WO2020181398A1 - 游戏机控制模块及游戏机 - Google Patents

游戏机控制模块及游戏机 Download PDF

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Publication number
WO2020181398A1
WO2020181398A1 PCT/CN2019/000055 CN2019000055W WO2020181398A1 WO 2020181398 A1 WO2020181398 A1 WO 2020181398A1 CN 2019000055 W CN2019000055 W CN 2019000055W WO 2020181398 A1 WO2020181398 A1 WO 2020181398A1
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Prior art keywords
unit
game machine
circuit board
control module
machine
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PCT/CN2019/000055
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English (en)
French (fr)
Inventor
朱恩辛
黄羽岑
黄贯维
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朱恩辛
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Priority to PCT/CN2019/000055 priority Critical patent/WO2020181398A1/zh
Publication of WO2020181398A1 publication Critical patent/WO2020181398A1/zh

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/30Capturing games for grabbing or trapping objects, e.g. fishing games

Definitions

  • the present invention belongs to the technical field of a game device. Specifically, it refers to a game machine control module and a game machine, so as to enable the game machine to have a network connection function for remote management of the game machine and increase game modes and interactions. To improve its entertainment.
  • the selection vending machine mainly has a storage space with a falling object opening in a machine, and there are many objects (such as plush dolls, electronic products, etc.) placed in the storage space.
  • the machine is placed in parallel
  • a gripping mechanism including gripper and moving crane
  • the gripper movement of the gripping mechanism is controlled by the operating mechanism (including direction rocker and lower gripper button) on the machine for selection And grab the item you want to buy, and move the item to the falling object opening in the storage space. If the item can be smoothly dropped into the falling object opening, the player can obtain the item;
  • this type of vending machine is only limited to grabbing items.
  • the value cost of the provided items is too low, it will be difficult to attract players. If the value cost is too high, it will cause the loss of the merchant, so it must reduce the chance of winning. Over time, it will lose its appeal to players.
  • the player's willingness to play will also be reduced, and the economic benefits of the vending machine will decrease.
  • the item selection vending machine in addition to providing item selection games, it is limited by regulations and cannot randomly control the winning rate. Therefore, its use and variability are restricted for players, and it is difficult to provide merchants for marketing or Promotional activities have great room for improvement;
  • the Internet has developed rapidly since its commercialization. Compared with traditional game consoles that cannot be connected to the Internet, the benefits that the Internet can bring to players and businesses include: more diverse game methods, promotional options, and payment methods And remote management, etc. In other words, if the advantages and characteristics of the Internet can be used on the selection vending machine, it is believed that the selection vending machine can create more novel and interesting games, so as to increase the consumer attractiveness to players, and bring new business opportunities, and improve its Economic benefits.
  • the main purpose of the present invention is to provide a game machine control module and a game machine, so that the game machine can be directly connected to the network without being remotely controlled to change the probability of winning, so that the game machine can cooperate with the network to add new Game style to increase the attractiveness of players.
  • another main purpose of the present invention is to provide a game machine control module and a game machine, which can allow the game machine to perform remote management, and even conduct online competitions or game points accumulation, and generate different game modes to further improve the game.
  • the fun of the machine is to provide a game machine control module and a game machine, which can allow the game machine to perform remote management, and even conduct online competitions or game points accumulation, and generate different game modes to further improve the game. The fun of the machine.
  • the control module includes a main circuit board and a secondary circuit board:
  • the main circuit board at least includes a fetch control unit, a coin start unit and a first trigger unit.
  • the fetch control unit is electrically connected to the coin start unit so that the coin start unit can actuate the fetch control unit ,
  • the coin-operating unit has a coin-operating mechanism located outside the machine, and the first trigger unit is electrically connected to the fetching control unit, and the first triggering unit can start the auxiliary circuit machine when the fetching control unit is activated. board;
  • the auxiliary circuit board at least includes a processing unit, a first receiving unit, and a connection unit.
