JPS5825475B2 - gaming machine - Google Patents

gaming machine

Info

Publication number
JPS5825475B2
JPS5825475B2 JP15992576A JP15992576A JPS5825475B2 JP S5825475 B2 JPS5825475 B2 JP S5825475B2 JP 15992576 A JP15992576 A JP 15992576A JP 15992576 A JP15992576 A JP 15992576A JP S5825475 B2 JPS5825475 B2 JP S5825475B2
Authority
JP
Japan
Prior art keywords
game medium
section
striking device
game
pachinko
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP15992576A
Other languages
Japanese (ja)
Other versions
JPS5382548A (en
Inventor
宗一 武本
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Ace Denken KK
Original Assignee
Ace Denken KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ace Denken KK filed Critical Ace Denken KK
Priority to JP15992576A priority Critical patent/JPS5825475B2/en
Publication of JPS5382548A publication Critical patent/JPS5382548A/en
Publication of JPS5825475B2 publication Critical patent/JPS5825475B2/en
Expired legal-status Critical Current

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  • Pinball Game Machines (AREA)

Description

【発明の詳細な説明】 本発明は、パチンコ遊技機等の遊技機に関するものであ
る。
DETAILED DESCRIPTION OF THE INVENTION The present invention relates to a gaming machine such as a pachinko gaming machine.

パチンコ遊技機を含む各種遊技機は、何れも球体などで
なる遊技媒介物(例えばパチンコ玉)を勢いよく打ち出
す打撃装置部と、同装置部によって打ち出された遊技媒
介物が不規則に運動してのち入るセーフ孔およびアウト
孔が設けられ、かつ、この遊技媒介物の運動を外部から
観察し得る遊技媒介物運動部とよりなっているが、従来
の遊技機は打撃装置部と遊技媒介物運動部とが不可分の
一体となっていた。
All types of gaming machines, including pachinko gaming machines, have a striking device that vigorously shoots out a game medium such as a sphere (for example, pachinko balls), and the game medium that is struck by the device moves irregularly. The game machine is equipped with a safe hole and an out hole for later entry, and a game medium movement part that allows the movement of the game medium to be observed from the outside, but conventional game machines have a striking device part and a game medium movement part. The two departments became an inseparable unit.

ところで、遊技機の使用によって遊技機の各所が摩耗す
るが、摩耗による悪影響が機能上顕著に現われるのは、
打撃装置部である。
By the way, various parts of the gaming machine wear out when used, but the adverse effects of wear are noticeable in terms of functionality.
This is the striking device section.

そこで打撃装置部の素材および構造を堅牢なものにする
と生産コストが高くなると共に、たとえ堅牢なものにし
たとしても、遊技機には流行性があって使用期間が短い
ため、未だ使用に耐え得る打撃装置部を含む流行遅れの
遊技機全体を廃棄処分にしなければならず無駄である。
Therefore, making the material and structure of the striking device more robust will increase the production cost, and even if the material and structure are made more robust, the game machine is fashionable and has a short usage period, so it may still be usable. The entire out-of-fashion gaming machine, including the striking device, must be disposed of, which is wasteful.

従って、従来の遊技機は、打撃装置を比較的粗雑な素材
を使い、かつ、機構を簡単にしてコストの低廉化が図ら
れているが、それにしても、流行性を追うために打撃装
置部を含む遊技機全体を廃棄処分とすることは無駄なこ
とである。
Therefore, in conventional game machines, costs are reduced by using relatively crude materials for the striking device and by simplifying the mechanism. It would be wasteful to discard the entire gaming machine.

本発明の目的は、上記従来の遊技機のごとき無駄を省く
ことにあり、打撃装置部と遊技媒介物運動部とを別体に
作って相互に結合および分離自在としたことを特徴とす
る。
An object of the present invention is to eliminate waste as in the above-mentioned conventional game machine, and is characterized in that the striking device section and the game medium moving section are made separately so that they can be connected to and separated from each other.

以下、図示の実施例によって本発明を説明する。The present invention will be explained below with reference to illustrated embodiments.

図はパチンコ遊技機の例を示しており、図において下半
部の箱枠1は遊技媒介物たるパチンコ玉の打撃装置部を
、上半部の箱枠2はパチンコ玉運動部を示している。
The figure shows an example of a pachinko game machine, and in the figure, the box frame 1 in the lower half shows a striking device for pachinko balls, which is a game medium, and the box frame 2 in the upper half shows a pachinko ball movement part. .

