TWI633914B - Item discharge device - Google Patents
Item discharge device Download PDFInfo
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- TWI633914B TWI633914B TW103134819A TW103134819A TWI633914B TW I633914 B TWI633914 B TW I633914B TW 103134819 A TW103134819 A TW 103134819A TW 103134819 A TW103134819 A TW 103134819A TW I633914 B TWI633914 B TW I633914B
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F11/00—Coin-freed apparatus for dispensing, or the like, discrete articles
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Control Of Vending Devices And Auxiliary Devices For Vending Devices (AREA)
- Vending Machines For Individual Products (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
Abstract
本發明之課題在於提高物品排出裝置之遊戲性。 An object of the present invention is to improve the gameplay of an article discharge device.
本發明之物品排出裝置1包括:第1讀取部50,其讀取保持有第1資料之物品2之該第1資料;及物品排出部22,其收納有物品(獎品);且該物品排出裝置1可使用由上述第1讀取部50讀取之一個以上之上述物品2之第1資料執行第1遊戲,並基於遊戲結果自上述物品排出部22排出上述物品。 The article discharge device 1 of the present invention includes: a first reading unit 50 that reads the first material of the article 2 holding the first material; and an article discharge unit 22 that stores the article (a prize); and the article The discharge device 1 can execute the first game using the first material of the one or more articles 2 read by the first reading unit 50, and discharge the article from the article discharge unit 22 based on the game result.
Description
本發明係關於一種物品排出裝置。 The present invention relates to an article discharge device.
已知有一種販賣裝進膠囊之玩具等物品之膠囊販賣機。而且,已知亦有一種可使用所販賣之裝進膠囊之物品進行遊戲之貨架(例如專利文獻1)。 There is known a capsule vending machine that sells items such as toys loaded into capsules. Further, it is known that there is also a shelf in which a commercially available article loaded into a capsule can be used for playing (for example, Patent Document 1).
專利文獻1所記載之貨架包括:膠囊自動售貨機(capsule vendor),其販賣裝進膠囊之物品;及遊戲機,其可使用由膠囊自動售貨機販賣之物品進行遊戲。於物品中設置有記憶有資料之記憶體,遊戲機讀取物品之記憶體中所記憶之資料而執行特定之遊戲。 The shelf described in Patent Document 1 includes a capsule vendor that sells articles loaded into capsules, and a game machine that can play games using items sold by capsule vending machines. The memory is stored in the article, and the game machine reads the data stored in the memory of the article to execute a specific game.
[專利文獻1]日本專利特開2002-153675號公報 [Patent Document 1] Japanese Patent Laid-Open Publication No. 2002-153675
根據專利文獻1所記載之貨架,雖可使用所販賣之物品進行遊戲,但只是單純地進行遊戲而缺乏遊戲性。本發明之目的之一在於進而提高貨架之遊戲性。 According to the shelf described in Patent Document 1, although the game can be played using the sold item, the game is simply played and the gameplay is lacking. One of the objects of the present invention is to further improve the playability of the shelf.
本發明之物品排出裝置包括:第1讀取部,其讀取保持第1資料之保持體之該第1資料;及物品排出部,其可收納物品;且該物品排 出裝置可使用由上述第1讀取部讀取之一個以上之上述保持體之第1資料執行第1遊戲,並基於遊戲結果自上述物品排出部排出上述物品。 The article discharge device of the present invention includes: a first reading unit that reads the first material holding the first data holder; and an article discharge unit that can store the article; and the article row The device can execute the first game using the first material of the one or more of the holders read by the first reading unit, and discharge the article from the article discharge unit based on the game result.
又,於本發明之物品排出裝置中,亦可上述物品排出部包括排出操作部、及鎖定該排出操作部之鎖定部,且基於遊戲結果解除藉由上述鎖定部對上述排出操作部之鎖定。 Further, in the article discharge device of the present invention, the article discharge unit may include a discharge operation unit and a lock unit that locks the discharge operation unit, and the lock of the discharge operation unit by the lock unit may be released based on a game result.
又,於本發明之物品排出裝置中,亦可上述物品係保持上述第1資料之保持體。 Moreover, in the article discharge device of the present invention, the article may hold the holder of the first material.
又,於本發明之物品排出裝置中,亦可進而包括能夠販賣上述保持體之物品販賣裝置。 Further, in the article discharge device of the present invention, it is possible to further include an article vending device capable of selling the above-mentioned holder.
