生した際に、なかなか特別遊技に入れ
ず、このため特別遊技に入るまでに持ち球を無くした
り、あるいは特別遊技を行っても再び特別遊技に入るま
でに獲得球を減らすことがある。また、何回も特別遊技
を行わないうちに、再び特定入賞口に入賞することで、
特別遊技の権利が消滅することもあり、したがってせっ
かく特別遊技の権利が発生しても、特別遊技を十分に楽
しめず、遊技者に不安やストレスを与えてしまうのであ
る。That is, if the winning rate of the starting opening is low, it is difficult to enter the special game when the right for the special game is generated, and therefore, the player has no ball or can play the special game before entering the special game. However, the number of balls to be acquired may be reduced before the special game starts again. In addition, by not winning the special game many times, by winning the special winning opening again,
The right to the special game may disappear, so that even if the right to the special game occurs, the special game cannot be fully enjoyed and the player is anxious or stressed.
【0005】また、始動口の入賞率が高いと、始動口の
入賞により容易に特別遊技に入れても、特別遊技の権利
発生中に始動口への入賞球がすぐに一定数に達して、特
別遊技を満足に行わないのに特別遊技の権利が終了して
しまうことになり、やはり遊技者に不安やストレスを与
えてしまうのである。Further, if the winning rate of the starting opening is high, even if the player easily enters the special game due to the winning of the starting opening, the number of winning balls to the starting opening immediately reaches a certain number while the right of the special game is generated, Even if the special game is not satisfactorily played, the right to the special game ends, which again gives the player anxiety and stress.
【0006】しかも、この入賞率は始動口の命くぎ等の
具合によって決まるため、状況に応じてくぎの調整を行
う必要があるが、くぎ調整は熟練を要求され、なかなか
容易でない。Moreover, since the winning rate is determined by the condition of the nail of the starting opening, it is necessary to adjust the nail depending on the situation, but the nail adjustment requires skill and is not easy.
【0007】この発明はこのような問題点に対処するこ
とを目的とする。The present invention aims to address such problems.
【0008】[0008]
【課題を解決するための手段】そのため、この発明は特
定入賞口への遊技球の入賞をもとに所定の条件が成立し
たときに特別遊技の権利を発生する権利発生手段と、権
利発生時に始動口への遊技球の入賞をもとに遊技者に利
益な開状態に変換する変動入賞装置を備えるパチンコ機
において、遊技域から導入口に入った遊技球を保留する
と共に、この保留球を開閉手段を介して球解放口から遊
技域に放出する球保留装置を始動口の直上方に配設す
る。Therefore, according to the present invention, there is provided a right generating means for generating a right for a special game when a predetermined condition is established based on the winning of a game ball into a specific winning opening, and a right generating means when the right is generated. In a pachinko machine equipped with a variable winning device that converts a game ball into a starting opening into a profitable open state for the player, while holding the game ball that entered the introduction opening from the game area, A ball holding device for discharging the ball from the ball opening port to the game area through the opening / closing means is arranged immediately above the starting port.
【0009】[0009]
【作用】球保留装置の保留球は開閉手段を介して球解放
口から遊技域に放出されると、直下方の始動口にかなり
高い確率で入賞するようになる。When the holding ball of the ball holding device is released from the ball opening port to the game area through the opening / closing means, it comes to win at the starting port immediately below with a fairly high probability.
【0010】したがって、特別遊技の権利発生時に始動
口に対して、球保留装置の保留球を使って開閉手段を介
し、タイミング良く入賞可能なため、徒に始動口への入
賞球を増やすことなく、効率よく特別遊技を繰り返し行
うことができる。Therefore, when the right to play the special game is generated, it is possible to win the starting opening with the holding balls of the ball holding device through the opening / closing means in a timely manner, without increasing the number of winning balls to the starting opening. , It is possible to efficiently repeat the special game.
【0011】[0011]
【実施例】図1において、パチンコ機の遊技盤1の表面
にはガイドレール2で囲われた遊技域3のほぼ中央に特
定入賞口4を有する特別入賞装置5が、特別入賞装置の
下方に変動入賞装置6が配設される。DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS In FIG. 1, a special winning device 5 having a specific winning opening 4 at the center of a game area 3 surrounded by a guide rail 2 on the surface of a game board 1 of a pachinko machine is located below the special winning device. A variable winning device 6 is provided.
【0012】特別入賞装置5の右側には特定ゲート7
と、ゲート7下方に始動口8が、また特別入賞装置5の
左側には開閉翼10a、10bを備える始動口9と、始
動口9上方に導入口11にて捕捉した遊技球を保留する
球保留装置12が配設される。始動口8、9には入賞球
を検出する始動スイッチ13、14が、特定ゲート7に
は通過球を検出するゲートスイッチ15が設置される。A special gate 7 is provided on the right side of the special winning device 5.
And, a starting opening 8 below the gate 7, a starting opening 9 provided with opening and closing wings 10a and 10b on the left side of the special winning device 5, and a ball holding the game ball captured by the introducing opening 11 above the starting opening 9 A holding device 12 is provided. The starting switches 8 and 9 are provided with start switches 13 and 14 for detecting a winning ball, and the specific gate 7 is provided with a gate switch 15 for detecting a passing ball.
【0013】16は特別入賞装置5の上部に設けられる
天入賞口(一般入賞口)、17aと17bは変動入賞装
置6の左右上部に設けられる下段入賞口(一般入賞
口)、18a〜18cは風車などの転動誘導部材、19
はアウト口、20a、20bは装飾ランプである。Reference numeral 16 is a winning a prize opening (general winning opening) provided on the upper part of the special winning device 5, 17a and 17b are lower winning a prize openings (general winning opening) provided on the left and right upper parts of the variable winning device 6, and 18a to 18c. Rolling guide members such as windmills, 19
Is an outlet, and 20a and 20b are decorative lamps.
【0014】図示しないが遊技盤1の下方には、前面枠
にパチンコ球の供給皿と受け皿と打球発射装置の操作部
が配設され、供給皿から打球発射装置に入り打ち出され
た遊技球はガイドレール2に案内されて遊技域3内に入
る。Although not shown, below the game board 1, a pachinko ball supply tray, a receiving tray, and an operating section for a ball striking device are arranged on the front frame, and the game ball that enters the ball striking device from the supply plate and is launched. It is guided by the guide rail 2 and enters the game area 3.
【0015】特別入賞装置5は図2、図3でも示すよう
に遊技盤1の表面に取り付けられる基板25の上半部中
央に天入賞口16の真下にて特定入賞口4が開設され、
基板25の下半部には周囲を枠26で囲われる窓部27
が形成される。As shown in FIG. 2 and FIG. 3, the special winning device 5 has a specific winning opening 4 directly below the sky winning opening 16 in the center of the upper half of the board 25 attached to the surface of the game board 1.
The lower half of the substrate 25 has a window 27 surrounded by a frame 26.
Is formed.
【0016】特定入賞口4の直前には球受部28が、そ
の左右には基板25両側に鎧部29a、29bが、さら
に鎧部29a、29bの上端から球受部28に向かう案
内面30a、30bが形成され、天入賞口16から鎧部
30a、30b、球受部28にかけて前面側に特定入賞
口4およびその周囲の装飾LED31に臨む所定の切欠
きを有する飾り板32が取り付けられる。球受部28両
側の樋壁はわずかな高さに形成される。A ball receiving portion 28 is provided immediately before the specific winning opening 4, armor portions 29a and 29b are provided on both sides of the base plate 25 on the left and right sides thereof, and a guide surface 30a extending from the upper ends of the armor portions 29a and 29b toward the ball receiving portion 28. , 30b are formed, and a decorative plate 32 having a predetermined notch facing the specific winning opening 4 and the surrounding decorative LED 31 is attached to the front side from the ceiling winning opening 16 to the armor portions 30a, 30b and the ball receiving portion 28. The gutter walls on both sides of the ball receiving portion 28 are formed at a slight height.
【0017】窓部27の枠26には下部にカバー壁を兼
ねる飾り板33が取り付けられ、基板25の裏面側には
特定入賞口4に続く案内路34および窓部27の奥方に
半円筒状のケース35に囲われる特別入賞室36が形成
される。37は天入賞口16の流下樋である。A decorative plate 33 that also serves as a cover wall is attached to the lower portion of the frame 26 of the window portion 27, and a semi-cylindrical shape is formed on the back side of the substrate 25, which is in the back of the specific winning opening 4 and the back of the window portion 27 and behind the window portion 27. A special winning room 36 surrounded by the case 35 is formed. 37 is a downflow gutter of the winning entrance 16.
