EP0609637A1 - Kombinationsvorrichtung für Spielautomaten mit Geld-Gewinn - Google Patents

Kombinationsvorrichtung für Spielautomaten mit Geld-Gewinn Download PDF

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Publication number
EP0609637A1
EP0609637A1 EP93500179A EP93500179A EP0609637A1 EP 0609637 A1 EP0609637 A1 EP 0609637A1 EP 93500179 A EP93500179 A EP 93500179A EP 93500179 A EP93500179 A EP 93500179A EP 0609637 A1 EP0609637 A1 EP 0609637A1
Authority
EP
European Patent Office
Prior art keywords
viewers
figures
complementary
combination device
drum
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP93500179A
Other languages
English (en)
French (fr)
Inventor
Eduardo Morales Hermo
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega SA
Original Assignee
Sega SA
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega SA filed Critical Sega SA
Publication of EP0609637A1 publication Critical patent/EP0609637A1/de
Withdrawn legal-status Critical Current

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • G07F17/3265Influencing the position of stopped moving members to achieve a winning arrangement, e.g. nudging, shuffling, holding

Definitions

  • the present invention relates to a combination device that has been especially designed for games machines, in particular games machines capable of supplying cash prizes, and namely machines in which a number of symbols or figures are used to obtain several combinations, that may be rewarded with a prize.
  • the device of the invention is designed for the player to have a greater involvement in the development of the game.
  • the aforesaid type of machines are fitted with a number of viewers, generally three or four, through which pictures, symbols or figures, as aforesaid, can appear in sequence and in cycles, simulating rotary drums that turn with each move, at the end of which and once they have come to a stop, the drums show a given combination of what is generally known as the "winning line", that may receive a prize.
  • this operation can be repeated twice or more, depending on the options the machine offers the player at each time, so that when the options are several the player may transfer the figure of the first option or not, whereupon the complementary drum will "turn" at random or pursuant to a programme to offer a new figure, that may likewise be transferred or not to any of the viewers on the winning line, and so on until a prize is won or the machine offered options are all used up.
  • the combination device for games machines subject of the invention based on the same idea of offering the player an enhanced chance of winning a prize, has been designed and structured in order to solve the aforesaid problem, so that the player can be directly involved in making the best of the above-mentioned options having a greater involvement in the results obtained.
  • the characteristics of the device of the invention taking the classic viewers or simulated drums with which the said "winning line” is obtained, are concentrated on the fact that the source generating complementary options has a further three or more viewers, of which only one, in particular the centre viewer, will be able to have its contents transferred to any one viewer on the winning line, though these auxiliary viewers will be interrelated so that they will altogether define a single drum, capable of "turning" to the right or to the left, so that if such drum turns to the right the figure in the centre viewer will move to the viewer on the right, the figure on the latter shall disappear, the figure in the left viewer shall move to the centre viewer and a new figure shall appear in the left viewer, maintaining a given unchangeable sequence and the said auxiliary viewers working with two end push-buttons that allow unit displacement of the symbols or figures in either direction, viz.
  • the only figure shows a front elevation view of the screen of a game machines with cash prizes, namely the sector with the combination device constituting the object of this invention.
  • the figure shows that the combination device subject hereof is applicable to games machines in which three or more viewers (1) are established, through which a number of pictures, symbols or figures (2) can appear in cycles and in sequence, as if they were respective rotary drums, which viewers comprise, in the practical embodiment shown in the figure and chosen as the preferred embodiment, windows (1) through which endless strips (3) can be seen, lying on a set of inner rollers, not shown in the figure, one of which is suitably motorised, so that each window (1) not only shows the graphics (2) making up the combination or winning line (4), appropriately marked by the side arrows (5), but the figures lying just before and after the same, in order thereby to achieve a greater realism for these simulated drums.
  • the combination device subject hereof is fitted with three complementary viewers, though this number can be greater without this affecting the essence of the invention at all, and that in accordance with the selected practical embodiment altogether comprise a single horizontally elongate window (6) through which another endless strip (7) can be seen, similar to the aforesaid strip (3) but peculiar in that the window (6) only shows three figures (2') of which only the figure in the centre position and that is duly marked with the frame (8) can be transferred to any of the viewers (1), in particular to the winning line (4) thereon, in order to modify the combination of such winning line, and in accordance with the arrows (9) shown in the figure, using respective push-buttons (10).
  • This auxiliary and multiple viewer (6) works with two end push-buttons (11-11') that under certain circumstances allow this simulated drum to be moved manually and step by step, as explained below.
  • the simulated drums (3) turn to show in sequence and through the windows (1) the graphics (2) established thereon, and at the end of each move the winning line (4) has a given combination that can be rewarded with a prize.
  • the machine allows the player to substitute any of the figures in the said winning line (4), using the push-buttons (10), in particular to replace the same with the figure 2' shown within the centre frame (8) of the auxiliary multiple viewer, wherein the relevant drum (7) shall have turned at random, or apparently at random.
  • the machine may offer the player one or several change options, so that if the option is one only, only one of the buttons (10) may be pushed to transfer the centre figure (2') to the place the player shall have selected, but if the options the machine offers are several, the player may use such options to change such centre figure (2') causing the complementary drum (7) to "turn" to the right or to the left, pushing the respective buttons (11-11') as many times as the number of machine offered options shall allow until the centre frame (8) has the most appropriate figure to be transferred to the main line or winning line (4).

