JP2006130329A - Game machine - Google Patents

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Publication number
JP2006130329A
JP2006130329A JP2005377246A JP2005377246A JP2006130329A JP 2006130329 A JP2006130329 A JP 2006130329A JP 2005377246 A JP2005377246 A JP 2005377246A JP 2005377246 A JP2005377246 A JP 2005377246A JP 2006130329 A JP2006130329 A JP 2006130329A
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Prior art keywords
light
gaming machine
decoration member
machine according
concave mirror
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JP2005377246A
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Japanese (ja)
Inventor
Yasuhiro Hirano
泰弘 平野
Keiji Mori
圭史 森
Ryozo Kato
良造 加藤
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Sansei R&D Co Ltd
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Sansei R&D Co Ltd
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Priority to JP2005377246A priority Critical patent/JP2006130329A/en
Publication of JP2006130329A publication Critical patent/JP2006130329A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine capable of improving the entertainment effects by illuminations or reflected light patterns on a mirror part. <P>SOLUTION: In an illumination device 32 installed on this pachinko game machine, since a decorative concave mirror 34A can be moved in the direction perpendicular to a convex mirror 35C and an LED 39, the relative relation between the decorative concave mirror 34A and the convex mirror 35C, or the LED 39 so as to change light patterns reflected by the decorative concave mirror 34A. Specifically, ring-shaped light patterns cast to the decorative concave mirror 34A can be changed in size and in brightness to improve the entertainment effects of illuminations. Also, since the illumination device 32 is designed to be driven when a pachinko ball enters a prize-winning starter opening 14, the illumination device 32 can perform the light entertainments, working in cooperation with a display device 134 varying special patterns 13A, 13B, and 13C thereon. <P>COPYRIGHT: (C)2006,JPO&NCIPI

Description

本発明は、パチンコ遊技機に代表される遊技機に関する。   The present invention relates to a gaming machine represented by a pachinko gaming machine.

従来、この種の遊技機に備えられた電飾装置では、筒体部の内部にランプを備え、筒体部の周側面の側方に鏡面部を配設したものが知られている(例えば、特許文献1参照)。この電飾装置では、ランプが点灯することにより、筒体部の前端面及び周側面が照明され、筒体部の周側面を透過したランプの光が、鏡面部により前方に向けて反射される。このようにしてランプによる直接照明と間接照明とを行っている。   2. Description of the Related Art Conventionally, in an electrical decoration device provided in this type of gaming machine, there is known an apparatus in which a lamp is provided inside a cylindrical body portion and a mirror surface portion is disposed on the side of the peripheral side surface of the cylindrical body portion (for example, , See Patent Document 1). In this electrical decoration device, when the lamp is turned on, the front end surface and the peripheral side surface of the cylindrical body portion are illuminated, and the light of the lamp that has passed through the peripheral side surface of the cylindrical body portion is reflected forward by the mirror surface portion. . In this way, direct illumination and indirect illumination by the lamp are performed.

また、その他の従来技術としては、投影型液晶表示装置において、画像を表示する透過型液晶表示パネルに光を照射し、透過型液晶表示パネルを透過した光を互いに異なる方向に反射する多面鏡と、この多面鏡によって反射された反射光を、さらに互いに異なる方向へと反射する他の多面鏡とを備え、他の多面鏡からの反射光を、互いに異なる場所に設けられたスクリーンに投影するものが知られている(例えば、特許文献2)。
特開平7−328181号公報(第2頁、第6図) 特開平7−218893号公報(第2頁、第1図)
As another prior art, in a projection type liquid crystal display device, a polygon mirror that irradiates light to a transmissive liquid crystal display panel that displays an image and reflects the light transmitted through the transmissive liquid crystal display panel in different directions, and In addition, other polygon mirrors that reflect the reflected light reflected by this polygon mirror in different directions, and project the reflected light from the other polygon mirrors on screens provided at different locations Is known (for example, Patent Document 2).
Japanese Patent Laid-Open No. 7-328181 (2nd page, FIG. 6) Japanese Patent Laid-Open No. 7-218893 (2nd page, FIG. 1)

しかしながら、上述した従来の遊技機では、電飾装置に備えた鏡面部とランプとが共に固定されており、鏡面部とランプとの相対位置が常に一定であるため、鏡面部で反射されるランプの光の態様が一定となり、電飾の趣向性に欠けていた。   However, in the conventional gaming machine described above, the mirror surface portion and the lamp provided in the electrical decoration device are fixed together, and the relative position between the mirror surface portion and the lamp is always constant, so the lamp reflected by the mirror surface portion. The aspect of the light became constant and lacked the taste of electrical decoration.

本発明は上記事情に鑑みてなされたもので、電飾演出又は鏡面部に移される反射模様演出の趣向性を向上させることが可能な遊技機の提供を目的とする。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of improving the taste of an electric decoration effect or a reflection pattern effect transferred to a mirror surface portion.

上記目的を達成するためになされた請求項1の発明に係る遊技機は、発光体と、発光体から受けた光を反射又は透光する光装飾部材と、発光体と光装飾部材との相対位置が変化するように発光体及び光装飾部材のうち少なくとも何れか一方を駆動する電気的駆動手段とを備えてなる電飾装置を有したところに特徴を有する。   In order to achieve the above object, a gaming machine according to the invention of claim 1 includes a light emitter, a light decorative member that reflects or transmits light received from the light emitter, and a relative relationship between the light emitter and the light decorative member. It has a feature in that it has an electrical decoration device comprising an electrical drive means for driving at least one of the light emitter and the light decoration member so that the position changes.

請求項2の発明は、請求項1に記載の遊技機において、発光体又は光装飾部材は電気的駆動手段により往復駆動されるように構成したところに特徴を有する。   The invention of claim 2 is characterized in that, in the gaming machine according to claim 1, the light emitter or the light decoration member is configured to be reciprocally driven by an electric drive means.

請求項3の発明は、請求項2に記載の遊技機において、遊技球が流下する遊技領域を有する遊技盤を備え、発光体又は光装飾部材の往復駆動方向を、遊技盤の厚さ方向に向けたところに特徴を有する。   A third aspect of the present invention is the gaming machine according to the second aspect, comprising a gaming board having a gaming area in which a gaming ball flows down, wherein the reciprocating driving direction of the light emitter or the light decoration member is in the thickness direction of the gaming board. It has a characteristic in the direction.

請求項4の発明は、請求項1乃至3の何れかに記載の遊技機において、電気的駆動手段を遊技状態に応じて制御する制御手段を備えたところに特徴を有する。   According to a fourth aspect of the present invention, in the gaming machine according to any one of the first to third aspects, a control means for controlling the electric drive means in accordance with the gaming state is provided.

請求項5の発明は、請求項1乃至4の何れかに記載の遊技機において、光装飾部材は、発光体から光を受けて反射する第1光装飾部材と、第1光装飾部材から反射光を受ける第2光装飾部材とからなるところに特徴を有する。   According to a fifth aspect of the present invention, in the gaming machine according to any one of the first to fourth aspects, the light decoration member receives the light from the light emitter and reflects it, and the light decoration member reflects from the first light decoration member. It is characterized in that it comprises a second light decoration member that receives light.

請求項6の発明は、請求項5に記載の遊技機において、第2光装飾部材のうち第1光装飾部材から反射光を受ける部分に複数の凹凸を設けたところに特徴を有する。   The invention of claim 6 is characterized in that, in the gaming machine according to claim 5, a plurality of irregularities are provided in a portion of the second light decoration member that receives reflected light from the first light decoration member.

請求項7の発明は、請求項5又は6に記載の遊技機において、第1光装飾部材と発光体との間に第2光装飾部材を配置し、第2光装飾部材に、発光体から第1光装飾部材に光を照射するための光挿通孔を貫通形成したところに特徴を有する。   According to a seventh aspect of the present invention, in the gaming machine according to the fifth or sixth aspect, the second light decoration member is disposed between the first light decoration member and the light emitter, and the second light decoration member is disposed on the light emitter. The first light decoration member is characterized in that a light insertion hole for irradiating light is formed to penetrate therethrough.

請求項8の発明は、請求項7に記載の遊技機において、第1光装飾部材は、光挿通孔を通過して照射された発光体からの光を、照射方向とは異なる方向に反射すると共に、第2光装飾部材に照射するように構成されたところに特徴を有する。   According to an eighth aspect of the present invention, in the gaming machine according to the seventh aspect, the first light decoration member reflects light from the light emitting body irradiated through the light insertion hole in a direction different from the irradiation direction. At the same time, it is characterized in that it is configured to irradiate the second light decoration member.

請求項9の発明は、請求項7又は8に記載の遊技機において、第2光装飾部材は、凹面鏡構造をなし、光挿通孔は、第2光装飾部材の中心部に配置されたところに特徴を有する。   The invention of claim 9 is the gaming machine according to claim 7 or 8, wherein the second light decoration member has a concave mirror structure, and the light insertion hole is disposed at the center of the second light decoration member. Has characteristics.

請求項10の発明は、請求項5乃至9の何れかに記載の遊技機において、電気的駆動手段は、第1光装飾部材又は第2光装飾部材の何れか一方を駆動するところに特徴を有する。   The invention of claim 10 is characterized in that, in the gaming machine according to any one of claims 5 to 9, the electrical drive means drives either the first light decoration member or the second light decoration member. Have.

請求項11の発明は、請求項1乃至10の何れかに記載の遊技機において、遊技状態に応じて動作する変動遊技部を備え、変動遊技部は、発光体或いは光装飾部材の少なくとも何れか一方と連動するように構成したところに特徴を有する。   An eleventh aspect of the present invention is the gaming machine according to any one of the first to tenth aspects, further comprising a variable game portion that operates according to a game state, and the variable game portion is at least one of a light emitter and a light decoration member. It is characterized in that it is configured to work with one side.

請求項12の発明は、請求項11に記載の遊技機において、電飾装置と変動遊技部とを透明なカバーで覆ったところに特徴を有する。   The invention of claim 12 is characterized in that, in the gaming machine according to claim 11, the electrical decoration device and the variable game portion are covered with a transparent cover.

請求項13の発明は、請求項11又は12に記載の遊技機において、電飾装置と変動遊技部とを隣り合わせにして設けたところに特徴を有する。   The invention of claim 13 is characterized in that, in the gaming machine according to claim 11 or 12, the electrical decoration device and the variable game section are provided adjacent to each other.

請求項14の発明は、請求項1乃至13の何れかに記載の遊技機において、遊技状態を表示する表示装置と電飾装置とを隣り合わせにして設けたところに特徴を有する。   The invention of claim 14 is characterized in that, in the gaming machine according to any one of claims 1 to 13, a display device for displaying a game state and an electrical decoration device are provided adjacent to each other.

請求項15の発明に係る遊技機は、前方を向いて遊技者に対面する装飾用凹面鏡と、装飾用凹面鏡の中心軸上に配された中心部材と、装飾用凹面鏡と中心部材との何れか一方を他方に対して軸方向に相対的に往復駆動させる駆動部とからなる鏡面装飾装置を有したところに特徴を有する。   The gaming machine according to the invention of claim 15 is any one of a decorative concave mirror facing forward and facing the player, a central member disposed on the central axis of the decorative concave mirror, and the decorative concave mirror and the central member. It has a feature in that it has a mirror surface decoration device including a drive unit that reciprocally drives one of the two in the axial direction relative to the other.

