JP2008251014A5 - - Google Patents

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JP2008251014A5
JP2008251014A5 JP2008097584A JP2008097584A JP2008251014A5 JP 2008251014 A5 JP2008251014 A5 JP 2008251014A5 JP 2008097584 A JP2008097584 A JP 2008097584A JP 2008097584 A JP2008097584 A JP 2008097584A JP 2008251014 A5 JP2008251014 A5 JP 2008251014A5
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game
ability evaluation
player
ability
evaluation score
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JP2008097584A
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JP2008251014A (en
JP5142106B2 (en
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Claims (10)

試合参加者間における勝敗や順位を競う競技(武術、遊技等を含む)の試合における試合結果情報を収集する収集手段と、収集された試合結果情報を蓄積する蓄積手段と、収集および蓄積された試合結果情報に基いて前記試合に参加した競技者(個人およびチームを含む)の当該競技に関する能力評価点と前記能力評価点の信頼度を示す評価点信頼度とを演算する演算手段と、を有する競技者能力評価システムにおいて、前記演算手段は、前記試合の結果に応じて前記競技者の前記能力評価点を更新するに当り前記試合における参加者の内で前記評価点信頼度の大なる者の前記能力評価点の変動量を相対的に小とし、前記試合における参加者の内で前記評価点信頼度の小なる者の前記能力評価点の変動量を相対的に大とする事を特徴とする競技者能力評価システムCollecting means for collecting game result information in games (including martial arts, games, etc.) for winning and losing and ranking among game participants, storage means for storing collected game result information, and collecting and storing Calculating means for calculating an ability evaluation point relating to the game of an athlete (including an individual and a team) who participated in the game based on game result information and an evaluation score reliability indicating the reliability of the ability evaluation point; In the player ability evaluation system having the player, the calculation means updates the ability evaluation point of the player according to the result of the game, and has a high evaluation point reliability among the participants in the game. The variation amount of the ability evaluation point is relatively small, and among the participants in the game, the variation amount of the ability evaluation point of a person having a low evaluation point reliability is relatively large. Competition 'S ability evaluation system 前記演算手段は、前記試合における全参加者(前記競技者、対戦者およびペアマッチの場合におけるパートナーを含む)の内で、各参加者が所定期間内で前記試合より前に行なった試合の数および/または前記試合より前に行なった試合の参加競技者(対戦者およびペアマッチの場合におけるパートナーを含む)の数が大なる者の前記評価点信頼度を相対的に大とし、前記試合の数および/または試合の前記参加競技者の数が小なる者の前記評価点信頼度を相対的に小とする事を特徴とする請求項1記載の競技者能力評価システムThe calculation means includes, among all participants in the game (including the players, opponents, and partners in the case of a pair match), the number of games played by each participant before the game within a predetermined period, and / Or relatively high the evaluation score reliability of a player who has a large number of participating players (including opponents and partners in the case of pair matches) of the game played before the game, and the number of the games and 2. The player ability evaluation system according to claim 1, wherein the reliability of the evaluation point of a person who has a small number of participants in the game is relatively small. 前記演算手段は、前期競技者が前記試合より前の所定期間内に行った試合の参加競技者(第1層対戦相手と呼ぶ)の数、前記第1層対戦相手が前記試合より前の所定期間内に行った試合の参加競技者(第2層対戦相手と呼ぶ)の数、以下同様に定義する各層での対戦相手の数の有限な階層までの数を基に前記評価点信頼度を算出する事を特徴とする請求項1乃至2記載の競技者能力評価システムThe calculation means is the number of participating players (referred to as first layer opponents) of the game played by the previous season competitors within a predetermined period before the game, and the first layer opponent is a predetermined number before the game. The evaluation score reliability is calculated based on the number of competitors (referred to as second-tier opponents) who participated in the game during the period, and the number of opponents in each layer as defined below. 3. A player ability evaluation system according to claim 1 or 2, characterized in that it is calculated. 前記能力評価点は、前記競技者が前記試合で勝利または前記試合の参加者の内で相対的に上位順位を得る事により増加し、前記試合前の前記能力評価点が対戦相手に対し優位に在ればその増加量は少なく、劣位に在ればその増加量は大きくなるものとし、敗北または下位順位を喫する事により減少し、前記試合前の前記能力評価点が対戦相手に対し優位に在ればその減少量は大きく、劣位にあればその減少量は少なくなるものとする事を特徴とする請求項1乃至3記載の競技者能力評価システムThe ability evaluation score increases when the player wins the game or gains a relatively higher rank among the participants of the game, and the ability evaluation score before the game becomes superior to the opponent. If there is, the increase will be small, if it is inferior, the increase will increase, and will be reduced by defeating or lower rank, and the ability evaluation score before the game will be superior to the opponent. 4. The player ability evaluation system according to claim 1, wherein the amount of decrease is large and the amount of decrease is small if it is inferior. 