JP2018042872A - Performance means of game machine - Google Patents

Performance means of game machine Download PDF

Info

Publication number
JP2018042872A
JP2018042872A JP2016181115A JP2016181115A JP2018042872A JP 2018042872 A JP2018042872 A JP 2018042872A JP 2016181115 A JP2016181115 A JP 2016181115A JP 2016181115 A JP2016181115 A JP 2016181115A JP 2018042872 A JP2018042872 A JP 2018042872A
Authority
JP
Japan
Prior art keywords
face
effect
nose
gear
transmission
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2016181115A
Other languages
Japanese (ja)
Other versions
JP6813173B2 (en
Inventor
誠紀 伊藤
Masanori Ito
誠紀 伊藤
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Toyomaru Industry Co Ltd
Original Assignee
Toyomaru Industry Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Toyomaru Industry Co Ltd filed Critical Toyomaru Industry Co Ltd
Priority to JP2016181115A priority Critical patent/JP6813173B2/en
Publication of JP2018042872A publication Critical patent/JP2018042872A/en
Application granted granted Critical
Publication of JP6813173B2 publication Critical patent/JP6813173B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Pinball Game Machines (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide performance means of a game machine that drives linearly-moving performance means and rotational performance means by one drive means and can move the rotational performance means with the linearly-moving performance means remaining still.SOLUTION: A face drive motor 155 rotationally moves a face gear 153 to move a drive rod 153B from a left side of a rotary shaft through an upper side to a right side. The drive rod 153B presses an inner face of a groove cam 145 rightward so as to move a face-form performance body 120 to the right side. A link member 174 moves a projection part 170B in a cam hole 174 so as not to transmit the drive force to a jaw part 170. The face drive motor 155 rotationally turns the face gear 153 to move the drive rod 153B downward from the right side of the rotary shaft. The drive rod 153B moves along a bent part 145B so as not to transmit the drive force to the face-form performance body 120. The projection part 170B comes into contact with an edge of the game hole 174A, so that the link member 174 transmits the drive force to rotationally turn the jaw part 170.SELECTED DRAWING: Figure 8

Description

本発明は、遊技を演出する遊技機の演出手段に関する。   The present invention relates to a rendering means for a gaming machine that produces a game.

従来、パチンコ機に設け、演出時に動作する可動手段を可動させて演出を行う演出手段が知られている。例えば特許文献1に記載の遊技機は、可動役物ユニットがメイン可動演出部材とサブ可動演出部材を備える。特許文献1の変形例において、メイン可動演出部材はケースから1つの軸方向に直動可能に設けられ、サブ可動演出部材はメイン可動演出部材に回動可能に設けられる。サブ可動演出部材は、ケースに設けた待受ガイドに当接するガイド当接部を備える。   2. Description of the Related Art Conventionally, there is an effect unit that is provided in a pachinko machine and performs an effect by moving a moving unit that operates during the effect. For example, in the gaming machine described in Patent Document 1, the movable accessory unit includes a main movable effect member and a sub movable effect member. In the modification of Patent Document 1, the main movable effect member is provided so as to be linearly movable in one axial direction from the case, and the sub movable effect member is provided so as to be rotatable on the main movable effect member. The sub movable effect member includes a guide abutting portion that abuts on a standby guide provided in the case.

メイン可動演出部材が1つの軸方向に移動し、ケースから露出する過程で、ガイド当接部が待受ガイドに当接する。メイン可動演出部材が更に移動すると、ガイド当接部が待ち受けガイドに当接した状態を維持する為、サブ可動演出部材がメイン可動演出部材に対して回動する。   In the process in which the main movable effect member moves in one axial direction and is exposed from the case, the guide contact portion contacts the standby guide. When the main movable effect member further moves, the sub movable effect member rotates with respect to the main movable effect member in order to maintain the state where the guide contact portion is in contact with the standby guide.

特開2011−50771号公報JP 2011-50771 A

しかしながら、サブ可動演出部材の時計回り方向と反時計回り方向への回動のみを繰り返し行うには、メイン可動演出部材が1つの軸方向において往復移動する必要がある。このため、メイン可動演出部材が静止した状態でサブ可動演出部材だけを回動することができなかった。   However, in order to repeatedly rotate only the sub movable effect member in the clockwise direction and the counterclockwise direction, the main movable effect member needs to reciprocate in one axial direction. For this reason, it was impossible to rotate only the sub movable effect member while the main movable effect member was stationary.

本発明は、1つの駆動手段で直動演出手段と回動演出手段を駆動し、且つ直動演出手段が静止した状態で回動演出手段の動作を行うことができる遊技機の演出手段を提供することを目的とする。   The present invention provides an effect unit for a gaming machine in which the direct acting effect unit and the rotation effect device are driven by one driving means, and the operation of the rotating effect device can be performed while the direct acting effect unit is stationary. The purpose is to do.

本発明の一態様によれば、前面に遊技球が流下する遊技領域が形成された遊技盤と、前記遊技盤の裏側に設けられて各種図柄を可変表示する図柄表示手段と、前記遊技盤に設けられて前後に貫通する開口部を有し、前記開口部を介して前記図柄表示手段の表示部を露出する装飾枠と、を備えた遊技機の前記装飾枠に設けられ、動作による遊技の演出を行う演出手段であって、前記装飾枠と重なる格納位置と、前記表示部の前方に露出して演出を行う演出位置との間で直線状に移動して遊技を演出する直動演出手段と、前記直動演出手段に設けられ、前記直動演出手段の前面を覆う前カバーと、前記直動演出手段に設けられ、一方の端部である支持端が前記直動演出手段に回動可能に支持されて、前記支持端とは反対側の自由端が前記前カバーに近づく接近位置と、前記自由端が前記前カバーから遠ざかる離間位置との間で回動して遊技を演出する回動演出手段と、前記直動演出手段及び前記回動演出手段を駆動する駆動力を発生する駆動手段と、前記駆動手段の前記駆動力を前記直動演出手段に伝達し、前記直動演出手段を前記格納位置と前記演出位置との間で移動する第一伝達手段と、前記第一伝達手段に連結し、前記第一伝達手段が前記直動演出手段に伝達する前記駆動力を前記回動演出手段に伝達し、前記回動演出手段を前記接近位置と前記離間位置との間で移動する第二伝達手段と、を備え、前記第一伝達手段と前記第二伝達手段は、それぞれ、前記駆動力を伝達する伝達状態と、前記駆動力を伝達しない非伝達状態とに移行でき、前記第一伝達手段が前記伝達状態である場合に、前記第二伝達手段は前記非伝達状態であり、前記第一伝達手段が前記伝達状態から前記非伝達状態に移行した場合に、前記第二伝達手段は前記非伝達状態から前記伝達状態に移行することを特徴とする遊技機の演出手段。   According to one aspect of the present invention, a game board in which a game area where a game ball flows down is formed on the front surface, a symbol display means provided on the back side of the game board to variably display various symbols, and the game board Provided in the decorative frame of a gaming machine having an opening portion that is provided and has an opening portion penetrating in the front-rear direction and exposing a display portion of the symbol display means through the opening portion. Producing means for producing direct acting effect means for producing a game by linearly moving between a storage position overlapping with the decoration frame and an effect position that is exposed in front of the display unit and produces an effect And a front cover that covers the front surface of the linear motion effect device and a front cover that is provided on the linear motion effect device, and a support end that is one end pivots to the linear motion effect device. The front end is supported by a free end opposite to the support end. A turning effect means for producing a game by turning between an approaching position approaching and a separating position where the free end moves away from the front cover, and a driving force for driving the direct acting effect means and the turning effect means A first transmission means for transmitting the driving force of the drive means to the linear motion effect means, and moving the linear motion effect means between the storage position and the effect position; The first transmission means is connected to the first transmission means, the driving force transmitted from the first transmission means to the linear motion effect means is transmitted to the rotation effect means, and the rotation effect means is transmitted between the approach position and the separation position. A second transmission means that moves between the first transmission means and the second transmission means, wherein each of the first transmission means and the second transmission means transitions between a transmission state that transmits the driving force and a non-transmission state that does not transmit the driving force. The first transmission means is in the transmission state The second transmission means is in the non-transmission state, and when the first transmission means transitions from the transmission state to the non-transmission state, the second transmission means changes from the non-transmission state to the transmission state. A game machine directing means characterized in that it is shifted to

本態様に係る第一伝達手段と第二伝達手段は同時に伝達状態にならず、直動演出手段が格納位置から演出位置に移動した状態で、回動演出手段が接近位置と離間位置との間で移動できるようになる。即ち、第二伝達手段が伝達状態になり回動演出手段が移動可能なとき、直動演出手段は演出位置に位置し、且つ第一伝達手段は非伝達状態である。よって演出手段は、直動演出手段が静止した状態で回動演出手段を回動することができる。回動演出手段は直動演出手段に支持されており、直動演出手段が演出位置に位置するときに回動演出手段の回動による演出が行われるので、回動演出手段も表示部の前方に露出しており、回動演出手段の動作に遊技者の注目を集めることができる。また、直動演出手段の移動と回動演出手段の回動を1つの駆動手段で行うことができるので、部品点数を減らして低コスト化を図ることができる。   The first transmission means and the second transmission means according to this aspect are not in the transmission state at the same time, and the rotation effect means is between the approach position and the separation position in a state where the linear motion effect means has moved from the storage position to the effect position. You can move with. That is, when the second transmission means is in the transmission state and the rotation effect means is movable, the linear motion effect means is located at the effect position, and the first transmission means is in the non-transmission state. Therefore, the effect means can rotate the rotation effect means while the linear motion effect means is stationary. The rotation effect means is supported by the linear motion effect means, and when the linear motion effect means is located at the effect position, an effect is produced by the rotation of the rotation effect means. It is possible to attract the player's attention to the operation of the rotation effect means. Further, since the movement of the linear motion effect means and the rotation of the rotation effect means can be performed by one drive means, the number of parts can be reduced and the cost can be reduced.

本態様の前記第一伝達手段は、前記駆動手段に連結して回転するギアに突起状に設けられ、前記ギアの回転によって前記ギアの回転軸の周囲を円弧状に移動する第一突起部材と、前記直動演出手段に設けられ、前記第一突起部材に係合する第一溝カムと、を含み、前記第一溝カムは、前記直動演出手段の移動方向に交差する交差方向に延び、且つ前記ギアの前記回転軸の位置よりも前記交差方向の一方側に位置する延伸部と、前記回転軸の位置よりも前記交差方向の他方側に位置して前記延伸部に接続し、且つ前記回転軸と前記第一突起部材との距離を半径とする円弧状に屈曲する屈曲部と、を有し、前記第一伝達手段が前記伝達状態のとき、前記第一突起部材は前記延伸部に位置し、前記第一伝達手段が前記非伝達状態のとき、前記第一突起部材は前記屈曲部に位置してもよい。第一突起部材は回転軸の周囲を円弧状に移動する。第一突起部材が延伸部に位置するときにギアが回転すると、第一突起部材は移動の方向成分のうち交差方向の成分によって延伸部内で交差方向に移動する。そして、第一突起部材は移動の方向成分のうち直動演出手段の移動方向の成分によって、延伸部の側壁を移動方向に押圧する。このため、直動演出手段は移動方向に直線状に移動することができる。第一突起部材が屈曲部に位置するときにギアが回転すると、第一突起部材は屈曲部に沿って円弧状に移動するので屈曲部の側壁を押圧せず、直動演出手段は静止することができる。   The first transmission means of this aspect is provided with a protrusion on a gear that is connected to the driving means and rotates, and moves around the rotation shaft of the gear in an arc shape by the rotation of the gear; A first groove cam that is provided in the linear motion effect means and engages with the first projecting member, and the first groove cam extends in a crossing direction that intersects a moving direction of the linear motion effect means. And an extension part located on one side of the crossing direction from the position of the rotation axis of the gear, and connected to the extension part located on the other side of the crossing direction from the position of the rotation axis, and A bent portion that bends in an arc shape having a radius between the rotation shaft and the first projection member, and when the first transmission means is in the transmission state, the first projection member is the extension portion. And when the first transmission means is in the non-transmission state, Member may be positioned at the bent portion. The first protrusion member moves in an arc shape around the rotation axis. When the gear rotates when the first protruding member is positioned in the extending portion, the first protruding member moves in the crossing direction in the extending portion by a component in the crossing direction among the moving direction components. And a 1st protrusion member presses the side wall of an extending | stretching part to a moving direction with the component of the moving direction of a linear motion effect means among the moving direction components. For this reason, the linear motion effect means can move linearly in the movement direction. If the gear rotates when the first projecting member is positioned at the bent portion, the first projecting member moves in an arc shape along the bent portion, so that the side wall of the bent portion is not pressed and the linear motion effect means is stationary. Can do.

本態様の前記第二伝達手段は、一端部と他端部との間で延び、前記一端部が前記第一突起部材に回転可能に支持され、前記他端部に直線状の第二溝カムを有する連結手段と、前記回動演出手段の前記支持端と前記自由端との間に突起状に設けられ、前記第二溝カムに係合する第二突起部材と、を含み、前記第二伝達手段が前記伝達状態のとき、前記第二突起部材は前記第二溝カムの前記一端部から遠い側の縁部に当接し、前記第二伝達手段が前記非伝達状態のとき、前記第二突起部材は前記第二溝カムにおいて前記縁部から離れて位置してもよい。第二突起部材は、直動演出手段が移動するときは接近位置に位置し、ギアに対して移動方向に移動する。第二突起部材は第二溝カム内で縁部から離れて移動できるので、第一突起部材と第二突起部材との間の距離が、第二溝カムと第二突起部材とが係合する位置によって調整される。よって、直動演出手段が移動するとき、回動演出手段は静止することができる。ギアが回転し、第一突起部材が第一溝カムの屈曲部に沿って移動すると、第一突起部材と第二突起部材との間の距離が離れる。第二突起部材は第二溝カムの縁部に当接する。連結手段が第一突起部材と共に第二突起部材から離れる方向に移動するので、第二溝カムの縁部は第二突起部材を押圧し、回動演出手段を回動することができる。   The second transmission means of this aspect extends between one end portion and the other end portion, the one end portion is rotatably supported by the first projecting member, and a linear second groove cam is provided at the other end portion. And a second projecting member that is provided in a projecting shape between the support end and the free end of the rotation effect unit and engages with the second groove cam. When the transmission means is in the transmission state, the second projecting member abuts on the edge of the second groove cam far from the one end, and when the second transmission means is in the non-transmission state, the second projection member The protruding member may be positioned away from the edge portion in the second groove cam. The second projecting member is located at the approach position when the linear motion effect means moves, and moves in the moving direction with respect to the gear. Since the second projecting member can move away from the edge within the second groove cam, the distance between the first projecting member and the second projecting member is such that the second groove cam and the second projecting member are engaged. Adjusted by position. Therefore, when the linear motion effect means moves, the rotation effect means can be stationary. When the gear rotates and the first projecting member moves along the bent portion of the first groove cam, the distance between the first projecting member and the second projecting member increases. The second projecting member contacts the edge of the second groove cam. Since the connecting means moves together with the first projecting member in the direction away from the second projecting member, the edge of the second groove cam presses the second projecting member, and the rotation effecting means can be rotated.

