EP1166029A1 - Method for simulating a battlefield - Google Patents

Method for simulating a battlefield

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Publication number
EP1166029A1
EP1166029A1 EP00909191A EP00909191A EP1166029A1 EP 1166029 A1 EP1166029 A1 EP 1166029A1 EP 00909191 A EP00909191 A EP 00909191A EP 00909191 A EP00909191 A EP 00909191A EP 1166029 A1 EP1166029 A1 EP 1166029A1
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EP
European Patent Office
Prior art keywords
targets
center
participant
shot
target
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP00909191A
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German (de)
French (fr)
Other versions
EP1166029B2 (en
EP1166029B1 (en
Inventor
Rolf Theisen
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Rheinmetall Electronics GmbH
Original Assignee
STN Atlas Elektronik GmbH
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Application filed by STN Atlas Elektronik GmbH filed Critical STN Atlas Elektronik GmbH
Publication of EP1166029A1 publication Critical patent/EP1166029A1/en
Application granted granted Critical
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Publication of EP1166029B2 publication Critical patent/EP1166029B2/en
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Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G3/00Aiming or laying means
    • F41G3/26Teaching or practice apparatus for gun-aiming or gun-laying

Definitions

  • the invention relates to a method for
  • the aim of such a battlefield simulation is to simulate real combat situations on a spatially limited training area and thus to enable tactical training. All maneuvers are monitored from a control center and can be intervened in the battle situation if necessary. Participants and targets can switch roles depending on the combat situation so that the targets become shooting participants and the participants become targets.
  • a known battlefield simulation system uses a laser for the shot simulation which emits continuous laser light (CW laser).
  • the laser light is modulated by means of pulse code modulation (PCM) and pulse pause modulation (PPM), so that both the participant who fired the shot and the type of weapon system emitting the shot are clearly identified.
  • PCM pulse code modulation
  • PPM pulse pause modulation
  • All participants are equipped with optical sensors for receiving laser light.
  • the bombarded participant receives the information modulated onto the laser light via its optical sensors and initiates it corresponding event, for example a hit or a hit repository and or a representation of the impact of the hit.
  • Higher-quality shooting simulators which are preferred for barrel weapons, e.g. Tanks that are used additionally use the laser light from the shot simulator to optically measure the target before the shot is fired, for which purpose the target is additionally equipped with reflectors which reflect the laser light. The distance of the target and the hit location relative to the reflectors can be determined from the reflections, which are then additionally transmitted to the target.
  • the shot simulators based on laser light have various disadvantages. So the optical sensors must be attached to the outside of the participants so that they can be fought from all directions. During the combat exercise, it must be ensured that no sensor, e.g. is covered by dirt. There must be a free optical transmission path between the target and the shooting participants. Determining the hit position by the shooting participant is very complex, it is not possible to separate multiple targets that are simultaneously illuminated by the laser. Since the laser light must be safe for the eyes, the range of the shot simulation is limited.
  • the invention has for its object to provide a method for battlefield simulation, which avoids the disadvantages listed above.
  • the object is solved by the features of claim 1.
  • the method according to the invention has the advantage that the radio transmission of the data is largely immune to interference and is not shielded by objects in the field, so that there is no need for a free firing field.
  • the risk of contamination for transmitters and receivers of radio transmission is low, and unlike lasers, special measures to protect combat participants are not necessary.
  • concealed targets can be fought, and targets that are covered by houses or dense trees can be destroyed, which cannot be hit with a laser shot, since the actual laser beam always leads directly to the target, whereas the real shot, for example with a barrel weapon , has a parabolic trajectory. If there are several targets in the area of the projectile impact, a target separation can be carried out very easily and different effects of the projectile impact on the different targets can be shown.
  • the current position of each participant and each target is continuously reported to the central office and in the central office in a database of the training area, in the positional data of fixed objects such as houses, walls, streets, trees and the like. , are stored.
  • the headquarters thus has a continuously updated overview of the battle situation with all participants and targets involved in the battle.
  • each goal - preferably with each participant and each target, since both can swap roles - a database with ballistic tables of all weapon systems used in the training area, including the types of ammunition fired with them, and with models for the type and degree of personal wounding or damage in the event of a hit, and one for the participant or identifier identifying the destination is stored.
