CN115311920B - VR practical training system, method, device, medium and equipment - Google Patents

VR practical training system, method, device, medium and equipment Download PDF

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CN115311920B
CN115311920B CN202210947814.0A CN202210947814A CN115311920B CN 115311920 B CN115311920 B CN 115311920B CN 202210947814 A CN202210947814 A CN 202210947814A CN 115311920 B CN115311920 B CN 115311920B
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students
task
student
tasks
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CN115311920A (en
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周清会
张志斌
陆春宇
杨婷
柳荣
郭立勋
杨辰杰
刘成
秦林
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Shanghai Manheng Digital Technology Co ltd
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/06Resources, workflows, human or project management; Enterprise or organisation planning; Enterprise or organisation modelling
    • G06Q10/063Operations research, analysis or management
    • G06Q10/0631Resource planning, allocation, distributing or scheduling for enterprises or organisations
    • G06Q10/06311Scheduling, planning or task assignment for a person or group
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
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    • G06Q50/20Education
    • G06Q50/205Education administration or guidance
    • G06Q50/2057Career enhancement or continuing education service
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/08Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D10/00Energy efficient computing, e.g. low power processors, power management or thermal management

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Abstract

The embodiment of the invention discloses a VR practical training method. The training tasks distributed to the students to be trained are received through the teacher management end; grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles; transmitting the grouping result and the training task aiming at each student to a teacher management end; after the training students receive task links sent by teachers, the whole process from entering a training scene to completing the training tasks is monitored, and grading results are sent to a teacher management end, so that the problems of disordered arrangement, long time consumption and the like in the VR training and learning process can be solved.

Description

VR practical training system, method, device, medium and equipment
Technical Field
The embodiment of the invention relates to the technical field of VR application, in particular to a VR practical training system, a VR practical training method, a VR practical training device, a VR practical training medium and VR practical training equipment.
Background
With the development of mobile internet technology and Virtual Reality (VR) technology, more and more vocational education starts to put resources into VR practical training. General VR practical training needs to build VR laboratory and some VR equipment, still needs to have the demand of many people scene simulations to the VR of tour guide specialty, and the complexity of various grouping and simulation scene arrangement leads to the practical training process among the prior art, has the problem that practical training arrangement is chaotic, long-lived, and record and statistics are poor.
Disclosure of Invention
The embodiment of the invention provides a VR practical training system, a VR practical training method, a VR practical training device, a VR practical training medium and VR practical training equipment, and the problems of confusion arrangement, long time consumption and the like in the VR practical training and training process can be solved.
In a first aspect, an embodiment of the present invention provides a VR training system, including:
the teacher management end is used for distributing training tasks for the training students;
the student operation end is used for providing a channel interface for the training students to participate in the training task and completing the training task by providing the function of scanning VR equipment;
the training server is used for receiving the training tasks sent by the teacher management end and carrying out grouping operation on the training students according to the training tasks; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
and VR equipment for providing different training scenes to assist the training students to complete training tasks.
Optionally, the method further comprises:
the manager side is used for comprehensively managing personnel information and training information related to the training task, wherein the personnel information comprises: teacher information and training student information; the training information comprises at least one of the following: class information, course information, monitoring task information, student training report information and statistical data information;
the voice recognition server is used for receiving voice information which is acquired by the VR equipment and corresponds to the training students, scoring the voice information according to scoring rules and sending scoring results to the training server; wherein the scoring rules include at least one of: presetting the matching degree, sound wave stability, continuity and logic rationality of keywords; correspondingly, the training server forwards the received scores to the teacher management end.
Optionally, the training server is specifically configured to:
grouping the training students into different training scenes;
in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students;
after the current training task is finished, marking the training students playing the target training role as replacement students;
and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, and finishing the training task.
Optionally, the VR device is specifically further configured to:
determining the motion trail or direction of the current student to be trained according to the real-time positioning of the detection unit;
and matching corresponding training scenes according to the motion trail or direction of the current training students so as to display images.
In a second aspect, an embodiment of the present invention provides a VR training method, where the method includes:
receiving a training task distributed to a training student by a teacher management end;
grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
transmitting the grouping result and the training task aiming at each student to a teacher management end;
after receiving the task link sent by the teacher, the training students monitor the whole process from entering a training scene to completing the training task, and send the grading result to the teacher management end.