又,於本發明之物品排出裝置中,亦可上述第1遊戲為抽籤。 Further, in the article discharge device of the present invention, the first game may be a lottery.
又,於本發明之物品排出裝置中,亦可上述抽籤係根據由上述第1讀取部讀取之上述保持體之第1資料之數量變動抽籤次數,且根據由上述第1讀取部讀取之上述保持體之第1資料之組合變動抽籤概率。 Further, in the article discharge device of the present invention, the lottery may change the number of times of drawing based on the number of the first materials of the holder read by the first reading unit, and read the number of times by the first reading unit. The combination of the first data of the above-mentioned holder changes the lottery probability.
又,於本發明之物品排出裝置中,亦可用於決定上述抽籤次數之上述保持體之第1資料與用於決定上述抽籤概率之上述保持體之第1資料相互獨立。 Further, in the article discharge device of the present invention, the first material of the holder for determining the number of times of drawing may be independent of the first material of the holder for determining the lottery probability.
又,於本發明之物品排出裝置中,亦可上述保持體係保持有第2資料者,且本發明之物品排出裝置進而包括讀取上述保持體之上述第2資料之第2讀取部,並使用由上述第2讀取部讀取之上述保持體之第2資料執行第2遊戲。 Further, in the article discharge device of the present invention, the second discharge unit of the present invention may further include a second reading unit that reads the second material of the holder The second game is executed using the second material of the holder read by the second reading unit.
又,於本發明之物品排出裝置中,亦可上述保持體之上述第1資料與上述第2資料係以互不相同之形態保持於上述保持體者,上述第1讀取部無法讀取上述第2資料,且上述第2讀取部無法讀取上述第1資料。 Further, in the article discharge device of the present invention, the first data and the second data of the holder may be held by the holder in a different manner from each other, and the first reading unit may not read the above. In the second data, the second reading unit cannot read the first material.
根據本發明,可提高物品排出裝置之遊戲性。 According to the present invention, the gameability of the article discharge device can be improved.
1‧‧‧物品排出裝置 1‧‧‧Article discharge device
2‧‧‧物品 2‧‧‧ Items
10‧‧‧基材 10‧‧‧Substrate
11‧‧‧第1資料部 11‧‧‧1st Data Department
12‧‧‧第2資料部 12‧‧‧2nd Data Department
13‧‧‧標籤 13‧‧‧ label
14‧‧‧單位資料區域 14‧‧‧Unit data area
15‧‧‧標記 15‧‧‧ mark
20‧‧‧操作部 20‧‧‧Operation Department
21‧‧‧顯示部 21‧‧‧Display Department
22‧‧‧物品排出部 22‧‧‧Articles Department
23‧‧‧物品販賣裝置 23‧‧‧ article selling device
24‧‧‧記憶部 24‧‧‧Memory Department
25‧‧‧控制部 25‧‧‧Control Department
30‧‧‧收納部 30‧‧‧ Storage Department
31‧‧‧本體部 31‧‧‧ Body Department
32‧‧‧操作部 32‧‧‧Operation Department
33‧‧‧排出口 33‧‧‧Export
34‧‧‧鎖定部 34‧‧‧Locking Department
40‧‧‧收納部 40‧‧‧ 收纳 department
41‧‧‧本體部 41‧‧‧ Body Department
42‧‧‧操作部 42‧‧‧Operation Department
43‧‧‧排出口 43‧‧‧Export
44‧‧‧貨幣投入口 44‧‧‧ currency input
50‧‧‧第1讀取部 50‧‧‧1st reading section
51‧‧‧第2讀取部 51‧‧‧2nd Reading Department
52‧‧‧操作按鈕 52‧‧‧ operation button
53‧‧‧攝像裝置 53‧‧‧ camera
54‧‧‧開關 54‧‧‧ switch
S1~S15‧‧‧步驟 S1~S15‧‧‧Steps
圖1係表示用以說明本發明之實施形態之物品排出裝置之一例之外觀的圖。 Fig. 1 is a view showing an appearance of an example of an article discharge device according to an embodiment of the present invention.
圖2係表示圖1之物品排出裝置所使用之物品之一例之外觀的圖。 Fig. 2 is a view showing an appearance of an example of an article used in the article discharge device of Fig. 1.
