CN109847368A - Information processing method and device, storage medium, electronic equipment - Google Patents

Information processing method and device, storage medium, electronic equipment Download PDF

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Publication number
CN109847368A
CN109847368A CN201910228727.8A CN201910228727A CN109847368A CN 109847368 A CN109847368 A CN 109847368A CN 201910228727 A CN201910228727 A CN 201910228727A CN 109847368 A CN109847368 A CN 109847368A
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technical ability
threshold value
control
curve
distance
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CN109847368B (en
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邓颖
吴伟林
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Abstract

The present invention relates to a kind of information processing method and device, storage medium, electronic equipments, this method comprises: providing a technical ability control on the graphical user interface;In response to the touch control operation of the technical ability control, the position of the virtual role and the virtual objects in scene of game is obtained, determines the virtual role and first distance of the virtual objects in the scene of game;If the first distance is greater than first distance threshold value and is less than second distance threshold value, a multisection type technical ability curve is generated on the graphical user interface, the multisection type technical ability curve is used to show the prediction locus that the virtual role executes skill operation corresponding with the technical ability control, wherein, the second distance threshold value is greater than first distance threshold value, and the number of segment of the multisection type technical ability curve is less than or equal to a default technical ability activation threshold value.The game experiencing of player is further increased through the invention.

Description

Information processing method and device, storage medium, electronic equipment
Technical field
The present invention relates to field of human-computer interaction, in particular to a kind of information processing method and device, storage medium, Electronic equipment.
Background technique
In current ball hand trip market, in football or basketball game, the playing method and operation logic of specific game are all The pre-designed fixed solution of development of games group personnel is only selected from pre-designed several schemes adjustable It is one of.In this case it is difficult to be met according to the warfighting capabilities of the corresponding game role of player and different operating habits The various game demands of player only can alleviate this problem increasing presupposed solution in more, can not be fundamentally Solve, but also can bring two side effects: one, production/maintenance cost increases;Two, due to needing preset more game circle Face resource causes the occupied memory space of game installation kit to increase.
Basketball game in the related technology, when into fight main interface, player clicks shooting technical ability button, and role can empty It takeoffs and carries out shooting operation.If distance of the game role apart from basketry is in a certain range, it can make a basket, if exceeding the range It will lead to game role shooting failure.
This implementation is readily appreciated that, but the playability operated is not high, and the inconvenience be easy to causeing on player exercises does not have According to the ability of the practical operation technology of player, real-time technical ability variation is made.For example, throwing when player shoots current The position of basket gets the wrong sow by the ear, and shooting is caused to fail;In addition, hypertelorism of the shooting spot stood of player apart from basketry, can also make At the failure of shooting operation, repeatedly invalid shooting operation reduces player to the enthusiasm of game operation, to influence player Game experiencing.
How in the case where not increasing production and maintenance cost, a set of players that can satisfy numerous pursuit individual characteies are designed Different demands, at urgent problem.
Aiming at the problem that shooting game in the related technology is unable to satisfy the operation hobby of different players, not yet propose have at present The solution of effect.
Summary of the invention
The main purpose of the present invention is to provide a kind of information processing method and devices, to solve nothing in the relevant technologies game Method meets the problem of operation preferences and needs of different players.
To achieve the goals above, according to an aspect of the invention, there is provided a kind of information processing method, is applied to The games run on touch control terminal render a graphic user interface, the figure on the display screen of the touch control terminal User interface includes at least partly scene of game, at least a virtual role and a virtual objects, which comprises
One technical ability control is provided on the graphical user interface;
In response to the touch control operation of the technical ability control, the virtual role and the virtual objects are obtained in scene of game In position, determine the virtual role and first distance of the virtual objects in the scene of game;
If the first distance is greater than first distance threshold value and is less than second distance threshold value, on the graphical user interface A multisection type technical ability curve is generated, the multisection type technical ability curve is for showing that the virtual role executes and the technical ability control The prediction locus of corresponding skill operation, wherein the second distance threshold value is greater than first distance threshold value, the multisection type technical ability The number of segment of curve is less than or equal to a default technical ability activation threshold value.
Further, the method also includes: if the distance be less than first distance threshold value, in the graphic user interface One single technical ability curve of upper generation.
Further, the method also includes: if the distance be greater than the second distance threshold value, in the graphical user A prompt information is provided on interface, the prompt information executes the technical ability behaviour in current location for feeding back the virtual role Making will failure.
Further, the method also includes: the speed and direction of the virtual role are obtained, according to the speed and court To determining the display of the technical ability curve.
Further, the multisection type technical ability curve that generates on the graphical user interface includes: to obtain the void The default technical ability parameter of quasi- role determines described more according to the default technical ability parameter, the speed and direction of the virtual role The first technical ability curve in segmentation technical ability curve;The predeterminated position for obtaining the first technical ability curve, calculates the predeterminated position With the second distance of the virtual objects, determine whether the second distance is less than first distance threshold value;If so, determining second Technical ability curve;If it is not, circulation above-mentioned steps are until the technical ability curve number of segment is equal to the default technical ability activation threshold value.
Further, the method also includes: in response to the end of the touch control operation, control the virtual role and execute Skill operation corresponding with the technical ability control.
Further, the method also includes: on the technical ability control show can trigger technical ability number;Or on interface A progress prompt control is provided, the progress prompt control is for showing the triggerable technical ability number;Wherein, described to can trigger Technical ability number subtracts equal to the default technical ability activation threshold value and has triggered technical ability number.