Optionally, the training tasks allocated to the same training student to complete different training scenarios enable each training student to be allocated to a target training role in sequence, including:
grouping the training students into different training scenes;
in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students;
after the current training task is finished, marking the training students playing the target training role as replacement students;
and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, and finishing the training task.
Optionally, before sending the scoring result to the teacher management end, the method further includes:
receiving scoring results of all the students to be trained uploaded by the voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule comprises at least one of the following steps: the matching degree, the sound wave stability, the continuity degree and the logic rationality of the keywords are preset.
In a third aspect, an embodiment of the present invention provides a VR training apparatus, including:
the task receiving module is used for receiving training tasks distributed to the students to be trained by the teacher management end;
the task distribution module is used for grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
the task sending module is used for sending the grouping result and the training task aiming at each training student to the teacher management end;
and the monitoring and grading module is used for monitoring the whole process from entering a practical training scene to completing the practical training task after the practical training students receive the task links sent by the teachers, and sending grading results to the teacher management end.
Optionally, the task allocation module is specifically further configured to:
grouping the training students into different training scenes;
in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students;
after the current training task is finished, marking the training students playing the target training role as replacement students;
and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, and finishing the training task.
Optionally, before sending the scoring result to the teacher management end, the monitoring scoring module further includes:
receiving scoring results of all the students to be trained uploaded by the voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule comprises at least one of the following steps: the matching degree, the sound wave stability, the continuity degree and the logic rationality of the keywords are preset.
In a fourth aspect, embodiments of the present invention provide a computer readable storage medium having stored thereon a computer program which, when executed by a processor, implements a VR training method as described above.
In a fifth aspect, an embodiment of the present invention provides an electronic device, including a memory, a processor, and a computer program stored in the memory and capable of being executed by the processor, where the processor executes the computer program to implement a VR training method as described above.
According to the embodiment of the invention, the training tasks distributed to the students to be trained by the teacher management end are received; grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles; transmitting the grouping result and the training task aiming at each student to a teacher management end; after the training students receive task links sent by teachers, the whole process from entering a training scene to completing the training tasks is monitored, and grading results are sent to a teacher management end, so that the problems of disordered arrangement, long time consumption and the like in the VR training and learning process can be solved.
Drawings
FIG. 1A is a schematic structural diagram of a VR training system according to an embodiment of the present invention;
fig. 1B is a task flow chart of a corresponding port in a VR training system according to a second embodiment of the present invention;
FIG. 1C is a structural topology of yet another VR training system in accordance with an embodiment of the present invention;
fig. 2 is a flowchart of a VR training method according to a second embodiment of the present invention;
fig. 3 is a schematic structural diagram of a VR training apparatus according to a third embodiment of the present invention;
fig. 4 is a schematic structural diagram of an electronic device according to a fifth embodiment of the present invention.
Detailed Description
The invention is described in further detail below with reference to the drawings and examples. It is to be understood that the specific embodiments described herein are merely illustrative of the invention and are not limiting thereof. It should be further noted that, for convenience of description, only some, but not all of the structures related to the present invention are shown in the drawings.
Before discussing exemplary embodiments in more detail, it should be mentioned that some exemplary embodiments are described as processes or methods depicted as flowcharts. Although a flowchart depicts steps as a sequential process, many of the steps may be implemented in parallel, concurrently, or with other steps. Furthermore, the order of the steps may be rearranged. The process may be terminated when its operations are completed, but may have additional steps not included in the figures. The processes may correspond to methods, functions, procedures, subroutines, and the like.
Example 1
Fig. 1A is a schematic structural diagram of a VR training system according to a first embodiment of the present invention, including: teacher management side 10, student operation side 20, training server 30, VR device 40, administrator side 50, and voice recognition server 60. Wherein,
the teacher management end 10 is used for distributing training tasks for the students taking part in training.
The teacher management end can be any port capable of providing teacher login to arrange tasks, and can be a webpage, application software APP or a program end on social software. For example, the teacher user logs in the teacher management end for the first time, and needs to bind teacher information, for example, the teacher information can be an identity card number, a mobile phone number, a social software login account number, a mailbox account number and the like. Then, the teacher can arrange the training tasks for students and view the results at the teacher management end.
