TWI766479B - A game system that accumulates symbols to increase bonus points - Google Patents
A game system that accumulates symbols to increase bonus points Download PDFInfo
- Publication number
- TWI766479B TWI766479B TW109144521A TW109144521A TWI766479B TW I766479 B TWI766479 B TW I766479B TW 109144521 A TW109144521 A TW 109144521A TW 109144521 A TW109144521 A TW 109144521A TW I766479 B TWI766479 B TW I766479B
- Authority
- TW
- Taiwan
- Prior art keywords
- game
- symbols
- symbol
- score
- designated pattern
- Prior art date
Links
Images
Landscapes
- Slot Machines And Peripheral Devices (AREA)
Abstract
本發明的遊戲系統為提供一滾輪遊戲,該滾輪遊戲當滿足一啟動事件後啟動一獎勵遊戲,該獎勵遊戲具有依序進行的至少一免費回合;於每一個該免費回合中,一遊戲結果產生單元產生複數群組符號,當一控制單元判斷該複數群組符號的任一為一具有一關聯分數的指定圖案時,讓出現該指定圖案的一顯示位置,於該獎勵遊戲中保持顯示該指定圖案;當該控制單元判斷該複數群組符號的任一為一具有一預定規則的連結符號時,讓該連結符號關聯該獎勵遊戲中保持顯示的該指定圖案,並依據該預定規則,改變被該連結符號關聯的該指定圖案的該關聯分數。The game system of the present invention provides a reel game, the reel game starts a bonus game when an activation event is satisfied, and the bonus game has at least one free round performed in sequence; in each of the free rounds, a game result is generated The unit generates plural group symbols, and when a control unit determines that any one of the plural group symbols is a designated pattern with an associated score, a display position where the designated pattern appears, and the designated pattern is displayed in the bonus game. pattern; when the control unit determines that any one of the plural group symbols is a link symbol with a predetermined rule, the link symbol is associated with the specified pattern that remains displayed in the bonus game, and according to the predetermined rule, changes the The association score of the specified pattern associated with the link symbol.
Description
本發明為有關一種遊戲系統,尤指一種累積符號而提升獎勵分數的遊戲系統。 The present invention relates to a game system, especially a game system that accumulates symbols to increase bonus points.
請參閱「圖1」所示,滾輪遊戲機(slot machine)1為一種相當受到歡迎的遊戲機,該滾輪遊戲機1具有複數滾輪2,玩家在押注之後,可以啟動該複數滾輪2轉動,即可依據該複數滾輪2停止後所形成的符號排列而獲得積分,並當特定符號出現或滿足預設條件時,可進入一定回合數的獎勵遊戲,獎勵遊戲的特色在於免費轉動(free spin),其讓玩家不需花費額外成本,即有可獲得額外的獎勵分數,此為吸引玩家使用滾輪遊戲機的重要特色之一。
Please refer to FIG. 1 , a
常見的獎勵遊戲的遊戲方式,如美國公告第US8,197,328號專利之圖4所載之流程為讓滾輪重新轉動(respin)。如美國公告第US6,602,137號專利之圖1A~圖1B、圖3~圖6及說明書第6欄第34行~第50行中所述,揭露一種積分遊戲(bonus game)。如美國公告第US6,955,600號專利之圖3A~圖3B、圖4及說明書第6欄第2行~第57行中則可見免費遊戲(free game)、重新觸發(retrigger)與彩金遊戲(jackpot)等等。又,如美國公告第US 10,629,030 B2號專利揭露一種依據蒐集到的可配置符號(configurable symbols)而決定神秘符號(mystery symbols)的分數。
A common bonus game game method, such as the process shown in FIG. 4 of US Patent No. 8,197,328, is to respin the wheel. As described in FIGS. 1A to 1B , 3 to 6 of US Patent No. 6,602,137 and the description in column 6, line 34 to
然,習知的獎勵遊戲的分數震盪度不大,對於熟悉遊戲的玩家來說,可以輕易地推知習知的獎勵遊戲的大致結果而無法發揮刺激玩家的效果。 Of course, the scores of the conventional bonus games are not volatile, and for players who are familiar with the games, the general results of the conventional bonus games can be easily inferred but cannot stimulate the players.