請求項16の発明は、請求項15に記載の遊技機において、装飾用凹面鏡の外側に嵌合した筒部を設け、装飾用凹面鏡の後面から突出したスライド軸を、筒部の奥部に備えた奥壁に往復動可能に貫通させたところに特徴を有する。   According to a sixteenth aspect of the present invention, in the gaming machine according to the fifteenth aspect, a cylindrical portion fitted to the outside of the decorative concave mirror is provided, and a slide shaft protruding from the rear surface of the decorative concave mirror is provided at the back of the cylindrical portion. It has a feature that it penetrates the inner wall so that it can reciprocate.

請求項17の発明は、請求項16に記載の遊技機において、駆動部は、電気モータと、電気モータの回転軸に設けられて、所定の回転位相になったときにスライド軸を前方に押圧するカムと、装飾用凹面鏡を後方に付勢する付勢手段とからなるところに特徴を有する。   According to a seventeenth aspect of the present invention, in the gaming machine according to the sixteenth aspect, the drive unit is provided on the electric motor and the rotating shaft of the electric motor, and presses the slide shaft forward when a predetermined rotational phase is reached. And a biasing means for biasing the decorative concave mirror backward.

請求項18の発明は、請求項17に記載の遊技機において、スライド軸は、少なくとも2つ以上設けられ、それら2つ以上のスライド軸を受部材で連結し、カムにて受部材を押圧するように構成したところに特徴を有する。   According to an eighteenth aspect of the present invention, in the gaming machine according to the seventeenth aspect, at least two slide shafts are provided, the two or more slide shafts are connected by a receiving member, and the receiving member is pressed by a cam. It has the characteristic in the place comprised in this way.

請求項19の発明は、請求項16乃至18の何れかに記載の遊技機において、装飾用凹面鏡の中心に中心貫通孔を形成し、中心部材は、中心貫通孔に通されかつ奥壁から起立したところに特徴を有する。   According to a nineteenth aspect of the present invention, in the gaming machine according to any one of the sixteenth to eighteenth aspects, a central through hole is formed at the center of the decorative concave mirror, and the central member is passed through the central through hole and stands up from the back wall. It has the characteristics in that place.

請求項20の発明は、請求項19に記載の遊技機において、中心部材は、奥壁から起立しかつ中心貫通孔の周方向に沿って分散配置された複数の脚部と、それら脚部の先端に設けられて奥壁側を向いた中心鏡面部とからなり、奥壁のうち脚部に囲まれた部分には、中心貫通孔を通して中心鏡面部に光を照射する発光体が備えられたところに特徴を有する。   According to a twentieth aspect of the present invention, in the gaming machine according to the nineteenth aspect, the center member includes a plurality of leg portions that stand up from the back wall and are distributed along the circumferential direction of the center through hole, and the leg portions. A central mirror surface portion provided at the tip and facing the back wall side, and a portion of the back wall surrounded by the leg portion is provided with a light emitter that emits light to the central mirror surface portion through a central through hole. However, it has characteristics.

請求項21の発明は、請求項20に記載の遊技機において、中心鏡面部は、凸面鏡構造をなしたところに特徴を有する。   The invention according to claim 21 is characterized in that, in the gaming machine according to claim 20, the central mirror surface portion has a convex mirror structure.

請求項22の発明は、請求項20又は21に記載の遊技機において、奥壁の一部は、回路基板で構成され、発光体は、回路基板に実装された素子であるところに特徴を有する。   The invention according to claim 22 is characterized in that, in the gaming machine according to claim 20 or 21, a part of the back wall is constituted by a circuit board, and the light emitter is an element mounted on the circuit board. .

[請求項1の発明]
請求項1の構成によれば、発光体と光装飾部材との何れか一方が電気的駆動手段にて駆動されて相対位置が変化し、これに伴って光装飾部材で反射又は透光される光の態様が変化し、電飾演出の趣向性が向上する。
[Invention of Claim 1]
According to the configuration of the first aspect, any one of the light emitter and the light decoration member is driven by the electric driving means, and the relative position is changed, and accordingly, the light decoration member is reflected or transmitted by the light decoration member. The aspect of the light changes, and the taste of the lighting effect is improved.

[請求項2の発明]
請求項2の構成では、発光体又は光装飾部材は往復駆動されるので、発光体又は光装飾部材の位置変化と共に、光装飾部材で反射又は透光される光の態様が変化し、電飾演出の趣向性が向上する。
[Invention of claim 2]
In the configuration of claim 2, since the light emitter or the light decoration member is driven to reciprocate, the aspect of the light reflected or transmitted by the light decoration member changes with the change in the position of the light emitter or the light decoration member. The preference of the production is improved.

[請求項3の発明]
請求項3の構成によれば、発光体又は光装飾部材が遊技盤の厚さ方向に往復駆動されるので、発光体又は光装飾部材の駆動態様に奥行き感をもたせて、光の態様に変化を出すことができる。
[Invention of claim 3]
According to the configuration of the third aspect, since the light emitter or the light decoration member is reciprocated in the thickness direction of the game board, the drive mode of the light emitter or the light decoration member has a sense of depth, and changes to the light mode. Can be issued.

[請求項4の発明]
請求項4の構成によれば、電気的駆動手段は遊技状態に応じて制御されるので、遊技状態に応じた電飾演出を行うことができる。
[Invention of claim 4]
According to the configuration of the fourth aspect, since the electrical driving means is controlled according to the gaming state, it is possible to perform an electrical decoration effect according to the gaming state.

[請求項5の発明]
請求項5の構成によれば、発光体からの光が第1から第2の光装飾部材に反射し、その第2光装飾部材に照射される光の態様にて電飾演出を行うことができる。
[Invention of claim 5]
According to the structure of Claim 5, the light from a light-emitting body reflects on the 1st to 2nd light decoration member, and it can perform an electrical decoration effect in the aspect of the light irradiated to the 2nd light decoration member. it can.

[請求項6の発明]
請求項6の構成によれば、第2光装飾部材に設けた複数の凹凸によって、光が乱反射し、趣向性の高い電飾演出を行うことができる。
[Invention of claim 6]
According to the structure of Claim 6, light is irregularly reflected by the several unevenness | corrugation provided in the 2nd light decoration member, and the electrical decoration effect with high taste can be performed.

[請求項7の発明]
請求項7の構成によれば、発光体からの光が第2光装飾部材に設けた光挿通孔を通過して第1光装飾部材に照射され、さらにその第1光装飾部材から第2の光装飾部材に向けて光が照射されて、第2の光装飾部材にて光模様を映し出すことができる。
[Invention of Claim 7]
According to the structure of Claim 7, the light from a light-emitting body passes through the optical penetration hole provided in the 2nd light decoration member, and is irradiated to the 1st light decoration member, and also from the 1st light decoration member, it is 2nd. Light is irradiated toward the light decoration member, and a light pattern can be projected on the second light decoration member.

[請求項8の発明]
請求項8の発明によれば、発光体からの光を発光体に向けて反射することなく、第2光装飾部材に光模様を映し出すことができる。
[Invention of Claim 8]
According to invention of Claim 8, a light pattern can be projected on a 2nd light decoration member, without reflecting the light from a light-emitting body toward a light-emitting body.

[請求項9の発明]
請求項9の構成によれば、第2光装飾部材は凹面鏡構造をなすと共に、光挿通孔は、第2光装飾部材の中心部に配置されたので、第2光装飾部材において、光挿通孔を中心とした光模様を映し出すことができる。
[Invention of claim 9]
According to the configuration of the ninth aspect, since the second light decoration member has a concave mirror structure and the light insertion hole is disposed at the center of the second light decoration member, in the second light decoration member, the light insertion hole The light pattern centered on the can be projected.

[請求項10の発明]
請求項10の構成によれば、電気的駆動手段により第1光装飾部材又は第2光装飾部材の何れか一方が駆動され、これら第1光装飾部材又は第2光装飾部材の位置変化と共に、その第2光装飾部材に映し出される光模様の変化を楽しむことができる。
[Invention of Claim 10]
According to the configuration of claim 10, any one of the first light decoration member or the second light decoration member is driven by the electric driving unit, and along with the position change of the first light decoration member or the second light decoration member, The change of the light pattern projected on the second light decoration member can be enjoyed.

[請求項11の発明]
請求項11の発明は、発光体又は光装飾部材と変動遊技部とが連動するので、変動遊技部と電飾装置とが連携した演出を行うことができる。なお、ここで、電気的駆動手段を、発光体及び光装飾部材の何れか一方と変動遊技部との共通の駆動源とすることで、別々に駆動源を設けた場合に比べて、省スペース化が図られかつ、製品コストを抑えることができる。
[Invention of Claim 11]
According to the eleventh aspect of the present invention, since the light emitter or the light decoration member and the variable game portion are linked, it is possible to perform an effect in which the variable game portion and the electrical decoration device are linked. Here, the electric drive means is a common drive source for either the light emitter or the light decoration member and the variable game unit, thereby saving space compared to the case where a separate drive source is provided. The product cost can be reduced.

[請求項12の発明]
請求項12の構成によれば、電飾装置と変動遊技部とを覆う透明なカバーを備えたので、電飾装置と変動遊技部とを視認可能な状態にして、それら電飾装置及び変動遊技部を保護できると共に、遊技球の転動方向が電飾装置及び変動遊技部によって変化されるのを防ぐことができる。
[Invention of Claim 12]
According to the structure of Claim 12, since the transparent cover which covers an electrical decoration apparatus and a variable game part was provided, the electrical decoration apparatus and a variable game part are made into the state which can be visually recognized, these electrical decoration apparatus and a variable game It is possible to protect the portion and prevent the rolling direction of the game ball from being changed by the electric decoration device and the variable game portion.

[請求項13の発明]
請求項13の構成は、電飾装置と変動遊技部とを隣り合わせにして設けたことで、電飾装置による光演出と変動遊技部による演出とに一体感を持たせることができる。
[Invention of Claim 13]
In the configuration of the thirteenth aspect, by providing the lighting device and the variable game unit next to each other, it is possible to provide a sense of unity between the light effect by the electric decoration device and the effect by the variable game unit.

[請求項14の発明]
請求項14の構成では、遊技状態を表示する表示装置と電飾装置とを隣り合わせにして設けたことで、表示装置における表示演出と電飾装置による光演出とに一体感を持たせることができる。
[Invention of Claim 14]
In the structure of Claim 14, the display apparatus which displays a game state, and the electrical decoration apparatus were provided adjacently, and it can have a sense of unity with the display effect in a display apparatus, and the light effect by an electrical decoration apparatus. .

[請求項15の発明]
請求項15の構成によれば、装飾用凹面鏡とその中心軸上に配された中心部材とが相対的に往復駆動され、装飾用凹面鏡に映された模様が変化する。これにより、今までにない動的な反射模様演出を提供することができ趣向性が向上する。また、装飾用凹面鏡を遊技者側に向けたので、反射模様を認識しやすくなる。
[Invention of Claim 15]
According to the configuration of the fifteenth aspect, the decorative concave mirror and the central member disposed on the central axis thereof are relatively reciprocated to change the pattern projected on the decorative concave mirror. As a result, an unprecedented dynamic reflection pattern effect can be provided and the preference is improved. Further, since the decorative concave mirror is directed to the player side, the reflection pattern can be easily recognized.

[請求項16の発明]
請求項16の構成によれば、装飾用凹面鏡の後面に備えたスライド軸を装飾用凹面鏡に嵌合した筒部に往復動可能に貫通させたことで、装飾用凹面鏡を安定して往復駆動させることができる。
[Invention of Claim 16]
According to the structure of the sixteenth aspect, the decorative concave mirror is stably reciprocated by passing the slide shaft provided on the rear surface of the decorative concave mirror so as to reciprocate through the cylindrical portion fitted to the decorative concave mirror. be able to.