圖3係表示圖1之物品排出裝置之第1讀取部之構成的圖。 Fig. 3 is a view showing the configuration of a first reading unit of the article discharge device of Fig. 1;
圖4係表示圖1之物品排出裝置之第2讀取部之構成的圖。 Fig. 4 is a view showing a configuration of a second reading unit of the article discharge device of Fig. 1;
圖5係表示圖1之物品排出裝置之功能區塊的圖。 Fig. 5 is a view showing a functional block of the article discharge device of Fig. 1.
圖6係表示圖1之物品排出裝置中第1遊戲之流程的圖。 Fig. 6 is a view showing the flow of the first game in the article discharge device of Fig. 1;
圖1表示用以說明本發明之實施形態之物品排出裝置之一例之外觀,圖2表示圖1之物品排出裝置所使用之物品之一例之外觀。 Fig. 1 is a view showing an appearance of an example of an article discharge device according to an embodiment of the present invention, and Fig. 2 is a view showing an appearance of an article used in the article discharge device of Fig. 1.
物品排出裝置1構成為可使用物品2進行特定之遊戲,物品2係保持藉由物品排出裝置1執行遊戲所需之資料的保持體。 The article discharge device 1 is configured to be able to perform a specific game using the article 2, and the article 2 is a holder that holds the material required for the game by the article discharge device 1.
物品2包含第1資料及第2資料,第1資料包含物品2所固有之識別資訊而構成,且針對每個物品2而不同。另一方面,第2資料係設為針對物品2之每個種類而不同。 The article 2 includes the first material and the second material, and the first data includes identification information unique to the article 2, and is different for each article 2. On the other hand, the second data is different for each type of the article 2.
物品2包括基材10,於基材10設置有保持第1資料之第1資料部11、及保持第2資料之第2資料部12。再者,於圖示之例中,基材10係設為大致圓形之板狀之硬質構件,但其形狀或材質並無特別限制。 The article 2 includes a substrate 10 on which a first data portion 11 for holding the first material and a second data portion 12 for holding the second material are provided. Further, in the illustrated example, the base material 10 is a hard member having a substantially circular plate shape, but the shape or material thereof is not particularly limited.
於第1資料部11貼附有將例如白或黑等濃淡兩種顏色之複數個標記排列成二維狀而成之標籤13。根據標記之色彩之濃淡,對標記之各者賦予「1」或「0」之二值之資料,且藉由標記之排列形成數位碼。於該數位碼保持有第1資料。 A label 13 in which a plurality of marks of two colors, such as white or black, are arranged in two dimensions is attached to the first data unit 11. According to the shade of the color of the mark, the data of the two values of "1" or "0" is given to each of the marks, and the digit code is formed by the arrangement of the marks. The first data is kept in the digit code.
又,於第2資料部12中,於排列成二維狀之複數個單位資料區域14選擇性地形成有具有特定高度之凸狀之標記15。根據標記15之有無,對單位資料區域14之各者賦予「1」或「0」之二值之資料,且藉 由單位資料區域14之排列形成數位碼。於該數位碼保持有第2資料。 Further, in the second data portion 12, the plurality of unit data regions 14 arranged in a two-dimensional shape are selectively formed with the convex marks 15 having a specific height. According to the presence or absence of the mark 15, the data of the value of "1" or "0" is given to each of the unit data areas 14 and borrowed. The digit code is formed by the arrangement of the unit data areas 14. The second data is kept in the digit code.
再者,於第1資料部11藉由濃淡之圖案保持有第1資料,又,於第2資料部12藉由凹凸之圖案保持有第2資料,但第1資料及第2資料之保持形態並不限定於上述形態。例如亦可藉由反射率或磁化之圖案保持資料。物品2中之第1資料及第2資料之保持形態較佳為設為互不相同之形態。又,於本實施形態中,第1資料係針對每個物品2而不同,相對於此,第2資料係針對物品2之每個種類而不同,故而第1資料之保持形態係選擇可表現之數位碼之數量較第2資料之保持形態多之保持形態。 Further, in the first data unit 11, the first data is held by the shade pattern, and the second data is held in the second data unit 12 by the uneven pattern, but the first data and the second data are held. It is not limited to the above form. For example, the data can be held by a pattern of reflectance or magnetization. The holding form of the first data and the second data in the article 2 is preferably in a form different from each other. Further, in the present embodiment, the first data is different for each article 2, whereas the second data is different for each type of the article 2, and therefore the first data retaining form is selected to be expressible. The number of digit codes is much more than that of the second data.