本態様は前記回動演出手段を前記離間位置から前記接近位置へ向けて付勢する付勢手段を備えてもよい。直動演出手段が移動するとき、第二突起部材は第二溝カム内で縁部から離れており、第二溝カムに沿って移動可能な状態にある。付勢手段は回動演出手段を付勢することで、回動演出手段を接近位置に保持することができる。よって、演出手段は、直動演出手段の移動に伴う振動等により、回動演出手段が回動することを防止することができる。   This aspect may include a biasing unit that biases the rotation effect unit from the separation position toward the approaching position. When the linear motion effect means moves, the second projecting member is separated from the edge in the second groove cam, and is in a state of being movable along the second groove cam. The biasing means can hold the rotation effect means at the approach position by biasing the rotation effect means. Therefore, the effect means can prevent the rotation effect means from rotating due to vibrations accompanying the movement of the linear motion effect means.

本態様の前記第一突起部材が、前記第一溝カムの前記屈曲部の前記延伸部との接続部分から所定の範囲に位置するとき、前記第二突起部材は、前記第二溝カムの前記縁部から離れて位置してもよい。直動演出手段が格納位置から演出位置へ移動した後、回動演出手段が離間位置へ向けて接近位置から移動を開始する前に、ギアが回転しても直動演出手段と回動演出手段とが移動しない範囲を設けることができる。直動演出手段の移動終了から回動演出手段の移動開始までの間に間(ま)を設けることで、遊技者の注目を回動演出手段に集めることができる。   When the first projecting member of this aspect is located within a predetermined range from the connection portion of the bent portion of the first groove cam with the extending portion, the second projecting member is the second projecting member of the second groove cam. It may be located away from the edge. After the linear motion effect means moves from the storage position to the effect position, the linear motion effect means and the rotation effect means even if the gear rotates before the rotation effect means starts moving from the approach position toward the separation position. A range in which and do not move can be provided. By providing a space between the end of the movement of the direct acting effect means and the start of the movement of the turning effect means, the player's attention can be collected in the turning effect means.

パチンコ機1の正面図である。1 is a front view of a pachinko machine 1. FIG. 遊技盤2の正面図である。2 is a front view of the game board 2. FIG. 演出装置100の正面図である。4 is a front view of the rendering device 100. FIG. 顔型演出体120が顔格納位置に位置する場合の演出装置100の正面図である。It is a front view of the rendering device 100 when the face-type rendering body 120 is located at the face storage position. 演出装置100を右前上方から見た分解斜視図である。FIG. 4 is an exploded perspective view of the rendering device 100 as viewed from the upper right front. 顔型演出体120の鼻出退機構180と鼻部160を右前下方から見た分解斜視図である。It is the disassembled perspective view which looked at the nose exit / retraction mechanism 180 and the nose part 160 of the face type effect body 120 from the lower right front. 顔型演出体120の顎部170を右前下方から見た分解斜視図である。It is the disassembled perspective view which looked at the jaw part 170 of the face type effect body 120 from the lower right front. 顔型演出体120が顔演出位置に位置する場合の演出装置100の正面図である。It is a front view of the rendering device 100 when the face-type rendering body 120 is located at the face rendering position. 鼻部160が鼻演出位置に位置する場合の演出装置100の正面図である。It is a front view of the rendering device 100 when the nose portion 160 is located at the nose rendering position. 顎部170が接近位置に位置して回動する直前の状態の演出装置100の正面図である。FIG. 11 is a front view of the rendering device 100 in a state immediately before the jaw 170 is positioned and rotated. 顎部170が離間位置に位置する場合の演出装置100の正面図である。FIG. 11 is a front view of the rendering device 100 when the jaw 170 is located at a separated position.

以下、本発明に係る遊技機の一実施形態であるパチンコ機1について、図面を参照して説明する。まず、図1及び図2を参照し、パチンコ機1の機械的構成について説明する。なお、以下の説明において、パチンコ機1の上下方向、左右方向、及び表裏方向については、特に断りがない場合、遊技盤2の盤面の向きを基準とする。即ち、ホールに設置されたパチンコ機1で遊技を行う遊技者からパチンコ機1を見た向き(図1に示されるパチンコ機1の向き)が基準となる。以下では便宜上、図1紙面の表裏方向をパチンコ機1の前後方向として説明を行う。また、パチンコ機1に使用される装置や部品についても、パチンコ機1に組み付けられた場合の向きを基準に、上下方向、左右方向、及び前後方向を規定するものとする。   Hereinafter, a pachinko machine 1 which is an embodiment of a gaming machine according to the present invention will be described with reference to the drawings. First, with reference to FIG.1 and FIG.2, the mechanical structure of the pachinko machine 1 is demonstrated. In the following description, the vertical direction, the horizontal direction, and the front and back direction of the pachinko machine 1 are based on the direction of the board surface of the game board 2 unless otherwise specified. That is, the direction (the direction of the pachinko machine 1 shown in FIG. 1) of the pachinko machine 1 viewed from a player who plays with the pachinko machine 1 installed in the hall is a reference. In the following, for the sake of convenience, the front and back direction of FIG. 1 will be described as the front-rear direction of the pachinko machine 1. In addition, with respect to the devices and parts used in the pachinko machine 1, the vertical direction, the horizontal direction, and the front-back direction are defined based on the orientation when the pachinko machine 1 is assembled.

図1、図2に示すように、パチンコ機1の上段側には遊技盤2が設けられる。遊技盤2は略正方形であり、透明なガラス板を保持した前面枠10によって前面を保護される。遊技盤2の下段側には上皿5と下皿6が設けられる。上皿5は遊技盤2の下部に設けられ、遊技球発射装置(図示略)に遊技球を供給し、且つ賞品球を受ける。上皿5の上部中央には、遊技者によって操作される操作ボタン9が設けられる。本実施形態の操作ボタン9は、平面視略円形である。操作ボタン9は、例えば、大当たり判定の結果を報知する際の演出において、遊技者による操作の入力を受け付ける。下皿6は上皿5の直下に設けられ、上皿5から溢れたり排出されたりする賞品球を受ける。下皿6の右横には、遊技球の発射を調整する発射ハンドル7が設けられる。発射ハンドル7は、遊技者による回転操作を受け付ける。遊技者が発射ハンドル7を操作すると、遊技球発射装置は、発射ハンドル7の回転角度に応じた強度で遊技球を発射する。また、前面枠10の上部で左右の角には、スピーカ48が夫々設けられる。   As shown in FIGS. 1 and 2, a game board 2 is provided on the upper side of the pachinko machine 1. The game board 2 is substantially square, and the front surface is protected by a front frame 10 holding a transparent glass plate. An upper plate 5 and a lower plate 6 are provided on the lower side of the game board 2. The upper plate 5 is provided in the lower part of the game board 2, supplies a game ball to a game ball launcher (not shown), and receives a prize ball. In the upper center of the upper plate 5, an operation button 9 that is operated by a player is provided. The operation button 9 of this embodiment is substantially circular in plan view. For example, the operation button 9 receives an input of an operation by the player in an effect when notifying the result of the jackpot determination. The lower plate 6 is provided directly below the upper plate 5 and receives a prize ball that overflows or is discharged from the upper plate 5. On the right side of the lower plate 6, a launch handle 7 for adjusting the launch of the game ball is provided. The firing handle 7 receives a rotation operation by the player. When the player operates the launch handle 7, the game ball launch device launches a game ball with an intensity corresponding to the rotation angle of the launch handle 7. In addition, speakers 48 are respectively provided at the left and right corners of the front frame 10.

遊技盤2の前面には、ガイドレール3で囲まれた略円形の遊技領域4が形成されている。遊技球発射装置によって発射された遊技球は、遊技領域4内を流下する。遊技領域4の略中央には、LCD(液晶ディスプレイ)等を用いて構成される図柄表示装置28が設けられる。図柄表示装置28は遊技盤2の背面側に配置され、遊技盤2の略中央に設けられた開口を介し、表示画面をパチンコ機1の前面に露出する。表示画面には動画、メッセージ等の様々な映像が表示され、特に、大当り判定の結果を報知するためのデモ図柄が表示される。パチンコ機1は、複数(本実施形態では3つ)のデモ図柄を変動させた後に、大当たり判定の結果を示すデモ図柄の組み合わせを確定表示させる報知演出を実行することで、大当たり判定の結果を遊技者に報知する。   A substantially circular game area 4 surrounded by guide rails 3 is formed on the front surface of the game board 2. The game balls launched by the game ball launcher flow down in the game area 4. In the approximate center of the game area 4, a symbol display device 28 configured using an LCD (liquid crystal display) or the like is provided. The symbol display device 28 is disposed on the back side of the game board 2 and exposes the display screen to the front surface of the pachinko machine 1 through an opening provided in the approximate center of the game board 2. Various images such as moving images and messages are displayed on the display screen, and in particular, a demo symbol for notifying the result of the jackpot determination is displayed. The pachinko machine 1 changes the number of demo symbols (three in this embodiment), and then executes a notification effect for confirming and displaying a combination of demo symbols indicating the result of the jackpot determination, thereby obtaining the result of the jackpot determination. Inform the player.

遊技盤2の開口の縁部には装飾等が施され、図柄表示装置28の外縁を取り囲む装飾枠11が設けられる。図柄表示装置28の表示画面は、装飾枠11の開口部を介してパチンコ機1の前面に露出する。装飾枠11には、装飾枠11と共に各種演出を行う複数の演出装置8、100が設けられる。演出装置8、100は装飾枠11内、あるいは装飾枠11と図柄表示装置28との間に配置される。演出装置8、100は、遊技状態に応じ、その場で、あるいは図柄表示装置28の前側にせり出して、LED等の発光体を発光させる等の演出を行う。   A decoration or the like is applied to the edge of the opening of the game board 2, and a decoration frame 11 surrounding the outer edge of the symbol display device 28 is provided. The display screen of the symbol display device 28 is exposed to the front surface of the pachinko machine 1 through the opening of the decorative frame 11. The decoration frame 11 is provided with a plurality of effect devices 8 and 100 that perform various effects together with the decoration frame 11. The rendering devices 8 and 100 are arranged in the decorative frame 11 or between the decorative frame 11 and the symbol display device 28. The production devices 8 and 100 produce an effect such as causing a light emitter such as an LED to emit light on the spot or in front of the symbol display device 28 according to the gaming state.

そのうちの一つである演出装置100は、装飾枠11の左側部に設けられ、図柄表示装置28の表示画面の左側に配置される。詳細については後述するが、演出装置100は、非演出時には正面から見て装飾枠11の開口部の左側縁部に一部が隠れた位置に配置される。演出装置100は、演出時には顔駆動モータ155(図3参照)の動力を用いて図柄表示装置28の表示画面前にせり出し、LED等の発光体を発光させ、図柄表示装置28及びスピーカ48等と連動しながら様々な演出を行う。   The effect device 100 which is one of them is provided on the left side of the decorative frame 11 and is arranged on the left side of the display screen of the symbol display device 28. Although the details will be described later, the rendering device 100 is arranged at a position where a part of the rendering device 100 is hidden at the left edge of the opening of the decorative frame 11 when viewed from the front when not performing. The production device 100 uses the power of the face drive motor 155 (see FIG. 3) during the production to project in front of the display screen of the design display device 28 to emit a light emitting body such as an LED, and the design display device 28, the speaker 48, etc. Various performances are performed while interlocking.

図柄表示装置28の下方には、第一特別図柄始動入賞口15が設けられる。第一特別図柄始動入賞口15の下方には、アウト口14が設けられる。アウト口14は、遊技領域4の中央下端部まで流下した遊技球を回収する。第一特別図柄始動入賞口15の右方には、大入賞口16が配設される。大入賞口16は開閉部材17を備える。遊技球は、開閉部材17が開放された場合にのみ大入賞口16に入賞する。   A first special symbol start winning opening 15 is provided below the symbol display device 28. An out port 14 is provided below the first special symbol start winning port 15. The out port 14 collects the game balls that have flowed down to the lower end of the center of the game area 4. A big prize opening 16 is arranged on the right side of the first special symbol starting prize opening 15. The special winning opening 16 includes an opening / closing member 17. The game ball wins the big prize opening 16 only when the opening / closing member 17 is opened.

図柄表示装置28の右方には普通図柄始動ゲート12が設けられる。大入賞口16の右斜め上方には第二特別図柄始動電動役物18が設けられる。第二特別図柄始動電動役物18は開閉部材19を備える。遊技球は、開閉部材19が開放された場合にのみ第二特別図柄始動電動役物18に入賞する。第一特別図柄始動入賞口15、第二特別図柄始動電動役物18に遊技球が入賞すると、夫々所定数の遊技球が賞品球として払い出される。   A normal symbol start gate 12 is provided on the right side of the symbol display device 28. A second special symbol starting electric accessory 18 is provided diagonally to the upper right of the big prize opening 16. The second special symbol starting electric member 18 includes an opening / closing member 19. The game ball wins the second special symbol starting electric accessory 18 only when the opening / closing member 19 is opened. When game balls win the first special symbol start winning opening 15 and the second special symbol start electric combination 18, a predetermined number of game balls are paid out as prize balls, respectively.

遊技領域4の右斜め下部には図柄表示部24が設けられる。図柄表示部24は、普通図柄表示部、第一特別図柄表示部、第二特別図柄表示部、普通図柄記憶数表示LED、第一特別図柄記憶数表示LED、及び第二特別図柄記憶数表示LEDを備える。   A symbol display unit 24 is provided on the lower right side of the game area 4. The symbol display unit 24 includes a normal symbol display unit, a first special symbol display unit, a second special symbol display unit, a normal symbol memory number display LED, a first special symbol memory number display LED, and a second special symbol memory number display LED. Is provided.

普通図柄記憶数表示LEDは、普通図柄作動保留球数を4つまで表示する。普通図柄作動保留球数とは、普通図柄始動ゲート12を通過し、且つ普通図柄表示部に普通当り判定の結果がまだ表示されていない遊技球の個数である。図柄表示部24の第一特別図柄記憶数表示LEDは、第一特別図柄作動保留球数を4つまで表示する。第一特別図柄作動保留球数とは、第一特別図柄始動入賞口15に入賞し、且つ第一大当り判定の結果がまだ表示されていない遊技球の個数である。第二特別図柄記憶数表示LEDは、第二特別図柄作動保留球数を4つまで表示する。第二特別図柄作動保留球数とは、第二特別図柄始動電動役物18に入賞し、且つ第二大当り判定の結果がまだ表示されていない遊技球の個数である。   The normal symbol memory number display LED displays up to four normal symbol operation reserved balls. The normal symbol operation reserved ball number is the number of game balls that have passed through the normal symbol start gate 12 and for which the result of the normal hit determination is not yet displayed on the normal symbol display portion. The first special symbol memory number display LED of the symbol display unit 24 displays up to four first special symbol actuated balls. The number of first special symbol actuated reserved balls is the number of game balls that have won the first special symbol start winning opening 15 and for which the result of the first big hit determination has not been displayed yet. The second special symbol memory number display LED displays up to four second special symbol actuated balls. The second special symbol actuated holding ball number is the number of game balls which have won the second special symbol starting electric player 18 and the result of the second big hit determination has not yet been displayed.