Further, the progress prompt control is the multisection type ring-type control around the technical ability control, wherein described The number of segment of multisection type ring-type control is equal to default technical ability activation threshold value;The method also includes: according to the triggerable technical ability time It counts and has triggered technical ability number and the distinguishing property of multisection type ring-type control is shown.
To achieve the goals above, according to another aspect of the present invention, a kind of information processing unit is additionally provided, is applied to The games run on touch control terminal render a graphic user interface, the figure on the display screen of the touch control terminal Shape user interface includes at least partly scene of game, at least a virtual role and a virtual objects, comprising: technical ability control mentions For unit, for providing a technical ability control on the graphical user interface;Distance determining unit, in response to the technical ability The touch control operation of control obtains the position of the virtual role and the virtual objects in scene of game, determines described virtual Role and first distance of the virtual objects in the scene of game;Multisection type curve generation unit is used for described first When distance is greater than first distance threshold value and is less than second distance threshold value, a multisection type technical ability is generated on the graphical user interface Curve, the multisection type technical ability curve are used to show that the virtual role to execute skill operation corresponding with the technical ability control Prediction locus, wherein the second distance threshold value be greater than first distance threshold value, the number of segment of the multisection type technical ability curve be less than or Equal to a default technical ability activation threshold value.
To achieve the goals above, according to another aspect of the present invention, additionally providing a kind of storage medium includes storage Program, wherein equipment where controlling the storage medium in described program operation executes information processing side of the present invention Method.
To achieve the goals above, according to another aspect of the present invention, a kind of processor is additionally provided for running program, Wherein, information processing method of the present invention is executed when described program is run.
The present exemplary embodiment solves the confinement problems operated in ball game in the prior art, is controlled by player Whether range estimation is located within the scope of the pre-determined distance of skill operation between the virtual role and virtual objects of system, apart from farther out In the case where show the technical ability curve of a multisection type, the success rate of the skill operation is fed back into player, and pass through multistage Player's instruction for carrying out corresponding skill operation is given in the display of the technical ability curve of formula, and player can be according to the feedback of above-mentioned success rate It indicates to carry out game operation with skill operation, to improve player's while reducing the invalid skill operation in game Game experiencing.
Detailed description of the invention
The attached drawing constituted part of this application is used to provide further understanding of the present invention, schematic reality of the invention It applies example and its explanation is used to explain the present invention, do not constitute improper limitations of the present invention.In the accompanying drawings:
Fig. 1 is the flow chart of information processing method according to an exemplary embodiment of the present invention;
Fig. 2 is the schematic diagram of graphic user interface according to an exemplary embodiment of the present invention;
Fig. 3 is another schematic diagram of graphic user interface according to an exemplary embodiment of the present invention;
Fig. 4 is the schematic diagram of information processing unit according to an exemplary embodiment of the present invention;
Fig. 5 be according to an exemplary embodiment of the present in electronic equipment module diagram.
Fig. 6 be according to an exemplary embodiment of the present in program product schematic diagram.
Specific embodiment
It should be noted that in the absence of conflict, the features in the embodiments and the embodiments of the present application can phase Mutually combination.The present invention will be described in detail below with reference to the accompanying drawings and embodiments.
In order to make those skilled in the art more fully understand application scheme, below in conjunction in the embodiment of the present application Attached drawing, the technical scheme in the embodiment of the application is clearly and completely described, it is clear that described embodiment is only The embodiment of the application a part, instead of all the embodiments.Based on the embodiment in the application, ordinary skill people Member's every other embodiment obtained without making creative work, all should belong to the model of the application protection It encloses.
It should be noted that the description and claims of this application and term " first " in above-mentioned attached drawing, " Two " etc. be to be used to distinguish similar objects, without being used to describe a particular order or precedence order.It should be understood that using in this way Data be interchangeable under appropriate circumstances, so as to embodiments herein described herein.In addition, term " includes " and " tool Have " and their any deformation, it is intended that cover it is non-exclusive include, for example, containing a series of steps or units Process, method, system, product or equipment those of are not necessarily limited to be clearly listed step or unit, but may include without clear Other step or units listing to Chu or intrinsic for these process, methods, product or equipment.
The embodiment of the invention provides a kind of information processing method, applied to the games run on touch control terminal, It is characterized in that, rendering a graphic user interface on the display screen of the touch control terminal, the graphic user interface includes extremely Small part scene of game, at least a virtual role and a virtual objects.
Fig. 1 is the flow chart of information processing method according to an embodiment of the present invention, as shown in Figure 1, this method includes following Step:
S20: a technical ability control is provided on the graphical user interface;
S40: in response to the touch control operation of the technical ability control, the virtual role and the virtual objects are obtained in game Position in scene determines the virtual role and first distance of the virtual objects in the scene of game;
S60: if the first distance is greater than first distance threshold value and is less than second distance threshold value, in graphical user circle A multisection type technical ability curve is generated on face, the multisection type technical ability curve is for showing that the virtual role executes and the technical ability The prediction locus of the corresponding skill operation of control, wherein the second distance threshold value is greater than first distance threshold value, the multisection type The number of segment of technical ability curve is less than or equal to a default technical ability activation threshold value.