  • the targets have the necessary tools to calculate projectile impacts and determine the impact of projectile impacts on the respective target.
  • hypothetical projectile impacts are determined in the control center with the data sent by shooting participants with the aid of the stored ballistic tables, and only the targets for data exchange which are endangered by the position in the area of impact of the projectile impacts are addressed by the control center. Due to the database of the training area stored in the central office, coverings by houses or trees in the direction of destination are also taken into account. This procedural measure limits the number of participants and goals communicating with each other to the necessary minimum.
  • the shooting data such as the firing direction of the attachment, lead and position of the launch tube, type of weapon and ammunition, as well as an identifier of the shooting participant, are sent from the shooting participant to the center, and these shot data are sent to the center transmit the endangered targets, which in turn recalculate the location of the hypothetical projectile impact and transmit them to the control center together with an identifier of the reporting target.
  • the targets determine the type and degree of their wounding or damage and report this to the head office. If the target position and location of the hypothetical projectile impact match in time and space, a hit is indicated visually by the target and / or reported to the control center.
  • Fig. 2 is a functional block diagram of the
  • Fig. 1 shows a detail of a training area forming the battlefield, in which real participants 11 armed during a battle, e.g. soldiers, tanks, guns and the like, act and simulated shots at passive participants, hereinafter called targets 12, e.g. soldiers , Tanks, guns, vehicles and the like, fire.
  • targets 12 e.g. soldiers , Tanks, guns, vehicles and the like
  • a tank is shown as an armed participant 11 and a commercial vehicle that crosses the terrain is shown as the target 12.
  • the targets 12 also have a weapon system, the roles can be reversed during the battle, so that the target 12 now represents the shooting participant and the armed participant 11 the target.
  • All participants 11 and targets 12 are equipped with a satellite-based position determining device, for example GPS or DGPS, which continuously monitors the position of the participant 11 or the target 12 determined, equipped with a computer unit and with a database or database (Fig. 2) in which ballistic tables of all of the weapon systems used in the battlefield, statistical information of all of the weapon systems used in the battlefield and models for the type of your own possible wounding or damage to a hit.
  • a satellite-based position determining device for example GPS or DGPS, which continuously monitors the position of the participant 11 or the target 12 determined
  • Fig. 2 database or database
  • Both the participants 11 and the destinations 12 have a radio with which they communicate with a control center 14.
  • the radio connections between the control center 14 and subscriber 11 and destinations 12 are identified by arrows 15 in FIG. 1.
  • the control center 14 which is also equipped with a radio, has a computing unit with a database 16 of the training area, in which position data of fixed objects such as houses, walls, streets, trees and the like are stored, and with a database 17 in which - As with targets 12 and armed participants 11, ballistic tables of all weapon systems used in the training area, including the types of ammunition used by them, are stored.
  • all participants 11 and all targets 12 continuously report their current position (x, y, z coordinates of battle tank and truck in FIG. 1) determined by the GPS to the control center 14, which stores them in the database 16 for the training area , whereby these stored values are continuously updated.
  • the shooting participant 11 provides the shot data, such as the position of the launch tube 18 (x, y, z coordinates in FIG. 1), the orientation of the weapon (attachment ⁇ , lead ⁇ ), type of weapon , Ammunition type, and an identifier of the shooting participant 11 sent to the center 14. From this shot data are in The control center 14 determines the hypothetical, simulated or virtual trajectory and the hypothetical projectile impact with the knowledge from the database 17.
  • the shot data are transmitted from the control center 14 to those targets 12 which are located in the area of effect of the hypothetical projectile impact calculated by the control center 14 and thus could be hit or damaged, that is to say they could be endangered overall.
  • the hypothetical projectile impact is determined again with the transmitted shot data of the shooting participant 11 and the knowledge from the database 13 and the own movement and direction of movement during the projectile flight are taken into account. If the intrinsic position and the hypothetical projectile impact coincide in time and space, a hit is optically displayed by the target, which can be done, for example, by a flash trigger 19, as shown in FIG. 1, and the hit of the control center 14 is also reported. If no direct hit is found, but the target 12's own position is only in the immediate vicinity of the projectile impact, the type and degree of possible wounding or damage to the target 12 is determined on the basis of the knowledge from the database 13 and this is reported to the control center 14.