図示しないが、遊技盤2の背面側には、各種基板を備えた制御部が設けられる。制御部の各基板は、CPU、RAM、ROM等を備えており、パチンコ機1の各種動作を制御する。例えば、主基板は、普通当たり判定、大当たり判定等を行い、パチンコ機1の主制御を司る。中継基板は、主基板で行われた制御結果に基づいて、大入賞口16を開閉するソレノイドを駆動する。また、演出基板のCPU(図示略)は、演出装置100の動作を担う鼻駆動モータ185と顔駆動モータ155の駆動制御、演出装置100が備える電飾用のLED(図示略)等の発光制御等を行う。   Although not shown, a control unit having various substrates is provided on the back side of the game board 2. Each board of the control unit includes a CPU, a RAM, a ROM, and the like, and controls various operations of the pachinko machine 1. For example, the main board performs a normal hit determination, a big hit determination, and the like, and controls the main control of the pachinko machine 1. The relay board drives a solenoid that opens and closes the special winning opening 16 based on the control result performed on the main board. Further, the CPU (not shown) of the effect board controls the drive of the nose drive motor 185 and the face drive motor 155 responsible for the operation of the effect device 100, and the light emission control of the LED for illumination (not shown) provided in the effect device 100. Etc.

本実施形態では、第一特別図柄始動入賞口15へ遊技球が入賞すると第一大当り判定が行われ、判定の結果に応じて複数の特別図柄のうちの1つが図柄表示部24の第一特別図柄表示部に表示される。その結果、大当たりであると判定されると、大入賞口16が開放される大当たり遊技が実行される。大入賞口16に入賞した遊技球の流路には、特定領域が形成されている。パチンコ機1では、大当たり遊技中に遊技球が大入賞口16内の特定領域を通過することが、大当たり遊技終了後に確率変動状態を生起する条件となっている。なお、遊技盤2の背面側には、遊技の主制御、各種演出等を制御する制御部(図示略)が設けられる。   In the present embodiment, when a game ball wins the first special symbol start winning opening 15, a first big hit determination is performed, and one of a plurality of special symbols is displayed on the first special symbol of the symbol display unit 24 according to the determination result. It is displayed on the symbol display section. As a result, when it is determined that the jackpot is a jackpot game in which the jackpot 16 is opened. A specific area is formed in the flow path of the game ball that has won the big winning opening 16. In the pachinko machine 1, the game ball passing through a specific area in the big winning opening 16 during the jackpot game is a condition for causing a probability variation state after the jackpot game ends. A control unit (not shown) for controlling the main control of the game, various effects, etc. is provided on the back side of the game board 2.

また、普通図柄始動ゲート12を遊技球が通過すると普通当り判定が行われて、判定結果が図柄表示部24の普通図柄表示部に表示される。その結果、普通当たりであると判定されると、第二特別図柄始動電動役物18の開閉部材19が開放される。第二特別図柄始動電動役物18へ遊技球が入賞すると第二大当り判定が行われ、判定結果は図柄表示部24の第二特別図柄表示部に表示される。その結果、大当たりであると判定されると、上記同様に大当たり遊技が実行される。   Further, when the game ball passes through the normal symbol start gate 12, the normal hit determination is performed, and the determination result is displayed on the normal symbol display unit of the symbol display unit 24. As a result, when it is determined that it is normal, the opening / closing member 19 of the second special symbol starting electric accessory 18 is opened. When a game ball wins the second special symbol start electric accessory 18, a second big hit determination is performed, and the determination result is displayed on the second special symbol display unit of the symbol display unit 24. As a result, when it is determined that the game is a jackpot, a jackpot game is executed as described above.

次に、演出装置100の構造について説明する。演出装置100は、図柄表示装置28の左側外縁に沿って装飾枠11に設けられる。図3〜図5に示すように、演出装置100は、上下方向に延びる背板110の前面側に、人の横顔を模した顔型演出体120を左右方向に移動可能に設けた装置である。背板110は板状で、上下方向に長く延びる。背板110の上部110Aの前面には中継基板111が設けられる。中継基板111はパチンコ機1の制御部の演出基板と接続し、顔型演出体120の鼻駆動モータ185と演出用LED(図示略)の制御信号を中継する。中継基板111は基板カバー112に囲われて保護される。   Next, the structure of the rendering device 100 will be described. The effect device 100 is provided in the decorative frame 11 along the left outer edge of the symbol display device 28. As shown in FIGS. 3 to 5, the production device 100 is a device in which a face-type production body 120 simulating a person's profile is provided on the front side of a back plate 110 extending in the vertical direction so as to be movable in the horizontal direction. . The back plate 110 is plate-shaped and extends long in the vertical direction. A relay substrate 111 is provided on the front surface of the upper portion 110 </ b> A of the back plate 110. The relay board 111 is connected to the effect board of the control unit of the pachinko machine 1, and relays the control signals of the nose drive motor 185 of the face-type effect body 120 and the effect LED (not shown). The relay substrate 111 is surrounded and protected by the substrate cover 112.

背板110の下部110Bには、顔型演出体120を左右方向に移動する顔移動機構150が設けられる。顔移動機構150は、3つの顔ギア151〜153、顔ギアカバー154、顔駆動モータ155、顔ギア押え156を備える。   A face moving mechanism 150 that moves the face type effect body 120 in the left-right direction is provided in the lower part 110 </ b> B of the back plate 110. The face moving mechanism 150 includes three face gears 151 to 153, a face gear cover 154, a face drive motor 155, and a face gear presser 156.

顔ギア151〜153は、円周の外側に歯を設けた外歯車である。顔ギア151は、背板110の下部110Bの前面左下に配置される。顔ギア151の回転軸151Aには顔駆動モータ155の駆動軸155Aが接続される。顔ギア152は、顔ギア151の右上に配置される。顔ギア152の回転軸152Aは、背板110に保持される。顔ギア152は外径の異なる2つの外歯車を段状に設けた2段ギアであり、大径ギア152Cの前側に小径ギア152Bが形成される。顔ギア151は小径ギア152Bに噛合する。顔ギアカバー154は、背板110の下部110Bの前面に設け、背板110に螺子(図示略)で固定する。顔ギアカバー154は、顔ギア151、152の前側を覆う。顔ギアカバー154は、顔ギア152の回転軸152Aを背板110との間に保持し、顔ギア152の抜けを防止する。顔駆動モータ155はパルスモータである。顔駆動モータ155は顔ギアカバー154の前面に固定し、顔ギアカバー154内に駆動軸155Aを配置する。駆動軸155Aは、顔ギア151の回転軸151Aに設けた穴部に挿入され、螺子で顔ギア151に固定される。顔ギアカバー154の前面左上角部には顔センサ157が設けられる。顔センサ157は、背板110に対して左右方向へ移動する顔型演出体120の原点位置を検出するためのフォトセンサである。顔センサ157は、発光部と受光部が前後方向に並ぶ向きで、顔ギアカバー154に螺子で固定される。   The face gears 151 to 153 are external gears provided with teeth on the outer circumference. The face gear 151 is disposed on the lower left side of the front surface of the lower portion 110 </ b> B of the back plate 110. A drive shaft 155A of the face drive motor 155 is connected to the rotation shaft 151A of the face gear 151. The face gear 152 is disposed on the upper right of the face gear 151. The rotation shaft 152A of the face gear 152 is held by the back plate 110. The face gear 152 is a two-stage gear in which two external gears having different outer diameters are provided in a step shape, and a small-diameter gear 152B is formed on the front side of the large-diameter gear 152C. The face gear 151 meshes with the small diameter gear 152B. The face gear cover 154 is provided on the front surface of the lower portion 110B of the back plate 110, and is fixed to the back plate 110 with screws (not shown). The face gear cover 154 covers the front sides of the face gears 151 and 152. The face gear cover 154 holds the rotation shaft 152A of the face gear 152 between the back plate 110 and prevents the face gear 152 from coming off. The face drive motor 155 is a pulse motor. The face drive motor 155 is fixed to the front surface of the face gear cover 154, and the drive shaft 155A is disposed in the face gear cover 154. The drive shaft 155A is inserted into a hole provided in the rotation shaft 151A of the face gear 151, and is fixed to the face gear 151 with a screw. A face sensor 157 is provided at the upper left corner of the front face of the face gear cover 154. The face sensor 157 is a photo sensor for detecting the origin position of the face-type effect body 120 that moves in the left-right direction with respect to the back plate 110. The face sensor 157 is fixed to the face gear cover 154 with a screw so that the light emitting portion and the light receiving portion are aligned in the front-rear direction.

顔ギア153は、顔ギア152の左上に配置される。顔ギア153の回転軸153Aは、背板110に保持される。顔ギア153は、顔ギア152の大径ギア152Cに噛合する。顔ギア153の前面には、前方へ向けて突出する丸棒状の駆動棒153Bが設けられる。駆動棒153Bは顔ギア153のギア歯の近くに設けられ、顔ギア153の回転時に回転軸153Aの周囲を公転する。なお、平面視で回転軸153Aと駆動棒153Bとの間の長さを、便宜上、駆動棒153Bの「公転半径」とする。顔ギア153の背面と背板110の前面には突起状のストッパ(図示略)が設けられ、顔ギア153の回動可能な範囲を制限する。顔ギア153の回動可能な角度範囲は、駆動棒153Bが、回転軸153Aの左方の位置から上方の位置、右方の位置を通り、下方の位置まで移動可能な略270度の範囲である。顔ギア押え156は、顔ギア153の回転軸153Aを背板110との間に保持し、顔ギア153の抜けを防止する。顔ギア押え156は、顔ギアカバー154の上側で背板110前面に固定する。顔ギア押え156は、駆動棒153Bと干渉しないように、顔ギア153の左下側から回転軸153Aを保持する。   The face gear 153 is disposed at the upper left of the face gear 152. The rotation shaft 153A of the face gear 153 is held by the back plate 110. The face gear 153 meshes with the large-diameter gear 152C of the face gear 152. On the front surface of the face gear 153, a round bar-like drive rod 153B protruding forward is provided. The drive rod 153B is provided near the gear teeth of the face gear 153, and revolves around the rotation shaft 153A when the face gear 153 rotates. In addition, the length between the rotating shaft 153A and the drive rod 153B in plan view is referred to as a “revolution radius” of the drive rod 153B for convenience. Protruding stoppers (not shown) are provided on the back surface of the face gear 153 and the front surface of the back plate 110 to limit the range in which the face gear 153 can rotate. The angular range in which the face gear 153 can rotate is a range of about 270 degrees in which the drive rod 153B can move from the left position of the rotation shaft 153A to the upper position and the right position to the lower position. is there. The face gear presser 156 holds the rotating shaft 153A of the face gear 153 between the back plate 110 and prevents the face gear 153 from coming off. The face gear presser 156 is fixed to the front surface of the back plate 110 above the face gear cover 154. The face gear presser 156 holds the rotary shaft 153A from the lower left side of the face gear 153 so as not to interfere with the drive rod 153B.

背板110は、上部110Aと下部110Bの間の中間部110Cに、2つの左右方向に延びる長穴状の上案内穴113、下案内穴114を有する。上案内穴113は、中間部110Cの上端に形成される。下案内穴114は、中間部110Cの上下方向略中央に形成される。上案内穴113と下案内穴114は、顔型演出体120の左右方向への移動を案内する。上案内穴113と下案内穴114の左右方向の長さは、駆動棒153Bの公転半径の略2倍の長さに相当する。下案内穴114の上には、左右方向に延びる案内レール115が設けられる。案内レール115は、背板110の前面に螺子で固定される。案内レール115は、顔型演出体120の左右方向への移動を案内する。   The back plate 110 has two upper guide holes 113 and lower guide holes 114 extending in the left-right direction at an intermediate part 110C between the upper part 110A and the lower part 110B. The upper guide hole 113 is formed at the upper end of the intermediate portion 110C. The lower guide hole 114 is formed substantially at the center in the vertical direction of the intermediate portion 110C. The upper guide hole 113 and the lower guide hole 114 guide the movement of the face type effect body 120 in the left-right direction. The length in the left-right direction of the upper guide hole 113 and the lower guide hole 114 corresponds to a length approximately twice the revolution radius of the drive rod 153B. On the lower guide hole 114, a guide rail 115 extending in the left-right direction is provided. The guide rail 115 is fixed to the front surface of the back plate 110 with a screw. The guide rail 115 guides the movement of the face-type director 120 in the left-right direction.

背板110の前面で、上案内穴113と案内レール115の間には、吸着板116が設けられる。吸着板116は鉄板であり、板面を右方へ向けて背板110に固定される。顔型演出体120が原点位置に位置するとき、吸着板116には顔型演出体120の後面に設けられる磁性体(図示略)が磁力で吸着し、顔型演出体120が原点位置に保持される。   A suction plate 116 is provided between the upper guide hole 113 and the guide rail 115 on the front surface of the back plate 110. The suction plate 116 is an iron plate and is fixed to the back plate 110 with the plate surface facing rightward. When the face effect body 120 is located at the origin position, a magnetic body (not shown) provided on the rear surface of the face effect effect body 120 is attracted to the suction plate 116 by a magnetic force, and the face effect effect body 120 is held at the origin position. Is done.

