WO2021062569A1 - Système et procédé pour l'entraînement à l'escrime - Google Patents

Système et procédé pour l'entraînement à l'escrime Download PDF

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Publication number
WO2021062569A1
WO2021062569A1 PCT/CL2019/050093 CL2019050093W WO2021062569A1 WO 2021062569 A1 WO2021062569 A1 WO 2021062569A1 CL 2019050093 W CL2019050093 W CL 2019050093W WO 2021062569 A1 WO2021062569 A1 WO 2021062569A1
Authority
WO
WIPO (PCT)
Prior art keywords
touch
athlete
sensor device
weapon
training
Prior art date
Application number
PCT/CL2019/050093
Other languages
English (en)
Spanish (es)
Inventor
Luis Antonio BARRIO MATEU
Dayneri LEÓN VALLADARES
Cristóbal Eduardo CASTRO CRUZ
Ricardo OVALLE CUBILLOS
Original Assignee
Universidad De Tarapaca
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Universidad De Tarapaca filed Critical Universidad De Tarapaca
Priority to PCT/CL2019/050093 priority Critical patent/WO2021062569A1/fr
Publication of WO2021062569A1 publication Critical patent/WO2021062569A1/fr

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/02Training appliances or apparatus for special sports for fencing, e.g. means for indicating hits
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities

