KR20110030097A - Game simulator - Google Patents

Game simulator Download PDF

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Publication number
KR20110030097A
KR20110030097A KR1020090088058A KR20090088058A KR20110030097A KR 20110030097 A KR20110030097 A KR 20110030097A KR 1020090088058 A KR1020090088058 A KR 1020090088058A KR 20090088058 A KR20090088058 A KR 20090088058A KR 20110030097 A KR20110030097 A KR 20110030097A
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KR
South Korea
Prior art keywords
motion
sub
actuator module
freedom
base
Prior art date
Application number
KR1020090088058A
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Korean (ko)
Inventor
신동호
Original Assignee
신동호
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Priority to KR1020090088058A priority Critical patent/KR20110030097A/en
Publication of KR20110030097A publication Critical patent/KR20110030097A/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/02Amusement arrangements with moving substructures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/16Amusement arrangements creating illusions of travel
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention provides an acceleration dual-implemented game simulator that allows a passenger to experience a virtual reality and enjoy a game while inducing a plurality of degrees of freedom movement of a passenger to be boarded. Such acceleration double-implemented game simulator according to the present invention is provided with a separate sub-actuator module for implementing a linear 1 degree of freedom motion on the upper side of the main actuator module for implementing a plurality of degrees of freedom motion. Unlike the linear 1 degree of freedom movement by the main actuator module, which is implemented through a complex calculation process, the motion of the figure can be implemented directly and quickly by the sub-actuator module. It is possible to simultaneously enjoy the simulation experience by the multiple degrees of freedom motion implemented by the thrill acceleration experience by the linear one degree of freedom motion implemented by the sub-actuator module.

Accelerated dual-implementation game simulator according to the present invention includes a support base, a motion base, a passenger chair, a main actuator module, a sub actuator module, a controller. The support base is located on the bottom surface of the defined installation space. The motion base is spaced upwardly from the support base and consists of a flat plate of a predetermined size. The occupant chair is installed on the upper side of the motion base so that the occupant is seated. The main actuator module consists of a plurality of main actuators which are hinged at both ends of the support base and the motion base and installed in the vertical direction. The sub-actuator module consists of a sub-actuator installed between the upper surface of the motion base and the boarding chair, and induces linear movement of the boarding chair according to the operation of the sub-actuator. The controller controls the operation of the main actuator module so that the motion base can be moved from x-axis linear motion, y-axis linear motion, z-axis linear motion, pitch rotational motion, yaw rotational motion, roll rotational motion group. It performs the selected movement, and controls the operation of the sub-actuator module to allow the passenger to perform the linear movement.

Simulator, Actuator, Ball Screw, Sliding Block, Chair

Description

Acceleration Dual Implementation Game Simulator

The present invention relates to an acceleration dual-implementation game simulator, and more specifically, to implement a multi-degree of freedom movement of a boarding chair and an implementation of a linear 1 degree of freedom movement independently so that the simulation experience by the multi-degree of freedom movement and The present invention relates to an acceleration dual-implementation game simulator that enables users to effectively enjoy a thrilling acceleration experience by a linear 1 degree of freedom motion.

Thanks to the rapid development of computer technology, virtual reality that simulates a specific environment or situation can be realized in various types of simulators.A simulator that implements virtual reality can operate a pilot, surgery, and operation of airplanes, ships, vehicles, etc. It is applied to various fields such as education field, shooting practice, sports field such as golf practice.

In particular, the development of simulators for exploring inaccessible dices, simulators for battles using various weapons and airplanes, and applying them to the game field are currently under active development. In connection with such a game simulator, the present applicant is Republic of Korea Patent Publication No. 10-2005-0111235 "simulator with a motion base and its control method", Republic of Korea Utility Model Publication No. 20-0394790 " Three-dimensional immersion simulator ", registration number 20-0436586" game simulator ", Republic of Korea Patent Publication No. 10-0528665 No." simulator "has been filed.

Such a game simulator moves according to the video of the game and allows the user to experience the virtual reality, and in general, a motion base in which a user seats a chair is installed is connected to an actuator and is moved to form a flight simulation or driving simulation. Virtual simulations such as simple simulations and various complex simulations such as roller coaster experiences are implemented.

