CN106951178A - A kind of method and system for controlling game role to move - Google Patents
A kind of method and system for controlling game role to move Download PDFInfo
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- CN106951178A CN106951178A CN201710330908.2A CN201710330908A CN106951178A CN 106951178 A CN106951178 A CN 106951178A CN 201710330908 A CN201710330908 A CN 201710330908A CN 106951178 A CN106951178 A CN 106951178A
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- 238000000034 method Methods 0.000 title claims abstract description 21
- 230000002452 interceptive effect Effects 0.000 claims abstract description 16
- 230000001133 acceleration Effects 0.000 claims description 8
- 238000001514 detection method Methods 0.000 claims description 6
- 230000006399 behavior Effects 0.000 description 3
- 230000009286 beneficial effect Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 230000006870 function Effects 0.000 description 1
- 230000003993 interaction Effects 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
- 239000011800 void material Substances 0.000 description 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The application provides a kind of method and system for controlling game role to move, on the premise of additional virtual interactive controls are not increased, switch the mobile status of game role while the moving direction that may be implemented in control game role at any time, and then liberate the both hands of player, enable a player to that with simple operations associative operation can be completed, and then improve the playability and its ease for use on the mobile apparatus of moving game;Meanwhile, the method and system of control game role movement, operationally with higher accuracy rate, can be prevented effectively from the generation of maloperation.
Description
Technical field
The application is related to game technical field, more particularly to a kind of method and system for controlling game role to move.
Background technology
With the popularization of other portable intelligent devices such as intelligent touch-screen mobile phone and flat board, moving game has become one
Plant important move mode.When the game such as IO, ARPG, FPS is run on these mobile platforms, player typically will be by controlling to swim
The purpose in game is realized in role's movement of playing.In the prior art, angle in the above-mentioned game of control is realized on touch screen mobile device
The dynamic common method of gamut has two kinds:
One kind is to click on the movement of screen control game role by touching.Due to own limitations, this mode is obvious very
Hardly possible is used for FPS game;In addition, this mode needs frequently to click on screen, due to some other operations, such as attack, technical ability
Operation etc. is also to click on screen by touching to complete, therefore is easier to cause maloperation.
Another is to realize the control moved to game role by virtual rocking bar or directionkeys etc..Pass through direction keying
Game role movement processed, its moving direction can only be fixed on several default directions, often influence whether game experiencing.
Control what game role was moved by virtual rocking bar, although it is more flexible in moving direction selection, but most void
Intend the moving direction that rocking bar often simply controls game role, the mobile status that can not switch game role (is such as walked, run
Deng).Current virtual rocking bar, is usually the simulated implementation function in two dimensional surface dimension, is grasped by the slip on screen
The interactive controls for making control simulation rocking bar deviate the movement that its initial position realizes control game role.In such scheme, simply
Virtual rocking bar offset input, be only capable of control game role moving direction (virtually shaken as disclosed in CN 105413171A
Bar).Therefore, one virtual interacting control can be separately set in the region beyond virtual rocking bar in the prior art, by clicking on the control
Etc. the switching that mode realizes game role mobile status.However, such scheme not only becomes the User Interface (UI) of game
Obtain too fat to move complexity, it is often more important that need to take the both hands of player, this does not meet the original of slight mobile game user interaction design
Then, the ease for use of game on the mobile apparatus is had a strong impact on.
In addition, although CN 105446525A disclose a kind of virtual rocking bar of three axles, it is that touch-control pressure value is real by Z axis variable
Now to more manipulations of game role.But, pressure is carried out reasonably to control the learning adjustment cycle, it is necessary to one longer,
It is unfavorable for game promotion.In addition, after even across a period of time learning adjustment, remaining difficult to avoid sporadic pressure value mistake defeated
Enter.
The content of the invention
In view of this, the application purpose is to provide a kind of method and system for controlling game role to move, and is not being increased
On the premise of additional virtual interactive controls, you can realize and switch game angle at any time while the moving direction of game role is controlled
The mobile status of color, and then the both hands of player are liberated, enable a player to that with simple operations associative operation can be completed, and then improve
The playability of moving game and its ease for use on the mobile apparatus;Meanwhile, the method and system of control game role movement,
Operationally there is higher accuracy rate, the generation of maloperation can be prevented effectively from.
