EP1297481A1 - Method and system for changing a screen image in the three-dimensional virtual space - Google Patents

Method and system for changing a screen image in the three-dimensional virtual space

Info

Publication number
EP1297481A1
EP1297481A1 EP01930263A EP01930263A EP1297481A1 EP 1297481 A1 EP1297481 A1 EP 1297481A1 EP 01930263 A EP01930263 A EP 01930263A EP 01930263 A EP01930263 A EP 01930263A EP 1297481 A1 EP1297481 A1 EP 1297481A1
Authority
EP
European Patent Office
Prior art keywords
user
screen image
server
client
virtual space
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP01930263A
Other languages
German (de)
English (en)
French (fr)
Inventor
Jong Min Kim
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Gomidcom
Original Assignee
Gomidcom
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Gomidcom filed Critical Gomidcom
Publication of EP1297481A1 publication Critical patent/EP1297481A1/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5573Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Definitions

  • the present invention relates to a method and system for changing an image representing a three- dimensional virtual space; and, more particularly, to a method and system for changing a screen image containing an avatar acting in a three-dimensional virtual space and a background image thereof.
  • the objective of the present invention to provide a method and system for changing a screen image containing an avatar acting in a 3D virtual space.
  • the screen image includes a 3D image that is displayed on a computer monitor of a user and contains a background image of the 3D virtual space as well as the avatar.
  • the change of the screen image according to the present invention includes the changes of weathers such as fine, cloudy, rainy, and snowy weather and seasons of spring, summer, fall, and winter, as well as the changes depending on the individual preference of the user. These changes of the screen image may be displayed on the monitor reflecting various elements such as the geographic setting where the user lives and the sensitivity, preference, and feelings of the user.
  • a method for changing a screen image representing a three-dimensional virtual space on a server-client system comprising the steps of: identifying an identification (ID) of a user and determining a physical location of the user; and providing the client with a predefined screen image of the three-dimensional virtual space corresponding to the physical location of the user, wherein the predefined screen image is changed depending on a time.
  • ID an identification
  • the predefined screen image is changed depending on a time.
  • a system for changing a screen image on a three-dimensional virtual space comprising: a server and client system, wherein the client system includes an environment setting unit for transmitting a user's request generated through an environment setting tool-bar, and wherein the server system includes: an identification (ID) management unit for authenticating the ID of a user; a location determination unit for determining a physical location of the user; an image data management unit for managing screen image data corresponding to the physical location of the user; and a storage unit for storing the screen image data, wherein the image data management unit receives the user's ID from the ID management unit and the user's physical location data from the location determination unit, and provides screen image data corresponding to a request of the user.
  • ID identification
  • the server system includes: an identification (ID) management unit for authenticating the ID of a user; a location determination unit for determining a physical location of the user; an image data management unit for managing screen image data corresponding to the physical location of the user; and a storage unit for storing the screen image data,
  • Fig. 1 shows a schematic block diagram of a server- client system for changing a screen image in accordance with the present invention
  • Fig. 2 provides a flow chart for explaining a method for changing the screen image by using the client- server system shown in Fig . 1 in accordance with the present invention
  • Fig. 3 exemplifies an example of a screen image setting picture displayed on the client when a screen image setting tool-bar is selected.
  • Fig. 4 presents an example of a client browser employed in the present invention.
  • Fig. 1 shows a schematic block diagram of a server- client system for changing a screen image displayed on the client in accordance with the present invention.
  • the server-client system 100 comprises a server system 102 and a client system 106 connected to each other via a network 104.
  • the server system 102 includes a server 1022, an image data management unit 1024, an ID (Identification) management unit 1026, a location determination unit 1028, and a database (DB) 1030.
  • the client system 106 includes a client 1062 and an image setting unit 1064.
  • the image data management unit 1024 of the server system 102 serves to store a screen image on the DB 1030 and to manage the same.
  • the screen image represents a 3D virtual space displayed on the client 1062.
  • the screen image contains the background of the 3D virtual space as well as an avatar acting in the 3D virtual space on behalf of the user.
  • the screen image is written in VRML (Virtual Reality Modeling Language) to realize a 3D virtual space provided from the server system 102 to the client system 106, and stored on the DB 1030.
  • VRML Virtual Reality Modeling Language
  • the ID management unit 1026 serves to determine whether the ID of a user who connects to the server system 102 is authentic based on user ID data stored on the DB 1030, when the user connects through the client system 106 to the server system 102 by executing a web client program installed on the client 1062.
  • the location determination unit 1028 determines the physical location of the user based on the user's IP (Internet Protocol) address acquired when the user connects to the server system 102, and transmits location information to the image data management unit 1024.
  • the image data management unit 1024 retrieves from the DB 1030 a predetermined image, e.g., a screen image, reflecting the user's physical location, and transmits it to the client 1062 through the server 1022.
  • the predetermined screen image includes an avatar acting in the 3D virtual space and the background thereof that the user feels familiar with.
  • a screen image may be created in various ways . Specifically, the screen image may be prepared based on data about past and/or present weather. The screen image is stored on a predefined location of the DB 1030. It is possible to set up a condition for gradually changing the data of the screen image in time.
  • the avatar is acting in the 3D virtual space, as controlled by the user so that the client 1062 should receive data of a new block when the avatar moves to the new block in the 3D virtual space.
  • updated screen data corresponding to the new location of the avatar is transmitted to the client 1062.
  • Fig. 2 provides a flow chart for explaining the method for changing the screen image by using the client-server system shown in Fig. 1.
  • the ID management unit 1026 authenticates the ID of a user who connects to the server 1022, based on the ID data stored on the DB 1030.
  • the user executes a web client program installed on the client 1062 so that a browser connects to the server 1022.
  • the location determination unit 1028 determines the user's actual or physical location by analyzing the user's ID and IP address.
  • the image data management unit 1024 retrieves a predetermined screen image representing a 3D virtual space from the DB 1030 based on the location determined at step S202 and transmits the same to the client 1062 via the server 1022.
  • step S206 in order to change his/her screen image displayed on the client 1062, the user selects a screen image setting tool-bar provided on the web browser as shown in Fig. 4 through the image setting unit 1064 to set a desired screen image.
  • a screen image setting picture is displayed as shown in Fig. 3.
  • the screen image setting picture of Fig. 3 is merely an example of the present invention, and thus it may have a different shape for representing the screen image .
  • the user may have various individual preferences and want various experiences on the 3D virtual space simulating the four seasons. For example, Russians will surf a summer-like 3D virtual space feeing good since they prefer to summer weather.
  • the server 1022 receives a request for setting the screen image from the client 1062 to transmit it to the image data management unit 1024.
  • the image data management unit 1024 retrieves screen image data corresponding to the request from the DB ' 1030.
  • the client 1062 receives the retrieved screen image data to display it on a monitor (not shown) .
  • the user can change the screen image including the avatar on the 3D virtual space.
  • the screen image representing the 3D virtual space may be changed according to the request from the user. Therefore, the user may enjoy the Internet surfing and chatting with the more sense for the real and the more pleasure on the 3D virtual space as doing on the real world.
EP01930263A 2000-05-01 2001-04-30 Method and system for changing a screen image in the three-dimensional virtual space Withdrawn EP1297481A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
KR2000023227 2000-05-01
KR1020000023227A KR20010100342A (ko) 2000-05-01 2000-05-01 3차원 공간상에서 시간에 따라 환경을 변화시키는 방법 및시스템
PCT/KR2001/000717 WO2001084461A1 (en) 2000-05-01 2001-04-30 Method and system for changing a screen image in the three-dimensional virtual space