顔型演出体120は、顔支持板130、鼻ギアカバー122、鼻出退機構180、顔カバー121、鼻部160、顎部170を備える。顔支持板130は顔型演出体120の基台であり、板状に形成される。顔支持板130の上部130Aは、正面視略矩形の板体の右上角部が大きく面取りされた略五角形状を有する。上部130Aの後面には4つの固定部135〜138が形成される。固定部135、136は、顔支持板130の上部130Aの上端に左右方向に並んで設けられる。固定部135、136には上スライド棒131、132の前端部が夫々固定される。上スライド棒131、132は、後端部側が夫々顔支持板130の後方へ向けて突出する。固定部137、138は、顔支持板130の上部130Aの下端に左右方向に並んで設けられる。固定部137、138には下スライド棒133、134の前端部が夫々固定される。下スライド棒133、134は、後端部側が夫々顔支持板130の後方へ向けて突出する。   The face-type director 120 includes a face support plate 130, a nose gear cover 122, a nasal exit / retraction mechanism 180, a face cover 121, a nose part 160, and a jaw part 170. The face support plate 130 is a base of the face type effect body 120 and is formed in a plate shape. The upper part 130 </ b> A of the face support plate 130 has a substantially pentagonal shape in which the upper right corner of the plate body that is substantially rectangular in front view is chamfered. Four fixing portions 135 to 138 are formed on the rear surface of the upper portion 130A. The fixing portions 135 and 136 are provided side by side in the left-right direction at the upper end of the upper portion 130 </ b> A of the face support plate 130. The front end portions of the upper slide bars 131 and 132 are fixed to the fixing portions 135 and 136, respectively. The upper slide bars 131 and 132 have rear end portions protruding toward the rear of the face support plate 130, respectively. The fixing portions 137 and 138 are provided side by side in the left-right direction at the lower end of the upper portion 130A of the face support plate 130. The front end portions of the lower slide bars 133 and 134 are fixed to the fixing portions 137 and 138, respectively. The lower slide bars 133 and 134 have rear end portions protruding toward the rear of the face support plate 130, respectively.

上スライド棒131、132は、背板110の上案内穴113内を前後方向に挿通される。上スライド棒131、132には樹脂性で一対の鍔付きブッシュ139が夫々嵌められる。一対の鍔付きブッシュ139は上案内穴113の前側と後側に夫々係合し、上スライド棒131、132の外周面と上案内穴113の内周面との間に配置される。上スライド棒131、132の後端部に止め輪が嵌められ、上スライド棒131、132と鍔付きブッシュ139は、上案内穴113から抜け止めされる。下スライド棒133、134は、背板110の下案内穴114内を前後方向に挿通される。下スライド棒133、134には樹脂性で一対の鍔付きブッシュ140が夫々嵌められる。一対の鍔付きブッシュ140は下案内穴114の前側と後側に夫々係合し、下スライド棒133、134の外周面と下案内穴114の内周面との間に配置される。下スライド棒133、134の後端部に止め輪が嵌められ、下スライド棒133、134と鍔付きブッシュ140は、下案内穴114から抜け止めされる。上スライド棒131、132が上案内穴113内を案内され、下スライド棒133、134が下案内穴114内を案内されることによって、顔支持板130は、左右方向に移動可能な状態で背板110に保持される。   The upper slide bars 131 and 132 are inserted through the upper guide hole 113 of the back plate 110 in the front-rear direction. A pair of flanged bushes 139 are fitted on the upper slide bars 131 and 132, respectively. The pair of hooked bushes 139 engage with the front side and the rear side of the upper guide hole 113, respectively, and are disposed between the outer peripheral surface of the upper slide bars 131 and 132 and the inner peripheral surface of the upper guide hole 113. A retaining ring is fitted to the rear end portions of the upper slide bars 131 and 132, and the upper slide bars 131 and 132 and the hooked bush 139 are prevented from coming off from the upper guide hole 113. The lower slide bars 133 and 134 are inserted through the lower guide hole 114 of the back plate 110 in the front-rear direction. A pair of hooked bushes 140 are made of resin and are fitted on the lower slide bars 133 and 134, respectively. The pair of hooked bushes 140 are respectively engaged with the front side and the rear side of the lower guide hole 114, and are disposed between the outer peripheral surface of the lower slide bars 133 and 134 and the inner peripheral surface of the lower guide hole 114. A retaining ring is fitted to the rear ends of the lower slide bars 133 and 134, and the lower slide bars 133 and 134 and the hooked bush 140 are prevented from coming off from the lower guide hole 114. When the upper slide bars 131 and 132 are guided in the upper guide holes 113 and the lower slide bars 133 and 134 are guided in the lower guide holes 114, the face support plate 130 can be moved in the horizontal direction. It is held on the plate 110.

顔支持板130の後面で固定部137、138の上には、左右方向に延びる溝部141が形成される。溝部141には、背板110の案内レール115が係合する。案内レール115は、顔支持板130が左右方向に移動するとき、顔支持板130の左右方向への円滑な移動を補助する。これにより、顔型演出体120は、左右方向へ移動する際に、がたつくことが抑制される。顔移動機構150によって顔支持板130の上スライド棒131、132が上案内穴113の左端に移動し、下スライド棒133、134が下案内穴114の左端に移動したとき、顔型演出体120は、移動範囲の左端(以下、「顔格納位置」という。)に位置する。顔型演出体120が原点位置に位置することを顔センサ157が検出したとき、顔型演出体120は顔格納位置に位置する。顔移動機構150によって顔支持板130の上スライド棒131、132が上案内穴113の右端に移動し、下スライド棒133、134が下案内穴114の右端に移動したとき、顔型演出体120は、移動範囲の右端(以下、「顔演出位置」という。)に位置する。   A groove portion 141 extending in the left-right direction is formed on the fixing portions 137 and 138 on the rear surface of the face support plate 130. The guide rail 115 of the back plate 110 is engaged with the groove portion 141. The guide rail 115 assists the smooth movement of the face support plate 130 in the left-right direction when the face support plate 130 moves in the left-right direction. Thus, the face-type effect body 120 is suppressed from rattling when moving in the left-right direction. When the upper slide bars 131 and 132 of the face support plate 130 are moved to the left end of the upper guide hole 113 and the lower slide bars 133 and 134 are moved to the left end of the lower guide hole 114 by the face moving mechanism 150, the face type effect body 120. Is located at the left end of the movement range (hereinafter referred to as “face storage position”). When the face sensor 157 detects that the face effect body 120 is located at the origin position, the face effect effect body 120 is located at the face storage position. When the upper slide bars 131 and 132 of the face support plate 130 are moved to the right end of the upper guide hole 113 and the lower slide bars 133 and 134 are moved to the right end of the lower guide hole 114 by the face moving mechanism 150, the face type effect body 120. Is located at the right end of the movement range (hereinafter referred to as “face effect position”).

図6、図7に示すように、顔支持板130の上部130Aには鼻出退機構180が設けられる。鼻出退機構180は、鼻部160を左右方向に交差する延伸方向に移動するための機構である。鼻出退機構180は、4つの鼻ギア181〜184、鼻ギアカバー122、鼻駆動モータ185、鼻ラックギア186を備える。   As shown in FIGS. 6 and 7, a nose exit / retraction mechanism 180 is provided on the upper portion 130 </ b> A of the face support plate 130. The nasal exit / retraction mechanism 180 is a mechanism for moving the nose portion 160 in the extending direction that intersects in the left-right direction. The nose exit / retraction mechanism 180 includes four nose gears 181 to 184, a nose gear cover 122, a nose drive motor 185, and a nose rack gear 186.

鼻ギア181〜184は円周の外側に歯を設けた外歯車である。鼻ギア181は、顔支持板130の上部130A前面で左右方向の略中央且つ上端寄りの位置に配置される。鼻ギア181の回転軸181Aには鼻駆動モータ185の駆動軸185Aが接続される。鼻ギア182は、鼻ギア181の右下に配置される。鼻ギア182の回転軸182Aは、顔支持板130に保持される。鼻ギア182は外径の異なる2つの外歯車を段状に設けた2段ギアであり、大径ギア182Cの前側に小径ギア182Bが形成される。鼻ギア181は小径ギア182Bに噛合する。鼻ギア183は、鼻ギア182の右下に配置される。鼻ギア183の回転軸183Aは、顔支持板130に保持される。鼻ギア183も2段ギアであり、大径ギア183Cの前側に小径ギア183Bが形成される。鼻ギア182の大径ギア182Cは、小径ギア183Bに噛合する。鼻ギア184は、鼻ギア183の右下に配置される。鼻ギア184の回転軸184Aは、螺子止めによって、顔支持板130から抜け止めされる。鼻ギア184は、鼻ギア183の大径ギア183Cに噛合する。   The nose gears 181 to 184 are external gears provided with teeth on the outer circumference. The nose gear 181 is disposed at a position approximately in the center in the left-right direction and closer to the upper end on the front surface of the upper portion 130A of the face support plate 130. The drive shaft 185A of the nose drive motor 185 is connected to the rotation shaft 181A of the nose gear 181. The nose gear 182 is disposed at the lower right of the nose gear 181. The rotation shaft 182A of the nose gear 182 is held by the face support plate 130. The nose gear 182 is a two-stage gear in which two external gears having different outer diameters are provided in a step shape, and a small-diameter gear 182B is formed on the front side of the large-diameter gear 182C. The nose gear 181 meshes with the small diameter gear 182B. The nose gear 183 is disposed at the lower right of the nose gear 182. The rotation shaft 183A of the nose gear 183 is held by the face support plate 130. The nose gear 183 is also a two-stage gear, and a small diameter gear 183B is formed on the front side of the large diameter gear 183C. The large diameter gear 182C of the nose gear 182 meshes with the small diameter gear 183B. The nose gear 184 is disposed at the lower right of the nose gear 183. The rotation shaft 184A of the nose gear 184 is prevented from coming off from the face support plate 130 by screwing. The nose gear 184 meshes with the large-diameter gear 183C of the nose gear 183.

鼻ギアカバー122は、顔支持板130の上部130Aと中間部130Cの前面に設け、顔支持板130に螺子(図示略)で固定する。鼻ギアカバー122は、鼻ギア181〜183と鼻部160(後述)の前側を覆う。鼻ギアカバー122は、鼻ギア182、183の回転軸182A、183Aを夫々顔支持板130との間に保持し、鼻ギア182、183の抜けを防止する。鼻駆動モータ185はパルスモータである。鼻駆動モータ185は鼻ギアカバー122の前面に固定し、鼻ギアカバー122内に駆動軸185Aを配置する。駆動軸185Aは、鼻ギア181の回転軸181Aに設けた穴部に挿入され、螺子で鼻ギア181に固定される。鼻ギアカバー122の前面下部には、背板110の中継基板111とハーネス(図示略)を介して接続する電飾基板123が設けられる。電飾基板123は更にハーネス(図示略)を介し、鼻部160内に設けられる電飾基板(図示略)とも接続される。   The nose gear cover 122 is provided in front of the upper part 130A and the intermediate part 130C of the face support plate 130, and is fixed to the face support plate 130 with screws (not shown). The nose gear cover 122 covers the front sides of the nose gears 181 to 183 and the nose portion 160 (described later). The nose gear cover 122 holds the rotation shafts 182A and 183A of the nose gears 182 and 183 between the face support plate 130 and prevents the nose gears 182 and 183 from coming off. The nose drive motor 185 is a pulse motor. The nose drive motor 185 is fixed to the front surface of the nose gear cover 122, and the drive shaft 185 </ b> A is disposed in the nose gear cover 122. The drive shaft 185A is inserted into a hole provided in the rotation shaft 181A of the nose gear 181 and is fixed to the nose gear 181 with a screw. An electrical decoration board 123 connected to the relay board 111 of the back plate 110 via a harness (not shown) is provided at the lower front portion of the nose gear cover 122. The electrical decoration board 123 is further connected to an electrical decoration board (not shown) provided in the nose portion 160 via a harness (not shown).

顔支持板130の中間部130Cは左右方向に長く、上部130Aよりも右側に突出する。中間部130Cには、顔支持板130を前後方向に貫通し、左右方向に対して斜めに延びる長穴状の鼻案内穴142が形成される。鼻案内穴142は左右方向に交差し、左端部が右端部よりも上方に位置する所定の延伸方向に延びる。鼻ラックギア186は長細く延びる板状のギアである。鼻ラックギア186は鼻案内穴142の前に配置される。鼻ラックギア186は、延伸方向に長手方向を沿わせ、前後方向に厚みが配置される。鼻ラックギア186の後面には一対の樹脂性の鍔付きブッシュ187が配置され、夫々螺子で鼻ラックギア186に固定される。鍔付きブッシュ187は鼻案内穴142に係合する。従って鼻ラックギア186は、鼻案内穴142に沿って延伸方向に移動可能である。鼻ラックギア186の歯は上側側面に設けられ、延伸方向に沿って直線状に並ぶ。鼻ラックギア186は、鼻ギア184に噛合する。故に鼻駆動モータ185が駆動して鼻ギア181が回転すると、鼻ギア182〜184が従動して回転し、鼻ラックギア186は延伸方向に移動する。   An intermediate portion 130C of the face support plate 130 is long in the left-right direction and protrudes to the right side from the upper portion 130A. An elongated nose guide hole 142 that penetrates the face support plate 130 in the front-rear direction and extends obliquely with respect to the left-right direction is formed in the intermediate portion 130C. The nose guide hole 142 intersects in the left-right direction and extends in a predetermined extending direction in which the left end portion is positioned above the right end portion. The nose rack gear 186 is a plate-like gear that extends long and thin. The nose rack gear 186 is disposed in front of the nose guide hole 142. The nose rack gear 186 has a longitudinal direction along the extending direction and a thickness arranged in the front-rear direction. A pair of resin hooked bushes 187 are arranged on the rear surface of the nose rack gear 186, and are fixed to the nose rack gear 186 with screws. The hooked bush 187 engages with the nose guide hole 142. Accordingly, the nasal rack gear 186 can move in the extending direction along the nasal guide hole 142. The teeth of the nose rack gear 186 are provided on the upper side surface, and are arranged in a straight line along the extending direction. The nose rack gear 186 meshes with the nose gear 184. Therefore, when the nose drive motor 185 is driven to rotate the nose gear 181, the nose gears 182 to 184 are driven and rotated, and the nose rack gear 186 moves in the extending direction.

顔カバー121は、右側を向く人の横顔を模した装飾体であり、顔支持板130と鼻ギアカバー122の前面に螺子で固定される。顔カバー121は、顔支持板130と、顔支持板130の前面に設けられた鼻出退機構180を覆い隠す。顔型演出体120は、鼻部160と顎部170を備える。鼻部160は、右側を向く人の鼻を模した装飾体である。顎部170は、右側を向く人の顎を模した装飾体である。鼻部160と顎部170は、顔カバー121とは別体に形成される。   The face cover 121 is a decorative body that imitates the side face of a person facing the right side, and is fixed to the front surfaces of the face support plate 130 and the nose gear cover 122 with screws. The face cover 121 covers the face support plate 130 and the nasal exit / retraction mechanism 180 provided on the front surface of the face support plate 130. The face-type director 120 includes a nose portion 160 and a chin portion 170. The nose part 160 is a decorative body that imitates the nose of a person facing the right side. The jaw part 170 is a decorative body imitating a human jaw facing the right side. The nose portion 160 and the jaw portion 170 are formed separately from the face cover 121.