Therefore, a kind of method for controlling game role movement of disclosure, including:
A plane coordinate system is built parallel to screen in interface on screen, sets empty in the origin of the coordinate system
Intend rocking bar control, the origin is the initial position of the virtual rocking bar control;
Using the origin as the center of circle, it is the first moving operation area to set the border circular areas that radius is r;
Second moving operation area is set outside the first moving operation area;
The virtual rocking bar control of the initial position falls in the first moving operation area;
Detect and whether there is on the virtual rocking bar control of the initial position using the origin as the outside screen sliding behaviour of starting point
Make, if so, the virtual rocking bar control is outwards offset with screen sliding operation with the origin;
Determined according to slip final position and the origin sliding straight apart from d;
The threshold value of the first moving operation is set as M, the threshold value of the second moving operation is S, S=r > M;
As d < M, the game role of user's control is not moved;
As M≤d < S, the game role of user's control is with vector direction (the i.e. described original of the virtual rocking bar control skew
Point, which is arrived, slides final position) moved for moving direction progress first;
As d >=S, the game role of user's control is with vector direction (the i.e. described origin of the virtual rocking bar control skew
To slip final position) carry out the second movement for moving direction;
The first moving operation area is with the edge that the boundary in the second moving operation area is the first moving operation area
Shown, to realize accurate switching during moving operation between the first moving operation and the second moving operation;
Preferably, the second moving operation area be using the origin as the center of circle, radius for R circular inner edge and described the
Intermarginal annular section outside one moving operation area;The edge in the second moving operation area is shown, and described is virtually shaken
The skew of bar control is without departing from the first moving operation area and the second moving operation area, to avoid above-mentioned area in interference screen
Other overseas interactive operations.
Preferably, first movement is normal movement;Second movement is acceleration movement.
Preferably, before the plane coordinate system is built, predeterminated position whether there is contact action on detection screen, if
It is that the plane coordinate system is then built by the origin of the touch screen point.
A kind of system for controlling game role movement is also disclosed in the application, and the system includes:Virtual rocking bar control unit, shifting
Dynamic execution unit;Wherein,
The virtual rocking bar control unit, the interactive information for receiving and handling control game role movement, control trip
The role that plays moves;It includes the virtual rocking bar and processing module for being used to receive the interactive information;Wherein,
The virtual rocking bar, is arranged on and is built parallel to screen in the plane coordinate system of screen interface;It includes
Virtual rocking bar control, the first moving operation area, the second moving operation area;
The initial position of the virtual rocking bar control, i.e., the origin of described plane coordinate system;
The first moving operation area, be in the coordinate system by the center of circle of the origin, radius for r border circular areas;
The second moving operation area, outside the first moving operation area;
The virtual rocking bar control of the initial position falls in the first moving operation area;
The virtual rocking bar control can receive screen sliding operation signal, and with the screen sliding operate relatively described origin to
Outer skew;
The skew, can be such that the virtual rocking bar control falls in the first moving operation area or the second movement behaviour
Make area;
The processing module, for handling the interactive information, control game role movement;Wherein,
Skew is operated to determine that it slides final position to the straight line of the origin with screen sliding according to the virtual rocking bar control
Apart from d;
The threshold value of the first moving operation is set as M, the threshold value of the second moving operation is S, S=r > M;
As d < M, the game role of user's control is not moved;
As M≤d < S, the game role of user's control is with vector direction (the i.e. described original of the virtual rocking bar control skew
Point, which is arrived, slides final position) moved for moving direction progress first;
As d >=S, the game role of user's control is with vector direction (the i.e. described origin of the virtual rocking bar control skew
To slip final position) carry out the second movement for moving direction;
The mobile execution unit, for performing moving and being shown in the virtual rocking bar with exterior domain for game role
On screen;
In addition, the first moving operation area and the side that the boundary in the second moving operation area is the first moving operation area
Edge is shown, to realize accurate switching during moving operation between the first moving operation and the second moving operation.
