KR101545739B1 - Handling method of RPG character using drag and drop on UI of a smart-device - Google Patents
Handling method of RPG character using drag and drop on UI of a smart-device Download PDFInfo
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- KR101545739B1 KR101545739B1 KR1020140024894A KR20140024894A KR101545739B1 KR 101545739 B1 KR101545739 B1 KR 101545739B1 KR 1020140024894 A KR1020140024894 A KR 1020140024894A KR 20140024894 A KR20140024894 A KR 20140024894A KR 101545739 B1 KR101545739 B1 KR 101545739B1
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Abstract
Description
BACKGROUND OF THE
Recently, a user of a smart device such as a smart phone using a touch screen as an input means has been explosively increased. In addition, an application, which is an application program running on the smart device, has been developed .
Particularly, among the applications of various fields, game applications occupy a considerable part, and among these game applications, Role-Playing Gmae (RPG) occupies a large part.
Role-Playing Game (RPG), commonly referred to as 'RPG game', is a game in which a gamer achieves his or her mission or purpose within the game space. You participate in the game in various ways.
The characteristics of this RPG are that the first is the degree of freedom of the gamer, and the second is the quantification which represents the growth of the gamer (the character ability).
In other words, the RPG gains a certain amount of experience as the player performs his / her role in the space given by his / her character, experiences the battle or solves the specific event, and the level rises as the experience value accumulates.
Therefore, the RPG has a higher degree of freedom of gamers than other shooting games or 1: 1 war games, and requires a variety of characters to play in comparison with other general games as the degree of freedom of gamers is high.
For example, in addition to the up, down, left, and right arrow keys for moving a character, a control key for various controls of characters such as a selection key, an OK key, an attack key, a defense key, an avoidance key, a cancel key, .
In the existing PC-based RPG, it is not difficult to manipulate the character variously by using the keyboard and the mouse. However, in the case of the smart device based on the touch screen, there is no separate physical device as the input device, A virtual keypad is displayed, and the gamer inputs data to the smart device by operating the virtual keypad provided on the game screen.
1, an example of an RPG screen based on a conventional smart device is shown. The
As described above, the RPG based on the conventional
As a result, the game screen of the
In addition, if the size of the
For example, when a size displayed on the game screen of the
Further, since the
In order to solve the above-mentioned problem, a method of adjusting a virtual key of a game screen in a smart phone is disclosed in the prior art application No. 10-2010-0080705. The above-mentioned related art is related to a method for allowing a gamer to set and adjust the positions and intervals of a plurality of virtual keys displayed on a game screen of a smartphone (device), and includes a touch screen, a screen output unit, a touch recognition unit, and a control unit When a game is executed by a method of adjusting a virtual key of a game screen displayed on the touch screen in a smart device, the controller calculates a default position of virtual keys using the width and height of the touch screen screen, A second step of displaying the virtual keys at a user preset position or a default position pre-stored together with the game screen, and when the virtual keypad change request is input after the second step, the control unit displays the virtual keys A third step of changing the state of the selected virtual key to a movable state, A step of moving and displaying the selected virtual key along a movement path of the external stimulus when the external stimulus is removed from the region of the selected virtual key after the step of moving the selected virtual key; And a fifth step of changing the user setting position of the selected virtual key to the current position.
The conventional technique allows the fixed position and size of the
However, while the above-described prior art has an advantage in that the position and size of the
Particularly, in the case of the RPG, since the degree of freedom of the character is high, a relatively large game space is required to be presented to the gamer, so that the smooth game progress of the gamer and the satisfaction of the game are increased, so that the conventional technique causes the problem that the satisfaction of the gamer is lowered in the RPG .
Therefore, in order to enjoy the RPG smoothly in the smart device, a completely new character control method is required instead of the method (Fig. 1) in which the
In order to solve the problems of the related art as described above, a method of operating an alphabet character using a drag and drop method in an infant environment of the smart device of the present invention is a drag and drop method instead of a move key and a control key formed on an existing game screen And an object of the present invention is to provide an operation method of an alpine character in which a character is controlled according to a selected situation.
It is another object of the present invention to provide a method of operating an alpine character which can provide a relatively large space on a game screen by minimizing the number and size of virtual keys such as a moving key and a control key provided on a game screen.
It is also an object of the present invention to provide a method for operating an alpine character more intuitively and easily.
Furthermore, it is an object of the present invention to provide a method of operating an alpine character which can provide a more immersive and satisfying feeling to a gamer who enjoys the alpine in a smart device.