The present exemplary embodiment uses and provides a technical ability control on a graphical user interface, and in response to the touching of technical ability control Control operation obtains position in scene of game of virtual role and virtual objects, determines the between virtual role and virtual objects One distance, in the case where first distance is greater than first distance threshold value and is less than second distance threshold value, on a graphical user interface One is generated for showing that virtual role executes the multisection type technical ability curve of the prediction locus of corresponding skill operation, wherein multisection type The number of segment of technical ability curve is less than or equal to a default technical ability activation threshold value.The present exemplary embodiment solves ball in the prior art The confinement problems operated in game, whether range estimation is located between the virtual role and virtual objects controlled by player Within the scope of the pre-determined distance of skill operation, in the technical ability curve for showing a multisection type in farther away situation, by the technical ability The success rate of operation feeds back to player, and gives player by the display of the technical ability curve of multisection type and carry out corresponding skill operation Instruction, player can according to the feedback and skill operation of above-mentioned success rate indicate carry out game operation, thus reduce game In invalid skill operation while, improve the game experiencing of player.
In the following, will be described further in conjunction with shown in Fig. 2-Fig. 3 to the information processing method in the present exemplary embodiment.
In an exemplary embodiment of the present invention, which comprises
S20: a technical ability control is provided on the graphical user interface;
S40: in response to the touch control operation of the technical ability control, the virtual role and the virtual objects are obtained in game Position in scene determines the virtual role and first distance of the virtual objects in the scene of game;
S60: if the first distance is greater than first distance threshold value and is less than second distance threshold value, in graphical user circle A multisection type technical ability curve is generated on face, the multisection type technical ability curve is for showing that the virtual role executes and the technical ability The prediction locus of the corresponding skill operation of control, wherein the second distance threshold value is greater than first distance threshold value, the multisection type The number of segment of technical ability curve is less than or equal to a default technical ability activation threshold value.
In the present embodiment, a basketball game is run on touch control terminal, and a figure is rendered on the display screen of touch control terminal Shape user interface, and include that at least partly scene of game, at least a virtual role and one is virtual right in graphic user interface As.For basketball game, usual scene of game refers to court, the game virtual that virtual role is controlled by player A certain sportsman in role, such as team, is generally presented in scene of game in the form of the third person, and virtual objects are at this What is referred in embodiment is hoop, and in basketball game, the victory or defeat of game is determined usually in the form of goal score.In addition, It can further include a virtual rocking bar in graphic user interface, player is based on virtual rocking bar control virtual role in the scene Movement, the present invention it is not limited to this.As shown in Fig. 2, shown in graphic user interface 100 virtual role (sportsman) 30, Virtual objects (hoop) 50, virtual role 30 is carrying out shooting operation.
Specifically, in step S20, a technical ability control is provided on the graphical user interface.Usually in most of baskets It is to shoot as most important skill operation in ball game;And in certain emerging street hoop game, in interface only It shows that half field areas plays, is then that corresponding technical ability performed by virtual role is divided with attack and defense side in this case, Offense is to shoot as main technical ability, and defence is then to trigger nut cap, rob backboard etc. to upset based on the technical ability that offense scores, technical ability It can be specifically configured according to the demand of developer or player, the present embodiment is not limited to this.It provides on a graphical user interface This kind of technical ability control is the purpose is to carry out corresponding game operation convenient for player, as shown in Fig. 2, providing in graphic user interface One technical ability control --- shooting button 70.
In step s 40, in response to the touch control operation of the technical ability control, the virtual role and described virtual right is obtained As the position in scene of game, determine the virtual role and the virtual objects in the scene of game first away from From.
In the present embodiment, it when player presses by click, again or the touch control operations such as long-pressing trigger technical ability control, obtains The position of virtual role and virtual objects in scene of game, determines first distance between the two.In actual play, work as object for appreciation Shooting button in family's triggering interface indicates that player's intention controls virtual role and executes shooting operation, acquisition virtual role place Position, and calculate the first distance between virtual role and hoop.Wherein, the first distance that the present embodiment is previously mentioned refers to Virtual role standpoint/ski-jump is projected at a distance from the ground position in scene with hoop, similar 3-point line, two separated times Shown in distance, rather than the physical distance between virtual role and hoop two o'clock.As shown in Fig. 2, the S1 that dotted line is indicated can With the first distance being considered as between virtual role 30 and hoop 50.
In step S60, if the first distance is greater than first distance threshold value and is less than second distance threshold value, in the figure Generate a multisection type technical ability curve in shape user interface, the multisection type technical ability curve for show the virtual role execute with The prediction locus of the corresponding skill operation of technical ability control, wherein the second distance threshold value is greater than first distance threshold value, institute The number of segment for stating multisection type technical ability curve is less than or equal to a default technical ability activation threshold value.
In the present embodiment, determine whether the first distance between virtual role and hoop is greater than first distance threshold value and small In second distance threshold value, i.e. whether first distance is located at the pre-determined distance area being made of first distance threshold value and second distance threshold value In, if so, generating a multisection type technical ability curve on a graphical user interface, multisection type technical ability curve is for showing virtual role The prediction locus of shooting operation is executed, and the number of segment of multisection type technical ability curve is less than or equal to default technical ability activation threshold value.Its In, default technical ability activation threshold value is the upper limit number that player can trigger skill operation, specifically, in gaming, in order to embody trip The reasonability of play operation, it will usually is set for a certain technical ability, in conjunction with default technical ability one technical ability cooling (CD, the Cool Down) time Activation threshold value, i.e. player can trigger the upper limit number of technical ability.For example, the CD time being arranged in basketball game is 5 seconds, skill is preset Can activation threshold value be arranged to 3 times, then into the CD time after player triggers 3 shootings operation, after 5 seconds, player again can be with Triggering shooting operation.It not can be carried out skill operation to prompt player currently to come into the CD time, further, for example, throwing Basket control can be set to high gray scale form, and the remaining CD time is shown in the form of countdown, CD time, default technical ability triggering Threshold value and the feedback form of CD time can be configured by developer or player according to specific requirements, and the present embodiment is not It is confined to this.
