CN105413171A - Game character moving control method and device - Google Patents

Game character moving control method and device Download PDF

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Publication number
CN105413171A
CN105413171A CN201510881481.6A CN201510881481A CN105413171A CN 105413171 A CN105413171 A CN 105413171A CN 201510881481 A CN201510881481 A CN 201510881481A CN 105413171 A CN105413171 A CN 105413171A
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game role
pressure
displacement
duration
threshold value
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CN105413171B (en
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张建博
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Abstract

The invention discloses a game character moving control method and device. The method comprises the following steps: S1. detecting whether a game interface region on a touch screen is exerted with pressure or not, if so, recording an initial position of exerting the pressure and comparing a value relationship between the pressure and a pressure threshold; executing step S2 if the pressure is no more than the pressure threshold, and executing step S3 when the pressure is more than the pressure threshold; S2. controlling a game character to move towards the initial position of exerting the pressure; and S3. detecting whether a screen sliding operation which moves outwards by taking the initial position as a sliding origin, if so, controlling the game character to move by taking a direction vector from the sliding origin to the current position of the screen sliding operation as the moving direction of the game character. Through the control method and device disclosed by the invention, players can switch between two modes of controlling the game character to move, so that the players can achieve reverse motion just by moving fingers by a relatively short distance; therefore, the method and the device are simple to operate.

Description

A kind of control method of game role movement and device
[technical field]
The present invention relates to field of play, be specifically related to a kind of control method and device of game role movement.
[background technology]
On a mobile platform in the game such as ARPG, TPS, FPS, player generally can relate to the operation in mobile role direction in course of battle, and common method has two kinds:
One be by virtual rocking bar come controlling party to.Current main flow setting virtually on the screen of touch-screen mobile phone arranges a virtual rocking bar, move by manipulating virtual rocking bar manipulation game role and play, when an object will be controlled to be moved to certain direction, click rocking bar and slide to this direction, namely can control game role and move.Manipulate after role moves for a long time player, finger may be more and more far away with the center position of virtual rocking bar, when player thinks the moving direction again changing role, needs the finger sliding carried out by a relatively large margin, or lift finger, again trigger rocking bar location.
Another kind be by touching click screen come controlling party to, player clicks screen, controlled game role object namely can towards player click direction move.This mode player needs to click screen frequently, easily causes maloperation.
[summary of the invention]
In order to overcome the deficiencies in the prior art, the invention provides a kind of control method and device of game role movement, make player control game role move convenient, operation more various.
A control method for game role movement, comprises the steps:
S1, pressure detecting step, whether the interface region detected on touch screen is applied with pressure, and if so, stressed initial position executed in record, and the magnitude relationship of more described pressure and pressure threshold; If described pressure is not more than described pressure threshold, then perform step S2, if described pressure is greater than described pressure threshold, then perform step S3;
S2, first moves rate-determining steps, controls described game role and executes stressed initial position move towards described;
S3, second moves rate-determining steps, detect and whether exist with described initial position for the sliding screen that slip initial point is outside operates, if so, then using described slip initial point to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
In one embodiment,
In step sl, if described pressure is greater than described pressure threshold, then show virtual direction control assembly, the place-centric of described virtual direction control assembly is described slip initial point.
In one embodiment,
Described virtual direction control assembly is virtual rocking bar.
Present invention also offers a kind of control method of game role movement, comprise the steps:
S1, pressure detecting step, detect in the interface region on touch screen whether there is contact action, if so, then record described contact action from original position to the displacement s of current location and from initial time to current time the duration t that continues;
S2, mobile rate-determining steps, when described duration t is not more than duration threshold value T and described displacement s is not more than displacement threshold value S, then performs first and move rate-determining steps;
When described duration t is not more than duration threshold value T and described displacement s is greater than displacement threshold value S, then performs second and move rate-determining steps;
When described duration t is greater than duration threshold value T, and when described displacement s is not more than displacement threshold value S, then first perform first and move rate-determining steps, then perform second and move rate-determining steps;
When described duration t is greater than duration threshold value T, and when described displacement s is greater than displacement threshold value S, then perform second and move rate-determining steps;
Wherein,
Described first moves rate-determining steps is: control described game role and move towards the current location of described contact action;
Whether described second moves rate-determining steps is: detect described interface and exist with the current location of described contact action for the sliding screen that slip initial point is outside operates, if exist, then using the current location of described contact action to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
In one embodiment,
Move in rate-determining steps described second, the place-centric of display virtual direction control assembly is described slip initial point.
