JP4343981B2 - オンラインゲーム方法および記録媒体 - Google Patents

オンラインゲーム方法および記録媒体 Download PDF

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Publication number
JP4343981B2
JP4343981B2 JP2007502730A JP2007502730A JP4343981B2 JP 4343981 B2 JP4343981 B2 JP 4343981B2 JP 2007502730 A JP2007502730 A JP 2007502730A JP 2007502730 A JP2007502730 A JP 2007502730A JP 4343981 B2 JP4343981 B2 JP 4343981B2
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JP
Japan
Prior art keywords
item
soul
character
ego
online game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2007502730A
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English (en)
Japanese (ja)
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JP2007527765A (ja
Inventor
ヒュン パク、ジ
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Naver Corp
Original Assignee
Naver Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Naver Corp filed Critical Naver Corp
Publication of JP2007527765A publication Critical patent/JP2007527765A/ja
Application granted granted Critical
Publication of JP4343981B2 publication Critical patent/JP4343981B2/ja
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F24HEATING; RANGES; VENTILATING
    • F24FAIR-CONDITIONING; AIR-HUMIDIFICATION; VENTILATION; USE OF AIR CURRENTS FOR SCREENING
    • F24F13/00Details common to, or for air-conditioning, air-humidification, ventilation or use of air currents for screening
    • F24F13/02Ducting arrangements
    • F24F13/06Outlets for directing or distributing air into rooms or spaces, e.g. ceiling air diffuser
    • F24F13/068Outlets for directing or distributing air into rooms or spaces, e.g. ceiling air diffuser formed as perforated walls, ceilings or floors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F24HEATING; RANGES; VENTILATING
    • F24FAIR-CONDITIONING; AIR-HUMIDIFICATION; VENTILATION; USE OF AIR CURRENTS FOR SCREENING
    • F24F13/00Details common to, or for air-conditioning, air-humidification, ventilation or use of air currents for screening
    • F24F13/02Ducting arrangements
    • F24F13/0245Manufacturing or assembly of air ducts; Methods therefor
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F24HEATING; RANGES; VENTILATING
    • F24FAIR-CONDITIONING; AIR-HUMIDIFICATION; VENTILATION; USE OF AIR CURRENTS FOR SCREENING
    • F24F7/00Ventilation
    • F24F7/04Ventilation with ducting systems, e.g. by double walls; with natural circulation
    • F24F7/06Ventilation with ducting systems, e.g. by double walls; with natural circulation with forced air circulation, e.g. by fan positioning of a ventilator in or against a conduit
    • F24F7/10Ventilation with ducting systems, e.g. by double walls; with natural circulation with forced air circulation, e.g. by fan positioning of a ventilator in or against a conduit with air supply, or exhaust, through perforated wall, floor or ceiling
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/61Score computation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F24HEATING; RANGES; VENTILATING
    • F24FAIR-CONDITIONING; AIR-HUMIDIFICATION; VENTILATION; USE OF AIR CURRENTS FOR SCREENING
    • F24F7/00Ventilation
    • F24F2007/001Ventilation with exhausting air ducts
    • F24F2007/002Junction box, e.g. for ducts from kitchen, toilet or bathroom

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Chemical & Material Sciences (AREA)
  • Combustion & Propulsion (AREA)
  • Mechanical Engineering (AREA)
  • General Engineering & Computer Science (AREA)
  • Manufacturing & Machinery (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)
JP2007502730A 2004-03-12 2005-03-11 オンラインゲーム方法および記録媒体 Expired - Fee Related JP4343981B2 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR10-2004-0017079A KR100455865B1 (ko) 2004-03-12 2004-03-12 온라인 게임 방법 및 온라인 게임 시스템
PCT/KR2005/000704 WO2005086602A2 (en) 2004-03-12 2005-03-11 Online game method and online game system

Publications (2)

Publication Number Publication Date
JP2007527765A JP2007527765A (ja) 2007-10-04
JP4343981B2 true JP4343981B2 (ja) 2009-10-14

Family

ID=35064549

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2007502730A Expired - Fee Related JP4343981B2 (ja) 2004-03-12 2005-03-11 オンラインゲーム方法および記録媒体

Country Status (3)

Country Link
JP (1) JP4343981B2 (ko)
KR (1) KR100455865B1 (ko)
WO (1) WO2005086602A2 (ko)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101305929B1 (ko) * 2012-03-09 2013-09-12 (주)네오위즈게임즈 온라인 게임에서의 아이템 재사용 서비스 제공 방법 및 서버

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100772352B1 (ko) 2006-07-14 2008-01-02 주식회사 엔씨소프트 게임 아이템 생산 방법 및 그 시스템
JP4922461B1 (ja) * 2011-02-25 2012-04-25 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲームシステムの制御方法、ゲーム制御装置、及びプログラム
KR101124287B1 (ko) * 2011-12-05 2012-04-12 주식회사 레드덕 온라인 1인칭 슈팅 게임에서의 듀얼 모드 무기 제공 시스템, 방법 및 컴퓨터 판독 가능한 기록 매체
KR101185443B1 (ko) 2011-12-09 2012-10-17 (주)네오위즈게임즈 온라인 게임의 캐릭터 제공 방법 및 장치
KR101301766B1 (ko) 2011-12-30 2013-09-02 (주)네오위즈게임즈 테이블 기반의 랜덤 선수카드를 제공하는 온라인 스포츠 게임 제공 방법 및 그 시스템
KR101290537B1 (ko) 2012-03-09 2013-07-30 (주)네오위즈게임즈 온라인 게임에서의 아이템 재사용 서비스 제공 방법 및 서버
KR101328080B1 (ko) * 2012-06-29 2013-11-13 (주)네오위즈게임즈 보조 아이템을 이용한 게임 서비스 제공 방법, 그 서버, 및 기록매체
CN117015427A (zh) * 2022-03-03 2023-11-07 任天堂株式会社 游戏程序、信息处理装置、信息处理***以及游戏处理方法

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6340330B1 (en) * 1996-10-09 2002-01-22 Namco Ltd. Game machine and information storage medium
US6270416B1 (en) * 1999-10-25 2001-08-07 Square Co., Ltd. Video game apparatus and method, and storage medium
KR20010093379A (ko) * 2000-03-28 2001-10-29 노광선 캐릭터 육성시뮬레이션 시스템 및 방법
JP2002210250A (ja) * 2001-01-24 2002-07-30 Square Co Ltd キャラクタ待機時間表示制御プログラム、キャラクタ待機時間表示制御プログラムを記録した記録媒体、キャラクタ待機時間表示方法及びゲーム装置
JP3470107B2 (ja) * 2001-03-29 2003-11-25 株式会社スクウェア・エニックス ビデオゲーム装置およびその制御方法、ならびにビデオゲームのプログラムおよびそのプログラムを記録したコンピュータ読取り可能な記録媒体。

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101305929B1 (ko) * 2012-03-09 2013-09-12 (주)네오위즈게임즈 온라인 게임에서의 아이템 재사용 서비스 제공 방법 및 서버

Also Published As

Publication number Publication date
KR100455865B1 (ko) 2004-11-06
WO2005086602A2 (en) 2005-09-22
JP2007527765A (ja) 2007-10-04
WO2005086602A3 (en) 2005-11-03

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