  • the processing unit is electrically connected to the first receiving element for receiving the activation signal of the main circuit board, and the connection unit is electrically connected. Connect the processing unit.
  • the present invention can create novel and interesting gameplay to attract players, thereby increasing the added value of the product and improving its economic benefits.
  • Figure 1 Schematic diagram of the appearance of the game machine of the present invention.
  • Figure 2 A schematic diagram of the structure of the control module of the game machine of the present invention to illustrate the state and relative relationship of each component.
  • Figure 3 Reference schematic diagram of the use state of the game machine of the present invention.
  • the present invention is a game machine control module and a game machine.
  • the accompanying drawings illustrate specific embodiments of the invention and its components, all about front and back, left and right, top and bottom, upper and lower, and horizontal and vertical
  • the reference of is only used for the convenience of description, not to limit the present invention, nor to restrict its components to any position or spatial direction.
  • the drawings and the sizes specified in the specification can be changed according to the design and requirements of the specific embodiments of the present invention without departing from the scope of the patent application of the present invention.
  • the game machine is composed of a machine 10 and a control module 20, wherein the control module 20 is a game machine Electronic control circuit of station 10;
  • the machine 10 has an accommodating space 100, and the machine 10 has a fetching port 11 connected to the accommodating space 100, and the accommodating space 100 may include a grabbing area 12 and a dropping area 13 , And the falling object area 13 has a falling object opening 131 connected to the retrieval port 11, wherein the grabbing area 12 can be used to place a plurality of items 50 for purchase, and the machine 10 is provided with a
  • the falling object area 13 of the machine 10 has a falling object channel 16 and a return channel 17, wherein the falling object channel 16 communicates with the falling object opening 131, and the return channel 15 communicates with the grasping area 12.
  • a first baffle 181 and a second baffle 182 are provided between the falling object area 13 and the falling object 16 and the return channel 17 for the control module 20 to actuate the first and second baffles through a selection module 40 181, 182.
  • the second baffle 182 of the return channel 17 When the first baffle 181 of the falling object channel 16 is opened, the second baffle 182 of the return channel 17 is closed, or when the first baffle 181 of the falling object 16 is open , The second baffle 182 of the return channel 17 is closed, so that the items 50 that fall into the falling object area 13 can only choose to enter the falling object opening 131 or return to the grab area 12;
  • the control module 20 also includes a main circuit board 21 and a secondary circuit board 30.
  • the main circuit board 21 at least includes a fetching control unit 22, a coin start unit 23 and a first trigger unit 25,
  • the power supply is connected to the operating mechanism 15 and the retrieval mechanism 14, so that the rocker 151 and the button 152 of the operation mechanism 15 can control the crane 142 of the retrieval mechanism 14 through the retrieval control unit 22 to move the gripper 141 and lower the gripper 141
  • the coin-insertion activation unit 23 has a coin-insertion mechanism 231 located outside the machine 10 for detecting that the player has inserted the coin to activate the fetching control unit 22 and the first trigger unit 25, wherein the first trigger unit 25 can be
  • the auxiliary circuit board 30 is electrically connected to a relay, a toggle switch, an infrared transmitter or an electromagnetic switch, so that the function of the auxiliary circuit board 30 is activated, and the aforementioned auxiliary circuit board 30 includes at least one processing unit 31.
  • the unit 31 has a first receiving element 32 that can receive a start instruction of the first trigger unit 25, and the processing unit 31 is connected to a second trigger unit 33, which can be electrically connected to the main circuit board 21 Relay, toggle switch, infrared transmitter or electromagnetic switch, and the main circuit board 21 is provided with a second receiving element 26 connected to the fetch control unit 22, so that the function of the main circuit board 21 is activated, and the auxiliary circuit
  • the processing unit 31 of the board 30 is connected to a connection unit 35, which can be a wired or wireless transmission technology network module, a Bluetooth module or an NFC module, etc., to connect to at least one remote service device 60 or a portable device 70, It is used to upload or download data, send and receive instructions, and can be used for remote data management and game extension, such as forming a multiplayer online competition or accumulating player points.
