GB2430389B - Game device,golf game device shot result decision method - Google Patents

Game device,golf game device shot result decision method

Info

Publication number
GB2430389B
GB2430389B GB0700482A GB0700482A GB2430389B GB 2430389 B GB2430389 B GB 2430389B GB 0700482 A GB0700482 A GB 0700482A GB 0700482 A GB0700482 A GB 0700482A GB 2430389 B GB2430389 B GB 2430389B
Authority
GB
United Kingdom
Prior art keywords
shot
game device
determination means
decision method
result decision
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
GB0700482A
Other versions
GB0700482D0 (en
GB2430389A (en
Inventor
Koji Okamoto
Hachitaro Sato
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Publication of GB0700482D0 publication Critical patent/GB0700482D0/en
Publication of GB2430389A publication Critical patent/GB2430389A/en
Application granted granted Critical
Publication of GB2430389B publication Critical patent/GB2430389B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/36Training appliances or apparatus for special sports for golf
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/36Training appliances or apparatus for special sports for golf
    • A63B69/3623Training appliances or apparatus for special sports for golf for driving
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/02
    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/422Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5378Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/0647Visualisation of executed movements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B2071/0675Input for modifying training controls during workout
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/307Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for displaying an additional window with a view from the top of the game field, e.g. radar screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • A63F2300/6018Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • A63F2300/6054Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands by generating automatically game commands to assist the player, e.g. automatic braking in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

A game apparatus is provided that can reduce the number of times that a player of the game has to performs unnecessary manual operations. A shot direction and a golf club determined by automatic determination means 53 can be modified by manual modification means 55. Shot position determination means 51 determines whether or not a shot motion should be made at the same position continuously twice. When the shot position determination means 51 determines that the shot motion was the second shot made at the same position, the automatic determination means 53 determines the shot direction and club, which has been stored in memory means 57 at the time of a previous play, as a shot direction and a club for a next play.
GB0700482A 2004-06-11 2005-06-13 Game device,golf game device shot result decision method Expired - Fee Related GB2430389B (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2004174803A JP2005349048A (en) 2004-06-11 2004-06-11 Game apparatus, golf game apparatus and method of determining shot result thereof
PCT/JP2005/010812 WO2005120661A1 (en) 2004-06-11 2005-06-13 Game device, golf game device shot result decision method

Publications (3)

Publication Number Publication Date
GB0700482D0 GB0700482D0 (en) 2007-02-21
GB2430389A GB2430389A (en) 2007-03-28
GB2430389B true GB2430389B (en) 2008-11-19

Family

ID=35502858

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0700482A Expired - Fee Related GB2430389B (en) 2004-06-11 2005-06-13 Game device,golf game device shot result decision method

Country Status (5)

Country Link
US (1) US20070184884A1 (en)
JP (1) JP2005349048A (en)
KR (1) KR100867343B1 (en)
GB (1) GB2430389B (en)
WO (1) WO2005120661A1 (en)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP2529808B1 (en) * 2011-06-03 2015-08-26 Sony Computer Entertainment Inc. Game device, game control program, and method for controlling golf game
JP5759796B2 (en) * 2011-06-03 2015-08-05 株式会社ソニー・コンピュータエンタテインメント GAME DEVICE, GAME CONTROL METHOD, AND GAME CONTROL PROGRAM
JP2014128723A (en) * 2014-03-13 2014-07-10 Yupiteru Corp Golf support device

Citations (3)

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JPH11104358A (en) * 1997-10-07 1999-04-20 Sente Creations:Kk Toy for golf experiencing golf game
JP2001212368A (en) * 2000-02-04 2001-08-07 Konami Co Ltd Game system and computer-readable memory medium used for the system
JP2003030686A (en) * 2001-07-19 2003-01-31 Konami Co Ltd Video game device, pseudo camera view point movement control method in video game and program

