WO2008026218A1 - A spherical puzzle with rotatable segments - Google Patents

A spherical puzzle with rotatable segments Download PDF

Info

Publication number
WO2008026218A1
WO2008026218A1 PCT/IN2006/000314 IN2006000314W WO2008026218A1 WO 2008026218 A1 WO2008026218 A1 WO 2008026218A1 IN 2006000314 W IN2006000314 W IN 2006000314W WO 2008026218 A1 WO2008026218 A1 WO 2008026218A1
Authority
WO
WIPO (PCT)
Prior art keywords
puzzle
segments
segment
spherical body
spherical
Prior art date
Application number
PCT/IN2006/000314
Other languages
French (fr)
Inventor
Muralidharan Madhavan
Original Assignee
Muralidharan Madhavan
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Muralidharan Madhavan filed Critical Muralidharan Madhavan
Priority to PCT/IN2006/000314 priority Critical patent/WO2008026218A1/en
Publication of WO2008026218A1 publication Critical patent/WO2008026218A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • A63F9/0861Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with elements slidably connected to neighbouring elements, e.g. with hollow interior
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • A63F9/0865Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with a plurality of single elements rotatably connected to a central body which are characterised only by design, e.g. shape, use of colours or symbols

Definitions

  • This invention relates to a spherical puzzle with sequentially movable rotatable segments.
  • Rubik's cube is a spectacular puzzle game played by millions around the world, which consists of a 3x3 cube comprising movable game elements or pieces that can be best described as smaller cubes.
  • the surfaces of each of the small cubes or elements, which together form the entire cube, are colored or carry other symbols or designs and can be arranged in any predetermined logical order of sequence by simultaneously and sequentially rotating nine elements together to form the surface of the bigger cube.
  • the aim of the game is for the player to group these colors together to form a predetermined color pattern or other designs as per the game rules.
  • the patent granted to Erno Rubik (HU 170 062) was the first in this field.
  • the puzzle game article comprised small elements, which are cubically shaped which could be turned along the spatial axis of the cube by means of connective elements arranged in the geometric center of the large cube. Subsequently more inventions and improvements were made and different shapes of the article were envisioned that incorporated the same or similar arrangement of the original Rubik's cube. US patent nos. 4,378,116 and 5,184,822 disclose such puzzles, which are technical improvements in the internal connection of the cube.
  • This invention aims at a puzzle or game in the category of Rubik cube/sphere but where innumerable permutations and combinations are achieved due to the structure and mechanics behind, the construction of the puzzle.
  • the puzzle is to be played by a single person and the advantage is that the puzzle format can be varied depending on the age group of the player. To a certain extent this puzzle is a solution for loneliness and playing it increases the concentration of the player.
  • the invention relates to a spherical puzzle having rotatable segments, which comprise a plurality of movable segments of at least three different configurations, each segment being movably aligned to the adjacent segment to form a spherical body, which in the assembled position has at least eight fulcrums or pivotable joints.
  • the presence of eight fulcrums is an improvement to the existing Rubik's cube/sphere, which, as described above, has only six fulcrums.
  • the presence of eight fulcrums enables the sequential movement of the segments or group of segments in four different axes and thereby increases the complexity of the game. Stopping means, preferably snap fit arrangements, but not restricted to the same, are provided to arrest the rotation at predetermined positions.
  • the outer surface of the spherical body has at least one predetermined design pattern or color combination.
  • the puzzle according to the existing art comprises only 3 axes as described in the background section of this specification, thereby making it easier for the player to imagine the position of a particular segment when it is rotated on its imaginary axis relative to its neighboring segments.
  • the present invention comprises 4 spatial axes, it becomes increasingly difficult for the player to imagine the relative position of a particular segment when it is rotated on its imaginary axis. This feature increases the complexity of the game and therefore becomes an advanced puzzle to develop mental strength and concentration.
  • Figure 1 shows the exploded view of all the segments that constitute the spherical puzzle.
  • Figure 2 shows the shape and configuration of the three different segments that constitute the spherical puzzle
  • Figure 3 discloses the details of the imaginary fulcrums that are present to divide the sphere into three equi-dimensional parts.
  • the spherical body of the puzzle is made of segments having three different shapes or configurations, namely, two four-sided segments, one smaller than the other, the larger one being shaped like a rhombus and the smaller one being shaped like a square and one triangular or leaf shaped configuration.
  • Fig. 1 of the drawings illustrates these segments.
  • the segments marked 1 - 6 represent the small square shaped configuration
  • the segments marked 7 to 18 represent the large rhombus-shaped configuration
  • the segments marked 19 to 42 represent the triangular shaped configuration.
  • the segments are convex on the outer area and concave on the inner side as shown in Fig. 2 and may be made of any durable material such as plastics, wood and the like.
  • the curvilinear periphery of each segment is provided with smooth grooves to enable them to be rotated.
  • Adjacent pieces are aligned by means of projections and corresponding grooves provided on predetermined pieces to enable sliding dovetail alignment.
  • the pieces are positioned in a predetermined pattern with respect to each other such that they are sequentially rotatable through any of the four spatial axes or circular pathway formed after assembly.
  • the eight fulcrums or pivotable joints are formed from different directions consisting of two parallel circles from each of the above four axes.
  • the fulcrums of each circular path falls on the point of the imaginary spatial axes such that the diameter of the sphere is divided into three equi-dimensional parts L as shown in Fig. 3 of the drawings.
  • each segment can be rotated away from the adjacent piece, thus enabling different permutations and combinations on the puzzle surface.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