【0018】案内路34はカバー38で覆われ、室36
の後部上方に開口される。室36の内壁には開口部39
真下から左右対称に前面側に下り傾斜する旋回路40が
形成され、室36の底部には旋回路40の内側に周回路
41が形成され、周回路41の内側にターンテーブル4
2(回転体)が設けられる。The guide passage 34 is covered with a cover 38, and the chamber 36
The upper part of the rear is opened. The inner wall of the chamber 36 has an opening 39
A swirl circuit 40 is formed so as to be symmetrically inclined downward from right below to the front side, a circular circuit 41 is formed inside the swirl circuit 40 at the bottom of the chamber 36, and the turntable 4 is provided inside the circular circuit 41.
2 (rotating body) is provided.
【0019】ターンテーブル42は表面の横断溝43内
にてテーブル42の中心に当たり通口44(特別入賞
口)が、中心から両側の周縁部までの中間にそれぞれ外
れ通口45A、45Bが形成され、ケース35下面のベ
ース46上をモータ(図8、図20において符号47で
示す)の駆動によって常に所定の速度で回転する。横断
溝43の幅は中央に狭く形成される。The turntable 42 hits the center of the table 42 in the transverse groove 43 on the surface, and a through hole 44 (special winning hole) is formed, and through holes 45A and 45B are formed in the middle from the center to the peripheral portions on both sides, respectively. A motor (indicated by reference numeral 47 in FIGS. 8 and 20) on the bottom surface of the case 35 constantly rotates at a predetermined speed. The width of the transverse groove 43 is narrowed at the center.
【0020】ベース46には図示しないが、特別入賞口
44を下方の流下樋に継ぐ穴と、ターンテーブル42の
所定回転角範囲で外れ通口45A、45Bを同じく流下
樋に開口する穴が設けられ、特別入賞口44真下の流下
樋に入賞球を検出する特別スイッチ48が設置される。Although not shown, the base 46 is provided with a hole for connecting the special winning opening 44 to the lower flow gutter, and a hole for opening the through holes 45A and 45B in the lower flow gutter in the predetermined rotation angle range of the turntable 42. Then, a special switch 48 for detecting a winning ball is installed in the downflow gutter under the special winning opening 44.
【0021】なお、特別入賞室5の後方にはケース35
に配線基板49が取り付けられ、この基板49に装飾ラ
ンプ50が配設される。51は室36の中央に天井側か
ら吊持される飾りケースである。A case 35 is provided behind the special prize room 5.
A wiring board 49 is attached to the wiring board 49, and the decoration lamp 50 is arranged on the board 49. Reference numeral 51 is a decorative case suspended from the ceiling in the center of the room 36.
【0022】この特別入賞装置5は図3のように遊技球
が天入賞口16の左右方向から基板25の鎧部29aま
たは29bの間に入り、案内面300または30bから
落下した際に特定入賞口4の球受部28に乗ると、特定
入賞口4に入賞する。球受部28に乗らない場合、遊技
球は球受部28と鎧部30aまたは30bの間から窓部
27の枠26側に落ち、装置外に出る。As shown in FIG. 3, the special winning device 5 is a special winning when a game ball enters between the armor portions 29a or 29b of the substrate 25 from the right and left direction of the winning entrance 16 and drops from the guide surface 300 or 30b. When the player gets on the ball receiving portion 28 of the mouth 4, the special winning opening 4 is won. When the player does not get on the ball receiving portion 28, the game ball falls from the space between the ball receiving portion 28 and the armor portion 30a or 30b to the frame 26 side of the window portion 27 and goes out of the device.
【0023】特定入賞口4を通過した球は基板25表面
の案内路34から特別入賞室36の後部に落ち、旋回路
40の左側または右側を回りながら室36底部の周回路
41に達する。The ball passing through the specific winning opening 4 falls from the guide path 34 on the surface of the substrate 25 to the rear part of the special winning room 36 and reaches the peripheral circuit 41 at the bottom of the chamber 36 while rotating around the left or right side of the whirling circuit 40.
【0024】そして、入賞球は旋回路40からの勢いで
周回路41を転動すると共に、勢いが弱まってくると、
所定の速度で回転するターンテーブル42の横断溝43
に導かれ、左右の外れ通口45A、45Bおよび中央の
特別入賞口44のいずれかに入る。Then, when the winning ball rolls on the peripheral circuit 41 by the momentum from the turning circuit 40 and the momentum becomes weaker,
The transverse groove 43 of the turntable 42 rotating at a predetermined speed
, And enters either of the left and right outlet openings 45A, 45B and the special winning opening 44 in the center.
【0025】特別入賞口44への入賞確率は外れ通口4
5A、45Bに入る確率よりも相対的に低く、この特別
入賞により特別遊技の権利が発生するのである。The probability of winning the special winning opening 44 is out of the range 4
It is relatively lower than the probability of entering 5A and 45B, and the special game right is generated by this special prize.
【0026】なお、図1のように遊技盤1に特別入賞装
置5を取り付けた状態において、天入賞口16の命くぎ
55に続いて基板25の左右上端付近まで鎧状にくぎ群
56が植設されると共に、その末端のくぎとで特定入賞
口4側への流入確率を決める命くぎ57が鎧部30a、
30bの真上部に植設される。As shown in FIG. 1, in the state where the special winning device 5 is attached to the game board 1, a nail group 56 is planted like an armor up to the left and right upper ends of the substrate 25 following the life nail 55 of the winning hole 16. At the same time as the armor portion 30a, the nail nail 57 is provided, which determines the inflow probability to the specific winning opening 4 side with the nail at the end thereof.
It is planted just above 30b.
【0027】遊技域3の右側に配設される始動口9は、
基板60に配設した開閉翼10a、10bが遊技球を受
け入れにくい閉状態と受け入れやすい開状態(図示状
態)に変換可能で、基板60の裏面側に駆動用のソレノ
イド(図8、図20において符号61で示す)が設けら
れる。The starting opening 9 arranged on the right side of the game area 3 is
The opening / closing wings 10a, 10b arranged on the substrate 60 can be converted into a closed state in which it is difficult to receive a game ball and an open state in which it is easy to receive (a state shown in the figure), and a driving solenoid (in FIGS. 8 and 20) on the back side of the substrate 60. (Indicated by reference numeral 61) is provided.
【0028】開閉翼10a、10bはソレノイドをオン
すると閉状態から開状態に変換され、ソレノイドをオフ
すると開状態から閉状態に戻る。The opening / closing blades 10a, 10b are converted from the closed state to the open state when the solenoid is turned on, and are returned from the open state to the closed state when the solenoid is turned off.
【0029】始動口9の前飾り板61には可変表示器6
2(普通図柄表示器)が、可変表示器62の左右の前飾
り板61裏面には記憶表示器(図8、図20において符
号63で示す)が配設される。A variable display 6 is provided on the front decorative plate 61 of the starting opening 9.
2 (normal symbol display), a memory display (indicated by reference numeral 63 in FIGS. 8 and 20) is provided on the back surface of the front decorative plate 61 on the left and right of the variable display 62.
【0030】可変表示器62は7セグメント型のLED
からなり、特定ゲート7に通過球があると、0〜9の数
字(図柄)を変換表示すると共に、所定時間の経過後に
変換を停止する。この停止時の表示が所定の数字のとき
に始動口の開閉翼10a、10bがソレノイドを介して
開駆動される。The variable display 62 is a 7-segment LED
If there is a passing ball at the specific gate 7, the numbers (symbols) 0-9 are converted and displayed, and the conversion is stopped after a predetermined time has elapsed. When the display at the time of stop is a predetermined number, the opening / closing blades 10a, 10b of the starting opening are driven to open via the solenoid.
【0031】記憶表示器は前飾り板61表面の模様で4
分割された各区域にそれぞれ1個ずつLEDを配置した
もので、特定ゲート7の通過球が続いた場合、その記憶
球数(最大4つまで)に応じた数のLEDを点灯し、可
変表示器62の変換中はこれらのLEDを点滅する。The memory indicator is a pattern on the surface of the front decorative plate 61.
One LED is arranged in each of the divided areas, and when the passing spheres of the specific gate 7 continue, the number of LEDs corresponding to the number of the storing spheres (up to 4) is turned on and variable display is performed. These LEDs blink during conversion of the device 62.
【0032】始動口9上方の球保留装置12は図4〜図
6でも示すように遊技盤1の表面に取り付けられる基板
71の前面上部に一般入賞口とほぼ同様の確率で遊技球
を受け入れる導入口11が設けられ、基板71の裏面に
導入口11に入った遊技球を保留する保留樋72が形成
される。As shown in FIGS. 4 to 6, the ball holding device 12 above the starting opening 9 receives the game balls on the upper part of the front surface of the substrate 71 mounted on the surface of the game board 1 with a probability almost similar to that of the general winning opening. The port 11 is provided, and a holding gutter 72 for holding the game ball that has entered the introduction port 11 is formed on the back surface of the substrate 71.