鼻部160は延伸方向に延び、鼻ラックギア186の前面に螺子で固定される。即ち鼻部160は、鼻出退機構180によって延伸方向に移動可能に設けられる。鼻部160は、延伸方向に移動可能に移動することで、顔型演出体120の鼻部分の伸び縮みを演出する。鼻部160は光透過部材で形成され、演出時、顔カバー121の右方に伸び出した状態となり、鼻部160内の電飾基板に設けられる電飾用LEDの光を透過し、発光による演出を行う。   The nose portion 160 extends in the extending direction, and is fixed to the front surface of the nose rack gear 186 with screws. That is, the nose portion 160 is provided so as to be movable in the extending direction by the nasal retracting mechanism 180. The nose part 160 produces the expansion / contraction of the nose part of the face-type production | presentation body 120 by moving so that a movement in an extending | stretching direction is possible. The nose portion 160 is formed of a light transmissive member, and at the time of production, the nose portion 160 extends to the right side of the face cover 121, transmits light of the LED for illumination provided on the illumination board in the nose portion 160, and emits light. Produce.

図3、図4に示すように、鼻部160の先端部161は、人の鼻頭を模した装飾部分である。鼻出退機構180によって鼻ラックギア186の鍔付きブッシュ187が鼻案内穴142の左端に移動したとき、鼻部160は移動範囲の左端(以下、「鼻格納位置」という。)に位置する。このとき、鼻部160の先端部161は顔カバー121の右側に露出し、基端部162と本体部163は、顔カバー121の後ろに隠蔽される。鼻出退機構180によって鼻ラックギア186の鍔付きブッシュ187が鼻案内穴142の右端に移動したとき、鼻部160は移動範囲の右端(以下、「鼻演出位置」という。)に位置する。鼻演出位置は、鼻格納位置よりも右側且つ下側に位置する。このとき、鼻部160の先端部161と本体部163は顔カバー121の右側に露出し(図9参照)、図柄表示装置28の前方に配置される。基端部162は、顔カバー121の後ろに隠蔽される。鼻部160の基端部162と本体部163が延伸方向に沿って延びるのに対し、先端部161は本体部163に対して屈曲し、右方向に延びる。基端部162と本体部163が延伸方向に延びる長さL2は、顔カバー121の鼻部160を設けた位置に対応する部分における左右方向の長さL0よりも長い(図9参照)。   As shown in FIGS. 3 and 4, the tip portion 161 of the nose portion 160 is a decorative portion imitating a human nasal head. When the bushed bush 187 of the nasal rack gear 186 is moved to the left end of the nose guide hole 142 by the nasal retracting mechanism 180, the nose portion 160 is positioned at the left end of the movement range (hereinafter referred to as “nasal retracted position”). At this time, the distal end portion 161 of the nose portion 160 is exposed to the right side of the face cover 121, and the base end portion 162 and the main body portion 163 are concealed behind the face cover 121. When the hooked bush 187 of the nose rack gear 186 is moved to the right end of the nose guide hole 142 by the nose exit / retraction mechanism 180, the nose portion 160 is positioned at the right end of the movement range (hereinafter referred to as “nose effect position”). The nose presentation position is located on the right side and below the nose storage position. At this time, the front end portion 161 and the main body portion 163 of the nose portion 160 are exposed to the right side of the face cover 121 (see FIG. 9) and are disposed in front of the symbol display device 28. The base end portion 162 is concealed behind the face cover 121. The proximal end portion 162 and the main body portion 163 of the nose portion 160 extend along the extending direction, while the distal end portion 161 is bent with respect to the main body portion 163 and extends in the right direction. The length L2 in which the base end portion 162 and the main body portion 163 extend in the extending direction is longer than the length L0 in the left-right direction at the portion corresponding to the position where the nose portion 160 of the face cover 121 is provided (see FIG. 9).

図4、図6に示すように、鼻部160の基端部162には、遮蔽板164が設けられる。遮蔽板164は略矩形の鉄板であり、板面を前後方向へ向け、基端部162に螺子で固定される。鼻ギアカバー122の後面には、鼻センサ124が設けられる。鼻センサ124は、顔支持板130に対して延伸方向へ移動する鼻部160の原点位置を検出するためのフォトセンサである。鼻ギアカバー122を顔支持板130に固定したとき、鼻センサ124は、顔支持板130の上部130A下端に設けた固定部137、138の前側に位置する。鼻センサ124は、発光部と受光部が前後方向に並ぶ向きで、鼻ギアカバー122に螺子で固定される。鼻センサ124は、顔支持板130に対して延伸方向へ移動する鼻部160の原点位置を検出する。鼻部160の遮蔽板164は、鼻部160が移動範囲の左端に移動したとき、鼻センサ124の発光部と受光部の間に位置する。鼻部160が原点位置に位置することを鼻センサ124が検出したとき、鼻部160は鼻格納位置に位置する。   As shown in FIGS. 4 and 6, a shielding plate 164 is provided at the base end portion 162 of the nose portion 160. The shielding plate 164 is a substantially rectangular iron plate, and is fixed to the base end portion 162 with screws with the plate surface facing in the front-rear direction. A nose sensor 124 is provided on the rear surface of the nose gear cover 122. The nose sensor 124 is a photosensor for detecting the origin position of the nose portion 160 that moves in the extending direction with respect to the face support plate 130. When the nose gear cover 122 is fixed to the face support plate 130, the nose sensor 124 is positioned in front of the fixing portions 137 and 138 provided at the lower end of the upper portion 130 </ b> A of the face support plate 130. The nose sensor 124 is fixed to the nose gear cover 122 with screws so that the light emitting portion and the light receiving portion are aligned in the front-rear direction. The nose sensor 124 detects the origin position of the nose portion 160 that moves in the extending direction with respect to the face support plate 130. The shielding plate 164 of the nose portion 160 is positioned between the light emitting portion and the light receiving portion of the nose sensor 124 when the nose portion 160 moves to the left end of the movement range. When the nose sensor 124 detects that the nose portion 160 is located at the origin position, the nose portion 160 is located at the nose retracted position.

図7に示すように、顔支持板130の下部130Bは、中間部130Cの左下部分から下方へ突出する。下部130Bには、顔支持板130を前後方向に貫通する長穴状の溝カム145が形成される。溝カム145は、直線状に延びる延伸部145Aと、円弧状に屈曲して延びる屈曲部145Bを有する。延伸部145Aは溝カム145の上側部分であり、上下方向に延びる。屈曲部145Bは溝カム145の下側部分であり、延伸部145Aの下端から左方へ屈曲しながら下方へ延びる。溝カム145には、顔支持板130の後側に配置される顔移動機構150の顔ギア153に設けられた駆動棒153Bが係合する。溝カム145の幅は、駆動棒153Bの直径よりも若干大きい。延伸部145Aは、駆動棒153Bの公転半径に相当する長さ分、上下方向に延びる。延伸部145Aは、顔型演出体120の左右方向への移動時に作用する部分である。屈曲部145Bは、駆動棒153Bの公転半径に相当する曲率半径で、略90度の円弧状に屈曲する。屈曲部145Bは、顎部170の回動時に作用する部分である。   As shown in FIG. 7, the lower part 130B of the face support plate 130 protrudes downward from the lower left part of the intermediate part 130C. A slot cam 145 having a long hole penetrating the face support plate 130 in the front-rear direction is formed in the lower portion 130B. The groove cam 145 has an extending portion 145A extending linearly and a bent portion 145B extending bent in an arc shape. The extending portion 145A is an upper portion of the groove cam 145 and extends in the vertical direction. The bent portion 145B is a lower portion of the groove cam 145 and extends downward while bending leftward from the lower end of the extending portion 145A. The groove cam 145 engages with a drive rod 153B provided on the face gear 153 of the face moving mechanism 150 disposed on the rear side of the face support plate 130. The width of the groove cam 145 is slightly larger than the diameter of the drive rod 153B. The extending portion 145A extends in the vertical direction by a length corresponding to the revolution radius of the drive rod 153B. The extending portion 145A is a portion that acts when the face-type director 120 moves in the left-right direction. The bent portion 145B has a radius of curvature corresponding to the revolution radius of the drive rod 153B and bends in an arc shape of approximately 90 degrees. The bent portion 145B is a portion that acts when the jaw portion 170 is rotated.

溝カム145の左側には、遮蔽部材143が螺子止めされる。遮蔽部材143は、下端部に、略矩形の板状の遮蔽部143Aを備える。遮蔽部143Aは板面を前後方向へ向け、顔支持板130の前面よりも前方に突出した位置に設けられる。遮蔽部143Aは、顔型演出体120が移動範囲の左端に移動したとき、顔センサ157の発光部と受光部の間に位置する(図4参照)。   A shielding member 143 is screwed to the left side of the groove cam 145. The shielding member 143 includes a substantially rectangular plate-like shielding portion 143A at the lower end. The shielding portion 143A is provided at a position where the plate surface faces in the front-rear direction and projects forward from the front surface of the face support plate 130. The shielding unit 143A is located between the light emitting unit and the light receiving unit of the face sensor 157 when the face effect body 120 moves to the left end of the movement range (see FIG. 4).

溝カム145の延伸部145A右側には、前方へ延びる支持軸146が設けられる。支持軸146は、顎部170を回動可能に支持する軸体である。後述するが、顎部170は、顔移動機構150の駆動によって接近位置と離間位置との間で回動する。顎部170は、顔カバー121の右下側に配置される。顎部170は、右端部170Aが上下方向に移動することで、顔型演出体120の口部分の開閉を演出する。   A support shaft 146 extending forward is provided on the right side of the extending portion 145A of the groove cam 145. The support shaft 146 is a shaft body that rotatably supports the jaw portion 170. As will be described later, the jaw 170 rotates between an approach position and a separation position by driving the face moving mechanism 150. The jaw 170 is disposed on the lower right side of the face cover 121. The jaw 170 produces an opening / closing of the mouth portion of the face-type production body 120 by moving the right end 170A in the vertical direction.

顎部170は、正面視、上端が左右方向に延びる底辺をなす略逆三角形状であり、左端部に軸支え部171を備える。軸支え部171は前後方向に貫通する貫通穴171Aを有する。貫通穴171Aには顔支持板130の支持軸146が挿通される。軸支え部171の前側と後側には、樹脂性で一対の鍔付きブッシュ172が設けられる。一対の鍔付きブッシュ172は貫通穴171Aの前側と後側に夫々係合し、支持軸146の外周面と貫通穴171Aの内周面との間に配置される。後側の鍔付きブッシュ172と顔支持板130の前面との間には、捻りばね173が設けられる。捻りばね173は支持軸146を挿通して配置され、一端が顔支持板130に係合し、他端が顎部170に係合する。一対の鍔付きブッシュ172、軸支え部171、捻りばね173は、螺子止めによって、支持軸146から抜け止めされる。捻りばね173は、顎部170を、正面視反時計回りに回動する向きに付勢し、顎部170の右端部170Aを上方へ移動する。顎部170は、上面に樹脂性のパッド170Cを備える(図5参照)。顎部170は、顔カバー121の右側下端にパッド170Cが当接し、反時計回りの回動が規制される。パッド170Cが顔カバー121に当接し、右端部170Aが顔カバー121の右側下端に近づくときの顎部170の回動位置を、「接近位置」という。   The jaw 170 has a substantially inverted triangular shape with a bottom extending in the left-right direction when viewed from the front, and includes a shaft support 171 at the left end. The shaft support portion 171 has a through hole 171A penetrating in the front-rear direction. The support shaft 146 of the face support plate 130 is inserted through the through hole 171A. A pair of hooked bushes 172 made of resin is provided on the front side and the rear side of the shaft support portion 171. The pair of hooked bushes 172 engage with the front side and the rear side of the through hole 171A, respectively, and are disposed between the outer peripheral surface of the support shaft 146 and the inner peripheral surface of the through hole 171A. A torsion spring 173 is provided between the rear flanged bush 172 and the front surface of the face support plate 130. The torsion spring 173 is disposed through the support shaft 146 and has one end engaged with the face support plate 130 and the other end engaged with the jaw 170. The pair of hooked bushes 172, the shaft support 171 and the torsion spring 173 are prevented from coming off from the support shaft 146 by screwing. The torsion spring 173 urges the jaw 170 in a direction to rotate counterclockwise when viewed from the front, and moves the right end 170A of the jaw 170 upward. The jaw 170 includes a resinous pad 170C on the upper surface (see FIG. 5). In the jaw 170, the pad 170C abuts on the lower right side of the face cover 121, and the counterclockwise rotation is restricted. The rotation position of the jaw 170 when the pad 170C comes into contact with the face cover 121 and the right end 170A approaches the lower right end of the face cover 121 is referred to as an “approach position”.

顎部170の後面には、後方へ突出する突出部170Bが設けられる。突出部170Bは、顎部170の左右方向略中央よりもやや左側に設けられる。顎部170が顔カバー121に当接する状態で、突出部170Bは軸支え部171の貫通穴171Aの右下方に位置する。突出部170Bにはリンク部材174が係合する。リンク部材174は棒状に延び、一端部に、前後方向に貫通する円形の貫通穴174Bを有し、他端部に、前後方向に貫通する長穴状のカム穴174Aを有する。カム穴174Aは、リンク部材174の延びる方向に長く延びる。突出部170Bは、カム穴174Aに係合する。貫通穴174Bには顔ギア153の駆動棒153Bが挿通される。   The rear surface of the jaw 170 is provided with a protrusion 170B that protrudes rearward. The projecting portion 170B is provided slightly to the left of the jaw portion 170 from the approximate center in the left-right direction. With the jaw 170 in contact with the face cover 121, the protrusion 170 </ b> B is located on the lower right side of the through hole 171 </ b> A of the shaft support 171. A link member 174 is engaged with the protrusion 170B. The link member 174 extends in a rod shape, has a circular through hole 174B penetrating in the front-rear direction at one end, and has a long hole-shaped cam hole 174A penetrating in the front-rear direction at the other end. The cam hole 174A extends long in the direction in which the link member 174 extends. The protrusion 170B engages with the cam hole 174A. The drive rod 153B of the face gear 153 is inserted through the through hole 174B.

駆動棒153Bは、樹脂性の鍔付きブッシュ175を介し、溝カム145を挿通して顔支持板130の前側に突出する。鍔付きブッシュ175は溝カム145の後側に係合し、駆動棒153Bの外周面と溝カム145の内周面との間に配置される。駆動棒153Bの前端部は、貫通穴174Bを介してリンク部材174の前側に突出する。駆動棒153Bの前端部に止め輪が嵌められ、駆動棒153Bと鍔付きブッシュ175は、リンク部材174と溝カム145から抜け止めされる。駆動棒153Bが溝カム145に沿って屈曲部145B左下の端部へ移動するとき、リンク部材174は顎部170の突出部170Bを左下方に引き寄せる。顎部170は、右端部170Aが顔カバー121の右側下端から下方へ遠ざかる位置(以下、「離間位置」という。)に回動する。   The drive rod 153B is inserted through the groove cam 145 via the resin hooked bush 175 and protrudes to the front side of the face support plate 130. The hooked bush 175 engages with the rear side of the groove cam 145 and is disposed between the outer peripheral surface of the drive rod 153B and the inner peripheral surface of the groove cam 145. The front end portion of the drive rod 153B protrudes to the front side of the link member 174 through the through hole 174B. A retaining ring is fitted to the front end portion of the drive rod 153B, and the drive rod 153B and the hooked bush 175 are prevented from coming off from the link member 174 and the groove cam 145. When the drive rod 153B moves along the groove cam 145 to the lower left end of the bent portion 145B, the link member 174 pulls the protruding portion 170B of the jaw portion 170 downward to the left. The jaw 170 is rotated to a position where the right end 170A moves away from the lower right end of the face cover 121 (hereinafter referred to as a “separated position”).

