JPH0230699B2 - - Google Patents

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Publication number
JPH0230699B2
JPH0230699B2 JP54108147A JP10814779A JPH0230699B2 JP H0230699 B2 JPH0230699 B2 JP H0230699B2 JP 54108147 A JP54108147 A JP 54108147A JP 10814779 A JP10814779 A JP 10814779A JP H0230699 B2 JPH0230699 B2 JP H0230699B2
Authority
JP
Japan
Prior art keywords
ball
pachinko
winning device
chuckers
movable winning
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP54108147A
Other languages
Japanese (ja)
Other versions
JPS5634368A (en
Inventor
Shigeru Ichihara
Haruo Kato
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Daiichi Shokai Co Ltd
Original Assignee
Daiichi Shokai Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Daiichi Shokai Co Ltd filed Critical Daiichi Shokai Co Ltd
Priority to JP10814779A priority Critical patent/JPS5634368A/en
Publication of JPS5634368A publication Critical patent/JPS5634368A/en
Publication of JPH0230699B2 publication Critical patent/JPH0230699B2/ja
Granted legal-status Critical Current

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Description

【発明の詳細な説明】 産業上の利用分野 本発明は、パチンコ遊技装置に関するものであ
る。
DETAILED DESCRIPTION OF THE INVENTION Field of Industrial Application The present invention relates to a pachinko game machine.

従来の技術 パチンコ遊技装置は、遊技板上に複数のセーフ
孔及び可動入賞球装置等を配設し、パチンコ球の
打球がセーフ孔あるいは可動入賞球装置等に落入
すると、一定数の賞球が払出されるものであり、
セーフ孔及び可動入賞球装置等に改良を加えて趣
興をこらしていた。
Prior Art A pachinko game machine has a plurality of safe holes and a movable winning ball device arranged on a game board, and when a pachinko ball hits the safe hole or the movable winning ball device, a certain number of winning balls are released. will be paid out,
Improvements were made to the safe hole and movable winning ball device to add interest.

また、遊技盤面にパチンコ球が入賞し易いよう
に拡開可能な入賞球装置を配設し、パチンコ遊技
によつて入賞球装置が拡開可能な条件になると、
入賞球装置をある時間だけ拡開制御する拡開制御
装置を設け、かつ、遊技場の係員の調整操作によ
り、入賞球装置の拡開時間を予め定める微小時間
だけ可変制御できるようにしたパチンコ遊技機が
特願昭53−85913号(特開昭55−14022号公報参
照)として提案されている。
In addition, a winning ball device that can be expanded is arranged on the game board surface so that pachinko balls can easily win, and when the winning ball device becomes expandable due to a pachinko game,
A pachinko game in which an expansion control device for controlling the expansion of a winning ball device for a certain period of time is provided, and the expansion time of the winning ball device can be variably controlled by a predetermined minute time period through adjustment operations by an attendant at the game hall. A machine has been proposed in Japanese Patent Application No. 53-85913 (see Japanese Patent Application Laid-open No. 55-14022).

しかし、このものはすべての入賞球装置の拡開
する時間が一定しているので、どの入賞球装置に
パチンコ球が落入しても遊技者が受ける特典が同
じであつた。
However, since the expansion time of all winning ball devices is constant, the player receives the same benefit no matter which winning ball device a pachinko ball falls into.

そして、盤面上に多数の開閉稼動するセーフ玉
受部を配設し、一つのセーフ玉受部にパチンコ球
が入ると、他のセーフ玉受部が開き、その開口時
間を制御するパチンコ遊技機が特開昭52−105038
号公報として提案されている。
The pachinko game machine is equipped with a number of safe ball receivers that open and close on the board surface, and when a pachinko ball enters one safe ball receiver, the other safe ball receivers open and the opening time of the other safe ball receivers is controlled. is published in Japanese Patent Publication No. 52-105038
It has been proposed as a publication number.