In one embodiment,
Described virtual direction control assembly is virtual rocking bar.
Present invention also offers a kind of control device of game role movement, comprise as lower unit:
Pressure sensing cell, for detecting in the interface region on touch screen whether be applied with pressure, if so, stressed initial position executed in record, and the magnitude relationship of more described pressure and pressure threshold; If described pressure is not more than described pressure threshold, then trigger the first mobile control unit work, if described pressure is greater than described pressure threshold, then trigger the second mobile control unit work;
First mobile control unit, executes stressed initial position for controlling described game role move towards described;
Second mobile control unit, whether exist with described initial position for the sliding screen that slip initial point is outside operates for detecting, if so, then using described slip initial point to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
In one embodiment,
Pressure sensing cell also for, if described pressure is greater than described pressure threshold, then show virtual direction control assembly, the place-centric of described virtual direction control assembly is described slip initial point.
In one embodiment,
Described virtual direction control assembly is virtual rocking bar.
Present invention also offers a kind of control device of game role movement, comprise as lower unit:
Pressure sensing cell, for detecting in the interface region on touch screen whether there is contact action, if so, then record described contact action from original position to current location displacement s and from initial time to current time the duration t that continues;
Mobile control unit, for when described duration t is not more than duration threshold value T and described displacement s is not more than displacement threshold value S, then triggers the first mobile control unit work;
When described duration t is not more than duration threshold value T and described displacement s is greater than displacement threshold value S, then trigger the second mobile control unit work;
When described duration t is greater than duration threshold value T, and when described displacement s is not more than displacement threshold value S, then first trigger the first mobile control unit work, then trigger the second mobile control unit work;
When described duration t is greater than duration threshold value T, and when described displacement s is greater than displacement threshold value S, then trigger the second mobile control unit work;
Wherein,
First mobile control unit is used for, and controls described game role and moves towards the current location of described contact action;
Second mobile control unit is used for, detect described interface whether to exist with the current location of described contact action for the sliding screen that slip initial point is outside operates, if exist, then using the current location of described contact action to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
In one embodiment,
Described second mobile control unit also for, the place-centric of display virtual direction control assembly is described slip initial point.
In one embodiment,
Described virtual direction control assembly is virtual rocking bar.
The invention has the beneficial effects as follows:
Player can control to switch in the mode of game role movement at two kinds, when pointing the center of departing from virtual direction control assembly and being far away, the present invention can make the finger of player move less distance just can realize reverse movement, simple to operate, very convenient.
[accompanying drawing explanation]
Fig. 1 is the flow chart of the control method of the game role movement of the embodiment of the present invention 1;
Fig. 2 is the interface schematic diagram of the control method of the game role movement of the embodiment of the present invention 2;
Fig. 3 is the flow chart of the control method of the game role movement of the embodiment of the present invention 2;
Fig. 4 is the interface schematic diagram of the control method of the game role movement of the embodiment of the present invention 2.
[detailed description of the invention]
Below the preferred embodiment of invention is described in further detail.
Embodiment 1
As illustrated in fig. 1 and 2, a kind of control method of game role movement, comprises the steps:
S1, pressure detecting step, whether the interface region detected on touch screen is applied with pressure, and if so, stressed initial position executed in record, and the magnitude relationship of more described pressure and pressure threshold; If described pressure is less than described pressure threshold, then perform step S2, if described pressure is greater than described pressure threshold, then perform step S3.
In the present embodiment, game running is on the electronic equipment with pressure sensitivity touch screen, and pressure sensitivity touch screen can receive and record the force value of player to the different sizes of interface.Suppose to detect from the first moment t1, certain position p0 (namely described interface being applied with the initial position of pressure) of interface is applied with pressure f, set a pressure threshold F, if pressure f is not more than pressure threshold F, then perform step S2, if pressure f is greater than pressure threshold F, then perform step S3.
