WO2011085627A1 - 网络应用关联方法和*** - Google Patents
网络应用关联方法和*** Download PDFInfo
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- WO2011085627A1 WO2011085627A1 PCT/CN2010/080018 CN2010080018W WO2011085627A1 WO 2011085627 A1 WO2011085627 A1 WO 2011085627A1 CN 2010080018 W CN2010080018 W CN 2010080018W WO 2011085627 A1 WO2011085627 A1 WO 2011085627A1
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- 230000003993 interaction Effects 0.000 claims description 45
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- 238000006243 chemical reaction Methods 0.000 claims description 17
- 230000004044 response Effects 0.000 claims description 8
- 230000002452 interceptive effect Effects 0.000 claims description 2
- 230000006399 behavior Effects 0.000 description 21
- 230000008569 process Effects 0.000 description 14
- 238000010586 diagram Methods 0.000 description 8
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- 238000005516 engineering process Methods 0.000 description 2
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/01—Social networking
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation; Time management
- G06Q10/101—Collaborative creation, e.g. joint development of products or services
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/02—Details
- H04L12/14—Charging, metering or billing arrangements for data wireline or wireless communications
Definitions
- the present invention relates to computer technology, and in particular, to a network application association method and system. Background technique
- SNS Social Networking Services
- SNS applications are self-contained, and there is basically no correlation between them.
- the same SNS application is associated through user relationships, and there is no connection between different SNS applications. For example, users who are friends with each other can "fertilize” to each other's "farm”.
- each SNS application is relatively isolated, and there is no more direct, common structural connection and data exchange. This situation causes the user behavior data of each SNS application to be independent and cannot be shared.
- the user groups of each SNS application cannot form multiplexing, superimposing, and amplification.
- the user experience and performance of each SNS application cannot be reused, and the gameplay of each SNS application ( In particular, game-based SNS applications are independent, lacking in combination and change.
- the life cycle of a single SNS application can only be determined by the quality and user acceptance of the SNS application. Other SNS applications cannot directly affect it. . Summary of the invention
- a network application association method includes the following steps: performing corresponding operations on an application according to a user instruction; issuing association information according to a relationship between the user relationship chain of the user and the application; determining whether the user responds to the association information, If the user responds to the associated information, the user relationship chain is updated or a corresponding operation is performed on the application according to the operation of the user in response to the associated information.
- the user relationship chain of the user determines that there is a common friend between the users, and the application is used by the user at the same time, and the application is used.
- the associated information is sent to the user, and the associated information is recommended by the middle friend who recommends adding the other party as a friend.
- the method further includes: analyzing the user behavior, and determining that the user behavior has similarity, and issuing the same application friend recommendation information.
- the generating the association information according to the relationship between the user relationship chain and the application of the user specifically: determining, by the user relationship chain of the user, that the user is the same user, and the relationship between the applications is a parameter of the application. If the type is the same or can be converted, the associated information is sent to the user by the application, and the associated information is cross-application information of the parameter movement or conversion.
- a network application association system including:
- An application module comprising a plurality of applications, configured to receive a user instruction and perform a corresponding operation on the application; and further configured to determine whether the user responds to the associated information, and respond to the associated information in the user Notifying the associated module when the time is up;
- a storage module configured to store related parameters of the application and a user relationship chain
- the association module is respectively connected to the application module and the storage module, and is configured to issue association information according to the relationship between the user relationship chain of the user and the application, and after receiving the notification of the application module, according to the user response
- the operation of associating information updates the user relationship chain or performs corresponding operations on the application.
- the association module described above includes an application interaction interface, a task event unit, a relationship chain engine, a user presentation unit, and a communication and message unit.
- the communication and message unit is configured to establish a communication connection between the application interaction interface, the task event unit, the relationship chain engine, and the user performance unit;
- the application interaction interface is configured to perform information communication with the application module, and notify a user of the task event unit in operation of the application module;
- the task event unit is configured to initiate a relationship chain query request to the relationship chain engine when the notification is received, and the query result returned by the relationship chain engine indicates that the user has a common friend and the user simultaneously When the application is used, the application is notified through the application interaction interface;
- the user performance unit is configured to send association information to the user, where the association information is an intermediate friend recommendation information that is recommended to add the other party as a friend;
- the relationship chain engine is configured to query a user relationship chain stored in the storage module, and return a query result to the task event unit; and further, when the user responds to the association information, update a user relationship chain in the storage module .
