JP3477467B2 - Ball game machine - Google Patents

Ball game machine

Info

Publication number
JP3477467B2
JP3477467B2 JP2002012489A JP2002012489A JP3477467B2 JP 3477467 B2 JP3477467 B2 JP 3477467B2 JP 2002012489 A JP2002012489 A JP 2002012489A JP 2002012489 A JP2002012489 A JP 2002012489A JP 3477467 B2 JP3477467 B2 JP 3477467B2
Authority
JP
Japan
Prior art keywords
ball
game
guiding member
point position
ball receiving
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2002012489A
Other languages
Japanese (ja)
Other versions
JP2003210707A (en
Inventor
雄司 望月
良造 加藤
良孝 土屋
Original Assignee
株式会社サンセイアールアンドディ
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社サンセイアールアンドディ filed Critical 株式会社サンセイアールアンドディ
Priority to JP2002012489A priority Critical patent/JP3477467B2/en
Publication of JP2003210707A publication Critical patent/JP2003210707A/en
Application granted granted Critical
Publication of JP3477467B2 publication Critical patent/JP3477467B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、遊技球を用いて遊
技を行う弾球遊技機に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a ball game machine for playing a game using a game ball.

【0002】[0002]

【従来の技術】従来の弾球遊技機の一例として、特開2
001−46608号公報に掲載されたものは、遊技領
域に回転体を備え、その回転体に設けた球受入部が、始
点位置にあるときに、その球受入部に遊技球を受け入れ
る。そして、回転体が回転して、球受入部が、終点位置
に移動したときに、球受入部から遊技球を排出される構
成になっていた。
2. Description of the Related Art As an example of a conventional ball game machine, Japanese Patent Laid-Open No.
What is published in the 001-46608 gazette equips a game area with a rotating body, and when a ball receiving part provided in the rotating body is in a starting point position, the game ball is received in the ball receiving part. Then, when the rotating body rotates and the ball receiving portion moves to the end point position, the game ball is discharged from the ball receiving portion.

【0003】[0003]

【発明が解決しようとする課題】しかしながら、上記し
た従来の弾球遊技機における回転体は、モーター駆動に
より一定速度([回転体の角加速度]=0)で回転して
いたため、球受入部の動きに面白みが感じられず、遊技
球の流下態様に関する趣向性が乏しかった。
However, since the rotating body in the above-described conventional ball-and-ball game machine is rotated at a constant speed ([angular acceleration of rotating body] = 0) by the motor drive, There was no interest in the movement, and there was little interest in the flow of the game balls.

【0004】本発明は、上記事情に鑑みてなされたもの
で、遊技球の流下態様に関して、趣向性を向上させるこ
とが可能な弾球遊技機の提供を目的とする。
The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a ball-and-ball game machine capable of improving the taste of a game ball.

【0005】[0005]

【課題を解決するための手段】上記目的を達成するため
になされた請求項1の発明に係る弾球遊技機は、遊技領
域を流下する遊技球を、一時的に受け入れ可能な球受入
部を有した球誘導部材と、球受入部が、始点位置と終点
位置との間を移動可能となるように、球誘導部材を回転
可能に軸支する軸部とを備え、球受入部が始点位置で遊
技球を受け入れると、球誘導部材が回転し、終点位置に
移動して球受入部から遊技球が排出されるようにした弾
球遊技機において、遊技球が球誘導部材に乗って始点位
置から終点位置に移動する流下態様を視認可能に構成す
ると共に、球受入部に遊技球を受け入れた場合に、遊技
球を受け入れた時点での球誘導部材とその遊技球とを合
わせた全体の重量の重心を、軸部の軸線に直交する水平
線より下側でかつ軸部の軸線に直交する鉛直線に対し、
球受入部が移動して向かう側に配置することで、球誘導
部材が全体の重量に基づく回転モーメントにより角加速
度を得て回転し、球受入部が始点位置から終点位置に移
動するに従って、球誘導部材の角加速度を減少させた
ころに特徴を有する。
SUMMARY OF THE INVENTION A ball-ball game machine according to the invention of claim 1 made to achieve the above object has a ball receiving portion capable of temporarily receiving a game ball flowing down a game area. The ball receiving member has a ball guiding member and a shaft portion that rotatably supports the ball guiding member so that the ball receiving portion can move between the starting point position and the end point position. When a game ball is received at, the ball guide member rotates, moves to the end point position, and the game ball is ejected from the ball receiving part. In the ball game machine, the game ball rides on the ball guide member and starts at the starting position.
The flow-down mode that moves from the standing position to the end position is configured to be visible.
In addition, when the game ball is received in the ball receiving part, the game
When the ball is received, the ball guide member and the game ball are combined.
The center of gravity of the combined total weight is orthogonal to the axis of the shaft
For the vertical line below the line and orthogonal to the axis of the shaft,
Guiding the sphere by placing it on the side where the sphere receiving part moves
Angular acceleration of the member due to the rotation moment based on the total weight
It is characterized in that the angular acceleration of the sphere guiding member is reduced as the sphere receiving portion moves from the starting point position to the ending point position after rotating at a certain degree .

【0006】なお、「鉛直線に対し、球受け入れ部が移
動して向かう側」とは、所定の視点から見て球誘導部材
が左回転する場合には、「鉛直線に対する左側」に相当
し、球誘導部材が右回転する場合には、「鉛直線に対す
る右側」に相当する。
The "side where the ball receiving portion moves with respect to the vertical line" corresponds to "the left side with respect to the vertical line" when the ball guiding member rotates counterclockwise from a predetermined viewpoint. When the ball guiding member rotates to the right, it corresponds to "the right side with respect to the vertical line".

【0007】[0007]

【0008】請求項2の発明は、請求項1に記載の弾球
遊技機において、球誘導部材には、一方向の回転モーメ
ントを発生させるための重り部を備え、重り部は、軸部
の軸線方向に平行な軸体で構成されたところに特徴を有
する。
[0008] The second aspect of the present invention, in the ball-shooting game machine according to claim 1, the spherical guide member is provided with a weight portion for generating a unidirectional torque, weight unit, the shaft portion The feature is that it is composed of a shaft body parallel to the axial direction.

【0009】請求項3の発明は、請求項2に記載の弾球
遊技機において、球誘導部材には、重り部を重り部の軸
線方向と直交した方向から挿入可能な1対の挟持壁が設
けられたところに特徴を有する。
[0009] The invention of claim 3 is the ball-shooting game machine according to claim 2, the spherical guide member, it sandwiching walls insertable pair of weight portions from a direction perpendicular to the axial direction of the weight portion It has a feature where it is provided.

【0010】[0010]

【0011】請求項4の発明は、請求項1乃至3の何れ
かに記載の弾球遊技機において、遊技球が前面を転動可
能な遊技盤を備え、球誘導部材を遊技盤に配した弾球遊
技機において、軸部の軸線を、水平かつ遊技盤面に対し
て平行に向けることで、球誘導部材が、遊技盤面に対し
て垂直面内で回転し、球受入部が、始点位置及び終点位
置の間で上下移動するように構成したところに特徴を有
する。
According to a fourth aspect of the present invention, in the ball game machine according to any one of the first to third aspects, the game ball is provided with a game board capable of rolling the front surface, and the ball guide member is arranged on the game board. In the ball game machine, by orienting the axis of the shaft portion horizontally and parallel to the game board surface, the ball guiding member rotates in a plane vertical to the game board surface, and the ball receiving portion moves to the start position and It is characterized in that it is configured to move up and down between end point positions.

【0012】請求項5の発明は、請求項1乃至4の何れ
かに記載の弾球遊技機において、遊技領域には、流下す
る遊技球を受けて、様々に遊転させた後に、再度流下さ
せる球遊転部が設けられ、球受入部は、球遊転部から流
下した遊技球を受け入れ可能な位置に配置されたところ
に特徴を有する。
According to a fifth aspect of the present invention, in the ball game machine according to any one of the first to fourth aspects, a game ball that flows down to the game area is received, and after being idled in various ways, it flows down again. A ball idler is provided, and the ball acceptor is characterized in that the ball idler is arranged at a position capable of accepting the game ball flowing down from the ball idler.

【0013】請求項6の発明は、請求項1乃至5の何れ
かに記載の弾球遊技機において、遊技領域のうち球受入
部の略真下には、遊技球を受け入れ可能な入球口が設け
られ、球受入部は、始点位置から終点位置へ移動するこ
とで、入球口に向かうように構成されたところに特徴を
有する。
According to a sixth aspect of the present invention, in the ball game machine according to any one of the first to fifth aspects, a ball entry port capable of receiving a game ball is provided in the game area substantially directly below the ball receiving portion. The ball receiving portion is provided, and is characterized in that the ball receiving portion is configured to move toward the entrance from the start point position by moving from the start point position to the end point position.

【0014】[0014]

【0015】[0015]

【発明の作用及び効果】<請求項1の発明>請求項1の発明によれば、遊技球を球受入部に受け入れ
た時点において、遊技球と球誘導部材とを合わせた全体
の重量の重心の位置を、軸部の軸線に直交する水平線よ
り下側でかつ鉛直線に対し、球受入部が移動して向かう
側に配置したので、球受入部が始点位置から終点位置に
移動するに従って、前記全体の重量の重心が、鉛直線に
向かって移動し(最終的に、鉛直線を通過してもよ
い)、球誘導部材を回転させるための回転モーメントが
減少する。すると、その回転モーメントに基づく球誘導
部材の角加速度が減少し、球受入部に受け入れられた遊
技球の落下加速度が減少する。 このように、落下加速度
が徐々に減少しながら遊技球が流下する態様は、遊技球
が一定加速度で自由落下する態様や、強制駆動されて角
加速度が0で回転する役物の態様と異なり、遊技者に新
鮮な感覚を与えて、趣向性の向上を図ることができる。
<Operation and effect of the invention><Invention of claim 1 > According to the invention of claim 1, the game ball is received in the ball receiving portion.
At the time of playing, the whole game ball and ball guiding member combined
The position of the center of gravity of the
On the lower side and with respect to the vertical line, the ball receiving part moves toward
Since it is placed on the side, the ball receiving part changes from the start point position to the end point position.
As it moves, the center of gravity of the whole weight becomes vertical.
Move towards you (finally you may pass the vertical
The rotation moment for rotating the ball guide member
Decrease. Then, sphere guidance based on the rotation moment
The angular acceleration of the member decreases and the play received in the ball receiving part is reduced.
The fall acceleration of the ball is reduced. In this way, the mode in which the game ball flows down while the fall acceleration gradually decreases is different from the mode in which the game ball freely falls at a constant acceleration and the mode of the character object that is forcedly driven and rotates at an angular acceleration of 0, It is possible to give the player a fresh feeling and improve the taste.

