WO2009140193A3 - Adaptive live commentary in hosted game - Google Patents

Adaptive live commentary in hosted game Download PDF

Info

Publication number
WO2009140193A3
WO2009140193A3 PCT/US2009/043442 US2009043442W WO2009140193A3 WO 2009140193 A3 WO2009140193 A3 WO 2009140193A3 US 2009043442 W US2009043442 W US 2009043442W WO 2009140193 A3 WO2009140193 A3 WO 2009140193A3
Authority
WO
WIPO (PCT)
Prior art keywords
commentary
live
live commentary
game
hosted game
Prior art date
Application number
PCT/US2009/043442
Other languages
French (fr)
Other versions
WO2009140193A2 (en
Inventor
Jo Clowes
Marc R. Whitten
Original Assignee
Microsoft Corporation
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corporation filed Critical Microsoft Corporation
Priority to CN2009801283062A priority Critical patent/CN102099825A/en
Publication of WO2009140193A2 publication Critical patent/WO2009140193A2/en
Publication of WO2009140193A3 publication Critical patent/WO2009140193A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/207Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for accessing game resources from local storage, e.g. streaming content from DVD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/5533Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • A63F2300/6081Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Pinball Game Machines (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

A live commentary experience is provided to a plurality of users participating in a multiplayer game hosted by a gaming service. A live output stream comprising live commentary on the game play is providing by a human being from the gaming service. A gaming device determines which of three types of commentary - pre-recorded game commentary, periodic commentary and live commentary from a human being - to provide to the user for a live commentary experience.
PCT/US2009/043442 2008-05-16 2009-05-11 Adaptive live commentary in hosted game WO2009140193A2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN2009801283062A CN102099825A (en) 2008-05-16 2009-05-11 Adaptive live commentary in hosted game

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US12/122,284 US20090286604A1 (en) 2008-05-16 2008-05-16 Adaptive live commentary in hosted game
US12/122,284 2008-05-16

Publications (2)

Publication Number Publication Date
WO2009140193A2 WO2009140193A2 (en) 2009-11-19
WO2009140193A3 true WO2009140193A3 (en) 2010-02-25

Family

ID=41316677

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2009/043442 WO2009140193A2 (en) 2008-05-16 2009-05-11 Adaptive live commentary in hosted game

Country Status (3)

Country Link
US (1) US20090286604A1 (en)
CN (1) CN102099825A (en)
WO (1) WO2009140193A2 (en)

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US8409010B2 (en) * 2009-05-05 2013-04-02 Microsoft Corporation Massively multiplayer game with shared gameplay experience
US8506402B2 (en) * 2009-06-01 2013-08-13 Sony Computer Entertainment America Llc Game execution environments
US8585500B2 (en) * 2009-12-02 2013-11-19 Mattel, Inc. Game apparatus
US8719730B2 (en) * 2010-04-23 2014-05-06 Ganz Radial user interface and system for a virtual world game
US8949333B2 (en) * 2011-05-20 2015-02-03 Alejandro Backer Systems and methods for virtual interactions
US8998725B2 (en) 2013-04-30 2015-04-07 Kabam, Inc. System and method for enhanced video of game playback
CN105025314B (en) * 2015-07-15 2016-11-16 腾讯科技(深圳)有限公司 Multimedia live broadcast method and apparatus
JP6098691B1 (en) * 2015-10-16 2017-03-22 株式会社セガゲームス Video generation system, control device and processing device
US10515514B1 (en) * 2016-01-28 2019-12-24 Pilot Games, Inc. Centralized tournament game
US11361625B2 (en) 2016-01-28 2022-06-14 Pilot Games, Inc. Centralized mobile wagering and video presentation
US11238704B1 (en) 2016-01-28 2022-02-01 Pilot Games, Inc. Centralized mobile wagering and video presentation
US11386744B2 (en) 2016-01-28 2022-07-12 Pilot Games, Inc. Centralized mobile wagering and video presentation
CN105749551B (en) * 2016-02-26 2019-04-30 网易(杭州)网络有限公司 A kind of game trustship method, system and terminal
JP2017188833A (en) * 2016-04-08 2017-10-12 ソニー株式会社 Information processing device and information processing method; and program
US10765954B2 (en) * 2017-06-15 2020-09-08 Microsoft Technology Licensing, Llc Virtual event broadcasting
JP6405479B1 (en) * 2018-02-19 2018-10-17 株式会社コナミデジタルエンタテインメント GAME SYSTEM, GAME TERMINAL, AND PROGRAM
CN108635864B (en) * 2018-03-23 2021-10-26 网易(杭州)网络有限公司 Method and device for interactive comment of game
US11541319B2 (en) * 2019-03-11 2023-01-03 Sony Interactive Entertainment LLC System and method for filtering stream chats
CN115190350A (en) * 2022-07-06 2022-10-14 Vidaa国际控股(荷兰)公司 Discussion method, display device and terminal device in program live broadcast process

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US20040087363A1 (en) * 2002-11-05 2004-05-06 Bogenn Timothy F. Digital video game strategy guide
JP2005087260A (en) * 2003-09-12 2005-04-07 Konami Co Ltd Video game program, video game device and video game method
US20050246638A1 (en) * 2004-04-30 2005-11-03 Microsoft Corporation Presenting in-game tips on a video game system
US20060258446A1 (en) * 2002-03-29 2006-11-16 Igt Simulating real gaming environments with interactive host and players
KR20070052493A (en) * 2005-11-17 2007-05-22 (주)윌비솔루션 Game guiding information offering method through analyzing playing pattern of specific gamer and system for implementing the same

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Also Published As

Publication number Publication date
CN102099825A (en) 2011-06-15
US20090286604A1 (en) 2009-11-19
WO2009140193A2 (en) 2009-11-19

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