さらに、遊技盤に複数の翼開型入賞装置と開閉
型入賞装置を配設したパチンコ遊技機が実願昭53
−10426号(実開昭54−116090号公報参照)とし
て提案されている。
Furthermore, a pachinko machine with multiple wing-opening winning devices and opening/closing winning devices installed on the game board was developed in 1983.
It has been proposed as No.-10426 (see Utility Model Application Publication No. 116090/1983).

しかし、このものは特定球受入口にパチンコ球
が入ることにより、記号表示器に現れて変化して
いく記号を、複数の手動ストツプスイツチを操作
して止め、止まつた記号の所定の条件下における
組合せに応じて、複数の翼開型入賞装置と開閉型
入賞装置が同時に開かれ、翼開型入賞装置は設定
した時間が経過すると自動的に閉じられ、開閉型
入賞装置は次にパチンコ球が入つて来るまで開か
れているもので、特定球受入口が一つだけ存在す
るものであつた。
However, when a pachinko ball enters a specific ball receiving port, the symbols that appear on the symbol display and change are stopped by operating multiple manual stop switches, and the stopped symbols are combined under predetermined conditions. Accordingly, multiple wing-opening winning devices and opening/closing winning devices are opened at the same time, the wing-opening winning device is automatically closed after the set time has elapsed, and the opening/closing winning device is opened when a pachinko ball enters next time. It was open until the ball reached the ground, and there was only one hole for receiving a specific ball.

発明が解決しようとする問題点 本発明の目的は、単一の可動入賞装置が各チヤ
ツカーのいずれかの球検知により開かれ、この可
動入賞装置はそれを開かせたチヤツカーにより閉
じるまでの時間が異なり、遊技に変化を与えれ、
単一の可動入賞装置は各チヤツカーよりも大きい
開口を有して強い魅力をもち、その魅力的な可動
入賞装置の拡開状態を最も長く維持できるチヤツ
カーを発見して狙い射ちする趣興や、可動入賞装
置の拡開状態維持時間がパチンコ球の落入したチ
ヤツカーごとに異なるという多種の時間的な制限
に基づくスリルがあり、従来のパチンコ遊技機に
比べておもしろいゲームを行なうことが可能なパ
チンコ遊技装置を提供することにある。
Problems to be Solved by the Invention The object of the present invention is that a single movable winning device is opened by the detection of any ball of each chucker, and the movable winning device is opened by the chucker that opened it. Differently, give change to the game,
The single movable prize winning device has a larger opening than each of the chuck cars and has a strong appeal, and the attraction is to discover and aim at the chuck car that can maintain the expanded state of the attractive movable prize winning device for the longest time. A pachinko machine that offers thrills based on various time constraints, such as the length of time the movable winning device maintains its expanded state differs depending on the chuck car in which the pachinko balls fall, and that allows for more interesting games than conventional pachinko machines. Our goal is to provide gaming devices.

問題点を解決するための手段 本発明のパチンコ遊技装置は、遊技板面上に複
数のチヤツカーを配設し、該チヤツカーには各別
に球検出スイツチを附設する一方、遊技板面を横
方向に三等分した中央部分にはソレノイドにより
駆動され横方向に長方形状の広い開口を形成する
単一の可動入賞装置を設け、前記チヤツカーの何
れかにパチンコ球が落入することにより作動され
る球検出スイツチよりの検出信号の発生を受け、
各チヤツカー毎に対応して異つた時間前記単一の
可動入賞装置をソレノイドを介して開口状態に駆
動する各別のタイミング手段の設けられた制御回
路を具備したことを特徴とする構成を有するもの
である。
Means for Solving the Problems The pachinko game device of the present invention has a plurality of chuckers arranged on the game board surface, each of which is provided with a ball detection switch, and the game board surface is horizontally A single movable winning device that is driven by a solenoid and forms a wide rectangular opening in the horizontal direction is installed in the center of the three equal parts, and is activated when a pachinko ball falls into any of the chuckers. Upon receiving the detection signal from the detection switch,
The device is characterized in that it is equipped with a control circuit provided with different timing means for driving the single movable winning device to the open state via a solenoid for different times corresponding to each chaser. It is.