In the present embodiment, first distance threshold value and second distance threshold value specifically can by game developer or player according to Actual demand is configured, for example, setting 2 meters for first distance threshold value, second distance threshold value is set as 5 meters.In addition, distance Threshold value can also be according to the historical data acquisition for statistical analysis of the controlled virtual role of player, for example, virtual role A and basket Shotmaking is 90% when the distance between frame is 2 meters, and shotmaking is 50% when distance is 4 meters, and 7 meters of distance whens shoot Success rate is 20%, is based on above data, and system or player can set first distance threshold value to 2 meters, second distance threshold Value is set as 4 meters, to controlling shotmaking 50% or more, the present embodiment is not limited to this.
In addition, in the present embodiment, the number of segment of multisection type technical ability curve to be set smaller than to or is equal to default technical ability triggering Threshold value, player can carry out the continuous trigger of skill operation in the case where game system allows to trigger technical ability number, meet trip The operation logic of play.For example, default technical ability activation threshold value is arranged to 3, therefore the display number of segment of multisection type technical ability curve should It is less than or equal to 3 sections.If but technical ability curve is more than 4 sections, has exceeded the technical ability number that player can trigger, and swim in movement It continuous trigger shooting operation must be likely to realize higher shotmaking in the short time under the game contexts of the fierce confrontation of play, And wait the CD time to load completion after can not allowing player's continuous trigger 3 times, then trigger the 4th shooting operation, do not meet game Operation logic, therefore such multisection type technical ability curve does not have any suggesting effect, belongs to invalid content.
As an alternative embodiment, the method also includes: if the first distance is less than first distance threshold value, A single technical ability curve is generated on the graphical user interface.Specifically, if the distance between virtual role and hoop are less than First distance threshold value then determines virtual role being closer apart from hoop, is different from distance and generates multisection type technical ability song farther out The case where line, generates a single technical ability curve on a graphical user interface to prompt player that can directly control virtual role and carry out Shooting operation.As shown in Fig. 2, determine the first distance S1 between 30 station locations of virtual role and hoop 50 less than first away from When from threshold value, single technical ability curve D1 is shown on interface.
As an alternative embodiment, the method also includes: if the first distance is greater than a second distance threshold Value provides a prompt information on the graphical user interface, and the prompt information is for feeding back the virtual role current Position executes the skill operation will failure.Specifically, if the distance between virtual role and hoop are greater than second distance threshold value, Distance range i.e. beyond shooting operation, then determine distance of the virtual role apart from hoop farther out, it is preferable that in graphical user circle It is thrown if triggered in full position prompt player in current location in the form of red exclamation mark or text amplification are highlighted etc. on face Basket operation will fail.
As an alternative embodiment, the method also includes: in response to the end of the touch control operation, control institute It states virtual role and executes skill operation corresponding with the technical ability control.In the present embodiment, when player determines current virtual angle Color can execute shooting operation, it is only necessary to release shooting button, i.e., by execute touch control operation operation medium (such as finger, touching Control pen etc.) leave the screen of mobile terminal.It is different that corresponding skill operation is triggered to click button in the prior art, this implementation In example only at the end of touch control operation, the release of technical ability is just triggered, touch control operation (operation medium does not leave technical ability control) Period, if player feels the success rate of the position progress skill operation where the technical ability curve expression virtual role of interface feedback Complicated operation for not high or subsequent game (such as the operation ability score that needs repeatedly to shoot), and player can be in right finger It controls virtual role by the virtual rocking bar on left hand operation and control interface while pinning technical ability control to be moved, such as close to basket Frame position is moved, further distance of the adjustment apart from hoop, further according to updated virtual role position at interface The new technical ability curve of upper display carries out subsequent operation according to the instruction of new technical ability curve, thus reach sharpen one's skills operation at The purpose of power.
In addition, in the present embodiment, the mode of a cancellation skill operation also can be set, for example, in response to operating medium The regional scope of technical ability control is removed, or in response to the touch control operation that one presses again, i.e. it is default to be greater than one for the pressure of touch control operation Threshold value can be considered that player abandons triggering corresponding shooting operation, to further adjust the position of virtual role or according to specific Game situation carries out subsequent operation again, and the present embodiment is not limited to this.
As an alternative embodiment, the method also includes: obtain the speed and direction of the virtual role, root According to the speed and direction, the display of the technical ability curve is determined.In the present embodiment, for virtual role, game system one As can according to its grade (for example, primary, intermediate, advanced etc.) and/or role attribute (for example, forward, centre forward, rear guard etc.) configuration Corresponding technical ability speed, for example, the shooting speed of spring is set as 3 when virtual role is primary team member, when virtual role etc. When grade is promoted to advanced team member, corresponding spring shooting speed can be set to 8, and the present embodiment is not limited to this.In addition, throwing On the basis of basket speed, it can also be superimposed movement speed of the virtual role when holding runs or passes, to realize higher Game degree of verisimilitude.By obtaining the speed and direction of virtual role, determines the display of technical ability curve, be by technical ability curve matching Virtual role spring --- toss of loosing one's grip --- parabolic of goal, meets mechanics principle and player's cognition.Pass through acquisition The speed and direction of virtual role, calculate the kinematic parameter of basketball, then simulate the song of shooting on a graphical user interface Line tracking, player can be expressly understood that the success rate currently shot from graphic user interface, therefore, it is determined that the present situation with Carry out subsequent game operation.By obtaining the speed of virtual role and direction and being presented on technical ability curve, compared to life Virtual role position and hoop are attached by hard place with curve form, this setting can obtain better vision effect Fruit.
