WO1997005542A3 - Computer input device and method of operation - Google Patents
Computer input device and method of operation Download PDFInfo
- Publication number
- WO1997005542A3 WO1997005542A3 PCT/US1996/012529 US9612529W WO9705542A3 WO 1997005542 A3 WO1997005542 A3 WO 1997005542A3 US 9612529 W US9612529 W US 9612529W WO 9705542 A3 WO9705542 A3 WO 9705542A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- digital
- joystick
- command
- gameport
- keyboard
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
- G06F3/0383—Signal control means within the pointing device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Position Input By Displaying (AREA)
Abstract
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU66855/96A AU6685596A (en) | 1995-07-31 | 1996-07-31 | Computer input device and method of operation |
Applications Claiming Priority (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US50907795A | 1995-07-31 | 1995-07-31 | |
US08/509,444 US5793356A (en) | 1995-07-31 | 1995-07-31 | System and method for the software emulation of a computer joystick |
US08/509,077 | 1995-07-31 | ||
US08/509,081 US5628686A (en) | 1995-07-31 | 1995-07-31 | Apparatus and method for bidirectional data communication in a game port |
US08/509,444 | 1995-07-31 | ||
US08/509,081 | 1995-07-31 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO1997005542A2 WO1997005542A2 (en) | 1997-02-13 |
WO1997005542A3 true WO1997005542A3 (en) | 1997-07-17 |
Family
ID=27414403
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US1996/012529 WO1997005542A2 (en) | 1995-07-31 | 1996-07-31 | Computer input device and method of operation |
Country Status (2)
Country | Link |
---|---|
AU (1) | AU6685596A (en) |
WO (1) | WO1997005542A2 (en) |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6776717B2 (en) | 1997-08-24 | 2004-08-17 | Sony Computer Entertainment, Inc. | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
TW389918B (en) * | 1997-08-24 | 2000-05-11 | Sony Computer Entertainment Inc | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
GB2380577B (en) * | 1997-09-21 | 2003-12-17 | Microsoft Corp | Presenting a custom control in a data filtering interface of a computer system |
US7139850B2 (en) * | 2002-06-21 | 2006-11-21 | Fujitsu Limited | System for processing programmable buttons using system interrupts |
US8542219B2 (en) * | 2004-01-30 | 2013-09-24 | Electronic Scripting Products, Inc. | Processing pose data derived from the pose of an elongate object |
US7961909B2 (en) | 2006-03-08 | 2011-06-14 | Electronic Scripting Products, Inc. | Computer interface employing a manipulated object with absolute pose detection component and a display |
CN100346271C (en) * | 2004-03-31 | 2007-10-31 | 联想(北京)有限公司 | Method and device for two-way communication between virtual PS/2 apparatus and host machine |
EP1591877A1 (en) * | 2004-05-01 | 2005-11-02 | STMicroelectronics Limited | Computer navigation device |
US8214539B1 (en) | 2009-02-23 | 2012-07-03 | Kulanko Robert J | Command mapping systems relating input devices to application program interfaces |
US11577159B2 (en) | 2016-05-26 | 2023-02-14 | Electronic Scripting Products Inc. | Realistic virtual/augmented/mixed reality viewing and interactions |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0304891A2 (en) * | 1987-08-24 | 1989-03-01 | Wang Laboratories Inc. | Means and method for controlling input events in multi-processing computer systems |
DE9017818U1 (en) * | 1990-08-31 | 1992-05-21 | Messerschmitt, Enno, 8053 Attenkirchen | Interface device for connecting peripheral devices to a computer system |
US5121472A (en) * | 1989-05-31 | 1992-06-09 | Polytel Computer Products Corporation | Method for replacing keyboard data using single step process mode |
WO1994016426A1 (en) * | 1993-01-07 | 1994-07-21 | Thrustmaster, Inc. | Reconfigurable joystick controller with multi-stage trigger |
-
1996
- 1996-07-31 WO PCT/US1996/012529 patent/WO1997005542A2/en active Application Filing
- 1996-07-31 AU AU66855/96A patent/AU6685596A/en not_active Abandoned