作 用 遊技板上に打出されたパチンコ球がパチンコ遊
技板面上に配設した複数のチヤツカーの1つに入
ると、チヤツカーよりも大きな開口を有する単数
の可動入賞装置が開き、可動入賞装置はパチンコ
球が入つたチヤツカーに予め定められた時間だけ
拡開状態を維持し、その時間が経過すると閉じら
れ、可動入賞装置の拡開状態を維持する時間はパ
チンコ球が入る各チヤツカーごとに異なる。
Function When a pachinko ball hit onto the game board enters one of the plurality of chuck cars arranged on the pachinko game board surface, a single movable winning device having an opening larger than the chuck car opens, and the movable winning device opens. A chuck car containing pachinko balls is maintained in an expanded state for a predetermined period of time, and is closed when the time elapses, and the time for maintaining the expanded state of the movable winning device differs for each chuck car in which pachinko balls are inserted.

実施例 以下、本発明の実施例を図面に基づいて詳細に
説明する。
Embodiments Hereinafter, embodiments of the present invention will be described in detail based on the drawings.

第1図において、1はパチンコ遊技装置であ
り、パチンコ遊技装置1の遊技板面上には複数の
チヤツカー2,3,4,5,6,7,8が配設さ
れ、遊技板面を横方向に三等分した中央付近には
チヤツカー2,3,4,5,6,7,8よりも大
きな横方向に長方形状の広い開口を有する単一の
可動入賞装置9が設けられている。
In FIG. 1, 1 is a pachinko game machine, and a plurality of chuck cars 2, 3, 4, 5, 6, 7, and 8 are arranged on the game board surface of the pachinko game machine 1, and the game board surface is oriented horizontally. A single movable prize winning device 9 having a rectangular wide opening larger than the chasers 2, 3, 4, 5, 6, 7, and 8 in the horizontal direction is provided near the center of the three equal parts in the direction.

そして、可動入賞装置9は各チヤツカー2,
3,4,5,6,7,8のいずれかにパチンコ球
が入ると拡開されると共に、各チヤツカー2,
3,4,5,6,7,8ごとに予め定められ、か
つ、各チヤツカー2,3,4,5,6,7,8ご
とに異なつた時間の可動入賞装置9の拡開状態を
維持するようにされている。
Then, the movable prize winning device 9 each chuck car 2,
If a pachinko ball enters any of the numbers 3, 4, 5, 6, 7, and 8, it will be expanded, and each chuck car 2,
3, 4, 5, 6, 7, and 8, and maintains the expanded state of the movable winning device 9 for a different time for each chuck car 2, 3, 4, 5, 6, 7, and 8. It is made to be.

第2図は本発明のパチンコ遊技装置1の制御回
路図であり、11,12,13,14は端子板で
あり、端子板11の端子1、2、3と4間にはチ
ヤツカー2,3,4に付設されたマイクロスイツ
チよりなる球検出スイツチがそれぞれ接続され、
端子板12の端子1、2と3間にはチヤツカー
5,6のマイクロスイツチよりなる球検出スイツ
チがそれぞれ接続され、端子板13の端子1、3
間にはチヤツカー7のマイクロスイツチよりなる
球検出スイツチが接続され、端子板14の端子
1、3間にはチヤツカー8のマイクロスイツチよ
りなる球検出スイツチが接続されている。
FIG. 2 is a control circuit diagram of the pachinko game machine 1 of the present invention. Reference numerals 11, 12, 13, and 14 are terminal boards, and between the terminals 1, 2, 3, and 4 of the terminal board 11, there are , 4 are each connected to a ball detection switch consisting of a micro switch attached to the
Ball detection switches consisting of micro switches of checkers 5 and 6 are connected between terminals 1, 2 and 3 of the terminal board 12, respectively.
A ball detection switch consisting of a micro switch of the chucker 7 is connected between them, and a ball detection switch consisting of a micro switch of the chucker 8 is connected between terminals 1 and 3 of the terminal board 14.