物品排出裝置1包括:操作部20,其受理遊戲者之操作輸入;顯示部21,其顯示遊戲之演示;及物品排出部22,其可根據遊戲結果排出獎品等物品;於圖示之例中,物品排出裝置1進而包括可販賣物品2之物品販賣裝置23。 The article discharge device 1 includes an operation unit 20 that accepts an operation input of a player, a display unit 21 that displays a presentation of the game, and an article discharge unit 22 that can discharge items such as prizes according to the game result; The article discharge device 1 further includes an article vending device 23 that can sell the article 2.
物品排出部22包括:收納部30,其可收納裝進膠囊之獎品等物品;及本體部31,其內置有可將收納於收納部30之物品逐個排出之未圖示之機構部;於本體部31設置有用以使機構部動作而排出物品之操作部32、及物品之排出口33。 The article discharge unit 22 includes a storage unit 30 that can store articles such as prizes loaded into the capsules, and a main body unit 31 that incorporates a mechanism unit that can discharge the articles stored in the storage unit 30 one by one; The portion 31 is provided with an operation portion 32 for discharging the article by operating the mechanism portion, and a discharge port 33 for the article.
物品排出部22之操作部32構成為一直被動作鎖定,根據由物品排出裝置1執行之遊戲結果而解除動作鎖定。 The operation unit 32 of the article discharge unit 22 is configured to be always locked by the operation, and the operation lock is released based on the game result executed by the article discharge device 1.
於本例中,構成為藉由對操作部32進行之操作完成物品自物品排出部22之排出。藉此,可提高遊戲者對物品之期待感,從而可提高物品排出裝置1之遊戲性。 In the present example, the discharge of the article from the article discharge portion 22 is completed by the operation of the operation portion 32. Thereby, the player's expectation of the article can be improved, and the gameplay of the article discharge device 1 can be improved.
又,於本例中,自物品排出部22排出之物品亦可為與物品2相同之包含第1資料及第2資料之保持體。藉由將根據遊戲結果自物品排出裝置1排出之物品設為與可用於由物品排出裝置1執行之遊戲之物品2相同之物品,可提高遊戲者對自物品排出部22排出之物品之期待感, 從而可提高物品排出裝置1之遊戲性。 Moreover, in this example, the article discharged from the article discharge unit 22 may be the same holder containing the first data and the second material as the article 2. By setting the article discharged from the article discharge device 1 according to the game result to the same item as the article 2 usable for the game executed by the article discharge device 1, the player's expectation of the article discharged from the article discharge portion 22 can be improved. , Thereby, the gameability of the article discharge device 1 can be improved.
物品販賣裝置23包括:收納部40,其可收納裝進膠囊之獎品等物品2;及本體部41,其內置有將收納於收納部40之物品2逐個排出之未圖示之機構部;於本體部41設置有用以使機構部動作而排出物品2之操作部42、物品2之排出口43、及貨幣投入口44。 The article vending apparatus 23 includes a storage unit 40 that can store an item 2 such as a prize for loading a capsule, and a main body unit 41 that incorporates a mechanism unit (not shown) that discharges the articles 2 stored in the storage unit 40 one by one; The main body portion 41 is provided with an operation portion 42 for discharging the article 2, a discharge port 43 of the article 2, and a money input port 44 for operating the mechanism portion.
物品販賣裝置23之操作部42構成為一直被動作鎖定,藉由將特定之貨幣投入至貨幣投入口44而解除動作鎖定。 The operation unit 42 of the article vending apparatus 23 is configured to be always locked by the operation, and the operation lock is released by inputting a specific currency to the money input port 44.
藉由一併設置物品販賣裝置23並販賣物品2,可提高物品排出裝置1之方便性。 By providing the article vending device 23 together and selling the article 2, the convenience of the article discharging device 1 can be improved.
操作部20設置有:第1讀取部50,其讀取物品2之第1資料;第2讀取部51,其讀取物品2之第2資料;及各種操作按鈕52,其等用以於顯示在顯示部21之遊戲畫面中進行選單之選擇或決定。 The operation unit 20 is provided with a first reading unit 50 that reads the first material of the article 2, a second reading unit 51 that reads the second material of the article 2, and various operation buttons 52 that are used for The selection or decision of the menu is performed on the game screen displayed on the display unit 21.