本發明的主要目的,在於揭露一種具有獎勵遊戲的遊戲系統,讓玩家於獎勵遊戲中,可以於遊戲畫面上累積至少一具有一關聯分數的指定圖案,並可以透過隨機取得的至少一連結符號改變該關聯分數,讓玩家有可能可以取得多次疊加或多次相乘後的高額分數,而增加獎勵遊戲的分數震盪度,藉以長時間維持玩家的興致。 The main purpose of the present invention is to disclose a game system with a bonus game, so that in the bonus game, players can accumulate at least one designated pattern with an associated score on the game screen, which can be changed by at least one randomly obtained link symbol. The associated score makes it possible for the player to obtain a high score that is superimposed or multiplied multiple times, thereby increasing the score fluctuation of the reward game, so as to maintain the player's interest for a long time.
為達上述目的,本發明揭露一種累積符號而提升獎勵分數的遊戲系統,提供一滾輪遊戲,該滾輪遊戲在滿足一啟動事件後啟動一獎勵遊戲,該獎勵遊戲具有依序進行的至少一免費回合,該遊戲系統包含一顯示單元、一遊戲結果產生單元與一控制單元。該顯示單元具有一遊戲畫面,該遊戲畫面供顯示該滾輪遊戲的即時遊戲影像,該遊戲畫面具有複數矩陣排列的顯示位置。該遊戲結果產生單元於該獎勵遊戲中產生複數群組符號,該複數群組符號顯示於該遊戲畫面的該複數顯示位置上。 In order to achieve the above-mentioned object, the present invention discloses a game system for accumulating symbols to increase bonus points, and provides a wheel game, which starts a bonus game after satisfying an activation event, and the bonus game has at least one free round performed in sequence. , the game system includes a display unit, a game result generating unit and a control unit. The display unit has a game screen, the game screen is used to display the real-time game image of the wheel game, and the game screen has display positions arranged in a plural matrix. The game result generating unit generates plural group symbols in the bonus game, and the plural group symbols are displayed on the plural display positions of the game screen.
該控制單元連接該顯示單元與該遊戲結果產生單元,且於依序進行該獎勵遊戲的每一個該免費回合中,該控制單元進行下列步驟:經由該遊戲結果產生單元產生該複數群組符號;判斷最新產生的該複數群組符號的任一是否為一具有一關聯分數的指定圖案;讓該複數群組符號為出現該指定圖案的該顯示位置,於該獎勵遊戲中保持顯示該指定圖案;判斷最新產生的該複數群組符號的任一為一具有一預定規則的連結符號時,讓該連結符號關聯該獎勵遊戲中保持顯示的該指定圖案;依據該預定規則,改變 被該連結符號關聯的該指定圖案的該關聯分數;以及判斷該獎勵遊戲的該至少一免費回合是否皆已進行,若是則結束該獎勵遊戲,若否則繼續依序進行該至少一免費回合。 The control unit is connected to the display unit and the game result generating unit, and in each of the free rounds of the bonus game in sequence, the control unit performs the following steps: generating the plural group symbols through the game result generating unit; Determine whether any of the newly generated plural group symbols is a designated pattern with an associated score; let the plural group symbols be the display position where the designated pattern appears, and keep displaying the designated pattern in the bonus game; When judging that any one of the newly generated plural group symbols is a link symbol with a predetermined rule, let the link symbol be associated with the designated pattern that remains displayed in the bonus game; according to the predetermined rule, change the and determining whether the at least one free round of the bonus game has been played, if so, end the bonus game, if not, continue to play the at least one free round in sequence.
