KR101759631B1 - Method for providing user interface for card game, and server and computer-readable recording media using the same - Google Patents

Method for providing user interface for card game, and server and computer-readable recording media using the same Download PDF

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Publication number
KR101759631B1
KR101759631B1 KR1020160000883A KR20160000883A KR101759631B1 KR 101759631 B1 KR101759631 B1 KR 101759631B1 KR 1020160000883 A KR1020160000883 A KR 1020160000883A KR 20160000883 A KR20160000883 A KR 20160000883A KR 101759631 B1 KR101759631 B1 KR 101759631B1
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South Korea
Prior art keywords
input
information
card object
card
user
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KR1020160000883A
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Korean (ko)
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KR20170081889A (en
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허민
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(주)원더피플
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Publication of KR20170081889A publication Critical patent/KR20170081889A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present invention relates to a method, a server and a computer-readable recording medium for providing a user interface for playing a card game. According to an aspect of the present invention, there is provided a method of providing a user interface for a card game, the method comprising: (a) displaying a back side of at least one card object; (b) when an input for identifying at least a portion of the front side of the card object is sensed by a user, the user terminal is configured to: (i) determine a start point of the input and Offset distance information between an arrival point of an input and (ii) real-time intensity information of the input; And (c) displaying, in real time, a frame including an image of at least a portion of the front surface of the card object corresponding to at least a portion of the input offset distance information and the input intensity information Is provided.

Description

BACKGROUND OF THE INVENTION 1. Field of the Invention [0001] The present invention relates to a method for providing a user interface for a card game, a server, and a computer-readable recording medium.

The present invention relates to a method, a server and a computer-readable recording medium for providing a user interface for playing a card game. More specifically, when the back face of at least one card object is detected such that an input for identifying at least a partial area of the front face of the card object is sensed by the user, at least a portion of the front face of the card object corresponding to the input of the user A server, and a computer-readable recording medium for providing a user interface for displaying the user interface to support a user to feel the tension of a card game.

Online card games have been popular ever since, and recently, online card games have been launched that seem to be playing card games. For example, when betting a card or winning a game, an animation effect or various sound effects are provided through the user interface of the online card game, thereby enhancing the immersion feeling of the game.

 Particularly, the attractiveness of a card game is to check the number and pattern of a card. In order to provide a sense of tension and fun as if a game user is actually playing a card game, I have come up with a technique that reflects hand movements to gently identify patterns.

The present invention aims at supporting a game user to feel that he / she is actually manipulating a card through interaction with a virtual card, thereby enhancing a fun factor of the game and securing a large number of game users.

Another object of the present invention is to reflect minute movements of the hand performing input to the user terminal in real time to reflect the movement of the card as it is.

In order to accomplish the above object, a representative structure of the present invention is as follows.

According to an aspect of the present invention, there is provided a method of providing a user interface for a card game, the method comprising: (a) displaying a back side of at least one card object; (b) when an input for identifying at least a portion of the front side of the card object is sensed by a user, the user terminal is configured to: (i) determine a start point of the input and Offset distance information between an arrival point of an input and (ii) real-time intensity information of the input; And (c) displaying, in real time, a frame including an image of at least a portion of the front surface of the card object corresponding to at least a portion of the input offset distance information and the input intensity information Is provided.

According to another aspect of the present invention, there is provided a server for supporting a user interface for a card game through a user terminal, the server comprising: a processor; And when an input for identifying at least a part of the front face of the card object from the user is detected through the user terminal while the back face of the at least one card object is displayed through the user terminal, (I) when the start point of the input and the input are moved from the start point to the real time point of the real time, And (ii) information on at least some of the real-time intensity information of the input is obtained through the user terminal, offset distance information of the input and intensity information of the input At least a part of the front surface of the card object corresponding to at least a part of Wherein the server is configured to support displaying a frame including the image in real time.

According to the present invention, it is possible to enhance a fun factor of a game by supporting a game user to feel that he is actually manipulating a card through interaction with a virtual card, thereby securing a large number of game users.