The training task may be a task designed based on VR devices for achieving exercise, assessment, or some other purpose, among others. The time limit in space is broken through VR equipment design task, for example in the tourism trade, the student of instructing can be the student of tour guide specialty, and this student of instructing can take an examination through the simulation scene that VR equipment provided, can improve the experience of the student of instructing, like being on one's scene.
The student operation end 20 is configured to provide a channel interface for the participant to participate in the training task, and complete the training task by providing a function of scanning VR equipment.
The student operation end can be any port capable of providing student login to complete practical training tasks, and can be a webpage, application software APP or a teacher program end on social software.
Specifically, after receiving a task message sent by a teacher, a student clicks a short website to automatically call up an operation end (such as a WeChat applet) of the student, and after the student enters the operation end, the student directly scans the two-dimensional code of the training program on the VR device by using a scanning-scanning function on an interface of the operation end of the student. The VR training program can automatically record task information and student information, and after the VR training is finished, training results can be transmitted back to the management end.
The training server 30 is configured to receive a training task sent by the teacher management end, and perform grouping operation on the training students according to the training task; and the training tasks distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to the target training roles.
The training server may be a server set up by a worker and used for achieving training tasks based on VR equipment, and the type, the size and the like of the server are not limited in this embodiment.
Specifically, the embodiment can build the bridge for communication connection of the teacher management end, the student operation end, the VR device and the like through the practical training server, so as to be used for communication and complete practical training tasks.
And the VR device 40 is configured to provide different training scenarios to assist the training students in completing the training tasks.
The VR device may be a VR helmet, VR glasses, or any other device capable of providing a simulated scene, so that a participant can make a corresponding introduction according to the space of the virtual scene.
Specifically, for example, in the scenario of checking tour guide, the training server may automatically distribute the students to be trained and trained to group, for example, 5 students may be grouped, and each group has 1 leader and 4 tourists. Assuming 30 persons in the whole class, the training servers would automatically be divided into 6 groups. Meanwhile, the grouping list can be manually adjusted by a teacher at the teacher management end. After the task is initiated, the task information is synchronized to a server (VR equipment) of the VR practical training course, and the grouped students receive a short message with a short website. After the students complete the training tasks, the VR training server can transmit the results with the student information and the training identification back to the training server, the training server sends the results to the teacher management end, and the teacher login management end can see the results of the students taking part in training after the training tasks are completed.
The administrator side 50 is configured to orchestrate administrator information and training information related to the training task, where the administrator information includes: teacher information and training student information; the training information comprises at least one of the following: class information, course information, monitoring task information, student training report information, and statistical data information.
The administrator terminal may be any port capable of providing an administrator with login to arrange tasks, and may be a webpage, an application software APP, or a program terminal on social software. The manager end is installed on a central control server in a classroom, and can log in a teacher or an administrator account to manage class information, student information, course information, monitoring task information, student practical training report information, statistical data information and the like. As shown in figure 1B of the drawings,
specifically, after the administrator logs in the management end, class management, student management and teacher management can be performed. After the student information and the teacher information are input or input in batches through the manager, the students and the teacher can log in the WeChat applet to carry out binding operation, and then follow-up VR practical training can be carried out. Meanwhile, the manager can input training courses, including the training module, training steps and scoring rules, and assign the corresponding roles of each course to form a complete tourist group (such as a complete accompanying tour and 5 tourists). As shown in fig. 1B, fig. 1B is a task flow diagram of a corresponding port in a VR training system according to a first embodiment of the present invention.
The voice recognition server 60 is configured to receive voice information corresponding to the training students collected by the VR device, score the voice information according to a scoring rule, and send a scoring result to the training server; wherein the scoring rules include at least one of: presetting the matching degree, sound wave stability, continuity and logic rationality of keywords; correspondingly, the training server forwards the received scores to the teacher management end.