However, there is a continuing need for technology development to provide a more realistic virtual experience to users, and in particular, conventional game simulators are focused on implementing multiple degrees of freedom for the virtual experience, and thus thrill in the virtual experience process. Since there was a lack in providing a user with experience, the technology development for this is required.

Accordingly, the present invention is to improve the problems of the prior art, a separate sub-actuator module for implementing a linear 1 degree of freedom motion on the upper side of the main actuator module for implementing a plurality of degrees of freedom movement is provided in the linear direction of the boarding chair 1 Unlike the linear 1-degree-of-freedom movement by the main actuator module which is implemented through a complex calculation process, the degree of freedom movement can be implemented directly and quickly by the sub-actuator module. This is a new type of acceleration dual-implementation game simulator that allows you to enjoy the thrilling acceleration experience by the 1 degree of freedom movement in the linear direction implemented by the sub-actuator module. It aims to provide.

According to a feature of the present invention for achieving the above object, the present invention provides a simulator, comprising: a support base of a predetermined size located on the bottom surface of a predetermined installation space; A motion base spaced upwardly from the support base and formed of a flat plate having a predetermined size; A boarding chair installed at an upper side of the motion base to allow a passenger to sit; Both ends are hinged to the support base and the motion base, and are composed of a plurality of main actuators installed in the vertical direction. The plurality of main actuators spaced apart from each other are changed to induce a plurality of degrees of freedom of the motion base. A main actuator module; A sub-actuator module formed of a sub-actuator installed between the upper surface of the motion base and the boarding chair, and inducing linear movement of the boarding chair according to the operation of the sub-actuator; By controlling the operation of the main actuator module, the motion base is selected from x-axis linear motion, y-axis linear motion, z-axis linear motion, pitch rotation motion, yaw rotation motion, roll rotation motion group. And a controller configured to perform a selected movement, and to control the operation of the sub-actuator module to perform the linear movement of the occupant chair. It is characterized in that it is possible to simultaneously enjoy a thrilling acceleration experience by a one degree of freedom motion in a linear direction implemented by the sub-actuator module.

In the acceleration double-implemented game simulator according to the present invention, the sub-actuator module is provided with one sub-actuator so that the sub-actuator operates in any one direction selected from the x-axis direction and the y-axis direction. Characterized in that to perform any one of the first degree of freedom selected from the x-axis linear motion, the y-axis linear motion.

In the acceleration double-implemented game simulator according to the present invention, the top seat chair is further provided with a fixed plate having a flat plate shape of a predetermined size, and the sub-actuator is driven to the upper surface of the motion base. A motor; A ball screw formed of a bar shape having a predetermined length having a thread of an outer circumferential surface thereof and connected to the driving motor, the ball screw being installed in the longitudinal direction while being rotatably fixed to both ends of the upper surface of the motion base; The screw thread corresponding to the thread of the ball screw has a coupling hole formed in the inner circumferential surface is inserted into the ball screw, the upper surface includes a sliding block coupled to the fixed plate to which the boarding chair is fixed, according to the operation of the drive motor As the ball screw rotates, the linear movement of the sliding block is induced, so that the boarding chair fixed to the fixed plate coupled to the sliding block is linearly moved.

In the acceleration double-implemented game simulator according to the present invention, the guide rail is installed in the longitudinal direction on the upper surface of the motion base in parallel to the ball screw in both directions of the ball screw; The mobile terminal is inserted into the guide rail and moves along the guide rail, and further comprises a moving block fixed to a bottom surface of the fixed plate to which the boarding chair is fixed.

According to the dual-acceleration game simulator according to the present invention, the main actuator module for implementing the multiple degrees of freedom motion and the sub actuator module for implementing the linear one degree of freedom motion are simultaneously provided. The simulation experience and the thrilling acceleration experience by the linear 1 degree of freedom movement of the boarding chair can be simultaneously enjoyed to provide the passenger with a more realistic virtual reality experience, thereby improving the performance of the game simulator. Will have the effect.

Acceleration dual-implemented game simulator 100 according to the present invention is to allow the passenger to experience the virtual reality and enjoy the game while the plural degrees of freedom movement of the boarding chair 30 is to be guided by the occupant.

