FI20002841A0 - Menetelmä päätelaitteen näytön ohjaamiseksi - Google Patents
Menetelmä päätelaitteen näytön ohjaamiseksiInfo
- Publication number
- FI20002841A0 FI20002841A0 FI20002841A FI20002841A FI20002841A0 FI 20002841 A0 FI20002841 A0 FI 20002841A0 FI 20002841 A FI20002841 A FI 20002841A FI 20002841 A FI20002841 A FI 20002841A FI 20002841 A0 FI20002841 A0 FI 20002841A0
- Authority
- FI
- Finland
- Prior art keywords
- checking
- procedure
- display
- computer terminal
- terminal
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FI20002841A FI20002841A (fi) | 2000-12-22 | 2000-12-22 | Menetelmä päätelaitteen näytön ohjaamiseksi |
EP01000775A EP1216730A3 (en) | 2000-12-22 | 2001-12-20 | Method for controlling a terminal display and a terminal |
US10/029,904 US6939231B2 (en) | 2000-12-22 | 2001-12-21 | Method for controlling a terminal display and a terminal |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FI20002841A FI20002841A (fi) | 2000-12-22 | 2000-12-22 | Menetelmä päätelaitteen näytön ohjaamiseksi |
Publications (2)
Publication Number | Publication Date |
---|---|
FI20002841A0 true FI20002841A0 (fi) | 2000-12-22 |
FI20002841A FI20002841A (fi) | 2002-06-23 |
Family
ID=8559800
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FI20002841A FI20002841A (fi) | 2000-12-22 | 2000-12-22 | Menetelmä päätelaitteen näytön ohjaamiseksi |
Country Status (3)
Country | Link |
---|---|
US (1) | US6939231B2 (fi) |
EP (1) | EP1216730A3 (fi) |
FI (1) | FI20002841A (fi) |
Families Citing this family (41)
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FI117488B (fi) * | 2001-05-16 | 2006-10-31 | Myorigo Sarl | Informaation selaus näytöllä |
WO2003087719A1 (fr) * | 2002-04-02 | 2003-10-23 | Asahi Kasei Emd Corporation | Capteur d'inclinaison, procede de fabrication de ce capteur d'inclinaison et procede permettant de mesurer l'inclinaison |
US7203911B2 (en) * | 2002-05-13 | 2007-04-10 | Microsoft Corporation | Altering a display on a viewing device based upon a user proximity to the viewing device |
US8460103B2 (en) | 2004-06-18 | 2013-06-11 | Igt | Gesture controlled casino gaming system |
GB0222554D0 (en) * | 2002-09-28 | 2002-11-06 | Koninkl Philips Electronics Nv | Data processing system and method of operation |
DE602004007108T2 (de) * | 2003-02-07 | 2007-12-20 | Koninklijke Philips Electronics N.V. | Vorrichtung zur bestimmung eines beschleunigungsabhängigen wertes und ergometer |
FI117308B (fi) * | 2004-02-06 | 2006-08-31 | Nokia Corp | Eleohjausjärjestelmä |
FI20045078A (fi) * | 2004-03-16 | 2005-09-17 | Myorigo Oy | Laajakulmaoptiikalla ja säteilysensorilla varustettu mobiililaite |
US20050225473A1 (en) * | 2004-04-08 | 2005-10-13 | Alex Hill | Infrared emission sensor |
US8684839B2 (en) | 2004-06-18 | 2014-04-01 | Igt | Control of wager-based game using gesture recognition |
GB2415639B (en) | 2004-06-29 | 2008-09-17 | Sony Comp Entertainment Europe | Control of data processing |
US7942744B2 (en) | 2004-08-19 | 2011-05-17 | Igt | Virtual input system |
JP4473685B2 (ja) | 2004-09-01 | 2010-06-02 | 任天堂株式会社 | ゲーム装置およびゲームプログラム |