Specifically, in order to solve the problem of automatic scoring in VR practical training, an online voice recognition technology is applied, for example, the practical training voice of students can be automatically recognized as characters, and the characters are automatically scored in comparison with keywords set in the practical training, so that the objectivity and automatic recognition of the practical training are fully ensured. For example, the intelligent recognition and scoring can be performed through the sound wave stability, the consistency and the logic rationality of the training voice of the student, and finally the comprehensive score is sent to the training server.
Specifically, the preset keywords are illustrated, and the preset keywords may be keywords related to the processes of "formation schedule, first day, second day, group fee, loss, hotel, airport collection" and the like. When the examination content is the introduction of the scenic spot, the preset keyword can also be the keyword related to the scenic spot. Different types of keywords may be set to different scores.
According to the embodiment, the online voice recognition technology is used for replacing the problem that in the prior art, the training content of students is recorded through the recording equipment or the video equipment, and then the training content is scored by a teacher, so that the time-saving, efficient and objective beneficial effects are achieved.
As shown in fig. 1C, fig. 1C is a structural topology diagram of yet another VR training system according to a first embodiment of the present invention. Wherein the Database is used for storing student information and teacher information. It should be noted that, in fig. 1C, the database may be a server with a storage function alone, and in other embodiments, the database may be disposed in a training server.
According to the embodiment of the invention, through setting the teacher management end, the student operation end, the VR equipment, the administrator end and the voice recognition server, the requirements of various industries for training or checking through virtual scenes can be met, the limitation of time and space is broken through, and the training task is completed in a time-saving and labor-saving manner.
The VR practical training system in this embodiment is a set of interactive platform that is used for promoting tourism specialty VR classroom teaching efficiency, and this platform has combined little letter applet, VR equipment, the real standard of VR content, simulate the scene of tour specialty to through little letter applet initiation practical training grouping, distribute the student, carry out practical training teaching task fast, support full accompanying hotel and live, ground accompanying and meeting service, ground accompanying and accompany the explanation along the way, other country are in the scene, a plurality of practical training scene training and the examination of our country are out, let tourism specialty VR teaching more convenient and easy realization.
The system can lead teachers to conveniently and rapidly group practical training and examination, and students can rapidly enter the role played in practical training through the code scanning of the WeChat applet after receiving the short message. For students, the embodiment can conveniently and quickly enter the practical training, so that the students are more focused on the practical training, meanwhile, instructions of the practical training scene can be received in real time, and virtual training of the tour guide scene is carried out by combining VR equipment; for a teacher, the end of the practical training can log in the background to see the practical training results and results of the students, and the students in the grouping information can be rapidly positioned for marking the customized scene by subjective marking, and a practical training report of the students is generated by the system.
In an embodiment of the present invention, the training server is specifically configured to: grouping the training students into different training scenes; in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students; after the current training task is finished, marking the training students playing the target training role as replacement students; and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, wherein the training task is ended.
The target training role is a student who performs assessment in a simulation scene of the training task.
Specifically, the embodiment is suitable for a scene that multiple persons simultaneously perform training tasks online. Specifically, for example, in a tour guide and examination scene, a teacher can distribute corresponding practical training tasks according to personal demands of students, in the same group, a plurality of practical training scenes can be used for the practical training personnel to examine in turn, namely, in the scene, the tour guide capability of the examinees is examined, so that simulation scenes of each person in the tour guide role are different, the fact that the content of introduction scenery points examined by each person in the group in turn in the tour guide role is different is guaranteed, the fairness of examination is guaranteed, plagiarism is avoided, and in the practical training tasks of the current practical training scene, the role of 'tourist' played by other examinees in the same group is simply participated in, so that the sense of reality of the simulation scene is improved. The participant does not leave the field immediately after checking, but serves as a replacement student, and the replacement students are added to each group after the rest participant groups again.
Illustratively, when the number of persons participating in the training is M, it is first determined whether M is an integer multiple of N, where N is the total number of persons in each panel. When M is an integer multiple of N, M individuals are divided into (M/N) subgroups. When M is not an integer multiple of N, the M individuals are divided into ([ M/N ] +1) subgroups.