【0016】[0016]

【0017】[0017]

【0018】<請求項2の発明> 請求項2の発明 は、球誘導部材には、一方向の回転モー
メントを発生させるための重り部を備え、重り部は、軸
部の軸線方向に平行な軸体で構成されているから、その
軸体の長さを変更することで、球誘導部材の回転軸から
重り部の軸芯までの距離を変えずに、重り部の重量のみ
を変更することができる。これにより、重り部の仕様の
変更を容易に行うことができる。
< Invention of Claim 2> In the invention of Claim 2 , the ball guiding member is provided with a weight portion for generating a rotational moment in one direction, and the weight portion is parallel to the axial direction of the shaft portion. Since it is composed of a shaft, it is possible to change only the weight of the weight by changing the length of the shaft without changing the distance from the rotation axis of the ball guiding member to the axis of the weight. You can This makes it possible to easily change the specifications of the weight portion.

【0019】<請求項3の発明> 請求項3の発明 は、重り部は軸体で構成され、その軸線
方向と直交する方向から、球誘導部材の1対の挟持壁間
に組み付けされるから、軸線方向に一端より挿入して組
み付けられる場合に比べて、組み付け作業が容易にな
る。
< Invention of Claim 3> In the invention of Claim 3 , the weight portion is composed of a shaft body, and is assembled between the pair of holding walls of the ball guiding member in a direction orthogonal to the axial direction thereof. As compared with the case of being assembled by inserting from one end in the axial direction, the assembling work becomes easier.

【0020】[0020]

【0021】<請求項4の発明> 請求項4の発明 によれば、球誘導部材は、遊技盤面に対
する垂直面内で回転し、球受入部は、始点位置から終点
位置の間で上下移動して、従来の弾球遊技機に備えられ
た役物には無かった動作をするので、斬新な遊技演出を
提供することができ、趣向性を高めることができる。
< Invention of Claim 4> According to the invention of Claim 4 , the ball guiding member rotates in a plane perpendicular to the game board surface, and the ball receiving portion moves up and down between the start point position and the end point position. Thus, since an operation which is not included in the accessory provided in the conventional ball game machine is performed, it is possible to provide a novel game effect and enhance the taste.

【0022】<請求項5の発明> 請求項5の発明では 、遊技領域には、その遊技領域を流
下する遊技球を受けて、様々に遊転させた後に、再度流
下させる球遊転部が設けられ、球受入部は、球遊転部か
ら流下した遊技球を、受け入れ可能な位置に配置された
から、球遊転部から球受入部を介して流下するまでの遊
技球の動きが複雑になり、遊技演出の趣向性を高めるこ
とができる。
< Invention of Claim 5> In the invention of Claim 5, in the game area, there is a ball idler portion which receives a game ball flowing down in the game area, idles it in various ways, and then flows down again. Since the ball receiving part is provided at a position where the game ball flowing down from the ball idle part can be received, the movement of the game ball from the ball idle part down to the ball accepting part is complicated. Therefore, it is possible to enhance the taste of game production.

【0023】<請求項6の発明> 請求項6の発明 によれば、遊技領域のうち球受入部の略
真下には、入球口が設けられ、球受入部が始点位置から
終点位置に移動することで、入球口に向かうように構成
したから、球受入部に入った遊技球が、球受入部の移動
により誘導されて入球口に入る動作が起こり得る。これ
により、遊技球の動きが複雑になり、遊技演出の趣向性
を高めることができる。
< Invention of Claim 6> According to the invention of claim 6, a ball entrance is provided in the game area substantially directly below the ball receiving portion, and the ball receiving portion moves from the start point position to the end point position. By doing so, since it is configured to go to the ball entrance, the game ball that has entered the ball receiving section may be guided by the movement of the ball receiving section to enter the ball entrance. As a result, the movement of the game ball becomes complicated, and the taste of the game effect can be enhanced.

【0024】[0024]

【0025】[0025]

【発明の実施の形態】以下、本発明を適用したパチンコ
遊技機に係る一実施形態を、図1〜図10に基づいて説
明する。図1に示すように、本実施形態のパチンコ遊技
機の遊技盤11には、ガイドレール12で囲まれた遊技
領域に、各種役物、例えば、始動入賞口14、ランプ風
車17、液晶表示装置13、大入賞口15、及び、一般
入賞口20,21や障害釘46等が備えられている。こ
こでいう遊技領域とは、各種役物や障害釘により遊技球
が様々に遊転する領域をいう。
BEST MODE FOR CARRYING OUT THE INVENTION An embodiment of a pachinko gaming machine to which the present invention is applied will be described below with reference to FIGS. As shown in FIG. 1, in the game board 11 of the pachinko gaming machine of the present embodiment, in the game area surrounded by the guide rails 12, various kinds of accessories, for example, a start winning port 14, a lamp windmill 17, a liquid crystal display device. 13, a special winning opening 15, general winning openings 20, 21, an obstacle nail 46 and the like are provided. The game area here means an area in which the game ball idles in various ways due to various types of accessories and obstacle nails.

【0026】始動入賞口14と大入賞口15とは、遊技
領域のうち中央下寄り位置に上下に並べて配置されてお
り、一般入賞口20,21は、始動入賞口14及び大入
賞口15を挟んだ両側にそれぞれ1対ずつ配置されてい
る。前記始動入賞口14の上方には、液晶表示装置13
が設けられ、液晶表示装置13を挟んだ両側には、ラン
プ風車17、始動ゲート18が設けられ、液晶表示装置
13の下方でかつ始動入賞口14の両側には、風車1
9,19が設けられている。また、ガイドレール12に
沿った両側部には、円弧状のサイドランプ22,22が
設けられ、遊技領域の最下部中央には、外れ玉を回収す
るためのアウト口16が設けられている。さらに、遊技
領域全体に亘って、複数の障害釘49(図3参照)が起
立している。
The start winning opening 14 and the big winning opening 15 are arranged vertically side by side in the lower center position in the game area, and the general winning openings 20 and 21 are the starting winning opening 14 and the big winning opening 15. One pair is placed on each side of the sandwich. A liquid crystal display device 13 is provided above the starting winning opening 14.
The lamp windmill 17 and the start gate 18 are provided on both sides of the liquid crystal display device 13, and the windmill 1 is provided below the liquid crystal display device 13 and on both sides of the start winning opening 14.
9 and 19 are provided. In addition, arc-shaped side lamps 22, 22 are provided on both sides along the guide rail 12, and an out port 16 for collecting the loose balls is provided at the center of the lowermost part of the game area. Furthermore, a plurality of obstacle nails 49 (see FIG. 3) are erected over the entire game area.

【0027】パチンコ遊技機のうち遊技盤11より下方
には、図1に示すように、上皿27A及び下皿27Bが
上下2段にして設けられている。そして、下皿27Bの
右端部に設けた操作ノブ28を操作することで、上皿2
7Aに収容された遊技球が遊技盤11に向けて弾き出さ
れる。また、上皿27Aに設けたボタン29を押せば、
上皿27Aから下皿27Bに遊技球が移動して収容され
る。
Below the game board 11 of the pachinko gaming machine, as shown in FIG. 1, an upper plate 27A and a lower plate 27B are provided in two upper and lower stages. Then, by operating the operation knob 28 provided at the right end portion of the lower plate 27B, the upper plate 2
The game balls housed in 7A are ejected toward the game board 11. Also, by pressing the button 29 provided on the upper plate 27A,
Game balls move from the upper plate 27A to the lower plate 27B and are accommodated.

【0028】図2には、本実施形態のパチンコ遊技機の
電気的な構成が示されている。同図において、50は主
制御回路であって、CPU51A、ROM51B及びR
AM51Cを合わせてパッケージしたワンチップマイコ
ン51を主要部として備える。そして、ワンチップマイ
コン51が、定期リセット回路53から受けた周期的な
割り込みパルスをトリガにして、前記ROM51Bに記
憶した種々のプログラムをランし、例えば液晶表示装置
13の表示制御等を行って、遊技が制御される。
FIG. 2 shows the electrical construction of the pachinko gaming machine of this embodiment. In the figure, reference numeral 50 denotes a main control circuit, which includes a CPU 51A, a ROM 51B, and an R.
A one-chip microcomputer 51 packaged together with AM51C is provided as a main part. Then, the one-chip microcomputer 51 runs various programs stored in the ROM 51B by using the periodic interrupt pulse received from the regular reset circuit 53 as a trigger, and performs display control of the liquid crystal display device 13, for example. The game is controlled.

【0029】次に所要の各部位についてさらに詳説す
る。始動ゲート18(図1参照)は、遊技盤11から突
出した部材に、遊技球が通過可能な通路を備えてなる。
また、始動ゲート18には、普通図柄始動スイッチ30
(図2参照)が備えられており、このスイッチ30によ
り、始動ゲート18を通過した遊技球が検出される。そ
して、その検出信号に基づいて、後述する7セグメント
LEDにみたてた表示物24(図1参照)が駆動され
る。
Next, each required part will be described in more detail. The starting gate 18 (see FIG. 1) includes a member projecting from the game board 11 and a passage through which a game ball can pass.
In addition, in the starting gate 18, a normal symbol starting switch 30
(See FIG. 2) is provided, and the game ball that has passed through the starting gate 18 is detected by this switch 30. Then, based on the detection signal, the display object 24 (see FIG. 1), which is formed as a 7-segment LED described later, is driven.

【0030】始動入賞口14は、本発明の「入球口」に
相当し、図3に示すように、上下に並んだ第1及び第2
の始動入賞口14A,14Bを備えてなる。各始動入賞
口14A,14Bは、共に遊技盤11から突出した部材
の上面に開口を備えた、所謂、ポケット構造をなしてい
る。そして、各始動入賞口14A,14Bに入った遊技
球は、遊技盤11に形成した前述の貫通孔を通って、遊
技盤11の裏側に取り込まれる。
The starting winning opening 14 corresponds to the "ball entrance" of the present invention, and as shown in FIG. 3, the first and second openings are arranged vertically.
It is equipped with the starting winning openings 14A and 14B. Each of the starting winning openings 14A and 14B has a so-called pocket structure in which an opening is provided on the upper surface of a member protruding from the game board 11. Then, the game balls that have entered each of the starting winning openings 14A and 14B are taken into the back side of the game board 11 through the through holes formed in the game board 11.

【0031】より詳細には、上側の第1始動入賞口14
Aは、遊技球が約1つ入る幅に設定されている。一方、
下側の第2始動入賞口14Bは、両側に可動翼片14
C,14Cを備える。これら両可動翼片14C,14C
は、常には起立状態になっており、これら両可動翼片1
4C,14Cに挟まれた第2始動入賞口14Bの開口幅
は、遊技球が約1つ入る大きさに設定されて、第1始動
入賞口14Aの真下に位置している。これにより、常に
は、第2始動入賞口14Bには、遊技球が入らない状態
になっている。そして、後述する7セグメントLEDに
みたてた表示物24の確定表示が奇数になると、遊技盤
11の裏に設けたソレノイドが駆動されて、可動翼片1
4C,14Cが所定期間(例えば、0.4秒間)に亘っ
て横に倒され、第1始動入賞口14Aの両脇を通過した
遊技球が可動翼片14Cに案内されて第2始動入賞口1
4Bに入り得る状態になる。
More specifically, the first starting winning opening 14 on the upper side
A is set to have a width of about one game ball. on the other hand,
The second starting winning opening 14B on the lower side has movable wing pieces 14 on both sides.
Equipped with C and 14C. Both of these movable wings 14C, 14C
Is always in an upright position, and both movable wing pieces 1
The opening width of the second starting winning opening 14B sandwiched between 4C and 14C is set to a size that allows about one game ball to be inserted, and is located directly below the first starting winning opening 14A. As a result, the game ball does not enter the second starting winning opening 14B at all times. Then, when the confirmed display of the display object 24 viewed from the 7-segment LED described later becomes an odd number, the solenoid provided on the back of the game board 11 is driven to move the movable wing piece 1
4C and 14C are laid down sideways for a predetermined period (for example, 0.4 seconds), and the game ball that has passed both sides of the first start winning opening 14A is guided to the movable wing piece 14C and the second starting winning opening. 1
4B can be entered.