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GB2113956A (en) * 1982-01-13 1983-08-10 Charles Dennis Wells Video golf and like games
US5636844A (en) * 1994-07-22 1997-06-10 De Buys; James W. Simulated golf game
US5638300A (en) * 1994-12-05 1997-06-10 Johnson; Lee E. Golf swing analysis system
US5833549A (en) * 1995-11-14 1998-11-10 Interactive Light, Inc. Sports trainer and game
US20030177347A1 (en) * 1995-11-22 2003-09-18 Bruce Schneier Methods and apparatus for awarding prizes based on authentication of computer generated outcomes using coupons
US6227973B1 (en) * 1996-05-10 2001-05-08 Konami Co., Ltd. Video game system using terrain profile information
JP4120017B2 (en) * 1997-01-30 2008-07-16 株式会社セガ INPUT DEVICE, GAME PROCESSING DEVICE, AND METHOD THEREOF
US6213880B1 (en) * 1997-11-14 2001-04-10 Creative Technology, Ltd. Game pad apparatus and method for navigation on a digital video disk (DVD) system
US6227984B1 (en) * 1998-05-01 2001-05-08 Charles H. Blankenship Golf swing analysis methods
US6027417A (en) * 1998-06-08 2000-02-22 Zoretic; Marko R. Method for improving golf play utilizing a golf distance indicator and stroke recording device
JP2001104636A (en) * 1999-10-04 2001-04-17 Shinsedai Kk Cenesthesic ball game device
JP3403685B2 (en) * 2000-01-14 2003-05-06 コナミ株式会社 GAME SYSTEM AND COMPUTER-READABLE STORAGE MEDIUM
JP3312018B2 (en) * 2000-01-14 2002-08-05 コナミ株式会社 Game system and computer-readable storage medium
US6717569B1 (en) * 2000-02-29 2004-04-06 Microsoft Corporation Control device with enhanced control aspects and method for programming same
US20010024970A1 (en) * 2000-03-08 2001-09-27 Mckee Eileen Electronic video gambling device with player controlled amusement feature
JP4009433B2 (en) * 2001-03-29 2007-11-14 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME PROGRAM, AND GAME SYSTEM
WO2002087712A1 (en) * 2001-04-30 2002-11-07 Fatnhappy, Inc. Simulated golf game
KR100417964B1 (en) * 2001-06-15 2004-02-11 주식회사 만도 Universal joint shaft
US7335105B2 (en) * 2001-08-20 2008-02-26 Ssd Company Limited Soccer game apparatus
US6821211B2 (en) * 2001-09-14 2004-11-23 Golftech Sport swing analysis system
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JP4028708B2 (en) * 2001-10-19 2007-12-26 株式会社コナミデジタルエンタテインメント GAME DEVICE AND GAME SYSTEM
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JP5109221B2 (en) * 2002-06-27 2012-12-26 新世代株式会社 Information processing device equipped with an input system using a stroboscope
JP3511518B1 (en) * 2003-03-07 2004-03-29 任天堂株式会社 GAME DEVICE, GAME PROGRAM, AND INFORMATION STORAGE MEDIUM
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Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11104358A (en) * 1997-10-07 1999-04-20 Sente Creations:Kk Toy for golf experiencing golf game
JP2001212368A (en) * 2000-02-04 2001-08-07 Konami Co Ltd Game system and computer-readable memory medium used for the system
JP2003030686A (en) * 2001-07-19 2003-01-31 Konami Co Ltd Video game device, pseudo camera view point movement control method in video game and program

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Also Published As

Publication number Publication date
GB0700482D0 (en) 2007-02-21
JP2005349048A (en) 2005-12-22
KR100867343B1 (en) 2008-11-06
GB2430389A (en) 2007-03-28
US20070184884A1 (en) 2007-08-09
KR20070032991A (en) 2007-03-23
WO2005120661A1 (en) 2005-12-22

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Legal Events

Date Code Title Description
789A Request for publication of translation (sect. 89(a)/1977)
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20150613