JP3240375U - game pieces - Google Patents

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JP3240375U
JP3240375U JP2022002933U JP2022002933U JP3240375U JP 3240375 U JP3240375 U JP 3240375U JP 2022002933 U JP2022002933 U JP 2022002933U JP 2022002933 U JP2022002933 U JP 2022002933U JP 3240375 U JP3240375 U JP 3240375U
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pieces
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啓 森
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Abstract

【課題】五目並べだけのマルゴゲームの他に、挟んだ相手の駒をひっくり返して持ち色とするゲームにも同じ駒を使え、表面と反対面の色相が異なる駒を、ゲームを始める前に駒の多種類の図柄マークの組み合わせが短時間で均等になるように分けることができるマルチ五目並べゲーム用の駒を提供する。【解決手段】マルチ五目並べゲーム用の駒1は、同一形状の表面3と反対面4の色相の異なる駒の両面に2水準の3つの属性の図柄マーク2を属性の数だけ表示し、各持ち駒の側面5を持ち色と同じ色相とすることにより、均等な図柄マークの組み合わせの持ち駒に分けることができる。【選択図】図4[Problem] In addition to the Margo game only for Gomoku, the same piece can be used in a game where the opponent's piece is flipped over and has a different color. To provide a piece for a multi-gomoku game capable of separating a combination of many kinds of pattern marks evenly in a short time. - 特許庁SOLUTION: Pieces 1 for a multi-gomoku game display two levels of three-attribute pattern marks 2 on both sides of pieces with different hues, namely, a front surface 3 and an opposite surface 4 of the same shape, and the number of the pieces in each piece is displayed. By making the side face 5 the same hue as the holding color, it can be divided into holding pieces of a combination of uniform pattern marks. [Selection drawing] Fig. 4

Description

実用新案法第11条において準用する特許法第30条第2項適用申請有り 令和4年1月17日にウェブサイトhttps://note.comにて「木製のパズルやゲームに熱中して(第4話)」に森 老虎人のペンネームで公開There is an application for application of Article 30, paragraph 2 of the Patent Act, which is applied mutatis mutandis under Article 11 of the Utility Model Act. com, "Enthusiastic about wooden puzzles and games (Episode 4)" published under the pseudonym Mori Oitojin

本考案は、マルチ五目並べゲーム用駒の改良に関する。 The present invention relates to improvements in pieces for a multi-gomoku game.

1991年にスイスで考案されたクアルトという柱状の駒を使ったボードゲームが市販されている。このゲームは4×4マスの盤上に交互に駒を置き、共通の属性水準を持つ駒を4コマ1列に並べた方が勝ちとなる。駒の4つの属性(2水準)は1、色(白/黒)、2、高さ(高い/低い)、3、形(丸/四角)、4、穴(有/無)である。例えば「黒く、高く、丸く、穴がある」駒などが16種類存在し、並んだ4つの駒が何か一つでも共通の属性水準を持っていれば勝利となる。4駒並べゲームはルールが簡単で初心者でもすぐに参加できるためファミリーゲームとして普及しているが、少し慣れてくると引き分けになる場合が多く、ゲームとしては易しすぎて面白みに欠ける弱点があった。そこで、考案者は4属性(2水準)を変えずに同一形状の駒で、2水準の色や穴、マーク、イラストなどで4種類の属性を選んで36個の駒とする特許文献1で示す6×6マスのマルチ五目ゲーム(以後マルゴゲームと称す)セットを開示した。 A board game using pillar-shaped pieces called Quarto, which was invented in Switzerland in 1991, is on the market. In this game, pieces are placed alternately on a board of 4x4 squares, and the winner is the one who arranges four pieces with the same attribute level in a row. The four attributes (two levels) of pieces are 1, color (white/black), 2, height (high/low), 3, shape (circle/square), 4, hole (present/absent). For example, there are 16 kinds of pieces such as ``black, tall, round, and holes'', and if the four pieces in a row have even one attribute level in common, the player wins. The 4-piece lining game is popular as a family game because the rules are simple and even beginners can play it right away. rice field. Therefore, the inventor selects 36 pieces by selecting 4 types of attributes with 2 levels of colors, holes, marks, illustrations, etc., with the pieces of the same shape without changing the 4 attributes (2 levels) in Patent Document 1. A 6×6 square multi-gomoku game (hereinafter referred to as the Marugo game) set shown is disclosed.

また、特許文献2で示すように、同一形状の表面と反対面が異なる色相の駒に統一して、色相以外の2水準の3つの属性の、初心者に親しまれるようなマークやイラストなど(以後図柄マークと称す)を駒の両面に配置した40個の複合駒のマルゴゲームを含むマルチゲーム用駒を開示した。 In addition, as shown in Patent Document 2, the surface and the opposite surface of the same shape are unified into pieces with different hues, and marks and illustrations that are familiar to beginners with three attributes of two levels other than hue (hereinafter referred to as A multi-game piece including a Margo game of 40 composite pieces in which pattern marks are arranged on both sides of the piece is disclosed.