【0032】第1及び第2の始動入賞口14A,14B
の何れかに(以下、単に「始動入賞口14に」という)
に遊技球が入賞すると、各始動入賞口14A,14B内
に設けた特別図柄始動スイッチ31,31(図2参照)
が、遊技球を検出して、液晶表示装置13が複数の図柄
を変動表示した後、確定表示する。尚、液晶表示装置1
3が、変動表示している間に、始動入賞口14に入賞球
があると、その入賞球は、4個まで累積カウントされ
る。
First and second starting winning openings 14A, 14B
To either (hereinafter, simply referred to as "starting winning prize 14")
When the game ball wins, the special symbol starting switches 31, 31 (see FIG. 2) provided in each starting winning opening 14A, 14B
However, the game ball is detected, and the liquid crystal display device 13 variably displays a plurality of symbols and then confirms the display. The liquid crystal display device 1
If there is a winning ball in the starting winning opening 14 while 3 is being variably displayed, the winning ball is cumulatively counted up to four.

【0033】大入賞口15は、図1に示すように、横長
に形成されて、常には、可動扉15Tにて閉塞されてい
る。そして、後述する所定条件の成立によって、パチン
コ遊技機が「大当たり状態」になると、遊技盤11の裏
に設けたソレノイド15S(図2参照)が駆動され、可
動扉15Tが所定期間に亘って前側に倒れる。これによ
り、大入賞口15が開放され、可動扉15Tを案内にし
て、大入賞口15に多くの遊技球が入賞可能になる。こ
こで、可動扉15Tが、開放してから閉じるまでの間を
「ラウンド」と称すると、1つのラウンドは、可動扉1
5Tの開放時間が29秒に達したか、又は、大入賞口1
5に遊技球が10個入賞したか、の何れかの条件が先に
満たされた場合に終了する。
As shown in FIG. 1, the special winning opening 15 is horizontally long and is always closed by a movable door 15T. Then, when the pachinko gaming machine enters the "big hit state" due to the establishment of a predetermined condition described later, the solenoid 15S (see FIG. 2) provided on the back of the game board 11 is driven, and the movable door 15T is moved forward for a predetermined period. Fall to. As a result, the special winning opening 15 is opened, and a large number of game balls can be won in the big winning opening 15 with the movable door 15T as a guide. Here, when the period from the opening of the movable door 15T to the closing thereof is referred to as "round", one round is the movable door 1
The opening time of 5T has reached 29 seconds, or the special winning opening 1
The process ends when either of the five winning conditions of 5 game balls is satisfied first.

【0034】大入賞口15の内部には、継続入賞口と計
数入賞口とが設けられており、これら継続入賞口及び計
数入賞口は、選択的に何れか一方が開放される。より詳
細には、可動扉15Tが開いたときには、最初は、継続
入賞口が開放しており、継続入賞口に入賞後、継続入賞
口が閉鎖される一方、計数入賞口が開放される。そし
て、継続入賞口内に設けた大当たり状態継続スイッチ3
2(図2参照)が遊技球の入賞を検出すると、前述した
終了条件を満たしてラウンドが終了した後で、連続して
次のラウンドが実行される。また、計数入賞口内に設け
た入賞球数カウントスイッチ33(図2参照)が遊技球
の入賞を検出すると、前記継続入賞口への入賞球と合わ
せて、大入賞口15への入賞球がカウントされ、これら
が前記したように計10個に達したか否かがチェックさ
れる。
A continuous winning opening and a counting winning opening are provided inside the special winning opening 15, and either one of the continuous winning opening and the counting winning opening is selectively opened. More specifically, when the movable door 15T is opened, the continuous winning opening is initially open, and after winning the continuous winning opening, the continuous winning opening is closed and the counting winning opening is opened. And the big hit state continuation switch 3 provided in the continuous winning opening
When 2 (see FIG. 2) detects the winning of the game ball, the next round is continuously executed after the above-mentioned ending condition is satisfied and the round is ended. In addition, when the winning ball number counting switch 33 (see FIG. 2) provided in the counting winning opening detects the winning of the game ball, the winning balls to the large winning opening 15 are counted together with the winning balls to the continuous winning opening. Then, as described above, it is checked whether the total number has reached 10.

【0035】液晶表示装置13は、遊技盤11に形成し
た概矩形の孔に、枠体23を嵌め込み、その枠体23の
奥部にTFT−LCDモジュールを備えてなる。この液
晶表示装置13には、通常は、図3に示すように、3つ
の左、中、右の特別図柄13A,13B,13Cが、横
並びに表示されている。これら各特別図柄13A,13
B,13Cは、例えば、「0」〜「11」の数字を表記
した複数種類のもので構成されており、通常は、各特別
図柄13A,13B,13Cごと、所定の種類のもの
が、液晶表示装置13に確定表示されている。そして、
始動入賞口14に遊技球が入賞したときに、各特別図柄
13A,13B,13Cが、上下方向にスクロールして
変動表示され、所定時間後に、例えば、左、中、右の順
で各特別図柄13A,13B,13Cが停止表示され
る。このとき、例えば、全ての特別図柄13A,13
B,13Cが同じ図柄、即ち、ぞろ目になった場合に、
遊技が「大当たり状態」になり、可動扉15Tが開かれ
る。
The liquid crystal display device 13 has a frame body 23 fitted in an approximately rectangular hole formed in the game board 11, and a TFT-LCD module is provided in the inner part of the frame body 23. On the liquid crystal display device 13, normally, as shown in FIG. 3, three special symbols 13A, 13B, and 13C of left, middle, and right are displayed side by side. Each of these special symbols 13A, 13
B and 13C are composed of a plurality of types in which numbers "0" to "11" are written, and usually, each special symbol 13A, 13B, and 13C has a predetermined type of liquid crystal. It is confirmed and displayed on the display device 13. And
When a game ball wins the starting winning opening 14, each special symbol 13A, 13B, 13C is scrolled vertically and displayed in a variable manner, and after a predetermined time, for example, each special symbol in the order of left, middle and right. 13A, 13B and 13C are stopped and displayed. At this time, for example, all the special symbols 13A, 13
When B and 13C have the same pattern, that is, when they have the same pattern,
The game becomes a "big hit state" and the movable door 15T is opened.

【0036】液晶表示装置13に備えた枠体23は、そ
の上辺から上側の両角部に亘った部分が、遊技盤11の
表面から突出しており、これにより、枠体23内に上方
から遊技球が入らないように規制している。
The frame 23 provided in the liquid crystal display device 13 has a portion extending from the upper side to both upper corners of the frame projecting from the surface of the game board 11, whereby the game ball is inserted into the frame 23 from above. Are regulated so that they do not enter.

【0037】図1に示すように、液晶表示装置13の画
面の左下隅には、7セグメントLEDにみたてた表示物
24が設けられている。この7セグメントLEDにみた
てた表示物24は、始動ゲート18内に設けた普通図柄
始動スイッチ30(図2参照)が遊技球の通過を検出し
たときに、「0」〜「9」までの数字を所定期間に亘っ
て変動表示した後、所定の数字を確定表示する。そし
て、確定表示された数字が、例えば、奇数の場合に、前
記始動入賞口14に設けた前記可動翼片14C,14C
が作動する。
As shown in FIG. 1, at the lower left corner of the screen of the liquid crystal display device 13, there is provided a display object 24 that looks like a 7-segment LED. The display object 24 viewed from the 7-segment LED is "0" to "9" when the normal symbol starting switch 30 (see FIG. 2) provided in the starting gate 18 detects passage of the game ball. After the number is variably displayed for a predetermined period, the predetermined number is confirmed and displayed. Then, when the number confirmed and displayed is, for example, an odd number, the movable wing pieces 14C, 14C provided in the starting winning opening 14 are provided.
Works.

【0038】枠体23の上辺中央には、4つのLED2
5が配されており、このLED25の点灯でもって、前
記始動入賞口14への入賞球の累積カウント数が表示さ
れる。
At the center of the upper side of the frame 23, four LEDs 2 are provided.
5 is arranged, and the cumulative count number of winning balls to the starting winning port 14 is displayed by the lighting of the LED 25.

【0039】図3には、枠体23が、前面の装飾板10
0(図1参照)を除いた状態で示されており、同図に示
すように、枠体23の上辺と両側辺の内部には、遊技球
が通過する1対のワープ路40,40が左右対称に設け
られている。そして、枠体23の上辺の中央部分には、
各ワープ路40のワープ入口41が、横並びになって上
方に開口し、一方、枠体23の側辺下端部には、各ワー
プ路40のワープ出口42が、互いに対向するように内
側に向かって開口している。詳細には、各ワープ路40
は、枠体23の上辺の中央部分から両端部101,10
1に向かって斜め下方に延びると共に、上辺の両端部1
01,101で奥側に向かい、さらに、枠体23の側辺
に沿って下方に延びている。また、ワープ路40のうち
枠体23の側辺部においては、長手方向に沿って両内側
面に交互に突起43が設けられ、これにより、遊技球の
流下速度が落ちるようにしてある。
In FIG. 3, the frame body 23 is a decorative plate 10 on the front surface.
It is shown in a state excluding 0 (see FIG. 1), and as shown in the figure, inside the upper side and both sides of the frame body 23, a pair of warp paths 40, 40 through which game balls pass. It is provided symmetrically. And, in the central part of the upper side of the frame 23,
The warp inlets 41 of the respective warp passages 40 are opened side by side and upward, while the warp outlets 42 of the respective warp passages 40 are directed inward at the lower end of the side of the frame body 23 so as to face each other. It is open. In detail, each warp path 40
Is the end portions 101, 10 from the central portion of the upper side of the frame 23.
1 extends diagonally downward toward 1 and both ends 1 of the upper side
01 and 101 extend toward the back side, and further extend downward along the side edges of the frame body 23. Further, in the side portion of the frame body 23 of the warp path 40, protrusions 43 are alternately provided on both inner side surfaces along the longitudinal direction, whereby the flow velocity of the game ball is reduced.

【0040】枠体23の下辺には、本発明の「球遊転
部」に相当するステージ79が設けられている。図4に
示すように、ステージ79のうち奥側部分には、第1球
遊転路70が、前記した両ワープ出口42,42の間を
繋ぐように延びており、ステージ79の前側部分には、
第1球遊転路70と隣合わせに、第2球遊転路71が延
びている。
On the lower side of the frame 23, there is provided a stage 79 corresponding to the "ball idler" of the present invention. As shown in FIG. 4, the first ball idler path 70 extends in the inner portion of the stage 79 so as to connect the warp outlets 42, 42 to each other. Is
A second ball idler path 71 extends adjacent to the first ball idler path 70.

