JP4936479B2 - 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 - Google Patents
情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 Download PDFInfo
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- JP4936479B2 JP4936479B2 JP2009076919A JP2009076919A JP4936479B2 JP 4936479 B2 JP4936479 B2 JP 4936479B2 JP 2009076919 A JP2009076919 A JP 2009076919A JP 2009076919 A JP2009076919 A JP 2009076919A JP 4936479 B2 JP4936479 B2 JP 4936479B2
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
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- A61M2209/00—Ancillary equipment
- A61M2209/01—Remote controllers for specific apparatus
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61M—DEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
- A61M2230/00—Measuring parameters of the user
- A61M2230/04—Heartbeat characteristics, e.g. ECG, blood pressure modulation
- A61M2230/06—Heartbeat rate only
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61M—DEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
- A61M2230/00—Measuring parameters of the user
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
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- A61M2230/00—Measuring parameters of the user
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Description
心拍変動係数=(100拍分のR−R間隔の標準偏差/100拍分のR−R間隔の平均値)×100
で算出される。そして、算出された心拍変動係数に基づいて、リラックス汁の液面高さを変動させることによってリラックス汁の量を変化させて、ユーザに現状の生体情報を提示する。
心拍変動係数=(100拍分のR−R間隔の標準偏差/100拍分のR−R間隔の平均値)×100
で算出される。そして、CPU10は、算出されたユーザの心拍変動係数に基づいて、リラックス汁の量を算出(例えば、心拍変動係数の10倍の値をリラックス汁の量とする)し、算出されたリラックス汁の量を用いてリラックス汁量データDeを更新する。
2…モニタ
2a、706…スピーカ
3…ゲーム装置
4…光ディスク
5…ゲーム装置本体
10…CPU
11…システムLSI
12…外部メインメモリ
13…ROM/RTC
14…ディスクドライブ
15…AV−IC
16…AVコネクタ
17…フラッシュメモリ
18…無線通信モジュール
19…無線コントローラモジュール
20…拡張コネクタ
21…外部メモリカード用コネクタ
22、23…アンテナ
24…電源ボタン
25…リセットボタン
26…イジェクトボタン
31…入出力プロセッサ
32…GPU
33…DSP
34…VRAM
35…内部メインメモリ
7…コントローラ
70…コアユニット
71…ハウジング
72…操作部
73…コネクタ
74…撮像情報演算部
741…赤外線フィルタ
742…レンズ
743…撮像素子
744…画像処理回路
75…通信部
751…マイコン
752…メモリ
753…無線モジュール
754…アンテナ
700…基板
701…加速度センサ
702…LED
704…バイブレータ
707…サウンドIC
708…アンプ
76…バイタルセンサ
761…制御部
762…発光部
763…受光部
8…マーカ
Claims (28)
- ユーザから取得した生体信号に応じた情報を提示する情報処理装置のコンピュータで実行される情報処理プログラムであって、
前記コンピュータを、
ユーザから生体信号を取得する生体信号取得手段と、