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Studio Devices (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
EP93500179A 1992-12-31 1993-12-30 Kombinationsvorrichtung für Spielautomaten mit Geld-Gewinn Withdrawn EP0609637A1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
ES9302004A ES2078871B1 (es) 1992-12-31 1992-12-31 Dispositivo combinatorio para maquinas recreativas con premios en metalico.
ES9302004 1992-12-31

Publications (1)

Publication Number Publication Date
EP0609637A1 true EP0609637A1 (de) 1994-08-10

Family

ID=8283117

Family Applications (1)

Application Number Title Priority Date Filing Date
EP93500179A Withdrawn EP0609637A1 (de) 1992-12-31 1993-12-30 Kombinationsvorrichtung für Spielautomaten mit Geld-Gewinn

Country Status (2)

Country Link
EP (1) EP0609637A1 (de)
ES (1) ES2078871B1 (de)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998019280A1 (en) * 1996-10-25 1998-05-07 Sigma Game Inc. Slot machine with symbol save feature
US6270412B1 (en) * 1996-10-25 2001-08-07 Sigma Game, Inc. Slot machine with symbol save feature
US9129492B2 (en) 2004-01-02 2015-09-08 Igt Gaming system including wild symbols

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2042782A (en) * 1978-09-30 1980-09-24 Jpm Ltd Improvements relating to coin- operated gaming or amusement machines
EP0060019A1 (de) * 1981-02-06 1982-09-15 Barcrest Limited Unterhaltungsapparate
GB2100492A (en) * 1981-04-02 1982-12-22 Questenco Ltd Game-playing machines
GB2243935A (en) * 1990-05-08 1991-11-13 Sega Sa Games machine with cash prizes

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
ES270565Y (es) * 1983-02-28 1984-03-01 Dispositivo de juego para maquinas recreativas y de azar.
ES1000994U (es) * 1986-12-17 1988-04-01 Recrativos Franco, S.A. Dispositivo de juego complementario para maquinas recrativas con o sin palanca de arranque
ES1007715Y (es) * 1987-03-30 1991-02-16 Recreativos Franco, S.A. Dispositivo de juego complementario para maquinas recreativas con o sin palanca de arranque
ES1003582Y (es) * 1987-11-19 1990-03-16 Pingarron Fulgencio Eulogio Dispositivo de control y mando para maquinas recreativas.
ES1007185Y (es) * 1988-07-20 1990-08-16 Cirsa Compania De Inversiones, S.A. Maquina de juego recreativo, perfeccionada.
ES2011872A6 (es) * 1988-10-21 1990-02-16 Cirsa Comp Inversiones Sa Perfeccionamientos en maquinas de juego recreativo.

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2042782A (en) * 1978-09-30 1980-09-24 Jpm Ltd Improvements relating to coin- operated gaming or amusement machines
EP0060019A1 (de) * 1981-02-06 1982-09-15 Barcrest Limited Unterhaltungsapparate
GB2100492A (en) * 1981-04-02 1982-12-22 Questenco Ltd Game-playing machines
GB2243935A (en) * 1990-05-08 1991-11-13 Sega Sa Games machine with cash prizes

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998019280A1 (en) * 1996-10-25 1998-05-07 Sigma Game Inc. Slot machine with symbol save feature
US5997401A (en) * 1996-10-25 1999-12-07 Sigma Game, Inc. Slot machine with symbol save feature
US6270412B1 (en) * 1996-10-25 2001-08-07 Sigma Game, Inc. Slot machine with symbol save feature
US9129492B2 (en) 2004-01-02 2015-09-08 Igt Gaming system including wild symbols
US9412226B2 (en) 2004-01-02 2016-08-09 Igt Gaming system including wild symbols
US9679434B2 (en) 2004-01-02 2017-06-13 Igt Gaming system including wild symbols

Also Published As

Publication number Publication date
ES2078871R (de) 1997-04-01
ES2078871B1 (es) 1997-10-16
ES2078871A2 (es) 1995-12-16

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