【0041】詳細には、第1球遊転路70は、両端寄り
部分が低く、かつ、中央部分が高くなるように、緩やか
に湾曲した構造をなしている。これにより、ワープ出口
42から排出された遊技球は、第1球遊転路70の両端
寄り部分に向かって流下した後に、第1球遊転路70の
傾斜を登ることで、第1球遊転路70の中央部分で速度
を落とす。また、第1球遊転路70のうち両端寄りの低
くなった部分と、中央の高くなった部分には、それぞ
れ、略平坦になって前方の僅かに傾斜した緩斜面72,
73が設けられている。更に、両端の緩斜面72,72
と中央の緩斜面73との間には、第1球遊転路70の前
縁部に沿って、突条74が設けられ、遊技球が前方に転
がり落ちることを規制している。
More specifically, the first ball idler path 70 has a gently curved structure such that the portions near both ends are low and the central portion is high. As a result, the game ball discharged from the warp outlet 42 flows down toward both end portions of the first ball idler path 70, and then climbs the slope of the first ball idler path 70, whereby the first ball idler The speed is reduced at the center of the rolling path 70. Further, in the lower ball portion near both ends of the first ball idler path 70 and in the central upper ball portion, a gentle slope 72, which is substantially flat and slightly inclined forward,
73 is provided. Furthermore, the gentle slopes 72, 72 at both ends
A ridge 74 is provided along the front edge of the first ball idler path 70 between the center and the gentle slope 73 at the center to prevent the game ball from rolling forward.

【0042】一方、第2球遊転路71は、全体として、
両端部から中央部分に向かって緩やかに下るように湾曲
しており、中央部分には、略平坦になって前方の僅かに
傾斜した緩斜面75が設けられている。また、第2球遊
転路71の両端寄り部分には、第2球遊転路71全体か
ら僅かに突出して、稜線が前後方向に延びた***部76
が設けられている。尚、***部76の稜線は、前記第1
球遊転路70の緩斜面72のほぼ中央前方に位置してい
る。
On the other hand, the second ball idler path 71 as a whole is
It is curved so as to gently drop from both ends toward the central portion, and the central portion is provided with a gentle slope 75 that is substantially flat and slightly inclined forward. In addition, at a portion near both ends of the second ball idle passage 71, a ridge portion 76 slightly protruding from the entire second ball idle passage 71 and having a ridge line extending in the front-rear direction.
Is provided. The ridgeline of the raised portion 76 is the first
It is located substantially in front of the center of the gentle slope 72 of the ball idler path 70.

【0043】さて、図4に示すように、枠体23の下辺
部分のうち第1球遊転路70と第2球遊転路71との段
差面77のうち横方向の中央には、開口78が設けら
れ、その開口78内には、本発明に係る球誘導部材80
が設けられている。
Now, as shown in FIG. 4, an opening is formed in the lateral center of the step surface 77 between the first ball idler path 70 and the second ball idler path 71 in the lower side portion of the frame body 23. 78 is provided, and the ball guiding member 80 according to the present invention is provided in the opening 78.
Is provided.

【0044】球誘導部材80は、その側断面構造が図6
に示されており、上端側に球受入部81を備えた樹脂主
体部80Jと、その樹脂主体部80Jの下端側に組み付
けられた金属製の重り部83を備えてなり、樹脂主体部
80Jのうち球受入部81と重り部83との略中間部分
に貫通させた軸部82により、回転可能に軸支されてい
る。そして、球誘導部材80は、常には、軸線J1を中
心とした重り部83を含む球誘導部材80の全体の重量
配置に基づく一方向の回転モーメントにより、図6に示
した基本姿勢に保持されている。尚、ここで、球誘導部
材80の自重(重量)には、球誘導部材80の一部であ
る球受入部81の自重は当然含まれる。また、遊技球部
材80が基本姿勢であるときの球受入部81の位置が、
本発明の「始動位置」に相当する。
The ball guiding member 80 has a side sectional structure shown in FIG.
The resin main body 80J is provided with a ball receiving portion 81 on the upper end side, and a metal weight portion 83 assembled on the lower end side of the resin main body 80J. The shaft receiving portion 81 and the weight portion 83 are rotatably supported by a shaft portion 82 penetrating through a substantially intermediate portion thereof. Then, the ball guiding member 80 is always held in the basic posture shown in FIG. 6 by a unidirectional rotation moment based on the overall weight arrangement of the ball guiding member 80 including the weight portion 83 around the axis J1. ing. Here, the self-weight (weight) of the ball guiding member 80 naturally includes the self-weight of the ball receiving portion 81 which is a part of the ball guiding member 80. Further, the position of the ball receiving portion 81 when the game ball member 80 is in the basic posture,
It corresponds to the “starting position” of the present invention.

【0045】軸部82の軸線J1(図3及び図6参照)
は、開口78を横切る方向、即ち、遊技盤面R1(図3
及び図6参照)に対して平行でかつ水平方向を向いてお
り、これにより、球誘導部材80は、遊技盤面R1に対
する垂直面R2(図6参照)内で回転して、球受入部8
1が上下移動する。
Axis J1 of the shaft portion 82 (see FIGS. 3 and 6)
Is the direction that crosses the opening 78, that is, the game board surface R1 (see FIG. 3).
And (see FIG. 6), the ball guiding member 80 is rotated in a vertical plane R2 (see FIG. 6) with respect to the game board plane R1 so that the ball receiving section 8 is parallel.
1 moves up and down.

【0046】球受入部81は、前記した始動入賞口14
の真上に位置しており、これにより、球受入部81は、
下方に移動したときに始動入賞口14に向かう。より詳
細には、球誘導部材80のうち樹脂主体部80Jは、前
記開口78を閉塞する垂直壁85の上端部から、球受入
部81が前方に膨出した構造をなす。尚、本実施形態で
は、前記一方向の回転モーメントの他に図6に示すよう
に、垂直壁85の下端部103を、第2球遊転路71を
構成する壁体の後端縁104に当接し、かつ、球受入部
81の側壁の一部105を、第1球遊転路70を構成す
る壁体の前端縁106に当接することで、球誘導部材8
0が前記基本姿勢に位置決めしているが、必ずしも本構
成は必要という訳ではない。
The ball receiving portion 81 is provided with the above-mentioned starting winning opening 14
The ball receiving portion 81 is located right above the
When it moves downward, it goes to the starting winning opening 14. More specifically, the resin main body 80J of the ball guiding member 80 has a structure in which the ball receiving portion 81 bulges forward from the upper end of the vertical wall 85 that closes the opening 78. In addition, in the present embodiment, in addition to the rotation moment in one direction, as shown in FIG. 6, the lower end portion 103 of the vertical wall 85 is provided at the rear end edge 104 of the wall body forming the second ball idle passage 71. By abutting and contacting a part 105 of the side wall of the ball receiving portion 81 with the front end edge 106 of the wall body forming the first ball idler path 70, the ball guiding member 8
Although 0 is positioned in the basic posture, this configuration is not always necessary.

【0047】球受入部81は、前面107と両側面10
8とが壁体で囲まれ、上面109と後面110とが開放
した凹形状になっている。また、始点位置では、球受入
部81の後面110の開放口は、第1球遊転路70の緩
斜面73に臨んでおり、球受入部81の底壁111は、
緩斜面73より若干低くなっている。これにより、遊技
球が、緩斜面73から球受入部81内に転動して入る。
The ball receiving portion 81 has a front surface 107 and both side surfaces 10.
8 is surrounded by a wall body, and the upper surface 109 and the rear surface 110 have an open concave shape. Further, at the starting point position, the opening of the rear surface 110 of the ball receiving portion 81 faces the gentle slope 73 of the first ball idler path 70, and the bottom wall 111 of the ball receiving portion 81 is
It is slightly lower than the gentle slope 73. As a result, the game ball rolls into the ball receiving portion 81 from the gentle slope 73.

【0048】重り部83は、図8に示すように、軸部8
2の軸線J1と平行な軸体で構成されており、樹脂主体
部80Jのうち下端部に対向状態に形成された1対の挟
持壁83A,83Aの間に挟んで固定されている。重り
部83の長手方向の中央部は、溝状にくびれており、挟
持壁83A,83Aの内面に形成した突起111が、こ
のくびれ部分113に係合している。このくびれ部分1
13は、重り部83への左右の位置ずれを禁止してい
る。また、1対の挟持壁83A,83Aは、重り部83
を軸方向と直交する側方から押し込んで組み付可能とな
っている。従って、重り部83を軸方向に挿入組付する
場合に比べて、重り部83の組付けが容易である。ま
た、重り部83の両端部は、球誘導部材80の側方に突
出しており、球誘導部材80の両側のデッドスペース1
12が有効利用されている。
The weight portion 83, as shown in FIG.
The resin main body 80J is sandwiched and fixed between a pair of sandwiching walls 83A, 83A formed at the lower end of the resin main body 80J so as to face each other. The center portion in the longitudinal direction of the weight portion 83 is constricted in a groove shape, and the projection 111 formed on the inner surfaces of the sandwiching walls 83A, 83A engages with the constricted portion 113. This constriction part 1
13 prohibits the lateral displacement of the weight portion 83. Further, the pair of sandwiching walls 83A, 83A are
Can be assembled by pushing in from the side orthogonal to the axial direction. Therefore, as compared with the case where the weight portion 83 is inserted and assembled in the axial direction, the weight portion 83 can be easily assembled. Further, both ends of the weight portion 83 project to the side of the ball guiding member 80, and the dead spaces 1 on both sides of the ball guiding member 80 are provided.
12 are effectively used.

【0049】球誘導部材80は、重力を利用して回転す
る。以下、球誘導部材80を回転させるための回転モー
メントを求める。そのために、図7(A)に示すよう
に、軸部82の軸方向から見て球誘導部材80を含む領
域を、軸部82の軸線J1に直交する水平線としてのX
軸(以下、適宜「水平線X」という)と、軸部82の軸
線J1に直交する鉛直線としてのY軸(以下、適宜「鉛
直軸Y」という)とで4分割する。そして、上方をY軸
の正方向、同図における右側(球誘導部材80より遊技
盤11の奥側)をX軸の正方向とすると、球誘導部材8
0の一部としての樹脂主体部80Jと重り部83、及
び、球受入部81に受け入れられた遊技球に関する重心
位置座標は表1に示す通りである。また、表1には、こ
れら樹脂主体部80Jと重り部83と遊技球の重量も示
されている。
The ball guiding member 80 rotates by utilizing gravity. Hereinafter, the rotation moment for rotating the ball guiding member 80 will be obtained. Therefore, as shown in FIG. 7A, a region including the ball guiding member 80 when viewed in the axial direction of the shaft portion 82 is X as a horizontal line orthogonal to the axis J1 of the shaft portion 82.
The axis (hereinafter, appropriately referred to as “horizontal line X”) and the Y-axis (hereinafter, appropriately referred to as “vertical axis Y”) as a vertical line orthogonal to the axis J1 of the shaft portion 82 are divided into four. When the upper side is the positive direction of the Y-axis and the right side of the figure (the back side of the game board 11 from the ball guiding member 80) is the positive direction of the X-axis, the ball guiding member 8
Table 1 shows the position of the center of gravity of the game ball received by the resin main body 80J, the weight portion 83, and the ball receiving portion 81 as a part of 0. Table 1 also shows the weights of the resin main body 80J, the weight portion 83, and the game ball.