- the association module described above includes an application interaction interface, a task event unit, a relationship chain engine, a user presentation unit, and a communication and message unit.
- the communication and message unit is configured to establish a communication connection between the application interaction interface, the task event unit, the relationship chain engine, and the user performance unit;
- the application interaction interface is configured to perform information communication with the application module, and notify a user of the task event unit in operation of the application module;
- the task event unit is configured to initiate a relationship chain query request to the relationship chain engine when the notification is received, and the query result returned by the relationship chain engine indicates that the user notifies the application as a stranger mutual interface ;
- the user performance unit is configured to send association information to the user, where the association information is recommendation information of the same application friend who recommends adding the other party as a friend;
- the relationship chain engine is configured to query a user relationship chain stored in the storage module, and return a query result to the task event unit; and further, when the user responds to the association information, update a user relationship chain in the storage module .
- the association module described above includes an application interaction interface, a task event unit, a relational chain engine, a user presentation unit, a numerical control unit, and a communication and message unit.
- the communication and message unit is configured to establish a communication connection between the application interaction interface, the task event unit, the relationship chain engine, and the user performance unit;
- the application interaction interface is configured to perform information communication with the application module, and notify a user of the operation of the application module to the numerical control unit;
- the numerical control unit is configured to modify a numerical value item of the user on the application according to the operation, and notify the task event unit when a value of the numerical item meets a preset requirement; the task event unit And, when the notification is received, initiating a relationship chain query request to the relationship chain engine, where the query result returned by the relationship chain engine indicates that the user notifies the application to a stranger mutual interface;
- the user performance unit is configured to send association information to the user, where the association information is recommended application information of the same application that is recommended to add the other party as a friend;
- the relationship chain engine is configured to query a user relationship chain stored in the storage module, and return a query result to the task event unit; and further, when the user responds to the association information, update a user relationship chain in the storage module .
- the association module described above includes an application interaction interface, a task event unit, a user presentation unit, a parameter unit, and a communication and message unit.
- the communication and message unit is configured to establish a communication connection between the application interaction interface, the task event unit, the user presentation unit, and the parameter unit;
- the application interaction interface is configured to perform information communication with the application module, and notify a task event unit of the operation of the application module by the user;
- the task event unit is configured to: when the notification is received, initiate a parameter conversion query request to the parameter unit, and when the query result returned by the parameter unit satisfies a condition that the parameter type is the same or can be converted, the application is used.
- the interactive interface notifies the application;
- the user performance unit is configured to send association information to the user, where the association information is cross-application information of parameter movement or conversion;
- the parameter unit is configured to query a parameter conversion result between different applications, and return a query result to the task event unit; and further, when the user responds to the association information, update related parameters of the application in the storage module.
- the association information is used to establish the association between different applications and inform the user.
- To make the association between different applications become an organism solve the problem of independent isolation between multiple existing applications, share relevant data between applications, enrich network services, and superimpose and amplify user groups and reuse
- each application can be enriched, and at the same time, it can also help Service operators coordinate and manage the lifecycle and operational events of each application; and make full use of the "user relationship chain" to provide channels for interaction between applications, including synchronization of user behavior and triggering of user behavior.
- FIG. 1 is a schematic flowchart of a network application association method according to the present invention.
- FIG. 2 is a schematic structural diagram of a network application association system according to the present invention.
- FIG. 3 is a schematic structural diagram of an association module in the present invention.
- FIG. 4 is a schematic diagram of a working process of a network application association system according to a first embodiment of the present invention
- FIG. 5 is a schematic diagram of a working process of a network application association system according to a second embodiment of the present invention
- FIG. 6 is a network application according to a third embodiment of the present invention
- the existing user relationship chain is used to analyze the relationship between different applications, and the potential and unutilized relationships between different applications are utilized to realize the association between different applications.