In addition, according to the present invention, it is possible to reflect the movement of the card in an actual manner by reflecting the minute movement of the hand at the input of the user terminal in real time.

1 is a diagram showing a schematic configuration of an overall system for providing a user interface of a card game according to an embodiment of the present invention.
FIG. 2 is a diagram illustrating a state of a database in which offset values and geometric information are matched according to an exemplary embodiment of the present invention. Referring to FIG.
3 is a diagram illustrating a process of providing a user interface of a card game through a user terminal according to an embodiment of the present invention.

The following detailed description of the invention refers to the accompanying drawings, which illustrate, by way of illustration, specific embodiments in which the invention may be practiced. These embodiments are described in sufficient detail to enable those skilled in the art to practice the invention. It should be understood that the various embodiments of the present invention are different, but need not be mutually exclusive. For example, certain features, structures, and characteristics described herein may be implemented in other embodiments without departing from the spirit and scope of the invention in connection with an embodiment. It is also to be understood that the position or arrangement of the individual components within each disclosed embodiment may be varied without departing from the spirit and scope of the invention. The following detailed description is, therefore, not to be taken in a limiting sense, and the scope of the present invention is to be limited only by the appended claims, along with the full scope of equivalents to which such claims are entitled, if properly explained. In the drawings, like reference numerals refer to the same or similar functions throughout the several views.

Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings, so that those skilled in the art can easily carry out the present invention.

1 is a diagram showing a schematic configuration of an overall system for providing a user interface of a card game according to an embodiment of the present invention.

1, an overall system according to an embodiment of the present invention may include a user terminal 100, a server 200, a communication network 300, and a database 400. [ Here, the database 400 may be separately located outside the user terminal 100 and the server 200, but may be located inside the user terminal 100 or inside the server 200 as another example It might be.

A user terminal 100 according to an exemplary embodiment of the present invention may include a desktop computer, a notebook computer, a workstation, a PDA, a web pad , A mobile phone, and the like, and can be adopted as the user terminal 100 according to the present invention as long as it is a digital device equipped with a memory means and equipped with a microprocessor and capable of computing. In particular, the user terminal 100 may include a program for providing a card game.

Meanwhile, a user terminal 100 according to an embodiment of the present invention may obtain information about at least one card distributed to a user and display the back side of at least one card object 110 (see FIG. 3) have. When an input for identifying at least a partial area of the front surface of the card object 110 is sensed after the back side of the card object 110 is displayed, the user terminal 100 determines whether the input start point and the input start point And information on at least some of the offset distance information and the real-time intensity information of the input between the arrival point of the input moving in real time (which may be the final arrival point or the intermediate temporary arrival point). Herein, the user's input may be in various forms such as a panel touch, an air touch, a motion recognition, etc., and an input support module for acquiring the input support module may be included in the user terminal 100.

In addition, the user terminal 100 may display in real time a frame that includes an image for at least a portion of the front side of the card object 110 corresponding to at least a portion of the input's offset distance information and input strength information . At this time, the user terminal 100 obtains the geometric information on the card object 110 corresponding to at least a part of the input offset distance information and the input strength information from the database 400 or the like, A frame including an image of at least a part of the front surface of the card object 110 may be displayed in real time with reference to the texture information corresponding to the object 110. [

Specifically, the user terminal 100 acquires the number and pattern information of the card from the server 200, and refers to the geometric information determined corresponding to at least a part of the input offset distance information and the input strength information, And the number and pattern information of the card may be displayed in the geometric state. Of course, at least a portion of the number and pattern information of the card may be displayed corresponding to at least a portion of the front surface being viewed according to at least some of the input offset distance information and the input intensity information. For example, the user terminal 100 may acquire geometric information for the card object 110 corresponding to at least a portion of the input offset distance information and input intensity information from the database 400, Lt; RTI ID = 0.0 > 110 < / RTI >

In addition, the user terminal 100 may be configured to determine the motion of the card object 110 to be modified according to at least some of the offset distance information of the user input and the intensity information of the user input (which may be set by the developer, (The geometric information of the card object 110 in the three-dimensional space coordinates) indicating the movement of the card object 110 in the normal state (which may be a movement of a part of the card object 110 in the normal state) from the database 400, 110 may be changed and displayed.