特開2020-010809JP 2020-010809 特開2020-092730JP 2020-092730

五目並べだけのマルゴゲームの他に、挟んだ相手の駒をひっくり返して持ち色とするゲーム(マルゴニアゲームと称す)にも同じ駒を使いたいが、表面と反対面の色相が異なる駒を、ゲームを始める前に駒の多種類の図柄マークの組み合わせを均等に分けるのが困難となる In addition to the Margo game, which is only Gomoku, I would like to use the same piece for a game where the opponent's piece is flipped over and has its color (called the Margonia game), but the piece with a different color on the front side and the opposite side can be used. It becomes difficult to evenly divide the combination of many types of symbol marks on the pieces before starting the game.

表面と反対面の色相以外の図柄マークを2水準の3つの属性とすれば8種類の異なる図柄マークの駒となるので、各持ち色で8の倍数の駒を持つことになる。例えば8×8マスでマルチ五目並べゲームを行う場合、各持ち色で32個ずつの駒を持つことになる。この持ち駒の側面を各持ち色に彩色することにより、均等な図柄マークの組み合わせの持ち駒に二分することができる。If the pattern marks other than the hue on the front side and the opposite side are set to three attributes of two levels, the pieces of eight different pattern marks are obtained, so that each possessed color has pieces in multiples of eight. For example, when playing a multi-gomoku game with 8×8 squares, each color has 32 pieces. By coloring the sides of the pieces in the respective colors, the pieces can be divided into two pieces each having an equal combination of pattern marks.

また、駒の反対側の各水準を表面と同じか、またはすべて異なるようにすれば、挟んだ駒をひっくり返して持ち色に変えることができる新奇なマルチ五目並べゲーム(マルゴニアゲーム)もできる。Also, by making each level on the opposite side of the piece the same as the front side or all different, it is possible to make a novel multi-gomoku game (Mulgonia game) in which the sandwiched pieces can be flipped over and changed to their own color.

各ピースの側面を各持ち色で彩色することにより、短時間で均等に持ち駒を分けることができる。By coloring the sides of each piece with each color, it is possible to divide the pieces evenly in a short period of time.

これらのゲームは年少者の知育や年長者の脳トレに活用できるばかりでなく、一般のゲーム愛好家にも将棋や囲碁のように競技ゲームとして楽しむことができる。These games can be used not only for the intellectual training of young children and brain training for the elderly, but also for general game lovers to enjoy them as competitive games like shogi and go.

なお、図柄マークを無視すれば従来の五目並べやリバーシゲームも楽しむことができる。If you ignore the pattern marks, you can enjoy the conventional gomoku and reversi games.

本考案の実施例1の駒の斜視図The perspective view of the piece of Example 1 of this invention. 本考案の実施例2の駒の斜視図The perspective view of the piece of Example 2 of this invention. 本考案の実施例2の一方の持ち駒の正面図The front view of one hand piece of Example 2 of this invention 本考案の実施例4の駒の斜視図The perspective view of the piece of Example 4 of the present invention

同一形状の表面3と反対面4の色相の異なる駒1の両面に2水準の3つの属性の図柄マーク2を属性の数だけ表示した持ち駒において、各持ち駒の側面5を持ち色と同じ色相とすることを特徴とするマルチ五目並べゲーム用の駒。A hand piece in which pattern marks 2 of three attributes of two levels are displayed on both sides of a piece 1 with different hues of the same shape on the front side 3 and the opposite side 4, the side surface 5 of each hand piece has the same hue as the color. A piece for a multi-gomoku game characterized by:

また、表面3に表示された属性水準の組み合わせと反対面4の組み合わせが同一またはすべての水準が逆である、挟んだ相手の駒をひっくり返して持ち色とするゲームもできるマルチ五目並べゲーム用の駒。 In addition, the combination of attribute levels displayed on the front side 3 and the combination of the attribute levels on the opposite side 4 are the same, or all levels are reversed, and a game can be played by flipping over the sandwiched opponent's piece and making it a possession color. piece.

本考案の実施の形態における駒1の形状は実施例1の立方体や実施例2の直方体タイル、実施例3や実施例4の丸形タイルなどが好ましいが特に限定しない。 The shape of the piece 1 in the embodiment of the present invention is preferably the cube of Example 1, the rectangular parallelepiped tile of Example 2, or the round tile of Example 3 or Example 4, but is not particularly limited.

駒1の材質は木材類やプラスチックス類が好ましいが特に限定しない。 The material of the piece 1 is preferably wood or plastic, but is not particularly limited.

駒1への彩色は塗装、シルクスクリーンなどの印刷などがあるが、2つの色相が判別できれば特に限定しない。図柄マーク2の印字についても、レーザー加工、印刷など各色相で明瞭に判別できれば印字色を含めて特に限定しない。 Coloring on the frame 1 includes painting, silk screen printing, and the like, but is not particularly limited as long as two hues can be distinguished. The printing of the pattern mark 2 is not particularly limited, including the printing color, as long as each hue can be clearly distinguished by laser processing, printing, or the like.