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0304891A2 (en) * | 1987-08-24 | 1989-03-01 | Wang Laboratories Inc. | Means and method for controlling input events in multi-processing computer systems |
US5121472A (en) * | 1989-05-31 | 1992-06-09 | Polytel Computer Products Corporation | Method for replacing keyboard data using single step process mode |
DE9017818U1 (en) * | 1990-08-31 | 1992-05-21 | Messerschmitt, Enno, 8053 Attenkirchen | Interface device for connecting peripheral devices to a computer system |
WO1994016426A1 (en) * | 1993-01-07 | 1994-07-21 | Thrustmaster, Inc. | Reconfigurable joystick controller with multi-stage trigger |
Non-Patent Citations (1)
Title |
---|
"Logitech Mouseman and Trackman for Macintosh systems User's Manual", May 1991, LOGITECH INC., XP002020774 * |
Also Published As
Publication number | Publication date |
---|---|
WO1997005542A2 (en) | 1997-02-13 |
AU6685596A (en) | 1997-02-26 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US6097369A (en) | Computer mouse glove | |
US5589854A (en) | Touching feedback device | |
WO1997005542A3 (en) | Computer input device and method of operation | |
MY122602A (en) | Method and system for remotely controlling an appliance using a personal digital assistant | |
EP0251481A3 (en) | Microprocessor system debug tool apparatus | |
EP1006477A3 (en) | Means for controlling the operation of an information processing apparatus | |
EP0606388A1 (en) | Hand held computer input apparatus and method | |
EP0994407A3 (en) | Computer user interface | |
KR200401975Y1 (en) | A controlling device for computer | |
WO1994016426B1 (en) | Reconfigurable joystick controller with multi-stage trigger | |
JPS55146535A (en) | Information input system | |
JPS647123A (en) | Information input device | |
JPH0314120A (en) | Keyboard and mouse incorporated type input device | |
JPH053005B2 (en) | ||
KR940020205A (en) | Monitor that can communicate with personal computer and its control method | |
EP0254156A3 (en) | Computer input-output device | |
JPH0431625Y2 (en) | ||
JPS5395543A (en) | Programmer's console mechanism of digital computer | |
JPS5452442A (en) | Computer for designing material | |
JPH03120996A (en) | Remote monitoring control equipment | |
JPH0776867B2 (en) | Cursor movement control device | |
KR910000646B1 (en) | Processing circuit and method of digital sound effect | |
JPS647158A (en) | Electronic device | |
BIRCK | A digital controller on a microcomputer basis | |
LEE | CELFE: Coupled Eulerian-Lagrangian Finite Element program for high velocity impact. Part 2: Program user's manual[Final Report, Jun. 1975- Sep. 1977] |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AK | Designated states |
Kind code of ref document: A2 Designated state(s): AL AM AT AU BB BG BR BY CA CH CN CZ DE DK EE ES FI GB GE HU IL IS JP KE KG KP KR KZ LK LR LS LT LU LV MD MG MK MN MW MX NO NZ PL PT RO RU SD SE SG SI SK TJ TM TR TT UA UG UZ VN AM AZ BY KG KZ MD RU TJ TM |
|
AL | Designated countries for regional patents |
Kind code of ref document: A2 Designated state(s): KE LS MW SD SZ UG AT BE CH DE DK ES FI FR GB GR IE IT LU MC NL PT SE BF BJ CF CG CI CM GA GN ML |
|
DFPE | Request for preliminary examination filed prior to expiration of 19th month from priority date (pct application filed before 20040101) | ||
121 | Ep: the epo has been informed by wipo that ep was designated in this application | ||
AK | Designated states |
Kind code of ref document: A3 Designated state(s): AL AM AT AU BB BG BR BY CA CH CN CZ DE DK EE ES FI GB GE HU IL IS JP KE KG KP KR KZ LK LR LS LT LU LV MD MG MK MN MW MX NO NZ PL PT RO RU SD SE SG SI SK TJ TM TR TT UA UG UZ VN AM AZ BY KG KZ MD RU TJ TM |
|
AL | Designated countries for regional patents |
Kind code of ref document: A3 Designated state(s): KE LS MW SD SZ UG AT BE CH DE DK ES FI FR GB GR IE IT LU MC NL PT SE BF BJ CF CG CI CM GA GN ML |
|
REG | Reference to national code |
Ref country code: DE Ref legal event code: 8642 |
|
NENP | Non-entry into the national phase |
Ref country code: CA |
|
122 | Ep: pct application non-entry in european phase |