- the basic idea of the present invention is: to construct an application framework based on an application-specific public interface, and to implement specific user information and user data transmission between applications through the standard interface set by the application framework, and through the application framework
- the background logic configuration absorbs and fuses the application modes or logic rules of each application, and then displays them in various applications with a text or graphical user interface.
- the network application association method includes the following steps:
- Step 110 Perform a corresponding operation on the application according to the instruction of the user.
- the user's instructions can be login, mouse movement in various areas, clicks, and the like.
- Applications can be various types of applications in web services, including web application classes and client application classes, for example, SNS applications (such as Happy Farm, Party Town, Kingdoms of Camelot).
- SNS applications such as Happy Farm, Party Town, Kingdoms of Camelot.
- Such as games or albums, blogs, etc. may also be non-SNS applications with identity information, such as real-time games (such as cards, board games, etc.) that need to be logged in based on user information, dating platforms, and the like.
- identity information such as real-time games (such as cards, board games, etc.) that need to be logged in based on user information, dating platforms, and the like.
- real-time games such as cards, board games, etc.
- Step 120 Issue association information according to a relationship between the user relationship chain of the user and the application.
- the applications used by different users may be the same or different, and the user relationship chain of each user is obtained. If the user relationship chain of the user indicates that each user has a common friend, and between the applications If the relationship is used by the user at the same time, the association information sent to the user by the application may be recommendation information of the middle friend recommending the other party as a friend, or recommendation information of other applications;
- the user behavior is determined to be similar by analyzing the user behavior, and the user relationship chain of each user is obtained. If the user relationship chain of the user indicates that each user is a stranger relationship, the application is applied to the user.
- the associated information sent may be recommended information of the same application friend who is recommended to add the other party as a friend;
- the associated information sent to the user by the application may be cross-application information of the parameter movement or conversion.
- the relationship between users can be simplified into a relationship between a friend and a stranger, and both a friend and a stranger can be connected into a friend relationship chain through a friend relationship between the users.
- the user relationship chain here can be a friend relationship, a stranger relationship, a stranger connected by a friend, The situation of the user itself, etc.
- the relationship between applications can be the same application or similar application (for example, casual games or instant games); it can also be distinguished by the type of parameters of the application, for example, the parameter types involve empirical values, economic values, behavior types, etc.; It can also be distinguished by usage time, for example, two users use two applications at the same time.
- the association information can be obtained, and the association between different applications can be realized.
- the user relationship chain of the acquired user indicates that the two users A and B are strangers, but the two users A and B have one.
- the common friend user C user A is using the happy farm game
- user B is using the Happy Manor game
- “User C's friend user B is using the happy manor game, is it willing to add?
- User B is a friend or joins the related information of the Happy Manor game to realize the association between different applications; and the user relationship chain of the acquired user indicates that the two users A and B are strangers, but both users A and B are in At the same time use the same application, such as the happy farm game, by analyzing the parameters of the user A, B (such as experience value, economic value, behavior type, etc.), find that the parameters of the user A, B are similar, can be issued in the interface of the happy farm game" User B is similar to the one you are in the game, and is willing to add user B as a friend.
- the parameters of the user A, B such as experience value, economic value, behavior type, etc.
- the association between the users; and the obtained user relationship chain of the user indicates that the same user-user A has used the happy farm game and the happy manor game, and the obtained relevant parameters of each application indicate that the economic values of the two applications are of the same type or
- the parameters that can be converted, after using the two applications to a certain extent, that is, after the parameters reach the predetermined requirements, for example, reaching a predetermined economic value, can be issued in the interface of the happy farm game "Do you exchange a happy baby in the happy manor game?" Linked information to achieve associations between different applications.
- Step 130 Determine whether the user responds to the associated information.
- the user may not respond to the above related information.
- the process proceeds to step 140, otherwise the process ends.
- Step 140 If the user responds to the association information, update the user relationship chain according to the operation of the user in response to the association information or perform a corresponding operation on the application. For example, if the user clicks "Add”, then Add a friend, update the user relationship chain, and if the user clicks "buy", the purchased item needs to be added to the user's item list to update the relevant parameters of the application.