Preferably, the second moving operation area be using the origin as the center of circle, radius for R circular inner edge and described the
Intermarginal annular section outside one moving operation area;The edge in the second moving operation area is shown, and described is virtually shaken
The skew of bar control is without departing from the first moving operation area and the second moving operation area, to avoid above-mentioned area in interference screen
Other overseas interactive operations.
Preferably, first movement is normal movement;Second movement is acceleration movement.
Preferably, before the plane coordinate system is built, predeterminated position whether there is contact action on detection screen, if
It is that the plane coordinate system is then built by the origin of the touch screen point.
About the technical characteristic and practical application of the application, drawings and Examples are hereby coordinated to describe in detail as follows.
Brief description of the drawings
Fig. 1 is a kind of schematic diagram for the system for controlling game role to move of the prior art;
Fig. 2 is a kind of schematic flow sheet for the method for controlling game role to move disclosed in some embodiments of the present application;
Fig. 3 is a kind of schematic diagram for the system for controlling game role to move disclosed in the application another part embodiment.
【Description of reference numerals】
101 virtual rocking bar controls
102 moving operation areas
103 mobile status toggle controls
104 other operational controls
301 virtual rocking bar controls
302 first moving operation areas
303 second moving operation areas
304 other operational controls
Embodiment
A kind of virtual rocking bar disclosed in the present application and the system of control game role movement, applied to operating in mobile phone, flat
In electronic game on the intelligence touch-screen equipment such as plate.
As shown in Fig. 2 it discloses a kind of method for controlling game role movement, bag for a part of embodiment of the application
Include:
Step 201, a plane coordinate system is built parallel to screen in interface on screen, in the original of the coordinate system
Point sets virtual rocking bar control, and the origin is the initial position of the virtual rocking bar control;
Using the origin as the center of circle, it is the first moving operation area to set the border circular areas that radius is r;
Second moving operation area is set outside the first moving operation area;
The virtual rocking bar control of the initial position falls in the first moving operation area;
Step 202, detect on the virtual rocking bar control of the initial position with the presence or absence of outside using the origin as starting point
Screen sliding operation, if so, the virtual rocking bar control with screen sliding operation outwards offset with the origin;
Determined according to slip final position and the origin sliding straight apart from d;
Step 203, the threshold value of the first moving operation is set as M, and the threshold value of the second moving operation is S, S=r > M;
As d < M, the game role of user's control is not moved;
As M≤d < S, the game role of user's control is with vector direction (the i.e. described original of the virtual rocking bar control skew
Point, which is arrived, slides final position) moved for moving direction progress first;
As d >=S, the game role of user's control is with vector direction (the i.e. described origin of the virtual rocking bar control skew
To slip final position) carry out the second movement for moving direction;
In addition, the first moving operation area and the side that the boundary in the second moving operation area is the first moving operation area
Edge is shown.
In some above-described embodiments disclose a kind of method for controlling game role to move, the second moving operation area is
Using the origin as the center of circle, radius is annular section intermarginal outside R circular inner edge and the first moving operation area;Described
The edge in two moving operation areas be it is shown, and the virtual rocking bar control skew without departing from first moving operation
Area and the second moving operation area, to avoid disturbing other interactive operations in screen outside above-mentioned zone.
In some above-described embodiments disclose a kind of method for controlling game role to move, first movement is normal shifting
It is dynamic;Second movement is acceleration movement.In some game, movement is accelerated more to obtain beneficial effect than normal movement,
Therefore in these embodiments disclose a kind of method for controlling game role to move, the restricted mark for accelerating movement is set (generally
Limitation mark is set with factors such as time or energy bars), and then limit the use for accelerating movement.
In some above-described embodiments disclose a kind of method for controlling game role to move, the plane coordinate system is being built
Before, predeterminated position whether there is contact action on detection screen, if so, then building the plane by the origin of the touch screen point
Coordinate system.