據此,本發明於依序進行該至少一免費回合的過程中,可以讓出現該指定圖案的該顯示位置,於該獎勵遊戲中保持顯示該指定圖案,並當該複數群組符號的任一為該連結符號時,改變被該連結符號關聯的該指定圖案的該關聯分數,因此於進行該至少一免費回合的過程中,只要出現該連結符號,該指定圖案的該關聯分數可以被改變而增加,故當不斷出現該連結符號時,同一位置的該指定圖案的該關聯分數可被多次疊加或多次相乘後而可產生高額分數,可增加該獎勵遊戲的分數震盪度,讓玩家不會覺得乏味,仍可保有期待與驚喜感,避免該獎勵遊戲成為玩家停止遊玩的斷點。 Accordingly, in the process of performing the at least one free round in sequence, the present invention can make the display position where the designated pattern appears, keep displaying the designated pattern in the bonus game, and when any one of the plurality of group symbols is displayed When the link symbol is the link symbol, the link score of the designated pattern associated with the link symbol is changed. Therefore, during the at least one free round, as long as the link symbol appears, the link score of the specified symbol can be changed. Increase, so when the link symbol appears continuously, the associated score of the designated pattern in the same position can be superimposed or multiplied multiple times to generate a high score, which can increase the score shock of the bonus game, allowing players It will not feel boring, and you can still maintain a sense of anticipation and surprise, so that the bonus game will not become a breakpoint for players to stop playing.
習知 acquaintance
1:滾輪遊戲機 1: Roller game console
2:滾輪 2: Roller
本發明 this invention
S1:產生群組符號 S1: Generate group symbols
S2:判斷是否出現指定圖案 S2: Determine whether the specified pattern appears
S3:保持顯示指定圖案 S3: Keep displaying the specified pattern
S4:判斷是否出現連結符號 S4: Determine whether a link symbol appears
S5:改變關聯分數 S5: Change the correlation score
S6:判斷是否結束獎勵遊戲 S6: Determine whether to end the bonus game
10:遊戲系統 10: Game System
11:顯示單元 11: Display unit
12:遊戲結果產生單元 12: Game result generation unit
121:滾輪單元 121: Roller unit
13:控制單元 13: Control unit
20:遊戲機 20: Game console
30:遊戲畫面 30: Game Screen
31:顯示位置 31: Display position
40:遊戲符號 40: Game Symbols
41:群組符號 41: Group Symbol
42:連結符號 42: Link Symbol
421:連結分數 421: Link Score
43:大獎符號 43: Jackpot Symbol
44:場次數量符號 44: Number of sessions symbol
50:指定圖案 50: Specify the pattern
51:關聯分數 51: Relevance Score
60:回合顯示欄位 60: Turn display field
70:分數顯示欄位 70: Score display field
圖1,為習知滾輪遊戲機外觀示意圖。 FIG. 1 is a schematic diagram of the appearance of a conventional wheel game machine.
圖2,為本發明系統方塊圖。 FIG. 2 is a block diagram of the system of the present invention.
圖3,為本發明遊戲機外觀示意圖。 FIG. 3 is a schematic diagram of the appearance of the game machine of the present invention.
圖4,為本發明獎勵遊戲的遊戲運作流程示意圖。 FIG. 4 is a schematic diagram of the game operation flow of the bonus game of the present invention.
圖5A-5G,為本發明第一實施例的遊戲畫面示意圖。 5A-5G are schematic diagrams of game screens according to the first embodiment of the present invention.
圖6A-6H,為本發明第二實施例的遊戲畫面示意圖。 6A-6H are schematic diagrams of game screens according to the second embodiment of the present invention.