According to another aspect of the present invention, there is provided a method of operating an alphabetic character using a drag and drop method in a child environment of a smart device of the present invention comprises a touch sensor unit for recognizing a touch and a display unit for outputting a predetermined screen A method of operating a character of an RPG (Role-Playing Game) driven by a smart device including a touch screen and a control unit for data processing, the method comprising the steps of: A first step of providing a command selecting key for selecting a play command by exposing a character (a subject) and a plurality of control keys for playing the character; If the touch screen is touched after the first step, the control unit receives the touch coordinate value of the touched position through the touch sensor unit, receives a touch coordinate value and a character, which is one of the command selection keys, A second step of determining whether to select the command selection key by comparing the area value and the control key area value where the control key is located; If the touch coordinate value is included in the character area value or the control key area value in the second step, the controller recognizes the touch command coordinate as a play command of the character and activates the command selection key including the touch coordinate value; When the touch screen is touched after the third step and is dragged and dropped at a predetermined position on the game screen, the controller displays the drag coordinate value of the dragging process through the touch sensor unit, And a fourth step of receiving a drop coordinate value of the position and playing a character defined in advance according to the drag coordinate value and the drop coordinate value.
In addition, if the touch coordinate value is included in the character area value in the second step and the character is activated in the third step, the drop coordinate value and the exposed attack object (object) And when the drop coordinate value is included in the object range value, the character performs play to attack the target range value of the object range value including the drop coordinate value, and the drop coordinate value Is not included in the object range value, the character is moved to the drop coordinate value.
In the fourth step, the drop coordinate value and the drag coordinate value are compared with the object range values where the exposed attack objects (objects) are positioned on the game screen, and the drop coordinate value and the drag coordinate value are added to the object range value The character performs attacking while moving objects to be attacked of all object range values including the drop coordinate value and the drag coordinate value according to the drag coordinate value, and when the drop coordinate value and the drag coordinate value are within the object range And if it is not included in the value, the character moves in accordance with the drag coordinate value up to the drop coordinate value.
When the touch coordinate value is included in the control key region value in the second step and the control key selected in the third step is activated, in the fourth step, the drop coordinate value and the exposed target object Objects are included), and if the drop coordinate value is included in the object range value, the character is allowed to play an attack on the object range value of the object range value including the drop coordinate value according to the control key Is carried out as a technical feature.
In addition, when the touch coordinate value is included in the control key region value in the second step and the control key selected in the third step is activated, in the fourth step, the controller sets the drag coordinate value The attack range is set, and the attacking target included in the set attack range is attacked in accordance with the control key.
The present invention has the effect of enabling various plays such as moving, attacking, defending, and performing special functions of the alpine character in the drag and drop manner in the alfie through the smart device through the solution of the above problems.
Also, it is possible to provide a relatively large space on a game screen by minimizing the number and size of virtual keys such as a move key and a control key that are virtually provided on a game screen.
In addition, since the alphabet character itself is implemented as an input key, it is possible to operate the character more intuitively and easily, and the player can perform the desired play more accurately and easily, thereby further enhancing the interest of the game.
Furthermore, it has the effect of providing a better immersion and satisfaction to gamers who enjoy Alpine in smart devices.
1 is a view showing an example of an RPG screen based on a conventional smart device,
2 is a view showing an example of an RPG screen to which an operation method of an alpine character using a drag and drop method is applied in a child environment of the smart device of the present invention;
3 is a diagram showing a procedure of a method of operating an alphabet character using a drag and drop method in a child environment of the smart device of the present invention,
FIG. 4 is a diagram for explaining touch coordinate values, character area values, and control key area values of an ALPHAJI character manipulation method using a drag and drop method in a child environment of the smart device of the present invention,
FIG. 5 is a diagram for explaining dragging and dropping in character selection of a method of operating an alphabet character using a drag and drop method in a child environment of the smart device of the present invention,
FIG. 6 is a diagram for explaining a multi-target attack using drag and drop when a character is selected in an operation method of an alpine character using a drag and drop method in a child environment of the smart device of the present invention;
FIG. 7 is a diagram for explaining dragging and dropping when a control key is selected in an operation method of an alpine character using a drag and drop method in a child environment of the smart device of the present invention;
8 is a diagram for explaining an example of attack using drag and drop when a control key is selected in an operation method of an alpine character using a drag and drop method in a child environment of the smart device of the present invention.
The following detailed description of the invention refers to the accompanying drawings, which illustrate, by way of illustration, specific embodiments in which the invention may be practiced. These embodiments are described in sufficient detail to enable those skilled in the art to practice the invention. It should be understood that the various embodiments of the present invention are different, but need not be mutually exclusive. For example, certain features, structures, and characteristics described herein may be implemented in other embodiments without departing from the spirit and scope of the invention in connection with one embodiment. It should also be understood that the position or arrangement of individual components within each disclosed embodiment may be varied without departing from the spirit and scope of the present invention. The following detailed description is, therefore, not to be taken in a limiting sense, and the scope of the invention is to be limited only by the appended claims, along with the full scope of equivalents to which such claims are entitled. In the drawings, like reference numerals refer to the same or similar functions throughout the several views.