When M is integer multiple of N, 30 persons take examination at the same time, and the examination is divided into 6 groups of 5 persons, and one participant student in each group is taken as a tour guide for examination by listing a specific implementation scheme. After the first round of examination is finished, taking the student who finishes the examination as a replacement student. The rest 24 persons in the class are divided into 6 groups again, and then the replacement students are randomly distributed to each group to serve as tourist roles, so that the examination of other students is assisted. And when the 5 rounds of examination are finished, all students take the examination as a guide, so that the training task is finished.
When M is not an integer multiple of N, one embodiment is enumerated in which a virtual students are first created, a= [ M/N) +1 ] N-M, and the identity of the virtual student is located as a replacement student. M students and A virtual students are subjected to grouping treatment, an average is performed by referring to integer multiples, a round of practical training is completed, all virtual students are deleted, grouping treatment is continuously performed on the students which do not complete the practical training, the grouping number is [ (M-1- [ M/N ])/(N-1) ], the personnel which complete the practical training are randomly distributed to [ (M-1- [ M/N ])/(N-1) ] groups, meanwhile, each group only collects data of at most N persons including diversion, and the situation that when the total number of the groups reaches N+1, any data of the N+1th person is not collected, and the members participate in the practical training in a shadow member mode can be understood.
Because of different scenes, in some test processes, tourists must be used for completing some operation parties to identify the guide results, so that the guide training tasks are smoothly completed in a mode of creating virtual students.
It should be noted that, the nature of the virtual student is different from that of the shadow student, the real operation data of the virtual student can be collected, in addition, when the virtual student is required to reply to the "received" voice information is required to be sent out to the server by the virtual student end for scoring by the server, but the shadow student can make action and make sound, but the action and the sound are not received by the server. I.e. any action of the shadow students does not affect the assessment results of the tour guide.
In the embodiment of the present invention, the VR device is specifically further configured to: determining the motion trail or direction of the current student to be trained according to the real-time positioning of the detection unit; and matching corresponding training scenes according to the motion trail or direction of the current training students so as to display images.
Specifically, the VR device has a positioning function, for example, a detection unit of the VR device can detect the motion change of the student and determine the motion trail or direction of the student currently participating in training; according to the motion trail or direction of the current student, a corresponding training scene is matched, so that the current data displayed by VR is changed, and a corresponding image is displayed.
Aiming at the guide professional training, the students can be quickly grouped, and pre-class preparation can be performed without limiting the time space; the student participation degree is increased by combining the small program, so that the practical training of the tour guide profession can be more similar to the practical training of the tour guide scene. The course setting is flexible, the voice recognition is added to conduct practical training automatic scoring, the scoring rule can be flexibly set, and personalized customization is achieved for different scenes. It should be noted that, this embodiment is not only a single guide professional VR practical training, but is a practical training system for serially connecting the whole process of simulating the guide practical scene with the whole flow of the teacher, the students and the VR practical training, and adds a round mechanism, so that each student experiences the guide roles in the group, and the uniqueness and convenience of the student performance are fully ensured for one examination.
Example two
Fig. 2 is a flowchart of a VR training method according to a second embodiment of the present invention, which is implemented based on the VR training system provided in the foregoing embodiment, where the method may be implemented by the VR training device provided in the embodiment of the present invention, and the device may be implemented in a software and/or hardware manner. The method specifically comprises the following steps:
s110, receiving training tasks distributed to the students by the teacher management end.
S120, grouping the training students according to the training tasks of the training students; and the training tasks distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to the target training roles.
S130, sending the grouping result and the training task of each training student to a teacher management end.
And S140, after the training students receive task links sent by teachers, monitoring the whole process from entering a training scene to completing the training tasks, and sending scoring results to a teacher management end.
In the embodiment of the invention, the training tasks distributed to the same training student for completing different training scenes are distributed to each training student to target training roles in turn, and the method comprises the following steps: grouping the training students into different training scenes; in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students; after the current training task is finished, marking the training students playing the target training role as replacement students; and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, and finishing the training task.
In the embodiment of the present invention, before sending the scoring result to the teacher management end, the method further includes: receiving scoring results of all the students to be trained uploaded by the voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule comprises at least one of the following steps: the matching degree, the sound wave stability, the continuity degree and the logic rationality of the keywords are preset.