【0033】保留樋72は導入口11の下方に、途中か
ら遊技域3の外側へと延びる基板71に沿ってわずかに
下り傾斜するように形成され、保留樋72の上流側には
一定以上の球を導入口11近傍の並設路を介して遊技域
3に戻すオーバフロー口73が設けられる。保留樋72
の下流側には始動口9の真上に遊技域3に開口する球解
放口74が形成され、球解放口74の直前にて樋72を
開閉するスリッパ75が設けられる。The holding gutter 72 is formed below the introduction port 11 so as to be slightly inclined downward along the substrate 71 extending from the middle to the outside of the game area 3, and at a certain level or more on the upstream side of the holding gutter 72. An overflow port 73 is provided for returning the ball to the game area 3 via a juxtaposed path near the introduction port 11. Suspended gutter 72
A ball opening port 74 that opens to the game area 3 is formed on the downstream side of the starting port 9 and a slipper 75 that opens and closes the gutter 72 is provided immediately before the ball opening port 74.
【0034】スリッパ75は先端が保留樋72の後壁に
設けたスリット76を介し樋72内に進入可能な略L字
状に形成され、基部の支軸77により回動自由に支持さ
れ、基部に設けた操作レバー78を介して駆動用のソレ
ノイド79に連結される。The slipper 75 is formed into a substantially L-shape whose tip can enter the trough 72 through a slit 76 provided in the rear wall of the retaining trough 72, and is supported by a support shaft 77 of the base portion so as to be freely rotatable. It is connected to a driving solenoid 79 via an operating lever 78 provided on the.
【0035】ソレノイド79のオフ時にはソレノイド7
9のスプリング80のバネ力によってストッパ75の先
端が保留樋72内に進入した状態にあり、保留球の球解
放口74への流下が阻止される。When the solenoid 79 is off, the solenoid 7
The spring force of the spring 80 of 9 causes the tip of the stopper 75 to enter the retaining trough 72, and prevents the retaining ball from flowing down to the ball release port 74.
【0036】ソレノイド79をオンすると、操作レバー
78を介しストッパ75が回動してストッパ75の先端
が保留樋72から後退し、この状態では樋72が開いて
保留球が球解放口74に流下し、遊技域3に放出され
る。When the solenoid 79 is turned on, the stopper 75 rotates via the operating lever 78 and the tip of the stopper 75 retracts from the retaining gutter 72. In this state, the gutter 72 opens and the retaining ball flows down to the ball release port 74. Then, it is released to the game area 3.
【0037】そして、球保留装置12のストッパ75は
始動口9の開閉翼10a、10bが開いたときに極短時
間だけ開かれ、ほぼ1個の保留球を放出するようになっ
ている。また、球保留装置12はパチンコ機の前面枠に
保留解除スイッチ(図8、図19において符号81で示
す)を備え、このスイッチ81を押すことによってもス
トッパ75が開かれ、スイッチ81の1回のオンにつき
1個の保留球を放出するようになっている。The stopper 75 of the ball holding device 12 is opened for a very short time when the opening / closing blades 10a, 10b of the starting opening 9 are opened, and almost one holding ball is discharged. Further, the ball holding device 12 is provided with a hold release switch (indicated by reference numeral 81 in FIGS. 8 and 19) on the front frame of the pachinko machine, and by pressing the switch 81, the stopper 75 is opened and the switch 81 is pressed once. It is designed to release one reserve ball for each turn on.
【0038】なお、球保留装置12の球解放口74真下
に始動口9が位置するのであり、この場合始動口9は図
1のように右側の装飾ランプ20bに近接して取り付け
られ、また始動口9の命くぎ69の左側には開閉翼10
a、10bの開き角度に対応してフェンス状に規制くぎ
68が植設される。したがって球解放口74からの放出
球は規制くぎ68と装飾ランプ20bの間で開閉翼10
a、10bが開くと、両翼10a、10bに通過を阻ま
れ、始動口9に確実に入賞することになる。It should be noted that the starting port 9 is located directly below the ball opening port 74 of the ball holding device 12. In this case, the starting port 9 is attached close to the right decorative lamp 20b as shown in FIG. Opening and closing wings 10 on the left side of the nail 69 of the mouth 9
A restriction nail 68 is planted in a fence shape corresponding to the opening angles of a and 10b. Therefore, the ball released from the ball opening 74 is opened and closed between the control nail 68 and the decorative lamp 20b.
When a and 10b are opened, both wings 10a and 10b are prevented from passing, and the starting opening 9 is surely won.
【0039】また、遊技域3の右側上部にはガイドレー
ル2途中に打球発射装置から発射された打球を受け止め
るクッション85が設けられる。クッション85は発射
打球の勢いを吸収して跳ね返りを小さく抑える柔らかな
ゴムで作られる。A cushion 85 for receiving a ball hit from a ball hitting device is provided in the middle of the guide rail 2 on the upper right side of the game area 3. The cushion 85 is made of a soft rubber that absorbs the momentum of the shot hitting ball and suppresses rebound.
【0040】即ち、遊技域3の右側を狙って球を発射す
るいわゆる右打ちを行うと、発射打球はクッション85
に当たって大きく跳ね返ることなく落下し、遊技域3の
右側を転動する。つまり、右打ちを行った場合は遊技球
が球保留装置12の導入口11に入りやすくなる。That is, when a so-called right hit is performed in which a ball is shot aiming at the right side of the game area 3, the shot hit ball is a cushion 85.
It hits and falls without bouncing greatly, and rolls on the right side of the game area 3. That is, when the player hits the ball to the right, the game ball easily enters the introduction port 11 of the ball holding device 12.
【0041】変動入賞装置5は図7でも示すように、基
板86の中央上部に大入賞口となる開口部88が設けら
れ、開口部88に遊技球を受け入れない閉状態と、受け
入れやすい開状態(遊技者に利益な状態)とに変換可能
な開閉扉89が取り付けられる。As shown in FIG. 7, the variable winning apparatus 5 is provided with an opening 88 serving as a big winning opening in the upper center part of the substrate 86, and the opening 88 is in a closed state in which a game ball is not received and an open state in which it is easily received. An opening / closing door 89 that can be converted into (a state profitable to the player) is attached.
【0042】開閉扉89は下部両端のピンを介して回動
自由に支持され、基板86の裏面側に設けた駆動用のソ
レノイド(図8、図20において符号87で示す)をオ
ンすると閉状態から開状態に変換され、ソレノイドをオ
フすると開状態から閉状態に復帰する。The open / close door 89 is rotatably supported via pins at both ends of the lower portion, and is closed when a drive solenoid (indicated by reference numeral 87 in FIGS. 8 and 20) provided on the back side of the substrate 86 is turned on. Is converted to the open state, and when the solenoid is turned off, the open state is returned to the closed state.
【0043】開口部88の奥方には開口部88に入った
入賞球を導く流下樋が形成され、流下樋の途中には入賞
球を検出するカウントスイッチ90が設置される。A flow-down gutter that guides the winning ball that has entered the opening 88 is formed behind the opening 88, and a count switch 90 for detecting the winning ball is installed in the middle of the flow-down gutter.
【0044】開口部89の下方には開口部89の左右に
形成した一般入賞口17a、17bの下部側から中央前
部を覆う飾り板91が配設され、飾り板91の中央に計
数表示器92が設置される。Below the opening 89, a decorative plate 91 is provided which covers the central front part from the lower side of the general winning openings 17a and 17b formed on the left and right of the opening 89, and the counting indicator is provided at the center of the decorative plate 91. 92 is installed.
【0045】計数表示器92は7セグメント型のLED
からなり、特別遊技の発生時に開閉扉89の開回数なら
びに前記始動口8、9の入賞球数を表示する。この際、
開口部88の入賞球数を表示するようにしても良い。The counting display 92 is a 7-segment LED
When the special game occurs, the number of times the opening / closing door 89 is opened and the number of winning balls of the starting openings 8 and 9 are displayed. On this occasion,
The number of winning balls in the opening 88 may be displayed.
【0046】この変動入賞装置6は前記特別入賞口5へ
の入賞により特別遊技の権利が発生した後、遊技球が始
動口8、9に入賞すると、ソレノイドを介して開閉扉8
9が開状態に変換され、特別遊技が実行される。In this variable winning device 6, when a game ball is won in the starting openings 8 and 9 after the right to the special game is generated by winning the special winning opening 5, the opening / closing door 8 is opened via the solenoid.
9 is converted into an open state, and a special game is executed.