圖3表示第1讀取部50之構成,圖4表示第2讀取部51之構成。 FIG. 3 shows the configuration of the first reading unit 50, and FIG. 4 shows the configuration of the second reading unit 51.
第1讀取部50係包含攝像裝置53而構成,拍攝貼附於物品2之第1資料部11之標籤13。根據由攝像裝置53獲取之標籤13之圖像資料識別由濃淡之圖案形成之第1資料部11之數位碼,並讀取保持於該數位碼之第1資料。 The first reading unit 50 includes an imaging device 53 and captures a label 13 attached to the first data unit 11 of the article 2 . The digital code of the first data portion 11 formed by the shading pattern is recognized based on the image data of the label 13 acquired by the imaging device 53, and the first data held by the digital code is read.
第2讀取部51係包含排成一行之複數個自動恢復型之開關54而構成,當伴隨著物品2向第2讀取部51***而形成於物品2之第2資料部12之凸狀之標記15通過開關54之上時,開關54被標記15按下。而且,開關54於被按下時輸出High(高)位準之信號,於浮起之狀態下輸出Low(低)位準之信號。基於自開關54之群輸出之High位準或Low位準之信號串,識別由凹凸之圖案形成之第2資料部12之數位碼,並讀取保持於該數位碼之第2資料。 The second reading unit 51 includes a plurality of automatic recovery type switches 54 arranged in a line, and is formed in a convex shape of the second data unit 12 of the article 2 when the article 2 is inserted into the second reading unit 51. When the mark 15 passes over the switch 54, the switch 54 is pressed by the mark 15. Further, the switch 54 outputs a signal of a High level when pressed, and outputs a signal of a Low level in a floating state. The digital code of the second data portion 12 formed by the pattern of the unevenness is recognized based on the signal string of the High level or the Low level of the group output from the switch 54, and the second data held by the digital code is read.
再者,第1讀取部50及第2讀取部51係適當構成為可根據物品2中之第1資料及第2資料之保持形態讀取對應之資料。此處,如上述般, 物品2之第1資料及第2資料較佳為以互不相同之形態保持於物品2。藉此,於第1讀取部50中無法讀取第2資料,又,於第2讀取部51中無法讀取第1資料,從而可防止資料之混淆、及對應於各資料之讀取部之混淆。 Further, the first reading unit 50 and the second reading unit 51 are appropriately configured to read the corresponding data based on the first data and the second data holding form in the article 2. Here, as above, The first data and the second data of the article 2 are preferably held in the article 2 in a different form. As a result, the second data cannot be read by the first reading unit 50, and the first data cannot be read by the second reading unit 51, thereby preventing confusion of data and reading of each data. Confusion of the ministry.
圖5表示貨架1之功能區塊。 Figure 5 shows the functional blocks of the shelf 1.
如上述般,物品排出裝置1包括操作部20、顯示部21、及物品排出部22,於操作部20設置有第1讀取部50及第2讀取部51,於物品排出部22設置有對操作部32進行動作鎖定之鎖定部34。而且,物品排出裝置1進而包括記憶部24與控制部25。 As described above, the article discharge device 1 includes the operation unit 20, the display unit 21, and the article discharge unit 22. The operation unit 20 is provided with the first reading unit 50 and the second reading unit 51, and the article discharge unit 22 is provided with the article discharge unit 22. The operation unit 32 is locked to the lock unit 34. Further, the article discharge device 1 further includes a storage unit 24 and a control unit 25.
記憶部24包含例如ROM(Read Only Memory,唯獨記憶體)或RAM(Random Access Memory,隨機存取記憶體)等記憶媒體,且記憶有控制部25所執行之程式等。 The memory unit 24 includes a memory medium such as a ROM (Read Only Memory) or a RAM (Random Access Memory), and stores a program executed by the control unit 25.
控制部25包含例如微處理器等處理裝置,按照記憶於記憶部24之程式進行動作,且總括物品排出裝置1之各部之動作。 The control unit 25 includes, for example, a processing device such as a microprocessor, operates in accordance with a program stored in the storage unit 24, and collectively operates the respective units of the article discharge device 1.
