DE112017005954T8 - Autonom agierender Roboter, der die Pupille verändert - Google Patents
Autonom agierender Roboter, der die Pupille verändert Download PDFInfo
- Publication number
- DE112017005954T8 DE112017005954T8 DE112017005954.2T DE112017005954T DE112017005954T8 DE 112017005954 T8 DE112017005954 T8 DE 112017005954T8 DE 112017005954 T DE112017005954 T DE 112017005954T DE 112017005954 T8 DE112017005954 T8 DE 112017005954T8
- Authority
- DE
- Germany
- Prior art keywords
- pupil
- changes
- acting robot
- autonomous acting
- autonomous
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 210000001747 pupil Anatomy 0.000 title 1
Classifications
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- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J11/00—Manipulators not otherwise provided for
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J11/00—Manipulators not otherwise provided for
- B25J11/0005—Manipulators having means for high-level communication with users, e.g. speech generator, face recognition means
- B25J11/0015—Face robots, animated artificial faces for imitating human expressions
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J19/00—Accessories fitted to manipulators, e.g. for monitoring, for viewing; Safety devices combined with or specially adapted for use in connection with manipulators
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J5/00—Manipulators mounted on wheels or on carriages
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04817—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04845—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
- G06N3/008—Artificial life, i.e. computing arrangements simulating life based on physical entities controlled by simulated intelligence so as to replicate intelligent life forms, e.g. based on robots replicating pets or humans in their appearance or behaviour
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/80—Creating or modifying a manually drawn or painted image using a manual input device, e.g. mouse, light pen, direction keys on keyboard
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/60—Analysis of geometric attributes
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/16—Human faces, e.g. facial parts, sketches or expressions
- G06V40/168—Feature extraction; Face representation
- G06V40/171—Local features and components; Facial parts ; Occluding parts, e.g. glasses; Geometrical relationships
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/18—Eye characteristics, e.g. of the iris
- G06V40/19—Sensors therefor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/18—Eye characteristics, e.g. of the iris
- G06V40/193—Preprocessing; Feature extraction
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/015—Input arrangements based on nervous system activity detection, e.g. brain waves [EEG] detection, electromyograms [EMG] detection, electrodermal response detection
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Health & Medical Sciences (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- General Health & Medical Sciences (AREA)
- Robotics (AREA)
- Mechanical Engineering (AREA)
- Multimedia (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Ophthalmology & Optometry (AREA)
- Oral & Maxillofacial Surgery (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Molecular Biology (AREA)