有關本發明的詳細說明及技術內容,現就配合圖式說明如下:
請參閱圖2、圖3與圖5A所示,本發明揭露一累積符號而提升獎勵分數的遊戲系統10,該遊戲系統10設置於一遊戲機20,並該遊戲系統10透過該遊戲機20提供一滾輪遊戲。該遊戲系統10包含一顯示單元11、一遊戲結果產生單元12與一控制單元13,該顯示單元11具有一遊戲畫面30,該遊戲畫面30顯示該滾輪遊戲的即時遊戲影像,該遊戲畫面30具有複數矩陣排列的顯示位置31。該滾輪遊戲在滿足一啟動事件後啟動一獎勵遊戲,該獎勵遊戲具有依序進行的至少一免費回合。更詳細的說,該滾輪遊戲透過該遊戲結果產生單元12產生複數遊戲符號40,並顯示於該遊戲畫面30的該複數顯示位置31上而決定一遊戲結果,當該遊戲結果的該複數遊戲符號40包含一指定數量的至少一指定圖案50時,為該滾輪遊戲滿足該啟動事件(如圖5A所示),據此可進行該獎勵遊戲。
The detailed description and technical content of the present invention are described as follows in conjunction with the drawings:
Please refer to FIG. 2 , FIG. 3 and FIG. 5A , the present invention discloses a
請參閱圖5B所示,於一實施例中,該遊戲畫面30具有一回合顯示欄位60,該回合顯示欄位60顯示該至少一免費回合的總計數量與剩下進行次數,讓該玩家可以清楚得知該獎勵遊戲還剩下多少數量的該免費回合尚未進行。其中,若該回合顯示欄位60具有圓圈數字1-3的圖案時,代表該至少一免費回合的總計數量為3個,而剩下進行次數則以加粗圓圈數字表示。如圖5B,代表剩下進行次數為2個(包含正在進行的該免費回合)。又,該遊戲結果產生單元12於該獎勵遊戲中則產生複數群組符號41,該複數群組符號41顯示於該遊戲畫面30的該複數顯示位置31上,該複數群組符號41的圖案可以相同或相異於該複數遊戲符號40。兩者的差異在於:該複數遊戲符號40為供進行該滾輪遊戲而決定該遊戲結果;該複數群組符號41則供進行該獎勵遊戲用於決定該獎勵遊戲的總計分數。且該滾輪遊戲滿足該啟動事件後(如圖5A所示)出現該指定圖案50的每一該顯示位置31,會保持顯示該指
定圖案50直到該獎勵遊戲結束,並出現該指定圖案50的每一該顯示位置31上可以顯示該指定圖案50的一關聯分數51。
Please refer to FIG. 5B , in one embodiment, the
又,該遊戲結果產生單元12在實際實施上,可以為複數滾輪單元121,該複數滾輪單元121以滾動後停止的方式產生該複數遊戲符號40或該複數群組符號41。且於一實施例中,該複數滾輪單元121的數量為對應該複數顯示位置31的數量,也就是說,每一個該顯示位置31皆設置一個該滾輪單元121,每一該滾輪單元121獨立產生一個該遊戲符號40或一個該群組符號41。而在另一實施例中,同一排的該複數顯示位置31顯示的該複數遊戲符號40或該複數群組符號41為由同一該滾輪單元產生。亦即,同一排的該複數遊戲符號40或該複數群組符號41為由上往下連續滾動顯示。舉例來說,如該遊戲畫面30是包含3X5矩陣排列的該複數顯示位置31顯示該複數遊戲符號40或該複數群組符號41,該實施例則是以5個滾輪單元實施,即每一該滾輪單元於該遊戲畫面30上同時顯示3列的該複數遊戲符號40或該複數群組符號41,於滾動時,該複數遊戲符號40或該複數群組符號41會由第1列移動至第2列,最後移動至第3列,接著就會由該遊戲畫面30中消失。
In addition, the game
請再參閱圖2、圖4、圖5A~圖5F所示,該控制單元13連接該顯示單元11與該遊戲結果產生單元12,且於依序進行該獎勵遊戲的每一個該免費回合中,該控制單元13進行步驟S1~S6。
Please refer to FIG. 2, FIG. 4, FIG. 5A~FIG. 5F again, the
首先,步驟S1:產生群組符號。步驟S1為經由該遊戲結果產生單元12產生該複數群組符號41。接著步驟S2:判斷是否出現指定圖案。步驟S2為判斷最新產生的該複數群組符號41的任一是否為具有該關聯分數51的該指定圖案50。若步驟S2判斷為是,則進行步驟S3:保持顯示指定圖案。步驟S3為讓該複數群組符號41為該指定圖案50的該顯示位置31,於該獎勵