Such acceleration double-implemented game simulator 100 according to the present invention is a separate sub-actuator for implementing a linear 1 degree of freedom motion on the upper side of the main actuator module 40 for implementing a plurality of degrees of freedom motion as shown in FIG. It is a technical feature that the module 50 is provided. Accordingly, the linear 1 degree of freedom motion of the boarding chair can be implemented directly and quickly by the sub-actuator module 50 unlike the linear direction 1 degree of freedom motion by the main actuator module 40 which is implemented through a complicated calculation process. In this way, the passenger who rides in the boarding chair 30 experiences the simulation experience by the multiple degree of freedom movement implemented by the main actuator module 40 and the linear one degree of freedom movement implemented by the sub-actuator module 50. Thrill acceleration experience by thrill can be enjoyed at the same time.

Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to FIGS. 2 to 6. Meanwhile, in the drawings and the detailed description, the illustration and the description about the construction and the operation which are easily understood by those skilled in the art from the general acceleration dual-implementation game simulator are briefly or omitted. In particular, in the drawings and detailed description of the drawings, detailed descriptions and illustrations of specific technical configurations and operations of elements not directly related to technical features of the present invention are omitted, and only the technical configurations related to the present invention are briefly shown or described. It was.

FIG. 2 is a side view of the acceleration dual-implementation game simulator according to the first embodiment of the present invention, FIG. 3 is a side view of the acceleration dual-implementation game simulator according to the second embodiment of the present invention, and FIG. And (b) is a view for showing the configuration and assembly relationship of the sub-actuator module according to a preferred embodiment of the present invention, Figure 5 (a) and (b) is a sub-actuator module according to a preferred embodiment of the present invention FIG. 6 is a view illustrating a linear motion of 1 degree of freedom in a boarding chair implemented by FIG. 6. FIG.

Accelerated dual-implemented game simulator 100 according to a preferred embodiment of the present invention is the support base 10, the motion base 20, the chair 30, the main actuator module 40 as shown in Figs. ), The sub-actuator module 50 and the controller 60.

The support base 10 is located on the bottom surface 2 of the installation space in which the game simulator 100 is installed. The support base 10 forms a lower portion of the game simulator 100 and the game simulator 100. One end of the main actuator module 30 is fixed to the upper surface by supporting it, and made of a material having strength and thickness sufficient to withstand the weight of the game simulator 100 and the main actuator module 30.

The motion base 20 is spaced upwardly from the support base 10 and is a flat plate of a predetermined size supported by the main actuator module 40 installed between the support base 10 and the motion base 20. It is made to perform a plurality of degrees of freedom movement in accordance with the operation of the main actuator module 40.

The boarding chair 30 is installed on the upper side of the motion base 20 so that the occupant can be seated. 30 is installed through the medium. Such a boarding chair 30 may be a single chair, or a plurality of chairs such as two or four people can be used.

The main actuator module 40 consists of a plurality of main actuators 42 hinged at both ends of the support base 10 and the motion base 20 to be installed in the vertical direction. The plurality of main actuators 42 are spaced apart from each other. Each length is changed to induce multiple degrees of freedom of the motion base.

As shown in FIG. 2, the main actuator module 40 includes three main actuators 42 such that the motion base 20 has three axes of linear movement, pitch rotation, and roll rotation. It is also possible to implement a degree of freedom motion, and as shown in Figure 3 has six main actuators 42, the motion base 20 is the x-axis linear motion, y-axis linear motion, z-axis linear motion shown in FIG. In addition, six degrees of freedom of pitch rotation, yaw rotation, and roll rotation may be implemented. On the other hand, while varying the number and installation configuration of the main actuator 42 constituting the main actuator module 40, x-axis linear movement, y-axis linear movement, z-axis linear movement, pitch rotation movement, yaw rotation Of course, it is possible to implement a variety of plural degrees of freedom motion selected from the group of motion (roll) rotational movement.

As the motion base 20 implements a plurality of degrees of freedom movement by the main actuator module 40 as described above, the occupant who rides on the boarding chair 30 positioned on the upper side of the motion base 20 has a complicated motion. You can enjoy a realistic simulation experience.