As shown in Figure 2, in one embodiment, if described pressure f is greater than described pressure threshold F, on interface, then show virtual direction control assembly A, to feed back the mobile operation of player, such as virtual rocking bar, the place-centric of described virtual direction control assembly A is p0.
S2, first moves rate-determining steps, controls described game role and moves towards executing stressed initial position.Being by clicking the movement controlling game role in some game of prior art, comprising moving direction and destination locations: player clicks the position that game role needs arrive on interface, and this game role then can move towards the position of this click.In this step, when pressure f is not more than pressure threshold F, the contact action of player is identified as clicking operation, and controls the movement of game role with " clicking the mode controlling movement ".
S3, second moves rate-determining steps, detect and whether exist with described initial position p0 for the sliding screen that slip initial point is outside operates, if so, then using described slip initial point to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.As shown in Figure 2, the sliding screen operation of player slides into position p1 from initial position p0, then control the game role of player along direction vector mobile, suppose that game role has moved to position p6.
In the prior art, if interface only supports the movement being controlled game role by virtual rocking bar A, as shown in Figure 2, when player's finger is after sliding for a long time and controlling moving direction, position p1 is relatively far apart reached from initial position p0, if now game role needs from the p of position, court and direction vector contrary direction vector move to that being positioned at offs normal puts the not far position p4 of p1, player can have following two kinds of operations:
1, by finger from position p1 move to over long distances position p5 even farther ( on direction), this mode bothers very much, is unfavorable for player rapidly to the control of game role.
2, finger is removed by player from interface, re-presses interface, activates out virtual rocking bar A, and then moves towards p3 position, position.Although this mode does not need to point mobile larger distance, complex operation.
By the control method of the game role movement of the present embodiment, when game role needs court and direction vector contrary direction vector during motion, player can cancel touch from position p1, and then click on the p4 of position, the pressure clicked is less than pressure threshold F, so namely game role is moved towards position p4 from position p6 by control, the mobile less distance of finger just can realize reverse movement, simple to operate, very convenient.
In one embodiment, for the sliding screen operation from position p0 to position p1, the length of line segment p0p1 will be not less than L, could control the movement of game role, the length of line segment p0p1 is less than L else if, game role then can not move, and this control controls identical with existing virtual rocking bar.
Embodiment 2
As shown in Figures 3 and 4, a kind of control method of game role movement of embodiment, comprises the steps:
S1, pressure detecting step, detect in the interface region on touch screen whether there is contact action, if so, then record described contact action from original position to the displacement s of current location and from initial time to current time the duration t that continues.
In the present embodiment, game running is on the electronic equipment of touch screen, and touch screen can detect player and whether be applied with pressure to interface.Such as shown in Fig. 4, player applies contact action the P0 position in the initial time t0 moment from interface, from initial time t0, lasting duration is t, and in duration t, contact action moves to the current location P1 of touch location from P0 position, and the displacement between P1 position to P0 position is s.
S2, mobile rate-determining steps, when described duration t is not more than duration threshold value T and described displacement s is not more than displacement threshold value S, then performs first and move rate-determining steps, that is: control described game role and move towards the current location of described contact action.In which case, because duration t and displacement s is less, the contact action of player can be used as is " click and control mobile operation " of the prior art.Suppose before player applies contact action, game role is in position P3, so in this step, then controls game role and moves towards P1 position, also namely realizes the movement controlling game role in the mode of " click and control mobile operation ".
When described duration t is not more than duration threshold value T and described displacement s is greater than displacement threshold value S, then perform second and move rate-determining steps, that is: detect described interface whether to exist with the current location of described contact action for the sliding screen that slip initial point is outside operates, if exist, then using the current location of described contact action to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.Because the contact action of player moves larger displacement s in shorter duration t, this contact action can be considered as the action of the virtual rocking bar of manipulation that player has been accustomed to, therefore, whether further detection contact action is for the sliding screen operation outwardly of slip initial point with the current location P1 of contact action (original position of also i.e. sliding screen operation), such as, from P1 position, sliding screen operation outwardly moves to position P2, so, then control game role from the P3 of position, along direction vector direction motion.In one embodiment, move in the process of rate-determining steps in execution second, if existed with the current location of described contact action for the sliding screen that slip initial point is outside operates, then on interface, show virtual direction control assembly, to feed back the touch operation of player, virtual direction control assembly can be virtual rocking bar, and the place-centric of virtual rocking bar is the current location P1 of contact action.