遊戲中保持顯示該指定圖案50,並在步驟S3之後進行步驟S4。若步驟S2判斷為否,則直接進行步驟S4:判斷是否出現連結符號。步驟S4為判斷最新產生的該複數群組符號41中是否具有一包含一預定規則的連結符號42。若步驟S4判斷為是,則讓該連結符號42關聯該獎勵遊戲中保持顯示的該指定圖案50,並進行步驟S5:改變關聯分數。步驟S5為依據該預定規則,改變被該連結符號42關聯的該指定圖案50的該關聯分數51,並在步驟S5之後進行步驟S6。若步驟S4判斷為否,則直接進行步驟S6:判斷是否結束獎勵遊戲。步驟S6為判斷該獎勵遊戲的該至少一免費回合是否皆已進行,即判斷該至少一免費回合的剩下進行次數是否為零,若判斷為是,則結束該獎勵遊戲,若判斷為否則,回到步驟S1,繼續依序進行該至少一免費回合。
First, step S1: generate group symbols. Step S1 is to generate the
請再一併參閱圖2、圖5A~圖5F所示,為本發明的第一實施例,首先如圖5A所示,該複數遊戲符號40中包含六個具有該關聯分數51的指定圖案50(分別位於矩陣位置1X1、2X1、2X5、3X1、3X3、3X5),該滾輪遊戲滿足該啟動事件,啟動該獎勵遊戲。
Please refer to FIG. 2 , FIG. 5A to FIG. 5F , which are the first embodiment of the present invention. First, as shown in FIG. 5A , the
而當進入該獎勵遊戲後,該遊戲結果產生單元12於每一回合中,皆會產生新的該複數群組符號41,新產生的該複數群組符號41會顯示於該遊戲畫面30的該複數顯示位置31,且原本於該滾輪遊戲出現該指定圖案50的該顯示位置31會保持顯示該指定圖案50直到該獎勵遊戲結束。於圖5B中,為該免費回合第2次轉動時的即時遊戲影像,也就是說該免費回合已進行到剩下2次(該回合顯示欄位60加粗圓圈的數字為2),新產生的該複數群組符號41更出現一個該指定圖案50(矩陣位置2X3)與一個該連結符號42(矩陣位置1X2),且該指定圖案50標示該關聯分數51的數值為「1M」。
And after entering the bonus game, the game
又本實施例中,該連結符號42的預訂規則是:關聯該複數顯示位置31上所有的該指定圖案50,且改變關聯的該指定圖案50的該關聯分數51增加為兩倍。本實施例的該連結符號42為以符號「火」表示之,而該複數指定圖案50亦具有對應的符號「火」。在本實施例的圖式中,「火」的表示方式為以浮水印的方式表示之,在實際畫面的呈現可以更加的絢麗與明顯。
Also in this embodiment, the reservation rule of the
因此,如圖5C所示,所有的該指定圖案50的該關聯分數51皆變成兩倍;舉例來說,圖5B之該關聯分數51的數值「1M」,在圖5C會變成「2M」。又為了吸引該玩家的注意,該遊戲畫面30會可以呈現一動畫影像,該動畫影像包含所有的該指定圖案50的該關聯分數51皆變成兩倍的過程。此外,在該動畫影像呈現結束之後,該連結符號42(矩陣位置1X2)會轉變形成具有該關聯分數51(分數為10K)的該指定圖案50。
Therefore, as shown in FIG. 5C , the correlation scores 51 of all the designated
此外,當該複數群組符號41的任一新出現該指定圖案50或該連結符號42後,該控制單元13會回復該至少一免費回合的剩下進行次數。亦即該玩家獲得的該至少一免費回合的總計數量為3個時,無論該玩家剩下多少次的該免費回合,該玩家可以回復成剩下3個該免費回合。舉例來說,如圖5B,該免費回合已進行到剩下2次(該回合顯示欄位60加粗圓圈的數字為2),但由於有新出現該連結符號42,因此如圖5C,該回合顯示欄位60的加粗圓圈會回復到數字3。
In addition, when the designated
接著,如圖5D所示,新產生的該複數群組符號41出現一個該指定圖案50(矩陣位置1X3)與一個該連結符號42(矩陣位置1X4),同樣的,所有的該指定圖案50的該關聯分數51,依如圖5C所示之現有分數變成兩倍(兩倍分
數如圖5D所示)。接著該連結符號42會轉變形成另一具有該關聯分數51的該指定圖案50(如圖5E所示)。
Next, as shown in FIG. 5D , the newly generated
接著,如圖5E所示,新產生的該複數群組符號41出現一個該指定圖案50(矩陣位置3X2)與一個該連結符號42(矩陣位置3X4),同樣的,所有的該指定圖案50的該關聯分數51,依如圖5D所示之現有分數變成兩倍(兩倍分數如圖5E所示)。且該連結符號42會轉變形成具有該關聯分數51的該指定圖案50(如圖5F所示)。