This invention relates .to a spherical puzzle being made up of plurality of segments, which align with each other on all its sides rotatably. The pieces are positioned in a predetermined pattern with respect to each other such that they are sequentially rotatable through any of the four spatial axes or circular pathway formed after assembly. Eight fulcrums or pivotable joints are formed from different directions consisting of two parallel circles from each of the above four axes. The fulcrums of each circular path falls on the point of the imaginary spatial axes such that the diameter of the sphere is divided into three equi-dimensional parts. Design, colors, patterns are provided on the spherical body. The player will have to reconstitute the pattern or design from the jumbled up portion to the desired original pattern.

Description

A SPHERICAL PUZZLE WITH ROTATABLE SEGMENTS
FIELD OF INVENTION
This invention relates to a spherical puzzle with sequentially movable rotatable segments.
BACKGROUND OF THE INVENTION
Puzzles and games like chess, cross word puzzles, number games, word building games, Rubik's cube and simple games like snakes and ladders are intended to stimulate minds and logical thinking, increase positive thoughts and to create problem solving ability. Rubik's cube and cross word puzzles have caught the imagination of young and old alike. The latest addition and some sort of addiction in the Chinese number game su-do-ku.
Rubik's cube is a fascinating puzzle game played by millions around the world, which consists of a 3x3 cube comprising movable game elements or pieces that can be best described as smaller cubes. The surfaces of each of the small cubes or elements, which together form the entire cube, are colored or carry other symbols or designs and can be arranged in any predetermined logical order of sequence by simultaneously and sequentially rotating nine elements together to form the surface of the bigger cube. The aim of the game is for the player to group these colors together to form a predetermined color pattern or other designs as per the game rules. The patent granted to Erno Rubik (HU 170 062) was the first in this field. According to this patent, the puzzle game article comprised small elements, which are cubically shaped which could be turned along the spatial axis of the cube by means of connective elements arranged in the geometric center of the large cube. Subsequently more inventions and improvements were made and different shapes of the article were envisioned that incorporated the same or similar arrangement of the original Rubik's cube. US patent nos. 4,378,116 and 5,184,822 disclose such puzzles, which are technical improvements in the internal connection of the cube.
It should be noted that the presently available Rubik's cube and the Rubik's sphere works on six fulcrums or six pivo table joints as they have only three axis of rotation which limits the possibilities of arrangement of the individual pieces.
OBJECT OF THE INVENTION
This invention aims at a puzzle or game in the category of Rubik cube/sphere but where innumerable permutations and combinations are achieved due to the structure and mechanics behind, the construction of the puzzle. The puzzle is to be played by a single person and the advantage is that the puzzle format can be varied depending on the age group of the player. To a certain extent this puzzle is a solution for loneliness and playing it increases the concentration of the player.
SUMMARY OF THE INVENTION
The invention relates to a spherical puzzle having rotatable segments, which comprise a plurality of movable segments of at least three different configurations, each segment being movably aligned to the adjacent segment to form a spherical body, which in the assembled position has at least eight fulcrums or pivotable joints. The presence of eight fulcrums is an improvement to the existing Rubik's cube/sphere, which, as described above, has only six fulcrums. The presence of eight fulcrums enables the sequential movement of the segments or group of segments in four different axes and thereby increases the complexity of the game. Stopping means, preferably snap fit arrangements, but not restricted to the same, are provided to arrest the rotation at predetermined positions. The outer surface of the spherical body has at least one predetermined design pattern or color combination. The puzzle according to the existing art comprises only 3 axes as described in the background section of this specification, thereby making it easier for the player to imagine the position of a particular segment when it is rotated on its imaginary axis relative to its neighboring segments. However, since the present invention comprises 4 spatial axes, it becomes increasingly difficult for the player to imagine the relative position of a particular segment when it is rotated on its imaginary axis. This feature increases the complexity of the game and therefore becomes an advanced puzzle to develop mental strength and concentration.
BRIEF DESCRIPTION OF THE DRAWINGS
Figure 1 shows the exploded view of all the segments that constitute the spherical puzzle.
Figure 2 shows the shape and configuration of the three different segments that constitute the spherical puzzle
Figure 3 discloses the details of the imaginary fulcrums that are present to divide the sphere into three equi-dimensional parts.
DETAILED DESCRIPTION OF THE INVENTION