[請求項17の発明]
請求項17の構成によれば、カムが所定の回転位相になったときにスライド軸がカムに押圧されて装飾用凹面鏡が前方に移動し、カムが所定の回転位相からずれると、付勢手段の付勢力にて装飾用凹面鏡を移動する。これにより、装飾用凹面鏡を前後に往復駆動させることができる。
[Invention of Claim 17]
According to the structure of the seventeenth aspect, when the cam is in a predetermined rotational phase, the slide shaft is pressed by the cam, the decorative concave mirror moves forward, and when the cam deviates from the predetermined rotational phase, the biasing means The decorative concave mirror is moved with an urging force of. Accordingly, the decorative concave mirror can be driven back and forth.

[請求項18の発明]
請求項18の構成によれば、カムは受部材と共に装飾用凹面鏡を押圧して直線移動させることができる。また、その受部材によってスライド軸の奥壁からの離脱防止が図られる。
[Invention of Claim 18]
According to the configuration of the eighteenth aspect, the cam can be linearly moved by pressing the decorative concave mirror together with the receiving member. Further, the receiving member can prevent the slide shaft from being detached from the inner wall.

[請求項19の発明]
請求項19の構成によれば、中心部材は装飾用凹面鏡に映されて反射模様の像を構成すると共に、装飾用凹面鏡に形成された中心貫通孔に通されて、装飾用凹面鏡を往復動させるための案内の役割も果たす。
[Invention of Claim 19]
According to the configuration of the nineteenth aspect, the central member is reflected on the decorative concave mirror to form an image of a reflection pattern, and is passed through the central through hole formed in the decorative concave mirror to reciprocate the decorative concave mirror. It also serves as a guide for

[請求項20の発明]
請求項20の構成によれば、中心部材には、奥壁から起立しかつ中心貫通孔の周方向に沿って配置された複数の脚部が備えられたので、装飾用凹面鏡を脚部を軸として往復駆動させることができる。また、複数の脚部の先端には、中心鏡面部が奥壁側を向くように設けられ、その奥壁のうち、前記複数の脚部で囲まれた部分に発光体を備えたので、中心貫通孔を通して中心鏡面部に光を照射することができる。
[Invention of Claim 20]
According to the structure of the twentieth aspect, since the central member is provided with a plurality of legs standing up from the back wall and arranged along the circumferential direction of the central through hole, the decorative concave mirror is pivoted on the legs. Can be driven back and forth. In addition, since the central mirror surface portion is provided at the tip of the plurality of leg portions so as to face the back wall side, a light emitter is provided in a portion of the back wall surrounded by the plurality of leg portions. The central mirror surface can be irradiated with light through the through hole.

[請求項21の発明]
請求項21の構成によれば、中心鏡面部は凸面鏡構造をなしたので、中心鏡面部が平面鏡構造の場合に比べて、発光体からの光が装飾用凹面鏡の広い範囲に向けて放射され、大きなリング状の光模様が装飾用凹面鏡に映し出される。
[Invention of Claim 21]
According to the configuration of claim 21, since the central mirror surface portion has a convex mirror structure, the light from the light emitter is emitted toward a wide range of the decorative concave mirror, compared to the case where the central mirror surface portion has a plane mirror structure, A large ring-shaped light pattern is projected on the decorative concave mirror.

[請求項22の発明]
請求項22の構成によれば、筒部の奥壁の一部を回路基板で構成することで、発光体としての素子を奥壁に実装して一体化することができる。従って、回路基板以外のもので奥壁を構成して、発光体を奥壁と別に設けた場合に比較して、省スペース化が図られる。
[Invention of Claim 22]
According to the structure of Claim 22, by constituting a part of the back wall of the cylindrical portion with the circuit board, the element as the light emitter can be mounted and integrated on the back wall. Therefore, space can be saved as compared with the case where the back wall is formed of something other than the circuit board and the light emitter is provided separately from the back wall.

以下、本発明を適用したパチンコ遊技機に係る一実施形態を、図1〜図14に基づいて説明する。図1に示すように、本実施形態のパチンコ遊技機の遊技盤11には、ガイドレール12で囲まれたほぼ円形の遊技領域R1が形成され、遊技領域R1の内部に表示電飾装置13が備えられている。   Hereinafter, one embodiment of a pachinko gaming machine to which the present invention is applied will be described with reference to FIGS. As shown in FIG. 1, a substantially circular gaming area R1 surrounded by guide rails 12 is formed on the gaming board 11 of the pachinko gaming machine according to the present embodiment, and a display lighting device 13 is provided inside the gaming area R1. Is provided.

表示電飾装置13は、遊技領域R1において向かって若干右寄りに偏在され、表示電飾装置13の左側端部とガイドレール12との間には、風車17とサイドランプ22とが並んで設けられている。表示電飾装置13の下方には、始動入賞口14、大入賞口15及び外れ球受け入れ口16が、上から順に間隔を開けて並べて設けられている。また、遊技領域R1のうち始動入賞口14を挟んだ左右の両側には、上下に袖入賞口20及び落とし入賞口21が設けられ、始動入賞口14と左右の袖入賞口20,20の間には、始動ゲート18,18が設けられている。さらに、遊技領域R1全体に亘って、図示しない複数の障害釘が起立している。   The display illumination device 13 is unevenly distributed slightly to the right in the game area R1, and a windmill 17 and a side lamp 22 are provided side by side between the left end portion of the display illumination device 13 and the guide rail 12. ing. Below the display lighting device 13, a start winning port 14, a large winning port 15, and an off-ball receiving port 16 are provided side by side in order from the top. In addition, a sleeve winning opening 20 and a drop winning opening 21 are provided on the left and right sides of the game area R1 across the start winning opening 14, and between the starting winning opening 14 and the left and right sleeve winning openings 20,20. Are provided with starting gates 18, 18. Further, a plurality of obstacle nails (not shown) are erected over the entire game area R1.

なお、パチンコ遊技機のうち遊技盤11より下方には、上皿27A及び下皿27Bが上下2段にして設けられている。そして、下皿27Bの右端部に設けた操作ノブ28を操作することで、上皿27Aに収容された遊技球が遊技盤11に向けて弾き出される。また、上皿27Aの上面には、上皿27Aから下皿27Bに遊技球を移動するためのボタン29が設けられ、上皿27Aの奥部には、スピーカ59Sが備えられている。さらに、図2に示すように、パチンコ遊技機の後面の所定箇所には、電源基盤75と、遊技の制御に係るメイン制御回路50、ランプ制御回路55、音声制御回路56、表示制御回路70、払出制御回路58が設けられている。   Note that an upper plate 27A and a lower plate 27B are provided in two upper and lower stages below the game board 11 in the pachinko gaming machine. Then, by operating the operation knob 28 provided at the right end portion of the lower plate 27B, the game ball accommodated in the upper plate 27A is blown out toward the game board 11. Further, a button 29 for moving a game ball from the upper plate 27A to the lower plate 27B is provided on the upper surface of the upper plate 27A, and a speaker 59S is provided at the back of the upper plate 27A. Further, as shown in FIG. 2, a predetermined place on the rear surface of the pachinko gaming machine includes a power supply base 75, a main control circuit 50 related to game control, a lamp control circuit 55, a sound control circuit 56, a display control circuit 70, A payout control circuit 58 is provided.

次に所要の各部位について、図3以降を参照しつつ詳説する。
始動ゲート18は、門形構造をなしかつ検出スイッチを内蔵し、始動ゲート18を通過した遊技球が検出スイッチにて検出される。そして、その検出信号に基づいて、後述する普通図柄表示領域24の図柄が変動表示される。
Next, each required part will be described in detail with reference to FIG.
The start gate 18 has a gate structure and a detection switch, and a game ball that has passed through the start gate 18 is detected by the detection switch. Based on the detection signal, the symbols in the normal symbol display area 24 to be described later are variably displayed.

始動入賞口14は、所謂、ポケット構造をなして上方に向かって開口しており、その開口の両側部には可動翼片14C,14Cが備えられている。これら両可動翼片14C,14Cは、常には起立状態になっており、両可動翼片14C,14Cに挟まれた始動入賞口14の開口幅は、遊技球が約1つ入る大きさになっている。そして、遊技盤11の裏に設けたソレノイドが駆動されると、可動翼片14C,14Cが横に倒され、遊技球が可動翼片14Cに案内されて始動入賞口14に入り得る状態になる。   The start winning opening 14 has a so-called pocket structure and opens upward, and movable wing pieces 14C and 14C are provided on both sides of the opening. Both the movable wing pieces 14C, 14C are always in an upright state, and the opening width of the start winning opening 14 sandwiched between the two movable wing pieces 14C, 14C is large enough to accommodate about one game ball. ing. When the solenoid provided on the back of the game board 11 is driven, the movable wing pieces 14C, 14C are tilted sideways, and the game ball can be guided to the movable wing piece 14C and enter the start winning opening 14. .

始動入賞口14に遊技球が入賞すると、始動入賞口14内に設けた検出スイッチが遊技球を検出し、その検出信号に基づいて表示電飾装置13が後述するように図柄を変動表示する。なお、表示電飾装置13が図柄を変動表示している間に、始動入賞口14に入賞した入賞球は、4個まで累積カウントされる。   When a game ball wins the start winning opening 14, a detection switch provided in the start winning opening 14 detects the game ball, and the display illumination device 13 displays the symbols in a variable manner as described later based on the detection signal. In addition, while the display lighting device 13 variably displays the symbols, up to four winning balls won in the start winning opening 14 are cumulatively counted.

大入賞口15は、横長に形成されて、常には、可動扉15Tにて閉塞されている。そして、後述する所定条件の成立によって、パチンコ遊技機が「大当たり状態」になると、遊技盤11の裏に設けたソレノイドが駆動され、可動扉15Tが所定期間に亘って前側に倒れる。これにより、大入賞口15が開放され、可動扉15Tを案内にして、大入賞口15に多くの遊技球が入賞可能になる。ここで、可動扉15Tが、開放してから閉じるまでの間を「ラウンド」と称すると、1つのラウンドは、可動扉15Tの開放時間が29秒に達したか、又は、大入賞口15に遊技球が10個入賞したか、の何れかの条件が先に満たされた場合に終了する。   The special winning opening 15 is formed in a horizontally long shape and is normally closed by the movable door 15T. When the pachinko gaming machine enters a “hit state” due to the establishment of a predetermined condition to be described later, the solenoid provided on the back of the game board 11 is driven, and the movable door 15T falls forward for a predetermined period. Thereby, the grand prize opening 15 is opened, and a large number of game balls can be awarded to the big prize opening 15 by using the movable door 15T as a guide. Here, when a period from when the movable door 15T is opened until it is closed is referred to as a “round”, in one round, the opening time of the movable door 15T has reached 29 seconds, or The process ends when any of the 10 game balls has been won or the condition is satisfied first.

大入賞口15の内部には、継続入賞口と計数入賞口とが設けられており、これら継続入賞口及び計数入賞口が開放される。より詳細には、可動扉15Tが開いたときには、継続入賞口は開放しており、継続入賞口に入賞後、ソレノイドが駆動されて、継続入賞口が閉鎖される一方、計数入賞口は開放されたままとなる。そして、継続入賞口内に設けた検出スイッチが遊技球の入賞を検出すると、前述した終了条件を満たしてラウンドが終了した後で、連続して次のラウンドが実行される。また、計数入賞口内に設けた検出スイッチ33が遊技球の入賞を検出すると、前記継続入賞口への入賞球と合わせて、大入賞口15への入賞球がカウントされ、これらが前記したように計10個に達したか否かがチェックされる。   A continuous winning opening and a counting winning opening are provided inside the big winning opening 15, and the continuous winning opening and the counting winning opening are opened. More specifically, when the movable door 15T is opened, the continuous winning opening is opened, and after winning the continuous winning opening, the solenoid is driven to close the continuous winning opening, while the counting winning opening is opened. Will remain. Then, when the detection switch provided in the continuous winning opening detects the winning of the game ball, the next round is continuously executed after the end condition is satisfied and the round ends. Further, when the detection switch 33 provided in the counting winning opening detects the winning of the game ball, the winning balls to the grand winning opening 15 are counted together with the winning balls to the continuous winning opening, as described above. It is checked whether a total of 10 has been reached.