Next, as shown in FIG. 5E , the newly generated
如圖5F所示,當至少一免費回合的剩下次數為1時,在此回合中如果未出現該指定圖案50或該連結符號42,則結束該獎勵遊戲。最後,在結束該獎勵遊戲後,該遊戲畫面30出現一分數顯示欄位70,該分數顯示欄位70顯示該獎勵遊戲的總計分數,如圖5G所示。該獎勵遊戲的總計分數為該至少一指定圖案50的該關聯分數51的總和。而在其他實施例中,該獎勵遊戲的總計分數更可以包含其他獎勵分數,端賴遊戲的設計而決定。
As shown in FIG. 5F , when the remaining number of at least one free round is 1, if the designated
請再一併參閱圖6A~圖6H所示,為本發明的第二實施例,於本實施例中,首先如圖6A所示,該複數遊戲符號40中包含六個具有該關聯分數51的指定圖案50(分別位於矩陣位置1X1、1X2、1X3、1X4、2X1、2X3),該滾輪遊戲滿足該啟動事件,啟動該獎勵遊戲。於圖6B中,新產生的該複數群組符號41更出現一個具有該關聯分數51的該指定圖案50(矩陣位置3X4)與一大獎符號43(MINOR)(矩陣位置2X4),當出現該大獎符號43(MINOR)時,玩家可以獲得該大獎符號43(MINOR)對應的分數,即獲得分數「200,000」,而於不同實施例中,當獲得其他的該大獎符號43,如MINI、MAJOR、GRAND,亦可獲得對應的分數。
Please refer to FIG. 6A to FIG. 6H , which is a second embodiment of the present invention. In this embodiment, firstly, as shown in FIG. 6A , the
接著如圖6C所示,新產生的該複數群組符號41更出現一個該指定圖案50(矩陣位置3X3)與一個該連結符號42(矩陣位置2X5)。又本實施例中,該連結符號42的預訂規則是:該連結符號42具有一連結分數421,該連結符號42關聯該複數顯示位置31上所有的該指定圖案50,且改變關聯的該指定圖案50的該關聯分數51為增加該連結分數421。如圖6D所示,該連結分數421為20K,因此該連結符號42關聯的該指定圖案50的該關聯分數51,皆增加分數20K。另,本實施例的該連結符號42可以符號「水」表示之,而該複數指定圖案50亦具有對應的符號「水」。
Next, as shown in FIG. 6C , the newly generated
接著如圖6E所示,新產生的該複數群組符號41更出現三個該指定圖案50(矩陣位置1X5、2X2、3X5)與一個大獎符號43(MINI)(矩陣位置3X1),亦即該玩家可以新增獲得三個該指定圖案50的關聯分數51與該大獎符號43(MINI)對應的分數。又其中一個該指定圖案50(矩陣位置2X2)額外具有一場次數量符號44,當該指定圖案50額外具有該場次數量符號44時,該控制單元13依據該場次數量符號44的數量,而對應增加該免費回合的總計數量。亦即原本的該免費回合的數量為3個,於本實施例中,該免費回合的數量將變更為4個,且每當該複數群組符號41的任一新出現該指定圖案50或該連結符號42或大獎符號43時,該控制單元13可以回復該至少一免費回合的剩下進行次數,該玩家可以回復到剩下4個該免費回合。
Next, as shown in FIG. 6E , the newly generated
接著如圖6F所示,新產生的該複數群組符號41更出現一個該指定圖案50(矩陣位置3X2),該玩家可以新增獲得一個該指定圖案50的關聯分數51。又於此時,每一個該顯示位置31都已經有該指定圖案50或該連結符號42或大獎符號43,已經沒有該顯示位置31可以顯示該複數群組符號41。在此狀況下,即每一個該顯示位置31都已經有該指定圖案50或該連結符號42
或大獎符號43,該玩家可以獲得最大獎(GRAND),即GRAND所對應的分數,其如圖6G所示。最後,該遊戲畫面30出現該分數顯示欄位70,該分數顯示欄位70顯示該玩家於該獎勵遊戲最後獲得的總計分數,其中包含該至少一指定圖案50的該關聯分數51與全部大獎符號43的總計分數,如圖6H。
Next, as shown in FIG. 6F , the newly generated