  • the processing unit 31 can be connected to a storage unit 36, which can be used to store game information and the like.
  • the machine 10 may be further provided with at least one display unit 37 connected to the processing unit 31 for displaying advertisements and a display screen of the game state, and the display unit 37 may further be a touch screen for The player enters the required data for the game.
  • the machine 10 may be further provided with at least one smart speaker unit 38 connected to the processing unit 31 for receiving voice commands and playing voices.
  • the machine 10 is further provided with an induction activation unit 39 connected to the processing unit 31 for scanning and detecting stored-value cards, membership cards, or two-dimensional barcodes, and after remote confirmation, to activate the game machine ;
  • the selection module 40 has a scanning unit 41 connected to the processing unit 31 of the auxiliary circuit board 30.
  • the scanning unit 41 may be an RFID reader 42 or an infrared sensor, or
  • the image grabber 43 that can scan the RFID tag of the article 50 or the image of the article 50 is arranged on the falling object area 13, for the scanning unit 41 to identify the game form of the article 50, and the selection module 40 has movable falling objects
  • the baffle driving member 45 of the first baffle 181 of the channel 16 and the second baffle 182 of the return channel 17 makes the items 50 falling into the falling object area 13 only select from the falling object 16 to the falling object opening 131 or from the return path 17 return to the grab area 12;
  • the group constitutes a gaming machine control module and a gaming machine that can be connected and remotely managed.
  • the coin-insertion activation unit 23 activates the first receiving unit 32 of the auxiliary circuit board 30 through the first trigger unit 25 while activating the fetching control unit 22 to activate the processing unit 31 so that the processing unit 31 can be
  • the actuation connection unit 35 receives and sends instructions, and selectively activates functions such as the storage unit 36, the display unit 37, the smart speaker unit 38 or the selection module 40 according to the game mode.
  • the selection module 40 can use the RFID of the scanning unit 41
  • the reader 42 detects the identification tag on the article 50 or the image grabber 43 recognizes the image of the article 50.
  • the processing unit 31 can actuate the baffle drive 45 to open the connection with the fallen object
  • the first baffle 181 and the second baffle 182 of the falling object lane 16 in zone 13 can simultaneously push the object 50 to move to the falling object path 17, so that the object 50 can fall into the falling object opening 16, for the player to take from the machine 10.
  • the processing unit 31 can actuate the baffle driving member 45 to open the second baffle 182 connected to the return channel 17 of the gripping area 12.
  • the first baffle 181 can simultaneously push the article 50 to move to the return channel 15, so that the article 50 returns to the grab area 12 for the player to grab again;
  • the processing unit 31 of the control module 20 confirms with the remote server 60 through the connection unit 35, the option can be selected as before
  • the functions of the auxiliary circuit board 30 and the selection module 40 are activated.
  • the processing unit 31 of the auxiliary circuit board 30 activates the second receiving unit 26 of the main circuit board 21 through the second trigger unit 33, and activates the fetching control unit 22 on the main circuit board 21, so that the player can The object 50 is clamped by the operating mechanism 15 to actuate the object-removing mechanism 14;
  • the fetching control unit 22 on the main circuit board 21 of the control module 20 can be prevented from being remotely controlled, so as not to be remotely controlled to change the winning probability of the game machine or to ensure the setting of fetching, while providing new functions or Generate new games, which can be used as multiple games such as merchant marketing, prize exchange or games, which can greatly enhance its entertainment and provide for subsequent management.
  • the present invention is a creative creation with excellent creativity. In addition to effectively solving the problems faced by participants, it also greatly improves the efficiency. There is no identical or similar product creation in the same technical field. Or it can be used publicly, and at the same time it has the enhancement of efficacy. Therefore, the present invention has met the requirements of novelty and advancement of invention patents, and an application for invention patents is filed according to law.