控制部25基於自拍攝物品2之標籤13之第1讀取部50之攝像裝置53輸出之圖像資料識別由濃淡之圖案形成之物品2之第1資料部11之數位碼,並獲取保持於該數位碼之物品2之第1資料。而且,控制部25使用所獲取之第1資料執行第1遊戲。 The control unit 25 recognizes the digit code of the first data portion 11 of the article 2 formed by the shading pattern based on the image data output from the imaging device 53 of the first reading unit 50 of the label 13 of the photographed article 2, and acquires and holds it. The first data of the item 2 of the digital code. Further, the control unit 25 executes the first game using the acquired first material.
於本例中,執行抽籤作為第1遊戲。抽籤之詳細內容將於下文進行敍述。而且,控制部25於中簽之情形時解除物品排出部22之鎖定部34之動作鎖定。於鎖定部34之動作鎖定被解除後,藉由對操作部32之操作自物品排出部22排出物品。 In this example, the lottery is executed as the first game. The details of the draw will be described below. Further, when the control unit 25 wins the game, the operation of the lock unit 34 of the article discharge unit 22 is released. After the operation lock of the lock portion 34 is released, the article is discharged from the article discharge portion 22 by the operation of the operation portion 32.
再者,作為第1遊戲之抽籤所使用之物品2之第1資料包含如上述般對每個物品2賦予之固有之識別資訊,控制部25使抽籤所使用之第1資料之識別資訊記憶於記憶部24。而且,控制部25向記憶部24核對執行抽籤時所獲取之第1資料之識別資訊是否記憶於記憶部24,而判定 可否利用該第1資料進行抽籤。藉此,於同一物品排出裝置1中,可防止利用一個物品2進行複數次抽籤。再者,於在店鋪等中設置複數個物品排出裝置1之情形等一次使用複數個物品排出裝置1之情形時,亦可利用通信網路等連接各個物品排出裝置1。利用通信網路等連接複數個物品排出裝置1,並於伺服器等資訊管理裝置上總括地管理由複數個物品排出裝置1讀取之第1資料之歷程,藉此可使一個第1資料於複數個物品排出裝置1間僅能利用一次。藉此,可防止於複數個物品排出裝置1中利用一個物品2進行複數次抽籤。又,藉由利用通信網路等連接複數個物品排出裝置1,亦可於複數個物品排出裝置1間進行即時之對戰遊戲等,從而更能提高興趣性。又,藉由利用通信網路等將物品排出裝置1連接於伺服器等資訊管理裝置,容易進行物品排出裝置1之遊戲內容、或者對於第1資料或第2資料之識別資訊之演示內容等資訊之更新,從而可提高物品排出裝置1之方便性、興趣性。 Further, the first data of the article 2 used as the lottery for the first game includes the identification information unique to each article 2 as described above, and the control unit 25 memorizes the identification information of the first material used for the lottery. Memory unit 24. Further, the control unit 25 checks with the storage unit 24 whether or not the identification information of the first data acquired when the lottery is executed is stored in the storage unit 24, and is determined. Can I use the first data for lottery? Thereby, in the same article discharge device 1, it is possible to prevent a plurality of lotteries from being performed by one article 2. In the case where a plurality of article discharge devices 1 are installed in a shop or the like, the article discharge device 1 can be connected by a communication network or the like. A plurality of article discharge devices 1 are connected by a communication network or the like, and the history of the first data read by the plurality of article discharge devices 1 is collectively managed on a information management device such as a server, thereby enabling a first data to be The plurality of article discharge devices 1 can be used only once. Thereby, it is possible to prevent a plurality of items from being multiplied by one item 2 in the plurality of item discharge apparatuses 1. Further, by connecting a plurality of article discharge devices 1 by using a communication network or the like, an instant battle game or the like can be performed between the plurality of article discharge devices 1 to further improve the interest. Further, by connecting the article discharge device 1 to an information management device such as a server by using a communication network or the like, it is easy to perform information such as the game content of the article discharge device 1 or the presentation content of the identification information of the first data or the second data. The update is made to improve the convenience and interest of the article discharge device 1.
又,控制部25基於自檢測物品2之標記15之第2讀取部51之開關54之群輸出的信號串,識別由凹凸圖案形成之物品2之第2資料部12之數位碼,並獲取保持於該數位碼之物品2之第2資料。控制部25使用所獲取之第2資料執行第2遊戲。 Further, the control unit 25 recognizes the digital code of the second data unit 12 of the article 2 formed by the concave-convex pattern based on the signal string output from the group of the switches 54 of the second reading unit 51 of the mark 15 of the detected article 2, and acquires The second data of the item 2 held in the digital code. The control unit 25 executes the second game using the acquired second material.