【0050】[0050]

【表1】 [Table 1]

【0051】ここで、遊技球を除き樹脂主体部80Jと
重り部83とを合わせたもの、即ち、球受入部81が空
状態の球誘導部材80(以下、これを、適宜、「空状態
の球誘導部材80」という)の重量と重心位置を求める
と、表1に示した通りになる。また、遊技球と樹脂主体
部80Jと重り部83とを合わせたもの、即ち、重り部
83を含む球誘導部材80と遊技球を合わせた全体(以
下、これを、適宜、「遊技球受入状態の球誘導部材8
0」という)の重量と重心位置を求めると、表1の最下
段に示した通りになる。
Here, a combination of the resin main body portion 80J and the weight portion 83 except the game ball, that is, the ball receiving member 81 is in an empty state, the ball guiding member 80 (hereinafter, this is referred to as "empty state" as appropriate. The weight and the position of the center of gravity of the ball guiding member 80 ") are obtained as shown in Table 1. Further, a combination of the game ball, the resin main body portion 80J, and the weight portion 83, that is, the whole of the ball guiding member 80 including the weight portion 83 and the game ball (hereinafter, this is referred to as "game ball receiving state" as appropriate. Ball guiding member 8
When the weight and the position of the center of gravity are obtained, the result is as shown in the bottom row of Table 1.

【0052】従って、空状態の球誘導部材80にかかる
回転モーメントM1は、図7(A)において時計回りを
正方向とした場合には、 M1=10.8713×0.774×9806.65 =82516.94[g・mm2/s2] である。この回転モーメントM1により、球誘導部材8
0は、図7(A)において時計回り方向に回転し、前記
第1及び第2の球遊転路70,71を構成する各壁体1
04,106に押し付けられて基本姿勢(即ち、球受入
部81が始点位置にある状態)に維持されている。
Therefore, the rotational moment M1 applied to the ball guiding member 80 in the empty state is M1 = 10.8713 × 0.774 × 9806.65 = when the clockwise direction in FIG. 82516.94 is a [g · mm 2 / s 2 ]. Due to this rotation moment M1, the ball guiding member 8
0 rotates in the clockwise direction in FIG. 7 (A), and each wall body 1 that constitutes the first and second ball idler paths 70, 71.
It is pressed against 04 and 106 and is maintained in the basic posture (that is, the state where the ball receiving portion 81 is at the starting point position).

【0053】一方、遊技球受入状態の球誘導部材80に
かかる回転モーメントM2は、 M2=16.3490×(−1.205)×9806.
65 =−193196.34[g・mm2/s2] である。このように、遊技球受入状態の球誘導部材80
にかかる回転モーメントM2は、空状態の球誘導部材8
0にかかる回転モーメントM1より大きくかつ反対方向
を向いている。これにより、球受入部81に遊技球が受
け入れられると、球誘導部材80が、図7(A)におけ
る反時計方向に回転する。また、このとき、球受入部8
1が、始点位置から終点位置に移動し、その終点位置で
遊技球が球受入部81から排出される。尚、本発明の終
点位置とは、始点位置で球受入部81に受け入れられ遊
技球が、球誘導部材80の回転により前記始点位置から
移動して排出されたときの球受入部81の位置をいう。
On the other hand, the rotational moment M2 applied to the ball guiding member 80 in the game ball receiving state is: M2 = 16.3490 × (−1.205) × 9806.
65 = -193196.34 is [g · mm 2 / s 2 ]. In this way, the ball guiding member 80 in the game ball receiving state
The rotation moment M2 applied to the
It is greater than the rotational moment M1 applied to 0 and faces the opposite direction. As a result, when the game ball is received in the ball receiving portion 81, the ball guiding member 80 rotates counterclockwise in FIG. 7 (A). At this time, the ball receiving section 8
1 moves from the start point position to the end point position, and the game ball is discharged from the ball receiving section 81 at the end point position. Incidentally, the end point position of the present invention is the position of the ball receiving portion 81 when the game ball, which is received by the ball receiving portion 81 at the starting point position, is moved from the starting point position by the rotation of the ball guiding member 80 and discharged. Say.

【0054】次に、球受入部81が始点位置にあると
き、即ち、球誘導部材80が基本姿勢から回転し始める
ときの角加速度を求める。そのために、剛体としての樹
脂主体部80Jと重り部83と遊技球に関する重心回り
の慣性モーメントI1を求めると共に、これら樹脂主体
部80Jと重り部83と遊技球の重心に重心が集中した
と考えたときの質点としての軸部82回りの慣性モーメ
ントI2を求める。この結果が、表2に示されている。
Next, the angular acceleration when the ball receiving portion 81 is at the starting point position, that is, when the ball guiding member 80 starts to rotate from the basic posture is calculated. For that purpose, the resin main body 80J as a rigid body, the weight 83, and the moment of inertia I1 about the center of gravity of the game ball are obtained, and it is considered that the center of gravity is concentrated on the center of gravity of the resin main body 80J, the weight 83, and the game ball. The moment of inertia I2 about the shaft portion 82 as the mass point at this time is obtained. The results are shown in Table 2.

【0055】[0055]

【表2】 [Table 2]

【0056】これら慣性モーメントI1,I2とスタイ
ナーの定理とから遊技球受入状態の球誘導部材80に関
する軸部82回りの慣性モーメントISを求めると、 IS=I1+I2 =1760.846[g・mm2] になる。また、遊技球受入状態の球誘導部材80が、基
本姿勢から回転するとき(球受入部81が、始点位置か
ら終点位置に移動するとき)の角加速度Aは、前記した
回転モーメントM2を慣性モーメントISで除して A=M2/IS=−109.717[rad/s2] として求められる。このように、本実施形態では、球誘
導部材80が回転し始めるときの角加速度の大きさは、
109.717[rad/s2]であるが、好適な角加
速度の範囲を検討すると以下のようである。即ち、上記
した重り部83の重量を、表3に示すように数段階に変
更することで、球誘導部材80が回転し始めるときの角
加速度が異なる複数の試作機を製作し、それら各試作機
に実際に遊技球を流下させて、流下態様を目視で観察す
る実験を行った。
From the inertia moments I1 and I2 and Steiner's theorem, the inertia moment IS around the shaft portion 82 with respect to the ball guiding member 80 in the game ball receiving state is calculated as follows: IS = I1 + I2 = 1760.846 [g · mm 2 ]. become. In addition, the angular acceleration A when the ball guiding member 80 in the game ball receiving state rotates from the basic posture (when the ball receiving portion 81 moves from the starting point position to the ending point position), the rotational moment M2 is the inertia moment. Dividing by IS, it is determined as A = M2 / IS = −109.717 [rad / s 2 ]. As described above, in the present embodiment, the magnitude of the angular acceleration when the ball guiding member 80 starts rotating is
Although it is 109.717 [rad / s 2 ], it is as follows when a suitable range of angular acceleration is examined. That is, by changing the weight of the weight portion 83 in several steps as shown in Table 3, a plurality of prototypes having different angular accelerations when the ball guiding member 80 starts to rotate are manufactured, and each of these prototypes is manufactured. An experiment was conducted in which a game ball was actually allowed to flow down to the machine and the flow-down mode was visually observed.

【0057】[0057]

【表3】 [Table 3]

【0058】この結果、各角加速度が小さ過ぎると、遊
技球が球誘導部材80に乗って始点位置から終点位置に
移動する態様と、球誘導部材80を無くして、遊技球が
緩斜面73から落下する態様との差異を視認することが
できないことがわかった。また、各角加速度が大き過ぎ
ると、遊技球が球誘導部材80に乗って回転するときの
速度が遅くなりすぎるため、球誘導部材80が回転して
遊技球が始点位置から終点位置に移動する間に、次の遊
技球が緩斜面73から流下して球誘導部材80上の遊技
球に追突することが確認できた。そして、球誘導部材が
回転し始めるときの角加速度は、70〜150[rad
/s2](詳細には、77.653〜141.195
[rad/s2])に設定した場合には、各角加速度が
小さ過ぎず、かつ、大き過ぎない状態となり、好適な流
下態様を視認することができた。また、前述したよう
に、本実施形態では球誘導部材80が回転し始めるとき
の角加速度の大きさは、109.717[rad/
2]であり、70〜150[rad/s2]の範囲に収
まっている。
As a result, when each angular acceleration is too small, the game ball rides on the ball guiding member 80 and moves from the starting point position to the ending point position, and the ball guiding member 80 is eliminated so that the game ball moves from the gentle slope 73. It was found that the difference from the falling state cannot be visually recognized. Further, if each angular acceleration is too large, the speed at which the game ball rides on the ball guide member 80 and rotates becomes too slow, so the ball guide member 80 rotates and the game ball moves from the start point position to the end point position. In the meantime, it was confirmed that the next game ball flows down from the gentle slope 73 and collides with the game ball on the ball guide member 80. The angular acceleration when the ball guiding member starts to rotate is 70 to 150 [rad.
/ S 2 ] (Specifically, 77.653 to 141.195)
[Rad / s 2 ]), the respective angular accelerations were neither too small nor too large, and it was possible to visually recognize a suitable flow-down mode. Further, as described above, in the present embodiment, the magnitude of the angular acceleration when the ball guiding member 80 starts rotating is 109.717 [rad /
s 2 ], which falls within the range of 70 to 150 [rad / s 2 ].

【0059】尚、本実施形態では、重り部83は、軸部
82の軸線J1の方向に平行な軸体で構成されているか
ら、その軸体の長さを変更することで、球誘導部材80
の回転中心から重り部83までの距離を変えずに重り部
83の重量のみを変更することができ、加速度の仕様変
更を容易に行うことができた。
In the present embodiment, the weight portion 83 is composed of a shaft body parallel to the direction of the axis J1 of the shaft portion 82. Therefore, by changing the length of the shaft body, the ball guiding member. 80
It was possible to change only the weight of the weight portion 83 without changing the distance from the rotation center to the weight portion 83, and it was possible to easily change the specification of the acceleration.

【0060】また、表4に示した実験は、球受入部81
の傾きを変えて、遊技球の重心位置を変更することで球
誘導部材80が回転し始めるときの角加速度を異ならせ
たもので、やはり、この場合も、70〜150[rad
/s2](詳細には、70.944〜146.786
[rad/s2])に設定した場合に好適な流下態様を
視認することができた。
In the experiment shown in Table 4, the ball receiving section 81
The angular acceleration when the ball guiding member 80 starts to rotate is changed by changing the position of the center of gravity of the game ball by changing the inclination of the game ball. Again, in this case as well, 70 to 150 [rad
/ S 2 ] (Specifically, 70.944 to 146.786
When [rad / s 2 ]) was set, a suitable flow-down mode could be visually recognized.