 Here, the main actuator 42 according to a preferred embodiment of the present invention has a configuration similar to that of a cylinder, and unlike a general cylinder, the main actuator 42 includes a servo motor and a ball screw so that the length of the main actuator 42 can be accurately changed. have. This is to allow the motion base 20 to accurately implement the operation according to the pre-programmed virtual reality. The configuration of the main actuator 42 according to the preferred embodiment of the present invention is the registration number 20-0436586 "game simulator", the application number 10-2008-0074120 "multi-person boarding" filed by the present inventors Dragon game simulator ", etc. are applied to the configuration of the actuator. Alternatively, various types of actuators, that is, actuators, such as operation cylinders, in which the length of the main actuator 42 may be changed may be used.

Sub-actuator module 50 is composed of a sub-actuator 52 is installed between the upper surface of the motion base 20 and the boarding chair 30, such a sub-actuator module 50 is the operation of the sub-actuator 52 According to the linear motion of the boarding chair 30, the sub-actuator module 50 according to a preferred embodiment of the present invention is provided with one sub-actuator 52 is installed / operated in the x-axis direction boarding chair 30 performs the first degree of freedom of the x-axis linear motion as shown in (a) and (b) of FIG. Unlike this, the sub-actuator module 50 may be installed / operated in the y-axis direction to allow the boarding chair 30 to perform the first degree of freedom of the y-axis linear motion.

On the other hand, the game simulator 100 according to a preferred embodiment of the present invention is to be provided with a fixed plate 70 made of a flat plate shape of a predetermined size that the boarding chair 30 is fixed to the upper surface so that the motion base 20 and the fixed plate The sub-actuator module 50 is installed between the 70.

Here, the sub-actuator 52 according to the preferred embodiment of the present invention includes a drive motor 54, a ball screw 56, a sliding block 58 as shown in (a) and (b) of FIG. Is done.

The drive motor 54 is positioned and fixed at the end of the upper surface of the motion base 20.

The ball screw 56 is formed in a bar shape having a predetermined length with threads formed on the outer circumferential surface thereof, and is connected to the driving motor 54 by a coupling or the like to rotate. The ball screw 56 is installed in the longitudinal direction while both ends are rotatably fixed by a bearing 562 at the center of the upper surface of the motion base 20.

Sliding block 58 is a screw thread corresponding to the thread of the ball screw 56 is inserted into the ball screw 56 having a coupling hole formed in the inner peripheral surface, the upper surface of the sliding block 58 is fixed to the boarding chair 30 Is coupled to the fixed plate 70 is a linear movement along the ball screw 56 during the rotation of the ball screw 56.

The sub-actuator 52 configured as described above has a fixed plate 70 coupled to the sliding block 58 by inducing linear movement of the sliding block 58 as the ball screw 56 rotates according to the operation of the driving motor 54. The boarding chair (30) fixed to the linear motion.

On the other hand, acceleration double-implemented game simulator 100 according to a preferred embodiment of the present invention in the longitudinal direction on the upper surface of the motion base 20 in parallel with the ball screw 56 in both directions of the ball screw 56. The guide block 80 to be installed, and the movable block 90 is fitted to the guide rail 80 to move along the inner rail 80, and fixed to the bottom surface of the fixed plate 70 to which the boarding chair 30 is fixed. It is further provided so that the linear motion of the fixed plate 70 and the boarding chair 30 by the sub-actuator module 50 is made stable.

Here, Figure 2 is a sub-actuator module 50 is applied to the registration number No. 20-0436586 "game simulator" that has been filed and registered by the inventor, Figure 3 is the application number 10 previously filed by the inventor The sub-actuator module 50 is applied to the "multiplayer boarding game simulator".

The controller 60 controls the operation of the main actuator module 40 so that the motion base 20 moves in the x-axis linear motion, the y-axis linear motion, the z-axis linear motion, the pitch rotational motion, and the yaw rotational motion. And, it is possible to perform a roll (rotation) movement, and the like to control the operation of the sub-actuator module 50 to allow the boarding chair 30 to perform a linear movement.

Accelerated dual-implementation game simulator 100 of the present invention configured as described above is a separate sub-actuator module 50 for implementing a linear 1 degree of freedom motion on the upper side of the main actuator module 40 for implementing a plurality of degrees of freedom motion. In the sub-actuator module 50, the linear 1-degree of freedom movement of the boarding chair 30 is different from the linear 1-degree of freedom movement by the main actuator module 40 which is implemented through a complicated calculation process. This can be implemented directly and quickly. Therefore, the passenger who rides in the boarding chair 30 experiences the simulation by the multiple degree of freedom movement implemented by the main actuator module 40 and the thrill caused by the linear freedom 1 degree movement implemented by the sub-actuator module 50 ( You can enjoy the acceleration experience for thrill) at the same time.