- the association information is used to establish an association between different applications and inform the user, so that associations between different applications become an organism.
- FIG. 2 it is a network application association system, which includes an application module, a storage module, and an association module.
- the application module includes a plurality of applications for receiving user instructions and performing corresponding operations on the application.
- the user's instructions can be login, mouse movement in various areas, clicks, and the like.
- the application may be various applications in the network service, including a web application class and a client application class.
- it may be an SNS application (such as a happy farm, a party town, an Arthur kingdom, or a photo album, a log, etc.), or Non-SNS applications with identity information, such as instant games (such as cards, board games, etc.) that require user information to log in, dating platforms, and the like.
- SNS application such as a happy farm, a party town, an Arthur kingdom, or a photo album, a log, etc.
- Non-SNS applications with identity information such as instant games (such as cards, board games, etc.) that require user information to log in, dating platforms, and the like.
- the storage module is used to store the user's information and the user relationship chain.
- the user's information includes the user name, registration time, open application name, relevant parameters of various applications, and the like.
- the relationship between users can be simplified to a relationship between a friend and a stranger, and a large number of users are connected into a relationship relationship chain due to a friend relationship between users.
- the association module is connected to the application module and the storage module, and is configured to send association information according to the relationship between the user relationship chain of the user and the application, where the application module is further configured to determine whether the user responds to the association information. And notifying the association module when the user responds to the association information; the association module is further configured to: after receiving the notification of the application module, according to the user response, The operation of the joint information updates the user relationship chain or performs corresponding operations on the application.
- the user relationship chain here may be a friend relationship, a stranger relationship, a stranger connected by a friend, a user's own situation, and the like.
- the relationship between applications can be the same application or similar application (for example, casual games or instant games); it can also be distinguished by the type of parameters of the application, for example, the parameter types involve empirical values, economic values, behavior types, etc.; It can also be distinguished by usage time. For example, two users use two applications at the same time. These two applications are applications that are used at the same time.
- the association between the different applications can be implemented. For example, the user relationship chain obtained by the association module indicates that the two users A and B are strangers, but the two users A, B has a common friend user C, user A is using the happy farm game, user B is using the happy manor game, and can be issued on the interface of the happy farm game.
- “User C's friend user B is using the joyful manor game, whether he is willing to add users.
- B is a friend or joins the related information of the Happy Manor game to realize the association between different applications; and the user relationship chain obtained by the association module indicates that the two users A and B are strangers, but the two users A and B Both use the same application at the same time, such as the happy farm game.
- the parameters of the user A and B such as experience value, economic value, behavior type, etc.
- the user's user relationship chain obtained by the association module indicates that the same user, a user A, has used the happy farm game and the happy manor game, and the relevant parameters of each application acquired by the association module indicate the two types.
- the economic value in the application belongs to the same type or can be converted. After using the two applications to a certain extent, that is, after the parameters reach the predetermined requirements, for example, reaching a predetermined economic value, it can be issued at the interface of the happy farm game. In the game, you exchange the information of a happy baby?" to achieve the connection between different applications. The user may not respond to the above related information.
- the application module determines the user response. Notify the associated module when associating information, off
- the joint module updates the user relationship chain in the storage module; if the user clicks "buy”, the purchased item needs to be added to the user's item list, and the application module determines that the user responds to the associated information and notifies the associated module, and the associated module updates.
- the relevant parameters of the application in the storage module are notifies.
- the association module includes an application interaction interface 51, a user presentation unit 52, a numerical control unit 53, a task event unit 54, a parameter unit 55, and a relationship.
- Chain engine 56, and communication and messaging unit 57 is configured to establish a communication connection between the application interaction interface 51, the user presentation unit 52, the numerical control unit 53, the task event unit 54, the parameter unit 55, and the relationship chain engine 56, and is responsible for the communication between the units.
- Information communication and sharing are configured to establish a communication connection between the application interaction interface 51, the user presentation unit 52, the numerical control unit 53, the task event unit 54, the parameter unit 55, and the relationship chain engine 56, and is responsible for the communication between the units.