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Abstract

一种游戏机控制模块及游戏机,该游戏机在一机台(10)内设有一控制模块(20),该控制模块(20)包含有一主电路机板(21)及一副电路机板(30),其中该主电路机板(21)至少包含有一取物操控单元(22)及一投币启动单元(23),而副电路机板(30)则至少包含有一处理单元(31)及一网络连接单元,又该主电路机板(21)上设有一连接操控单元的第一触发单元(25),且该副电路机板(30)上设有一连接处理单元(31)的第一接收单元(32),由此,使该游戏机能连接远程服务器,除了可供进行远程管理外,进一步可于游戏机上增加不同的装置,使游戏机具有新功能的互动游戏,大幅提升其娱乐性及实用性。

Description

游戏机控制模块及游戏机 技术领域
本发明隶属一种游戏设备的技术领域,具体而言,指一种游戏机控制模块及游戏机,藉以能使游戏机具有网络连线功能,供游戏机进行远程管理及增加游戏方式与互动,以提高其娱乐性。
背景技术
按,近年来协助人们有效纾解生活上的压力,市面上开发有各种摆设于街道、店家、游乐场的游戏机,以供人们娱乐解压,例如选物贩卖机、投篮机、跳舞机。其中选物贩卖机主要在一机台内设有一具落物口的置放空间,而于置放空间内放置有众多物品(例如毛绒娃娃、电子产品等),该机台并于置放空间上方设有一抓取机构(包含夹爪及移动天车),而藉由机台上的操作机构(包含方向摇杆及下爪按钮)来操控该抓取机构的夹爪移动,供选定及抓取欲购买的物品,并将该物品移动至置放空间内的落物口,如物品能顺利掉入落物口,则玩家即可取得该物品;
但这类的选物贩卖机仅局限于抓取物品,当所提供的物品如价值成本太低,则难以吸引玩家,如价值成本太高,则会造成商家的损失,因此其必需降低中奖机率,长久下来也会失去对玩家的吸引力。再者当物品越来越少或热门物品被夹走后,也会降低玩家的游戏意愿,进而使该选物贩卖机的经济效益递减。另外该选物贩卖机除了提供物品选物游戏外,受限于法规不能随机控制其中奖率,因此对于玩家来说其用途及变化性就受到了当相的限制,也难以提供商家进行行销或促销活动,实有极大的改善空间;
而近年来,互联网自从商业化之后发展一日千里,相较于传统不能连网的选物贩卖的游戏机,互联网可以带给玩家与商家的好处包括:更多样的游戏方式、促销选择、付款方式及远程管理等。换言之,若能利用互联网的优点与特性于选物贩卖机上,相信可以使选物贩卖机创造出更新颖有趣的游戏,以提高对玩家的消费吸引力,并带来新的商机,而提高其经济效益。
有鉴于此,本发明人乃针对现有选物贩卖的游戏机所面临的问题深入探讨,并藉由多年从事相关产业的研发与制造经验,经不断努力的改良与试作,终于成功开发出一种游戏机控制模块及游戏机,藉以克服现有技术因无法连接网络 所造成的不便与困扰。
发明内容
因此,本发明的主要目的在于提供一种游戏机控制模块及游戏机,藉以能使该游戏机直接连接网络,而不致有被远程遥控改变中奖机率的问题,使该游戏机能配合网络增加新的游戏方式,以提高对玩家的吸引力。
又,本发明的另一主要目的在于提供一种游戏机控制模块及游戏机,其能让游戏机进行远程管理,甚至进行线上竞赛或游戏积分累积,而生成不同的游戏方式,进一步提高游戏机的趣味性。
基于此,本发明主要是通过下列的技术手段,来具体实现前述的目的及功效:该控制模块包含有一主电路机板及一副电路机板:
其中该主电路机板至少包含有一取物操控单元、一投币启动单元及一第一触发单元,该取物操控单元电气连接投币启动单元,令投币启动单元可以作动取物操控单元,而投币启动单元具有设于机台外部的投币机构,又该第一触发单元并电气连接取物操控单元,该第一触发单元可以于取物操控单元被启动时启动该副电路机板;