作為第2遊戲,由於物品2之第2資料為針對物品2之每個種類之資料,故而可例示使用針對物品2之每個種類之影像或聲音之內容之播放。再者,於使用複數個物品排出裝置之情形時,亦可與第1資料之情形同樣地利用通信網路等連接複數個物品排出裝置,並總括地管理第2資料之讀取歷程。 As the second game, since the second material of the article 2 is the data for each type of the article 2, the playback of the content of the image or sound for each type of the article 2 can be exemplified. Further, when a plurality of article discharge devices are used, a plurality of article discharge devices may be connected by a communication network or the like as in the case of the first material, and the reading course of the second data may be collectively managed.
如此,可使物品2保持複數個資料,並可使用該等資料由物品排出裝置1進行複數個遊戲,藉此可提高物品排出裝置1之遊戲性。 In this way, the article 2 can be held in a plurality of materials, and the plurality of games can be played by the article discharge device 1 using the data, whereby the gameplay of the article discharge device 1 can be improved.
圖6表示第1遊戲之流程。 Fig. 6 shows the flow of the first game.
作為由物品排出裝置1執行之第1遊戲之抽籤係構成為根據由第1 讀取部50讀取之物品2之第1資料之數量變動抽籤次數,且根據由第1讀取部50讀取之物品2之第1資料之組合變動抽籤概率。 The lottery of the first game executed by the article discharge device 1 is configured based on the first The number of the first materials of the article 2 read by the reading unit 50 changes the number of lottery, and the lottery probability is changed based on the combination of the first materials of the articles 2 read by the first reading unit 50.
控制部25使催促選擇第1遊戲及第2遊戲中之任一者之選單顯示於顯示部21,若受理選擇第1遊戲之遊戲者之操作輸入,則執行第1遊戲(步驟S1)。 The control unit 25 causes the display unit 21 to promptly select the menu of the first game and the second game, and executes the first game when the operation input of the player who selects the first game is accepted (step S1).
首先,控制部25執行決定抽籤次數之處理。 First, the control unit 25 executes a process of determining the number of lottery.
控制部25利用向顯示部21顯示圖像等適當之方法催促將物品2裝入至第1讀取部50,並獲取由遊戲者裝入至第1讀取部50之物品2之第1資料(步驟S2)。此處,可針對複數個物品2獲取其等之第1資料,於此情形時,將複數個物品2依序裝入至第1讀取部50,且控制部25每次獲取第1資料。 The control unit 25 urges the article 2 to be loaded into the first reading unit 50 by an appropriate method such as displaying an image on the display unit 21, and acquires the first material of the article 2 loaded by the player to the first reading unit 50. (Step S2). Here, the first data of the plurality of articles 2 can be acquired, and in this case, the plurality of articles 2 are sequentially loaded into the first reading unit 50, and the control unit 25 acquires the first material each time.
控制部25向記憶部24核對所獲取之第1資料之識別資訊是否記憶於記憶部24(步驟S3),並判定可否進行利用所獲取之第1資料之抽籤(步驟S4)。 The control unit 25 checks with the storage unit 24 whether or not the identification information of the acquired first data is stored in the storage unit 24 (step S3), and determines whether or not the lottery using the acquired first data can be performed (step S4).
於所獲取之第1資料之識別資訊未記憶於記憶部24之情形時,控制部25判定為可進行利用該第1資料之識別資訊之抽籤,並使該第1資料之識別資訊記憶於記憶部24(步驟S5)。 When the identification information of the acquired first data is not stored in the memory unit 24, the control unit 25 determines that the lottery using the identification information of the first data can be performed, and the identification information of the first data is memorized in the memory. Part 24 (step S5).
另一方面,於所獲取之第1資料之識別資訊記憶於記憶部24之情形時,控制部25判定為不可進行利用該第1資料之識別資訊之抽籤,並廢除該第1資料(步驟S6)。 On the other hand, when the identification information of the acquired first data is stored in the memory unit 24, the control unit 25 determines that the lottery using the identification information of the first data is not available, and revokes the first data (step S6). ).
控制部25若受理結束第1資料之讀取之遊戲者之操作輸入(步驟S7),則根據所獲取之第1資料之數量決定抽籤次數(步驟S8)。 When the control unit 25 accepts an operation input of the player who has finished reading the first data (step S7), the control unit 25 determines the number of times of drawing based on the number of acquired first materials (step S8).