Definitions

  • the present invention corresponds to a system and method for fencing training, which allows continuous, online and remote monitoring of the fencer's preparation, which allows optimizing time and access to trainers or experts in the discipline, achieving that can advise and guide a greater number of athletes.
  • the state of the art describes multiple devices or apparatus for training athletes in the fencing specialty. These devices have contact sensors that make it possible to detect whether the surface has been touched by the athlete's weapon.
  • the state of the art does not describe a system for fencing training that allows determining if a touch is invalid, that is, the state of the Technique only focuses on determining if the touch made by the athlete's weapon touches a specific point defined by the area where the sensor is located. Additionally, the state of the art does not describe a device or apparatus that makes it possible to determine the intensity of the blow made.
  • the invention of the present application makes it possible to detect whether a touch of the fencer's weapon on the contact surface of the apparatus corresponds to a valid or invalid touch, in addition to allowing its intensity to be determined.
  • the state of the art describes multiple devices for training the sport of fencing, where the apparatus makes it possible to determine whether a target has been hit correctly within a certain time interval.
  • Document WO2008046988 (Marciano Frederic) describes a contact signal device for fencing practice.
  • the device uses a pressure sensitive electrical conducting material which operates as a switch, since the circuit is open when there is an absence of sufficient pressure on the pressure sensitive material and the circuit closes when pressure is applied. Enough on the pressure sensitive material to activate the signaling means.
  • Document DE2355574 (Plachutta Egon) describes a device mounted on a wall consisting of a panel supporting 5 lamp signs covered by perforated metal plates. The lamp signals are lit in a sequence unknown to the fencer who pushes the perforated plate as soon as the light signal is switched on. The system records the number of strokes and the athlete's reaction time.
  • the state of the art does not describe a system or method for fencing training that allows, upon activation of a light signal, to detect the location of the blow or touch applied by the athlete's weapon, regardless of whether the blow was on the target or Outside of this (valid or invalid blow), determine the athlete's reaction time and intensity of the blow applied by the athlete's weapon.
  • a system and method for fencing training is described, which allows information to be captured online and processed to later display information on the athlete's progress in training.
  • the system is made up of a sensor device that captures information on the good and bad touches made by the athlete with their weapon.
  • FIG. 1 shows a general diagram of the structure of the training system
  • Fig. 2 shows the sensing surface and its arrangement in the sensing device.
  • Fig. 3 shows the electric fencing training system circuit.
  • Fig. 4 shows the block diagram of the method for training the athlete in fencing.
  • the present invention corresponds to a multisensory system for the teaching and training of fencing, which can be used in any fencing academy for the training of athletes, regardless of the age of the participants.
  • the instrument allows evaluating the different stages of preparation of athletes, giving the coach or technician the possibility to view and control the performance of fencers in training from their computer, phone or tablet, either in the same training place or remotely.
  • the training system consists of a sensor device that has a set of pressure sensors, like mesh, located on the entire surface of the apparatus in charge of receiving blows or touches from the fencer's weapon, which allow it to be detected and process all touches, whether they are good or bad touches.
  • the system is capable of detecting its intensity, which allows obtaining a complete report of how the athlete uses the fencing weapon.
  • the information resulting from the valid and invalid touches is captured, stored and processed in real time to generate a statistical result of the effectiveness of each athlete in any period of their preparation, as well as a statistic of the efficiency of the touches at each point. marking all over the sensor device area.
  • the information obtained through the sensors of the sensor device allows obtaining characteristics such as frequency, reaction time and coordination of the athlete, as well as the effectiveness at each touch point of the sensor device surface.
  • the form of the sensing device is of the panel type which is hung on a wall or fixed to a pedestal.
  • the sensor device simulates the trunk and head of a human being, which allows the athlete to get used to having a real opponent in front of him.
  • the training system is composed of an electronic system that takes advantage of the high speed and data processing capacity of a microprocessor.
  • the sensor device is constructed in the form of a two-dimensional matrix, made up of conducting wires that intersect perpendicularly, without contacts between them. Said matrix covers the entire surface of the sensing device or touch training surface that the tip of the weapon can reach.
  • the weapon normally used is a sword, foil, saber, with the possibility of using another type of weapon that simulates any of the above.
  • the sensor device once in operation, generates a light signal so that the athlete makes a touch with the tip of the weapon on the surface of the matrix.
  • a reduced sector of the conducting wires of the contact matrix will be electrically connected, generating an information signal that accounts for the location or specific Cartesian coordinates (x, y) in which the shot was made. touch with the tip of the weapon.
  • This information it is captured, conditioned and transferred to the processor to be used by the computer program that executes the athlete's training evaluation method.
  • at least one of the pressure sensors (“strain gauge”) is activated, which allows generating a signal associated with the intensity of the touch or blow of the weapon on the surface. sensor device.
  • the surface of the sensor device is made up of a set of 24 individual matrices of 10 x 10 electrical conducting wires, suitable for the maximum transfer capacity of an input data bus of a PIC, ATMEL or microcontroller type. ARM.
  • the original touch of the weapon is detected by the intersection of at least two conductive wires, in one of the 24 individual matrices, allowing to obtain with precision the coordinates of the location of the touch of the weapon, in addition to the intensity of the touch. using pressure sensors.
  • the system allows to record and process all the touches that are caused by the action of the fencer's weapon, whether they are good or bad attempts, depending on the training program respective.
  • the primary electrical signal associated with the information of the coordinates where the touch was made is conditioned before being delivered to the microprocessor. This conditioning consists of filtering electromagnetic noise and capturing only the first hit, eliminating the rebound effect, in order to transform the location of the hit into a single point position described in Cartesian coordinates.
  • the conditioning circuit associated with each individual matrix contains two encoder integrated circuit modules that convert the multiple possible interceptions of the conducting wires into 8-bit binary values, a flip-flop module acts as a memory or retainer of the binary value and a OR logic gate generates a signal to identify the coordinate of the impacted sensor matrix and generates the blocking signal to eliminate the rebound effect.
  • the response signal from the OR logic gate is used to activate the microprocessor subroutine, which captures the binary data, conveniently held in the flip-flop block, and simultaneously to reset the encoder blocks avoiding redundant information.
  • the training system allows executing a procedure or method for the practice and training of a fencer by means of a computer program executed by the microprocessor.
  • Said computer program is of the HMI type (Human Machine Interface), which allows the coach and athlete to establish training routines by entering data such as: sequences, number of attempts, times, etc., by means of the keyboard or touch screen.
  • the result of the training is displayed on a computer screen.
  • a subroutine for statistical data management allows to deliver reports on different elements of the athlete's performance, with the purpose of measuring and adjusting the efforts to improve the fencer's technique and performance. Fencing training method.
  • a low complexity training method that includes:
  • the following actions are carried out: capture the location of the touch of the weapon on the sensor surface, capture the information on the intensity of the touch on the sensor surface, determine if the touch made is positive (good) or negative (bad) in relation to the location of the touch in relation to the location of the target light signal, the athlete's reaction time and the intensity of the touch on the surface of the sensing device,
  • the process is repeated according to the coach's choice and according to the athlete's progress result.
  • the information obtained from the steps indicated above allows a database to be generated to obtain results such as: number of good and bad touches, intensity of the touch (pressure with which the weapon hits the surface of the sensor device), athlete's efficiency regarding the action of good and bad touches, coordination, etc.
  • a touch is considered good when the athlete's weapon touches the target within a specified time and with sufficient contact pressure.
  • a good touch considers a reaction time of less than 5 seconds and where the weapon touches the surface at a distance less than 2 cm from the target point, with a pressure greater than 0.25 Kg / cm 2 .
  • All the information is stored in a memory for the historical analysis of the captured data, for the subsequent analysis of the athlete's training progress over time.
  • the information generated can be viewed in real time as it is generated, that is, while the athlete trains or at a time after the athlete's training.
  • the system allows normal training with a higher degree of complexity.
  • the sensor device generates two light signals randomly, remaining turned on for a specified time to the athlete's capacity, normally for 8 seconds.
  • the system makes it possible to measure the athlete's agility.
  • the sensor device generates 5 light signals which must be turned off in the shortest possible time by means of a positive touch.
  • the system allows highly complex training.
  • the system generates 3, 4 or 5 light signals randomly that are turned off by the touch made by the athlete or by time.
  • Telecommunications technology currently allows all the data generated and captured by the training system to be transmitted remotely, through Internet and Bluetooth interfaces and protocols, to cell phones (mobile phones) and other computers located anywhere in the world. .
  • the possibility of interacting remotely with the training system allows the athlete's data to be analyzed online and modifying the training routine remotely.

