WO2012128553A2 - Procédé et dispositif pour la prestation d'un service d'enseignement et d'apprentissage - Google Patents

Procédé et dispositif pour la prestation d'un service d'enseignement et d'apprentissage Download PDF

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Publication number
WO2012128553A2
WO2012128553A2 PCT/KR2012/002023 KR2012002023W WO2012128553A2 WO 2012128553 A2 WO2012128553 A2 WO 2012128553A2 KR 2012002023 W KR2012002023 W KR 2012002023W WO 2012128553 A2 WO2012128553 A2 WO 2012128553A2
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Prior art keywords
learning
learner
information
hint
service providing
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PCT/KR2012/002023
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English (en)
Korean (ko)
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WO2012128553A3 (fr
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박근태
위남숙
이두석
손정교
김행문
박용길
이동학
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에스케이텔레콤 주식회사
주식회사 아이싸이랩
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Publication of WO2012128553A2 publication Critical patent/WO2012128553A2/fr
Publication of WO2012128553A3 publication Critical patent/WO2012128553A3/fr

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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B7/00Electrically-operated teaching apparatus or devices working with questions and answers
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/20Education

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  • This embodiment relates to a method and an apparatus for providing learning education service.
  • the learner's learning contents are checked in real time, guided to solve the math problem according to the identified learner's learning contents, and adaptively provided mathematics learning services according to the learning environment according to the learner's learning history.
  • the present invention relates to a method and apparatus for providing a learning education service that can provide customized mathematics education services optimized for individual users.
  • the educational environment is changing rapidly through various changes in the surrounding environment caused by the use of the Internet and computers.
  • learners can select and use a wider range of learning methods.
  • the teaching service through the Internet overcomes the time and space constraints and the low cost of education enables the teaching and learning. It was established as one of the means.
  • the educational services provided through the Internet to date are not significantly different from the conventional offline teaching methods in that learning outcomes are dependent on the offline efforts of the learners who take the lectures. Accordingly, in order to improve the practical skills of the learners, there is a problem that the function is not properly utilized in the Internet education environment capable of interactive education.
  • Self-directed learning consists of exploring human and material resources for learning in order to satisfy the learning needs inspired by an individual in a specific learning process, and evaluating learning outcomes using appropriate approaches.
  • the present embodiment was devised to efficiently solve the above-described problems, and checks the learner's learning contents in real time, guides the solving of the math problem according to the checked learner's learning contents, and according to the learner's learning history. It is an object of the present invention to provide a method and apparatus for providing a learning education service that can provide a customized mathematics education service optimized for an individual user by providing an adaptive mathematics learning service according to a learning environment.
  • a unique identifier, a separator, a statement part of the learning problem semantics Storing and managing together with the semantic information and the metadata by encoding according to a file structure including a header including at least one of information, metadata, and formulas and a body that divides the best solution for the learning problem step by step.
  • a unique identifier, a separator, a statement of the learning problem in the problem management unit Coded and stored together with the semantic information and the metadata according to a file structure including a header including at least one of a portion, semantic information, metadata, and equations and a body for stepwise dividing the best solution for the learning problem.
  • FIG. 1 is a view schematically showing a mathematical education system according to the present embodiment
  • FIG. 2 is a diagram showing an example of a mathematical problem file structure according to the present embodiment
  • FIG. 3 is a view schematically showing an apparatus for providing mathematics education services according to the present embodiment
  • FIG. 4 is a view schematically showing a learner terminal according to the present embodiment
  • FIG. 5 is a view illustrating a process flow between a learner terminal and a mathematics education service providing apparatus
  • FIG. 6 is a diagram illustrating an example of message transmission and reception between a learner terminal and a mathematics education service providing apparatus
  • FIG. 7 is a diagram showing an example of a message structure according to the present embodiment.
  • FIG. 8 is a flowchart illustrating a method of providing a math problem learning service according to the present embodiment
  • FIG. 9 is a flowchart illustrating a cloud computing service providing method according to the present embodiment.
  • FIG. 10 is a view showing the structure of a learning ability management apparatus according to the present embodiment.