Here, the server 200 or the user terminal 100 acquires the motion-related geometric information of the card object 110 (that is, information related to the visible shape of the back surface and the front surface in the predetermined motion state of the card object) for each frame, The user terminal 100 may store the acquired plurality of geometric information in advance in the database 400 of the server 200 or the user terminal 100 so as to be matched with a preset offset value. When the input of the card object 110 is an input for identifying the front face of the card object 110, the specific offset value corresponding to at least a part of the input offset distance information and the input strength information is determined, and the geometric information matched with the specific offset value, (E.g., numerals and patterns) with reference to the geometric information after acquiring it from the display 400 and display the frame. This will be further described with reference to FIG.

Meanwhile, the user terminal 100 according to an embodiment of the present invention may display a frame including the card object 110 according to various inputs of the user for checking the front face of the card.

Specifically, when a first input for identifying at least a partial area of the front surface of the card object 110 is sensed from the user, the user terminal 100 generates at least one of offset distance information of the first input, It may be possible to display a frame with reference to a part thereof. For example, when the user moves up the display unit of the user terminal 100 by using one finger (the first input), the user terminal 100 displays the offset distance information of the touch input and the intensity information of the touch input (That is, a frame including a movement in which the overtop card object 110 is heard) so that the user can feel the movement of the card object 110 corresponding to the movement of the finger When you play a real card game, you will feel the pleasure of checking the card that was torn down.

As another example, when the first input and the second input for identifying at least a partial area of the front surface of the card object 110 are detected from the user and the first input and the second input are detected as moving over a predetermined range The user terminal 100 may display a frame with reference to at least some of the offset distance information of the first input, the intensity information of the first input, the offset distance information of the second input, and the intensity information of the second input will be. This is to reflect a gesture in which two fingers are moved in a direction of collecting two fingers in a state where two fingers are spaced apart from each other in order to check a card that has been torn in the actual card game, When the gesture of holding the card object 110 by using the first input (the second input) and the gesture of slightly picking up the card object 110 is taken with the display unit of the user terminal 100 being touched, And the offset information of the second input (detection) and the intensity information.

In a similar manner, a first input and a second input for identifying at least a partial area of the front side of the card object 110 are sensed from the user, and when only the movement of the first input is detected within a predetermined range (for example, The user terminal 100 may display the frame with reference to at least some of the offset distance information of the second input and the intensity information of the second input. It can be assumed that the user moves the index finger while fixing the thumb and confirms the front face of the card. For reference, in the embodiment of the present invention, the user has confirmed the front face of the card through the touch input, but it is needless to say that other input methods such as the air touch and the motion recognition are not excluded.

On the other hand, when playing a real card game, the card may be placed on the table, and there may be betting chips and cards of other players in the vicinity. In order to reflect the circumference of the card, an image for the card object 110 and other objects around the card object 110 may be included in the frame according to an embodiment of the present invention, And may be included in the frame.

Here, the virtual camera means a camera for capturing a three-dimensional space in which the card object 110 exists. The viewpoint of the frame can be moved through the virtual camera. When the viewpoint of the frame is moved, Can be changed. The user terminal 100 may refer to at least some of the offset distance information of the user input and the intensity information of the user input so as to display an image for the card object 110 displayed through the virtual camera, You will be able to change the viewpoint of the image for the object. For example, the user terminal 100 may receive the card object 110 as an overturned card object 110 in response to at least some of the offset distance information of the user input and the intensity information of the user input, The viewpoint of the virtual camera looking at the object 110 from the front side can be changed to the viewpoint viewed from above, so that the user can be provided with a feeling of carefully checking his / her card. Of course, conversely, as the overturned card object 110 is heard corresponding to at least a part of the offset distance information of the user input and the intensity information of the user input, the viewpoint of the card object 110 is viewed from above (I.e., a time point close to the face of the table on which the card is elevated).