図4に示すように、表示電飾装置13には、表示装置134と電飾ユニット25とが横並びにして設けられ、これら表示装置134と電飾ユニット25とは共に枠体23に固定されている。   As shown in FIG. 4, the display lighting device 13 is provided with a display device 134 and a lighting unit 25 side by side, and both the display device 134 and the lighting unit 25 are fixed to the frame body 23. Yes.

枠体23は、遊技盤11に形成された図示しない取付窓に嵌め込まれて固定されている。枠体23の上辺部分は遊技盤11から前方に突出しており、これにより、枠体23の前面を遊技球が流下しないように規制している。枠体23の上辺部分の中央には、斜め上方を向いて開放したワープ孔23Wが形成されている。また、枠体23の下辺部分には、遊技球が遊転可能な球遊転部23Uが形成されている。そして、前記ワープ孔23Wに転入した遊技球は、枠体23の上辺及び右側辺の内部経路を通過して枠体23の球遊転部23Uに案内される。   The frame body 23 is fitted and fixed to a mounting window (not shown) formed in the game board 11. The upper side portion of the frame body 23 projects forward from the game board 11, thereby restricting the game ball from flowing down the front surface of the frame body 23. At the center of the upper side portion of the frame body 23, a warp hole 23W opened obliquely upward is formed. In addition, a ball rolling portion 23U that can play a game ball is formed on the lower side portion of the frame body 23. Then, the game ball transferred into the warp hole 23W passes through internal paths on the upper side and the right side of the frame body 23 and is guided to the ball rotation portion 23U of the frame body 23.

枠体23の内側部分には、左寄りに偏在した位置に矩形窓134Kが形成され、その矩形窓134Kには、アクリル板134Aが張られている。そして、矩形窓134Kの後方に、表示装置134が配置されている。   A rectangular window 134K is formed in the inner portion of the frame 23 at a position unevenly distributed to the left, and an acrylic plate 134A is stretched on the rectangular window 134K. A display device 134 is disposed behind the rectangular window 134K.

表示装置134は、液晶モジュール(詳細には、TFT−LCDモジュール)で構成され、遊技者はアクリル板134Aを通して表示装置134の前面の表示画面のみを見ることができる。表示装置134の表示画面には、図3に示すように、通常は、左、中、右の3つの特別図柄13A,13B,13Cが、横並びに表示されている。これら各特別図柄13A,13B,13Cは、例えば、「0」〜「11」の数字を表記した複数種類のもので構成されており、通常は、各特別図柄13A,13B,13Cごと、所定の種類のものが、表示装置134に確定表示されている。そして、始動入賞口14に遊技球が入賞したときに、各特別図柄13A,13B,13Cが、上下方向にスクロールして変動表示され、所定時間後に、例えば、左、中、右の順で各特別図柄13A,13B,13Cが停止表示される。このとき、例えば、全ての特別図柄13A,13B,13Cが同じ図柄、即ち、ぞろ目になった場合に、遊技が「大当たり状態」になり、可動扉15Tが開かれる。   The display device 134 includes a liquid crystal module (specifically, a TFT-LCD module), and the player can view only the display screen on the front surface of the display device 134 through the acrylic plate 134A. On the display screen of the display device 134, three special symbols 13A, 13B, and 13C are normally displayed side by side, as shown in FIG. Each of these special symbols 13A, 13B, and 13C is composed of, for example, a plurality of types that express numbers from “0” to “11”. Usually, each special symbol 13A, 13B, and 13C has a predetermined value. The types are confirmed and displayed on the display device 134. Then, when the game ball is won at the start winning opening 14, the special symbols 13A, 13B, 13C are scrolled in the vertical direction and displayed in a variable manner. After a predetermined time, for example, in the order of left, middle, right Special symbols 13A, 13B, and 13C are stopped and displayed. At this time, for example, when all the special symbols 13A, 13B, and 13C are the same symbol, that is, when they are all in a rough state, the game becomes a “hit state” and the movable door 15T is opened.

表示装置134のうち、特別図柄13A,13B,13Cの表示領域の左下隅には、普通図柄表示領域24が設けられている。この普通図柄表示領域24は、始動ゲート18内に設けた検出スイッチが遊技球の通過を検出したときに、例えば、「0」〜「9」までの数字を所定期間に亘って変動表示した後、所定の数字を確定表示する。そして、確定表示された数字が、例えば、奇数の場合に、前記始動入賞口14に設けた前記可動翼片14C,14Cが所定期間(例えば、0.4秒)に亘って横に倒される。また、普通図柄表示領域が変動表示している間に始動ゲート18を通過した遊技球は4つまで累積カウントされ、後述する電飾ユニット25に設けたカウント表示用LED33の点灯数で表示される。   In the display device 134, a normal symbol display area 24 is provided at the lower left corner of the display area of the special symbols 13A, 13B, and 13C. When the detection switch provided in the start gate 18 detects the passing of the game ball, the normal symbol display area 24 is displayed, for example, after variably displaying numbers from “0” to “9” over a predetermined period. The predetermined number is fixedly displayed. For example, when the final number displayed is an odd number, the movable wing pieces 14C and 14C provided in the start winning opening 14 are tilted sideways over a predetermined period (for example, 0.4 seconds). In addition, up to four game balls that have passed through the start gate 18 while the normal symbol display area is variably displayed are displayed by the number of lighting of the count display LED 33 provided in the electrical decoration unit 25 described later. .

図4に示すように、電飾ユニット25は、枠体23のうち前記矩形窓134Kの右隣に配置されている。そして、電飾ユニット25の前面が枠体23の奥部に位置し(図には表れず)、その電飾ユニット25の前面が、透明なカバー26にて覆われている。カバー26は、例えば、アクリルで構成され、一端が開放した扁平筐体状になっており、その開放端をカバー26の前面に宛って枠体23に固定され、枠体23の上辺部分の前面とカバー26の端面とがほぼ面一状態になっている。   As shown in FIG. 4, the electrical decoration unit 25 is disposed on the right side of the rectangular window 134 </ b> K in the frame body 23. And the front surface of the electrical decoration unit 25 is located in the back part of the frame 23 (it does not appear in the figure), and the front surface of the electrical decoration unit 25 is covered with the transparent cover 26. The cover 26 is made of, for example, acrylic and has a flat housing shape with one end opened. The cover 26 is fixed to the frame body 23 with the open end directed to the front surface of the cover 26, and the upper side portion of the frame body 23 is fixed. The front surface and the end surface of the cover 26 are substantially flush with each other.

図5には、電飾ユニット25の前面を構成する前面板41が示されている。前面板41における下方部分には、演出窓30を貫通形成されており、その演出窓30の奥側には変動遊技部60が設けられている。   FIG. 5 shows a front plate 41 that constitutes the front surface of the electric decoration unit 25. In the lower part of the front plate 41, an effect window 30 is formed so as to penetrate therethrough, and a variable game section 60 is provided on the back side of the effect window 30.

変動遊技部60は、ベース体63の上面をドームハウジング62にて覆って構成され、そのドームハウジング62の前面口62Aを前記演出窓30に重ね合わせた状態で取り付けらている。   The variable game unit 60 is configured by covering the upper surface of the base body 63 with a dome housing 62, and is attached in a state where the front port 62 </ b> A of the dome housing 62 is overlapped with the effect window 30.

ドームハウジング62の内部には、回転部材61が収容されている。回転部材61には、円板64を上下に貫通した軸体65が備えられている。そして、この軸体65を中心として円板64を3等配するリブ66が円板64上に起立しており、これらリブ66にて区画された各領域には、図示しないキャラクター人形が載置されている。また、軸体65は、両端部をベース体63とドームハウジング62とに軸支されると共に、軸体65のうちドームハウジング62から上方に突出した部分に、回転動力を受けて回転部材61が回転する。   A rotating member 61 is accommodated in the dome housing 62. The rotating member 61 is provided with a shaft body 65 that vertically penetrates the disk 64. Then, ribs 66 that equally distribute the disks 64 around the shaft 65 stand up on the disks 64, and character dolls (not shown) are placed in the areas defined by the ribs 66. Has been. The shaft body 65 is supported at both ends by the base body 63 and the dome housing 62, and the rotating member 61 receives the rotational power from the portion of the shaft body 65 protruding upward from the dome housing 62. Rotate.

ドームハウジング62の前面口62Aには、左右両開きの回動扉67,67が備えられている。各回動扉67の一側部に備えた扉軸67Jは、図6に示すように、それぞれベース体63と前面板41とに軸支されている。そして、ソレノイド駆動される駆動機構部を、扉軸67Jの下端部に備えたカム部67Kに摺接させることで、回動扉67,67が所定のタイミングで開閉して、遊技者がドームハウジング62の内部を見ることができる。   A front door 62 </ b> A of the dome housing 62 is provided with pivot doors 67, 67 that are both left and right. As shown in FIG. 6, the door shaft 67 </ b> J provided on one side of each rotary door 67 is pivotally supported by the base body 63 and the front plate 41. Then, the drive mechanism portion driven by the solenoid is brought into sliding contact with the cam portion 67K provided at the lower end portion of the door shaft 67J, so that the rotary doors 67 and 67 are opened and closed at a predetermined timing, so that the player can open the dome housing. The inside of 62 can be seen.

より具体的には、これら回動扉67,67は、通常は閉じられて演出窓30の中央部分を塞いでいる(図3における右側の回動扉67の状態)。これにより、キャラクター人形の一部が、回動扉67にて隠されている。そして、所定の条件となると、回動扉67,67が開き(図3における左側の回動扉67の状態)、キャラクター人形(図示せず)の全身を見ることができる。   More specifically, these rotary doors 67 and 67 are normally closed to block the central portion of the effect window 30 (the state of the right side rotary door 67 in FIG. 3). Thereby, a part of the character doll is hidden by the rotating door 67. When the predetermined conditions are met, the pivot doors 67 and 67 are opened (the state of the pivot door 67 on the left side in FIG. 3), and the whole body of the character doll (not shown) can be seen.

また、図7に示すように、ベース体63にソレノイド63Sが内蔵されており、回動扉67,67が開いたときに、キャラクター人形がソレノイド駆動にて、上下に揺動するようになっている。   Further, as shown in FIG. 7, a solenoid 63S is built in the base body 63, and when the rotary doors 67 and 67 are opened, the character doll is swung up and down by driving the solenoid. Yes.