図1は本考案の実施例1のマルチ五目並べゲーム用の駒1の斜視図である。反対面4は異なる色相のグリーンとピンクで、表面とすべての水準が異なっている。図柄マーク2は中央の黒丸とバツ印、中間のハート形とダイヤ形、外側のスペード形とクラブ形の2水準、3属性である。各持ち駒は8種類の駒1を4セットずつの32個で、側面5は各持ち色の色相としている。駒1の形状は一辺が20mmの立方体で、材質はヒノキ材である。図柄マーク2の印字はレーザー加工で、彩色はアクリル絵の具である。FIG. 1 is a perspective view of pieces 1 for a multi-gomoku game according to a first embodiment of the present invention. Opposite side 4 is different hues of green and pink, different from the surface and all levels. The pattern mark 2 has two levels and three attributes: a black circle and a cross in the center, a heart shape and a diamond shape in the middle, and a spade shape and a club shape in the outside. Each piece has 32 pieces, 4 sets of pieces 1 of 8 kinds, and the side surface 5 has the hue of each piece. The shape of the piece 1 is a cube with one side of 20 mm, and the material is cypress. The pattern mark 2 is printed with laser processing and colored with acrylic paint.

図2は本考案の実施例2の駒1の斜視図である。図3は一方の持ち駒の正面図である。図柄マーク2は猫の目、鼻、ひげの3属性で、各(猫目と丸目)、(三角鼻と丸鼻)、3本髭と2本髭)の2水準である。駒1の形状は30mm×30mm×7mmの直方体のタイルである。財七はヒノキで、図柄マーク2の印字はレーザー加工で、片面の茶色の彩色はアクリル絵の具である。FIG. 2 is a perspective view of the bridge 1 of Embodiment 2 of the present invention. FIG. 3 is a front view of one hand piece. The pattern mark 2 has three attributes of a cat's eyes, nose, and whiskers, and has two levels of each (cat's eyes and round eyes), (triangular nose and round nose), three whiskers and two whiskers. The shape of the piece 1 is a rectangular parallelepiped tile of 30 mm×30 mm×7 mm. Zaishichi is made of Japanese cypress, the pattern mark 2 is printed by laser processing, and one side is colored in brown with acrylic paint.

本考案の駒1は市販のリバーシ用駒を用いている。図柄マーク2は実施例2と同じである。図柄マーク2はゴム印で、側面5の彩色(白黒)と同じシャチハタTATインクである。 The piece 1 of the present invention uses a commercially available piece for reversing. The pattern mark 2 is the same as that of the second embodiment. The pattern mark 2 is a rubber stamp, and is colored with the same killer whale grouper TAT ink as the coloring (black and white) of the side surface 5 .

図4は本考案の実施例4の駒1の斜視図である。図柄マーク2は実施例2と同じである。駒1の形状は直径30mm、厚さ7mmの丸形タイルで、材質はヒノキ材である。図柄マーク2の印字はレーザー加工で、駒の各面と側面の彩色は黄緑とピンクのアクリル絵の具である。FIG. 4 is a perspective view of the bridge 1 of Embodiment 4 of the present invention. The pattern mark 2 is the same as that of the second embodiment. The shape of the piece 1 is a round tile with a diameter of 30 mm and a thickness of 7 mm, and the material is Japanese cypress. The pattern mark 2 is printed by laser processing, and each face and side of the piece is colored with yellow-green and pink acrylic paints.

本考案の駒1によるマルチ五目並べゲームは年少者の知育玩具や高齢者の脳トレ遊具としても好適であるが、一般のボードゲーム愛好家にも将棋や囲碁のように競技ゲームとして楽しむことができる。
なお、図柄マーク2を無視すれば従来の五目並べやリバーシゲームも楽しむことができる。
The multi-gomoku game using the piece 1 of the present invention is suitable as an educational toy for young children and a brain training toy for the elderly, but general board game lovers can also enjoy it as a competitive game like shogi and go. .
By ignoring the pattern mark 2, it is possible to enjoy the conventional gomoku and reversi games.

1 ゲーム用駒
2 図柄マーク
3 駒の表面
4 駒の反対面
5 駒の側面
1 game pieces 2 pattern marks
3 Front side of piece 4 Opposite side of piece 5 Side of piece

Claims (2)

同一形状の表面と反対面の色相の異なる駒の両面に2水準の3つの属性の図柄マークを属性の数だけ表示した持ち駒において、各持ち駒の側面5を持ち色と同じ色相とすることを特徴とするマルチ五目並べゲーム用の駒。 A handpiece having two levels of pattern marks of three attributes displayed on both sides of pieces having the same shape and a different hue on the opposite surface, the side faces 5 of each handpiece having the same hue as the color it has. Pieces for multiplayer Gomoku game. 表面に表示された属性水準の組み合わせと反対面の組み合わせが同一またはすべての水準が逆である、挟んだ相手の駒をひっくり返して持ち色とするゲームもできる請求項1に記載するマルチ五目並べゲーム用の駒。 2. A multi-gomoku game according to claim 1, wherein the combination of attribute levels displayed on the surface and the combination of the opposite side are the same or all levels are reversed, and the game can also be played by flipping over the pieces of the sandwiched opponent and using them as their own color. piece for.
JP2022002933U 2022-09-05 2022-09-05 game pieces Active JP3240375U (en)

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