次に、図4、図8〜図11を参照し、演出装置100の動作について説明する。図4に示すように、非演出時、演出基板のCPUは、顔型演出体120を顔格納位置に配置し、鼻部160を鼻格納位置に配置する。顔型演出体120が顔格納位置にある場合、顔センサ157は遮蔽部143Aを検出した状態である。このとき、顔ギア153の駆動棒153Bは、回転軸153Aの左方に位置する。鼻部160が鼻格納位置にある場合、鼻センサ124は遮蔽板164を検出した状態である。   Next, the operation of the rendering device 100 will be described with reference to FIGS. 4 and 8 to 11. As shown in FIG. 4, at the time of non-production, the CPU of the production board arranges the face-type production body 120 at the face storage position and the nose portion 160 at the nose storage position. When the face effect body 120 is in the face storage position, the face sensor 157 has detected the shielding part 143A. At this time, the drive rod 153B of the face gear 153 is located to the left of the rotation shaft 153A. When the nose portion 160 is in the nose retracted position, the nose sensor 124 has detected the shielding plate 164.

非演出時に顔型演出体120が顔格納位置になければ、演出基板のCPUは、顔駆動モータ155の駆動軸155Aを正面視反時計回りに回転する。顔ギア153が反時計回りに回転し、駆動棒153Bが溝カム145の左側内面を左方へ押圧するので、顔型演出体120は左方へ移動する。顔センサ157が遮蔽部143Aを検出したとき、演出基板のCPUは、顔駆動モータ155の駆動を停止する。駆動棒153Bは回転軸153Aの左方に位置し、顔型演出体120は顔格納位置(顔型演出体120の原点位置)に位置する。   If face-type effector 120 is not in the face storage position at the time of non-effect, CPU of effect board rotates drive shaft 155A of face drive motor 155 counterclockwise in front view. Since the face gear 153 rotates counterclockwise and the drive rod 153B presses the left inner surface of the groove cam 145 to the left, the face effect body 120 moves to the left. When the face sensor 157 detects the shielding part 143 </ b> A, the CPU of the effect board stops driving the face drive motor 155. The drive rod 153B is located on the left side of the rotation shaft 153A, and the face type effect body 120 is located at the face storage position (the origin position of the face type effect body 120).

また、非演出時に鼻部160が鼻格納位置になければ、演出基板のCPUは、鼻駆動モータ185の駆動軸185Aを正面視反時計回りに回転する。鼻ギア184が時計回りに回転し、鼻ラックギア186が延伸方向に沿って左上方へ移動するので、鼻部160は延伸方向に沿って左上方へ移動する。鼻センサ124が遮蔽板164を検出したとき、演出基板のCPUは、鼻駆動モータ185の駆動を停止する。鼻部160は、鼻格納位置(鼻部160の原点位置)に位置する。   Further, if the nose portion 160 is not in the nose retracted position at the time of non-production, the CPU of the production board rotates the drive shaft 185A of the nose drive motor 185 counterclockwise when viewed from the front. Since the nose gear 184 rotates clockwise and the nose rack gear 186 moves to the upper left along the extending direction, the nose portion 160 moves to the upper left along the extending direction. When the nose sensor 124 detects the shielding plate 164, the CPU of the effect board stops driving the nose drive motor 185. The nose part 160 is located at the nose storage position (the origin position of the nose part 160).

図8に示すように、演出時、演出基板のCPUは、顔駆動モータ155の駆動軸155Aを正面視時計回りに回転する。顔ギア153が時計回りに回転し、駆動棒153Bは、回転軸153Aの左方に位置する状態から時計回りに回転軸153Aの周囲を円弧状に180度分移動する。この間、駆動棒153Bは、溝カム145の延伸部145Aに位置する。   As shown in FIG. 8, at the time of production, the CPU of the production board rotates the drive shaft 155A of the face drive motor 155 clockwise in front view. The face gear 153 rotates clockwise, and the drive rod 153B moves 180 degrees in a circular arc around the rotation shaft 153A clockwise from a state positioned on the left side of the rotation shaft 153A. During this time, the drive rod 153B is positioned at the extending portion 145A of the groove cam 145.

駆動棒153Bは、回転軸153Aの左方から上方を通り右方に移動する間、公転半径に相当する長さを上下方向に移動し、且つ公転半径の2倍に相当する長さを右方向に移動する。溝カム145の延伸部145Aが上下方向に延びるので、駆動棒153Bは、上下方向の移動においては、溝カム145内面に当接せずに移動することができる。駆動棒153Bは、右方向への移動において、溝カム145の右側内面を右方へ押圧する。駆動棒153Bは溝カム145を介して顔型演出体120に顔駆動モータ155の駆動力を伝達する。駆動棒153Bが回転軸153Aの右方に移動したとき、顔型演出体120は、顔格納位置から、駆動棒153Bの公転半径の2倍に相当する長さ分、右方へ移動し、顔演出位置に位置する。演出基板のCPUが、顔駆動モータ155の駆動軸155Aを回転するステップ数は、顔型演出体120が原点位置に位置するときの顔ギア153の向きを0度とし、顔ギア153が時計回りに180度回転する分に相当するステップ数である。   While the drive rod 153B moves from the left to the right of the rotating shaft 153A and moves to the right, the drive rod 153B moves up and down the length corresponding to the revolution radius and rightward the length corresponding to twice the revolution radius. Move to. Since the extending portion 145A of the groove cam 145 extends in the vertical direction, the drive rod 153B can move without contacting the inner surface of the groove cam 145 in the vertical movement. The drive rod 153B presses the right inner surface of the groove cam 145 to the right when moving in the right direction. The driving rod 153B transmits the driving force of the face driving motor 155 to the face type effect body 120 via the groove cam 145. When the drive rod 153B moves to the right of the rotating shaft 153A, the face-type effector 120 moves to the right from the face storage position by a length corresponding to twice the revolution radius of the drive rod 153B. Located in the production position. The number of steps that the CPU of the effect board rotates the drive shaft 155A of the face drive motor 155 is such that the orientation of the face gear 153 when the face-type effector 120 is located at the origin position is 0 degrees, and the face gear 153 rotates clockwise. This is the number of steps corresponding to the amount rotated 180 degrees.

顔型演出体120が顔格納位置から顔演出位置へ移動するとき、顎部170も公転半径の2倍に相当する長さ分、右方へ移動する。故に、駆動棒153Bと顎部170の突出部170Bとの間の左右方向における距離は変化しない。しかし駆動棒153Bは、公転半径分、上下方向にも移動するので、駆動棒153Bと突出部170Bとの間の距離は、僅かに変化する。リンク部材174のカム穴174Aは、駆動棒153Bと突出部170Bとの間の距離の変化に応じた長さを有する。故に突出部170Bは、顔型演出体120が移動する間、リンク部材174のカム穴174A内を移動し、顔駆動モータ155の駆動力を顎部170に伝達しない。   When the face effect body 120 moves from the face storage position to the face effect position, the jaw 170 also moves to the right by a length corresponding to twice the revolution radius. Therefore, the distance in the left-right direction between the drive rod 153B and the protrusion 170B of the jaw 170 does not change. However, since the drive rod 153B moves in the vertical direction by the revolution radius, the distance between the drive rod 153B and the protrusion 170B slightly changes. The cam hole 174A of the link member 174 has a length corresponding to a change in the distance between the drive rod 153B and the protrusion 170B. Therefore, the protrusion 170 </ b> B moves within the cam hole 174 </ b> A of the link member 174 while the face effect body 120 moves, and does not transmit the driving force of the face driving motor 155 to the jaw 170.

図9に示すように、顔型演出体120の鼻部分を伸ばす演出を行う場合、演出基板のCPUは、鼻駆動モータ185の駆動軸185Aを正面視時計回りに回転する。鼻ギア184が反時計回りに回転し、鼻ラックギア186が鼻案内穴142に案内されて延伸方向に沿って右下方へ移動するので、鼻部160は延伸方向に沿って右下方へ移動する。演出基板のCPUは、鼻駆動モータ185の駆動を制御し、駆動軸185Aを予め決められたステップ数回転することで、鼻部160を鼻格納位置から鼻演出位置に移動する。   As shown in FIG. 9, when performing an effect of extending the nose portion of the face-shaped effect body 120, the CPU of the effect board rotates the drive shaft 185A of the nose drive motor 185 clockwise in front view. The nose gear 184 rotates counterclockwise, and the nose rack gear 186 is guided by the nose guide hole 142 and moves to the lower right along the extending direction. Therefore, the nose portion 160 moves to the lower right along the extending direction. The CPU of the effect board controls the driving of the nose drive motor 185 and rotates the drive shaft 185A by a predetermined number of steps, thereby moving the nose portion 160 from the nose retracted position to the nose effect position.

本実施形態の鼻部160は、延伸方向に移動することによって、左右方向に移動する場合と比べ、より長く延びる構成にすることができる。例えば、図中二点鎖線で示すように、鼻部260は、仮に、鼻格納位置と鼻演出位置との間を左右方向に移動する構成であるものとする。この場合、鼻部260の基端部262と本体部263は、左右方向に長さL1延びる。長さL1が、顔カバー121の鼻部260を設けた位置に対応する部分の左右方向の長さL0以下であれば、鼻部260が鼻格納位置にあるとき、基端部262と本体部263は顔カバー121の後ろに隠蔽される。これに対し、本実施形態の鼻部160の基端部162と本体部163は、延伸方向に長さL2延びる。延伸方向は左右方向に対して交差するため、基端部162と本体部163の左右方向の長さL3は、長さL2より短い。基端部162と本体部163の延伸方向の長さL2は、顔カバー121の鼻部160を設けた位置に対応する部分の左右方向の長さL0よりも長い。長さL2が長さL0より長くても、長さL3が長さL0以下であれば、鼻部160が鼻格納位置にあるとき、基端部162と本体部163を顔カバー121の後ろに隠蔽することができる。故に、鼻部160の左右方向の長さL3と、鼻部260の左右方向の長さL1が、仮に、同じ長さである場合、鼻部160の延伸方向の長さL2は、鼻部260の左右方向の長さL1よりも長くすることができる。   The nose portion 160 of the present embodiment can be configured to extend longer by moving in the extending direction than when moving in the left-right direction. For example, as shown by a two-dot chain line in the figure, the nose portion 260 is assumed to be configured to move in the left-right direction between the nose storage position and the nose effect position. In this case, the base end part 262 and the main body part 263 of the nose part 260 extend in the left-right direction by a length L1. If the length L1 is equal to or less than the length L0 in the left-right direction of the portion corresponding to the position where the nose portion 260 of the face cover 121 is provided, when the nose portion 260 is in the nose retracted position, the base end portion 262 and the main body portion 263 is concealed behind the face cover 121. On the other hand, the base end portion 162 and the main body portion 163 of the nose portion 160 of the present embodiment extend the length L2 in the extending direction. Since the extending direction intersects the left-right direction, the length L3 in the left-right direction of the base end portion 162 and the main body portion 163 is shorter than the length L2. The length L2 in the extending direction of the base end portion 162 and the main body portion 163 is longer than the length L0 in the left-right direction of the portion corresponding to the position where the nose portion 160 of the face cover 121 is provided. Even if the length L2 is longer than the length L0, if the length L3 is equal to or less than the length L0, the base end portion 162 and the main body portion 163 are placed behind the face cover 121 when the nose portion 160 is in the nose retracted position. Can be concealed. Therefore, if the length L3 in the left-right direction of the nose portion 160 and the length L1 in the left-right direction of the nose portion 260 are the same, the length L2 in the extending direction of the nose portion 160 is Can be made longer than the length L1 in the left-right direction.

このように演出装置100は、鼻部160が鼻演出位置に移動したとき、鼻部160の延伸方向の長さL2が、顔カバー121の左右方向の長さL0から予想される長さよりも長いと遊技者に感じさせることができる。また、鼻部160の先端部161が左右方向に延びる構成であるので、演出装置100は、鼻部160の移動方向が左右方向であると誤認させることができる。故に演出装置100は、鼻部160の延伸方向の長さL2が、顔カバー121の左右方向の長さL0以下であると遊技者に錯覚させることができる。   As described above, in the effect device 100, when the nose part 160 moves to the nose effect position, the length L2 in the extending direction of the nose part 160 is longer than the length expected from the length L0 in the left-right direction of the face cover 121. And let the player feel. Moreover, since the front-end | tip part 161 of the nose part 160 is the structure extended in the left-right direction, the production | presentation apparatus 100 can be misidentified that the moving direction of the nose part 160 is the left-right direction. Therefore, the rendering device 100 can make the player have an illusion that the length L2 of the nose portion 160 in the extending direction is equal to or less than the length L0 of the left and right direction of the face cover 121.

図10、図11に示すように、顔型演出体120の口部分を開閉する演出を行う場合、演出基板のCPUは、顔型演出体120が顔演出位置にある状態で、顔駆動モータ155の駆動を制御する。この演出において、演出基板のCPUが、顔駆動モータ155の駆動軸155Aを回転するステップ数は、顔ギア153の向きが180度から270度の範囲で回転する分に相当するステップ数である。   As shown in FIG. 10 and FIG. 11, when performing the effect of opening and closing the mouth portion of the face-type effect body 120, the CPU of the effect board has the face drive motor 155 in a state where the face-type effect body 120 is at the face effect position. Control the drive. In this effect, the number of steps by which the CPU of the effect board rotates the drive shaft 155A of the face drive motor 155 is the number of steps corresponding to the rotation of the face gear 153 in the range of 180 degrees to 270 degrees.