図5に示すように、電飾ユニット25の前面板41のうち演出窓30の右下には、ワープ孔23Wに転入した遊技球を球遊転部23Uに吐き出すためのワープ出口23Eが開口している。また、前面板41の上方側部分には、複数のランプ及びLEDが設けられている。具体的には、演出窓30の上部を挟んだ両横には、1対のランプ31,31が設けられている。また、演出窓30の上方には、前記した始動ゲート18を通過した遊技球の累積カウント数を表示するためのカウント表示用LED33が縦並びに4つ設けられている。さらに、カウント表示用LED33の上方には、扇形の扇形開口52が貫通形成されており、その内部には1対のLED53(図3参照)が横並びにして設けられている。   As shown in FIG. 5, a warp outlet 23 </ b> E for discharging the game ball transferred into the warp hole 23 </ b> W to the ball rotation part 23 </ b> U is opened at the lower right of the effect window 30 in the front plate 41 of the illumination unit 25. ing. A plurality of lamps and LEDs are provided on the upper side portion of the front plate 41. Specifically, a pair of lamps 31 and 31 are provided on both sides of the top of the effect window 30. In addition, four count display LEDs 33 for displaying the cumulative count number of the game balls that have passed through the start gate 18 are provided vertically above the effect window 30. Further, a fan-shaped fan-shaped opening 52 is formed through the count display LED 33, and a pair of LEDs 53 (see FIG. 3) are provided side by side inside the fan-shaped fan-shaped opening 52.

さて、図5に示すように、前面板41のうちカウント表示用LED33を挟んだ両横には、本発明の「電飾装置」兼「鏡面装飾装置」である電飾装置32,32が対をなして設けられている。図8には、電飾装置32を構成する部品の主要部が分解斜視図にして示されている。同図に示された往復可動部材34(本発明の「第2光装飾部材」に相当する)と中心部材35(本発明の「第1光装飾部材」に相当する)と筒部36とは、表面全体に鏡面仕上げが施されている。   Now, as shown in FIG. 5, on both sides of the front plate 41 with the count display LED 33 sandwiched, the “lighting device” and “mirror surface decoration device” of the present invention are connected to the lighting devices 32 and 32. Is provided. FIG. 8 shows an exploded perspective view of the main parts of the components constituting the electrical decoration device 32. The reciprocating movable member 34 (corresponding to the “second light decoration member” of the present invention), the central member 35 (corresponding to the “first light decoration member” of the present invention), and the cylindrical portion 36 shown in FIG. The entire surface is mirror finished.

筒部36は、一端有底の円筒状をなし、その筒部36の奥壁が回路基板38に宛われている。また、筒部36の後端部(奥壁側の端部)からは、側方に向けて突片36Tが張り出しており、その突片36Tを貫通した螺子にて筒部36が前記回路基板38に固定されている。筒部36の奥壁には、図9に示すように、3つの貫通孔42C,42S,42Sが横並びに形成されている。これらの貫通孔のうち両側の貫通孔42S,42Sの縁部からは回路基板38側に向けてエンボス36B,36B(図10参照)が突出している。そして、一方のエンボス36Bは、回路基板38に形成された丸孔38D(図8参照)に挿通され、他方のエンボス36Bは、回路基板38の側方に配されて、両エンボス36B,36Bの端部が回路基板38の後方に臨んでいる。   The cylindrical portion 36 has a cylindrical shape with one end, and the inner wall of the cylindrical portion 36 is directed to the circuit board 38. Further, a projecting piece 36T projects from the rear end portion (end portion on the back wall side) of the cylindrical portion 36 toward the side, and the cylindrical portion 36 is connected to the circuit board by a screw passing through the protruding piece 36T. 38 is fixed. As shown in FIG. 9, three through holes 42 </ b> C, 42 </ b> S, 42 </ b> S are formed side by side on the inner wall of the cylindrical portion 36. Of these through holes, embosses 36B and 36B (see FIG. 10) protrude from the edge portions of the through holes 42S and 42S on both sides toward the circuit board 38 side. One emboss 36B is inserted into a round hole 38D (see FIG. 8) formed in the circuit board 38, and the other emboss 36B is disposed on the side of the circuit board 38, so that both the embosses 36B and 36B The end faces the back of the circuit board 38.

筒部36の奥壁の中央に形成された貫通孔42C(図9参照)には、中心部材35が挿通されている。図9に示すように、中心部材35は、円筒状の基端部35Aと、円盤状の凸面鏡体35C(本発明の「中心鏡面部」に相当する)とを同軸上に対向させて、それら基端部35Aと凸面鏡体35Cとの間に3つの脚部35Bを差し渡して接合した構造になっている。なお、3つの脚部35Bは、基端部35A及び凸面鏡体35Cの周方向を3等配した位置に配置されている。   A central member 35 is inserted through a through hole 42 </ b> C (see FIG. 9) formed in the center of the back wall of the cylindrical portion 36. As shown in FIG. 9, the central member 35 has a cylindrical base end portion 35 </ b> A and a disc-shaped convex mirror body 35 </ b> C (corresponding to the “central mirror surface portion” of the present invention) coaxially opposed to each other. In this structure, three leg portions 35B are inserted and joined between the base end portion 35A and the convex mirror body 35C. The three leg portions 35B are arranged at positions where the circumferential directions of the base end portion 35A and the convex mirror body 35C are equally arranged.

基端部35Aからは側方に向けて突起35T(図8参照)が張り出している。そして、中心部材35を、筒部36の後面側から貫通孔42Cに挿入すると、この突起35Tが貫通孔42Cの縁部に形成した図示しない凹部に係合して、中心部材35の回り止めが図られると共に、突起35Tが回路基板38と筒部36の奥壁との間に挟まれる。これにより、中心部材35が回路基板38から起立して、筒部36の中心に位置した状態に固定される。   A protrusion 35T (see FIG. 8) protrudes laterally from the base end portion 35A. When the central member 35 is inserted into the through hole 42C from the rear surface side of the cylindrical portion 36, the projection 35T engages with a recess (not shown) formed at the edge of the through hole 42C, and the central member 35 is prevented from rotating. As shown, the projection 35T is sandwiched between the circuit board 38 and the inner wall of the cylindrical portion 36. As a result, the central member 35 stands up from the circuit board 38 and is fixed in a state of being positioned at the center of the cylindrical portion 36.

回路基板38のうち中心部材35の基端部35Aに囲まれた部分には、LED39(本発明の「発光体」に相当する)が備えられ(図5を参照)、そのLED39からの光が中心部材35の凸面鏡体35Cに照射される。凸面鏡体35Cは、LED39との対向面が円錐形状に***しており(図10を参照)、これにより、LED39からの光が放射状に広がって反射される。   A portion of the circuit board 38 surrounded by the base end portion 35A of the central member 35 is provided with an LED 39 (corresponding to the “light emitter” of the present invention) (see FIG. 5), and light from the LED 39 is received. Irradiated to the convex mirror body 35 </ b> C of the central member 35. The convex mirror body 35C has a conical surface protruding from the LED 39 (see FIG. 10), whereby the light from the LED 39 spreads radially and is reflected.

往復可動部材34は、図9に示すように円筒形状をなした装飾用凹面鏡34Aから後方に1対のスライド軸34S,34Sを突出させてなる。装飾用凹面鏡34Aの前面は、中心部に向かってすり鉢状に窪んでおり、中心部には、中心貫通孔34H(本発明の「光挿通孔」に相当する)が貫通形成されている。つまり、LED39からの光は、装飾用凹面鏡34Aの中心貫通孔34Hを通過し、凸面鏡体35Cで反射されてから装飾用凹面鏡34Aに照射される構成となる。これにより、装飾用凹面鏡34Aでは、LED39からの光が直接照射されることなく、凸面鏡体35Cによる反射光を利用した光の模様を映し出すことができる。   As shown in FIG. 9, the reciprocating member 34 has a pair of slide shafts 34S and 34S projecting rearward from a decorative concave mirror 34A having a cylindrical shape. The front surface of the decorative concave mirror 34A is recessed in a mortar shape toward the center, and a central through hole 34H (corresponding to the “light insertion hole” of the present invention) is formed through the center. That is, the light from the LED 39 passes through the central through hole 34H of the decorative concave mirror 34A, is reflected by the convex mirror body 35C, and then is irradiated to the decorative concave mirror 34A. Thereby, in the concave mirror 34A for decoration, the light pattern using the reflected light by the convex mirror 35C can be projected, without directly irradiating the light from LED39.

往復可動部材34は筒部36内に配されて、各スライド軸34S,34Sが、筒部36の前記貫通孔42S,42Sに挿入されると共に、中心貫通孔34Hに中心部材35が挿入されている。そして、これら各スライド軸34S及び中心部材35を案内にして、往復可動部材34が前後、即ち、遊技盤11の厚さ方向に往復動可能となっている。   The reciprocating movable member 34 is disposed in the cylindrical portion 36, and the slide shafts 34S and 34S are inserted into the through holes 42S and 42S of the cylindrical portion 36, and the central member 35 is inserted into the central through hole 34H. Yes. The reciprocating movable member 34 can reciprocate back and forth, that is, in the thickness direction of the game board 11 with the slide shafts 34S and the central member 35 as guides.

図10に示すように、両スライド軸34S,34Sは、筒部36の奥壁及び回路基板38を貫通して後方に突出しており、それら両スライド軸34S,34Sの先端の間には、受部材40が差し渡されている。   As shown in FIG. 10, both slide shafts 34S, 34S penetrate the inner wall of the cylindrical portion 36 and the circuit board 38 and protrude rearward, and between the ends of the slide shafts 34S, 34S are received. The member 40 is handed over.

受部材40は、図9に示すように、長板の両端部に1対のエンボス40Hを備えてなり、それらエンボス40Hにスライド軸34Sの後端部が嵌合されて螺子止めされている。これにより、往復可動部材34の筒部36からの離脱防止が図られている。   As shown in FIG. 9, the receiving member 40 is provided with a pair of embosses 40H at both ends of the long plate, and the rear end portions of the slide shaft 34S are fitted and screwed to the embosses 40H. This prevents the reciprocating movable member 34 from being detached from the cylindrical portion 36.

図10に示すように、受部材40に備えた各エンボス40Hと、筒部36に備えたエンボス36Bとには、共に内側に段差部が設けられている。そして、各スライド軸34Sにコイルばね68(本発明の「付勢手段」に相当する)を挿通して、そのコイルばね68の両端部が、各エンボス40H,36Bの段差部の間で突っ張り状態になっている。これにより、図10の左側に示した電飾装置32のように、常には、往復可動部材34が筒部36の奥側に位置するように付勢されている。そして、図10の右側に示した電飾装置32のように、往復可動部材34が前方に移動すると、コイルばね68が収縮され、その収縮されたコイルばね68が、各エンボス40H,36B内に収まる。   As shown in FIG. 10, each emboss 40 </ b> H provided in the receiving member 40 and the emboss 36 </ b> B provided in the cylindrical portion 36 are both provided with step portions on the inner side. Then, coil springs 68 (corresponding to “biasing means” of the present invention) are inserted into the slide shafts 34S, and both end portions of the coil springs 68 are stretched between the step portions of the embosses 40H and 36B. It has become. Thereby, like the electrical decoration apparatus 32 shown on the left side of FIG. 10, the reciprocating movable member 34 is always urged | biased so that it may be located in the back | inner side of the cylinder part 36. FIG. And if the reciprocating movable member 34 moves ahead like the electrical decoration apparatus 32 shown on the right side of FIG. 10, the coil spring 68 will shrink | contract, and the contracted coil spring 68 will be in each emboss 40H, 36B. It will fit.

回路基板38の後側には、図12に示したモータ固定板43が取り付けられている。モータ固定板43は、前面板41後面に螺子止めされ、そのモータ固定板43の上面には、電気モータ44(本発明の「電気的駆動手段」に相当する)が固定されている。   A motor fixing plate 43 shown in FIG. 12 is attached to the rear side of the circuit board 38. The motor fixing plate 43 is screwed to the rear surface of the front plate 41, and an electric motor 44 (corresponding to “electric drive means” of the present invention) is fixed to the upper surface of the motor fixing plate 43.