- Computing Systems (AREA)
- Mathematical Physics (AREA)
- Software Systems (AREA)
- Data Mining & Analysis (AREA)
- Artificial Intelligence (AREA)
- Computational Linguistics (AREA)
- Evolutionary Computation (AREA)
- Biomedical Technology (AREA)
- Geometry (AREA)
- Audiology, Speech & Language Pathology (AREA)
- Manipulator (AREA)
- Toys (AREA)
- Image Processing (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Image Analysis (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016-227681 | 2016-11-24 | ||
JP2016227681 | 2016-11-24 | ||
PCT/JP2017/041619 WO2018097089A1 (ja) | 2016-11-24 | 2017-11-20 | 瞳を変化させる自律行動型ロボット |
Publications (2)
Publication Number | Publication Date |
---|---|
DE112017005954T5 DE112017005954T5 (de) | 2019-09-05 |
DE112017005954T8 true DE112017005954T8 (de) | 2019-10-24 |
Family
ID=62196008
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE112017005954.2T Active DE112017005954T8 (de) | 2016-11-24 | 2017-11-20 | Autonom agierender Roboter, der die Pupille verändert |
Country Status (6)
Country | Link |
---|---|
US (2) | US11623347B2 (de) |
JP (2) | JP6508864B2 (de) |
CN (2) | CN110024000B (de) |
DE (1) | DE112017005954T8 (de) |
GB (1) | GB2571027B (de) |
WO (1) | WO2018097089A1 (de) |
Families Citing this family (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102645817B1 (ko) * | 2016-12-06 | 2024-03-08 | 한화로보틱스 주식회사 | 로봇의 비헤이비어 관리 방법 및 장치 |
WO2019050034A1 (ja) | 2017-09-11 | 2019-03-14 | Groove X株式会社 | 相手を見つめる自律行動型ロボット |
JP2019101492A (ja) * | 2017-11-28 | 2019-06-24 | トヨタ自動車株式会社 | コミュニケーション装置 |
WO2019130992A1 (ja) * | 2017-12-26 | 2019-07-04 | 株式会社Nttドコモ | 情報処理装置 |
WO2020009098A1 (ja) * | 2018-07-02 | 2020-01-09 | Groove X株式会社 | ロボット |
JP7298861B2 (ja) * | 2018-08-31 | 2023-06-27 | Groove X株式会社 | 日常生活を記録する自律行動型ロボット |
WO2020145189A1 (ja) * | 2019-01-12 | 2020-07-16 | 株式会社Zmp | 自律走行車両、配送システム、及びプログラム |
JP7137746B2 (ja) * | 2019-01-30 | 2022-09-15 | 株式会社Jvcケンウッド | 映像処理装置、映像処理方法および映像処理プログラム |
JP7414299B2 (ja) * | 2019-04-04 | 2024-01-16 | Groove X株式会社 | 特徴データ設定装置、ロボット、端末装置、および特徴データ設定方法 |
WO2020230928A1 (ko) * | 2019-05-15 | 2020-11-19 | 엘지전자 주식회사 | 로봇 및 그의 제어 방법 |
KR102314385B1 (ko) * | 2019-08-08 | 2021-10-19 | 엘지전자 주식회사 | 로봇 및 그의 제어 방법 |
WO2020190362A2 (en) * | 2020-01-17 | 2020-09-24 | Futurewei Technologies, Inc. | A social interaction robot |
US20210331310A1 (en) * | 2020-04-28 | 2021-10-28 | Ubtech Robotics Corp Ltd | Neck mechanism for robot |
CN111546338A (zh) * | 2020-05-08 | 2020-08-18 | 华为技术有限公司 | 一种机器人的控制方法、装置、机器人以及存储介质 |
KR102295836B1 (ko) * | 2020-11-20 | 2021-08-31 | 오로라월드 주식회사 | 성장형 스마트 토이 장치 및 스마트 토이 시스템 |
JP2022142506A (ja) * | 2021-03-16 | 2022-09-30 | 本田技研工業株式会社 | 制御装置、制御方法、およびロボット制御システム |
JP2024048495A (ja) * | 2022-09-28 | 2024-04-09 | カシオ計算機株式会社 | 機器の制御装置、機器の制御方法及びプログラム |
Family Cites Families (21)
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JPH10289006A (ja) * | 1997-04-11 | 1998-10-27 | Yamaha Motor Co Ltd | 疑似感情を用いた制御対象の制御方法 |
US6249720B1 (en) | 1997-07-22 | 2001-06-19 | Kabushikikaisha Equos Research | Device mounted in vehicle |
JP2000200103A (ja) * | 1998-08-06 | 2000-07-18 | Yamaha Motor Co Ltd | 疑似感情及び疑似性格を用いた制御対象の制御方法、使用者に適合して動作する自律装置、及び使用者の特徴に装置の行動を適合させる方法 |
JP2000323219A (ja) | 1999-05-10 | 2000-11-24 | Sony Corp | 接続装置及びロボットシステム |
JP2001215940A (ja) * | 2000-01-31 | 2001-08-10 | Toshiba Corp | 表情を有する知的ロボット |