- Information communication and sharing among them,
- the application interaction interface 51 is used for information communication between the system and each application, and the information communication may be bidirectional: the application may synchronize the behavior of the user on the application through the application interaction interface 51, and the system may pass The application interaction interface 51 synchronizes the behavior of the user on other applications or triggers the user's new behavior on the application;
- the user presentation unit 52 is configured to display related information to the user through the application, and can also be used for displaying various types of information of the system;
- the numerical control unit 53 is configured to collect related parameters of each application used by the user, and can perform calculation according to preset rules for use by other modules or applications;
- the task event unit 54 is responsible for collecting/managing various tasks and events, including triggering various tasks or events according to preset rules. Tasks or events can be used across applications to achieve an effective tandem application;
- the parameter unit 55 is configured to query a parameter conversion result between different applications, and manage related parameters of the application;
- the relationship chain engine 56 is used to query and manage the user's user relationship chain.
- FIG. 4 it is a schematic diagram of the working process of the network application association system of the first embodiment, wherein both the user 10 and the user 20 have a common friend user 30.
- Application APP 60 And APP 70 is for two different applications.
- the user 10 and the user 20 use the APP 60 and the APP 70, respectively.
- the user behavior of the user 10 and the user 20 is simultaneously transmitted to the application interaction interface 51.
- the application interaction interface 51 performs information communication with the APP 60 and the APP 70 in the application module to synchronize user behavior.
- the application interaction interface 51 notifies the user 10 and the user 20 of the operation of the application module to the task event unit 54.
- task event unit 54 Upon receipt of the notification, task event unit 54 initiates a relationship chain query request to relational chain engine 56.
- the relationship chain engine 56 queries the user relationship chain stored in the storage module and returns the query results to the task event unit 54.
- the task event unit 54 determines that the user 10 and the user 20 have a common friend user 30 according to the query result, and the user 10 and the user 20 simultaneously use the APP 60 and the APP 70 to notify the APP 60 and the APP 70 through the application interaction interface 51, respectively.
- the user performance unit 52 sends the recommendation information of the related information plus the other party as the friend to the APP 60 and the APP 70, respectively, and the APP 60 presents the information to the user 10 and the APP 70 to the user 20, if the user 10
- the user 20 responds to the associated information, and the user 10 and the user 20 become friends, and the relationship chain engine 56 updates the user relationship chain in the storage module.
- the above process can be summarized as follows: If the user relationship chain of the user indicates that the user has a common friend, and the relationship between the applications is used by the user at the same time, the user is issued a recommendation to the user through the application. Recommend information for a friend's middle friend.
- FIG. 5 it is a schematic diagram of the working process of the network application association system of the second embodiment.
- Both user 10 and user 20 use APP 60.
- the user behaviors of the user 10 and the user 20 are synchronously transmitted to the application interaction interface 51.
- the application interaction interface 51 communicates with the application module, receives the notification of the application module, and notifies the user 10 and the user 20 of the operation of the application module to the numerical control unit. 53.
- the numerical control unit 53 modifies the parameters of the user 10 and the user 20 on the APP 60 according to the operation, and notifies the task event unit 54 when the parameter satisfies the preset requirement, and the task event unit 54 receives the notification when receiving the notification.
- the relational chain engine 56 queries the user relationship chain stored in the storage module and returns the query result to the task event unit 54, which determines that the user 10 and the user 20 are based on the query result.
- the application is the same application and is used by the user at the same time, meets the set trigger event, and the APP 80 is notified through the application interaction interface 51, and is sent by the user presentation unit 52 to the user 10 and the user 20 through the APP 80.
- the recommendation of the associated information plus the same application friend recommendation information of the other party as a friend is presented to the user 10 and the user 20 by the APP 80.
- the user 10 and the user 20 can recognize each other as a friend user in response to the associated information.
- the APP 80 is used to display the same friend recommendation information to the user, and the APP 60 may not need to be changed, so that the existing application can be upgraded.
- the APP 60 may also be notified by the application interaction interface 51 to present the same application friend recommendation information to the user through the APP 60.