The spherical body of the puzzle is made of segments having three different shapes or configurations, namely, two four-sided segments, one smaller than the other, the larger one being shaped like a rhombus and the smaller one being shaped like a square and one triangular or leaf shaped configuration. There are six numbers of small square shaped segments; twenty-four numbers of triangular shaped segments and twelve large rhombus-shaped segments. Therefore, there are totally forty-two of these differently configured elements. Fig. 1 of the drawings illustrates these segments. The segments marked 1 - 6 represent the small square shaped configuration, the segments marked 7 to 18 represent the large rhombus-shaped configuration and the segments marked 19 to 42 represent the triangular shaped configuration. The segments are convex on the outer area and concave on the inner side as shown in Fig. 2 and may be made of any durable material such as plastics, wood and the like. The curvilinear periphery of each segment is provided with smooth grooves to enable them to be rotated. Adjacent pieces are aligned by means of projections and corresponding grooves provided on predetermined pieces to enable sliding dovetail alignment. The pieces are positioned in a predetermined pattern with respect to each other such that they are sequentially rotatable through any of the four spatial axes or circular pathway formed after assembly. The eight fulcrums or pivotable joints are formed from different directions consisting of two parallel circles from each of the above four axes. The fulcrums of each circular path falls on the point of the imaginary spatial axes such that the diameter of the sphere is divided into three equi-dimensional parts L as shown in Fig. 3 of the drawings.
One of the major differences of the puzzle according to this invention is that each segment can be rotated away from the adjacent piece, thus enabling different permutations and combinations on the puzzle surface.
In order to commence the rotation of segments, all the circular paths must be in their proper position. Each segment of the puzzle will be held on all its sides as is evident from the drawings. This prevents segments from falling apart during rotation or operative part of the game. No central locking means are necessary which is an improvement over the existing art, since the individual elements are so designed to interlock among themselves internally to form the sphere. During rotation in a circular path, an assembly of fifteen pieces will act as a group of segments. Stopper means such as snap fit arrangements are provided in logical positions to prevent movement of the one group of segments at a particular position in order to enable the movement of the remaining groups of segments. It should be noted that one movement of the group of segments covers one-third of the circumference of the circle.
As already stated, different color patterns, designs and also a continuous design may be formed on the spherical body. The main object of the player will be to rotate the segments from a jumbled position to the design or pattern printed on these segments. At least three different colors may be given to each of the parallel sections and the challenge will be to jumble and rearrange them in the original form. A leaflet showing the different possibilities and designs maybe provided along with the puzzle.

Claims

I CLAIM:
1. A spherical puzzle having rotatable segments comprising a plurality of movable segments of at least three different configurations, each segment being movably aligned on all its sides with its adjacent segments to form a spherical body; stopping means to arrest rotation of the segments at a predetermined position, the outer surface of said spherical body bearing at least one design, pattern or color combination.
2. The puzzle as claimed in claim 1 wherein the outer surface of each segment is convex and the inner surface is concave.
3. The puzzle as claimed in claim 1 wherein the periphery of each segment is curvilinearly disposed to snuggly align with the corresponding curvilinear periphery of its adjacent segment.
4. The puzzle as claimed in claim 1 wherein the outer peripheries of each segment is rotatably dovetailed with the outer peripheries of the adjacent segments.
5. The puzzle as claimed in claim 1 wherein the fulcrums of each circular path falls on the point of the imaginary spatial axes such that the diameter of the sphere is divided into three equi-dimensional parts.
6. The puzzle as claimed in claim 1 wherein an assembly of fifteen individual segments will act as a group of segments, which can be sequentially rotated together on any pre axis of rotation.
7. The puzzle as claimed in claim 1 wherein the segments are made of durable plastic, wood and the like material.
8. The puzzle as claimed in claim 1 wherein smooth grooves are provided for each rotation of the segments.
9. The puzzle as claimed in claim 1 wherein different colors, patterns, and designs are made on the surface of the spherical body.
10. The puzzle as claimed in claim 1 wherein the continuous pattern is formed on the spherical body.
PCT/IN2006/000314 2006-08-30 2006-08-30 A spherical puzzle with rotatable segments WO2008026218A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/IN2006/000314 WO2008026218A1 (en) 2006-08-30 2006-08-30 A spherical puzzle with rotatable segments