【0047】図8は制御系のブロック構成を示すもの
で、制御装置100はCPU101、RAM102、R
OM102、ROM103等からなるマイクロコンピュ
ータで構成され、RAM102に格納した演算プログラ
ムによりROM103に収めたデータに基づいて、特別
入賞装置5内の特別スイッチ48、始動口8、9の始動
スイッチ13、14、変動入賞装置6のカウントスイッ
チ90、特定ゲート7のゲートスイッチ15、パチンコ
機前面枠の保留解除スイッチ81等からの信号を受け
て、球保留装置12のソレノイド79、変動入賞装置6
のソレノイド87、計数表示器92、始動口9のソレノ
イド61、普通図柄表示器62、記憶表示器63、特別
入賞装置4のモータ47等の作動を制御する。FIG. 8 shows a block configuration of the control system. The control device 100 includes a CPU 101, a RAM 102, and an R.
It is composed of a microcomputer including OM102, ROM103 and the like, and based on the data stored in the ROM103 by the arithmetic program stored in the RAM102, the special switch 48 in the special winning a prize device 5, the start switches 13 and 14 of the starting openings 8 and 9, In response to signals from the count switch 90 of the variable winning device 6, the gate switch 15 of the specific gate 7, the hold releasing switch 81 of the front frame of the pachinko machine, the solenoid 79 of the ball holding device 12, the variable winning device 6
The solenoid 87, the counting display 92, the solenoid 61 of the starting opening 9, the normal symbol display 62, the memory display 63, the motor 47 of the special winning apparatus 4 and the like are controlled.
【0048】なお、104はCPUへの入力データを波
形整形するローパスフィルタ、105はバッファゲー
ト、106はCPUからの出力データを出力するための
出力ポート、107はドライバ(駆動回路)を示す。ま
た108は制御周期(2m秒)を定める分周回路、10
9は電源回路、110はCPU111の出力により音声
を発生するためのサウンドジェネレータ、112はスピ
ーカである。Reference numeral 104 is a low-pass filter for shaping the waveform of input data to the CPU, 105 is a buffer gate, 106 is an output port for outputting output data from the CPU, and 107 is a driver (driving circuit). Further, 108 is a frequency dividing circuit that determines the control cycle (2 msec), 10
Reference numeral 9 is a power supply circuit, 110 is a sound generator for generating sound by the output of the CPU 111, and 112 is a speaker.
【0049】次に制御内容を図9〜図18のフローチャ
ートに基づいて説明する。Next, the control content will be described with reference to the flowcharts of FIGS.
【0050】図9はメインフローを示すもので、初期設
定(0.01)の後に各処理(0.02〜0.11)を
実行する。FIG. 9 shows the main flow in which each process (0.02 to 0.11) is executed after the initial setting (0.01).
【0051】不正処理(0.02)は図10のように変
動入賞装置6のカウントスイッチ90のオンもしくはシ
ョートが所定時間(例えば2.9秒以上)続いたときに
不正とし、またその開閉扉72の開状態でカウントスイ
ッチ90が1度もオンしないときも不正とする(1.1
0,1.12、図16参照)。The fraudulent process (0.02) is fraudulent when the count switch 90 of the variable winning device 6 is kept on or shorted for a predetermined time (for example, 2.9 seconds or more) as shown in FIG. It is also illegal when the count switch 90 is never turned on in the open state of 72 (1.1
0, 1.12, see FIG. 16).
【0052】不正の場合(0.03)、所定のランプに
不正表示を行い、不正動作音を出力する(図17、図1
8参照)と共に、図11、図12のように不正が解消さ
れるまで不正処理以外の処理を中断する。In the case of illegality (0.03), illegal display is made on a predetermined lamp and an illegal operation sound is output (FIG. 17, FIG. 1).
8)), the processes other than the fraudulent process are suspended until the fraud is resolved as shown in FIGS.
【0053】普通図柄・電役制御処理(0.04)は始
動口9の開閉翼10a、10bを制御するもので、図1
3のように特定ゲート7を遊技球が通過すると、その球
数を4つまで記憶し、記憶をもとに普通図柄表示器62
(可変表示器)の図柄変動(変換表示)を開始する
(2.01〜2.03、2.18〜2.21)。The normal symbol / electric power combination control process (0.04) controls the opening / closing blades 10a, 10b of the starting opening 9, as shown in FIG.
When a game ball passes through the specific gate 7 as in 3, the number of balls is stored up to 4, and the normal symbol display device 62 is based on the memory.
The symbol variation (conversion display) of the (variable display) is started (2.01 to 2.03, 2.18 to 2.21).
【0054】普通図柄表示器62の変動タイマがタイム
アップすると、図柄の変動を停止し、その停止表示が当
たり図柄のときに始動口9(普通電役)の開閉翼10
a、10bを開くと共に、開閉翼10a、10bの作動
タイマと同時に、球保留装置12の解除ウェイトタイム
を起動する(2.11〜2.17)。When the fluctuation timer of the normal symbol display 62 times out, the fluctuation of the symbol is stopped, and when the stop display is a symbol, the opening / closing blade 10 of the starting port 9 (ordinary utility)
When a and 10b are opened, the release wait time of the ball holding device 12 is started at the same time as the operation timer of the opening / closing blades 10a and 10b (2.11 to 2.17).
【0055】球保留装置12の解除ウェイトタイムがタ
イムアップすると球保留装置12のストッパ75を開く
と共に、その際に起動した解除タイマがタイムアップす
ると、ストッパ75を閉じる(2.04〜2.10)。When the release wait time of the ball holding device 12 is up, the stopper 75 of the ball holding device 12 is opened, and when the release timer started at that time is up, the stopper 75 is closed (2.04 to 2.10). ).
【0056】そして、開閉翼10a、10bの作動タイ
マがタイムアップすると、開閉翼10a、10bを閉じ
るのであり、また特定ゲート7の通過球の記憶があれ
ば、これらの処理を繰り返す。When the operation timers of the opening / closing blades 10a, 10b are timed out, the opening / closing blades 10a, 10b are closed, and if the passing ball of the specific gate 7 is stored, these processes are repeated.
【0057】普通図柄表示器54の変動タイマは変動入
賞装置5の開閉扉72の開時間と同等に設定される。開
閉翼10a、10bの作動タイマは短時間に、球保留装
置12の解除ウェイトタイマおよび解除タイマは開閉翼
10a、10bの開時間に合わせて設定される。なお、
普通図柄表示器の停止図柄は乱数をもとに設定される。
保留解除処理(0.05)はパチンコ機の前面枠に設け
た保留解除スイッチ81に応じて球保留装置12の作動
を制御するもので、図14のように球保留装置12のス
トッパ75が閉状態のときに保留解除スイッチ81のオ
ンによりストッパ75を開状態に変換し、球保留装置1
2の解除タイマがタイムアップするとストッパ75を閉
状態に戻す(3.01〜3.06)。The fluctuation timer of the normal symbol display 54 is set to be equal to the opening time of the opening / closing door 72 of the fluctuation winning device 5. The operation timers of the opening / closing blades 10a, 10b are set in a short time, and the release wait timer and the release timer of the ball holding device 12 are set in accordance with the opening time of the opening / closing blades 10a, 10b. In addition,
Ordinary symbol display stop symbol is set based on random numbers.
The hold releasing process (0.05) controls the operation of the ball holding device 12 according to the hold releasing switch 81 provided on the front frame of the pachinko machine, and the stopper 75 of the ball holding device 12 is closed as shown in FIG. In the state, the hold release switch 81 is turned on to convert the stopper 75 into the open state, and the ball holding device 1
When the release timer of 2 times up, the stopper 75 is returned to the closed state (3.01 to 3.06).
【0058】特別装置作動制御処理(0.06)は特別
遊技の権利の発生、消滅を制御するもので、図15のよ
うに特定入賞口4からの入賞球がターンテーブル42特
別入賞口44に入賞し、特別スイッチ48がオンした場
合、権利発生中でなければ特別遊技の権利を発生し、権
利発生中であれば特別遊技の権利を消滅する(4.01
〜4.05)。The special device operation control process (0.06) controls the generation and disappearance of the right of the special game. As shown in FIG. 15, the winning ball from the specific winning port 4 is turned into the special winning port 44 of the turntable 42. When a prize is won and the special switch 48 is turned on, the right of the special game is generated if the right is not generated, and the right of the special game is extinguished if the right is generated (4.01).
~ 4.05).
【0059】特別遊技の権利が発生した場合、始動口
8、9の入賞数を計数するカウンタをクリアにする
(4.04)。When the right to the special game is generated, the counter for counting the number of winnings at the starting openings 8 and 9 is cleared (4.04).
【0060】大入賞口作動制御処理(0.07)は特別
遊技を実行するもので、図16のように権利発生中に始
動口8、9に入賞すると、変動入賞装置6の開閉扉89
を開くと共に、始動口8、9の入賞球をカウントする
(5.10〜5.16)。The special winning opening operation control processing (0.07) is for executing a special game, and when the winning openings 8 and 9 are won while the right is generated as shown in FIG. 16, the opening / closing door 89 of the variable winning device 6 is opened.