Landscapes

  • Engineering & Computer Science (AREA)
  • Radar, Positioning & Navigation (AREA)
  • General Engineering & Computer Science (AREA)
  • Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention relates to a method for simulating a battlefield, whereby real, armed, participants (11), acting on a training range which represents the battlefield, fire simulated shots at targets (12) located on said training range. The hits on the targets (12) which are located in the action zone are transmitted from the hypothetical projectile impacts of the simulated shots. In order to avoid the disadvantages of conventional methods of battlefield simulation which operate with laser light, a central unit (14) maintains exclusive radio contact with the participants (11) and targets (12) and all data relevant to the shooting simulation is exchanged via said central unit (14).

Description

BESCHREIBUNG DESCRIPTION
Verfahren zur GefechtsfeldsimulationBattlefield simulation procedure
Die Erfindung betrifft ein Verfahren zurThe invention relates to a method for
Gefechtsfeldsimulation der im Oberbegriff des Anspruchs 1 definierten Gattung.Battlefield simulation of the genus defined in the preamble of claim 1.
Ziel einer solchen Gefechtsfeldsimulation ist es, reale Gefechtssituationen auf einem räumlich begrenzten Übungsgelände nachzubilden und damit eine taktische Ausbildung zu ermöglichen. Von einer Zentrale aus werden dabei alle Manöver überwacht und kann notfalls in die Gefechtssituation eingegriffen werden. Teilnehmer und Ziele können dabei je Gefechtssituation ihre Rollen tauschen sodaß die Ziele auch zu schießenden Teilnehmern und die Teilnehmer zu beschossenen Zielen werden.The aim of such a battlefield simulation is to simulate real combat situations on a spatially limited training area and thus to enable tactical training. All maneuvers are monitored from a control center and can be intervened in the battle situation if necessary. Participants and targets can switch roles depending on the combat situation so that the targets become shooting participants and the participants become targets.
Ein bekanntes Gefechtsfeldsimulationssystem (US 5 788 500) benutzt für die Schußsimulation einen Laser, der kontinuierliches Laserlicht aussenden (CW-Laser) . Das Laserlicht ist mittels Pulscodemodulation (PCM) und Pulspausenmodulation (PPM) moduliert, sodaß sowohl der den Schuß auslösende Teilnehmer als auch der Typ des den Schuß abgebenden Waffensystems eindeutig identifiziert ist. Alle Teilnehmer sind mit optischen Sensoren zum Empfang von Laserlicht ausgerüstet. Der beschossene Teilnehmer empfängt über seine optischen Sensoren die dem Laserlicht aufmodulierten Informationen und leitet daraus ein entsprechendes Ereignis ab, z.B. einen Treffer oder eine Trefferablage und oder eine Darstellung der Wirkung des Treffers .A known battlefield simulation system (US Pat. No. 5,788,500) uses a laser for the shot simulation which emits continuous laser light (CW laser). The laser light is modulated by means of pulse code modulation (PCM) and pulse pause modulation (PPM), so that both the participant who fired the shot and the type of weapon system emitting the shot are clearly identified. All participants are equipped with optical sensors for receiving laser light. The bombarded participant receives the information modulated onto the laser light via its optical sensors and initiates it corresponding event, for example a hit or a hit repository and or a representation of the impact of the hit.
Höherwertige Schießsimulatoren, die bevorzugt bei Rohrwaffen, z.B. Panzer, eingesetzt werden, verwenden das Laserlicht des Schußsimulators zusätzlich dazu, das Ziel vor Schußauslösung optisch zu vermessen, wozu das Ziel zusätzlich mit Reflektoren ausgestattet ist, die das Laserlicht reflektieren. Aus den Reflexionen kann die Entfernung des Ziels und die Trefferablage relativ zu den Reflektoren ermittelt werden, die dann zusätzlich zum Ziel hin übertragen werden.Higher-quality shooting simulators, which are preferred for barrel weapons, e.g. Tanks that are used additionally use the laser light from the shot simulator to optically measure the target before the shot is fired, for which purpose the target is additionally equipped with reflectors which reflect the laser light. The distance of the target and the hit location relative to the reflectors can be determined from the reflections, which are then additionally transmitted to the target.