上記打撃装置部の前面には、従来のパチンコ遊技機にお
いて周知の電動式打撃装置を作動させる操作ノブ3と、
パチンコ玉を収容し、かつ、パチンコ玉を打撃部に列を
なして送り込む受皿4と、その下位iこ賞球受皿5とが
突設されている。
On the front side of the hitting device section, there is an operation knob 3 for operating a well-known electric hitting device in conventional pachinko gaming machines;
A saucer 4 for accommodating pachinko balls and feeding the pachinko balls to a striking part in a row, and a prize ball tray 5 below the tray 4 are provided in a protruding manner.

賞球受皿5の背後には賞球排出口6が開口している。A prize ball discharge port 6 is opened behind the prize ball tray 5.

同排出口6は図示されない賞球排出装置に連通している
ものとする。
The discharge port 6 is assumed to be in communication with a prize ball discharge device (not shown).

打撃装置部1をなす箱枠の上面には、操作ノブ3の回転
操作により図示されない電動式打撃装置から弾き出され
たパチンコ玉の飛び出し孔7が開口している。
A hole 7 is opened in the upper surface of the box frame constituting the striking device section 1 through which pachinko balls are ejected from an electric striking device (not shown) by rotating the operating knob 3.

また、パチンコ玉運動部2をなす箱枠の前面にはガラス
などの透明板が嵌め込まれ、かつ、上記箱枠2の下面に
は打撃装置部1における孔7cこ対応する孔8が開口し
ている。
Further, a transparent plate such as glass is fitted into the front surface of the box frame forming the pachinko ball movement section 2, and a hole 8 corresponding to the hole 7c in the striking device section 1 is opened at the bottom surface of the box frame 2. There is.

箱枠2の内部には、上記孔8を通じて勢いよく弾き込ま
れたパチンコ玉の案内板9が円弧状に曲げられ、かつ、
一端が上記孔8に連続するように固定されている。
Inside the box frame 2, a guide plate 9 for pachinko balls that are forcefully thrown through the hole 8 is bent into an arc shape, and
One end is fixed so as to be continuous with the hole 8.

なお、箱枠2の内部には、従来のパチンコ機と同様に、
弾き込まれたパチンコ玉を不規則に運動させるための多
数の釘が打たれ、かつ、パチンコ玉が不規則lこ運動し
たのち入る適宜数のセーフ孔およびアウト孔が設けられ
ているものとする。
In addition, inside the box frame 2, like a conventional pachinko machine,
A large number of nails are driven in to make the pachinko balls move irregularly, and an appropriate number of safe holes and out holes into which the pachinko balls enter after making irregular movements shall be provided. .

そして、パチンコ玉が運よく上記セーフ孔に入った場合
は、そのパチンコ玉を電気的又は機械的な所定の手段で
検知して前記賞球排出装置を起動し、賞球排出口6から
受皿5に所定数のパチンコ玉を賞球として排出する。
If a pachinko ball is lucky enough to enter the safe hole, the pachinko ball is detected by a predetermined electrical or mechanical means, the prize ball ejecting device is activated, and the ball is passed from the prize ball ejecting port 6 to the receiving tray 5. A predetermined number of pachinko balls are ejected as prize balls.

このように構成された打撃装置部1とパチンコ玉運動部
2とは互いに別体に作られているが、両者は図示されな
い適宜の連結手段により孔7と孔8の開口部を合致させ
て連結することができ、また、必要に応じて互いに分離
し得るようになっている。
The striking device section 1 and the pachinko ball moving section 2 configured in this way are made separately from each other, but they are connected by matching the openings of the holes 7 and 8 by an appropriate connecting means (not shown). and can be separated from each other if necessary.

そして打撃装置部1とパチンコ玉運動部2とを互いに連
結した状態においては、従来のパチンコ遊技機と全く同
様に遊技を行うことができる。
When the striking device section 1 and the pachinko ball movement section 2 are connected to each other, the game can be played in exactly the same way as in a conventional pachinko game machine.

なお、パチンコ玉の打撃装置は図示の実施例のように電
動式のものに限られるものではなく、手動によって打ち
込む形式のものでもよい。
Note that the pachinko ball striking device is not limited to an electric type as shown in the illustrated embodiment, but may be of a manual type.