And the winning balls at the starting openings 8 and 9 are counted (5.10 to 5.16).
【0061】そして、変動入賞装置6の開閉扉89が開
いてから、変動入賞装置6の入賞球をカウントスイッチ
90が10個カウント、もしくは所定時間が経過する
と、開閉扉89が閉じて1回の特別遊技を終了する
(5.01〜5.05)。Then, after the opening / closing door 89 of the variable winning device 6 is opened, when the count switch 90 counts 10 winning balls of the variable winning device 6 or a predetermined time elapses, the opening / closing door 89 is closed once. The special game ends (5.01 to 5.05).
【0062】このとき、カウントスイッチ90の入賞カ
ウントが0のままの場合、ノーカウント不正処理が開始
される(5.08、5.09)。At this time, if the winning count of the count switch 90 remains 0, the no-count illegal processing is started (5.08, 5.09).
【0063】変動入賞装置6の開閉扉90が閉じた後、
始動口8、9に入賞すると、再び開閉扉90が開き、こ
れらの処理を繰り返す。After the opening / closing door 90 of the variable winning device 6 is closed,
When the start openings 8 and 9 are won, the opening / closing door 90 is opened again, and these processes are repeated.
【0064】その後、始動口8、9の入賞球数が16に
なると、特別遊技の権利が消滅する(5.17、5.1
8)。なお、特別遊技中に権利が消滅した場合、その回
の特別遊技は実行される。After that, when the number of winning balls in the starting openings 8 and 9 reaches 16, the right to the special game disappears (5.17, 5.1).
8). When the right is lost during the special game, the special game for that time is executed.
【0065】ランプ・LED表示処理(0.09)は、
図17のように特定ゲート7の通過記憶がある場合、そ
の数だけ始動口9の記憶表示器63を点灯し、始動口9
の開閉翼10a、10bの開作動中は記憶表示器63を
点滅する(6.03、6.10、6.11)。The lamp / LED display processing (0.09) is
When there are passing memories of the specific gate 7 as shown in FIG. 17, the memory indicators 63 of the starting ports 9 are turned on by the number of the passing memories.
The memory indicator 63 blinks during the opening operation of the opening / closing blades 10a and 10b (6.03, 6.10, 6.11).
【0066】特別遊技の権利発生中は特別入賞装置5の
装飾ランプ31等を点滅すると共に、変動入賞装置6の
計数表示器92に始動口8、9の入賞カウント数を表示
する(6.07〜6.09)。While the right to play the special game is generated, the decorative lamp 31 of the special winning device 5 is blinked, and the winning display numbers of the starting openings 8 and 9 are displayed on the counting display 92 of the variable winning device 6 (6.07). ~ 6.09).
【0067】変動入賞装置6の開閉扉89の開作動中は
変動入賞装置6の装飾ランプなどを点滅すると共に、計
数表示器92に変動入賞装置6の入賞カウント数を表示
する(6.04〜6.06)。While the opening / closing door 89 of the variable prize device 6 is being opened, the decorative lamps of the variable prize device 6 are blinked, and the number of prizes of the variable prize device 6 is displayed on the counting display 92 (6.04-). 6.06).
【0068】音声出力処理は、図18のように普通図柄
表示器62の変動中はスクロール音を出力し、始動口9
の開閉翼10a、10bの開作動中はワンショット音を
出力する(7.07〜7.10)。In the voice output process, as shown in FIG. 18, a scrolling sound is output while the normal symbol display 62 is fluctuating, and the starting opening 9
A one-shot sound is output during the opening operation of the opening / closing blades 10a and 10b (7.07 to 7.10).
【0069】特別遊技の権利発生時はファンファーレ音
を出力し、権利発生中は権利表示音を出力する(7.1
1、7.12)。また権利の消滅時には消滅音を出力す
る。変動入賞装置6の開閉扉89の開作動中は開放音を
出力すると共に、カウントスイッチ90のオン毎にワン
ショット音を出力する(7.03〜7.06)。A fanfare sound is output when a right for a special game is generated, and a right display sound is output while the right is generated (7.1).
1, 7.12). When the right disappears, a disappearing sound is output. While the opening / closing door 89 of the variable winning device 6 is being opened, an opening sound is output and a one-shot sound is output each time the count switch 90 is turned on (7.03 to 7.06).
【0070】図19、図20に各制御を機能別のブロッ
クに示す。19 and 20 show each control in functional blocks.
【0071】特定入賞口4の入賞球が特別入賞口44に
導かれ、特別スイッチ48がオンすると、特別装置作動
制御手段200がそのとき権利発生中になければ特別遊
技の権利を発生する。When the winning ball of the specific winning opening 4 is guided to the special winning opening 44 and the special switch 48 is turned on, the special device operation control means 200 generates the right for the special game if the right is not currently generated.
【0072】特別遊技の権利が発生すると、始動口8、
9の始動スイッチ13、14のオンをもとに始動口入賞
制御手段201が開指令を出力し、変動入賞装置駆動制
御手段202がソレノイド87を駆動して変動入賞装置
6を開き、所定時間もしくはカウントスイッチ90のオ
ンをもとに入賞数計数手段203が所定数をカウントす
ると変動入賞装置6を閉じる。When the right to the special game occurs, the starting opening 8,
Based on the turning-on of the start switches 13 and 14 of 9, the start opening winning a prize control means 201 outputs an open command, the variable winning a prize device drive control means 202 drives the solenoid 87 to open the variable award winning device 6, and a predetermined time or When the winning number counting means 203 counts a predetermined number based on the turning on of the count switch 90, the variable winning device 6 is closed.
【0073】始動入賞制御手段201は変動入賞装置6
が閉じると、再び始動スイッチ13、14のオンをもと
に開指令を出力する。始動スイッチ13、14のオン回
数はオンする度に始動口入賞計数手段204が始動口入
賞数表示器92A(計数表示器)に表示する。The starting winning control means 201 is the variable winning device 6
When is closed, the open command is output again when the start switches 13 and 14 are turned on. The number of times the starting switches 13 and 14 are turned on is displayed by the starting mouth winning number counting means 204 on the starting port winning number indicator 92A (counting indicator) each time the switches are turned on.
【0074】変動入賞装置6の作動回数は変動入賞装置
作動回数計数手段205が変動入賞装置6の開作動時に
作動回数表示器92A(計数表示器)に表示する。 権
利発生中に始動スイッチ13、14のオン回数が所定数
になると、始動口入賞計数手段204が権利の消滅を特
別装置作動制御手段200に指令する。同じく権利発生
中に特別スイッチ48がオンすると、特別装置作動制御
手段200が権利を消滅する。The number of operations of the variable winning device 6 is displayed on the operation number indicator 92A (counting indicator) when the variable winning device operation number counting means 205 opens the variable winning device 6. When the number of times the start switches 13 and 14 are turned on reaches a predetermined number during the generation of the right, the start mouth prize counting means 204 commands the special device operation control means 200 to extinguish the right. Similarly, when the special switch 48 is turned on while the right is generated, the special device operation control means 200 erases the right.
【0075】一方、特定ゲート7のゲートスイッチ15
がオンすると、特定入賞制御手段206が普通図柄表示
制御手段207を介して普通図柄表示器62の表示を変
換すると共に、乱数テーブル208から抽出した乱数値
をもとに停止図柄を決定し、所定時間の経過後に普通図
柄表示器62の表示を停止する。On the other hand, the gate switch 15 of the specific gate 7
When is turned on, the specific winning control means 206 converts the display of the normal symbol display device 62 through the ordinary symbol display controlling means 207, and determines the stop symbol based on the random number value extracted from the random number table 208, and the predetermined symbol is determined. After the lapse of time, the display of the normal symbol display device 62 is stopped.
【0076】普通図柄表示器62の停止時の図柄が所定
の図柄であれば、普通図柄表示判定手段209が当たり
を判定し、普通電動段物駆動制御手段210が始動口9
のソレノイド61を駆動してその開閉翼10a、10b
を短時間だけ開く。If the symbol when the normal symbol display device 62 is stopped is a predetermined symbol, the ordinary symbol display determination means 209 determines the hit, and the ordinary electric stage drive control means 210 starts the opening 9.
Driving the solenoid 61 of the opening / closing blades 10a, 10b
Open for a short time.
【0077】同時に、保留制御手段211が開閉翼10
a、10bの開動作に合わせてソレノイド79を駆動
し、球保留装置12を一時的に開状態(球解放状態)に
変換する。なお、保留制御手段211は球保留装置12
の閉状態(球保留状態)において、保留解除スイッチ8
1がオンすると、始動口9の開閉翼10a、10bの状
態に関係なく、球保留装置12のソレノイド79を所定
時間だけ駆動する。At the same time, the holding control means 211 causes the opening / closing blade 10 to move.