US7435177B1 (en) * | 2004-11-12 | 2008-10-14 | Sprint Spectrum L.P. | Method and system for video-based navigation in an application on a handheld game device |
TWI261525B (en) * | 2004-12-24 | 2006-09-11 | Giga Byte Tech Co Ltd | Motion analyzing device and method for mobile product |
US20090305727A1 (en) * | 2005-03-04 | 2009-12-10 | Heikki Pylkko | Mobile device with wide range-angle optics and a radiation sensor |
US20090297062A1 (en) * | 2005-03-04 | 2009-12-03 | Molne Anders L | Mobile device with wide-angle optics and a radiation sensor |
US7607962B2 (en) | 2006-05-04 | 2009-10-27 | Mattel, Inc. | Electronic toy with alterable features |
CN101443087B (zh) * | 2006-05-09 | 2012-07-11 | 皇家飞利浦电子股份有限公司 | 具有可移动显示器的游戏*** |
WO2008025973A2 (en) * | 2006-08-28 | 2008-03-06 | Sengital Limited | Game controllers |
US8994644B2 (en) * | 2007-01-26 | 2015-03-31 | Apple Inc. | Viewing images with tilt control on a hand-held device |
US9174122B2 (en) * | 2007-07-09 | 2015-11-03 | Sony Corporation | Game controller |
US7958593B2 (en) * | 2007-07-20 | 2011-06-14 | Lhr Technologies, Inc. | Wiper mechanism |
US20090024247A1 (en) * | 2007-07-20 | 2009-01-22 | Christopher Scott Lovchik | Slip sensor |
US20090020688A1 (en) * | 2007-07-20 | 2009-01-22 | Christopher Scott Lovchik | Workpiece sensor |
US7933123B2 (en) * | 2008-04-11 | 2011-04-26 | Apple Inc. | Portable electronic device with two-piece housing |
US8913009B2 (en) | 2010-02-03 | 2014-12-16 | Nintendo Co., Ltd. | Spatially-correlated multi-display human-machine interface |
US8814686B2 (en) | 2010-02-03 | 2014-08-26 | Nintendo Co., Ltd. | Display device, game system, and game method |
US8339364B2 (en) | 2010-02-03 | 2012-12-25 | Nintendo Co., Ltd. | Spatially-correlated multi-display human-machine interface |
US8961305B2 (en) | 2010-02-03 | 2015-02-24 | Nintendo Co., Ltd. | Game system, controller device and game method |
JP6243586B2 (ja) | 2010-08-06 | 2017-12-06 | 任天堂株式会社 | ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法 |
US10150033B2 (en) | 2010-08-20 | 2018-12-11 | Nintendo Co., Ltd. | Position calculation system, position calculation device, storage medium storing position calculation program, and position calculation method |
JP5840385B2 (ja) | 2010-08-30 | 2016-01-06 | 任天堂株式会社 | ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法 |
JP5840386B2 (ja) | 2010-08-30 | 2016-01-06 | 任天堂株式会社 | ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法 |
KR101364826B1 (ko) | 2010-11-01 | 2014-02-20 | 닌텐도가부시키가이샤 | 조작 장치 및 조작 시스템 |
JP5689014B2 (ja) | 2011-04-07 | 2015-03-25 | 任天堂株式会社 | 入力システム、情報処理装置、情報処理プログラム、および3次元位置算出方法 |
KR101855273B1 (ko) * | 2012-12-18 | 2018-05-08 | 삼성전자주식회사 | 멀티 홉 협력 통신을 위한 단말 및 기지국의 통신 방법과 멀티 홉 협력 통신을 위한 네트워크 |
US9652044B2 (en) | 2014-03-04 | 2017-05-16 | Microsoft Technology Licensing, Llc | Proximity sensor-based interactions |
US11857869B2 (en) * | 2015-12-31 | 2024-01-02 | Meta Platforms Technologies, Llc | Handheld controller with hand detection sensors |
CN107913515B (zh) * | 2017-10-25 | 2019-01-08 | 网易(杭州)网络有限公司 | 信息处理方法及装置、存储介质、电子设备 |
US11430414B2 (en) | 2019-10-17 | 2022-08-30 | Microsoft Technology Licensing, Llc | Eye gaze control of magnification user interface |