電気モータ44の回転軸は、モータ固定板43を貫通して下面側に突出しており、そこに入力ギヤ44G1が取り付けられている。また、図7に示すように、モータ固定板43の下面において入力ギヤ44G1の側方には、前記変動遊技部60に備えた回転部材61を駆動するための軸体65が突出しており、その軸体65には、カム板45と出力ギヤ44G2とが下から順番に嵌合固定されている。そして、その出力ギヤ44G2が、前記入力ギヤ44G1と噛合している。これにより、電気モータ44の動力でもって、回転部材61と共にカム板45が回転する。   The rotating shaft of the electric motor 44 projects through the motor fixing plate 43 to the lower surface side, and the input gear 44G1 is attached thereto. Further, as shown in FIG. 7, a shaft body 65 for driving the rotating member 61 provided in the variable game section 60 protrudes on the lower surface of the motor fixing plate 43 to the side of the input gear 44G1. A cam plate 45 and an output gear 44G2 are fitted and fixed to the shaft body 65 in order from the bottom. The output gear 44G2 meshes with the input gear 44G1. Thereby, the cam plate 45 is rotated together with the rotating member 61 by the power of the electric motor 44.

カム板45は、略三角形状をなしており、電気モータ44の回転によってカム板45の角部45Aが前方を向いた場合に中継押出部材46を押圧し、角部45A,45A同士の間の平坦部45Bが前方を向いた場合に中継押出部材46から離間する。   The cam plate 45 has a substantially triangular shape. When the corner 45A of the cam plate 45 faces forward due to the rotation of the electric motor 44, the relay pusher member 46 is pressed, and the cam plate 45 is positioned between the corners 45A and 45A. When the flat portion 45B faces forward, the flat portion 45B is separated from the relay pushing member 46.

図12に示すように、中継押出部材46は、両端部に回動アーム46A,46Aを備え、それら回動アーム46A,46Aがモータ固定板43の下面に設けたヒンジ部47に連結されている(図6を参照)。これにより、中継押出部材46は、図11に示すように両電飾装置32,32の後方に配設されて、中継押出部材46の両端部が、各電飾装置32,32に備えた受部材40,40の中央部分に対向している。   As shown in FIG. 12, the relay push-out member 46 includes rotating arms 46 </ b> A and 46 </ b> A at both ends, and these rotating arms 46 </ b> A and 46 </ b> A are connected to a hinge portion 47 provided on the lower surface of the motor fixing plate 43. (See FIG. 6). As a result, the relay pusher member 46 is disposed behind the two decorating devices 32 and 32 as shown in FIG. 11, and both ends of the relay pusher member 46 are received by the respective decorating devices 32 and 32. It faces the central portion of the members 40, 40.

中継押出部材46のうち左右方向の中間部分には、ローラー保持部49が形成され、その内側にローラー48が回転可能に軸支されている。ローラー保持部49は前後方向に開放しており、ここからローラー48の周面が突出している。そして、このローラー48にカム板45の角部45Aが当接するようになっている。   A roller holding portion 49 is formed in an intermediate portion of the relay pusher member 46 in the left-right direction, and a roller 48 is rotatably supported inside the roller holding portion 49. The roller holding portion 49 is open in the front-rear direction, and the peripheral surface of the roller 48 protrudes from here. Then, the corner portion 45 </ b> A of the cam plate 45 comes into contact with the roller 48.

次に、上記構成からなるパチンコ遊技機の作用・効果を説明する。
操作ノブ28を操作して、遊技球が連続的に遊技盤11の遊技領域R1における上方部分に弾き出されると、それら遊技球は、障害釘、風車17等に当たって向きを変えられ、ランダムな経路を通って遊技領域R1の下方に向かう。
Next, operations and effects of the pachinko gaming machine having the above-described configuration will be described.
When the operation knob 28 is operated and the game balls are continuously ejected to the upper part of the game area R1 of the game board 11, the game balls are turned by hitting the obstacle nails, the windmill 17 and the like, and the random path is changed. Pass through the game area R1.

遊技球が、下方に向かう途中で始動ゲート18を通過すると、普通図柄表示領域24が、「0」〜「9」までの数字を所定期間に亘って変動表示した後、所定の数字を確定表示する。そして、確定表示された数字が奇数の場合に、遊技盤11の裏に設けたソレノイドが駆動されて、可動翼片14C,14Cが所定期間に亘って横に倒れ、始動入賞口14が開く。また、各入賞口14,15,20,21に入ると、その遊技球は、遊技盤11の裏側に取り込まれ、代わりに所定数の賞球が上皿27Aに払い出される。   When the game ball passes through the start gate 18 on the way to the lower side, the normal symbol display area 24 displays the numbers from “0” to “9” in a variable manner over a predetermined period, and then the predetermined number is confirmed and displayed. To do. Then, when the number displayed on the final display is an odd number, the solenoid provided on the back of the game board 11 is driven, the movable wing pieces 14C and 14C are tilted sideways over a predetermined period, and the start winning opening 14 is opened. In addition, when entering each of the winning openings 14, 15, 20, and 21, the game balls are taken into the back side of the game board 11, and a predetermined number of prize balls are paid out to the upper plate 27A instead.

ここで、始動入賞口14に遊技球が入賞した場合には、表示装置134と共に、電飾装置32が駆動される。   Here, when a game ball wins the start winning opening 14, the illumination device 32 is driven together with the display device 134.

表示装置134では、各特別図柄13A,13B,13C(図2参照)が、所定時間に亘ってスクロール表示された後で、順次に停止表示される。そして、3つの特別図柄13A,13B,13Cが、ぞろ目になると、遊技盤11の裏に設けたソレノイド15S(図4参照)が駆動され、可動扉15Tが所定期間に亘って前側に倒れて、大入賞口15が開いた「大当たり状態」になる。その大入賞口15が開放しているラウンド中に、大入賞口15内の継続入賞口に遊技球が入ると、そのラウンドが終了した後で、連続して次のラウンドが実行され、これが最高で15ラウンドまで繰り返される。   On the display device 134, the special symbols 13A, 13B, and 13C (see FIG. 2) are scroll-displayed over a predetermined time, and then are sequentially stopped and displayed. When the three special symbols 13A, 13B, and 13C become rough, the solenoid 15S (see FIG. 4) provided on the back of the game board 11 is driven, and the movable door 15T falls forward for a predetermined period. As a result, the big winning opening 15 is opened. When a game ball enters the continuous winning opening in the big winning opening 15 during the round in which the big winning opening 15 is open, the next round is continuously executed after the round is over, and this is the highest. Repeat up to 15 rounds.

さて、電飾装置32が駆動されると、LED39やランプ31が点灯されると共に、電気モータ44から動力を受けて回転部材61が回転し、その回転部材61の軸体65に嵌合されたカム板45も回転する。ここで、回転部材61が回転すると、ベース体63の下面に備えた駆動機構部により回動扉67が前側に開かれる。すると、回転部材61に備えた3つのキャラクター人形の何れかが視認可能となると共に、回転部材61の回転により、視認可能なキャラクター人形が換わる。これにより、遊技者は、このキャラクター人形の変化を楽しむことができる。   Now, when the illumination device 32 is driven, the LED 39 and the lamp 31 are turned on, and the rotating member 61 is rotated by receiving power from the electric motor 44 and is fitted to the shaft body 65 of the rotating member 61. The cam plate 45 also rotates. Here, when the rotating member 61 rotates, the rotating door 67 is opened to the front side by the drive mechanism provided on the lower surface of the base body 63. Then, any of the three character dolls provided in the rotating member 61 can be visually recognized, and the visually recognizable character doll is changed by the rotation of the rotating member 61. Thereby, the player can enjoy the change of the character doll.

さて、カム板45が回転して、そのカム板45の平坦部45Bが中継押出部材46と対向した位相のときは、カム板45と中継押出部材46とが離間する。従って、中継押出部材46にて受部材40は押圧されない。これにより、受部材40がコイルばね68の弾発力にて後方へ押されて、往復可動部材34が筒部36の奥壁側に位置した状態になる。この状態の電飾装置32の断面図が図13(B)に示されており、往復可動部材34に備えた装飾用凹面鏡34A全体の集光部分に、凸面鏡体35Cが配置された状態になる。これにより、LED39からの光は、装飾用凹面鏡34Aの中心貫通孔34Hを通過してから凸面鏡体35Cで反射されて、装飾用凹面鏡34Aの全体に照射される。これを遊技者側から見ると、図14(B)に示すように、中心部材35を中心としたリング状の光模様(反射模様)となり、その光模様が、装飾用凹面鏡34Aのほぼ全体に広がった状態になる。   When the cam plate 45 rotates and the flat portion 45B of the cam plate 45 is in a phase opposite to the relay pushing member 46, the cam plate 45 and the relay pushing member 46 are separated from each other. Accordingly, the receiving member 40 is not pressed by the relay pushing member 46. As a result, the receiving member 40 is pushed backward by the elastic force of the coil spring 68, and the reciprocating movable member 34 is positioned on the back wall side of the cylindrical portion 36. A cross-sectional view of the electric decoration device 32 in this state is shown in FIG. 13B, and the convex mirror body 35 </ b> C is arranged in the light condensing portion of the decorative concave mirror 34 </ b> A provided in the reciprocating movable member 34. . Thereby, the light from the LED 39 passes through the central through hole 34H of the decorative concave mirror 34A, is reflected by the convex mirror body 35C, and is irradiated to the entire concave concave mirror 34A. When this is viewed from the player side, as shown in FIG. 14B, a ring-shaped light pattern (reflective pattern) centered on the central member 35 is formed, and the light pattern is almost entirely on the decorative concave mirror 34A. It becomes in a spread state.

カム板45が回転して、カム板45の角部45Aが中継押出部材46と対向した位相では、カム板45が中継押出部材46を押圧する。これにより、中継押出部材46がヒンジ47を中心として前側に回動し、中継押出部材46の下端部で受部材40を前方に押出す。受部材40が前方に押出されると、往復可動部材34が前方に向かって移動する。そして、往復可動部材34が最も前方に位置した状態では、図13(A)に示すように、往復可動部材34に備えた装飾用凹面鏡34Aにおける中心部の集光部分に、凸面鏡体35Cが配置された状態になる。これにより、LED39からの光は、装飾用凹面鏡34Aの中心貫通孔34Hを通過してから凸面鏡体35Cで反射されて、装飾用凹面鏡34Aの中心部分に照射される。これを遊技者側から見ると、図14(A)に示すように、中心部材35を中心としたリング状の光模様となり、その光模様が、装飾用凹面鏡34Aの中心部分に絞られた状態になる。また、装飾用凹面鏡34Aが筒部36の奥壁側に位置していた場合に比べ、凸面鏡体35Cと装飾用凹面鏡34Aとの間の距離が近いので、装飾用凹面鏡34Aで反射される光がより明るくなる。そして、往復可動部材34が前後に移動する過程で、装飾用凹面鏡34Aに映される光模様の大きさ及び光度が変化し、電飾演出の趣向性を向上させることができる。ここで、中心部材35は、基端部35Aと凸面鏡体35Cとの間に3つの脚部35Bを差し渡した構成となっているので、装飾用凹面鏡34Aを脚部35Bを軸として往復駆動させることができる。また、LED39から光が照射されている場合は、装飾用凹面鏡34Aにそれら脚部35Bの影を映し出すことができ、光が照射されていない場合でも装飾用凹面鏡34Aにそれら脚部35Bを映し出すことができる。   When the cam plate 45 rotates and the corner 45A of the cam plate 45 faces the relay pusher member 46, the cam plate 45 presses the relay pusher member 46. As a result, the relay pushing member 46 rotates forward about the hinge 47 and pushes the receiving member 40 forward at the lower end of the relay pushing member 46. When the receiving member 40 is pushed forward, the reciprocating movable member 34 moves forward. In the state where the reciprocating movable member 34 is located at the foremost position, as shown in FIG. 13A, the convex mirror body 35C is arranged at the central condensing portion of the decorative concave mirror 34A provided in the reciprocating movable member 34. It will be in the state. As a result, the light from the LED 39 passes through the central through hole 34H of the decorative concave mirror 34A, is reflected by the convex mirror 35C, and is applied to the central portion of the decorative concave mirror 34A. When this is viewed from the player side, as shown in FIG. 14A, a ring-shaped light pattern centered on the central member 35 is formed, and the light pattern is focused on the central portion of the decorative concave mirror 34A. become. Further, since the distance between the convex mirror body 35C and the decorative concave mirror 34A is shorter than the case where the decorative concave mirror 34A is positioned on the back wall side of the cylindrical portion 36, the light reflected by the decorative concave mirror 34A is reduced. It becomes brighter. And in the process in which the reciprocating movable member 34 moves back and forth, the size and luminous intensity of the light pattern projected on the decorative concave mirror 34A change, and it is possible to improve the preference of the electrical decoration effect. Here, since the center member 35 has a configuration in which three leg portions 35B are interposed between the base end portion 35A and the convex mirror body 35C, the decorative concave mirror 34A is driven to reciprocate about the leg portions 35B. Can do. Further, when light is emitted from the LED 39, the shadows of the leg portions 35B can be projected on the decorative concave mirror 34A, and even when the light is not irradiated, the leg portions 35B are projected on the decorative concave mirror 34A. Can do.