The method of manipulating an RPG character using a drag and drop method in a UI environment of a smart device of the present invention is as follows. The RPG character manipulation method of moving the character using the RPG character manipulation method and the selection of the
In addition, it has a technical feature that a complicated play of a character can be easily performed in a drag and drop manner so that a gamer can enjoy a game smoothly through the
Further, as shown in FIG. 2, the present invention has a technical feature of providing a play space of a wider character by removing the
Hereinafter, a method of operating an alphabet character using a drag and drop method in a UI environment of the smart device of the present invention will be described in detail.
FIG. 3 is a diagram showing a sequence of a method of operating an alphabet character using a drag and drop method in a child environment of a smart device according to the present invention. As shown in FIG. 3, the present invention includes a
The first step S10 of providing the command selection key for selecting the play command is to select a character to be controlled 30 on the game screen outputted through the
The
In particular, as shown in FIG. 2, it is preferable that the
The second step S20 of determining whether the command selection key is selected is a step of determining whether the
That is, the controller determines whether the command selection key is selected according to the touch coordinate value of the touched position. For example, as shown in FIG. 4, the first touch coordinate value 100-1 is included in the control key region value 200-1 to determine that the
If the
In the third step S30 of activating the command selection key, the touch coordinate value 100 is included in the
4, for example, the
In a fourth step (S40) of playing the character, when the touch screen is dragged in a touched state after the third step and is dropped at a predetermined position on the game screen, The drag coordinate value of the dragging process and the drop coordinate value of the dropped position are input through the touch sensor unit, and the predefined character is played according to the drag coordinate value and the drop coordinate value.
The play of the predefined character depends on the drag coordinate value and the drop coordinate value, and the play of the character which is necessary for the gamer to play the RPG such as the move play, the attack play, the defensive play, the avoid play, the item use play, .
For example, as shown in FIG. 5 for explaining dragging and dropping in character selection of a method of operating an alpine character using a drag and drop method in a child environment of the smart device of the present invention, It is possible to recognize and execute the two types of play commands.
That is, in the second step S20, the touch coordinate value 100 is included in the
That is, when the gamer drags the
In addition, as shown in FIG. 6 for explaining a multi-target attack using drag and drop in character selection of a method of manipulating an alpine character using a drag and drop method in a child environment of the smart device of the present invention, The coordinate
If the drop coordinate
Therefore, the RPG character manipulation method according to the present invention can attack a plurality of attack targets (multi-targets) by simple and intuitive command input.
5 and 6, the
As shown in the figure for describing the drag and drop in the control key selection of the method of manipulating the alphabet character using the drag and drop method in the infant environment of the smart device of the present invention, in the second step S20, the touch coordinate value 100 is included in the control key region value 200 and the
That is, as shown in FIG. 7, when the gamer selects a desired
Another example of manipulating the RPG character using drag and drop is shown in FIG. 8 for explaining an example of attack using drag and drop in the control key selection of the method of manipulating the alphabet character using the drag and drop method in the infant environment of the smart device of the present invention If the touch coordinate value 100 is included in the control key region value 200 in the second step S20 and the control key selected in the third step S30 is activated, The control unit sets an attack range having a direction based on the input drag coordinate
That is, when the skill type of the
While the present invention has been described in connection with what is presently considered to be practical exemplary embodiments, it is to be understood that the invention is not limited to the disclosed embodiments, but, on the contrary, And such variations and modifications are intended to fall within the scope of the appended claims.