- the above process can be summarized as follows: According to analyzing user behavior, if the result of the user behavior analysis indicates that the user behavior has similarity, the user's user relationship chain indicates that the user is a stranger relationship, and the relationship between the applications is the same application and When the user is used by the user at the same time, the same application friend recommendation information that the recommendation is added to the user as the friend is sent to the user through the application.
- the application interaction interface 51 performs information communication with the application module, synchronizes the user behavior, and notifies the user of the operation of the application module to the task event unit 54, the task event.
- unit 54 Upon receiving the notification, unit 54 initiates a relationship chain query request to relational chain engine 56, which queries the user relationship chain stored in the storage module and returns the query result to task event unit 54, which is based on
- the query result determines that the user is a stranger relationship, and the application is the same application and is used by the user at the same time, the application is notified through the application interaction interface, and the user expression unit 52 issues a recommendation as the related information to the user through the application.
- Add the other party's friend's recommendation information with the same friend can be summarized as follows: If the user's user relationship chain indicates that the user is a stranger relationship, that is, the user's user relationship chain determines that the user is a stranger relationship, and the relationship between the applications is the same application and is described. When the user uses the same information, the associated information is the same application friend recommendation information that is sent to the user by the application and the other party is a friend.
- FIG. 6 it is a schematic diagram of the working process of the network application association system of the third embodiment.
- the user 10 uses the APP 60 and the APP 80, and the application interaction interface 51 communicates with the application module, receives the notification of the application module, and notifies the user 10 of the operation of the application module to the task event unit 54, and the task event unit 54 determines to use the APP 60.
- the APP 80 when the notification is received, a parameter conversion query request is initiated to the parameter unit 55, the parameter unit 55 queries the parameter conversion result between different applications and returns the query result to the task event unit 54, the task event unit When the query result satisfies the condition that the parameter type is the same or can be converted, the APP 80 is notified through the application interaction interface 51, and the user performance unit 52 issues a parameter movement or conversion as a related information to the user 10 through the APP 80.
- information For example, if the user's economic value in the happy farm game is sufficient to exchange a happy baby in the Happy Manor game, the economic value of the happy farm can be moved or converted into a reference to the Happy Manor.
- parameters such as experience values, online duration, etc.
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Priority Applications (6)
Application Number | Priority Date | Filing Date | Title |
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US13/514,962 US20120296995A1 (en) | 2010-01-14 | 2010-12-20 | Network-Application Association Method and System |
RU2012129436/08A RU2517319C2 (ru) | 2010-01-14 | 2010-12-20 | Способ и система ассоциирования сетевых приложений |
CA2784786A CA2784786A1 (en) | 2010-01-14 | 2010-12-20 | Method and system for relating network application |