端子板11,12,13,14はインバータ2
1,22,23,24を介してフリツプフロツプ
41,42,43,44にそれぞれ接続され、フ
リツプフロツプ41,42,43,44にはコン
デンサーC1,C2,C3,C4と可変抵抗R
1,R2,R3,R4とを接続してワンシヨツト
タイマー31,32,33,34が形成され、ワ
ンシヨツトタイマー31,32,33,34のフ
リツプフロツプ41,42,43,44がチヤツ
カー2,3,4,5,6,7,8へのパチンコ球
の落入による可動入賞装置9の拡開時間を表示す
るLEDランプをドライブするドライブ回路51,
52,53,54に接続されると共に、OR回路
56に接続され、OR回路56が可動入賞装置9
を拡開させるソレノイド58のドライブ回路57
に接続されており、制御回路はチヤツカー2,
3,4,5,6,7,8の何れかにパチンコ球が
落入することにより作動されるマイクロスイツチ
の検出信号の発生を受け、各チヤツカー2,3,
4,5,6,7,8毎に対応して異つた時間可動
入賞装置9のソレノイド58を介して開口状態に
駆動する各別のタイミング手段が設けられてい
る。
Terminal boards 11, 12, 13, 14 are inverter 2
1, 22, 23, 24 to flip-flops 41, 42, 43, 44, respectively, and the flip-flops 41, 42, 43, 44 are connected to capacitors C1, C2, C3, C4 and a variable resistor R.
One-shot timers 31, 32, 33, 34 are formed by connecting the flip-flops 41, 42, 43, 44 of the one-shot timers 31, 32, 33, 34 to , 4, 5, 6, 7, 8, a drive circuit 51 that drives an LED lamp that displays the expansion time of the movable prize winning device 9 due to the falling of pachinko balls into the balls.
52, 53, and 54, and is also connected to an OR circuit 56, and the OR circuit 56 is connected to the movable winning device 9.
The drive circuit 57 of the solenoid 58 that expands the
The control circuit is connected to the chat car 2,
Each chucker 2, 3, 8 receives a detection signal from a micro switch that is activated when a pachinko ball falls into any one of the players 2, 4, 5, 6, 7, and 8.
Separate timing means are provided for driving the time-variable prize winning device 9 into the open state via the solenoid 58 corresponding to each of the four, five, six, seven and eight time-variable prize winning devices 9.

次に、この実施例の作用について説明する。 Next, the operation of this embodiment will be explained.

パチンコ遊技装置1の遊技板上に配設したチヤ
ツカー2,3,4のどれかにパチンコ球が落入、
もしくは通過すると、各チヤツカー2,3,4に
設けられたマイクロスイツチがON−OFFし、そ
の検知信号が端子板11を通過して、インバータ
21で反転され、「H」レベルのパルス信号がワ
ンシヨツトタイマー31のフリツプフロツプ41
に入力され、ワンシヨツトタイマー31はコンデ
ンサーC1、可変抵抗R1で予め定められる一定
幅の「H」レベルのパルスを出力する。
A pachinko ball falls into any of the chat cars 2, 3, and 4 arranged on the game board of the pachinko game machine 1,
Or when it passes, the micro-switches provided in each of the checkers 2, 3, and 4 are turned on and off, and the detection signal passes through the terminal board 11 and is inverted by the inverter 21, and a pulse signal of "H" level is generated in one sequence. Flip-flop 41 of yacht timer 31
The one-shot timer 31 outputs an "H" level pulse with a constant width predetermined by the capacitor C1 and the variable resistor R1.