口部分を開く演出を行う場合、演出基板のCPUは、顔駆動モータ155の駆動軸155Aを正面視時計回りに回転する。顔ギア153が180度から270度の範囲で時計回りに回転し、駆動棒153Bは、回転軸153Aの右方に位置する状態から時計回りに回転軸153Aの周囲を円弧状に移動する。即ち、駆動棒153Bは、下方且つ左方に移動する。この間、駆動棒153Bは、溝カム145の屈曲部145Bに位置する。屈曲部145Bは、顔ギア153が180度から270度の範囲で回転するときに駆動棒153Bが移動する軌跡に沿って、駆動棒153Bの公転半径に相当する曲率半径で屈曲する。故に駆動棒153Bは、溝カム145内面に当接せずに移動することができる。即ち駆動棒153Bと溝カム145は、顔型演出体120に顔駆動モータ155の駆動力を伝達しない。よって、口部分を開閉する演出が行われる間、顔型演出体120は顔演出位置から動かず静止する。   When performing the effect of opening the mouth portion, the CPU of the effect board rotates the drive shaft 155A of the face drive motor 155 clockwise in front view. The face gear 153 rotates clockwise in the range of 180 degrees to 270 degrees, and the drive rod 153B moves around the rotation shaft 153A in an arc shape clockwise from the position located to the right of the rotation shaft 153A. That is, the drive rod 153B moves downward and leftward. During this time, the drive rod 153B is located at the bent portion 145B of the groove cam 145. The bent portion 145B bends with a radius of curvature corresponding to the revolution radius of the drive rod 153B along the trajectory of the drive rod 153B when the face gear 153 rotates in the range of 180 degrees to 270 degrees. Therefore, the drive rod 153B can move without contacting the inner surface of the groove cam 145. That is, the drive rod 153 </ b> B and the groove cam 145 do not transmit the drive force of the face drive motor 155 to the face type effect body 120. Therefore, while the effect of opening and closing the mouth part is performed, the face-type effector 120 is stationary without moving from the face effect position.

図10に示すように、駆動棒153Bと顎部170の突出部170Bとの間の長さが、貫通穴174Bとカム穴174Aとの間の最大長さ以下であるうちは、突出部170Bはカム穴174A内を移動する。即ち突出部170Bは、カム穴174Aの貫通穴174Bから遠い側の縁部から離れて位置する。突出部170Bとリンク部材174は、顔駆動モータ155の駆動力を顎部170に伝達しない。顎部170は接近位置に位置し、捻りばね173の付勢によってパッド170Cが顔カバー121に当接した状態が維持され、回動しない。   As shown in FIG. 10, as long as the length between the drive rod 153B and the protrusion 170B of the jaw 170 is not more than the maximum length between the through hole 174B and the cam hole 174A, the protrusion 170B It moves in the cam hole 174A. That is, the protrusion 170B is located away from the edge of the cam hole 174A farther from the through hole 174B. The protrusion 170B and the link member 174 do not transmit the driving force of the face driving motor 155 to the jaw 170. The jaw 170 is located at the approach position, and the state in which the pad 170C is in contact with the face cover 121 by the biasing of the torsion spring 173 is maintained and does not rotate.

図11に示すように、駆動棒153Bと顎部170の突出部170Bとの間の長さが、貫通穴174Bとカム穴174Aとの間の最大長さより長くなると、突出部170Bはカム穴174Aの貫通穴174Bから遠い側の縁部に当接する。故に突出部170Bとリンク部材174は、顔駆動モータ155の駆動力を顎部170に伝達する。駆動棒153Bが下方且つ左方に移動するので、リンク部材174は、突出部170Bを左下方に引き寄せる。軸支え部171の右下方に位置する突出部170Bが左下方に移動することによって、顎部170は軸支え部171を中心に正面視時計回りに接近位置から離間位置へ向けて回動する。顔型演出体120は、口部分を開く。捻りばね173の付勢によって、突出部170Bがカム穴174Aの端部に当接した状態が維持されるので、顎部170は揺動しない。   As shown in FIG. 11, when the length between the drive rod 153B and the protruding portion 170B of the jaw portion 170 is longer than the maximum length between the through hole 174B and the cam hole 174A, the protruding portion 170B becomes the cam hole 174A. It contacts the edge part on the side far from the through hole 174B. Therefore, the protrusion 170B and the link member 174 transmit the driving force of the face driving motor 155 to the jaw 170. Since the drive rod 153B moves downward and to the left, the link member 174 pulls the protrusion 170B downward to the left. When the projecting portion 170B located on the lower right side of the shaft support portion 171 moves to the lower left side, the jaw portion 170 rotates about the shaft support portion 171 from the approach position to the separation position in the clockwise direction when viewed from the front. The face-type director 120 opens the mouth part. By the biasing of the torsion spring 173, the protruding portion 170B is maintained in contact with the end portion of the cam hole 174A, so that the jaw portion 170 does not swing.

口部分を閉じる演出を行う場合、演出基板のCPUは、顔駆動モータ155の駆動軸155Aを正面視反時計回りに回転する。顔ギア153が180度から270度の範囲で反時計回りに回転し、駆動棒153Bは、上方且つ右方に移動する。リンク部材174は、上方且つ右方へ移動する。顎部170は、捻りばね173の付勢によって、突出部170Bがカム穴174Aの端部に当接した状態を維持する。故に顎部170は、リンク部材174の移動に伴い、軸支え部171を中心に正面視反時計回りに離間位置から接近位置へ向けて回動する。顔型演出体120は、口部分を閉じる。このように、演出基板のCPUは、顔駆動モータ155の駆動を制御して、顔型演出体120の口部分を開閉する演出を行うことができる。   When performing the effect of closing the mouth portion, the CPU of the effect board rotates the drive shaft 155A of the face drive motor 155 counterclockwise when viewed from the front. The face gear 153 rotates counterclockwise in the range of 180 degrees to 270 degrees, and the drive rod 153B moves upward and to the right. The link member 174 moves upward and to the right. The jaw 170 maintains a state in which the projecting portion 170B is in contact with the end portion of the cam hole 174A by the bias of the torsion spring 173. Therefore, as the link member 174 moves, the jaw 170 rotates about the shaft support 171 counterclockwise from the separated position to the approach position. The face-type director 120 closes the mouth portion. In this way, the CPU of the effect board can perform the effect of opening and closing the mouth portion of the face-type effect body 120 by controlling the driving of the face drive motor 155.

以上説明したように、駆動棒153Bと溝カム145は、顔型演出体120を格納位置と演出位置との間で移動する駆動力を伝達する第一伝達手段である。リンク部材174と顎部170の突出部170Bは、顎部170を接近位置と離間位置との間で移動する駆動力を伝達する第二伝達手段である。第一伝達手段と第二伝達手段は同時に伝達状態にならず、顔型演出体120が格納位置から演出位置に移動した状態で、顎部170が接近位置と離間位置との間で移動できるようになる。即ち、第二伝達手段が伝達状態になり顎部170が移動可能なとき、顔型演出体120は演出位置に位置し、且つ第一伝達手段は非伝達状態である。よって演出装置100は、顔型演出体120が静止した状態で顎部170を回動することができる。顎部170は顔型演出体120に支持されており、顔型演出体120が演出位置に位置するときに顎部170の回動による演出が行われるので、顎部170も表示部の前方に露出しており、顎部170の動作に遊技者の注目を集めることができる。また、顔型演出体120の移動と顎部170の回動を1つの顔駆動モータ155の駆動によって行うことができるので、部品点数を減らして低コスト化を図ることができる。   As described above, the drive rod 153B and the groove cam 145 are the first transmission means for transmitting the driving force that moves the face-type effect body 120 between the storage position and the effect position. The link member 174 and the protrusion 170B of the jaw 170 are second transmission means for transmitting a driving force that moves the jaw 170 between the approach position and the separation position. The first transmission means and the second transmission means are not in the transmission state at the same time, so that the jaw 170 can move between the approach position and the separation position in a state where the face-type effect body 120 has moved from the storage position to the effect position. become. That is, when the second transmission means is in the transmission state and the jaw 170 is movable, the face-type effect body 120 is located at the effect position, and the first transmission means is in the non-transmission state. Therefore, the production device 100 can rotate the jaw 170 while the face-type production body 120 is stationary. The jaw 170 is supported by the face-type effect body 120, and when the face-type effect body 120 is located at the effect position, an effect is performed by the rotation of the jaw 170, so that the jaw 170 is also in front of the display unit. It is exposed and can attract the player's attention to the movement of the jaw 170. In addition, the movement of the face-type effector 120 and the rotation of the jaw 170 can be performed by driving one face driving motor 155, so that the number of parts can be reduced and the cost can be reduced.

駆動棒153Bは回転軸153Aの周囲を円弧状に移動する。駆動棒153Bが延伸部145Aに位置するときに顔ギア153が回転すると、駆動棒153Bは移動の方向成分のうち上下方向の成分によって延伸部145A内で上下方向に移動する。そして、駆動棒153Bは移動の方向成分のうち左右方向の成分によって、延伸部145Aの内面を左右方向に押圧する。このため、顔型演出体120は左右方向に直線状に移動することができる。駆動棒153Bが屈曲部145Bに位置するときに顔ギア153が回転すると、駆動棒153Bは屈曲部145Bに沿って円弧状に移動するので屈曲部145Bの内面を押圧せず、顔型演出体120は静止することができる。   The drive rod 153B moves around the rotation shaft 153A in an arc shape. When the face gear 153 rotates when the drive rod 153B is positioned at the extending portion 145A, the drive rod 153B moves in the up-down direction within the extending portion 145A by the vertical component of the moving direction components. The drive rod 153B presses the inner surface of the extending portion 145A in the left-right direction by the left-right component of the movement direction component. For this reason, the face-type effect body 120 can move linearly in the left-right direction. When the face gear 153 rotates when the drive rod 153B is positioned at the bent portion 145B, the drive rod 153B moves in an arc shape along the bent portion 145B, so that the inner face of the bent portion 145B is not pressed and the face-type effect body 120 is moved. Can be stationary.

突出部170Bは、顔型演出体120が移動するときは接近位置に位置し、顔ギア153に対して左右方向に移動する。突出部170Bはカム穴174A内で縁部から離れて移動できるので、駆動棒153Bと突出部170Bとの間の距離が、カム穴174Aと突出部170Bとが係合する位置によって調整される。よって、顔型演出体120が移動するとき、顎部170は静止することができる。顔ギア153が回転し、駆動棒153Bが第一溝カムの屈曲部145Bに沿って移動すると、駆動棒153Bと突出部170Bとの間の距離が離れる。突出部170Bはカム穴174Aの縁部に当接する。リンク部材174が駆動棒153Bと共に突出部170Bから離れる方向に移動するので、カム穴174Aの縁部は突出部170Bを押圧し、顎部170を回動することができる。   The protrusion 170B is located at the approach position when the face effect body 120 moves, and moves in the left-right direction with respect to the face gear 153. Since the protrusion 170B can move away from the edge within the cam hole 174A, the distance between the drive rod 153B and the protrusion 170B is adjusted by the position where the cam hole 174A and the protrusion 170B are engaged. Therefore, when the face-type director 120 moves, the jaw 170 can be stationary. When the face gear 153 rotates and the drive rod 153B moves along the bent portion 145B of the first groove cam, the distance between the drive rod 153B and the protruding portion 170B increases. The protrusion 170B contacts the edge of the cam hole 174A. Since the link member 174 moves together with the drive rod 153B in a direction away from the protrusion 170B, the edge of the cam hole 174A can press the protrusion 170B and rotate the jaw 170.

顔型演出体120が移動するとき、突出部170Bはカム穴174A内で縁部から離れており、カム穴174Aに沿って移動可能な状態にある。捻りばね173は顎部170を付勢することで、顎部170を接近位置に保持することができる。よって、演出装置100は、顔型演出体120の移動に伴う振動等により、顎部170が回動することを防止することができる。   When the face effect body 120 moves, the projecting portion 170B is separated from the edge in the cam hole 174A, and is in a state of being movable along the cam hole 174A. The torsion spring 173 biases the jaw 170 so that the jaw 170 can be held in the approach position. Therefore, the rendering device 100 can prevent the jaw portion 170 from rotating due to vibration accompanying the movement of the face-shaped rendering body 120.

顔型演出体120が格納位置から演出位置へ移動した後、顎部170が離間位置へ向けて接近位置から移動を開始する前に、顔ギア153が回転しても顔型演出体120と顎部170とが移動しない範囲を設けることができる。顔型演出体120の移動終了から顎部170の移動開始までの間に間(ま)を設けることで、遊技者の注目を顎部170に集めることができる。   After the face effect body 120 moves from the storage position to the effect position, even if the face gear 153 rotates before the jaw 170 starts moving from the approach position toward the separated position, the face effect body 120 and the jaw A range in which the portion 170 does not move can be provided. By providing a gap between the end of the movement of the face effect body 120 and the start of movement of the jaw 170, the player's attention can be gathered in the jaw 170.

本発明は、以上詳述した実施の形態に限定されるものではなく、本発明の要旨を逸脱しない範囲内において種々の変更が可能であることは言うまでもない。顔ギア153は、駆動棒153Bが、回転軸153Aの左方の位置から、上方、右方を通り、下方の位置に達するまでの270度の角度範囲を回動可能な範囲とした。これに限らず、顔ギア153は、任意の角度範囲を回動可能であってもよいし、360度の回動が可能であってもよい。   The present invention is not limited to the embodiment described above in detail, and it goes without saying that various modifications can be made without departing from the gist of the present invention. In the face gear 153, an angle range of 270 degrees from the left position of the rotation shaft 153A through the upper and right sides to the lower position is set as a rotatable range. Not limited to this, the face gear 153 may be able to rotate within an arbitrary angle range, or may be able to rotate 360 degrees.

溝カム145の延伸部145Aは上下方向に延びるが、上下方向に対して斜めに交差する方向に延びてもよい。顔型演出体120は左右方向に限らず、左右方向に対して斜めに交差する方向に移動してもよいし、あるいは上下方向に移動してもよい。捻りばね173の代わりに板ばね、引張ばね、ゴム等の弾性体などを用いて顎部170を正面視反時計回りに付勢してもよい。   The extending portion 145A of the groove cam 145 extends in the up-down direction, but may extend in a direction obliquely intersecting the up-down direction. The face effect body 120 is not limited to the left-right direction, and may move in a direction that obliquely intersects the left-right direction, or may move in the up-down direction. Instead of the torsion spring 173, the jaw 170 may be biased counterclockwise when viewed from the front using an elastic body such as a leaf spring, a tension spring, or rubber.