As described above, the acceleration dual-implementation game simulator according to the embodiment of the present invention has been shown in accordance with the above description and the drawings, but this is merely an example and various changes without departing from the technical spirit of the present invention. And those skilled in the art will appreciate that changes are possible.

1 is a block diagram for illustrating the technical idea of an acceleration dual-implementation game simulator according to the present invention;

2 is a side view of an acceleration dual-implementation game simulator according to a first embodiment of the present invention;

3 is a side view of an acceleration dual-implementation game simulator according to a second embodiment of the present invention;

4 (a) and (b) are views for showing the configuration and assembly relationship of the sub-actuator module according to the preferred embodiment of the present invention;

5 (a) and (b) is a view for showing a linear 1-degree freedom movement of the boarding chair implemented by the sub-actuator module according to the preferred embodiment of the present invention;

6 is a view showing the coordinates of the six degrees of freedom movement of the occupant chair constituting the acceleration double implementation game simulator according to the present invention.

* Description of the symbols for the main parts of the drawings *

2: bottom surface 10: support base

20: motion base 30: boarding chair

40: main actuator module 42: main actuator

50: sub actuator module 52: sub actuator

54: drive motor 56: ball screw

562: bearing 58: sliding block

60 controller 70 fixed plate

80: guide rail 90: moving block

100: double acceleration game simulator

Claims (4)

In this simulator, the passenger can ride and experience the game while experiencing virtual reality, A support base of a predetermined size located on a bottom surface of a predetermined installation space; A motion base spaced upwardly from the support base and formed of a flat plate having a predetermined size; A boarding chair installed at an upper side of the motion base to allow a passenger to sit; Both ends are hinged to the support base and the motion base, and are composed of a plurality of main actuators installed in the vertical direction, and the length of each of the plurality of main actuators spaced apart from each other is changed to induce a plurality of degrees of freedom of movement of the motion base. A main actuator module; A sub-actuator module formed of a sub-actuator installed between the upper surface of the motion base and the boarding chair, and inducing linear movement of the boarding chair according to the operation of the sub-actuator; By controlling the operation of the main actuator module, the motion base is selected from x-axis linear motion, y-axis linear motion, z-axis linear motion, pitch rotation motion, yaw rotation motion, roll rotation motion group. And a controller configured to perform a selected movement and to control the operation of the sub-actuator module to allow the passenger to perform a linear movement. A passenger in the boarding chair experiences a simulation experience by a plurality of degrees of freedom motion implemented by the main actuator module and a thrilling acceleration experience by a linear one degree of freedom motion implemented by the sub actuator module. Dual acceleration game simulator, characterized in that to enjoy. The method of claim 1, The sub-actuator module is provided with one sub-actuator so that the sub-actuator operates in any one direction selected from the x-axis direction and the y-axis direction, so that the boarding chair is any one selected from x-axis linear motion and y-axis linear motion. Dual acceleration game simulator, characterized in that to perform the first degree of freedom of movement. The method according to claim 1 or 2, The board is to be provided with a fixed plate made of a flat plate shape of a predetermined size fixed to the upper surface, The sub-actuator may include a driving motor fixed to an upper surface of the motion base; A ball screw formed of a bar shape having a predetermined length having a thread of an outer circumferential surface thereof and connected to the driving motor, the ball screw being installed in the longitudinal direction while being rotatably fixed to both ends of the upper surface of the motion base; Including a sliding block that is inserted into the ball screw having a coupling hole formed in the inner circumferential surface corresponding to the screw thread of the ball screw, the upper surface is coupled to a fixed plate to which the boarding chair is fixed, Double acceleration game, characterized in that the ball screw is rotated in accordance with the operation of the drive motor to guide the linear movement of the sliding block to the linear movement of the passenger seat fixed to the fixed plate coupled to the sliding block. Simulator. The method of claim 3, wherein Guide rails installed in a longitudinal direction on an upper surface of the motion base in parallel with the ball screws in both directions of the ball screw; Is inserted into the guide rails to move along the guide rails, dual acceleration game simulator characterized in that it further comprises a moving block fixed to the bottom of the fixed plate to which the boarding chair is fixed.
KR1020090088058A 2009-09-17 2009-09-17 Game simulator KR20110030097A (en)