例えば、ワンシヨツトタイマー31は可変抵抗
R1によつて2秒間の「H」レベルのパルス信号
を出力するように調節されている。
For example, the one-shot timer 31 is adjusted by a variable resistor R1 so as to output a pulse signal of "H" level for 2 seconds.

ワンシヨツトタイマー31からの2秒間の
「H」レベルのパルス信号はOR回路56を通つ
てドライブ回路57を作動させ、ソレノイド58
を励磁し、可動入賞装置9を2秒間拡開状態にす
る。
A two-second "H" level pulse signal from the one-shot timer 31 passes through the OR circuit 56 and activates the drive circuit 57, causing the solenoid 58 to operate.
is excited, and the movable winning device 9 is kept in an expanded state for 2 seconds.

一方、ワンシヨツトタイマー31の「H」レベ
ルのパルス出力はドライブ回路51を通して
LED表示ランプを2秒間点灯し、可動入賞装置
9が拡開状態であることを表示する。
On the other hand, the "H" level pulse output of the one-shot timer 31 is passed through the drive circuit 51.
The LED display lamp is lit for 2 seconds to indicate that the movable winning device 9 is in the expanded state.

また、パチンコ遊技装置1の遊技板上に配設し
たチヤツカー5,6のどれかにパチンコ球が落
入、もしくは通過すると、各チヤツカー5,6に
設けられたマイクロスイツチがON−OFFし、そ
の検知信号が端子板12を通過して、インバータ
22で反転されて、「H」レベルのパルス信号が
ワンシヨツトタイマー32のフリツプフロツプ4
2に入力され、ワンシヨツトタイマー32はコン
デンサーC2、可変抵抗R2で予め定められる一
定幅の「H」レベルのパルス信号を出力する。
Furthermore, when a pachinko ball falls into or passes through any of the chuckers 5 and 6 arranged on the game board of the pachinko game machine 1, a micro switch provided in each chuckler 5 and 6 is turned on and off. The detection signal passes through the terminal board 12, is inverted by the inverter 22, and the "H" level pulse signal is sent to the flip-flop 4 of the one-shot timer 32.
2, and the one-shot timer 32 outputs an "H" level pulse signal with a constant width predetermined by the capacitor C2 and the variable resistor R2.

例えば、ワンシヨツトタイマー32は可変抵抗
R2によつて5秒間の「H」レベルのパルス信号
を出力するように調節されている。
For example, the one-shot timer 32 is adjusted by a variable resistor R2 so as to output an "H" level pulse signal for 5 seconds.

ワンシヨツトタイマー32からの5秒間の
「H」レベルのパルス信号はOR回路56を通つ
てドライブ回路57を作動させ、ソレノイド58
を励磁し、可動入賞装置9を5秒間拡開状態にす
る。
The 5 second "H" level pulse signal from the one-shot timer 32 passes through the OR circuit 56 and operates the drive circuit 57, causing the solenoid 58 to operate.
is excited, and the movable winning device 9 is kept in an expanded state for 5 seconds.

一方、ワンシヨツトタイマー32の「H」レベ
ルのパルス出力はドライブ回路52を通して
LED表示ランプを5秒間点灯し、可動入賞装置
9が拡開状態であることを表示する。
On the other hand, the "H" level pulse output of the one-shot timer 32 is passed through the drive circuit 52.
The LED display lamp is lit for 5 seconds to indicate that the movable winning device 9 is in the expanded state.