When described duration t is greater than duration threshold value T, and when described displacement s is not more than displacement threshold value S, then perform and first move rate-determining steps, and perform second and move rate-determining steps.Due in the case, first, the current location P1 position of game role from P3 position towards contact action is moved, then, game role again from P1 position, along direction direction motion.
When described duration t is greater than duration threshold value T, and when described displacement s is greater than displacement threshold value S, then perform second and move rate-determining steps.Because duration t and displacement s is larger, this contact action can be considered as the action of the virtual rocking bar of manipulation that player has been accustomed to, before this, the stage that contact action have passed through " duration t is not more than duration threshold value T and displacement s is not more than displacement threshold value S ", game role has been performed one time first and has moved rate-determining steps, game role moves to the some positions between P0P1 from position P3, now again from this position, along direction direction motion.
In one embodiment, for the sliding screen operation from position p0 to position p1, the length of line segment p0p1 will be not less than L, could control the movement of game role, the length of line segment p0p1 is less than L else if, game role then can not move, and this control controls identical with existing virtual rocking bar.
In the present embodiment, according to the duration t of the contact action of player and displacement s, the switching of the mobile control mode to game role can be realized, facilitate player's operation in gaming to control, improve game experiencing.
Additionally provide a kind of control device of game role movement in one embodiment, comprise as lower unit:
Pressure sensing cell, for detecting in the interface region on touch screen whether be applied with pressure, if so, stressed initial position executed in record, and the magnitude relationship of more described pressure and pressure threshold; If described pressure is not more than described pressure threshold, then trigger the first mobile control unit work, if described pressure is greater than described pressure threshold, then trigger the second mobile control unit work;
First mobile control unit, executes stressed initial position for controlling described game role move towards described;
Second mobile control unit, whether exist with described initial position for the sliding screen that slip initial point is outside operates for detecting, if so, then using described slip initial point to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
Additionally provide a kind of control device of game role movement in one embodiment, comprise as lower unit:
Pressure sensing cell, for detecting in the interface region on touch screen whether there is contact action, if so, then record described contact action from original position to the displacement s of current location and from initial time to current time the duration t that continues;
Mobile control unit, for when described duration t is not more than duration threshold value T and described displacement s is not more than displacement threshold value S, then triggers the first mobile control unit work;
When described duration t is not more than duration threshold value T and described displacement s is greater than displacement threshold value S, then trigger the second mobile control unit work;
When described duration t is greater than duration threshold value T, and when described displacement s is not more than displacement threshold value S, then first trigger the first mobile control unit work, then trigger the second mobile control unit work;
When described duration t is greater than duration threshold value T, and when described displacement s is greater than displacement threshold value S, then trigger the second mobile control unit work;
Wherein,
First mobile control unit is used for, and controls described game role and moves towards the current location of described contact action;
Second mobile control unit is used for, detect described interface whether to exist with the current location of described contact action for the sliding screen that slip initial point is outside operates, if exist, then using the current location of described contact action to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
Above content is in conjunction with concrete preferred embodiment further description made for the present invention, can not assert that specific embodiment of the invention is confined to these explanations.For general technical staff of the technical field of the invention, without departing from the inventive concept of the premise, some simple deduction or replace can also be made, all should be considered as belonging to the scope of patent protection that the present invention is determined by submitted to claims.

Claims (12)

1. a control method for game role movement, is characterized in that, comprises the steps:
S1, pressure detecting step, whether the interface region detected on touch screen is applied with pressure, and if so, stressed initial position executed in record, and the magnitude relationship of more described pressure and pressure threshold; If described pressure is not more than described pressure threshold, then perform step S2, if described pressure is greater than described pressure threshold, then perform step S3;
S2, first moves rate-determining steps, controls described game role and executes stressed initial position move towards described;
S3, second moves rate-determining steps, detect and whether exist with described initial position for the sliding screen that slip initial point is outside operates, if so, then using described slip initial point to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
2. the control method of game role movement as claimed in claim 1, is characterized in that,
In step sl, if described pressure is greater than described pressure threshold, then show virtual direction control assembly, the place-centric of described virtual direction control assembly is described slip initial point.