  • FIG. 11 is a block diagram of the learning ability management server of FIG. 10;
  • FIG. 12 is a diagram illustrating an example of a hint presentation using learner history information in the learning ability management server of FIG. 10;
  • FIG. 13 is a view showing a hint presentation method of the learning ability management device of FIG.
  • FIG. 14 is a diagram illustrating a method of driving the learning ability management server of FIG. 10.
  • the learner terminal 100 may be connected to the apparatus for providing mathematical education service 200 through the network 150.
  • the learner terminal 100 may be applied to various wired and wireless environments, and may include a personal digital assistant (PDA), a cellular phone, a smart phone, and the like, and a PCS (Personal Communication Service) phone, GSM, which is classified according to communication methods.
  • PDA personal digital assistant
  • GSM Personal Communication Service
  • GSM Global System for Mobile
  • WDMA Wideband Code Division Multiple Access
  • CDMA-2000 Code Division Multiple Access
  • MBS Mobile Broadband System
  • the network 150 may include Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Global System for Mobile Communications (GSM), Long Term Evolution (LTE), and Evolved Packet Core. ), A network for accessing a next generation mobile communication system to be implemented in the future, and a cloud computing connection network between a cloud computing service providing apparatus and a terminal.
  • CDMA Code Division Multiple Access
  • WCDMA Wideband Code Division Multiple Access
  • GSM Global System for Mobile Communications
  • LTE Long Term Evolution
  • Evolved Packet Core Evolved Packet Core
  • the mathematics education service providing apparatus 200 encodes a problem for providing to the learner terminal 100 according to a set file structure, stores the semantic information and metadata together, and learns the learner using the learner terminal 100. The history is managed, and a corresponding problem is transmitted to the learner terminal 100 according to the learner's learning history.
  • the file structure of a mathematical problem used in the present embodiment may include a header, a body, and an extension area.
  • the header may include a unique identifier for the math problem, a separator in the header area, a statement part of the math problem, semantic information, metadata, and a formula.
  • the unique identifier refers to information for identifying the corresponding mathematical problem
  • the identifier of the header area refers to information for identifying each divided area in the header.
  • the statement part of the math problem forms part of the math problem and may include text, formulas, operators, and the like.
  • the statement part of such a mathematical problem can be divided into a conditional part and a target part. Words that suggest conditions in mathematics problems include 'about', 'if', 'ramen', 'let' be ', and' dan '.
  • the semantic information includes information on the range, difficulty, learning time limit, etc. of the mathematics progress to which the corresponding mathematics problem belongs.
  • the range of the mathematics progress refers to information about the learning subject (eg, trigonometric function, quadratic equation, etc.) to which the corresponding mathematics problem belongs, and the difficulty level indicates level information (eg, upper, middle) about the mathematics problem.
  • the learner terminal 400 may request the mathematics education service providing apparatus 300 to provide another mathematics problem, and the mathematics education service providing apparatus 300 learner's learning history information.
  • the learner terminal 400 may request the mathematics education service providing apparatus 300 to provide another mathematics problem, and the mathematics education service providing apparatus 300 learner's learning history information.
  • FIG. 6 is a diagram illustrating an example of message transmission and reception between a learner terminal and a mathematics education service providing apparatus.
  • the apparatus for providing mathematics education service 300 and the learner terminal 400 may exchange messages according to a predetermined rule.
  • the protocol may be modeled after standard 1.1 (RFC 2616) of the Hypertext Transfer Protocol (HTTP) on the physical basis of Transfer Control Protocol / Internet Protocol (TCP / IP) communications.
  • HTTP Hypertext Transfer Protocol
  • TCP / IP Internet Protocol
  • all protocol messages may be configured in a pair of a request and a response, and the structure of all protocol messages may be divided into a header, a body, and an extension as shown in FIG. 7.
  • the header may include a header region separator, a message type, a message type, message size information, additional information, and the like.
  • the body may include a body region separator, message contents, and additional information related to a message.
  • the extended area may include an extended area separator and the contents of the extended area.
  • the protocol for requesting data and delivering a message is for requesting and receiving data from the learner terminal 400 to the mathematics education service providing apparatus 300, and the learner terminal 400 provides environment information including learner's learning history information. Send to mathematics education service providing apparatus 300 and receives a response corresponding thereto.