ユーザの動きまたは姿勢の情報を検出する検出手段から、前記生体信号取得手段が取得した生体信号と関連させて当該情報を取得する動き・姿勢情報取得手段と、
前記生体信号取得手段が取得した生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、所定の提示を行う提示手段として機能させ、
前記提示手段は、前記生体信号取得手段が取得した生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、表示装置に表示された単一のオブジェクトを制御することによって、前記提示を行う、情報処理プログラム。 - 前記動き・姿勢情報取得手段が取得した情報に基づいて、ユーザが操作する入力装置の動きを判定する動き判定手段として、さらに前記コンピュータを機能させ、
前記提示手段は、前記生体信号取得手段が取得した生体信号および前記動き判定手段が判定した前記入力装置の動きの両方に基づいて、前記提示を行う、請求項1に記載の情報処理プログラム。 - ユーザに所定の動きまたは姿勢をさせるための指示を行う指示手段として、さらに前記コンピュータを機能させる、請求項1に記載の情報処理プログラム。
- 前記提示手段は、前記指示手段による指示がされているときに取得された前記生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、前記提示を行う、請求項3に記載の情報処理プログラム。
- 前記動き・姿勢情報取得手段により取得された情報に基づいて、ユーザが前記指示手段によって指示された動きまたは姿勢となっているか否かを判定する判定手段として、さらに前記コンピュータを機能させ、
前記提示手段は、ユーザが前記指示に応じた動きまたは姿勢となっていると前記判定手段が判定している間または判定した後に、前記生体信号取得手段が取得した前記生体信号に基づいた前記提示を行う、請求項3に記載の情報処理プログラム。 - 前記指示手段は、所定の生体信号が出力される動きまたは姿勢をユーザに指示する、請求項3に記載の情報処理プログラム。
- 前記提示手段は、前記動き判定手段が判定可能な前記入力装置の動きに沿った、当該入力装置を動かす動作を指示する提示を行う、請求項2に記載の情報処理プログラム。
- 前記提示手段は、前記生体信号取得手段が取得した生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、ユーザの所定の動きまたは姿勢を指示する提示を行う、請求項1に記載の情報処理プログラム。
- 前記提示手段は、前記生体信号取得手段が取得した生体信号に基づいて、当該生体信号に変化を与える動作または姿勢を指示する提示を行う、請求項8に記載の情報処理プログラム。
- 前記生体信号取得手段は、ユーザの脈拍または心拍に関する信号を前記生体信号として取得する、請求項1に記載の情報処理プログラム。
- 前記生体信号取得手段は、ユーザの脈波、心拍数、交感神経活動度、副交感神経活動度、心拍変動係数、心拍間隔、呼吸周期、脈波振幅から成る群から選ばれる少なくとも1つを前記生体信号として取得する、請求項1に記載の情報処理プログラム。
- 前記生体信号取得手段は、ユーザの脈波振幅を少なくとも取得して、
前記提示手段は、前記ユーザの脈波振幅の変化を用いて当該ユーザの苦しさを判断し、当該判断結果に基づいて動作を指示する提示を行う、請求項11に記載の情報処理プログラム。 - 前記入力装置は、加速度センサを備え、
前記動き判定手段は、前記加速度センサから出力される加速度データが示す加速度を用いて、前記入力装置の動きを判定する、請求項2に記載の情報処理プログラム。 - 前記動き判定手段は、前記加速度センサから出力される加速度データが示す加速度を、前記入力装置に生じる重力の方向とし、当該重力の方向を基準とした前記入力装置の傾きに基づいて前記入力装置の動きを判定する、請求項13に記載の情報処理プログラム。
- 前記入力装置は、ジャイロセンサを備え、
前記動き判定手段は、前記ジャイロセンサから出力される角速度データが示す角速度を用いて、前記入力装置の動きを判定する、請求項2に記載の情報処理プログラム。 - 前記提示手段は、前記生体信号取得手段が取得した生体信号に基づいて前記オブジェクトが仮想世界において第1の動作をする提示を行い、前記動き・姿勢情報取得手段が取得した情報に基づいて前記オブジェクトが当該仮想世界において当該第1の動作とは異なる第2の動作をする提示を行う、請求項1に記載の情報処理プログラム。
- 前記提示手段は、前記第1の動作および前記第2の動作の一方として、前記仮想世界において前記オブジェクトの少なくとも一部を移動させ、前記第1の動作および前記第2の動作の他方として、前記仮想世界において前記オブジェクトの姿勢を変化させる、請求項16に記載の情報処理プログラム。
- 前記提示手段は、前記第1の動作および前記第2の動作の一方として、前記仮想世界において前記オブジェクトの少なくとも一部を所定の第1方向へ移動させ、前記第1の動作および前記第2の動作の他方として、前記仮想世界において前記オブジェクトの少なくとも一部を所定の第2方向へ移動させる、請求項16に記載の情報処理プログラム。