Landscapes

  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Force Measurement Appropriate To Specific Purposes (AREA)

Abstract

L'invention concerne un système et un procédé pour l'entraînement à l'escrime, qui permet de capturer des informations en ligne et de les traiter pour ultérieurement déployer les informations de la progression du sportif dans l'entraînement. Le système est constitué d'un dispositif capteur qui capture des informations des bonnes et mauvaises touches effectuées par le sportif avec son arme.
PCT/CL2019/050093 2019-09-30 2019-09-30 Système et procédé pour l'entraînement à l'escrime WO2021062569A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/CL2019/050093 WO2021062569A1 (fr) 2019-09-30 2019-09-30 Système et procédé pour l'entraînement à l'escrime

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CL2019/050093 WO2021062569A1 (fr) 2019-09-30 2019-09-30 Système et procédé pour l'entraînement à l'escrime

Publications (1)

Publication Number Publication Date
WO2021062569A1 true WO2021062569A1 (fr) 2021-04-08

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CL2019/050093 WO2021062569A1 (fr) 2019-09-30 2019-09-30 Système et procédé pour l'entraînement à l'escrime

Country Status (1)

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WO (1) WO2021062569A1 (fr)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8011222B2 (en) * 2007-12-31 2011-09-06 Decathlon Impact detection device
DE202012100484U1 (de) * 2012-02-14 2012-05-24 Salvatore Michele Giacalone Schlagerfassungseinheit mit Treffer-, Schlagkraft- und Schlagrichtungserfassung für Trainingseinrichtungen insbesondere des Boxsports
WO2018213743A1 (fr) * 2017-05-19 2018-11-22 Braven Sport Combat Equip, Inc Système et appareil d'impact en réseau
CN208893582U (zh) * 2018-07-24 2019-05-24 张辉 一种击剑智能刺靶器

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8011222B2 (en) * 2007-12-31 2011-09-06 Decathlon Impact detection device
DE202012100484U1 (de) * 2012-02-14 2012-05-24 Salvatore Michele Giacalone Schlagerfassungseinheit mit Treffer-, Schlagkraft- und Schlagrichtungserfassung für Trainingseinrichtungen insbesondere des Boxsports
WO2018213743A1 (fr) * 2017-05-19 2018-11-22 Braven Sport Combat Equip, Inc Système et appareil d'impact en réseau
CN208893582U (zh) * 2018-07-24 2019-05-24 张辉 一种击剑智能刺靶器

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