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Cited By (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP2510989A1 (en) * 2011-04-13 2012-10-17 Brogent Technologies, inc. Lateral dynamic simulation device
KR101220787B1 (en) * 2012-02-01 2013-01-09 씨제이포디플렉스 주식회사 Four degrees of freedom motion apparatus
EP2623169A1 (en) * 2012-02-06 2013-08-07 Brogent Technologies, inc. Biaxial suspension type dynamic simulator
KR200469149Y1 (en) * 2011-05-12 2013-10-01 이지선 A motion chair
US8721464B2 (en) 2012-02-02 2014-05-13 Brogent Technologies Inc. Biaxial suspension type dynamic simulator
KR101485269B1 (en) * 2013-12-23 2015-01-21 씨제이포디플렉스 주식회사 Driving apparatus of chair assembly for 4D movie
KR20150115272A (en) * 2014-04-03 2015-10-14 신동호 A rotating simulator for multi passanger and circle structure simulating system with rotating simulator
KR20180092489A (en) * 2017-02-09 2018-08-20 (주)이노시뮬레이션 Multi-dof motion platform
EP3470126A1 (en) * 2017-10-12 2019-04-17 Brogent Technologies Inc. Kinesthetic device with different seating orientations
KR20190057261A (en) * 2019-05-21 2019-05-28 (주)이노시뮬레이션 Multi-dof motion platform
US10743019B2 (en) 2015-12-30 2020-08-11 Cj 4Dplex Co., Ltd. Motion control system and method using detection of motion in a video
KR102182450B1 (en) * 2019-08-12 2020-11-24 (주)넥스크루 A Motion Simulator

Cited By (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP2510989A1 (en) * 2011-04-13 2012-10-17 Brogent Technologies, inc. Lateral dynamic simulation device
KR200469149Y1 (en) * 2011-05-12 2013-10-01 이지선 A motion chair
KR101220787B1 (en) * 2012-02-01 2013-01-09 씨제이포디플렉스 주식회사 Four degrees of freedom motion apparatus
EP2623173A1 (en) * 2012-02-01 2013-08-07 CJ 4dplex Co., Ltd. Four degrees of freedom motion apparatus
WO2013115539A1 (en) * 2012-02-01 2013-08-08 Cj 4Dplex Co., Ltd Four degrees of freedom motion apparatus
CN103244801A (en) * 2012-02-01 2013-08-14 Cj4Dplex有限公司 Four degrees of freedom motion apparatus
US8721464B2 (en) 2012-02-02 2014-05-13 Brogent Technologies Inc. Biaxial suspension type dynamic simulator
EP2623169A1 (en) * 2012-02-06 2013-08-07 Brogent Technologies, inc. Biaxial suspension type dynamic simulator
KR101485269B1 (en) * 2013-12-23 2015-01-21 씨제이포디플렉스 주식회사 Driving apparatus of chair assembly for 4D movie
CN105848527A (en) * 2013-12-23 2016-08-10 Cj4Dplex有限公司 Drive apparatus of chair assembly for 4d theater
US10066714B2 (en) 2013-12-23 2018-09-04 Cj 4Dplex Co., Ltd Drive apparatus of chair assembly for 4D theater
KR20150115272A (en) * 2014-04-03 2015-10-14 신동호 A rotating simulator for multi passanger and circle structure simulating system with rotating simulator
US10743019B2 (en) 2015-12-30 2020-08-11 Cj 4Dplex Co., Ltd. Motion control system and method using detection of motion in a video
KR20180092489A (en) * 2017-02-09 2018-08-20 (주)이노시뮬레이션 Multi-dof motion platform
EP3470126A1 (en) * 2017-10-12 2019-04-17 Brogent Technologies Inc. Kinesthetic device with different seating orientations
KR20190057261A (en) * 2019-05-21 2019-05-28 (주)이노시뮬레이션 Multi-dof motion platform
KR102182450B1 (en) * 2019-08-12 2020-11-24 (주)넥스크루 A Motion Simulator

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