As an alternative embodiment, described generate a multisection type technical ability curve packet on the graphical user interface It includes: obtaining default technical ability parameter and determined described more according to the default technical ability parameter, the speed and direction of the virtual role The first technical ability curve in segmentation technical ability curve;The predeterminated position for obtaining the first technical ability curve, calculates the predeterminated position With the second distance of the virtual objects, determine whether the second distance is less than first distance threshold value;If so, determining second Technical ability curve;If it is not, circulation above-mentioned steps are until the multisection type technical ability curve number of segment is equal to the default technical ability activation threshold value. Whether it is less than first distance threshold value by the distance between predeterminated position and the hoop that determine each section of technical ability curve, to provide The prediction curve of multiple shooting operation in default technical ability activation threshold value, and improve the success rate of player's shooting operation.
In the present embodiment, since the attribute of each virtual role may be different, similar aforementioned first distance threshold value and The setting of second distance threshold value presets technical ability parameter either for statistical analysis from the history of virtual role performance data Obtained from each position shotmaking list, can also voluntarily be configured by developer or player, the present embodiment is not limited to this.
In the present embodiment, on a graphical user interface multisection type technical ability curve presentation the following steps are included:
First according to presetting technical ability parameter, such as virtual role in the history shotmaking data of each position in court, And speed and direction that virtual role is current, determine the predeterminated position of the first technical ability curve, such as vertex position, i.e., virtual angle The highest point of color spring, can also be considered as the trigger position of act of shooting.In addition it is also possible to by the terminal position of the first technical ability curve It sets as predeterminated position, because according to mechanics principle the first technical ability curve being presented in the form of parabolical, the curve behind vertex Downstream state is presented.In practical basketball movement, ball only has the very of short duration time from dishing out to landing, therefore when the reaction of player Between can be shorter.In the present embodiment, as shown in Figure 3, it is assumed that in the first technical ability curve behind vertex drop by half position conduct The terminal X of first technical ability curve L1, player obtain possession of the ball and again triggering shooting, and the game for meeting player recognizes, but skill The predeterminated position of energy curve can also be three points based on the setting of the demand of developer or player, such as parabola downlink curved section Two at etc., the present embodiment is not limited to this.
Then, the second distance between the predeterminated position and hoop of the first technical ability curve is obtained, and determines that second distance is It is no to be less than first distance threshold value;If so, the second technical ability curve is determined, as shown in figure 3, the predeterminated position of the first technical ability curve L1 (final position) X, virtual role being closer apart from hoop after once shooting/bouncing, i.e., virtual role has been positioned at In first distance threshold range, thereby determine that the second technical ability curve L2, the terminal of the first technical ability curve are the second technical ability curve Starting point, it is preferable that can be indicated at predeterminated position X with the image of virtual role, allow player obtain second shot The approximate location of operation.According to aforementioned first technical ability curve method of determination, the second technical ability curve L2 is determined, to prompt player again The shooting compared with high success rate can be realized in secondary triggering shooting technical ability.
If second distance of the predeterminated position on the second technical ability curve apart from hoop is still greater than first distance threshold value, need to follow Ring above-mentioned steps are until the multisection type technical ability curve number of segment is equal to the default technical ability activation threshold value.Under normal conditions, consider To game interest and operability and the size of mobile terminal graphic user interface, default technical ability activation threshold value be may be configured as 3, and the graphical user interface displays content of mobile device is limited, and it is reasonable generally at most to show that 3 sections of technical ability curves belong to comparison Setting.By taking default technical ability activation threshold value is 3 as an example, after determining the first and second technical ability curves, if the second technical ability curve Second distance between predeterminated position and hoop is still greater than first distance threshold value, then in the predeterminated position for determining the second technical ability curve Continue to determine whether the predeterminated position of the second technical ability curve and the third distance of hoop are less than first distance threshold value simultaneously, if so, Then determine third technical ability curve;If it is not, the three sections of technical ability curves predicted under at most 3 times scoring openings at this time all cannot ensure The shotmaking of virtual role position then determines that the shooting operation of virtual role in the position will fail, and is scheming The visual feedback information that prompt shooting operation will fail in shape user interface.
As an alternative embodiment, for multisection type technical ability curve, it is each in order to enable a player to better discriminate between Section technical ability curve, it is possible to distinguish property shows every section of technical ability curve, for example, the first technical ability curve, with blue display, the second technical ability is bent Line shows that the present embodiment is not limited to this with yellow.
As an alternative embodiment, the method also includes: shown virtual angle is shown on the technical ability control The triggerable technical ability number of color;Or a progress prompt control is provided on interface, the progress prompt control is described for showing It can trigger technical ability number;Wherein, the triggerable technical ability number subtracts equal to the default technical ability activation threshold value and has triggered technical ability Number.In the present embodiment, the triggerable number that can show corresponding technical ability on a graphical user interface, for example, detecting void Quasi- role has currently triggered 1 shooting operation, and default technical ability activation threshold value is 3, then virtual role can trigger 2 throwings Basket.A kind of mode is that number 2 is directly displayed on shooting control, and another way is one progress prompt control of offer on interface Part, such as the straight-line progress bar shown in the form of three sections, the reading strips of similar reading data, first segment appear dimmed (table Show the technical ability number triggered), second, third section shown in red (indicating triggerable technical ability number), to be presented to player It is 2 that technical ability number, which can currently be touched,.It is specifically presented, can be arranged according to the demand of developer or player in what manner, this Embodiment is not limited to this.