而该副电路机板至少包含有一处理单元、一第一接收单元及一连线单元,该处理单元电气连接第一接收元件,供接收主电路机板的启动信号,再者该连线单元电气连接该处理单元。
由此,通过上述技术手段的具体实现,使得本发明能创造出新颖有趣的玩法,以吸引玩家,从而增加产品的附加价值,并提升其经济效益。
为使贵审查委员能进一步了解本发明的构成、特征及其他目的,以下乃举本发明的较佳实施例,并配合图式详细说明如后,同时让熟悉该项技术领域者能够具体实施。
附图说明
图1:本发明游戏机的外观示意图。
图2:本发明游戏机控制模块的架构示意图,供说明各构件的态样及相对关系。
图3:本发明游戏机的使用状态参考示意图。
附图标记列表:10-机台;100-容置空间;11-取物口;12-抓取区;13 -落物区;131-落物口;14-取物机构;141-夹爪;142-天车;15-操作机构;151-摇杆;152-按钮;16-落物道;17-回流道;181-第一挡板;182-第二挡板;20-控制模块;21-主电路机板;22-取物操控单元;23-投币启动单元;231-投币机构;25-第一触发单元;26-第二接收单元;30-副电路机板;31-处理单元;32-第一接收单元;33-第二触发单元;35-连线单元;36-存储单元;37-显示单元;38-智能扬声器单元;39-感应启动单元;40-选择模块;41-扫描单元;42-RFID读取器;43-图像抓取器;45-挡板驱动件;50-物品;60-服务器;80-便携式装置。
具体实施方式
本发明是一种游戏机控制模块及游戏机,随附图例示本发明的具体实施例及其构件中,所有关于前与后、左与右、顶部与底部、上部与下部、以及水平与垂直的参考,仅用于方便进行描述,并非限制本发明,亦非将其构件限制于任何位置或空间方向。图式与说明书中所指定的尺寸,当可在不离开本发明的申请专利范围内,根据本发明的具体实施例的设计与需求而进行变化。
至于本发明的游戏机控制模块及游戏机的详细构成,则请参看图1、图2所示,该游戏机由一机台10及一控制模块20所构成,其中控制模块20为游戏机机台10的电子控制电路;
而该机台10具有一容置空间100,且该机台10上具有一连通容置空间100的取物口11,又该容置空间100可包含有一抓取区12及一落物区13,而其中落物区13具有一连通该取物口11的落物口131,其中抓取区12可供放置复数供选购的物品50,又该机台10于容置空间100顶部设有一取物机构14,该取物机构14包含有一夹爪141及一移动夹爪141的天车142,再者该机台10上设有一操作机构15,且该操作机构15可以是包含有一摇杆151(也可以是按钮)及一按钮152,供操作机构15通过控制模块20控制夹爪141的位移及下爪。而根据某些实施例,该机台10的落物区13具有一落物道16及一回流道17,其中落物道16连通该落物口131,而回流道15则连通该抓取区12,且落物区13与落物道16及回流道17间分设有一第一挡板181及一第二挡板182,供控制模块20通过一选择模块40作动该第一、二挡板181、182,使落物道16的第一挡板181呈开启状时、则回流道17的第二挡板182呈关闭状,又或落物道16的第一挡板181呈开启状时、则回流道17的第二挡板182呈关闭状,令落入落物区13 的物品50仅能选择进入落物口131或重回抓取区12;