そして、パチンコ遊技装置1の遊技板上に配設
したチヤツカー7にパチンコ球が落入、もしくは
通過すると、例えば、ワンシヨツトタイマー33
は可変抵抗R3によつて10秒間の「H」レベルの
パルス信号を出力するように調節され、ワンシヨ
ツトタイマー33からの10秒間の「H」レベルの
パルス信号はOR回路56を通つてドライブ回路
57を作動させ、ソレノイド58を励磁し、可動
入賞装置9を10秒間拡開状態にし、一方、ワンシ
ヨツトタイマー33の「H」レベルのパルス出力
はドライブ回路53を通してLED表示ランプを
10秒間点灯し、可動入賞装置9が拡開状態である
ことを表示する。
When a pachinko ball falls into or passes through the chatter 7 arranged on the game board of the pachinko game machine 1, the one-shot timer 33, for example,
is adjusted by the variable resistor R3 to output a 10 second "H" level pulse signal, and the 10 second "H" level pulse signal from the one shot timer 33 is sent to the drive circuit through the OR circuit 56. 57 is activated, the solenoid 58 is energized, and the movable winning device 9 is expanded for 10 seconds. Meanwhile, the "H" level pulse output of the one shot timer 33 is sent to the LED display lamp through the drive circuit 53.
It lights up for 10 seconds to indicate that the movable winning device 9 is in the expanded state.

さらに、パチンコ遊技装置1の遊技板上に配設
したチヤツカー8にパチンコ球が落入、もしくは
通過すると、例えば、ワンシヨツトタイマー34
は可変抵抗R4によつて20秒間の「H」レベルの
パルス信号を出力するように調節され、ワンシヨ
ツトタイマー34からの20秒間の「H」レベルの
パルス信号はOR回路56を通つてドライブ回路
57を作動させ、ソレノイド58を励磁し、可動
入賞装置9を20秒間拡開状態にし、一方、ワンシ
ヨツトタイマー34の「H」レベルのパルス出力
はドライブ回路54を通してLED表示ランプを
20秒間点灯し、可動入賞装置9が拡開状態である
ことを表示する。
Further, when a pachinko ball falls into or passes through the chatter 8 disposed on the game board of the pachinko game machine 1, for example, a one-shot timer 34
is adjusted by variable resistor R4 to output a 20 second "H" level pulse signal, and the 20 second "H" level pulse signal from the one shot timer 34 is sent to the drive circuit through the OR circuit 56. 57 is activated, the solenoid 58 is energized, and the movable winning device 9 is expanded for 20 seconds. Meanwhile, the "H" level pulse output of the one shot timer 34 is sent through the drive circuit 54 to the LED display lamp.
It lights up for 20 seconds to indicate that the movable winning device 9 is in the expanded state.

なお、ワンシヨツトタイマーの可変抵抗を調節
できるようにすれば、可動入賞装置の拡開時間を
調節することができ、パチンコ遊技装置の調節を
行なうことができる。
If the variable resistance of the one-shot timer can be adjusted, the opening time of the movable winning device can be adjusted, and the pachinko game device can be adjusted.

発明の効果 以上に述べたように、本発明のパチンコ遊技装
置によれば、いずれかのチヤツカーの球検知によ
り単一の可動入賞装置が開かれ、この可動入賞装
置はそれを開かせたチヤツカーにより閉じるまで
の時間が異なるため、遊技に変化を与えることが
でき、また、単一の可動入賞装置は各チヤツカー
よりも大きい開口を有して強い魅力をもち、その
魅力的な可動入賞装置の拡開状態を最も長く維持
できるチヤツカーを発見して狙い射ちする趣興
や、可動入賞装置の拡開状態維持時間がパチンコ
球の落入したチヤツカーごとに異なるという多種
の時間的な制限に基づくスリルがあつて、従来の
パチンコ遊技機に比べておもしろいゲームをする
ことができる。
Effects of the Invention As described above, according to the pachinko game machine of the present invention, a single movable winning device is opened by detecting a ball of any of the chuckers, and this movable winning device is opened by the chuckler that opened it. Since the times until closing are different, it is possible to change the game, and the single movable winning device has a larger opening than each chuck car, which has a strong appeal, making it possible to expand the attractive movable winning device. The thrill is based on the excitement of finding and aiming at the chuck car that can remain open for the longest time, and the various time constraints in which the movable winning device remains open for a different time depending on the chuck car that the pachinko balls fall into. As a result, you can play more interesting games than traditional pachinko machines.