As an alternative embodiment, the progress prompt control is the multisection type ring-type around the technical ability control Control, wherein the number of segment of the multisection type ring-type control is equal to default technical ability activation threshold value.The method also includes: according to institute It states triggerable technical ability number and has triggered technical ability number and the distinguishing property of multisection type ring-type control is shown.Progress is mentioned Show that control is set as a multisection type ring-type control for surrounding technical ability control, this setting can preferably save interface shape, should The number of segment of cyclic annular control is corresponding with default technical ability activation threshold value.As shown in figure 4, on a graphical user interface, technical ability control 70 Surrounding provides the cricoid progress prompt control 90 of a two-part, indicates that default technical ability activation threshold value is 2 times.If virtual role is current 1 shooting operation has been triggered, and default technical ability activation threshold value is 2, then virtual role can trigger 1 shooting.Preferably, ring The first segment control 91 of shape prompt control can be shown as dark-coloured (expression has triggered a technical ability), and second segment control 92 with Normal color shows and (indicates that can trigger technical ability number is 1), and player, which can intuitively be known from the two-part ring-type control, to be worked as Preceding triggerable technical ability number, to carry out subsequent operation.
The present exemplary embodiment solves the confinement problems operated in ball game in the prior art, is controlled by player Whether range estimation is located within the scope of the pre-determined distance of skill operation between the virtual role and virtual objects of system, apart from farther out In the case where show the technical ability curve of a multisection type, the success rate of the skill operation is fed back into player, and pass through multistage Player's instruction for carrying out corresponding skill operation is given in the display of the technical ability curve of formula, and player can be according to the feedback of above-mentioned success rate It indicates to carry out game operation with skill operation, to improve player's while reducing the invalid skill operation in game Game experiencing.
It should be noted that step shown in the flowchart of the accompanying drawings can be in such as a group of computer-executable instructions It is executed in computer system, although also, logical order is shown in flow charts, and it in some cases, can be with not The sequence being same as herein executes shown or described step.
The embodiment of the invention provides a kind of information processing unit, applied to the games run on touch control terminal, A graphic user interface is rendered on the display screen of the touch control terminal, the graphic user interface includes at least partly sports ground Scape, at least a virtual role and a virtual objects, the device can be used for executing the information processing side of the embodiment of the present invention Method.
Fig. 4 is the schematic diagram of information processing unit according to an embodiment of the present invention, as shown in figure 4, the device 400 includes:
Technical ability control provides unit 401, for providing a technical ability control on the graphical user interface;
Distance determining unit 402 obtains the virtual role and institute for the touch control operation in response to the technical ability control Position of the virtual objects in scene of game is stated, determines the virtual role and the virtual objects in the scene of game First distance;
Multisection type curve generation unit 403 is greater than first distance threshold value for the first distance and is less than second distance When threshold value, a multisection type technical ability curve is generated on the graphical user interface, the multisection type technical ability curve is for showing institute State the prediction locus that virtual role executes skill operation corresponding with the technical ability control, wherein the second distance threshold value is big It is less than or equal to a default technical ability activation threshold value in the number of segment of first distance threshold value, the multisection type technical ability curve.
Optionally, described device further include: Hypothesis of Single Curve Build Up generation unit (is not shown) in Fig. 4, if for described apart from small In first distance threshold value, a single technical ability curve is generated on the graphical user interface.
Optionally, described device further include: failure prompt unit, if being greater than the second distance threshold for the distance Value provides a prompt information on the graphical user interface, and the prompt information is for feeding back the virtual role current Position executes the skill operation will failure.
Optionally, described device further include: display control unit, for obtaining the speed and direction of the virtual role, According to the speed and direction, the display of the technical ability curve is determined.
Optionally, the multisection type curve generation unit 403 includes: the first subelement, for obtaining the virtual role Default technical ability parameter the multisection type skill is determined according to the default technical ability parameter, the speed and direction of the virtual role The first technical ability curve in energy curve;Second subelement, for obtaining the predeterminated position of the first technical ability curve, described in calculating The second distance of predeterminated position and the virtual objects, determines whether the second distance is less than first distance threshold value;If so, Determine the second technical ability curve;If it is not, circulation above-mentioned steps are until the technical ability curve number of segment is equal to the default technical ability firing level Value.
Optionally, described device further include: technical ability control unit, for the end in response to the touch control operation, control The virtual role executes skill operation corresponding with the technical ability control.
Optionally, described device further include: progress display unit can trigger technical ability for showing on the technical ability control Number;Or a progress prompt control is provided on interface, the progress prompt control is for showing the triggerable technical ability number; Wherein, the triggerable technical ability number subtracts equal to the default technical ability activation threshold value and has triggered technical ability number.
Optionally, the progress prompt control is the multisection type ring-type control around the technical ability control, wherein described more The number of segment of segmentation ring-type control is equal to default technical ability activation threshold value.Described device further include: display unit is distinguished, for according to institute It states triggerable technical ability number and has triggered technical ability number and the distinguishing property of multisection type ring-type control is shown.
The detail of each information processing unit module has carried out in corresponding information processing method in detail among the above Thin description, therefore details are not described herein again.
It should be noted that although being referred to several modules or unit of the equipment for execution in the above detailed description, But it is this divide it is not enforceable.In fact, embodiment according to the present invention, two or more above-described modules Either the feature and function of unit can embody in a module or unit.Conversely, an above-described module or The feature and function of person's unit can be to be embodied by multiple modules or unit with further division.