このように、本実施形態によれば、装飾用凹面鏡34Aが凸面鏡体35C及びLED39に対して往復動するので、装飾用凹面鏡34Aと凸面鏡体35C及びLED39との相対位置を変化させることができ、装飾用凹面鏡34Aで反射される光模様(反射模様)を変化させることができる。具体的には、装飾用凹面鏡34Aに照射されるリング状の光模様の大きさ及び光度を変化させることができ、電飾の趣向性を向上させることができる。また、電飾装置32は、始動入賞口14に遊技球が入賞したときに駆動されるので、表示装置134での特別図柄13A,13B,13Cの変動表示に連携して電飾装置32による光演出を行うことができる。また、1つの電気モータ44によって変動遊技部60と電飾装置32とを駆動するので、これらを別々の電気モータで駆動させた場合に比べて、省スペース化が図られ、製品コストを抑えることができる。さらに、電飾装置32と変動遊技部60と表示装置134とを隣り合わせにして設けたので、電飾装置32による光演出と変動遊技部による演出とに表示装置134による演出とに、一体感を持たせることができる。   Thus, according to the present embodiment, the decorative concave mirror 34A reciprocates with respect to the convex mirror 35C and the LED 39, so that the relative positions of the decorative concave mirror 34A, the convex mirror 35C, and the LED 39 can be changed. The light pattern (reflection pattern) reflected by the decorative concave mirror 34A can be changed. Specifically, the size and luminous intensity of the ring-shaped light pattern irradiated on the decorative concave mirror 34A can be changed, and the taste of the electric decoration can be improved. In addition, since the lighting device 32 is driven when a game ball wins the start winning opening 14, the light by the lighting device 32 is linked with the variable display of the special symbols 13A, 13B, and 13C on the display device 134. Production can be performed. In addition, since the variable game unit 60 and the decorating device 32 are driven by one electric motor 44, space can be saved and the product cost can be reduced as compared with the case where they are driven by separate electric motors. Can do. Furthermore, since the lighting device 32, the variable game unit 60, and the display device 134 are provided next to each other, the light effect by the electric decoration device 32 and the effect by the variable game unit are integrated with the effect by the display device 134. You can have it.

[他の実施形態]
本発明は、前記実施形態に限定されるものではなく、例えば、以下に説明するような実施形態も本発明の技術的範囲に含まれ、さらに、下記以外にも要旨を逸脱しない範囲内で種々変更して実施することができる。
(1)前記実施形態においては、中心部材35とLED39とを固定配置して、往復可動部材34をスライドさせていたが、中心部材35とLED39と往復可動部材34との相対位置が変化すればよく、例えば、中心部材35と往復可動部材34とを固定配置して、LED39をスライドさせてもよいし、LED39と往復可動部材34とを固定配置して、中心部材35をスライドさせてもよい。
[Other Embodiments]
The present invention is not limited to the above-described embodiment. For example, the embodiments described below are also included in the technical scope of the present invention, and various other than the following can be made without departing from the scope of the invention. It can be changed and implemented.
(1) In the above embodiment, the center member 35 and the LED 39 are fixedly arranged and the reciprocating movable member 34 is slid. However, if the relative positions of the center member 35, the LED 39, and the reciprocating movable member 34 change. For example, the central member 35 and the reciprocating movable member 34 may be fixedly disposed and the LED 39 may be slid, or the LED 39 and the reciprocating movable member 34 may be fixedly disposed and the central member 35 may be slid. .

(2)前記実施形態においては、電飾装置32は、始動入賞口14に遊技球が入賞したときに駆動されていたが、大当たり状態となったときに駆動するようにしてもよいし、表示装置134において特別図柄13A,13B,13Cの何れか2つが同じ図柄で停止表示されかつ他の1つが変動表示された所謂リーチ状態時に電飾装置32が駆動されるようにしてもよい。また、その他の遊技状態となったことを契機として駆動させてもよい。 (2) In the above embodiment, the lighting device 32 is driven when a game ball is won in the start winning opening 14, but may be driven when a big hit state is obtained. In the device 134, any two of the special symbols 13A, 13B, and 13C may be stopped and displayed with the same symbol, and the illumination device 32 may be driven in a so-called reach state in which the other one is variably displayed. Further, it may be driven when triggered by another gaming state.

(3)装飾用凹面鏡34の表面は、滑らかな面で構成してもよいし、複数の凹凸を設けてもよい。具体的には、図15に示すように、装飾用凹面鏡34Aの表面に中心貫通孔34Hを中心とした同心円状の凹凸を形成したり、或いは、シボ加工を施してもよく、これらにより光を乱反射させて趣向性を高めることができる。また中心部材35及び往復可動部材34は光を反射するように鏡面仕上げされたものを用いていたが、光を通すレンズ等の透光部材を用いてもよい。 (3) The surface of the decorative concave mirror 34 may be a smooth surface or may be provided with a plurality of irregularities. Specifically, as shown in FIG. 15, concentric irregularities centered on the central through hole 34H may be formed on the surface of the decorative concave mirror 34A, or embossing may be performed, and light is thereby emitted. It is possible to enhance the taste by irregular reflection. The center member 35 and the reciprocating movable member 34 are mirror-finished so as to reflect light, but a light-transmitting member such as a lens that transmits light may be used.

(4)前記実施形態では、電飾装置32を表示装置134を固定した枠体23に設けていたが、遊技盤11の前面を覆うガラス枠や、ガラス枠の前側に配設され、遊技領域R1を囲んだ前面枠に設けてもよい。 (4) In the above embodiment, the lighting device 32 is provided on the frame body 23 to which the display device 134 is fixed. However, the lighting device 32 is provided on the front side of the glass frame covering the front surface of the game board 11 or the glass frame. You may provide in the front frame surrounding R1.

(5)前記実施形態では、電飾装置32の光源としてLED39を用いていたが、この限りではなく、電球やエレクトロルミネッセンスを用いてもよい。 (5) In the said embodiment, although LED39 was used as a light source of the electrical decoration apparatus 32, you may use a light bulb and electroluminescence not only this.

(6)前記実施形態では、中心部材35は軸状になって、往復可動部材34を貫通していたが、中心部材が、往復可動部材を貫通しない構成にしてもよい。具体的には、筒部36の前端開口を横切るように支持部材を架け渡し、前記支持部材に中心部材を固定してもよい。 (6) In the above embodiment, the central member 35 has an axial shape and penetrates the reciprocating movable member 34. However, the central member may be configured not to penetrate the reciprocating movable member. Specifically, a support member may be bridged across the front end opening of the cylindrical portion 36, and the center member may be fixed to the support member.

(7)前記実施形態では、LED39の光を最終的に往復可動部材34で反射し、光模様による演出を行う構成であったが、単に、往復可動部材に中心部材の像を映して、それら往復可動部材と中心部材との相対移動によって、往復可動部材に映される像を変化させる構成にしてもよい。具体的には、中心部材を円筒状としてその軸方向で色を異ならせておき、往復可動部材を中心部材の軸方向で移動することで、往復可動部材に映される反射模様が変化する構成にしてもよい。 (7) In the above embodiment, the light of the LED 39 is finally reflected by the reciprocating movable member 34 to produce an effect by the light pattern, but the image of the central member is simply projected on the reciprocating movable member, The image projected on the reciprocating movable member may be changed by relative movement between the reciprocating movable member and the central member. Specifically, the central member is cylindrical and the color is different in the axial direction, and the reciprocating movable member is moved in the axial direction of the central member, whereby the reflection pattern reflected on the reciprocating movable member changes. It may be.

本発明の一実施形態に係る遊技機の正面図Front view of a gaming machine according to an embodiment of the present invention 遊技機の背面図Rear view of gaming machine 遊技盤の正面図Front view of game board 枠体の斜視図Perspective view of the frame 電飾ユニットの分解斜視図Disassembled perspective view of the lighting unit 電飾ユニットの側断面図Side sectional view of the lighting unit 電飾ユニットの側断面斜視図Side cross-sectional perspective view of the illumination unit 電飾装置の主要部の分解斜視図An exploded perspective view of the main part of the illumination device 往復可動部材、中心部材及び筒部の分解斜視図Exploded perspective view of reciprocating movable member, center member and cylinder 電飾ユニットの平断面図Flat cross section of the lighting unit 電飾ユニットの平断面斜視図Flat cross-sectional perspective view of the lighting unit 電飾ユニットの分解斜視図Disassembled perspective view of the lighting unit (A)装飾用凹面鏡が最も前方に位置した状態の電飾装置の側断面図、(B)装飾用凹面鏡が筒部の奥壁側に位置した状態の電飾装置の側断面図(A) Side sectional view of the electrical decoration device with the decorative concave mirror positioned in the foremost direction, (B) Side sectional view of the electrical decoration device with the decorative concave mirror positioned on the back wall side of the cylindrical portion (A)装飾用凹面鏡が最も前方に位置した状態の電飾装置の正面図、(B)装飾用凹面鏡が筒部の奥壁側に位置した状態の電飾装置の正面図(A) Front view of the electrical decoration device in a state where the decorative concave mirror is located at the foremost position, (B) Front view of the electrical decoration device in a state where the decorative concave mirror is located on the back wall side of the cylindrical portion 他の実施例(3)における装飾用凹面鏡の斜視図The perspective view of the concave mirror for decoration in other Examples (3)

符号の説明Explanation of symbols

11…遊技盤
26…カバー
32…電飾装置(鏡面装飾装置)
34…往復可動部材(第2光装飾部材)
34A…装飾用凹面鏡
34H…中心貫通孔(光挿通孔)
34S…スライド軸
35…中心部材(第1光装飾部材)
35B…脚部
35C…凸面鏡体(中心鏡面部)
36…筒部
38…回路基板
39…LED(発光体)
40…受部材
44…電気モータ(電気的駆動手段)
45…カム板
46…中継押出部材
60…変動遊技部
68…コイルばね(付勢手段)
11 ... Game board 26 ... Cover 32 ... Lighting device (mirror decoration device)
34. Reciprocating movable member (second light decoration member)
34A ... Decorative concave mirror 34H ... Center through hole (light insertion hole)
34S ... Slide shaft 35 ... Center member (first light decoration member)
35B ... Leg part 35C ... Convex mirror (center mirror part)
36 ... Cylinder part 38 ... Circuit board 39 ... LED (light emitting body)
40 ... receiving member 44 ... electric motor (electric drive means)
45 ... Cam plate 46 ... Relay push member 60 ... Variable game part 68 ... Coil spring (biasing means)