【0061】[0061]

【表4】 [Table 4]

【0062】次いで、球受入部81が、始点位置から終
点位置に移動する間における球誘導部材80の角加速度
の推移を求める。そのために、球誘導部材80の基本姿
勢における球誘導部材80の回転角度を「0」とし、上
述した表1及び表2のデータを用いて角加速度Aを求め
た場合と同様に、球誘導部材80の各回転角度に対応さ
せて角加速度を求める。すると、図9に示したグラフの
ように、球誘導部材80の角加速度は、球受入部81が
始点位置(図9の横軸における右側端部)から終点位置
(図9の横軸における左側端部)に移動するに従って減
少することがわかる。この理由は、後述する動作説明と
合わせて行う。
Next, the transition of the angular acceleration of the ball guiding member 80 during the movement of the ball receiving portion 81 from the start point position to the end point position is obtained. Therefore, the rotation angle of the ball guiding member 80 in the basic posture of the ball guiding member 80 is set to "0", and the angular acceleration A is obtained using the data of Tables 1 and 2 described above, as in the case of the ball guiding member. The angular acceleration is calculated corresponding to each rotation angle of 80. Then, as shown in the graph of FIG. 9, the angular acceleration of the sphere guiding member 80 varies from the starting position (the right end on the horizontal axis in FIG. 9) to the ending position (the left side on the horizontal axis in FIG. 9) of the ball receiving portion 81. It can be seen that it decreases as it moves to the edge). The reason for this will be explained together with the explanation of the operation described later.

【0063】尚、球誘導部材80の各回転角度に到達す
るまでの所要時間(累積時間)を求めると図10に示し
たようになる。
The time required to reach each rotation angle of the ball guiding member 80 (cumulative time) is calculated as shown in FIG.

【0064】次に、上記構成からなるパチンコ遊技機の
作用・効果を説明する。操作ノブ28を操作して、遊技
球が連続的に遊技盤11の遊技領域における上方部分に
弾き出されると、それら遊技球は、障害釘49、ランプ
風車17,風車19等に当たって向きを変えられ、ラン
ダムな経路を通って遊技領域の下方に向かう。
Next, the operation and effect of the pachinko gaming machine having the above structure will be described. When the game balls are continuously ejected to the upper part in the game area of the game board 11 by operating the operation knob 28, the game balls are turned by hitting the obstacle nail 49, the lamp windmill 17, the windmill 19, and the like, Follow a random route towards the bottom of the game area.

【0065】幾つかの遊技球は、図3に示すように、液
晶表示装置13の上辺のワープ入口41に入り込み、ワ
ープ路40を通過して、第1球遊転路70上に放たれ
る。第1球遊転路70上に放たれた遊技球は、最初、ワ
ープ路40を流下した勢いで、第1球遊転路70上を左
右に転動するが、第1球遊転路70の傾斜を登ることで
次第にその勢いを落とす。そして、第1球遊転路70上
に放たれた遊技球うちの幾つかは、第1球遊転路70の
中央部に設けた緩斜面73で第1球遊転路70上を左右
に転動する勢いを無くして、緩斜面73上を遊転して、
球誘導部材80の球受入部81に入る(図5(A)及び
図7(A)参照)。また、幾つかの遊技球は、液晶表示
装置13の側方を流下する途中で、液晶表示装置13の
周りの障害釘49で跳ね返り、液晶表示装置13の内側
に入り込み、そのうち幾つかの遊技球は、第1球遊転路
70上に放たれ、上記の場合と同様に、球受入部81に
入る。
As shown in FIG. 3, some of the game balls enter the warp entrance 41 at the upper side of the liquid crystal display device 13, pass through the warp passage 40, and are released onto the first ball idle passage 70. . The game ball thrown on the first ball idler path 70 first rolls left and right on the first ball idler path 70 with the force of flowing down the warp path 40, but the first ball idler path 70 Gradually slow down by climbing the slope of. Then, some of the game balls released on the first ball idler path 70 are left and right on the first ball idler path 70 with a gentle slope 73 provided in the central portion of the first ball idler path 70. I lose the momentum to roll and idle on the gentle slope 73,
It enters the ball receiving portion 81 of the ball guiding member 80 (see FIGS. 5 (A) and 7 (A)). Also, some of the game balls bounce off the obstacles 49 around the liquid crystal display device 13 while flowing down the sides of the liquid crystal display device 13 and enter the inside of the liquid crystal display device 13, and some of them are game balls. Is released onto the first ball idler path 70 and enters the ball receiving portion 81 as in the above case.

【0066】ここで、遊技球が球受入部81に入る前の
状態では、重り部83を含む球誘導部材80の重心は、
図7(A)の座標(0.774,−6.269)に位置
する(表1参照)。この重心の位置は、軸部82の軸線
J1に直交する水平線Xより下側でかつ鉛直線Yを挟ん
で終点位置と反対側であり、図7(A)において時計回
り方向の回転モーメントが球誘導部材80に働き、球誘
導部材80が図6に示した基本姿勢に保持される。
Here, in the state before the game ball enters the ball receiving portion 81, the center of gravity of the ball guiding member 80 including the weight portion 83 is:
It is located at the coordinates (0.774, −6.269) in FIG. 7A (see Table 1). The position of the center of gravity is below the horizontal line X orthogonal to the axis J1 of the shaft portion 82 and on the side opposite to the end point position across the vertical line Y, and the rotational moment in the clockwise direction in FIG. It acts on the guide member 80, and the ball guide member 80 is held in the basic posture shown in FIG.

【0067】一方、遊技球が球受入部81に入ると、重
り部83を含む球誘導部材80と遊技球とを合わせた全
体の重心は、図7(A)の座標(−1.205,−0.
184)に位置する(表1参照)。この重心の位置は、
軸部82の軸線J1に直交する水平線Xより下側でかつ
鉛直線Yに対し終点位置側である。即ち、遊技球が球受
入部81に入る前と後とで、重心の位置が、軸部82の
軸線J1に直交する鉛直線Yを超えて移動し、これによ
り球誘導部材80にかかる回転モーメントの方向が図7
(A)における時計回り(右回り)方向から反時計回り
(左回り)方向に変わり、軸部82を中心に球誘導部材
80が左回転する。
On the other hand, when the game ball enters the ball receiving portion 81, the center of gravity of the entire ball guiding member 80 including the weight portion 83 and the game ball is the coordinates (-1.205, FIG. 7A). -0.
184) (see Table 1). The position of this center of gravity is
It is below the horizontal line X orthogonal to the axis J1 of the shaft portion 82, and is on the end point position side with respect to the vertical line Y. That is, before and after the game ball enters the ball receiving portion 81, the position of the center of gravity moves beyond the vertical line Y orthogonal to the axis J1 of the shaft portion 82, and thereby the rotation moment applied to the ball guiding member 80. The direction of is
The clockwise (clockwise) direction in (A) changes to the counterclockwise (counterclockwise) direction, and the sphere guiding member 80 rotates left about the shaft portion 82.

【0068】球誘導部材80の回転により、球受入部8
1が始点位置から終点位置に移動すると、これに従って
球誘導部材80と遊技球とを合わせた全体の重心が、前
記鉛直線Yに向けて移動する。これにより、球誘導部材
80を回転させるための回転モーメントが減少する。す
ると、図9に示すように、回転モーメントに基づく球誘
導部材80の角加速度が減少し、これに伴い球受入部8
1の落下加速度が減少する。このように、落下加速度が
徐々に減少しながら遊技球が流下する態様は、遊技球が
一定加速度で自由落下する態様や強制駆動されて角加速
度が0で回転する役物による流下態様と異なり、遊技者
に新鮮な感覚を与えて、趣向性の向上を図ることができ
る。また、本実施形態では、球受入部81が遊技球を受
け入れた始点位置から終点位置に移動し始めるときの球
誘導部材80の角加速度の大きさを、109.717
[rad/s2]に設定することで、球誘導部材80の
動作に重厚感を持たせることができる。
The ball receiving portion 8 is rotated by the rotation of the ball guiding member 80.
When 1 moves from the starting point position to the ending point position, the center of gravity of the entire ball guiding member 80 and the game ball moves accordingly toward the vertical line Y. As a result, the rotation moment for rotating the ball guiding member 80 is reduced. Then, as shown in FIG. 9, the angular acceleration of the sphere guiding member 80 based on the rotation moment decreases, and along with this, the sphere receiving portion 8
The fall acceleration of 1 decreases. In this way, the mode in which the game ball flows down while the falling acceleration gradually decreases is different from the mode in which the game ball freely falls at a constant acceleration and the mode in which the game ball flows by forced driving to rotate at an angular acceleration of 0. It is possible to give the player a fresh feeling and improve the taste. Further, in the present embodiment, the magnitude of the angular acceleration of the ball guiding member 80 when the ball receiving portion 81 starts moving from the start point position where the game ball is received to the end point position is 109.717.
By setting to [rad / s 2 ], the operation of the ball guiding member 80 can be given a profound feeling.

【0069】そして、球誘導部材80の回転により球受
入部81が終点位置に至ると、遊技球が球受入部81か
ら排出される。すると、球誘導部材80にかかる回転モ
ーメントの向きが変わり、球誘導部材80が元の姿勢に
戻される。この動作は、あたかも獅子おどしのようであ
り、趣向性の向上が図られる。
When the ball receiving portion 81 reaches the end position by the rotation of the ball guiding member 80, the game ball is discharged from the ball receiving portion 81. Then, the direction of the rotation moment applied to the ball guiding member 80 changes, and the ball guiding member 80 is returned to the original posture. This operation is like a lion threatening, and the taste is improved.

【0070】ここで、遊技球は、第1球遊転路70上を
ランダムに遊転している状態から、球受入部81に入る
ことで遊転が留められ、球誘導部材80の回転により、
遊技球が球受入部81の真下の始動入賞口14に向けて
誘導される。そして、その誘導方向の延長線上にある始
動入賞口14に向けて球受入部81から遊技球が排出さ
れるから、遊技球が球受入部81に入った場合には、球
受入部81に入らずに、ステージ79からランダムな方
向に流下した場合に比べて、始動入賞口14に入賞する
確率が高くなる。従って、球受入部81に遊技球が入っ
た場合には、始動入賞口14に対する入球の期待感が高
まる。また、遊技球がワープ路40を通過して第1球遊
転路70上に放たれた場合には、球受入部81に入る可
能性が高まるので、遊技球がワープ路40に入った時点
で、遊技者に、期待感を抱かせることができ、遊技演出
の趣向性の向上が図られる。
Here, the game ball is idled on the first ball idler path 70 from the state where it randomly idles, and the idleness is stopped by entering the ball receiving portion 81, and the ball guiding member 80 rotates. ,
The game ball is guided toward the starting winning opening 14 directly below the ball receiving portion 81. Then, since the game ball is discharged from the ball receiving portion 81 toward the starting winning opening 14 on the extension line of the guiding direction, when the game ball enters the ball receiving portion 81, it enters the ball receiving portion 81. Instead, the probability of winning in the starting winning opening 14 is higher than in the case of flowing down in a random direction from the stage 79. Therefore, when a game ball enters the ball receiving portion 81, the expectation of entering the start winning port 14 increases. In addition, when the game ball enters the warp road 40 because the possibility of entering the ball receiving portion 81 increases when the game ball passes through the warp road 40 and is released on the first ball idler road 70. As a result, the player can be made to have a sense of expectation, and the taste of the game effect can be improved.