前記能力評価点は、試合内容が接戦であった場合の増減量は少なく、大差であった場合の増減量は大きくなるものとし、前記試合内容は獲得点数および/または獲得セット数に0または0以外のオフセット値を加えた値の比あるいは所要時間の比および/または差の大小に基いて算出される事を特徴とする請求項1乃至4記載の競技者能力評価システムThe ability evaluation point has a small increase / decrease amount when the game content is close, and a large increase / decrease amount when the game content is large, and the game content is 0 or 0 in the number of points and / or the number of acquisition sets. 5. A player ability evaluation system according to claim 1, wherein the player ability evaluation system is calculated based on a ratio of a value obtained by adding an offset value other than the above or a ratio of required time and / or a difference. 前記演算手段は、複数の個人で構成されたチーム同士で試合を行いかつ構成員である前記個人の能力を評価する競技において、各チーム構成員個々の試合前の前記能力評価点を基に当該チームの能力評価点を算出し、試合前の評価点算出対象者の前記評価点信頼度と前記評価点算出対象者以外の試合参加者の前記評価点信頼度に基づいて、前記評価点算出対象者の前記能力評価点を算出する事を特徴とする請求項1乃至5記載の競技者能力評価システムIn the competition where a team composed of a plurality of individuals plays a game and evaluates the ability of the individual who is a member, the calculation means is based on the ability evaluation points before each game of each team member. The ability evaluation score of the team is calculated, and the evaluation score calculation target is based on the evaluation score reliability of the evaluation score calculation target person before the game and the evaluation score reliability of the game participants other than the evaluation score calculation target person. 6. The player ability evaluation system according to claim 1, wherein the ability evaluation point of the athlete is calculated. 前記演算手段は、3者以上で行い個々の試合参加者が順位や得点を競う競技においては、各参加者同士が同時に一対一の試合を行ったと見做し、1位者は他の参加者各々との個々の試合に全て勝利したとして各々に対する前記能力評価点の増減量を算出して合算し、2位者は1位者に敗北し3位者以下に勝利したとして各々に対する前記能力評価点の増減量を算出して合算し、3位者以下も同様に各々に対する前記能力評価点の増減量を算出して合算する事を特徴とする請求項1乃至6記載の競技者能力評価システムThe calculation means is performed by three or more players, and in a competition in which individual game participants compete for rankings and scores, it is assumed that each participant played a one-on-one game at the same time, and the first player is another participant. Calculate the amount of increase / decrease in the above-mentioned ability evaluation points for each individual as having won each individual game, and the second placer loses to the first place and wins the third place or less and the above ability evaluation for each The player ability evaluation system according to any one of claims 1 to 6, wherein the amount of increase or decrease in points is calculated and summed, and the amount of increase or decrease in the ability evaluation points for the third and subsequent players is calculated and summed in the same manner. 前記演算手段は、確定された前記能力評価点を有さない新規加入者に対しては、各競技毎に決められた暫定値を前記能力評価点として、所定の試合数および/または前記評価点信頼度が一定の条件を満たすまでの期間、前記新規加入者が参加する試合においては確定された前記能力評価点を有する参加者への前記能力評価点の増減配賦を行わず、前記新規加入者に対してのみ前記能力評価点の増減量の算出を行う事を特徴とする請求項1乃至7記載の競技者能力評価システムThe calculation means, for new subscribers who do not have the determined ability evaluation score, uses the provisional value determined for each game as the ability evaluation score, and the predetermined number of games and / or the evaluation score. During the period until the reliability satisfies a certain condition, in the game in which the new participant participates, the ability evaluation score is not increased / decreased to the participants having the determined ability evaluation score, and the new participation is performed. The player ability evaluation system according to any one of claims 1 to 7, wherein an increase / decrease amount of the ability evaluation point is calculated only for a player. 前記請求項1乃至8記載の競技者能力評価システムにおける前記演算手段を実行するコンピュータプログラム9. A computer program for executing the calculation means in the player ability evaluation system according to claim 1. 前記請求項1乃至9記載の競技者能力評価システムにおける前記収集手段、前記蓄積手段、および前記演算手段を有するクライアントサーバシステムを利用したウェブシステム10. A web system using a client server system having the collecting means, the accumulating means, and the computing means in the player ability evaluation system according to any one of claims 1 to 9.
JP2008097584A 2007-03-08 2008-03-07 Athlete ability evaluation system Expired - Fee Related JP5142106B2 (en)

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JP2007098860 2007-03-08
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JP2008097584A JP5142106B2 (en) 2007-03-08 2008-03-07 Athlete ability evaluation system

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JP2008251014A JP2008251014A (en) 2008-10-16
JP2008251014A5 true JP2008251014A5 (en) 2011-05-12
JP5142106B2 JP5142106B2 (en) 2013-02-13

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KR101723939B1 (en) * 2015-08-17 2017-04-06 주식회사 프롬널소프트 Badminton management system, badminton controller, and method of managing badminton data using the badminton controller
CN106581950B (en) * 2016-12-14 2019-02-05 苏州楚水凤麟体育运动发展有限公司 Internet archery data processing method, apparatus and system

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JP2002197227A (en) * 2000-12-25 2002-07-12 Masahiko Sunaga System of multi-purpose sports information
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