JP2002330365A (ja) * | 2001-04-27 | 2002-11-15 | Toshiba Corp | 対人会話型ナビゲーション装置 |
EA008496B1 (ru) | 2002-12-20 | 2007-06-29 | Чакшу Рисерч, Инк. | Офтальмологический препарат для профилактики и лечения болезненных состояний глаз |
US7705877B2 (en) | 2004-01-28 | 2010-04-27 | Hewlett-Packard Development Company, L.P. | Method and system for display of facial features on nonplanar surfaces |
JP2005242566A (ja) * | 2004-02-25 | 2005-09-08 | Canon Inc | 画像合成装置及び方法 |
JP2006106950A (ja) * | 2004-10-01 | 2006-04-20 | Tokyo Univ Of Science | 画像表示装置、画像表示方法、及びプログラム |
CN101751852A (zh) * | 2008-11-28 | 2010-06-23 | 复旦大学 | 机器人实现拟人表情的方法 |
JP4972218B1 (ja) | 2011-08-12 | 2012-07-11 | 株式会社バンダイ | 動作体玩具 |
US20150298315A1 (en) * | 2013-11-21 | 2015-10-22 | Origami Robotics, Inc. | Methods and systems to facilitate child development through therapeutic robotics |
US20160042648A1 (en) * | 2014-08-07 | 2016-02-11 | Ravikanth V. Kothuri | Emotion feedback based training and personalization system for aiding user performance in interactive presentations |
JP6369246B2 (ja) * | 2014-09-08 | 2018-08-08 | オムロン株式会社 | 似顔絵生成装置、似顔絵生成方法 |
CN107155363A (zh) * | 2015-01-05 | 2017-09-12 | (株)未来机器人 | 利用社交网络服务的机器人服务方法及机器人装置 |
CN105459126A (zh) * | 2015-12-30 | 2016-04-06 | 深圳亿家智宝电子科技有限公司 | 一种机器人交流装置及其实现方法 |
CN105835071A (zh) * | 2016-06-07 | 2016-08-10 | 苏州全谱光电科技有限公司 | 一种投影式人形机器人 |
JP6841167B2 (ja) * | 2017-06-14 | 2021-03-10 | トヨタ自動車株式会社 | コミュニケーション装置、コミュニケーションロボットおよびコミュニケーション制御プログラム |
BR102017016910A8 (pt) * | 2017-08-07 | 2022-08-23 | Db1 Global Software S/A | Robô auxiliar com inteligência artificial |
US10762414B1 (en) * | 2018-04-19 | 2020-09-01 | Kinoo, Inc. | Systems and methods for sharing an artificial intelligence personality |
-
2017
- 2017-11-20 CN CN201780072408.1A patent/CN110024000B/zh active Active
- 2017-11-20 WO PCT/JP2017/041619 patent/WO2018097089A1/ja active Application Filing
- 2017-11-20 GB GB1907135.6A patent/GB2571027B/en active Active
- 2017-11-20 CN CN202311702963.1A patent/CN117666867A/zh active Pending
- 2017-11-20 JP JP2018552083A patent/JP6508864B2/ja active Active
- 2017-11-20 DE DE112017005954.2T patent/DE112017005954T8/de active Active
-
2019
- 2019-04-01 JP JP2019069658A patent/JP7068709B2/ja active Active
- 2019-05-23 US US16/421,413 patent/US11623347B2/en active Active
-
2023
- 2023-04-07 US US18/296,996 patent/US20230249355A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
JP2019149181A (ja) | 2019-09-05 |
US11623347B2 (en) | 2023-04-11 |
JP6508864B2 (ja) | 2019-05-08 |
JPWO2018097089A1 (ja) | 2019-02-28 |
US20230249355A1 (en) | 2023-08-10 |
JP7068709B2 (ja) | 2022-05-17 |
GB2571027A (en) | 2019-08-14 |
WO2018097089A1 (ja) | 2018-05-31 |
GB201907135D0 (en) | 2019-07-03 |
CN110024000A (zh) | 2019-07-16 |
CN110024000B (zh) | 2023-12-26 |
CN117666867A (zh) | 2024-03-08 |
DE112017005954T5 (de) | 2019-09-05 |
US20190279070A1 (en) | 2019-09-12 |
GB2571027B (en) | 2022-08-10 |
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Legal Events
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R012 | Request for examination validly filed | ||
R082 | Change of representative |
Representative=s name: BOCKERMANN KSOLL GRIEPENSTROH OSTERHOFF, DE |
|
R082 | Change of representative |
Representative=s name: BOCKERMANN KSOLL GRIEPENSTROH OSTERHOFF, DE |
|
R016 | Response to examination communication |