又该控制模块20包含有一主电路机板21及一副电路机板30,其中该主电路机板21至少包含有一取物操控单元22、一投币启动单元23及一第一触发单元25,供电气连接操作机构15及取物机构14,令操作机构15的摇杆151及按钮152可通过取物操控单元22控制取物机构14的天车142移动夹爪141及令夹爪141下爪,而投币启动单元23具有设于机台10外部的投币机构231,供检知玩家投币后启动取物操控单元22及第一触发单元25,其中该第一触发单元25可以是与副电路机板30电气连接的继电器、拨切开关、红外线发射器或电磁开关,令副电路机板30的功能被启动,而上述的该副电路机板30至少包含有一处理单元31,该处理单元31具有一可接收第一触发单元25启动指令的第一接收元件32,又该处理单元31连接有一第二触发单元33,该第二触发单元33可以是与主电路机板21电气连接的继电器、拨切开关、红外线发射器或电磁开关,且主电路机板21设有一连接取物操控单元22的第二接收元件26,令主电路机板21的功能被启动,再者该副电路机板30的处理单元31连接有一连线单元35,该连线单元35可以是有线或无线传输技术的网络模块、蓝牙模块或NFC模块等,以连接至少一远程服务装置60或便携式装置70,供上传或下载数据、收发指令、可用于进行远程数据管理及游戏延伸,如形成多人连线竞赛或玩家积分累积。而根据某些实施例,该处理单元31可连接有一存储单元36,其可供用于储存游戏信息等。又根据某些实施例,该机台10上进一步可以设有至少一连接处理单元31的显示单元37,供显示广告与游戏状态的显示屏幕,且该显示单元37进一步可以是触控屏幕,供玩家输入游戏所需数据。另根据某些实施例,该机台10上进一步可以设有至少一连接处理单元31的智能扬声器单元38,供接收语音指令及拨放语音。又根据某些实施例,该机台10上进一步设有一连接处理单元31的感应启动单元39,供以储值卡、会员卡或二维条码的扫描检知且经远程确认后,启动游戏机;
再者,根据某些实施例,所述的选择模块40具有一连接副电路机板30处理单元31的扫描单元41,该扫描单元41可以是RFID读取器42或红外线感应器,也可以是设于落物区13上能扫描物品50的RFID标签或识别物品50图像的图像抓取器43,供利用扫描单元41识别物品50所属游戏形态,再者该选择模块40具有可作动落物道16第一挡板181及回流道17第二挡板182的挡板驱动件45,令落入落物区13的物品50仅能选择由落物道16进入落物口131或由 回流道17重回抓取区12;
由此,组构成一可连线远程进行管理的游戏机控制模块及游戏机者。
而本发明于实际使用时,其如图1、图2及图3所示,当玩家由机台10上连接控制模块20投币启动单元23的投币机构231投币后,主电路机板21的投币启动单元23可以启动取物操控单元22,让玩家能利用设于机台10上连接取物操控单元22的操作机构15的摇杆151来作动取物机构14的天车142移动夹爪141至欲夹取的物品50上方,并通过连接取物操控单元22的操作机构15的按钮152来控制夹爪141下爪夹取对应物品50。再者,该投币启动单元23于启动取物操控单元22的同时并通过第一触发单元25作动副电路机板30的第一接收单元32以启动处理单元31,使该处理单元31可作动连线单元35接收及发送指令,并依游戏模式选择性启动如存储单元36、显示单元37、智能扬声器单元38或选择模块40等的功能,例如选择模块40可以利用扫描单元41的RFID读取器42检知物品50上识别标签或图像抓取器43识别物品50图像,当该物品50属于直接出货给玩家时,该处理单元31可作动挡板驱动件45开启连通落物区13的落物道16的第一挡板181,且第二挡板182可同步推动物品50向落物道17位移,使该物品50掉入落物口16,供玩家由机台10取物口11取出,又或当该物品50属于回流至抓取区12时,则该处理单元31可作动挡板驱动件45开启连通抓取区12的回流道17的第二挡板182,且第一挡板181可同步推动物品50往回流道15位移,使该物品50重回抓取区12,以供玩家再次抓取;