【図面の簡単な説明】[Brief explanation of drawings]

第1図は、本発明の実施例のパチンコ遊技装置
の概略正面図、第2図は、同上の制御回路図であ
る。 1……パチンコ遊技装置、2,3,4,5,
6,7,8……チヤツカー、9……可動入賞装
置、11,12,13,14……端子板、21,
22,23,24……インバータ、31,32,
33,34……ワンシヨツトタイマー、41,4
2,43,44……フリツプフロツプ、51,5
2,53,54……ドライブ回路、56……OR
回路、57……ドライブ回路、58……ソレノイ
ド、C1,C2,C3,C4……コンデンサー、
R1,R2,R3,R4……可変抵抗。
FIG. 1 is a schematic front view of a pachinko game machine according to an embodiment of the present invention, and FIG. 2 is a control circuit diagram of the same. 1...Pachinko game machine, 2, 3, 4, 5,
6, 7, 8...Chat car, 9...Movable winning device, 11, 12, 13, 14...Terminal board, 21,
22, 23, 24... Inverter, 31, 32,
33, 34...One shot timer, 41, 4
2, 43, 44...flip flop, 51, 5
2, 53, 54...Drive circuit, 56...OR
Circuit, 57... Drive circuit, 58... Solenoid, C1, C2, C3, C4... Capacitor,
R1, R2, R3, R4...variable resistors.

Claims (1)

【特許請求の範囲】[Claims] 1 遊技板面上に複数のチヤツカーを配設し、該
チヤツカーには各別に球検出スイツチを付設する
一方、遊技板面を横方向に三等分した中央部分に
はソレノイドにより駆動され横方向に長方形状の
広い開口を形成する単一の可動入賞装置を設け、
前記チヤツカーの何れかにパチンコ球が落入する
ことにより作動される球検出スイツチよりの検出
信号の発生を受け、各チヤツカー毎に対応して異
つた時間前記単一の可動入賞装置をソレノイドを
介して開口状態に駆動する各別のタイミング手段
の設けられた制御回路を具備したことを特徴とす
るパチンコ遊技装置。
1. A plurality of chuckers are arranged on the game board surface, and a ball detection switch is attached to each of the chuckers, and a ball detecting switch is attached to each of the chuckers, and a ball detecting switch is installed in the center of the game board surface, which is horizontally divided into thirds, and is driven by a solenoid and moves horizontally. A single movable winning device forming a wide rectangular opening is provided,
In response to the generation of a detection signal from a ball detection switch which is activated when a pachinko ball falls into any of the chuckers, the single movable winning device is operated via a solenoid for a different period of time corresponding to each chucker. 1. A pachinko game machine comprising a control circuit provided with separate timing means for driving the pachinko machine to an open state.
JP10814779A 1979-08-27 1979-08-27 Pinball game device Granted JPS5634368A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP10814779A JPS5634368A (en) 1979-08-27 1979-08-27 Pinball game device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP10814779A JPS5634368A (en) 1979-08-27 1979-08-27 Pinball game device

Publications (2)

Publication Number Publication Date
JPS5634368A JPS5634368A (en) 1981-04-06
JPH0230699B2 true JPH0230699B2 (en) 1990-07-09

Family

ID=14477124

Family Applications (1)

Application Number Title Priority Date Filing Date
JP10814779A Granted JPS5634368A (en) 1979-08-27 1979-08-27 Pinball game device

Country Status (1)

Country Link
JP (1) JPS5634368A (en)

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS52105038A (en) * 1976-02-28 1977-09-03 Mikio Komatsu Pachinko game machine

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS54116090U (en) * 1978-01-31 1979-08-14

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS52105038A (en) * 1976-02-28 1977-09-03 Mikio Komatsu Pachinko game machine

Also Published As

Publication number Publication date
JPS5634368A (en) 1981-04-06

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