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JP3671259B2 (ja) * | 1995-05-31 | 2005-07-13 | カシオ計算機株式会社 | 表示装置 |
US5913727A (en) * | 1995-06-02 | 1999-06-22 | Ahdoot; Ned | Interactive movement and contact simulation game |
US5641288A (en) * | 1996-01-11 | 1997-06-24 | Zaenglein, Jr.; William G. | Shooting simulating process and training device using a virtual reality display screen |
MY119298A (en) | 1996-09-13 | 2005-04-30 | Cooper Ind Inc | Encapsulated vacuum interrupter and method of making same |
GB9620464D0 (en) * | 1996-10-01 | 1996-11-20 | Philips Electronics Nv | Hand held image display device |
IL121178A (en) * | 1997-06-27 | 2003-11-23 | Nds Ltd | Interactive game system |
US6409596B1 (en) * | 1997-09-12 | 2002-06-25 | Kabushiki Kaisha Sega Enterprises | Game device and image displaying method which displays a game proceeding in virtual space, and computer-readable recording medium |
SE516552C2 (sv) | 1997-10-02 | 2002-01-29 | Ericsson Telefon Ab L M | Handburen displayenhet och metod att visa skärmbilder |
GB9722766D0 (en) | 1997-10-28 | 1997-12-24 | British Telecomm | Portable computers |
US6162123A (en) * | 1997-11-25 | 2000-12-19 | Woolston; Thomas G. | Interactive electronic sword game |
SE511516C2 (sv) | 1997-12-23 | 1999-10-11 | Ericsson Telefon Ab L M | Handburen displayenhet och metod att visa skärmbilder |
JP3338777B2 (ja) * | 1998-04-22 | 2002-10-28 | 日本電気株式会社 | 携帯端末、及びその画面表示方法 |
US6200219B1 (en) * | 1998-06-10 | 2001-03-13 | Elliot Rudell | Toy vehicles with integral motion sensitive game display |
JP2000189670A (ja) * | 1998-12-28 | 2000-07-11 | Namco Ltd | 操作入力装置及びゲ―ム装置 |
JP2000214988A (ja) * | 1999-01-06 | 2000-08-04 | Motorola Inc | 動作パタ―ンを利用して無線通信装置への情報を入力する方法 |
US6201554B1 (en) * | 1999-01-12 | 2001-03-13 | Ericsson Inc. | Device control apparatus for hand-held data processing device |
JP2000325653A (ja) * | 1999-05-19 | 2000-11-28 | Enix Corp | 携帯型ビデオゲーム装置およびプログラムを格納した記録媒体 |
JP2000350862A (ja) * | 1999-06-11 | 2000-12-19 | Konami Co Ltd | 的当てゲーム実行方法、ゲーム機及び記録媒体 |
US20020010021A1 (en) * | 1999-08-03 | 2002-01-24 | Mccauley Jack Jean | Method and device for optical gun interaction with a computer game system |
US6375572B1 (en) * | 1999-10-04 | 2002-04-23 | Nintendo Co., Ltd. | Portable game apparatus with acceleration sensor and information storage medium storing a game progam |
GB2357400A (en) * | 1999-12-17 | 2001-06-20 | Nokia Mobile Phones Ltd | Controlling a terminal of a communication system |
US6650318B1 (en) * | 2000-10-13 | 2003-11-18 | Vkb Inc. | Data input device |
WO2002011838A1 (en) * | 2000-08-03 | 2002-02-14 | Mattel, Inc. | Handheld driving simulation game apparatus |
-
2000
- 2000-12-22 FI FI20002841A patent/FI20002841A/fi unknown
-
2001
- 2001-12-20 EP EP01000775A patent/EP1216730A3/en not_active Withdrawn
- 2001-12-21 US US10/029,904 patent/US6939231B2/en not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
EP1216730A2 (en) | 2002-06-26 |
FI20002841A (fi) | 2002-06-23 |
US20020082079A1 (en) | 2002-06-27 |
US6939231B2 (en) | 2005-09-06 |
EP1216730A3 (en) | 2005-11-30 |
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