繼而,控制部25執行決定抽籤概率之處理。 Then, the control unit 25 performs a process of determining the lottery probability.
控制部25利用向顯示部21顯示圖像等適當之方法催促將物品2裝入至第1讀取部50,並獲取由遊戲者裝入至第1讀取部50之物品2之第1資料(步驟S9)。此處,亦可針對複數個物品2獲取其等之第1資料,於 此情形時,將複數個物品2依序裝入至第1讀取部50,且控制部25每次獲取第1資料。 The control unit 25 urges the article 2 to be loaded into the first reading unit 50 by an appropriate method such as displaying an image on the display unit 21, and acquires the first material of the article 2 loaded by the player to the first reading unit 50. (Step S9). Here, the first data of the article 2 can also be obtained for In this case, a plurality of articles 2 are sequentially loaded into the first reading unit 50, and the control unit 25 acquires the first material each time.
控制部25若受理結束第1資料之讀取之遊戲者之操作輸入(步驟S10),則根據所獲取之第1資料之組合決定抽籤概率(步驟S11)。 When the control unit 25 accepts an operation input of the player who has finished reading the first material (step S10), the control unit 25 determines the lottery probability based on the acquired combination of the first data (step S11).
如此,將用於決定抽籤次數之物品2之第1資料與用於決定抽籤概率之物品2之第1資料設為相互獨立,藉此能夠提高可用於決定抽籤概率之物品2之自由度,對遊戲者賦予研究第1資料(物品2)之組合之樂趣,從而能夠提高物品排出裝置1之遊戲性。 In this way, the first data of the article 2 for determining the number of lotteries and the first data of the article 2 for determining the lottery probability are independent of each other, whereby the degree of freedom of the article 2 that can be used to determine the lottery probability can be improved. The player gives the pleasure of studying the combination of the first material (item 2), and the gameplay of the article discharge device 1 can be improved.
若抽籤次數及抽籤概率之決定完成,則控制部25按照決定之抽籤次數及抽籤概率執行抽籤(步驟S12)。 When the determination of the number of lottery and the lottery probability is completed, the control unit 25 executes the lottery according to the determined number of lottery and the lottery probability (step S12).
而且,於一連串之抽籤全部落選之情形時,控制部25執行落選之情形時之演示處理(步驟S13)。作為演示處理,例如可例示使用影像或聲音之內容之播放。 Further, when a series of lottery is completely lost, the control unit 25 performs a presentation process in the case of the unsuccessful selection (step S13). As the presentation processing, for example, playback using content of video or sound can be exemplified.
另一方面,於一連串之抽籤中即便中簽一次之情形時,控制部25執行中簽之情形時之演示處理(步驟S14),並解除物品排出部22之鎖定部34之動作鎖定(步驟S15)。 On the other hand, when the winning is performed once in a series of lottery, the control unit 25 executes the presentation process in the case of the winning (step S14), and releases the operation lock of the lock unit 34 of the article discharge unit 22 (step S15).
於鎖定部34之動作鎖定被解除後,藉由對操作部32進行之操作自物品排出部22排出物品。 After the operation lock of the lock portion 34 is released, the article is discharged from the article discharge portion 22 by the operation of the operation portion 32.
如此,設為可使用由第1讀取部50讀取之一個以上之物品2之第1資料執行第1遊戲,並基於遊戲結果自物品排出部22排出物品,藉此可提高物品排出裝置1之遊戲性。 In this manner, the first game can be executed using the first material of the one or more articles 2 read by the first reading unit 50, and the article can be discharged from the article discharge unit 22 based on the game result, whereby the article discharge device 1 can be improved. Gameplay.
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JP6719349B2 (en) * | 2016-09-16 | 2020-07-08 | 株式会社バンダイ | Game device, program and article providing system |
JP6891149B2 (en) * | 2017-07-12 | 2021-06-18 | 株式会社バンダイ | Game equipment, programs and game systems |
CN108280932A (en) * | 2018-01-30 | 2018-07-13 | 广州市腊山动漫科技有限公司 | A kind of unmanned automatic vending machine and its method for gaming of band game |
JP6501372B1 (en) * | 2018-03-14 | 2019-04-17 | 株式会社バンダイ | Game device, game system and program |
JP7013401B2 (en) * | 2019-01-31 | 2022-01-31 | 株式会社バンダイ | Game equipment, game systems and programs |
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