In an exemplary embodiment of the present invention, a kind of electronic equipment that can be realized the above method is additionally provided.
Person of ordinary skill in the field it is understood that various aspects of the invention can be implemented as system, method or Program product.Therefore, various aspects of the invention can be embodied in the following forms, it may be assumed that complete hardware embodiment, complete The embodiment combined in terms of full Software Implementation (including firmware, microcode etc.) or hardware and software, can unite here Referred to as circuit, " module " or " system ".
The electronic equipment 600 of this embodiment according to the present invention is described referring to Fig. 5.The electronics that Fig. 5 is shown Equipment 600 is only an example, should not function to the embodiment of the present invention and use scope bring any restrictions.
As shown in figure 5, electronic equipment 600 is showed in the form of universal computing device.The component of electronic equipment 600 can wrap It includes but is not limited to: at least one above-mentioned processing unit 610, at least one above-mentioned storage unit 620, the different system components of connection The bus 630 of (including storage unit 620 and processing unit 610), display unit 640.
Wherein, the storage unit is stored with program code, and said program code can be held by the processing unit 610 Row, so that various according to the present invention described in the execution of the processing unit 610 above-mentioned " illustrative methods " part of this specification The step of illustrative embodiments.
Storage unit 620 may include the readable medium of volatile memory cell form, such as Random Access Storage Unit (RAM) 6201 and/or cache memory unit 6202, it can further include read-only memory unit (ROM) 6203.
Storage unit 620 can also include program/utility with one group of (at least one) program module 6205 6204, such program module 6205 includes but is not limited to: operating system, one or more application program, other program moulds It may include the realization of network environment in block and program data, each of these examples or certain combination.
Bus 630 can be to indicate one of a few class bus structures or a variety of, including storage unit bus or storage Cell controller, peripheral bus, graphics acceleration port, processing unit use any bus structures in a variety of bus structures Local bus.
Electronic equipment 600 can also be with one or more external equipments 700 (such as keyboard, sensing equipment, bluetooth equipment Deng) communication, can also be enabled a user to one or more equipment interact with the electronic equipment 600 communicate, and/or with make Any equipment (such as the router, modulation /demodulation that the electronic equipment 600 can be communicated with one or more of the other calculating equipment Device etc.) communication.This communication can be carried out by input/output (I/O) interface 650.Also, electronic equipment 600 can be with By network adapter 660 and one or more network (such as local area network (LAN), wide area network (WAN) and/or public network, Such as internet) communication.As shown, network adapter 660 is communicated by bus 630 with other modules of electronic equipment 600. It should be understood that although not shown in the drawings, other hardware and/or software module can not used in conjunction with electronic equipment 600, including but not Be limited to: microcode, device driver, redundant processing unit, external disk drive array, RAID system, tape drive and Data backup storage system etc..
Through the above description of the embodiments, those skilled in the art is it can be readily appreciated that example described herein is implemented Mode can also be realized by software realization in such a way that software is in conjunction with necessary hardware.Therefore, according to the present invention The technical solution of embodiment can be embodied in the form of software products, which can store non-volatile at one Property storage medium (can be CD-ROM, USB flash disk, mobile hard disk etc.) in or network on, including some instructions are so that a calculating Equipment (can be personal computer, server, terminal installation or network equipment etc.) executes embodiment according to the present invention Method.
In an exemplary embodiment of the present invention, a kind of computer readable storage medium is additionally provided, energy is stored thereon with Enough realize the program product of this specification above method.In some possible embodiments, various aspects of the invention may be used also In the form of being embodied as a kind of program product comprising program code, when described program product is run on the terminal device, institute Program code is stated for executing the terminal device described in above-mentioned " illustrative methods " part of this specification according to this hair The step of bright various illustrative embodiments.
Refering to what is shown in Fig. 6, describing the program product for realizing the above method of embodiment according to the present invention 800, can using portable compact disc read only memory (CD-ROM) and including program code, and can in terminal device, Such as it is run on PC.However, program product of the invention is without being limited thereto, in this document, readable storage medium storing program for executing can be with To be any include or the tangible medium of storage program, the program can be commanded execution system, device or device use or It is in connection.
Described program product can be using any combination of one or more readable mediums.Readable medium can be readable letter Number medium or readable storage medium storing program for executing.Readable storage medium storing program for executing for example can be but be not limited to electricity, magnetic, optical, electromagnetic, infrared ray or System, device or the device of semiconductor, or any above combination.The more specific example of readable storage medium storing program for executing is (non exhaustive List) include: electrical connection with one or more conducting wires, portable disc, hard disk, random access memory (RAM), read-only Memory (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, portable compact disc read only memory (CD-ROM), light storage device, magnetic memory device or above-mentioned any appropriate combination.
Computer-readable signal media may include in a base band or as carrier wave a part propagate data-signal, In carry readable program code.The data-signal of this propagation can take various forms, including but not limited to electromagnetic signal, Optical signal or above-mentioned any appropriate combination.Readable signal medium can also be any readable Jie other than readable storage medium storing program for executing Matter, the readable medium can send, propagate or transmit for by instruction execution system, device or device use or and its The program of combined use.
The program code for including on readable medium can transmit with any suitable medium, including but not limited to wirelessly, have Line, optical cable, RF etc. or above-mentioned any appropriate combination.