Claims (22)

発光体と、
前記発光体から受けた光を反射又は透光する光装飾部材と、
前記発光体と前記光装飾部材との相対位置が変化するように前記発光体及び前記光装飾部材のうち少なくとも何れか一方を駆動する電気的駆動手段とを備えてなる電飾装置を有したことを特徴とする遊技機。
A light emitter;
A light decorative member that reflects or transmits light received from the light emitter;
It has an electrical decoration device comprising an electrical drive means for driving at least one of the light emitter and the light decoration member so that a relative position between the light emitter and the light decoration member changes. A gaming machine characterized by
前記発光体又は前記光装飾部材は、前記電気的駆動手段により往復駆動されるように構成したことを特徴とする請求項1に記載の遊技機。   The gaming machine according to claim 1, wherein the light emitter or the light decoration member is configured to be reciprocated by the electric driving means. 遊技球が流下する遊技領域を有する遊技盤を備え、
前記発光体又は前記光装飾部材の往復駆動方向を、前記遊技盤の厚さ方向に向けたことを特徴とする請求項2に記載の遊技機。
A game board having a game area where game balls flow down,
The gaming machine according to claim 2, wherein a reciprocating drive direction of the light emitter or the light decoration member is directed to a thickness direction of the game board.
前記電気的駆動手段を遊技状態に応じて制御する制御手段を備えたことを特徴とする請求項1乃至3の何れかに記載の遊技機。   4. A gaming machine according to claim 1, further comprising control means for controlling said electric driving means in accordance with a gaming state. 前記光装飾部材は、前記発光体から光を受けて反射する第1光装飾部材と、前記第1光装飾部材から反射光を受ける第2光装飾部材とからなることを特徴とする請求項1乃至4の何れかに記載の遊技機。   The said light decoration member consists of the 1st light decoration member which receives and reflects the light from the said light-emitting body, and the 2nd light decoration member which receives reflected light from the said 1st light decoration member, It is characterized by the above-mentioned. A gaming machine according to any one of 4 to 4. 前記第2光装飾部材のうち前記第1光装飾部材から反射光を受ける部分に複数の凹凸を設けたことを特徴とする請求項5に記載の遊技機。   6. The gaming machine according to claim 5, wherein a plurality of irregularities are provided in a portion of the second light decoration member that receives reflected light from the first light decoration member. 前記第1光装飾部材と前記発光体との間に前記第2光装飾部材を配置し、前記第2光装飾部材に、前記発光体から前記第1光装飾部材に光を照射するための光挿通孔を貫通形成したことを特徴とする請求項5又は6に記載の遊技機。   The second light decoration member is disposed between the first light decoration member and the light emitter, and the second light decoration member is irradiated with light from the light emitter to the first light decoration member. The gaming machine according to claim 5 or 6, wherein the insertion hole is formed to penetrate therethrough. 前記第1光装飾部材は、前記光挿通孔を通過して照射された前記発光体からの光を、照射方向とは異なる方向に反射すると共に、前記第2光装飾部材に照射するように構成されたことを特徴とする請求項7に記載の遊技機。   The first light decoration member is configured to reflect light from the light emitter irradiated through the light insertion hole in a direction different from an irradiation direction and to irradiate the second light decoration member. The gaming machine according to claim 7, wherein the gaming machine is a game machine. 前記第2光装飾部材は、凹面鏡構造をなし、
前記光挿通孔は、前記第2光装飾部材の中心部に配置されたことを特徴とする請求項7又は8に記載の遊技機。
The second light decoration member has a concave mirror structure,
The gaming machine according to claim 7 or 8, wherein the light insertion hole is disposed in a central portion of the second light decoration member.
前記電気的駆動手段は、前記第1光装飾部材又は前記第2光装飾部材の何れか一方を駆動することを特徴とする請求項5乃至9の何れかに記載の遊技機。   The gaming machine according to any one of claims 5 to 9, wherein the electrical driving means drives either the first light decoration member or the second light decoration member. 遊技状態に応じて動作する変動遊技部を備え、
前記変動遊技部は、前記発光体或いは前記光装飾部材の少なくとも何れか一方と連動するように構成したことを特徴とする請求項1乃至10の何れかに記載の遊技機。
It has a variable game part that operates according to the gaming state,
The gaming machine according to claim 1, wherein the variable game unit is configured to be interlocked with at least one of the light emitter and the light decoration member.
前記電飾装置と前記変動遊技部とを透明なカバーで覆ったことを特徴とする請求項11に記載の遊技機。   The gaming machine according to claim 11, wherein the electrical decoration device and the variable game portion are covered with a transparent cover. 前記電飾装置と前記変動遊技部とを隣り合わせにして設けたことを特徴とする請求項11又は12に記載の遊技機。   The gaming machine according to claim 11 or 12, wherein the electrical decoration device and the variable gaming portion are provided adjacent to each other. 遊技状態を表示する表示装置と前記電飾装置とを隣り合わせにして設けたことを特徴とする請求項1乃至13の何れかに記載の遊技機。   The gaming machine according to any one of claims 1 to 13, wherein a display device for displaying a gaming state and the electrical decoration device are provided adjacent to each other. 前方を向いて遊技者に対面する装飾用凹面鏡と、
前記装飾用凹面鏡の中心軸上に配された中心部材と、
前記装飾用凹面鏡と前記中心部材との何れか一方を他方に対して軸方向に相対的に往復駆動させる駆動部とからなる鏡面装飾装置を有したことを特徴とする遊技機。
A decorative concave mirror facing forward and facing the player,
A central member disposed on a central axis of the decorative concave mirror;
A gaming machine comprising a mirror decoration device comprising a drive unit that reciprocally drives one of the decorative concave mirror and the central member in the axial direction relative to the other.
前記装飾用凹面鏡の外側に嵌合した筒部を設け、
前記装飾用凹面鏡の後面から突出したスライド軸を、前記筒部の奥部に備えた奥壁に往復動可能に貫通させたことを特徴とする請求項15に記載の遊技機。
Provide a cylindrical portion fitted outside the decorative concave mirror,
16. The gaming machine according to claim 15, wherein a slide shaft that protrudes from the rear surface of the decorative concave mirror is reciprocally penetrated through a back wall provided at a back portion of the cylindrical portion.
前記駆動部は、電気モータと、
前記電気モータの回転軸に設けられて、所定の回転位相になったときに前記スライド軸を前方に押圧するカムと、
前記装飾用凹面鏡を後方に付勢する付勢手段とからなることを特徴とする請求項16に記載の遊技機。
The drive unit includes an electric motor,
A cam that is provided on a rotating shaft of the electric motor and presses the slide shaft forward when a predetermined rotational phase is reached;
The gaming machine according to claim 16, further comprising a biasing means for biasing the decorative concave mirror backward.
前記スライド軸は、少なくとも2つ以上設けられ、それら前記2つ以上のスライド軸を受部材で連結し、前記カムにて前記受部材を押圧するように構成したことを特徴とする請求項17に記載の遊技機。   18. The slide shaft according to claim 17, wherein at least two slide shafts are provided, the two or more slide shafts are connected by a receiving member, and the receiving member is pressed by the cam. The gaming machine described. 前記装飾用凹面鏡の中心に中心貫通孔を形成し、前記中心部材は、前記中心貫通孔に通されかつ前記奥壁から起立したことを特徴とする請求項16乃至18の何れかに記載の遊技機。   The game according to any one of claims 16 to 18, wherein a central through hole is formed in the center of the decorative concave mirror, and the central member is passed through the central through hole and stands up from the back wall. Machine. 前記中心部材は、前記奥壁から起立しかつ前記中心貫通孔の周方向に沿って分散配置された複数の脚部と、それら脚部の先端に設けられて前記奥壁側を向いた中心鏡面部とからなり、
前記奥壁のうち前記脚部に囲まれた部分には、前記中心貫通孔を通して前記中心鏡面部に光を照射する発光体が備えられたことを特徴とする請求項19に記載の遊技機。
The center member is a plurality of leg portions that stand up from the back wall and are distributed along the circumferential direction of the center through hole, and a center mirror surface that is provided at the tip of the leg portions and faces the back wall side And consists of
The game machine according to claim 19, wherein a portion of the back wall surrounded by the leg portion is provided with a light emitter that emits light to the central mirror surface portion through the central through hole.
前記中心鏡面部は、凸面鏡構造をなしたことを特徴とする請求項20に記載の遊技機。   The gaming machine according to claim 20, wherein the central mirror surface portion has a convex mirror structure. 前記奥壁の一部は、回路基板で構成され、前記発光体は、前記回路基板に実装された素子であることを特徴とする請求項20又は21に記載の遊技機。   The gaming machine according to claim 20 or 21, wherein a part of the back wall is formed of a circuit board, and the light emitter is an element mounted on the circuit board.
JP2005377246A 2005-12-28 2005-12-28 Game machine Pending JP2006130329A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007330355A (en) * 2006-06-13 2007-12-27 Asama Seisakusho:Kk Movable decorating device for game machine
JP2010099176A (en) * 2008-10-22 2010-05-06 Kyoraku Sangyo Kk Generator device of game machine

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JPS5320239Y2 (en) * 1971-11-24 1978-05-27
JPH05293216A (en) * 1992-04-22 1993-11-09 Sophia Co Ltd Game board of game machine
JPH1028753A (en) * 1996-07-16 1998-02-03 Sophia Co Ltd Display for game section of game machine
JPH11104311A (en) * 1997-10-03 1999-04-20 Sankyo Kk Game machine
JPH11156001A (en) * 1997-11-28 1999-06-15 Aruze Corp Display for game machine
JP2001120765A (en) * 1999-10-26 2001-05-08 Heiwa Corp Display device for game
JP2001161905A (en) * 1999-12-13 2001-06-19 Daiichi Shokai Co Ltd Game machine with illuminations
JP2002058798A (en) * 2000-08-14 2002-02-26 Heiwa Corp Game machine having decoration member having game performance
JP2004049612A (en) * 2002-07-22 2004-02-19 Aiwa Raito:Kk Drive mechanism

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Publication number Priority date Publication date Assignee Title
JPS5320239Y2 (en) * 1971-11-24 1978-05-27
JPH05293216A (en) * 1992-04-22 1993-11-09 Sophia Co Ltd Game board of game machine
JPH1028753A (en) * 1996-07-16 1998-02-03 Sophia Co Ltd Display for game section of game machine
JPH11104311A (en) * 1997-10-03 1999-04-20 Sankyo Kk Game machine
JPH11156001A (en) * 1997-11-28 1999-06-15 Aruze Corp Display for game machine
JP2001120765A (en) * 1999-10-26 2001-05-08 Heiwa Corp Display device for game
JP2001161905A (en) * 1999-12-13 2001-06-19 Daiichi Shokai Co Ltd Game machine with illuminations
JP2002058798A (en) * 2000-08-14 2002-02-26 Heiwa Corp Game machine having decoration member having game performance
JP2004049612A (en) * 2002-07-22 2004-02-19 Aiwa Raito:Kk Drive mechanism

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007330355A (en) * 2006-06-13 2007-12-27 Asama Seisakusho:Kk Movable decorating device for game machine
JP2010099176A (en) * 2008-10-22 2010-05-06 Kyoraku Sangyo Kk Generator device of game machine

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