  • the protocol for checking the session state is a protocol for checking the validity of the session currently established between the learner terminal 400 and the mathematics education service providing apparatus 300.
  • the learner terminal 400 and the mathematics education service providing apparatus 300 may use a method of periodically sending and receiving a separate message (heartbest message). If this communication does not work properly, it is determined as a session error. In the case of a session error, an error of the network 200 is checked and an attempt is made to recover the session.
  • Both protocols can be achieved using separate network resources. That is, when the session is active, two communication paths are created to send and receive separate messages.
  • FIG. 8 is a flowchart illustrating a method of providing a math problem learning service according to the present embodiment.
  • the user interface unit 410 of the learner terminal 400 performs an interface for learning a math problem of the learner (S801).
  • the problem solving guide unit 450 is called, and the problem solving guide unit 450 learns the learner through the user interface unit 410.
  • the operation and control unit 440 performs an operation based on the math problem and the data input by the learner through the user interface unit 410 (S805).
  • the problem solving guide unit 450 refers to the learner's learning history information and proceeds to the present.
  • a hint can be provided according to the contents (S809).
  • a hint according to the learning content progressed by the learner may be presented (S811).
  • the problem solving guide unit 450 checks the answer of the math problem presented by the learner (S813). In addition, the problem solving guide unit 450 may compare the previously stored solution process and correct answer of the corresponding math problem, the solution process and the answer of the math problem presented by the learner and provide the result of the learning evaluation according to this (S815).
  • the learning evaluation result may be stored in the data storage unit 470 as learning history information. In addition, information on the time required for solving the math problem of the learner, the difficulty of the corresponding math problem according to the learner may be stored together.
  • FIG. 9 is a flowchart illustrating a cloud computing service providing method according to an exemplary embodiment.
  • the problem management unit 310 of the cloud computing service providing apparatus 300 is a best solution for solving mathematical problems, headers including unique identifiers, statement parts and equations, semantic information, and metadata for mathematical problems.
  • a file structure of a mathematical problem may be formed including a body for storing hints corresponding to each of the divided steps, and an extended area for storing extended information about the mathematical problem.
  • the file structure of the math problem may be formed in the same manner as described in FIG. 2, and a detailed description thereof will be omitted.
  • the problem management unit 310 may construct a database storing and classifying the mathematical problems corresponding to the file structure of the formed mathematical problems (S920), and may encode the mathematical problems based on the constructed database and provide them to the learner terminal (S930). ).
  • the learner manager 320 analyzes the information on the learner's learning history based on the response signal for the math problem received from the learner terminal, A plan for relearning can be established (S940). For example, the learner management unit 320 provides a 30 percent basic problem, a 40 percent application problem, and a 30 percent advanced problem when the learner who first authenticates the learning topic first responds to the learner's response.
  • the re-learning plan can be established by analyzing each evaluation result and learning time.
  • the learner management unit 320 re-learns the learning topic. You can set a plan for relearning so that you can learn about the application problems and 20 percent of advanced questions. In this case, the learner manager 320 evaluates the learning time for each math problem, and even if the math problem is corrected, the learner management unit 320 may determine that the math problem is incorrect.
  • the provision rate of each learning problem is only an example, and various modifications are of course possible.
  • the learner manager 320 links the difficulty level, middle, and lower level with respect to each math problem, and when the learner re-learns the corresponding learning subject according to whether the math problem is set within a predetermined time, It may be set to switch to the problem and provide it. For example, if a math problem under difficulty is corrected within a predetermined time, when relearning the learning topic, a problem of difficulty corresponding to the math problem may be provided. Similarly, if the math problem on the difficulty does not fit within the set time, re-learning the learning topic may be implemented to provide a problem of difficulty corresponding to the math problem.
  • the communication and session manager 330 periodically checks the validity of the session with respect to the learner terminal 100 connected through the network 200, and adjusts the learner's learning environment according to the learner's learning history stored in the learner manager 320. In response, the relearning math problem corresponding to the learning environment may be transmitted to the learner terminal 100 with reference to semantic information and metadata. For example, when the learner cannot solve or difficult to solve the currently taught math problem based on the learner's learning history, the communication and session manager 330 may solve the similar math problem having a lower level of difficulty to the learner terminal 100. Or a deformation problem of similar difficulty.