3. the control method of game role movement as claimed in claim 2, is characterized in that,
Described virtual direction control assembly is virtual rocking bar.
4. a control method for game role movement, is characterized in that, comprises the steps:
S1, pressure detecting step, detect in the interface region on touch screen whether there is contact action, if so, then record described contact action from original position to the displacement s of current location and from initial time to current time the duration t that continues;
S2, mobile rate-determining steps, when described duration t is not more than duration threshold value T and described displacement s is not more than displacement threshold value S, then performs first and move rate-determining steps;
When described duration t is not more than duration threshold value T and described displacement s is greater than displacement threshold value S, then performs second and move rate-determining steps;
When described duration t is greater than duration threshold value T, and when described displacement s is not more than displacement threshold value S, then first perform first and move rate-determining steps, then perform second and move rate-determining steps;
When described duration t is greater than duration threshold value T, and when described displacement s is greater than displacement threshold value S, then perform second and move rate-determining steps;
Wherein,
Described first moves rate-determining steps is: control described game role and move towards the current location of described contact action;
Whether described second moves rate-determining steps is: detect described interface and exist with the current location of described contact action for the sliding screen that slip initial point is outside operates, if exist, then using the current location of described contact action to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
5. the control method of game role movement as claimed in claim 4, is characterized in that,
Move in rate-determining steps described second, the place-centric of display virtual direction control assembly is described slip initial point.
6. the control method of game role movement as claimed in claim 5, is characterized in that,
Described virtual direction control assembly is virtual rocking bar.
7. a control device for game role movement, is characterized in that, comprises as lower unit:
Pressure sensing cell, for detecting in the interface region on touch screen whether be applied with pressure, if so, stressed initial position executed in record, and the magnitude relationship of more described pressure and pressure threshold; If described pressure is not more than described pressure threshold, then trigger the first mobile control unit work, if described pressure is greater than described pressure threshold, then trigger the second mobile control unit work;
First mobile control unit, executes stressed initial position for controlling described game role move towards described;
Second mobile control unit, whether exist with described initial position for the sliding screen that slip initial point is outside operates for detecting, if so, then using described slip initial point to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
8. the control device of game role movement as claimed in claim 7, is characterized in that,
Pressure sensing cell also for, if described pressure is greater than described pressure threshold, then show virtual direction control assembly, the place-centric of described virtual direction control assembly is described slip initial point.
9. the control device of game role movement as claimed in claim 8, is characterized in that,
Described virtual direction control assembly is virtual rocking bar.
10. a control device for game role movement, is characterized in that, comprises as lower unit:
Pressure sensing cell, for detecting in the interface region on touch screen whether there is contact action, if so, then record described contact action from original position to the displacement s of current location and from initial time to current time the duration t that continues;
Mobile control unit, for when described duration t is not more than duration threshold value T and described displacement s is not more than displacement threshold value S, then triggers the first mobile control unit work;
When described duration t is not more than duration threshold value T and described displacement s is greater than displacement threshold value S, then trigger the second mobile control unit work;
When described duration t is greater than duration threshold value T, and when described displacement s is not more than displacement threshold value S, then first trigger the first mobile control unit work, then trigger the second mobile control unit work;
When described duration t is greater than duration threshold value T, and when described displacement s is greater than displacement threshold value S, then trigger the second mobile control unit work;
Wherein,
First mobile control unit is used for, and controls described game role and moves towards the current location of described contact action;
Second mobile control unit is used for, detect described interface whether to exist with the current location of described contact action for the sliding screen that slip initial point is outside operates, if exist, then using the current location of described contact action to the direction vector of the current location of described sliding screen operation as the moving direction of game role, control described game role and move.
The control device of 11. game role movements as claimed in claim 10, is characterized in that,
Described second mobile control unit also for, the place-centric of display virtual direction control assembly is described slip initial point.
The control device of 12. game role movements as claimed in claim 11, is characterized in that,
Described virtual direction control assembly is virtual rocking bar.
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