- 前記仮想世界における前記オブジェクトの動きを判定するオブジェクト動き判定手段として、さらに前記コンピュータを機能させる、請求項1乃至18の何れか1つに記載の情報処理プログラム。
- 前記オブジェクトの動きを指定するための地形オブジェクトを前記仮想世界に登場させることによって、ユーザに所定の動きまたは姿勢をさせるための指示を行う指示手段として、さらに前記コンピュータを機能させ、
前記オブジェクト動き判定手段は、前記オブジェクトと前記地形オブジェクトとの接触判定を行う、請求項19に記載の情報処理プログラム。 - 前記指示手段は、前記生体信号取得手段により取得された生体信号に応じて前記地形オブジェクトを変化させる、請求項20に記載の情報処理プログラム。
- 前記提示手段は、前記第1の動作として、前記生体信号取得手段が取得したユーザの呼吸に関する生体信号に応じて、前記オブジェクトの少なくとも一部を所定の方向へ移動させる、請求項16に記載の情報処理プログラム。
- 前記提示手段は、前記生体信号取得手段が取得した生体信号から得られるユーザの呼吸周期に基づいて起伏して、前記所定の方向への前記オブジェクトの移動を限定する前記仮想世界の障害物をさらに前記表示装置に表示することによって、前記提示を行い、
前記仮想世界において、前記オブジェクトと前記起伏する障害物とが接触または重なる場合、マイナスの評価を行う評価手段として、さらに前記コンピュータを機能させる、請求項22に記載の情報処理プログラム。 - 前記生体信号取得手段は、ユーザの脈波振幅を少なくとも取得して、
前記提示手段は、前記生体信号取得手段が取得した前記ユーザの脈波振幅の変化を用いて当該ユーザの苦しさを判定し、ユーザが苦しいと判断される場合、前記オブジェクトの表示態様を変化させることによって、前記提示を行う、請求項16に記載の情報処理プログラム。 - 前記提示手段は、前記第2の動作として、前記動き・姿勢情報取得手段が取得した情報に基づいて、前記仮想世界において前記オブジェクトの姿勢を傾けて変化させ、
前記情報処理プログラムは、前記仮想世界において、前記オブジェクトが傾く動作をその傾斜角度によって限定する当該仮想世界の障害物と前記オブジェクトとが接触または重なる場合、マイナスの評価を行う評価手段として、さらに前記コンピュータを機能させ、
前記評価手段は、時間経過と共に前記障害物の傾斜角度を漸増的に変化させ、前記ユーザが苦しいと前記提示手段が判断した場合、前記障害物の傾斜角度を一定にする、請求項24に記載の情報処理プログラム。 - ユーザから取得した生体信号に応じた情報を提示する情報処理装置であって、
ユーザから生体信号を取得する生体信号取得手段と、
ユーザの動きまたは姿勢の情報を検出する検出手段から、前記生体信号取得手段が取得した生体信号と関連させて当該情報を取得する動き・姿勢情報取得手段と、
前記生体信号取得手段が取得した生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、所定の提示を行う提示手段とを備え、
前記提示手段は、前記生体信号取得手段が取得した生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、表示装置に表示された単一のオブジェクトを制御することによって、前記提示を行う、情報処理装置。 - ユーザから取得した生体信号に応じた情報を提示する情報処理システムであって、
ユーザから生体信号を取得する生体信号取得手段と、
ユーザの動きまたは姿勢の情報を検出する検出手段から、前記生体信号取得手段が取得した生体信号と関連させて当該情報を取得する動き・姿勢情報取得手段と、
前記生体信号取得手段が取得した生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、所定の提示を行う提示手段とを備え、
前記提示手段は、前記生体信号取得手段が取得した生体信号および前記動き・姿勢情報取得手段が取得した情報の両方に基づいて、表示装置に表示された単一のオブジェクトを制御することによって、前記提示を行う、情報処理システム。 - ユーザから取得した生体信号に応じた情報を提示する情報処理方法であって、
ユーザから生体信号を取得する生体信号取得ステップと、
ユーザの動きまたは姿勢の情報を検出する検出手段から、前記生体信号取得ステップにおいて取得した生体信号と関連させて当該情報を取得する動き・姿勢情報取得ステップと、
前記生体信号取得ステップにおいて取得した生体信号および前記動き・姿勢情報取得ステップにおいて取得した情報の両方に基づいて、所定の提示を行う提示ステップとを含み、
前記提示ステップでは、前記生体信号取得ステップにおいて取得した生体信号および前記動き・姿勢情報取得ステップにおいて取得した情報の両方に基づいて、表示装置に表示された単一のオブジェクトを制御することによって、前記提示が行われる、情報処理方法。
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