  • FIG. 10 is a diagram illustrating a structure of an apparatus for managing learning ability according to the present embodiment
  • FIG. 11 is a block diagram of the learning capability management server of FIG. 10.
  • the apparatus for managing learning ability includes a learning capability management server 1120 and a database unit 1130, and further includes a terminal 1100 and a communication network 1110. can do.
  • Step 3 Find the value of a to find the value of a + m in the problem.
  • Step 3 Find the value of a to find the value of a + m in the problem.
  • the remaining hints are presented to the learners in a logically defined order until the system, ie, the ability management server 1120, determines that the learner understands the problem solving process normally.
  • the hints classified in this way are provided in the methods and forms necessary for the right place at the right time according to the learner's learning pattern, task performance level and difficulty.
  • the timing and type of hint presentation will be determined by the unique hint presentation algorithm.
  • a solution of a mathematical problem should have a general structure. For example, learners solve problems in order of understanding the meaning of the problem, designing the problem solving process, and performing the designed solution process. Therefore, the learner designs the solution structure and builds the relevant information in the DB.
  • the task of identifying the meaning of the problem is to identify the problem associated with the unit. This work is divided into units that clearly understand the intent of the question and signify the information associated with the problem. Identifying which part a given problem is associated with is the most basic prerequisite for solving a problem. A clear understanding of the intent of the question is directly linked to the design of the problem solution. It is essential to ensure that the result type required by the problem is what it is. Semanticizing the information associated with a problem can help you understand the problem and establish a solution using indirect information. For example, a learner's past learning history can be presented as an emulsion associated with a given problem. This helps the learner to quickly understand and inspire confidence to lead to the correct solution.
  • Designing a problem solving process is the process of understanding the meaning of a problem and then creating a roadmap to solve the problem.
  • This step we gather the information given to the problem and establish the key concepts to solve the problem.
  • the core concept is the definitive formula for solving a problem or a key idea.
  • Most mathematics problems can be seen as a process of collecting information with weak linkages and then processing them into mathematically meaningful concepts.
  • This work step is the process of organizing the necessary information and solving the actual problem. Therefore, whether or not this process is normally performed is the most important step to determine the problem solving. Specifically, this step is divided into the process of properly defining unknowns, bringing the basic knowledge of the unit to be applied to the problem to the thinking area, and establishing the core concepts. Therefore, the process of problem solving design corresponds to the process of establishing a master plan in the overall task. This process roughly estimates the overall process of problem solving and finds an optimal path among a number of possible solutions.
  • Performing the designed solution process is to complete the actual task by collecting necessary information using the core concepts established during the design process of the solution.
  • the information given in the problem can be classified into two categories, one for the information needed to understand the problem and the other for the information directly needed to answer the problem.
  • the process of finishing the actual task is to derive the appropriate solution required for the problem by applying the data directly given based on the core concepts established in the design process of the previous stage.
  • the learner can follow the problem solving roadmap established in the previous step one by one according to the designed master plan and reach the final destination. Particularly in this process, learners should be careful about mistakes, and through history management, it is possible to obtain the optimized skills needed to solve the problem by repeating the training.
  • FIG. 13 is a diagram illustrating a hint presentation method of the apparatus for managing learning ability of FIG. 10.
  • the problem information includes the problem cited Source / Megastudy Previous Problem Solving Area 1, p.179, problem information / SAT, keyword / exponential function extracted from the problem, graph, inverse function, intersection point, coordinates, difficulty / correct rate 50 Percentages, learning progress / high 2 statements, key learning concepts / functions, inverses, exponents, graphs, intersections, coordinates, etc., to be preceded.
  • the learning ability management server 1120 determines whether the problem is suitable for the academic achievement of the user using the user information and the problem information (S1405), and if it is determined that the problem is a suitable problem, then the difficulty level is appropriate (S1407).
  • hint type 3 is selected from the various hint types, the hints of N levels are sequentially provided to the hint type 3 (S1411).