According to the embodiment of the invention, the training tasks distributed to the students to be trained by the teacher management end are received; grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles; transmitting the grouping result and the training task aiming at each student to a teacher management end; after the training students receive task links sent by teachers, the whole process from entering a training scene to completing the training tasks is monitored, and grading results are sent to a teacher management end, so that the problems of disordered arrangement, long time consumption and the like in the VR training and learning process can be solved.
Example III
Fig. 3 is a schematic structural diagram of a VR training apparatus according to a third embodiment of the present invention, where the apparatus specifically includes:
the task receiving module 310 is configured to receive a training task allocated to a training student by a teacher management end;
the task allocation module 320 is configured to perform grouping operation on the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
the task sending module 330 is configured to send the grouping result and the training task for each student to the teacher management end;
and the monitoring and scoring module 340 is configured to monitor the whole process from entering a training scene to completing the training task after the training students receive the task links sent by the teacher, and send the scoring result to the teacher management end.
Optionally, the task allocation module 320 is specifically further configured to: grouping the training students into different training scenes; in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students; after the current training task is finished, marking the training students playing the target training role as replacement students; and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, and finishing the training task.
Optionally, before sending the scoring result to the teacher management end, the monitoring scoring module 340 further includes: receiving scoring results of all the students to be trained uploaded by the voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule comprises at least one of the following steps: the matching degree, the sound wave stability, the continuity degree and the logic rationality of the keywords are preset.
Example IV
The present embodiments also provide a storage medium containing computer-executable instructions that, when executed by a computer processor, are to perform:
receiving a training task distributed to a training student by a teacher management end;
grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
transmitting the grouping result and the training task aiming at each student to a teacher management end;
after receiving the task link sent by the teacher, the training students monitor the whole process from entering a training scene to completing the training task, and send the grading result to the teacher management end.
Storage media-any of various types of memory devices or storage devices. The term "storage medium" is intended to include: mounting media such as CD-ROM, floppy disk or tape devices; computer system memory or random access memory such as DRAM, DDR RAM, SRAM, EDO RAM, lanbas (Rambus) RAM, etc.; nonvolatile memory such as flash memory, magnetic media (e.g., hard disk or optical storage); registers or other similar types of memory elements, etc. The storage medium may also include other types of memory or combinations thereof. In addition, the storage medium may be located in a computer system in which the program is executed, or may be located in a different second computer system connected to the computer system through a network (such as the internet). The second computer system may provide program instructions to the computer for execution. The term "storage medium" may include two or more storage media that may reside in different locations (e.g., in different computer systems connected by a network). The storage medium may store program instructions (e.g., embodied as a computer program) executable by one or more processors.
Of course, the storage medium containing the computer executable instructions provided in the embodiments of the present application is not limited to the VR training operation described above, and may also perform the relevant operations in the VR training method provided in any embodiment of the present application.
Example five
The embodiment of the application provides electronic equipment, and the electronic equipment can integrate the VR practical training synchronization device provided by the embodiment of the application. Fig. 4 is a schematic structural diagram of an electronic device according to a fifth embodiment of the present application. As shown in fig. 4, the present embodiment provides an electronic device 400, which includes: one or more processors 420; storage 410 for storing one or more programs that, when executed by the one or more processors 420, cause the one or more processors 420 to implement:
receiving a training task distributed to a training student by a teacher management end;
grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
transmitting the grouping result and the training task aiming at each student to a teacher management end;
after receiving the task link sent by the teacher, the training students monitor the whole process from entering a training scene to completing the training task, and send the grading result to the teacher management end.
As shown in fig. 4, the electronic device 400 includes a processor 420, a storage device 410, an input device 430, and an output device 440; the number of processors 420 in the electronic device may be one or more, one processor 420 being taken as an example in fig. 4; the processor 420, the storage device 410, the input device 430, and the output device 440 in the electronic device may be connected by a bus or other means, as exemplified by connection via a bus 450 in fig. 4.
The storage device 410 is used as a computer readable storage medium, and can be used to store a software program, a computer executable program, and a module unit, such as program instructions corresponding to the VR training method in the embodiment of the present application.