Also, the user terminal 100 may refer to at least a part of the movement of the line of sight of the user and the head tracking information of the user so that the image of the card object 110 displayed through the virtual camera, You can also change the viewpoint of the image for other objects, by sensing the gesture of the user bowing his head to identify the card overturned and lowering the viewpoint of the virtual camera downward, .

Meanwhile, the user terminal 100 according to an embodiment of the present invention may display a guide object 120 (see FIG. 3) indicating that an input is detected at a point where an input is sensed.

The server 200 according to an exemplary embodiment of the present invention may include a communication unit (not shown) and a processor unit (not shown). The server 200 may include at least one user terminal 100 connected to play a card game, You can manage it. The communication unit may provide the data necessary for the game progress to the user terminal 100 through the communication network 300. For example, in a state in which the back side of at least one card object 110 is displayed through the user terminal 100, an input for identifying at least a partial area of the front side of the card object 110 from the user is input to the user terminal 100 The information corresponding to the front face of the card object 110 (for example, the number and the shape information described in the card) is transmitted to the user terminal 100 through the communication network 300, (E.g., the state of the card's inverted shape corresponding to the offset value or the pressure value of the user's input) with reference to the information, and as another example, The user terminal 100 may refer to the information corresponding to the front side (e.g., the number and the shape information described on the card) to support display in accordance with the geometric state The.

Meanwhile, the communication network 300 according to an embodiment of the present invention may be configured as a wired or wireless communication mode, and may be a WAN (Wide Area Network), a LAN (Local Area Network), a mobile communication network 300, And a variety of communication networks 300 such as a network 300. More specifically, the communication network 300 according to the present invention may be a communication network 300 such as IEEE 802.11, Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Global System for Mobile communications (GSM), Long Term Evolution And may include a wireless communication network 300 implemented by the technology. However, the communication network 300 may include, at least in part, a known wired and wireless data communication network 300, a known telephone network, or a known wired and wireless television network 300, without being limited thereto.

FIG. 2 is an exemplary diagram illustrating a state of a database 400 in which offset values and geometric information are matched according to an embodiment of the present invention.

2, the motion-related geometric information of the card object 110 (see FIG. 3) (i.e., the information related to the visible shape of the back face and the front face in the predetermined movement state of the card object) And the plurality of geometric information may be each matched with a preset offset value and / or an input intensity value. In FIG. 2, it is assumed that each geometric feature is stored in correspondence with the offset value. For reference, in FIG. 2, the geometric state of the card object corresponding to the geometric information is shown by visualization, but in practice, the characteristic point information about the geometric state of the card object may be stored.

For example, as shown in FIG. 2, when the offset value is '0', the geometric information may be the geometric data of the state 401 in which the card object is overturned. Likewise, if the offset value is '0.35' ',' 0.75 ', the matched geometric information may be the geometric data of each of the states 402, 403, and 404 of the card object.

3 is a diagram illustrating a process of providing a user interface of a card game through a user terminal according to an embodiment of the present invention.

The user terminal 100 according to an exemplary embodiment of the present invention acquires information corresponding to the front face of the card object 110 from the server 200 and calculates at least a part of the offset distance information and the intensity information of the user input (Geometric data of the card object in the three-dimensional space coordinates) representing the movement of the card object 110 to be deformed according to the card object 110 from the database 400 and display it while changing the card object 110 in real time There will be.

3, when the user generates an input for confirming the front face of the card object 110 after the card game is started, the user terminal 100 calculates the offset distance information of the input, The geometric information matching the determined specific offset value (for example, may be 0.5) (the geometric data for the geometric state 403 of the card object in the three-dimensional space, From the database 400 and generates a frame by overlaying the texture information (front face information of the card object) obtained from the server (or randomly generated by the terminal itself) Lt; / RTI > to the user. Of course, the user terminal 100 may display the guide object 120 in a frame corresponding to a user input.

While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, but, on the contrary, Those skilled in the art will appreciate that various modifications, additions and substitutions are possible, without departing from the scope and spirit of the invention as disclosed in the accompanying claims.