A kind of system for controlling game role movement is also disclosed in another part embodiment of the application, and it runs on touch screen intelligence
In energy equipment, the system includes:Virtual rocking bar control unit, mobile execution unit;Wherein,
The virtual rocking bar control unit, the interactive information for receiving and handling control game role movement, control trip
The role that plays moves;It includes the virtual rocking bar and processing module for being used to receive the interactive information;Wherein,
The virtual rocking bar, is arranged on and is built parallel to screen in the plane coordinate system of screen interface;It includes
Virtual rocking bar control, the first moving operation area, the second moving operation area;
The initial position of the virtual rocking bar control, i.e., the origin of described plane coordinate system;
The first moving operation area, be in the coordinate system by the center of circle of the origin, radius for r border circular areas;
The second moving operation area, outside the first moving operation area;
The virtual rocking bar control of the initial position falls in the first moving operation area;
The virtual rocking bar control can receive screen sliding operation signal, and with the screen sliding operate relatively described origin to
Outer skew;
The skew, can be such that the virtual rocking bar control falls in the first moving operation area or the second movement behaviour
Make area;
The processing module, for handling the interactive information, control game role movement;Wherein,
Skew is operated to determine that it slides final position to the straight line of the origin with screen sliding according to the virtual rocking bar control
Apart from d;
The threshold value of the first moving operation is set as M, the threshold value of the second moving operation is S, S=r > M;
As d < M, the game role of user's control is not moved;
As M≤d < S, the game role of user's control is with vector direction (the i.e. described original of the virtual rocking bar control skew
Point, which is arrived, slides final position) moved for moving direction progress first;
As d >=S, the game role of user's control is with vector direction (the i.e. described origin of the virtual rocking bar control skew
To slip final position) carry out the second movement for moving direction;
The mobile execution unit, for performing moving and being shown in the virtual rocking bar with exterior domain for game role
On screen;
In addition, the first moving operation area and the side that the boundary in the second moving operation area is the first moving operation area
Edge is shown.
In some above-described embodiments disclose a kind of system for controlling game role to move, as shown in figure 3, described virtually shake
Bar control unit not only includes virtual rocking bar control 301, the first moving operation area 302, the second moving operation area 303, Er Qie
Two moving operation areas 303 be using the origin as the center of circle, radius for R circular inner edge with it is intermarginal outside the first moving operation area
Annular section;The edge in the second moving operation area 303 be it is shown, and the virtual rocking bar control skew without departing from
The first moving operation area and the second moving operation area, to avoid disturbing other interactive operations in screen outside above-mentioned zone.
In some above-described embodiments disclose a kind of system for controlling game role to move, first movement is normal shifting
It is dynamic;Second movement is acceleration movement.In some game, movement is accelerated more to obtain beneficial effect than normal movement,
Therefore in these embodiments disclose a kind of method for controlling game role to move, the restricted mark for accelerating movement is set (generally
Limitation mark is set with factors such as time or energy bars), and then limit the use for accelerating movement.
In some above-described embodiments disclose a kind of system for controlling game role to move, the plane coordinate system is being built
Before, predeterminated position whether there is contact action on detection screen, if so, then building the plane by the origin of the touch screen point
Coordinate system.
Although the application is disclosed as above through previous embodiment, above example is not intended to limit the application, Ren Heben
Art personnel, are not departing from spirit and scope, make a little change and retouching, then are still intended to protect in the application
In the range of shield;Therefore, the scope of patent protection of the application must regard this specification appending claims scope person of defining as
It is accurate.
Claims (10)
1. a kind of method for controlling game role movement, it is characterised in that it includes:
A plane coordinate system is built parallel to screen in interface on screen, sets and virtually shakes in the origin of the coordinate system
Bar control, the origin is the initial position of the virtual rocking bar control;
Using the origin as the center of circle, it is the first moving operation area to set the border circular areas that radius is r;
Second moving operation area is set outside the first moving operation area;
The virtual rocking bar control of the initial position falls in the first moving operation area;
Detect and whether there is on the virtual rocking bar control of the initial position using the origin as the outside screen sliding operation of starting point, if
It is that the virtual rocking bar control is outwards offset with screen sliding operation with the origin;
Determined according to slip final position and the origin sliding straight apart from d;
The threshold value of the first moving operation is set as M, the threshold value of the second moving operation is S, S=r > M;
As d < M, the game role of user's control is not moved;
As M≤d < S, the game role of user's control is entered using the vector direction of the virtual rocking bar control skew as moving direction
Row first is moved;
As d >=S, the game role of user's control is using the vector direction of the virtual rocking bar control skew for moving direction progress the
Two movements;
The edge in the first moving operation area is shown.