The storage device 410 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, at least one application program required for functions; the storage data area may store data created according to the use of the terminal, etc. In addition, the storage 410 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid-state storage device. In some examples, storage device 410 may further include memory located remotely from processor 420, which may be connected via a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The input device 430 may be used to receive input numeric, character information, or voice information, and to generate key signal inputs related to user settings and function control of the electronic device. The output device 440 may include a display screen, speakers, etc.
Note that the above is only a preferred embodiment of the present invention and the technical principle applied. It will be understood by those skilled in the art that the present invention is not limited to the particular embodiments described herein, but is capable of various obvious changes, rearrangements and substitutions as will now become apparent to those skilled in the art without departing from the scope of the invention. Therefore, while the invention has been described in connection with the above embodiments, the invention is not limited to the embodiments, but may be embodied in many other equivalent forms without departing from the spirit or scope of the invention, which is set forth in the following claims.

Claims (8)

1. A VR training system, comprising:
the teacher management end is used for distributing training tasks for the training students;
the student operation end is used for providing a channel interface for the training students to participate in the training task and completing the training task by providing the function of scanning VR equipment;
the training server is used for receiving the training tasks sent by the teacher management end and carrying out grouping operation on the training students according to the training tasks; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
VR equipment is used for providing different training scenes so as to assist the training students to complete training tasks;
wherein, the training server is specifically configured to: grouping the training students into different training scenes; in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students; after the current training task is finished, marking the training students playing the target training role as replacement students; and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, wherein the training task is ended.
2. The VR training system of claim 1, further comprising:
the manager side is used for comprehensively managing personnel information and training information related to the training task, wherein the personnel information comprises: teacher information and training student information; the training information comprises at least one of the following: class information, course information, monitoring task information, student training report information and statistical data information;
the voice recognition server is used for receiving voice information which is acquired by the VR equipment and corresponds to the training students, scoring the voice information according to scoring rules and sending scoring results to the training server; wherein the scoring rules include at least one of: presetting the matching degree, sound wave stability, continuity and logic rationality of keywords; correspondingly, the training server forwards the received scores to the teacher management end.
3. The VR training system of claim 1, wherein the VR device is further specifically configured to:
determining the motion trail or direction of the current student to be trained according to the real-time positioning of the detection unit;
and matching corresponding training scenes according to the motion trail or direction of the current training students so as to display images.
4. A VR training method, comprising:
receiving a training task distributed to a training student by a teacher management end;
grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
transmitting the grouping result and the training task aiming at each student to a teacher management end;
after the training students receive task links sent by teachers, monitoring the whole process from entering a training scene to completing the training tasks, and sending scoring results to a teacher management end;
the training tasks distributed to the same training student for completing different training scenes enable each training student to be sequentially distributed to a target training role, and the training tasks specifically comprise the following steps: grouping the training students into different training scenes; in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students; after the current training task is finished, marking the training students playing the target training role as replacement students; and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, and finishing the training task.
5. The VR training method of claim 4, further comprising, prior to sending the scoring result to the teacher management end:
receiving scoring results of all the students to be trained uploaded by the voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule comprises at least one of the following: the matching degree, the sound wave stability, the continuity degree and the logic rationality of the keywords are preset.
6. VR practical training device, its characterized in that includes:
the task receiving module is used for receiving training tasks distributed to the students to be trained by the teacher management end;
the task distribution module is used for grouping the training students according to the training tasks of the training students; and distributing the same training students to complete training tasks of different training scenes, so that each training student is sequentially distributed to target training roles;
the task sending module is used for sending the grouping result and the training task aiming at each training student to the teacher management end;
the monitoring and scoring module is used for monitoring the whole process from entering a practical training scene to completing the practical training task after the practical training students receive task links sent by teachers, and sending scoring results to a teacher management end;
the task allocation module is specifically used for grouping the training students into different training scenes; in each round of training scene, randomly selecting one training student as the target training role, and completing the current training task together with the rest training students; after the current training task is finished, marking the training students playing the target training role as replacement students; and re-grouping the rest of the training students into different training scenes of the next round, and respectively distributing the replacement students to each training scene until all the rest of the training students play the target training role, and finishing the training task.
7. A computer readable storage medium having stored thereon a computer program, which when executed by a processor implements the VR training method of any of claims 4-5.
8. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the processor implements the VR training method of any of claims 4-5 when executing the computer program.
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