1: Smart device
2: Touch screen
10: Input Key
20: Control key
30: Character (subject)
40: blood attack object (object)
22: touch sensor unit
24:
100: Touch coordinate value
200: Control key area value
300: Character area value
400: drag coordinate value
500: Drop coordinate value
600: Object range value
Claims (5)
The control unit exposing a character to be controlled on a game screen output through the touch screen and a plurality of control keys for playing the character to provide a command selection key for selecting a play command;
If the touch screen is touched after the first step,
The control unit receives the touch coordinate value of the touched position through the touch sensor unit, receives a touch coordinate value, a character area value where the character is one of the command selection keys, and a control key A second step of comparing whether the command selection key is selected by comparing the area values;
If the touch coordinate value is included in the character area value or the control key area value in the second step, the controller recognizes the touch command coordinate as a play command of the character and activates the command selection key including the touch coordinate value;
If the touch screen is dragged in a touched state after the third step and is dropped at a predetermined position on the game screen,
A fourth step of receiving a drag coordinate value of the dragged process and a drop coordinate value of the dropped position through the touch sensor unit and playing a predefined character according to the drag coordinate value and the drop coordinate value; , ≪ / RTI &
In the second step, the touch coordinate value is included in the character area value,
If the character is activated in the third step,
In the fourth step, the drop coordinate value is compared with the object range values where the exposed attack objects (objects) on the game screen are located. If the drop coordinate value is included in the object range value, the character includes the drop coordinate value And the player moves the character to the drop coordinate value if the drop coordinate value is not included in the object range value,
In the fourth step, the drop coordinate value and the drag coordinate value are compared with the object range values where the exposed attack objects (objects) are located on the game screen. If the drop coordinate value and the drag coordinate value are included in the object range value The character performs an attack while moving the attacked objects of all the object range values including the drop coordinate value and the drag coordinate value according to the drag coordinate value, and the drop coordinate value and the drag coordinate value are added to the object range value And if it is not included, the character moves in accordance with the drag coordinate value up to the drop coordinate value. The method of manipulating the alphabet character using the drag and drop method in the infant environment of the smart device.
In the second step, the touch coordinate value is included in the control key region value,
When the control key selected in the third step is activated,
In the fourth step, the drop coordinate value is compared with the object range values where the exposed attack objects (objects) on the game screen are located. If the drop coordinate value is included in the object range value, the character includes the drop coordinate value Wherein the attacking object is attacked in accordance with the control key by a drag and drop method in a child environment of a smart device.
In the second step, the touch coordinate value is included in the control key region value,
When the control key selected in the third step is activated,
In the fourth step, the controller sets an attack range having a direction as the input drag coordinate value, and plays a game in which an attack target included in the set attack range is attacked according to the control key A method of manipulating an alpine character using a drag and drop method in a child device of a smart device.
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Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
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KR20180005356A (en) * | 2016-07-06 | 2018-01-16 | (주) 덱스인트게임즈 | Method and program for providing game by touch screen |
WO2018066862A1 (en) * | 2016-10-06 | 2018-04-12 | 주식회사 핀콘 | Gaming system and method for attack targeted at coordinates |
KR101865620B1 (en) * | 2016-07-11 | 2018-06-08 | 안기용 | Method for controling user character by game apparatus and the same game apparatus |
KR20200052758A (en) * | 2018-11-07 | 2020-05-15 | 주식회사 넥슨코리아 | Method, apparatus and computer program for displaying interaction graphic user interface |
JP2020080878A (en) * | 2018-11-14 | 2020-06-04 | 株式会社コロプラ | Game program, method, and information processing device |
JP7488284B2 (en) | 2020-02-14 | 2024-05-21 | テンセント・テクノロジー・(シェンジェン)・カンパニー・リミテッド | Skill targeting method, skill targeting device, computer device and computer program in a three-dimensional virtual environment |
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KR101298030B1 (en) | 2013-03-12 | 2013-08-26 | 주식회사 네시삼십삼분 | Computer readable medium recording a shooting game |
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KR101298030B1 (en) | 2013-03-12 | 2013-08-26 | 주식회사 네시삼십삼분 | Computer readable medium recording a shooting game |
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20180005356A (en) * | 2016-07-06 | 2018-01-16 | (주) 덱스인트게임즈 | Method and program for providing game by touch screen |
KR101866198B1 (en) | 2016-07-06 | 2018-06-11 | (주) 덱스인트게임즈 | Method and program for providing game by touch screen |
KR101865620B1 (en) * | 2016-07-11 | 2018-06-08 | 안기용 | Method for controling user character by game apparatus and the same game apparatus |
WO2018066862A1 (en) * | 2016-10-06 | 2018-04-12 | 주식회사 핀콘 | Gaming system and method for attack targeted at coordinates |
KR20200052758A (en) * | 2018-11-07 | 2020-05-15 | 주식회사 넥슨코리아 | Method, apparatus and computer program for displaying interaction graphic user interface |
KR102227330B1 (en) | 2018-11-07 | 2021-03-12 | 주식회사 넥슨코리아 | Method, apparatus and computer program for displaying interaction graphic user interface |
JP2020080878A (en) * | 2018-11-14 | 2020-06-04 | 株式会社コロプラ | Game program, method, and information processing device |
JP7488284B2 (en) | 2020-02-14 | 2024-05-21 | テンセント・テクノロジー・(シェンジェン)・カンパニー・リミテッド | Skill targeting method, skill targeting device, computer device and computer program in a three-dimensional virtual environment |
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