另,当玩家以储值卡或会员卡通过感应启动单元39感知后,经该控制模块20的副电路机板30处理单元31通过连线单元35与远程服务器60确认后,可以如前选择性启动副电路机板30及选择模块40的各项功能。同时该副电路机板30的处理单元31并通过第二触发单元33作动主电路机板21的第二接收单元26,而启动主电路机板21上的取物操控单元22,让玩家可以通过操作机构15作动取物机构14夹取物品50;
如此即可避免控制模块20的主电路机板21上的取物操控单元22被远程遥控,而不致被遥控改变游戏机的中奖机率或保证取物的设定,同时又能提供新的功能或产生新的游戏,可供做为商家行销、奖品兑换或游戏等多重游戏,可以大幅增进其娱乐性,并供进行后续管理。
综上所述,可以理解到本发明为一创意极佳的发明创作,除了有效解决习式者所面临的问题,更大幅增进功效,且在相同的技术领域中未见相同或近似 的产品创作或公开使用,同时具有功效的增进,故本发明已符合发明专利有关新颖性与进步性的要件,乃依法提出申请发明专利。

Claims (10)

  1. 一种游戏机控制模块,其特征在于,该控制模块包含有一主电路机板及一副电路机板:
    其中该主电路机板至少包含有一取物操控单元、一投币启动单元及一第一触发单元,该取物操控单元电气连接投币启动单元,令投币启动单元作动取物操控单元,而投币启动单元具有设于机台外部的投币机构,又该第一触发单元并电气连接取物操控单元,该第一触发单元于取物操控单元被启动时启动该副电路机板;
    而该副电路机板至少包含有一处理单元、一第一接收单元及一连线单元,该处理单元电气连接第一接收元件,供接收主电路机板的启动信号,再者该连线单元电气连接该处理单元;
    由此,组构成可连线远程一服务装置或一便携式装置的游戏机控制模块。
  2. 如权利要求1所述的游戏机控制模块,其特征在于,该主电路机板的第一触发单元及副电路机板的第一接收单元是继电器。
  3. 如权利要求1所述的游戏机控制模块,其特征在于,该副电路机板的处理单元连接有一第二触发单元,而该主电路机板具有一连接取物操控单元的第二接收单元。
  4. 如权利要求3所述的游戏机控制模块,其特征在于,该副电路机板的第二触发单元及主电路机板的第二接收单元是继电器。
  5. 如权利要求1所述的游戏机控制模块,其特征在于,该机台上设有至少一连接处理单元的显示单元。
  6. 如权利要求1所述的游戏机控制模块,其特征在于,该机台上设有至少一连接处理单元的智能扬声器单元。
  7. 一种游戏机,其具有如权利要求1至6中任一项所述的游戏机控制模块,其特征在于,游戏机具有取得物品的取物机构及一操作取物机构的取物操控机构,而该控制模块的取物操控单元电气连接操作机构及取物机构。
  8. 一种游戏机,其特征在于,该游戏机具有取得物品的取物机构及一操作取物机构的取物操控机构,又机台具有一容置空间,且该机台上具有一连通容置空间的取物口,又该容置空间包含有一抓取区及一落物区,而其中落物区具有一连通该取物口的落物口,再者该机台的落物区具有一连通落物口的落物道 及一连通抓取区的回流道,且落物道及回流道分设有可选择性启闭的一第一挡板及一第二挡板,又该游戏机具有如权利要求1至6中任一项所述的游戏机控制模块,且该选择模块具有一连接副电路机板处理单元的扫描单元供利用扫描单元识别物品,以选择性作动第一、二挡板。
  9. 如权利要求8所述的游戏机,其特征在于,该扫描单元是RFID读取器,供扫描落物区内设于物品上的RFID标签。
  10. 如权利要求8所述的游戏机,其特征在于,该扫描单元是图像的图像抓取器,供识别物品的图像。
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