Therefore, the spirit of the present invention should not be construed as being limited to the above-described embodiments, and all of the equivalents or equivalents of the claims, as well as the following claims, I will say.

100: user terminal
200: Server
300: Network

Claims (18)

A method of providing a user interface for playing a card game,
(a) displaying a back side of at least one card object at a user terminal;
(b) when an input for identifying at least a portion of the front side of the card object is sensed by a user, the user terminal is configured to: (i) determine a start point of the input and Offset distance information between an arrival point of an input and (ii) real-time intensity information of the input; And
(c) displaying, in real time, a frame including an image of at least a portion of a front side of the card object corresponding to at least a portion of the input offset distance information and the input intensity information;
Lt; / RTI >
In order to identify at least a part of the front surface of the card object, the first finger and the second finger of the user are spaced apart from each other by a predetermined distance and move in a direction to collect the first finger and the second finger, Wherein a first input of the first finger and a second input of the second finger are sensed as an input by a gesture to grab and lift a corresponding portion of the card object and the first input and the second input are sensed , The user terminal refers to at least some of the offset distance information of the first input and the intensity information of the first input and the offset distance information of the second input and the intensity of the second input Characterized in that the frame is displayed with reference to at least some of the information,
The step (c)
And displaying an image for the card object and other images of objects around the card object in the frame through a virtual camera,
The virtual distance between the virtual camera and the virtual camera, the at least one of the offset distance information of the input and the intensity information of the input, or the at least one of the movement of the user's gaze and the head tracking information of the user, And changes the viewpoint of the image for the other objects around the card object.
The method according to claim 1,
The step (c)
(c1) obtaining, by the user terminal, geometric information for the card object corresponding to at least a portion of the input offset distance information and the input strength information; And
(c2) displaying, in real time, a frame including an image of at least a part of a front surface of the card object, with reference to the geometry information and texture information corresponding to the card object;
≪ / RTI >
delete delete delete delete delete delete The method according to claim 1,
Wherein the user terminal displays a guide object indicating that the input is being sensed at a point where the input is sensed.
A server supporting a user interface for providing a card game through a user terminal,
A processor; And
When an input for identifying at least a part of the front face of the card object from the user is detected through the user terminal while the back face of the at least one card object is displayed through the user terminal, And a communication unit for supporting information to be referred to after transferring the information or for referring to information corresponding to the front side of the already transmitted card object,
(i) offset distance information between a starting point of the input and an arrival point of the input arriving in real time as the input moves from a starting point and (ii) information about at least some of the real- And displays, in real time, a frame including an image of at least a partial area of the front face of the card object corresponding to at least a part of the input offset distance information and the input intensity information, In addition,
In order to identify at least a part of the front surface of the card object, the first finger and the second finger of the user are spaced apart from each other by a predetermined distance and move in a direction to collect the first finger and the second finger, Wherein a first input of the first finger and a second input of the second finger are sensed as an input by a gesture to grab and lift a corresponding portion of the card object and the first input and the second input are sensed The offset distance information of the first input, and the intensity information of the first input, and determines at least some of the offset distance information of the second input and the intensity information of the second input And further to display the frame with reference to the reference frame,
And to display images for the card object and other objects around the card object in the frame through a virtual camera,
The virtual distance between the virtual camera and the virtual camera, the at least one of the offset distance information of the input and the intensity information of the input, or the at least one of the movement of the user's gaze and the head tracking information of the user, And to display and change the viewpoint of the image for the other objects in the vicinity of the card object.
11. The method of claim 10,
When the geometric information for the card object corresponding to at least a part of the input offset distance information and the input intensity information is acquired through the user terminal, the geometric information and the texture information corresponding to the card object are referred to And to display, in real time, a frame including an image of at least a portion of the front side of the card object.
delete delete delete delete delete delete 11. The method of claim 10,
And to display a guide object indicating that the input is being sensed at a point where the input is sensed.
KR1020160000883A 2016-01-05 2016-01-05 Method for providing user interface for card game, and server and computer-readable recording media using the same KR101759631B1 (en)

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