The solenoid 79 is driven in accordance with the opening operation of a and 10b to temporarily convert the ball holding device 12 to the open state (ball released state). In addition, the hold control means 211 uses the ball holding device 12
Hold release switch 8 in the closed state (ball hold state)
When 1 is turned on, the solenoid 79 of the ball holding device 12 is driven for a predetermined time regardless of the states of the opening / closing blades 10a and 10b of the starting opening 9.
【0078】ゲートスイッチ15のオンは特定入賞制御
手段206が一定数まで記憶し、その記憶をもとに普通
図柄表示器62を動作する。またその記憶数を記憶表示
器63が表示する。When the gate switch 15 is turned on, the specific winning control means 206 stores up to a fixed number, and normally the symbol display 62 is operated based on the storage. Further, the memory display 63 displays the number of memories.
【0079】スピーカ112は効果音発生手段212に
より駆動され、遊技状態に応じた各種の効果音を発生す
る。213は普通図柄の表示更新パルス手段を示す。The speaker 112 is driven by the sound effect generating means 212 to generate various sound effects according to the game state. Reference numeral 213 denotes a display update pulse means for a normal symbol.
【0080】なお、図中のb〜qは図19と図20との
対応関係を明確にするための接続符号である。Numerals b to q in the figure are connection symbols for clarifying the correspondence between FIG. 19 and FIG.
【0081】次に全体的な作用を説明する。遊技に入
り、遊技球3に打ち出された遊技球が特別入賞装置5の
鎧部29a、29bの左右上方向から天入賞口16の下
部に入って、案内面30a、30bから特定入賞口4の
球受部28に乗ると、特定入賞口4に入賞する。Next, the overall operation will be described. The game ball entered into the game ball 3 enters the lower part of the winning entrance 16 from above and below the armor parts 29a, 29b of the special winning device 5, and enters the specific winning opening 4 from the guide surfaces 30a, 30b. When getting on the ball receiving portion 28, the specific winning opening 4 is won.
【0082】特定入賞口4からの入賞球は案内路34に
導かれて特別入賞室36の後部に落ち、旋回路40の左
側または右側を回りながら室36底部の周回路41に達
する。The winning ball from the specific winning opening 4 is guided to the guide path 34 and falls to the rear part of the special winning room 36, and reaches the peripheral circuit 41 at the bottom of the room 36 while rotating on the left side or the right side of the whirling circuit 40.
【0083】入賞球は旋回路40からの勢いで所定の速
度で回転するターンテーブル42の周りを転がり、勢い
が弱まってくるとターンテーブル42の横断溝43に導
かれ、当たり穴44(特別入賞口)または外れ穴45
A、45Bのいずれかに入賞する。そして、特別入賞口
44に入賞すると、特別スイッチ48のオンに伴って特
別遊技の権利が発生する。The winning ball rolls around the turntable 42 rotating at a predetermined speed with the momentum from the turning circuit 40, and when the momentum weakens, it is guided to the transverse groove 43 of the turntable 42 and hits the hole 44 (special winning prize). Mouth) or release hole 45
Win either A or 45B. When the special winning opening 44 is won, the right to the special game is generated when the special switch 48 is turned on.
【0084】一方、遊技球が特定ゲート7を通過する
と、そのゲートスイッチ15のオンに伴って普通図柄表
示器62の表示変換が行われ、所定時間の経過後に変換
が停止される。On the other hand, when the game ball passes through the specific gate 7, the display conversion of the normal symbol display device 62 is performed along with the turning on of the gate switch 15, and the conversion is stopped after the elapse of a predetermined time.
【0085】この変換表示はゲートスイッチ15のオン
記憶(4つまで)に基づき、所定周期で繰り返し実行さ
れ、停止時の表示が当たり図柄のときに始動口9の開閉
翼10a、10bが短時間だけ開かれる。This conversion display is repeatedly executed at a predetermined cycle based on the ON storage of the gate switch 15 (up to four), and the opening / closing blades 10a, 10b of the starting opening 9 are short-time when the display at the time of stop is a hit symbol. Only opened.
【0086】始動口9の開閉翼10a、10bが開く
と、球保留装置12のストッパ75が開かれ、その極短
時間の開にてほぼ1個の保留球を球解放口74から遊技
域3に放出する。When the opening / closing blades 10a, 10b of the starting opening 9 are opened, the stopper 75 of the ball holding device 12 is opened, and a very short holding ball is used to open almost one holding ball from the ball releasing opening 74 to the game area 3 To release.
【0087】この放出球は始動口9に落下し、たとえ命
くぎ69に弾かれても、装飾ランプ20bと規制クギ6
8との間で、開状態の開閉翼10a、10bにより下方
への通過が阻まれ、始動口9に確実に入賞するようにな
る。Even if the discharge ball falls into the starting port 9 and is hit by the life nail 69, the decorative lamp 20b and the regulation nail 6 are released.
The open / close blades 10a and 10b in the open state prevent the passage downward, and the winning opening can be surely won.
【0088】また、球保留装置12のストッパ75は始
動口9の開閉翼10a、10bが閉状態のときに、パチ
ンコ機の前面枠に設けた保留解除スイッチ81を押すこ
とによっても開かれ、スイッチ81の1回のオンにつき
ほぼ1個の保留球を放出する。その場合でも放出球は開
閉翼10a、10bの閉じた始動口9にかなり高い確率
で入賞する。The stopper 75 of the ball holding device 12 is also opened by pressing the hold release switch 81 provided on the front frame of the pachinko machine when the opening / closing blades 10a, 10b of the starting opening 9 are closed. Emitting approximately 1 retention ball for each 81 turn-on. Even in that case, the discharge ball wins the start opening 9 closed by the opening / closing blades 10a, 10b with a fairly high probability.
【0089】そして、特別遊技の権利発生中に始動口
8、9に入賞すると、特別遊技に入り、変動入賞装置6
の開閉扉89が開かれる。Then, when the player wins the starting openings 8 and 9 while the right of the special game is generated, the special game is started and the variable winning device 6
The open / close door 89 is opened.
【0090】変動入賞装置6の開閉扉89が開くと、開
口部88に遊技球が次々と入賞し、多数の賞球が獲得さ
れると共に、この際開口部88の入賞球が10個になる
と、または所定時間が経過すると開閉扉89が閉じら
れ、1回の特別遊技が終了する。 この特別遊技が終了
すると、ゲートスイッチ15の未処理のオン記憶があれ
ば、普通図柄表示器62の表示変換停止後、特別遊技に
並行して普通図柄表示器62の表示変換が行われ、停止
時の表示が当たり図柄のときに再び始動口9の開閉翼1
0a、10bおよび球保留装置12のストッパ75が開
かれる。When the opening / closing door 89 of the variable winning device 6 is opened, gaming balls are successively won in the opening 88, and a large number of winning balls are obtained. At this time, when the number of winning balls in the opening 88 becomes ten. Or, after a predetermined time has elapsed, the opening / closing door 89 is closed and one special game ends. When this special game ends, if there is unprocessed ON memory of the gate switch 15, after the display conversion of the normal symbol display device 62 is stopped, the display conversion of the normal symbol display device 62 is performed in parallel with the special game, and stopped. When the time display is a winning design, the opening / closing wing 1 of the starting opening 9 is again
0a, 10b and the stopper 75 of the ball holding device 12 are opened.
【0091】すなわち、特別遊技の前に特定ゲート7の
通過球があれば、ゲートスイッチ15の未処理のオン記
憶に基づき、特別遊技に入るのとほぼ同時に普通図柄表
示器62の表示変換が開始され、特別遊技が終了するの
とほぼ同時にその表示変換が停止され、停止図柄が外れ
のときを除いて始動口9の開閉翼10a、10bおよび
球保留装置12のストッパ75が開かれる。この際、球
保留装置12に保留球があれば、始動口9にほぼ1個が
入賞する。That is, if there is a passing ball of the specific gate 7 before the special game, based on the unprocessed ON memory of the gate switch 15, the display conversion of the normal symbol display device 62 is started almost at the same time when the special game is started. The display conversion is stopped almost at the same time when the special game is finished, and the opening / closing blades 10a, 10b of the starting opening 9 and the stopper 75 of the ball holding device 12 are opened except when the stop symbol is removed. At this time, if there is a holding ball in the ball holding device 12, almost one wins in the starting opening 9.
【0092】そして、始動口8、9に入賞すると、次の
特別遊技に入り、再び変動入賞装置6の開閉扉89が開
かれる。When the player wins the starting openings 8 and 9, the next special game is started, and the opening / closing door 89 of the variable winning device 6 is opened again.