  • hint type 1 indicates a classification according to the nature of the hint, such as a hint for understanding the problem and a hint for solving the problem
  • the hint type 2 indicates a classification according to a presentation method such as a descriptive hint and a schematic hint.
  • Type 3 may indicate a classification according to the size of the provided information such as a brief hint or a detailed hint.
  • the learning ability management server 1120 sequentially provides a hint, and determines whether an appropriate solution is made for each hint (S1413).
  • the relevant record is stored in a record storage DB such as the user information DB 1131 (S1419), and the problem pool is terminated and the user is logged out (S1421).
  • step S1413 determines whether there are any more hints (S1423), and if there is no hint, feeds back to the step S1411 to provide a hint of the next step. Then, the following process of step S1415 is repeated.
  • step S1411 or less is repeated.
  • step S1415 If there is no other type of hint, the process of incorrect answer (S1429), the feedback to step S1415 to repeat the following steps of step S1415.
  • step S1405 if there is no problem in the academic achievement in step S1405 (S1431), and moves to the appropriate unit for the user (S1431), and stores the relevant information in the record DB as in step S1419, if the difficulty is not appropriate in step S1407 of the appropriate difficulty Another problem may be presented (S1433), and the related contents may be stored in the record DB as in step S1419.
  • FIG. 14 is a diagram illustrating a driving process of the learning ability management server of FIG. 10.
  • the learning ability management server 1120 analyzes user and problem related information (S1501) and determines whether the problem is suitable for the student's academic achievement and difficulty from the user information. .
  • the learning ability management server 1120 receives or solves a course based on academic achievement and difficulty to analyze or determine whether it is a type of hint suitable for providing to the learner (S1503).
  • operation S1505 it is determined whether a proper solution is made according to the hint provided to the learner according to the selected hint type.
  • this embodiment checks the learner's learning contents in real time, guides the solving of the math problem according to the checked learner's learning contents, and adaptively adapts to the learning environment according to the learner's learning history.
  • a math learning service is a useful invention that generates the effect that can provide customized math education services optimized for individual users.

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Abstract

L'invention concerne un procédé et un dispositif destinés à la prestation d'un service d'enseignement et d'apprentissage. Selon cette invention, un dispositif de prestation de service d'enseignement et d'apprentissage permet de présenter un problème à étudier sur un terminal d'apprenant relié à un réseau, et ce dispositif de prestation de service d'enseignement et d'apprentissage comprend une unité de gestion de problèmes servant à coder, conformément à une structure de fichier incluse, un en-tête inclus ainsi qu'un corps conçu pour classer selon des phases un processus d'explication exemplaire pour le problème à étudier, ledit en-tête inclus étant associé à un ou plusieurs des éléments suivants : un identificateur unique destiné au problème à étudier, un symbole de classification, une partie exposé du problème à étudier, des informations sémantiques, des métadonnées et une formule. Ladite unité de gestion de problèmes sert également à stocker et à gérer grâce aux caractéristiques ci-dessus les informations sémantiques et les métadonnées, et ledit dispositif de prestation de service d'enseignement et d'apprentissage comporte en outre : une unité de gestion d'apprenant qui permet de gérer l'historique d'apprentissage d'un apprenant à partir du terminal d'apprenant ; et une unité de gestion de la communication et des sessions prévue pour déterminer l'environnement d'apprentissage de l'apprenant en fonction de l'historique d'apprentissage de cet apprenant, et pour transmettre audit terminal d'apprenant un problème à étudier qui correspond à l'environnement d'apprentissage déterminé.
PCT/KR2012/002023 2011-03-21 2012-03-21 Procédé et dispositif pour la prestation d'un service d'enseignement et d'apprentissage WO2012128553A2 (fr)

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KR1020110024781A KR20120107215A (ko) 2011-03-21 2011-03-21 수학교육 서비스 시스템, 수학교육 서비스 제공장치, 학습자 단말기, 수학문제 제공을 위한 클라우드 컴퓨팅 서비스 장치, 수학문제 학습 서비스 제공방법, 및 클라우드 컴퓨팅 서비스 제공방법
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