2. a kind of method for controlling game role movement according to claim 1, it is characterised in that
The second moving operation area is circular inner edge and first moving operation that radius is R using the origin as the center of circle
Intermarginal annular section outside area;The edge in the second moving operation area is shown, and the virtual rocking bar control is inclined
Move without departing from the first moving operation area and the second moving operation area.
3. a kind of method for controlling game role movement according to claim 1, it is characterised in that
First movement is normal movement;Second movement is acceleration movement.
4. a kind of method for controlling game role movement according to claim 3, it is characterised in that
The mark for setting restricted acceleration mobile.
5. a kind of method for controlling game role movement according to claim 1, it is characterised in that
Before the plane coordinate system is built, predeterminated position whether there is contact action on detection screen, if so, then with the touch screen
Point builds the plane coordinate system for the origin.
6. a kind of system for controlling game role movement, it is characterised in that it includes:Virtual rocking bar control unit, mobile execution
Unit;Wherein,
The virtual rocking bar control unit, the interactive information for receiving and handling control game role movement, control game angle
Gamut is moved;It includes the virtual rocking bar and processing module for being used to receive the interactive information;Wherein,
The virtual rocking bar, is arranged on and is built parallel to screen in the plane coordinate system of screen interface;It includes virtually
Rocking bar control, the first moving operation area, the second moving operation area;
The initial position of the virtual rocking bar control, i.e., the origin of described plane coordinate system;
The first moving operation area, be in the coordinate system by the center of circle of the origin, radius for r border circular areas;
The second moving operation area, outside the first moving operation area;
The virtual rocking bar control of the initial position falls in the first moving operation area;
The virtual rocking bar control can receive screen sliding operation signal, and as the screen sliding operates relatively described origin outwards inclined
Move;
The skew, can be such that the virtual rocking bar control falls in the first moving operation area or second moving operation
Area;
The processing module, for handling the interactive information, control game role movement;Wherein,
Skew is operated to determine that it slides final position to the air line distance of the origin with screen sliding according to the virtual rocking bar control
d;
The threshold value of the first moving operation is set as M, the threshold value of the second moving operation is S, S=r > M;
As d < M, the game role of user's control is not moved;
As M≤d < S, with the vector direction of the virtual rocking bar control skew, (i.e. described origin is arrived the game role of user's control
Slide final position) carry out the first movement for moving direction;
As d >=S, the game role of user's control is with vector direction (the i.e. described origin to cunning of the virtual rocking bar control skew
Dynamic final position) carry out the second movement for moving direction;
The mobile execution unit, for performing moving and being shown in the virtual rocking bar with the screen of exterior domain for game role
On;
The edge in the first moving operation area is shown.
7. a kind of system for controlling game role movement according to claim 6, it is characterised in that
The second moving operation area is circular inner edge and first moving operation that radius is R using the origin as the center of circle
Intermarginal annular section outside area;The edge in the second moving operation area is shown, and the virtual rocking bar control is inclined
Move without departing from the first moving operation area and the second moving operation area.
8. a kind of system for controlling game role movement according to claim 6, it is characterised in that
First movement is normal movement;Second movement is acceleration movement.
9. a kind of system for controlling game role movement according to claim 8, it is characterised in that
The mark for setting restricted acceleration mobile.
10. a kind of system for controlling game role movement according to claim 6, it is characterised in that
Before the plane coordinate system is built, predeterminated position whether there is contact action on detection screen, if so, then with the touch screen
Point builds the plane coordinate system for the origin.
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