【0093】この開閉扉89の開後、開口部88の入賞
球が10個、または所定時間が経過すると、開閉扉89
が閉じられ、この回の特別遊技を終了する。After the opening / closing door 89 is opened, when 10 winning balls in the opening 88 or a predetermined time has elapsed, the opening / closing door 89 is opened.
Is closed, and this special game ends.
【0094】この特別遊技が終了すると、前回と同じく
特別遊技の前にゲートスイッチ15の未処理のオン記憶
があれば、この回の特別遊技に入るのとほぼ同時に普通
図柄表示器62の表示変換が開始され、特別遊技の終了
とほぼ同時に表示変換が停止され、停止図柄が外れのと
きを除いて始動口9の開閉翼10a、10bおよび球保
留装置12のストッパ75が開かれる。この際、前回と
同じく球保留装置12に保留球があれば始動口9にほぼ
1個が入賞する。When this special game is finished, if there is an unprocessed ON memory of the gate switch 15 before the special game as before, the display conversion of the normal symbol display 62 at the same time when the special game of this time is started. Is started, the display conversion is stopped almost at the same time as the end of the special game, and the opening / closing blades 10a, 10b of the starting opening 9 and the stopper 75 of the ball holding device 12 are opened except when the stop symbol is disengaged. At this time, similar to the previous time, if there is a holding ball in the ball holding device 12, almost one wins in the starting opening 9.
【0095】このように特別遊技の権利発生中、ゲート
スイッチ15のオン記憶をもとに普通図柄表示器62の
表示変換が行われ、停止図柄が当たりのときに始動口9
の開閉翼10a、10bおよび球保留装置12のストッ
パ75が開かれるので、球保留装置12の保留球とゲー
トスイッチ15のオン記憶が続く限り、特別遊技が終了
する都度、始動口9に確実に入賞可能となる。In this way, while the right of the special game is generated, the display conversion of the normal symbol display 62 is performed based on the ON memory of the gate switch 15, and the starting opening 9 when the stop symbol is hit.
Since the opening / closing wings 10a, 10b and the stopper 75 of the ball holding device 12 are opened, as long as the holding ball of the ball holding device 12 and the ON memory of the gate switch 15 continue, each time the special game ends, the start opening 9 is surely made. You can win the prize.
【0096】このため、特別遊技の権利が発生した際に
始動口8、9になかなか入賞せず、特別遊技に入るまで
に持ち球を無くすといったことはなく、速やかに特別遊
技に入ることができる。Therefore, when the right to the special game is generated, the player does not easily win the starting openings 8 and 9 and does not lose his or her ball before entering the special game, and can immediately start the special game. .
【0097】また、普通図柄表示器62の変換時間を変
動入賞装置6の開時間に合わせ、特別遊技中になく変動
入賞装置6の閉後、始動口9の開閉翼10a、10bが
開いたときに球保留装置12のストッパ75が開かれ、
保留球のほぼ1個が始動口9に入賞可能なため、打球を
うまくコントロールすれば始動口8、9への入賞を徒ら
に増やすことなく、始動口9の入賞毎に繰り返し特別遊
技を行うことができる。 このため、特別遊技を何回も
行っていないのに、始動口8、9の入賞球が一定数(1
6個)に達して、せっかくの権利が終了してしまうとい
ったことはきわめて少なく、特別遊技を十分に楽しむこ
とができる。In addition, when the conversion time of the normal symbol display 62 is adjusted to the opening time of the variable winning device 6 and the opening / closing blades 10a, 10b of the starting opening 9 are opened after the variable winning device 6 is closed not during the special game. The stopper 75 of the ball holding device 12 is opened at
Since almost one of the reserved balls can be won in the starting port 9, if you control the hit ball well, you can repeat the special game for each winning of the starting port 9 without increasing the number of winnings in the starting ports 8 and 9 unnecessarily. be able to. Therefore, even if the special game is not played many times, a certain number of winning balls at the starting openings 8 and 9 (1
It is very unlikely that the right will end when you reach 6) and you can fully enjoy the special game.
【0098】ところで、球保留装置12の保留球を増や
すには遊技域3の右側を狙って打球を発射すればよく、
その場合遊技域3の右側に打ち出された遊技球はガイド
レール2途中のクッション85に受け止められ、大きく
跳ね返ることなく球保留装置12側に落下し、その導入
口11に入りやすくなる。By the way, in order to increase the number of holding balls of the ball holding device 12, it is sufficient to shoot a hit ball aiming at the right side of the game area 3,
In that case, the game ball hit to the right side of the game area 3 is received by the cushion 85 in the middle of the guide rail 2, falls to the ball holding device 12 side without largely rebounding, and easily enters the introduction port 11.
【0099】また、遊技域の左側を狙って打球を発射す
ると、特定ゲート7に遊技球が通過しやすくなるが、そ
れでもなかなか特定ゲート7に遊技球が通過しない場
合、ゲートスイッチ15のオンの記憶処理によって普通
図柄表示器62の表示変換が停止状態のままとなったと
きに、パチンコ機の前面枠に設けた保留解除スイッチ8
1を押すことで、スイッチ81の1回のオンにつきほぼ
1個の保留球を放出して、開閉翼10a、10bの閉状
態の始動口9に入賞させることができる。つまり、特定
ゲート7への遊技球の通過を待たずに、次の特別遊技に
入ることができる。 なお、遊技域3の右側または左側
を狙って打球を発射している場合、特別入賞装置5の特
定入賞口4に遊技球が入賞することはほとんどなく、し
たがって権利発生中に再び特別入賞することで特別遊技
の権利が消滅することもきわめて少ない。If a ball is shot aiming at the left side of the game area, the game ball easily passes through the specific gate 7, but if the game ball still does not easily pass through the specific gate 7, the gate switch 15 is turned on. When the display conversion of the normal symbol display device 62 remains stopped by the processing, the hold release switch 8 provided on the front frame of the pachinko machine.
By pressing 1, it is possible to discharge almost one holding ball for each turn-on of the switch 81 and to win the closed start port 9 of the opening / closing blades 10a, 10b. That is, the next special game can be started without waiting for the game ball to pass through the specific gate 7. When a ball is shot aiming at the right side or the left side of the game area 3, the game ball rarely wins the specific winning opening 4 of the special winning device 5, and therefore the special prize is re-winned while the right is generated. It is very rare that the special game right will disappear.
【0100】このように、特別遊技の権利が発生した場
合に、始動口8、9の入賞をもとに特別遊技が行われる
のであり、この場合始動口9の上方に球保留装置12を
設け、特別遊技の終了に合わせてタイミングよく、自動
または手動でほぼ1個の保留球が放出されて、始動口9
に入賞するようにしたので、始動口9の命くぎ等の具合
によって、権利発生時になかなか始動口8、9に入賞し
なかったり、あるいは立て続けに入賞するといった不具
合を回避することができ、微妙なくぎ調整なども不要と
なる。Thus, when the right to the special game is generated, the special game is played based on the winning of the starting openings 8 and 9. In this case, the ball holding device 12 is provided above the starting opening 9. , The timing of the end of the special game, automatically or manually, almost one holding ball is released, the starting opening 9
Since it is made to win the prize, it is possible to avoid the trouble that it is difficult to win the starting mouths 8 and 9 when the right is generated, or that the prizes are won in succession, depending on the condition of the starting mouth 9, etc. There is no need for adjustment.
【0101】このため、権利が発生した場合に、効率よ
く特別遊技を繰り返し行うことができ、したがって遊技
者は特別遊技の間隔が開くことで不安や不快を感じるこ
となく、特別遊技を十分に満喫できる。Therefore, when the right is generated, the special game can be efficiently repeated, so that the player can fully enjoy the special game without feeling anxiety or discomfort due to the gap between the special games. it can.
【0102】[0102]
【発明の効果】以上要するにこの発明によれば、特定入
賞口への遊技球の入賞をもとに所定の条件が成立したと
きに特別遊技の権利を発生する権利発生手段と、権利発
生時に始動口への遊技球の入賞をもとに遊技者に利益な
開状態に変換する変動入賞装置を備えるパチンコ機にお
いて、遊技域から導入口に入った遊技球を保留すると共
に、この保留球を開閉手段を介して球解放口から遊技域
に放出する球保留装置を始動口の直上方に配設したの
で、特別遊技の権利発生時に球保留装置の保留球を使っ
て開閉手段を介して始動口にタイミング良く、高い確率
で入賞可能なため、徒に始動口の入賞数を増やすことな
く、効率よく特別遊技を繰り返し行うことができ、十分
に特別遊技を満喫できる。また、始動口の命くぎ等の微
妙なくぎ調整が不要となるため、遊技店にとっても管理
性にすぐれたメリットをもたらす。In summary, according to the present invention, the right generating means for generating the right of the special game when the predetermined condition is satisfied based on the winning of the game ball to the specific winning opening, and the starting when the right is generated. In a pachinko machine equipped with a variable winning device that converts the game ball into the mouth into an open state that is profitable for the player, while holding the game ball that entered the introduction port from the game area, open and close this hold ball Since the ball holding device that discharges from the ball opening port to the game area through the means is arranged just above the starting port, the starting port through the opening and closing means using the holding ball of the ball holding device when the right to play a special game occurs. Since it is possible to win the prize with good timing and with a high probability, the special game can be efficiently repeated without increasing the number of prizes at the starting opening, and the special game can be fully enjoyed. Further, since it is not necessary to make fine adjustments such as a nail at the start opening, the game shop also has an advantage of excellent manageability.