特許請求の範囲、明細書及び図面に記載される全ての要素(例えば、表示装置、普通電動役物、図柄作動口等)は、個数を意識的に限定する明確な記載がない限り、物理的に単一であっても複数であっても構わないし、適宜配置の変更が行われても構わない。また、各要素につけられた名称(要素名)は、単に本件の記載のために便宜上付与したにすぎないものであり、それによって特別な意味が生じることを特に意識したものではない。従って、要素名のみによって要素が何であるかが限定解釈されるものではない。例えば、「表示装置」は、ハード単体でも、ソフトを含んだものであっても構わない。更には、上記全ての要素のうちの複数の要素を適宜一体的に構成するか、もしくはひとつの要素を複数の要素に分けて構成するかは、特許請求の範囲等において特定していない限り、何れも当業者であれば極めて容易に考えられる事項であるため、あえて明細書等において全パターンを記載しなくても何れのパターンも想定範囲内であることは明らかであることから、本発明に係る権利範囲に含まれることは勿論である。従って、その程度の範囲内での構成上の差異を有する遊技機を、本実施形態に記載がなされていないことを理由に採用することのみでは、本発明に係る権利を回避したことにはならない。その他、各要素の構成や形状等における、本実施形態から当業者であれば容易に考えられる自明な範囲の差異についても同様である。   All elements described in the claims, specification, and drawings (eg, display devices, ordinary electric accessories, symbol operation ports, etc.) are physical unless otherwise explicitly limited. These may be single or plural, and the arrangement may be changed as appropriate. In addition, the names (element names) given to the elements are merely given for convenience in describing the present case, and are not particularly conscious of the occurrence of special meaning. Therefore, what is an element is not limitedly interpreted only by the element name. For example, the “display device” may be hardware alone or may include software. Further, whether to configure a plurality of elements among all the elements as appropriate integrally or to divide one element into a plurality of elements, unless specified in the claims, etc. Any one of those skilled in the art can think of it very easily, so it is clear that all patterns are within the expected range even if all the patterns are not described in the specification. It goes without saying that such rights are included in the scope of rights. Therefore, the adoption of a gaming machine having a structural difference within that range only because it is not described in the present embodiment does not avoid the right according to the present invention. . The same applies to differences in obvious ranges that can be easily considered by those skilled in the art from the present embodiment in the configuration and shape of each element.

なお、本発明においては、パチンコ機1が「遊技機」に相当する。図柄表示装置28が「図柄表示手段」に相当する。演出装置100が「演出手段」に相当する。顔格納位置が「格納位置」に相当する。顔演出位置が「演出位置」に相当する。顔型演出体120が「直動演出手段」に相当する。顔カバー121が「前カバー」に相当する。軸支え部171が「支持端」に相当する。右端部170Aが「自由端」に相当する。顎部170が「回動演出手段」に相当する。顔駆動モータ155が「駆動手段」に相当する。駆動棒153Bと溝カム145が「第一伝達手段」に相当する。リンク部材174と突出部170Bが「第二伝達手段」に相当する。顔ギア153が「ギア」に相当する。駆動棒153Bが「第一突起部材」に相当する。溝カム145が「第一溝カム」に相当する。左右方向が「移動方向」に相当する。上下方向が「交差方向」に相当する。カム穴174Aが「第二溝カム」に相当する。リンク部材174が「連結手段」に相当する。突出部170Bが「第二突起部材」に相当する。捻りばね173が「付勢手段」に相当する。   In the present invention, the pachinko machine 1 corresponds to a “gaming machine”. The symbol display device 28 corresponds to “symbol display means”. The production device 100 corresponds to “production device”. The face storage position corresponds to the “storage position”. The face effect position corresponds to the “effect position”. The face-type effect body 120 corresponds to “linear motion effect means”. The face cover 121 corresponds to a “front cover”. The shaft support portion 171 corresponds to a “support end”. The right end 170A corresponds to a “free end”. The jaw 170 corresponds to “rotation effect means”. The face driving motor 155 corresponds to “driving means”. The drive rod 153B and the groove cam 145 correspond to the “first transmission means”. The link member 174 and the projecting portion 170B correspond to “second transmission means”. The face gear 153 corresponds to “gear”. The drive rod 153B corresponds to the “first projecting member”. The groove cam 145 corresponds to the “first groove cam”. The left-right direction corresponds to the “movement direction”. The vertical direction corresponds to the “crossing direction”. The cam hole 174A corresponds to a “second groove cam”. The link member 174 corresponds to “connecting means”. The protrusion 170B corresponds to a “second protruding member”. The torsion spring 173 corresponds to “biasing means”.

1 パチンコ機
2 遊技盤
4 遊技領域
11 装飾枠
28 図柄表示装置
100 演出装置
120 顔型演出体
121 顔カバー
145 溝カム
145A 延伸部
145B 屈曲部
153 顔ギア
153A 回転軸
153B 駆動棒
155 顔駆動モータ
170 顎部
170A 右端部
170B 突出部
171 軸支え部
173 捻りばね
174 リンク部材
174A カム穴
174B 貫通穴
DESCRIPTION OF SYMBOLS 1 Pachinko machine 2 Game board 4 Game area 11 Decoration frame 28 Design display apparatus 100 Production apparatus 120 Face type production body 121 Face cover 145 Groove cam 145A Extension part 145B Bending part 153 Face gear 153A Rotating shaft 153B Drive rod 155 Face drive motor 170 Jaw part 170A Right end part 170B Projection part 171 Shaft support part 173 Torsion spring 174 Link member 174A Cam hole 174B Through hole

Claims (5)

前面に遊技球が流下する遊技領域が形成された遊技盤と、
前記遊技盤の裏側に設けられて各種図柄を可変表示する図柄表示手段と、
前記遊技盤に設けられて前後に貫通する開口部を有し、前記開口部を介して前記図柄表示手段の表示部を露出する装飾枠と、
を備えた遊技機の前記装飾枠に設けられ、動作による遊技の演出を行う演出手段であって、
前記装飾枠と重なる格納位置と、前記表示部の前方に露出して演出を行う演出位置との間で直線状に移動して遊技を演出する直動演出手段と、
前記直動演出手段に設けられ、前記直動演出手段の前面を覆う前カバーと、
前記直動演出手段に設けられ、一方の端部である支持端が前記直動演出手段に回動可能に支持されて、前記支持端とは反対側の自由端が前記前カバーに近づく接近位置と、前記自由端が前記前カバーから遠ざかる離間位置との間で回動して遊技を演出する回動演出手段と、
前記直動演出手段及び前記回動演出手段を駆動する駆動力を発生する駆動手段と、
前記駆動手段の前記駆動力を前記直動演出手段に伝達し、前記直動演出手段を前記格納位置と前記演出位置との間で移動する第一伝達手段と、
前記第一伝達手段に連結し、前記第一伝達手段が前記直動演出手段に伝達する前記駆動力を前記回動演出手段に伝達し、前記回動演出手段を前記接近位置と前記離間位置との間で移動する第二伝達手段と、
を備え、
前記第一伝達手段と前記第二伝達手段は、それぞれ、前記駆動力を伝達する伝達状態と、前記駆動力を伝達しない非伝達状態とに移行でき、
前記第一伝達手段が前記伝達状態である場合に、前記第二伝達手段は前記非伝達状態であり、
前記第一伝達手段が前記伝達状態から前記非伝達状態に移行した場合に、前記第二伝達手段は前記非伝達状態から前記伝達状態に移行すること
を特徴とする遊技機の演出手段。
A game board in which a game area in which a game ball flows down on the front is formed;
A symbol display means provided on the back side of the game board for variably displaying various symbols;
A decorative frame provided in the game board, having an opening penetrating in the front-rear direction, and exposing a display portion of the symbol display means through the opening;
An effect means for providing a game effect by an action provided in the decorative frame of a gaming machine comprising:
Direct acting effect means for producing a game by moving in a straight line between a storage position overlapping the decoration frame and an effect position that is exposed in front of the display unit and produces an effect;
A front cover provided on the linear motion effect means and covering a front surface of the linear motion effect means;
An approach position provided in the linear motion effect means, wherein a support end that is one end portion is rotatably supported by the linear motion effect means, and a free end opposite to the support end approaches the front cover And rotation effecting means for effecting a game by rotating between the free end and a separated position away from the front cover,
Drive means for generating a driving force for driving the linear motion effect means and the rotation effect means;
First driving means for transmitting the driving force of the driving means to the direct acting effect means and moving the direct acting effect means between the storage position and the effect position;
The first transmission means is connected to the first transmission means, and the first transmission means transmits the driving force transmitted to the linear motion effect means to the rotation effect means. The rotation effect means is connected to the approach position and the separation position. A second transmission means moving between,
With
The first transmission means and the second transmission means can respectively transition to a transmission state in which the driving force is transmitted and a non-transmission state in which the driving force is not transmitted.
When the first transmission means is in the transmission state, the second transmission means is in the non-transmission state;
When the first transmission means shifts from the transmission state to the non-transmission state, the second transmission means shifts from the non-transmission state to the transmission state.
前記第一伝達手段は、
前記駆動手段に連結して回転するギアに突起状に設けられ、前記ギアの回転によって前記ギアの回転軸の周囲を円弧状に移動する第一突起部材と、
前記直動演出手段に設けられ、前記第一突起部材に係合する第一溝カムと、
を含み、
前記第一溝カムは、
前記直動演出手段の移動方向に交差する交差方向に延び、且つ前記ギアの前記回転軸の位置よりも前記交差方向の一方側に位置する延伸部と、
前記回転軸の位置よりも前記交差方向の他方側に位置して前記延伸部に接続し、且つ前記回転軸と前記第一突起部材との距離を半径とする円弧状に屈曲する屈曲部と、
を有し、
前記第一伝達手段が前記伝達状態のとき、前記第一突起部材は前記延伸部に位置し、
前記第一伝達手段が前記非伝達状態のとき、前記第一突起部材は前記屈曲部に位置すること
を特徴とする請求項1に記載の遊技機の演出手段。
The first transmission means includes
A first projecting member that is provided in a projecting shape on a gear that rotates in connection with the driving means, and that moves around the rotation axis of the gear in an arc shape by the rotation of the gear;
A first groove cam provided in the linear motion effect means and engaged with the first protrusion member;
Including
The first groove cam is
An extending portion that extends in a crossing direction that intersects the moving direction of the linear motion effect means, and that is positioned on one side of the crossing direction from the position of the rotation axis of the gear;
A bent portion that is located on the other side in the intersecting direction with respect to the position of the rotating shaft, is connected to the extending portion, and is bent in an arc shape having a radius between the rotating shaft and the first protruding member;
Have
When the first transmission means is in the transmission state, the first projecting member is located in the extending portion,
2. The effect means for a gaming machine according to claim 1, wherein when the first transmission means is in the non-transmission state, the first projecting member is located at the bent portion.
前記第二伝達手段は、
一端部と他端部との間で延び、前記一端部が前記第一突起部材に回転可能に支持され、前記他端部に直線状の第二溝カムを有する連結手段と、
前記回動演出手段の前記支持端と前記自由端との間に突起状に設けられ、前記第二溝カムに係合する第二突起部材と、
を含み、
前記第二伝達手段が前記伝達状態のとき、前記第二突起部材は前記第二溝カムの前記一端部から遠い側の縁部に当接し、
前記第二伝達手段が前記非伝達状態のとき、前記第二突起部材は前記第二溝カムにおいて前記縁部から離れて位置すること
を特徴とする請求項2に記載の遊技機の演出手段。
The second transmission means is
A connecting means extending between one end and the other end, the one end being rotatably supported by the first protruding member, and having a linear second groove cam at the other end;
A second projecting member provided in a projecting shape between the support end and the free end of the rotation effect means, and engaging the second groove cam;
Including
When the second transmission means is in the transmission state, the second projecting member abuts on the edge of the second groove cam on the side far from the one end,
3. The effect means for a gaming machine according to claim 2, wherein when the second transmission means is in the non-transmission state, the second projecting member is located away from the edge portion in the second groove cam.
前記回動演出手段を前記離間位置から前記接近位置へ向けて付勢する付勢手段を備えたことを特徴とする請求項3に記載の遊技機の演出手段。   4. The effect means for a gaming machine according to claim 3, further comprising urging means for urging the rotation effect means from the separated position toward the approach position. 前記第一突起部材が、前記第一溝カムの前記屈曲部の前記延伸部との接続部分から所定の範囲に位置するとき、前記第二突起部材は、前記第二溝カムの前記縁部から離れて位置することを特徴とする請求項3又は4に記載の遊技機の演出手段。   When the first projecting member is located within a predetermined range from a connection portion between the bent portion of the first groove cam and the extending portion, the second projecting member is separated from the edge of the second groove cam. 5. The game machine rendering means according to claim 3 or 4, wherein the game machine is located away from each other.
JP2016181115A 2016-09-16 2016-09-16 Amusement machine production means Active JP6813173B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016181115A JP6813173B2 (en) 2016-09-16 2016-09-16 Amusement machine production means

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016181115A JP6813173B2 (en) 2016-09-16 2016-09-16 Amusement machine production means

Publications (2)

Publication Number Publication Date
JP2018042872A true JP2018042872A (en) 2018-03-22
JP6813173B2 JP6813173B2 (en) 2021-01-13

Family

ID=61693933

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2016181115A Active JP6813173B2 (en) 2016-09-16 2016-09-16 Amusement machine production means

Country Status (1)

Country Link
JP (1) JP6813173B2 (en)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007244406A (en) * 2006-03-13 2007-09-27 Asama Seisakusho:Kk Mobile decoration device for game machine
JP2011110212A (en) * 2009-11-26 2011-06-09 Olympia:Kk Movable accessory device
JP2013013678A (en) * 2011-07-06 2013-01-24 Newgin Co Ltd Game machine
JP2014004087A (en) * 2012-06-22 2014-01-16 Heiwa Corp Game machine
JP2014004085A (en) * 2012-06-22 2014-01-16 Heiwa Corp Game machine

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007244406A (en) * 2006-03-13 2007-09-27 Asama Seisakusho:Kk Mobile decoration device for game machine
JP2011110212A (en) * 2009-11-26 2011-06-09 Olympia:Kk Movable accessory device
JP2013013678A (en) * 2011-07-06 2013-01-24 Newgin Co Ltd Game machine
JP2014004087A (en) * 2012-06-22 2014-01-16 Heiwa Corp Game machine
JP2014004085A (en) * 2012-06-22 2014-01-16 Heiwa Corp Game machine

Also Published As

Publication number Publication date
JP6813173B2 (en) 2021-01-13

Similar Documents

Publication Publication Date Title
JP6062236B2 (en) Game machine production operation device
US10279246B2 (en) Game machine input device and game machine
JP5572787B2 (en) Game machine
JP2010284206A (en) Pachinko game machine
JP2011147656A (en) Game machine
JP2018089517A5 (en)
JP2018089517A (en) Performance device and game machine
JP6813173B2 (en) Amusement machine production means
JP4519528B2 (en) Game machine
JP6322854B2 (en) Directional device and game machine
JP6747711B2 (en) Amusement machine production means
JP6432787B2 (en) Directional device and game machine
JP6364680B2 (en) Directional device and game machine
JP6611119B2 (en) Directional device and game machine
JP6364681B2 (en) Directional device and game machine
JP2014212813A (en) Lever unit
JP6745522B2 (en) Amusement machine
JP6322855B2 (en) Directional device and game machine
JP6855036B2 (en) Game machine
JP6534052B2 (en) Effect device and game machine
JP2019198449A (en) Game machine
JP6646279B2 (en) Production equipment
JP2019198450A (en) Game machine
JP2018089518A5 (en)
JP2018000589A (en) Game machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20190912

A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20200626

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20200721

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20200908

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20201117

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20201210

R150 Certificate of patent or registration of utility model

Ref document number: 6813173

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250