【0071】尚、第2球遊転路71上を遊転して流下し
た遊技球は、例えば、始動入賞口14に入ったり、或い
は、終点位置に移動した球受入部81に接触して、始動
入賞口14への遊技球の入球を妨げる等の種々の役割を
果たし、遊技球の動きが複雑になって、遊技の趣向性の
向上が図られる。
Incidentally, the game ball that has idled and flowed down on the second ball idler path 71 enters the starting winning port 14 or contacts the ball receiving portion 81 that has moved to the end position, Playing various roles such as blocking the entry of the game ball into the starting winning opening 14, the movement of the game ball becomes complicated, and the interest of the game is improved.

【0072】このように、本実施形態のパチンコ遊技機
によれば、遊技球が、球誘導部材80の球受入部81に
保持されて誘導されかつ一定方向に排出されることで、
その遊技球の流下方向がある程度限定されるので、遊技
球が球受入部81に入らずにランダムな方向に流下する
場合とは異なる流下態様が加わり、遊技球の流下態様に
バリエーションを増やすことができる。しかも、このと
き、遊技球は、加速度を減少させながら落下案内される
ので、遊技球が一定加速度で自由落下する態様や強制駆
動されて角加速度が0で回転する役物による流下態様と
異なり、遊技者に新鮮な感覚を与えて、趣向性の向上を
図ることができる。また、球誘導部材80は、遊技盤1
1に対して垂直面内で回転し、このような動作をする役
物は、従来の弾球遊技機には無かったので、斬新な遊技
演出を提供することができる。さらに、本実施形態で
は、遊技球を第1球遊転路70で様々に遊転させた後に
再度流下させて球受入部81に入るようにしたから、第
1球遊転路70から球受入部81を介して流下するまで
の遊技球の動きが複雑になり、遊技演出の趣向性を高め
ることができる。
As described above, according to the pachinko gaming machine of the present embodiment, the game ball is held and guided by the ball receiving portion 81 of the ball guiding member 80 and discharged in a certain direction.
Since the flow down direction of the game ball is limited to some extent, a flow down mode different from the case where the game ball flows down in a random direction without entering the ball receiving portion 81 is added, and variations in the flow down mode of the game ball can be increased. it can. Moreover, at this time, since the game ball is guided to fall while reducing the acceleration, unlike the mode in which the game ball freely falls at a constant acceleration or the mode in which the game ball flows by forced driving to rotate at an angular acceleration of 0, It is possible to give the player a fresh feeling and improve the taste. The ball guide member 80 is the game board 1
Since there is no accessory that rotates in a plane perpendicular to 1 and performs such an operation in the conventional ball game machine, it is possible to provide a novel game effect. Furthermore, in the present embodiment, the game balls are idled in various ways in the first ball idle passage 70, and then flowed down again to enter the ball receiving portion 81. The movement of the game ball until it flows down through the portion 81 becomes complicated, and the interest of the game effect can be enhanced.

【0073】<他の実施形態>本発明は、前記実施形態
に限定されるものではなく、例えば、以下に説明するよ
うな実施形態も本発明の技術的範囲に含まれ、さらに、
下記以外にも要旨を逸脱しない範囲内で種々変更して実
施することができる。 (1)前記実施形態においては、弾球遊技機の一例とし
てパチンコ遊技機を例示したが、本発明はこれに限られ
ず、他の弾球遊技機に適用してもよい。
<Other Embodiments> The present invention is not limited to the above-described embodiments. For example, the embodiments described below are also included in the technical scope of the present invention.
Other than the following, various modifications can be made without departing from the scope of the invention. (1) In the above embodiment, a pachinko game machine was illustrated as an example of a ball game machine, but the present invention is not limited to this, and may be applied to other ball game machines.

【0074】(2)前記実施形態では、球誘導部材80
は、基本姿勢から遊技球の排出姿勢に回転した後、逆方
向に回転して基本姿勢に戻っていたが、球誘導部材が基
本姿勢から回転して遊技球を排出した後、同方向に一回
転して、基本姿勢に戻るようにしてもよい。
(2) In the above embodiment, the ball guiding member 80.
After rotating from the basic position to the discharging position of the game ball, it rotated in the opposite direction and returned to the basic position, but after the ball guiding member rotated from the basic position to discharge the game ball, it moved in the same direction. It may be rotated to return to the basic posture.

【0075】(3)前記実施形態においては、球受入部
81の下方に備えた入球口は、遊技球が取り込まれるポ
ケット構造の始動入賞口14であったが、他の入賞口や
始動ゲート18のように、遊技球の通過するゲート構造
のものであってもよい。
(3) In the above embodiment, the ball inlet provided below the ball receiving portion 81 is the starting winning port 14 having a pocket structure for taking in the game ball, but other winning ports and starting gates. It may have a gate structure through which game balls pass, as in 18.

【0076】(5)前記実施形態においては、球誘導部
材80を第1球遊転路70に設けたが、球誘導部材は、
遊技領域の何れの場所に配置してもよい。例えば、球誘
導部材を、前記実施形態における第2球遊転路71の略
真下で、かつ、始動入賞口14の略真上の位置に設けて
もよい。また、ガイドレール12で囲まれた遊技領域内
であれば、他の位置でもよい。
(5) In the above embodiment, the ball guiding member 80 is provided in the first ball idler path 70, but the ball guiding member is
It may be located anywhere in the game area. For example, the ball guiding member may be provided substantially directly below the second ball free-wheeling passage 71 in the above-described embodiment and substantially directly above the starting winning opening 14. Further, as long as it is within the game area surrounded by the guide rails 12, other positions may be used.

【0077】(6)前記実施形態においては、球受入部
81を凹形状とすることで、球受入部81が始点位置か
ら終点位置に移動するまでの間、遊技球を保持できる構
造としたが、例えば、複数の突起により、遊技球の遊転
を規制して、球受入部が始点位置から終点位置に移動す
るまでの間、遊技球を保持する構造にしてもよい。
(6) In the above embodiment, the ball receiving portion 81 is formed in a concave shape so that the game ball can be held until the ball receiving portion 81 moves from the start point position to the end point position. For example, the structure may be such that a plurality of protrusions regulate the rotation of the game ball and hold the game ball until the ball receiving portion moves from the start point position to the end point position.

【0078】(7)前記実施形態では、球誘導部材80
が、遊技盤11に対して水平かつ平行に配置された軸部
82の軸線J1を中心にして、遊技盤11に直交する方
向で回転する構成であったが、球誘導部材が、遊技盤に
対して直交する軸体を中心にして、遊技盤と平行な面内
で回転する構成にしてもよい。この場合、重り部の上方
に保護部材等を設けて、流下してくる次の遊技球が球誘
導部材のうち重り部側に接触しないように構成するのこ
とが好ましい。上記した実施形態には、「球受入部が空
状態の球誘導部材は、軸部の軸線を中心とした球誘導部
材の重量配置に基づき発生する一方向の回転モーメント
により、球受入部が始点位置に保持される一方、球受入
部に遊技球を受け入れた場合には、球誘導部材は、軸部
の軸線を中心とした球誘導部材と遊技球とを合わせた全
体の重量配置に基づき発生する他方向の回転モーメント
により回転される」という構成が記載されている。この
ようにすれば、軸部の軸線を中心とした球誘導部材の重
量配置に基づく回転モーメントは、一方向を向き、この
回転モーメントにより球誘導部材の球受入部が始動位置
に保持される。一方、球受入部に遊技球が受け入れられ
ると、軸部の軸線を中心とした球誘導部材と遊技球とを
合わせた全体の重量配置に基づく回転モーメントが、他
方向を向き、球誘導部材が回転する。そして、球誘導部
材の回転により球受入部が終点位置に移動すると遊技球
が排出され、その後、一方向の回転モーメントにより球
受入部が始動位置に戻る。このように、本発明によれ
ば、あたかも獅子おどしのような動作を表すことがで
き、趣向性の向上が図られる。上記した実施形態には、
「遊技領域を流下する遊技球を、一時的に受け入れ可能
な球受入部を有した球誘導部材と、球受入部が、始点位
置と終点位置との間で移動可能となるように、球誘導部
材を回転可能に軸支する軸部とを備え、球受入部が始点
位置で遊技球を受け入れると、球誘導部材が回転し、終
点位置に移動した球受入部から遊技球が排出されるよう
にした弾球遊技機において球受入部が始点位置から終点
位置に移動し始めるときの球誘導部材の角加速度が、7
0〜150[rad/s ]になるように設定する」と
いう構成が記載されている。そして、球受入部が始点位
置から終点位置に移動し始めるときの球誘導部材の角加
度が、70〜150[rad/s ]になるように設
定したことで、球誘導部材の動作に重厚感を持たせるこ
とができる。上記した実施形態には、「球受入部を介さ
ずに球遊転部から流下した遊技球より、球受入部から排
出されて流下した遊技球の方が、入球口に入る確率が高
くなるように構成した」ことが記載されている。このよ
うにすれば、球受入部を介さずに球遊転部から流下した
遊技球より、球受入部から排出されて流下した遊技球の
方が、入球口に入る確率が高くなるように構成したから
球受入部に遊技球が入った場合には、入球口に対する入
球の期待感が高まり、遊技演出の趣向性の向上が図られ
る。
(7) In the above embodiment, the ball guiding member 80.
However, it was configured to rotate in the direction orthogonal to the game board 11 around the axis J1 of the shaft portion 82 arranged horizontally and parallel to the game board 11, but the ball guiding member is used in the game board. Alternatively, it may be configured to rotate in a plane parallel to the game board around a shaft body orthogonal to each other. In this case, it is preferable that a protection member or the like is provided above the weight portion so that the next game ball flowing down does not contact the weight portion side of the ball guiding member. In the above-described embodiment, "the ball receiving portion is empty
The sphere guiding member in the state is the sphere guiding part centered on the axis of the shaft part.
Rotational moment in one direction generated based on the weight distribution of materials
Keeps the ball receiving part in the starting position while
When the game ball is received in the ball section, the ball guide member is
A total of a ball guiding member and a game ball centered on the axis of
Rotational moment in the other direction due to the weight distribution of the body
It is rotated by. " this
By doing so, the weight of the ball guiding member around the axis of the shaft is
The rotational moment based on the quantity arrangement is directed in one direction,
The ball receiving part of the ball guiding member is in the starting position due to the rotation moment.
Held in. On the other hand, game balls are accepted in the ball receiving section.
Then, the ball guiding member centered on the axis of the shaft and the game ball
The rotation moment based on the total weight distribution of the
The ball guiding member rotates in the facing direction. And the ball guide
When the ball receiving part moves to the end point position due to the rotation of the material, the game ball
Are ejected, and then the sphere is rotated by a unidirectional rotation moment.
The receiving part returns to the starting position. Thus, according to the present invention
For example, it can behave like a lion.
Therefore, the taste can be improved. In the embodiment described above,
"A game ball that flows down the game area can be temporarily accepted
The ball guiding member with a simple ball receiving part and the ball receiving part
The ball guide part so that it can be moved between the position and the end position.
With a shaft that rotatably supports the material, the ball receiving part is the starting point
When the game ball is received at the position, the ball guide member rotates and
As the game ball is discharged from the ball receiving part that has moved to the point position
In the ball-ball game machine, the ball receiving part is changed from the start point to the end point.
The angular acceleration of the ball guiding member when it starts moving to the position is 7
0 to 150 [rad / s 2 ] "
That configuration is described. And the ball receiving part is the starting point
Angle of the ball guide member when starting to move from the stationary position to the end position
Velocity is set to be 70~150 [rad / s 2]
By setting it, it is possible to give a solid feeling to the operation of the ball guiding member.
You can In the above-described embodiment, "the ball receiving portion
From the game ball flowing down from the ball idler without removing it from the ball receiving part.
Game balls that have been released and flowed down are more likely to enter the entrance.
It has been configured so that the This
By doing so, it flowed down from the ball idler without going through the ball receiving part.
Of the game ball discharged from the ball receiving part and flowing down from the game ball
Because it is configured so that the probability of entering the entrance is higher
If a game ball enters the ball receiving part,
The expectation of the ball is increased and the attractiveness of the game production is improved.
It