【図1】遊技盤全体の正面図である。FIG. 1 is a front view of the entire game board.
【図2】特別入賞装置の斜視図である。FIG. 2 is a perspective view of a special winning device.
【図3】特別入賞装置の一部切断斜視図である。FIG. 3 is a partially cutaway perspective view of a special winning device.
【図4】球保留装置の正面図である。FIG. 4 is a front view of the ball holding device.
【図5】球保留装置の前面側の斜視図である。FIG. 5 is a front perspective view of the ball storage device.
【図6】球保留装置の後面側の斜視図である。FIG. 6 is a rear perspective view of the ball holding device.
【図7】変動入賞装置の斜視図である。FIG. 7 is a perspective view of a variable winning device.
【図8】制御系のブロック構成図である。FIG. 8 is a block diagram of a control system.
【図9】制御内容を示すフローチャートである。FIG. 9 is a flowchart showing control contents.
【図10】制御内容を示すフローチャートである。FIG. 10 is a flowchart showing control contents.
【図11】制御内容を示すフローチャートである。FIG. 11 is a flowchart showing control contents.
【図12】制御内容を示すフローチャートである。FIG. 12 is a flowchart showing control contents.
【図13】制御内容を示すフローチャートである。FIG. 13 is a flowchart showing control contents.
【図14】制御内容を示すフローチャートである。FIG. 14 is a flowchart showing control contents.
【図15】制御内容を示すフローチャートである。FIG. 15 is a flowchart showing control contents.
【図16】制御内容を示すフローチャートである。FIG. 16 is a flowchart showing control contents.
【図17】制御内容を示すフローチャートである。FIG. 17 is a flowchart showing control contents.
【図18】制御内容を示すフローチャートである。FIG. 18 is a flowchart showing control contents.
【図19】制御機能別の入力側のブロック図である。FIG. 19 is a block diagram of an input side for each control function.
【図20】制御機能別の出力側のブロックである。FIG. 20 is a block diagram on the output side for each control function.
1 遊技盤 3 遊技域 4 特定入賞口 5 特別入賞装置 6 変動入賞装置 7 特定ゲート 8、9 始動口 10a、10b 開閉翼 11 導入口 12 球保留装置 62 普通図柄表示器 74 球解放口 75 ストッパ 100 制御装置 1 game board 3 game areas 4 Specific prize holes 5 Special winning device 6 variable prize winning device 7 Specific gate 8, 9 Starting port 10a, 10b open / close blade 11 entrance 12 ball holding device 62 Normal symbol display 74 ball opening mouth 75 stopper 100 control device
Claims (4)
定の条件が成立したときに特別遊技の権利を発生する権
利発生手段と、権利発生時に始動口への遊技球の入賞を
もとに遊技者に利益な開状態に変換する変動入賞装置を
備えるパチンコ機において、遊技域から導入口に入った
遊技球を保留すると共に、この保留球を開閉手段を介し
て球解放口から遊技域に放出する球保留装置を始動口の
直上方に配設したことを特徴とするパチンコ機。1. A right generating means for generating a special game right when a predetermined condition is established based on a winning of a game ball to a specific winning opening, and a winning of the game ball to a starting opening when the right is generated. In a pachinko machine equipped with a variable winning device that originally converts the game into an open state that is profitable to the player, while holding the game ball that has entered the introduction port from the game area, this reservation ball is also opened from the ball release port via the opening / closing means. A pachinko machine characterized in that a ball holding device for discharging into a game area is arranged immediately above a starting opening.
と受け入れやすい開状態とに変換可能な一対の開閉翼を
配設し、特定ゲートへの遊技球の通過をもとに開閉翼を
短時間だけ開く駆動制御手段を設けたことを特徴とする
請求項1に記載のパチンコ機。2. A pair of opening / closing blades, which can be converted into a closed state in which it is difficult to receive a game ball and an open state in which it is easily received, are arranged at the starting opening, and the opening / closing blades are shortened based on the passage of the game ball to a specific gate. The pachinko machine according to claim 1, further comprising drive control means that opens only for a period of time.
が開いたときにこれを極短時間だけ開いてほぼ1個の保
留球を放出させる駆動制御手段を備えたことを特徴とす
る請求項2に記載のパチンコ機。3. The opening / closing means of the ball holding device is provided with drive control means for opening the opening / closing blade of the starting port for a very short time to release almost one holding ball. The pachinko machine according to claim 2.
留解放スイッチを備え、このスイッチの1回のオンにつ
きほぼ1個の保留球を放出することを特徴とする請求項
1または3に記載のパチンコ機。4. The opening / closing means of the ball holding device is provided with a holding release switch for manual operation, and when the switch is turned on, approximately one holding ball is released. Pachinko machine described.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP15902791A JPH053945A (en) | 1991-06-28 | 1991-06-28 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP15902791A JPH053945A (en) | 1991-06-28 | 1991-06-28 | Pachinko machine |
Publications (1)
Publication Number | Publication Date |
---|---|
JPH053945A true JPH053945A (en) | 1993-01-14 |
Family
ID=15684659
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP15902791A Pending JPH053945A (en) | 1991-06-28 | 1991-06-28 | Pachinko machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPH053945A (en) |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006198308A (en) * | 2005-01-24 | 2006-08-03 | Heiwa Corp | Pachinko game machine |
JP2010240033A (en) * | 2009-04-01 | 2010-10-28 | Kyoraku Sangyo Kk | Prize winning device, game board unit, and pachinko game machine |
JP2011019648A (en) * | 2009-07-15 | 2011-02-03 | Sophia Co Ltd | Game machine |
JP2011161066A (en) * | 2010-02-11 | 2011-08-25 | Taiyo Elec Co Ltd | Game machine |
US8241132B2 (en) | 2008-01-29 | 2012-08-14 | Aristocrat Technologies Australia Pty Limited | Gaming system and a method of managing usage of gaming machines |
JP2017131563A (en) * | 2016-01-29 | 2017-08-03 | 株式会社三洋物産 | Game machine |
-
1991
- 1991-06-28 JP JP15902791A patent/JPH053945A/en active Pending
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006198308A (en) * | 2005-01-24 | 2006-08-03 | Heiwa Corp | Pachinko game machine |
US8241132B2 (en) | 2008-01-29 | 2012-08-14 | Aristocrat Technologies Australia Pty Limited | Gaming system and a method of managing usage of gaming machines |
JP2010240033A (en) * | 2009-04-01 | 2010-10-28 | Kyoraku Sangyo Kk | Prize winning device, game board unit, and pachinko game machine |
JP2011019648A (en) * | 2009-07-15 | 2011-02-03 | Sophia Co Ltd | Game machine |
JP2011161066A (en) * | 2010-02-11 | 2011-08-25 | Taiyo Elec Co Ltd | Game machine |
JP2017131563A (en) * | 2016-01-29 | 2017-08-03 | 株式会社三洋物産 | Game machine |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP2009000297A (en) | Game machine | |
JPH053945A (en) | Pachinko machine | |
JP2951436B2 (en) | Ball game machine | |
JP4320333B2 (en) | Pachinko machine | |
JP2868596B2 (en) | Gaming machine | |
JP2880790B2 (en) | Ball game machine | |
JPH0424038A (en) | Pachinko machine | |
JP3961579B2 (en) | Pachinko machine | |
JP2004065692A (en) | Pachinko game machine | |
JPH0533074B2 (en) | ||
JPH04282172A (en) | Fluctuation prize-winning device of pinball machine | |
JP2003079852A (en) | Game machine, computer program and recording medium | |
JP2997337B2 (en) | Ball game machine | |
JPH03165790A (en) | Hit ball winning device for pinball game machine | |
JPH03191971A (en) | Pinball game machine | |
JP3272761B2 (en) | Pachinko machine | |
JP2005080823A (en) | Game machine | |
JPH07236741A (en) | Pinball game machine | |
JP2000005393A (en) | Game machine | |
JPH057029B2 (en) | ||
JPH06327820A (en) | Pachinko game machine | |
JP4155738B2 (en) | Pachinko machine | |
JPH042382A (en) | Pin ball game machine | |
JP2602692B2 (en) | Pachinko machine | |
JP2000051456A (en) | Game machine |