BR112012017067A BR112012017067A2 (pt) | 2010-01-14 | 2010-12-20 | método e sistema de associação rede-aplicativo |
SG2012047049A SG181929A1 (en) | 2010-01-14 | 2010-12-20 | Method and system for relating network application |
MX2012007839A MX2012007839A (es) | 2010-01-14 | 2010-12-20 | Metodo y sistema de asociacion en aplicacion de red. |
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CN201010042792.0 | 2010-01-14 | ||
CN201010042792.0A CN102130896B (zh) | 2010-01-14 | 2010-01-14 | 网络应用关联方法和*** |
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US (1) | US20120296995A1 (zh) |
CN (1) | CN102130896B (zh) |
BR (1) | BR112012017067A2 (zh) |
CA (1) | CA2784786A1 (zh) |
MX (1) | MX2012007839A (zh) |
RU (1) | RU2517319C2 (zh) |
SG (1) | SG181929A1 (zh) |
WO (1) | WO2011085627A1 (zh) |
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CN102880640A (zh) * | 2012-08-20 | 2013-01-16 | 浙江大学 | 一种基于网络建模的服务推荐方法 |
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WO2012083696A1 (zh) * | 2011-07-30 | 2012-06-28 | 华为技术有限公司 | 信息推荐方法、推荐引擎及网络*** |
US20130251201A1 (en) * | 2012-03-22 | 2013-09-26 | Samsung Electronics Co., Ltd. | System and method for recommending buddies in social network |
US9325581B2 (en) * | 2013-04-02 | 2016-04-26 | International Business Machines Corporation | Context-aware management of applications at the edge of a network |
JP6257756B2 (ja) | 2013-06-12 | 2018-01-10 | コンヴィーダ ワイヤレス, エルエルシー | 近接サービスのためのコンテキストおよび電力制御情報管理 |
CN106170969B (zh) | 2013-06-21 | 2019-12-13 | 康维达无线有限责任公司 | 上下文管理 |
US10791171B2 (en) * | 2013-07-10 | 2020-09-29 | Convida Wireless, Llc | Context-aware proximity services |
CN104702488B (zh) * | 2013-12-10 | 2019-03-05 | 上海掌门科技有限公司 | 好友推荐***及方法 |
CN104836818A (zh) * | 2014-02-07 | 2015-08-12 | 倚硕科技股份有限公司 | 在行动装置动态载入人机界面及服务设定的***及其方法 |
CN104954229B (zh) * | 2014-03-26 | 2019-12-10 | 腾讯科技(深圳)有限公司 | 一种展示第三方应用的应用信息的方法、装置和*** |
RU2604999C2 (ru) * | 2014-05-29 | 2016-12-20 | Общество С Ограниченной Ответственностью "Яндекс" | Способ и система выработки рекомендаций по приложениям для пользователя |
CN104123360B (zh) * | 2014-07-18 | 2017-07-21 | 腾讯科技(深圳)有限公司 | 一种应用推荐数据获取方法、装置、电子设备及*** |
CN104574044B (zh) * | 2015-01-21 | 2018-08-24 | 福建健康之路信息技术有限公司 | 办公自动化中发起任务的方法与办公自动化*** |
CN106550004B (zh) * | 2015-09-23 | 2019-12-10 | 阿里巴巴集团控股有限公司 | 业务对象的推荐方法及装置 |
CN106027377B (zh) * | 2016-06-30 | 2019-04-12 | 珠海市魅族科技有限公司 | 建立社交关系的方法及装置 |
CN108353019B (zh) * | 2016-11-03 | 2021-06-22 | 华为技术有限公司 | 一种关联用户的方法、终端和服务器 |
CN110807116B (zh) * | 2018-07-20 | 2024-03-22 | 北京搜狗科技发展有限公司 | 一种数据处理方法、装置和用于数据处理的装置 |
CN111130985B (zh) * | 2018-11-01 | 2021-09-14 | 腾讯科技(深圳)有限公司 | 关联关系建立方法、装置、终端、服务器及存储介质 |
CN109583784A (zh) * | 2018-12-07 | 2019-04-05 | 万翼科技有限公司 | 客户信息的关联方法、装置和存储介质 |
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- 2010-01-14 CN CN201010042792.0A patent/CN102130896B/zh active Active
- 2010-12-20 SG SG2012047049A patent/SG181929A1/en unknown
- 2010-12-20 RU RU2012129436/08A patent/RU2517319C2/ru active
- 2010-12-20 MX MX2012007839A patent/MX2012007839A/es active IP Right Grant
- 2010-12-20 BR BR112012017067A patent/BR112012017067A2/pt not_active Application Discontinuation
- 2010-12-20 US US13/514,962 patent/US20120296995A1/en not_active Abandoned
- 2010-12-20 WO PCT/CN2010/080018 patent/WO2011085627A1/zh active Application Filing
- 2010-12-20 CA CA2784786A patent/CA2784786A1/en not_active Abandoned
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Also Published As
Publication number | Publication date |
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BR112012017067A2 (pt) | 2016-04-12 |
RU2517319C2 (ru) | 2014-05-27 |
CA2784786A1 (en) | 2011-07-21 |
SG181929A1 (en) | 2012-07-30 |
US20120296995A1 (en) | 2012-11-22 |
CN102130896B (zh) | 2014-05-14 |
CN102130896A (zh) | 2011-07-20 |
MX2012007839A (es) | 2012-07-30 |
RU2012129436A (ru) | 2014-01-20 |
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