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の実施形態に係るパチンコ遊技機の正面
FIG. 1 is a front view of a pachinko gaming machine according to an embodiment of the present invention.

【図2】パチンコ遊技機の電気的構成を示すブロック図FIG. 2 is a block diagram showing an electrical configuration of a pachinko gaming machine.

【図3】液晶表示装置及び始動入賞口の平面図FIG. 3 is a plan view of a liquid crystal display device and a starting winning opening.

【図4】液晶表示装置の下辺部分の斜視図FIG. 4 is a perspective view of a lower side portion of the liquid crystal display device.

【図5】(A)球誘導部材の球受入部が始点位置で遊技
球を受け入れた状態の斜視図(B)球誘導部材の球受入
部が終点位置になった状態の斜視図
FIG. 5A is a perspective view showing a state where the ball receiving portion of the ball guiding member has received the game ball at the starting position, and FIG. 5B is a perspective view showing the state where the ball receiving portion of the ball guiding member is at the end position.

【図6】球誘導部材の側断面図FIG. 6 is a side sectional view of a ball guiding member.

【図7】(A)球受入部が始点位置で遊技球を受け入れ
た状態の側断面図(B)球受入部が終点位置になった状
態の側断面図
FIG. 7: (A) side sectional view of the state where the ball receiving portion has received the game ball at the starting point position, and (B) side sectional view of the state where the ball receiving portion has reached the end point position.

【図8】図6のA方向から見た球誘導部材の背面図FIG. 8 is a rear view of the ball guiding member viewed from the direction A in FIG.

【図9】球誘導部材の回転角度と角加速度との関係を示
したグラフ
FIG. 9 is a graph showing the relationship between the rotation angle of the spherical guiding member and the angular acceleration.

【図10】球誘導部材の各回転角度に到達するまでの累
積時間を示したグラフ
FIG. 10 is a graph showing a cumulative time required to reach each rotation angle of the ball guiding member.

【符号の説明】[Explanation of symbols]

11…遊技盤 14…始動入賞口(入球口) 79…ステージ(球遊転部) 80…球誘導部材 81…球受入部 82…軸体(軸部) 83…重り部 11 ... Game board 14 ... Start winning hole (ball entrance) 79 ... Stage (ball idler) 80 ... Sphere guide member 81 ... Ball receiving section 82 ... Shaft (Shaft) 83 ... weight part

───────────────────────────────────────────────────── フロントページの続き (72)発明者 土屋 良孝 愛知県名古屋市中区丸の内二丁目11番13 号 株式会社サンセイアールアンドディ 内 (56)参考文献 特開2001−314574(JP,A) 特開2000−237396(JP,A) 特開 平6−198035(JP,A) 実開 平7−12181(JP,U) 実公 平6−7739(JP,Y2) 特許3351520(JP,B1) (58)調査した分野(Int.Cl.7,DB名) A63F 7/02 ─────────────────────────────────────────────────── ─── Continued Front Page (72) Inventor Yoshitaka Tsuchiya 2-11-13 Marunouchi, Naka-ku, Nagoya, Aichi Sansei R & D Co., Ltd. (56) References JP 2001-314574 (JP, A) Special Features Open 2000-237396 (JP, A) Japanese Patent Laid-Open No. 6-198035 (JP, A) Actual Open Flat 7-12181 (JP, U) Actual Public Flat 6-7739 (JP, Y2) Patent 3351520 (JP, B1) (JP 58) Fields surveyed (Int.Cl. 7 , DB name) A63F 7/02

Claims (6)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】 遊技領域を流下する遊技球を、一時的に
受け入れ可能な球受入部を有した球誘導部材と、 前記球受入部が、始点位置と終点位置との間を移動可能
となるように、前記球誘導部材を回転可能に軸支する軸
部とを備え、 前記球受入部が前記始点位置で遊技球を受け入れると、
前記球誘導部材が回転し、前記終点位置に移動して前記
球受入部から遊技球が排出されるようにした弾球遊技機
において、前記遊技球が前記球誘導部材に乗って前記始点位置から
前記終点位置に移動する流下態様を視認可能に構成する
と共に、 前記球受入部に遊技球を受け入れた場合に、遊技球を受
け入れた時点での前記球誘導部材とその遊技球とを合わ
せた全体の重量の重心を、前記軸部の軸線に直交する水
平線より下側でかつ前記軸部の軸線に直交する鉛直線に
対し、前記球受入部が移動して向かう側に配置すること
で、前記球誘導部材が前記全体の重量に基づく回転モー
メントにより角加速度を得て回転し、 前記球受入部が前記始点位置から前記終点位置に移動す
るに従って、前記球誘導部材の角加速度を減少させた
とを特徴とする弾球遊技機。
1. A game ball flowing down a game area is temporarily
A ball guiding member having a receivable ball receiving portion, The ball receiving part can move between the start point position and the end point position
So that the sphere guiding member is rotatably supported.
Section and When the ball receiving portion receives the game ball at the starting point position,
The ball guiding member rotates, moves to the end point position, and
Ball game machine that allows game balls to be ejected from the ball receiving section
AtFrom the starting point position where the game ball rides on the ball guiding member
The flow-down mode moving to the end position is configured to be visible
With When the game ball is received in the ball receiving section, the game ball is received.
Match the ball guiding member and the game ball at the time of insertion
The center of gravity of the entire weight of the water, which is perpendicular to the axis of the shaft
A vertical line below the flat line and perpendicular to the axis of the shaft
On the other hand, it should be arranged on the side where the ball receiving part moves and faces.
And the sphere guiding member is rotated by the total weight.
To obtain angular acceleration and rotate, The ball receiving portion moves from the start point position to the end point position.
According to the angular acceleration of the sphere guiding memberReducedThis
A ball game machine characterized by and.
【請求項2】 前記球誘導部材には、前記一方向の回転
モーメントを発生させるための重り部を備え、前記重り
部は、前記軸部の軸線方向に平行な軸体で構成されたこ
とを特徴とする請求項1に記載の弾球遊技機。
2. The ball guiding member is provided with a weight portion for generating the rotation moment in the one direction, and the weight portion is composed of a shaft body parallel to the axial direction of the shaft portion. The ball-and-ball game machine according to claim 1 .
【請求項3】 前記球誘導部材には、前記重り部を前記
重り部の軸線方向と直交した方向から挿入可能な1対の
挟持壁が設けられたことを特徴とする請求項2に記載の
弾球遊技機。
The method according to claim 3, wherein said spherical guide member, according to claim 2, characterized in that clamping walls insertable pair the weight portion from a direction perpendicular to the axial direction of the weight portion is provided Ball game machine.
【請求項4】 遊技球が前面を転動可能な遊技盤を備
え、前記球誘導部材を前記遊技盤に配した弾球遊技機に
おいて、 前記軸部の軸線を、水平かつ前記遊技盤面に対して平行
に向けることで、前記球誘導部材が、前記遊技盤面に対
して垂直面内で回転し、前記球受入部が、前記始点位置
及び終点位置の間で上下移動するように構成したことを
特徴とする請求項1乃至3の何れかに記載の弾球遊技
機。
4. A game ball comprises a rollable game board front, in arranging the pinball game machine of the ball guide member to the game board, the axis of the shaft portion relative to the horizontal and the game board The ball guiding member is rotated in a plane vertical to the game board surface by orienting it in parallel, and the ball receiving portion is configured to move up and down between the start point position and the end point position. The ball-and-ball game machine according to any one of claims 1 to 3 characterized by things.
【請求項5】 前記遊技領域には、流下する遊技球を受
けて、様々に遊転させた後に、再度流下させる球遊転部
が設けられ、 前記球受入部は、前記球遊転部から流下した遊技球を受
け入れ可能な位置に配置されたことを特徴とする請求項
1乃至4の何れかに記載の弾球遊技機。
To wherein said game region receives the game ball flowing down, after variously is idling, spheres idler unit is provided to flow down again, the ball receiving portion from said ball idler unit claims, characterized in that arranged in a position capable of receiving a flow down the game balls
The ball game machine according to any one of 1 to 4 .
【請求項6】 前記遊技領域のうち前記球受入部の略真
下には、遊技球を受け入れ可能な入球口が設けられ、前
記球受入部は、前記始点位置から前記終点位置へ移動す
ることで、前記入球口に向かうように構成されたことを
特徴とする請求項1乃至5の何れかに記載の弾球遊技
機。
The 6. substantially beneath the ball receiving part of the game area, capable ball entrance port receive gaming balls are provided, said ball receiving unit may be moved from the start point position to the end position The ball game machine according to any one of claims 1 to 5 , wherein the ball game machine is configured to face the ball entrance.
JP2002012489A 2002-01-22 2002-01-22 Ball game machine Expired - Fee Related JP3477467B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2002012489A JP3477467B2 (en) 2002-01-22 2002-01-22 Ball game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002012489A JP3477467B2 (en) 2002-01-22 2002-01-22 Ball game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2003147666A Division JP4072096B2 (en) 2003-05-26 2003-05-26 Bullet ball machine

Publications (2)

Publication Number Publication Date
JP2003210707A JP2003210707A (en) 2003-07-29
JP3477467B2 true JP3477467B2 (en) 2003-12-10

Family

ID=27649684

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2002012489A Expired - Fee Related JP3477467B2 (en) 2002-01-22 2002-01-22 Ball game machine

Country Status (1)

Country Link
JP (1) JP3477467B2 (en)

Also Published As

Publication number Publication date
JP2003210707A (en) 2003-07-29

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