Publications (1)

Publication Number Publication Date
EP1297481A1 true EP1297481A1 (en) 2003-04-02

Family

ID=19667808

Family Applications (1)

Application Number Title Priority Date Filing Date
EP01930263A Withdrawn EP1297481A1 (en) 2000-05-01 2001-04-30 Method and system for changing a screen image in the three-dimensional virtual space

Country Status (4)

Country Link
EP (1) EP1297481A1 (ko)
KR (1) KR20010100342A (ko)
AU (1) AU2001256806A1 (ko)
WO (1) WO2001084461A1 (ko)

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Publication number Priority date Publication date Assignee Title
US8037150B2 (en) 2002-11-21 2011-10-11 Aol Inc. System and methods for providing multiple personas in a communications environment
US7636755B2 (en) 2002-11-21 2009-12-22 Aol Llc Multiple avatar personalities
US7908554B1 (en) 2003-03-03 2011-03-15 Aol Inc. Modifying avatar behavior based on user action or mood
US20040179037A1 (en) * 2003-03-03 2004-09-16 Blattner Patrick D. Using avatars to communicate context out-of-band
US7468729B1 (en) 2004-12-21 2008-12-23 Aol Llc, A Delaware Limited Liability Company Using an avatar to generate user profile information
US9652809B1 (en) 2004-12-21 2017-05-16 Aol Inc. Using user profile information to determine an avatar and/or avatar characteristics
US20100306686A1 (en) * 2007-09-28 2010-12-02 France Telecom Method for representing a user, and corresponding device and computer software product
KR101799294B1 (ko) 2013-05-10 2017-11-20 삼성전자주식회사 디스플레이 장치 및 이의 제어 방법
KR20140133357A (ko) 2013-05-10 2014-11-19 삼성전자주식회사 디스플레이 장치 및 그 ui 화면 제공 방법
KR101948525B1 (ko) * 2017-03-24 2019-04-29 김대규 농장 경영을 통한 독서 관리 서버 및 방법

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US5745754A (en) * 1995-06-07 1998-04-28 International Business Machines Corporation Sub-agent for fulfilling requests of a web browser using an intelligent agent and providing a report
EP0910009B1 (en) * 1997-10-14 2005-07-20 Canon Kabushiki Kaisha Apparatus and method for controlling job execution, and storage medium for such a program
JP4462654B2 (ja) * 1998-03-26 2010-05-12 ソニー株式会社 映像素材選択装置及び映像素材選択方法

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Also Published As

Publication number Publication date
AU2001256806A1 (en) 2001-11-12
KR20010100342A (ko) 2001-11-14
WO2001084461A1 (en) 2001-11-08

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