The program for executing operation of the present invention can be write with any combination of one or more programming languages Code, described program design language include object oriented program language-Java, C++ etc., further include conventional Procedural programming language-such as " C " language or similar programming language.Program code can be fully in user It calculates and executes in equipment, partly executes on a user device, being executed as an independent software package, partially in user's calculating Upper side point is executed on a remote computing or is executed in remote computing device or server completely.It is being related to far Journey calculates in the situation of equipment, and remote computing device can pass through the network of any kind, including local area network (LAN) or wide area network (WAN), it is connected to user calculating equipment, or, it may be connected to external computing device (such as utilize ISP To be connected by internet).
In addition, above-mentioned attached drawing is only the schematic theory of processing included by method according to an exemplary embodiment of the present invention It is bright, rather than limit purpose.It can be readily appreciated that the time that above-mentioned processing shown in the drawings did not indicated or limited these processing is suitable Sequence.In addition, be also easy to understand, these processing, which can be, for example either synchronously or asynchronously to be executed in multiple modules.
Those skilled in the art after considering the specification and implementing the invention disclosed here, will readily occur to of the invention its His embodiment.This application is intended to cover any variations, uses, or adaptations of the invention, these modifications, purposes or Adaptive change follow general principle of the invention and including the undocumented common knowledge in the art of the present invention or Conventional techniques.The description and examples are only to be considered as illustrative, and true scope and spirit of the invention are by claim It points out.
It should be understood that the present invention is not limited to the precise structure already described above and shown in the accompanying drawings, and And various modifications and changes may be made without departing from the scope thereof.The scope of the present invention is only limited by the attached claims.

Claims (11)

1. a kind of information processing method, applied to the games run on touch control terminal, which is characterized in that in the touch-control A graphic user interface is rendered on the display screen of terminal, the graphic user interface includes at least partly scene of game, at least one Virtual role and a virtual objects, which comprises
One technical ability control is provided on the graphical user interface;
In response to the touch control operation of the technical ability control, the virtual role and the virtual objects are obtained in scene of game Position determines the virtual role and first distance of the virtual objects in the scene of game;
If the first distance is greater than first distance threshold value and is less than second distance threshold value, generate on the graphical user interface One multisection type technical ability curve, the multisection type technical ability curve is for showing that it is corresponding to the technical ability control that the virtual role is executed Skill operation prediction locus, wherein the second distance threshold value be greater than first distance threshold value, the multisection type technical ability curve Number of segment be less than or equal to a default technical ability activation threshold value.
2. the method according to claim 1, wherein the method also includes:
If the distance is less than first distance threshold value, a single technical ability curve is generated on the graphical user interface.
3. the method according to claim 1, wherein the method also includes:
If the distance is greater than the second distance threshold value, a prompt information is provided on the graphical user interface, it is described to mention Show that information executes the skill operation for failure in current location for feeding back the virtual role.
4. method according to claim 1 or 2, which is characterized in that the method also includes:
The speed and direction for obtaining the virtual role determine the display of the technical ability curve according to the speed and direction.
5. according to the method described in claim 4, it is characterized in that, described generate a multisection type on the graphical user interface Technical ability curve includes:
The default technical ability parameter for obtaining the virtual role, according to the default technical ability parameter, the speed of the virtual role and Direction determines the first technical ability curve in the multisection type technical ability curve;
The predeterminated position for obtaining the first technical ability curve, calculates the second distance of the predeterminated position Yu the virtual objects, Determine whether the second distance is less than first distance threshold value;If so, determining the second technical ability curve;
If it is not, circulation above-mentioned steps are until the technical ability curve number of segment is equal to the default technical ability activation threshold value.
6. the method according to claim 1, wherein the method also includes:
In response to the end of the touch control operation, controls the virtual role and execute technical ability behaviour corresponding with the technical ability control Make.
7. the method according to claim 1, wherein the method also includes:
Showing on the technical ability control can trigger technical ability number;Or a progress prompt control, the progress are provided on interface Prompt control is for showing the triggerable technical ability number;
Wherein, the triggerable technical ability number subtracts equal to the default technical ability activation threshold value and has triggered technical ability number.
8. the method according to the description of claim 7 is characterized in that the progress prompt control is around the technical ability control Multisection type ring-type control, wherein the number of segment of the multisection type ring-type control is equal to default technical ability activation threshold value;
The method also includes: according to the triggerable technical ability number and technical ability number has been triggered to the multisection type ring-type control Distinguishing property of part is shown.
9. a kind of information processing unit, applied to the games run on touch control terminal, which is characterized in that in the touch-control A graphic user interface is rendered on the display screen of terminal, the graphic user interface includes at least partly scene of game, at least one Virtual role and a virtual objects, comprising:
Technical ability control provides unit, for providing a technical ability control on the graphical user interface;
Distance determining unit obtains the virtual role and described virtual for the touch control operation in response to the technical ability control Position of the object in scene of game, determine the virtual role and the virtual objects in the scene of game first away from From;
Curve generation unit, when being greater than first distance threshold value for the first distance and be less than second distance threshold value, described A multisection type technical ability curve is generated on graphic user interface, the multisection type technical ability curve is for showing that the virtual role executes The prediction locus of skill operation corresponding with the technical ability control, wherein the second distance threshold value is greater than first distance threshold value, The number of segment of the multisection type technical ability curve is less than or equal to a default technical ability activation threshold value.
10. a kind of storage medium, which is characterized in that the storage medium includes the program of storage, wherein run in described program When control the storage medium where equipment perform claim require any one of 1 to 8 described in information processing method.
11. a kind of processor, which is characterized in that the processor is for running program, wherein right of execution when described program is run Benefit require any one of 1 to 8 described in information processing method.
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