在另一實施例中,該控制單元13依據該預定規則,讓該連結符號42選擇關聯該獎勵遊戲中保持顯示的該指定圖案50。更詳細的說,第一實施例的遊戲設計與第二實施例可以混合實施,第一實施例的指定圖案50「火」與第二實施例的指定圖案50「水」,可以同時出現,且該連結符號42可以選擇指定圖案50「火」或「水」或兩者進行關聯,並在關聯後,依據該預定規則,改變被關聯的該指定圖案50的該關聯分數51。藉此,可以形成更多變化的玩法,藉以吸引玩家,避免玩家疲乏。
In another embodiment, the
綜上所述,本發明的優點至少包含: To sum up, the advantages of the present invention at least include:
1.於依序進行該獎勵遊戲的過程中,只要有出現該連結符號,該指定圖案的該關聯分數可以被改變而增加,故當不斷出現該連結符號時,同一個位置該指定圖案的該關聯分數可被多次疊加或多次相乘後而產生高額分數,能夠增加該獎勵遊戲的分數震盪度,讓玩家不會覺得乏味,仍可保有期待與驚喜感,避免該獎勵遊戲成為玩家停止遊玩的斷點,增加該滾輪遊戲的吸引力。 1. In the process of playing the bonus game in sequence, as long as the link symbol appears, the associated score of the designated pattern can be changed and increased, so when the link symbol appears continuously, the The associated score can be superimposed or multiplied multiple times to generate a high score, which can increase the score fluctuation of the bonus game, so that players will not feel bored, and still maintain a sense of expectation and surprise, preventing the bonus game from becoming a player stop. The breakpoint of play increases the appeal of this scrolling game.
2.在相同的運作模式下,可以依據玩家的喜好,混合使用多種不同規則的該連結符號,系統業者無須投入過多的設計成本,而玩家透過相同的運作模式,可以形成更多變化的玩法,藉以吸引玩家,避免玩家疲乏。 2. Under the same operation mode, the link symbols with different rules can be mixed and used according to the player's preference. The system operator does not need to invest too much design cost, and the player can form more varied gameplay through the same operation mode. In order to attract players and avoid player fatigue.
3.獲得的分數為多次疊加或多次相乘,可快速增加數值,且具有回復該至少一免費回合的剩下進行次數的機制,因此玩家不會因為預期結果不好而覺得乏味,在遊戲結束之前皆可保有期待與驚喜感,而提升遊樂性。 3. The points obtained are superimposed or multiplied multiple times, which can quickly increase the value, and has a mechanism to restore the remaining number of times of at least one free round, so players will not feel bored because the expected results are not good. You can keep the anticipation and surprise until the end of the game, and enhance the play.