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/IN2006/000314 WO2008026218A1 (en) 2006-08-30 2006-08-30 A spherical puzzle with rotatable segments

Publications (1)

Publication Number Publication Date
WO2008026218A1 true WO2008026218A1 (en) 2008-03-06

Family

ID=39135527

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IN2006/000314 WO2008026218A1 (en) 2006-08-30 2006-08-30 A spherical puzzle with rotatable segments

Country Status (1)

Country Link
WO (1) WO2008026218A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2010134828A1 (en) 2009-05-20 2010-11-25 Iwona Gorczyca Three-dimensional logical puzzle and the method of determining shape of its pieces
US11538361B1 (en) 2019-02-11 2022-12-27 Omar Salla Rotational device

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1344259A (en) * 1971-04-19 1974-01-16 Fox F Amusement device
WO1981001638A2 (en) * 1981-01-21 1981-06-11 H Petutschnig Game
US4865323A (en) * 1988-04-12 1989-09-12 Heusinkveld Paul A Spherical puzzle

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1344259A (en) * 1971-04-19 1974-01-16 Fox F Amusement device
WO1981001638A2 (en) * 1981-01-21 1981-06-11 H Petutschnig Game
US4865323A (en) * 1988-04-12 1989-09-12 Heusinkveld Paul A Spherical puzzle

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2010134828A1 (en) 2009-05-20 2010-11-25 Iwona Gorczyca Three-dimensional logical puzzle and the method of determining shape of its pieces
US11538361B1 (en) 2019-02-11 2022-12-27 Omar Salla Rotational device

Similar Documents

Publication Publication Date Title
US4889340A (en) Spherical puzzle
US4553754A (en) Bead puzzle
US4452454A (en) Manipulatable game
US8109515B2 (en) Three-dimensional puzzle
US6652347B1 (en) Entertainment device
CA2190980A1 (en) Games and puzzles
US3588113A (en) Game boards with pattern-changing means
WO2008116290A2 (en) Three-dimensional logical puzzles
WO1982000101A1 (en) Toy for symbol variations
US5628512A (en) Simulated space station puzzle game
US7125015B2 (en) Transforming puzzle
WO2008026218A1 (en) A spherical puzzle with rotatable segments
US4708345A (en) Manipulative amusement device
EP2441502A1 (en) Spherical puzzle with slidable and rotatable elements
US4522402A (en) Triangular prism game-puzzle
GB2454182A (en) Tessellating pieces for a game
US20090091080A1 (en) Dividing method for three-dimensional logical puzzles
US20220203220A1 (en) 6-Directional Icosidodecahedron Rotational Puzzle
PL214320B1 (en) Spatial logic puzzle and the method for determining the shapes of their elements
JP7347855B2 (en) space puzzle game
HU189640B (en) Three-dimensional logic and constructional toy
CN215462012U (en) Finger gear magnetic ring toy
US11684844B1 (en) Spherical puzzle and associated method(s)
RU2253496C1 (en) Three-dimensional combination puzzle
WO2009043147A1 (en) Dividing method for three-dimensional logical puzzles

Legal Events

Date Code Title Description
DPE2 Request for preliminary examination filed before expiration of 19th month from priority date (pct application filed from 20040101)
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 06796193

Country of ref document: EP

Kind code of ref document: A1

WWE Wipo information: entry into national phase

Ref document number: 372/CHENP/2009

Country of ref document: IN

NENP Non-entry into the national phase

Ref country code: DE

NENP Non-entry into the national phase

Ref country code: RU

122 Ep: pct application non-entry in european phase

Ref document number: 06796193

Country of ref document: EP

Kind code of ref document: A1