また、孔7と8のほかに打撃装置部1とパチンコ玉運動
部2とを連通ずる他の孔、例えば、打撃を失敗したパチ
ンコ玉を回収するための孔などは、必要に応じて増設す
ればよい。
In addition to holes 7 and 8, other holes for communicating between the striking device section 1 and the pachinko ball movement section 2, such as holes for collecting pachinko balls that have failed to strike, may be added as necessary. Bye.

さらに、遊技機によっては固有の識別信号を記憶し、又
は持ち点を記憶した所定のカードを装填することにより
遊技を行い得る状態となり、遊技媒介物は遊技機内を循
環するようにしたものがあるが、この場合はカードの読
み取りおよび書き込み装置を含む媒介物打撃装置部と媒
介物運動部とを結合、分離自在に作ることになる。
Furthermore, some gaming machines store a unique identification signal or can be played by loading a predetermined card that stores points, and gaming media circulate within the gaming machine. However, in this case, the medium hitting device section including the card reading and writing device and the medium moving section are made so as to be able to be combined and separated.

また、本発明は、遊技媒介物運動部にセーフ孔を設ける
ことなく、その代りにセーフ領域を設け、媒介物がこの
領域を通過することにより賞球を放出し又はカードに持
点を加算するようにした遊技機にも適用することができ
る。
Moreover, the present invention does not provide a safe hole in the game medium movement part, but instead provides a safe area, and when the medium passes through this area, a prize ball is released or points are added to the card. The present invention can also be applied to gaming machines that have the following configurations.

このように構成された本発明の遊技機によれば打撃装置
部を堅牢に作ってこれを遊技場に半永久的に固設し、流
行に従い遊技媒介物運動部のみを交換することができる
から、従来の遊技機のような無駄を省くことができる。
According to the game machine of the present invention configured in this way, the striking device section can be made robust and fixed semi-permanently in the game parlor, and only the game medium moving section can be replaced according to the trend. It is possible to eliminate waste like in conventional gaming machines.

【図面の簡単な説明】[Brief explanation of the drawing]

図は本発明の実施例を示す斜面図である。 1・・・・・・打撃装置部、2・・・・・・遊技媒介物
運動部、7.8・・・・・・連通孔。
The figure is a perspective view showing an embodiment of the present invention. 1...Blow device section, 2...Game medium movement section, 7.8...Communication hole.

Claims (1)

【特許請求の範囲】[Claims] 1 球体などでなる遊技媒介物を勢いよく打ち出す打撃
装置部と、同装置部によって打ち出された遊技媒介物が
不規則に運動してのち通過するセーフ領域およびそれ以
外のアウト領域が設けられ、かつ、この遊技媒介物の運
動を外部から観察し得る遊技媒介物運動部とよりなる遊
技機において、上記打撃装置部と遊技媒介物運動部とを
別体に作り、上記打撃装置部と遊技媒介物運動部とを所
定の連通口を合致させて連結し、かつ、分離し得るよう
に構成したことを特徴とする遊技機。
1. A striking device unit that vigorously launches a game medium such as a sphere, a safe area through which the game medium hit by the device moves irregularly, and then passes through, and an out area other than that, and , in a game machine comprising a game medium movement section whose movement of the game medium can be observed from the outside, the striking device section and the game medium movement section are made separately, and the striking device section and the game medium 1. A gaming machine characterized by being configured to be connected to an exercise section by matching a predetermined communication port and to be able to be separated.
JP15992576A 1976-12-27 1976-12-27 gaming machine Expired JPS5825475B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP15992576A JPS5825475B2 (en) 1976-12-27 1976-12-27 gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP15992576A JPS5825475B2 (en) 1976-12-27 1976-12-27 gaming machine

Publications (2)

Publication Number Publication Date
JPS5382548A JPS5382548A (en) 1978-07-21
JPS5825475B2 true JPS5825475B2 (en) 1983-05-27

Family

ID=15704139

Family Applications (1)

Application Number Title Priority Date Filing Date
JP15992576A Expired JPS5825475B2 (en) 1976-12-27 1976-12-27 gaming machine

Country Status (1)

Country Link
JP (1) JPS5825475B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0118407Y2 (en) * 1982-08-24 1989-05-30

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5914687U (en) * 1982-07-19 1984-01-28 マルホン工業株式会社 pinball game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0118407Y2 (en) * 1982-08-24 1989-05-30

Also Published As

Publication number Publication date
JPS5382548A (en) 1978-07-21

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