10:遊戲系統 10: Game System
11:顯示單元 11: Display unit
12:遊戲結果產生單元 12: Game result generation unit
13:控制單元 13: Control unit
Claims (11)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW109144521A TWI766479B (en) | 2020-12-16 | 2020-12-16 | A game system that accumulates symbols to increase bonus points |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW109144521A TWI766479B (en) | 2020-12-16 | 2020-12-16 | A game system that accumulates symbols to increase bonus points |
Publications (2)
Publication Number | Publication Date |
---|---|
TWI766479B true TWI766479B (en) | 2022-06-01 |
TW202226168A TW202226168A (en) | 2022-07-01 |
Family
ID=83103569
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW109144521A TWI766479B (en) | 2020-12-16 | 2020-12-16 | A game system that accumulates symbols to increase bonus points |
Country Status (1)
Country | Link |
---|---|
TW (1) | TWI766479B (en) |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2006068844A2 (en) * | 2004-12-20 | 2006-06-29 | Wms Gaming Inc. | Wagering game with background modification feature |
WO2006078670A2 (en) * | 2005-01-18 | 2006-07-27 | Wms Gaming Inc. | Wagering game with enhancement feature for bonus-triggering event |
WO2008027447A2 (en) * | 2006-08-31 | 2008-03-06 | Wms Gaming Inc. | Remote input device for a wagering game |
WO2008063388A2 (en) * | 2006-11-09 | 2008-05-29 | Wms Gaming Inc. | Wagering game with single-symbol reel for enhancing winning combinations |
TW201006533A (en) * | 2008-08-04 | 2010-02-16 | Jumbo Technology Co Ltd | Game system and method capable of increasing super card symbols |
-
2020
- 2020-12-16 TW TW109144521A patent/TWI766479B/en active
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2006068844A2 (en) * | 2004-12-20 | 2006-06-29 | Wms Gaming Inc. | Wagering game with background modification feature |
WO2006078670A2 (en) * | 2005-01-18 | 2006-07-27 | Wms Gaming Inc. | Wagering game with enhancement feature for bonus-triggering event |
WO2008027447A2 (en) * | 2006-08-31 | 2008-03-06 | Wms Gaming Inc. | Remote input device for a wagering game |
WO2008063388A2 (en) * | 2006-11-09 | 2008-05-29 | Wms Gaming Inc. | Wagering game with single-symbol reel for enhancing winning combinations |
TW201006533A (en) * | 2008-08-04 | 2010-02-16 | Jumbo Technology Co Ltd | Game system and method capable of increasing super card symbols |
Also Published As
Publication number | Publication date |
---|---|
TW202226168A (en) | 2022-07-01 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US20190147692A1 (en) | Gaming machine with runs of symbols | |
US7654898B2 (en) | Method for selecting wild symbols by a player | |
AU760717B2 (en) | Electronic game with moving bonus symbol | |
US7690985B1 (en) | Slot machine with sliding symbols | |
JP4312292B2 (en) | Game machine | |
US10086296B2 (en) | Controlling a user interface of a computer device | |
JP4583357B2 (en) | Game machine, game production method, and game production program | |
JP4717783B2 (en) | Game machine | |
CA2531807A1 (en) | Bonus game using a subset of reels | |
JP2006142030A (en) | Video slot machine and slot machine game method for the same | |
JP4994538B2 (en) | Pachinko machine | |
TWI766479B (en) | A game system that accumulates symbols to increase bonus points | |
WO2022133839A1 (en) | Game system that accumulates symbols to increase bonus points | |
US20070155475A1 (en) | An Apparatus And A Method For Playing A Game Having A Active And Passive Modes And Wager Conversion | |
JP2005287637A (en) | Pachinko game machine | |
TWI762767B (en) | A game system with a mechanism for judging whether to trigger a three-dimensional re-turn | |
US20130165203A1 (en) | Method and apparatus for playing a game with multiple fields with scatter replacement feature | |
AU2009200276A1 (en) | Gaming Machine with Main and Subsidiary Game Combined | |
JP7317335B2 (en) | game machine | |
WO2022011564A1 (en) | Gaming system allowing accumulation of multipliers for high reward score | |
TWI810468B (en) | A game system that can accumulate multipliers to obtain high reward points | |
JP5184388B2 (en) | Pachinko machine | |
US20060105832A1 (en) | Video slot machine and slot machine gaming method therefor | |
WO2020186427A1 (en) | Game system having function of determining whether to trigger stereo respin mechanism | |
JP3574126B2 (en) | Pachinko machine |