Die auf Laserlicht basierenden Schußsimulatoren haben verschiedene Nachteile. So müssen die optischen Sensoren an den Teilnehmern außen so angebracht werden, daß diese aus allen Richtungen bekämpft werden können. Während der Gefechtsübung muß dabei gewährleistet sein, daß kein Sensor z.B. durch Schmutz, abgedeckt ist. Zwischen Ziel und schießenden Teilnehmern muß eine freie optische Übertragungsstrecke vorhanden sein. Die Bestimmung der Trefferlage durch den schießenden Teilnehmer ist sehr aufwendig, eine Zieltrennung mehrerer Ziele, die durch den Laser gleichzeitig beleuchtet werden, ist nicht möglich. Da das Laserlicht augensicher sein muß, ist die Reichweite der Schußsimulation begrenzt.The shot simulators based on laser light have various disadvantages. So the optical sensors must be attached to the outside of the participants so that they can be fought from all directions. During the combat exercise, it must be ensured that no sensor, e.g. is covered by dirt. There must be a free optical transmission path between the target and the shooting participants. Determining the hit position by the shooting participant is very complex, it is not possible to separate multiple targets that are simultaneously illuminated by the laser. Since the laser light must be safe for the eyes, the range of the shot simulation is limited.
Der Erfindung liegt die Aufgabe zugrunde, ein Verfahren zu Gefechtsfeldsimulation anzugeben, das die vorstehend aufgeführten Nachteile vermeidet .The invention has for its object to provide a method for battlefield simulation, which avoids the disadvantages listed above.
Die Aufgabe ist durch die Merkmale des Anspruchs 1 gelöst. Das erfindungsgemäße Verfahren hat den Vorteil, daß die Funkübertragung der Daten weitgehend störsicher ist und durch Objekte im Gelände nicht abgeschirmt wird, sodaß die Forderung nach einem freien Schußfeld entfällt. Für Sender und Empfänger der Funkübertragung ist die Verschmutzungsgefahr gering, und anders als bei Lasern sind besondere Maßnahmen zum Schütze der Gefechtsteilnehmer nicht erforderlich. Darüber hinaus können auch verdeckte Ziele bekämpft, und z.B. durch Häuser oder dichten Baumbestand abgedeckte Ziele vernichtet werden, die bei einem Laserschuß nicht getroffen werden können, da der eigentliche Laserstrahl immer auf direktem Weg zum Ziel führt, dagegen der reale Schuß, z.B. mit einer Rohrwaffe, eine parabelförmige Flugbahn aufweist. Bei mehreren im Bereich des Geschoßeinschlags liegenden Zielen kann eine Zieltrennung sehr einfach durchgeführt und unterschiedliche Wirkungen des Geschoßeinschlags auf die verschiedenen Ziele dargestellt werden .The object is solved by the features of claim 1. The method according to the invention has the advantage that the radio transmission of the data is largely immune to interference and is not shielded by objects in the field, so that there is no need for a free firing field. The risk of contamination for transmitters and receivers of radio transmission is low, and unlike lasers, special measures to protect combat participants are not necessary. In addition, concealed targets can be fought, and targets that are covered by houses or dense trees can be destroyed, which cannot be hit with a laser shot, since the actual laser beam always leads directly to the target, whereas the real shot, for example with a barrel weapon , has a parabolic trajectory. If there are several targets in the area of the projectile impact, a target separation can be carried out very easily and different effects of the projectile impact on the different targets can be shown.
Zweckmäßige Ausführungsformen des erfindungsgemäßen Verfahrens mit vorteilhaften Weiterbildungen und Ausgestaltung der Erfindung ergeben sich aus den weiteren Ansprüchen.Appropriate embodiments of the method according to the invention with advantageous developments and refinements of the invention result from the further claims.
Gemäß einer bevorzugten Ausführungsform der Erfindung werden von jedem Teilnehmer und jedem Ziel fortlaufend die aktuelle Position an die Zentrale gemeldet und in der Zentrale in einer Datenbasis des Übungsgeländes, in der Positionsdaten von geländefesten Objekten, wie Häuser, Mauern, Straßen, Baumbestand und dgl . , abgelegt sind, abgespeichert. Damit verfügt die Zentrale über eine laufend aktualisierte Übersicht über die Gefechtssituation mit allen am Gefecht beteiligten Teilnehmern und Zielen.According to a preferred embodiment of the invention, the current position of each participant and each target is continuously reported to the central office and in the central office in a database of the training area, in the positional data of fixed objects such as houses, walls, streets, trees and the like. , are stored. The headquarters thus has a continuously updated overview of the battle situation with all participants and targets involved in the battle.
Gemäß einer bevorzugten Ausführungsform der Erfindung ist zumindest bei jedem Ziel - vorzugsweise bei jedem Teilnehmer und jedem Ziel, da beide ihre Rollen vertauschen können - eine Datenbasis mit ballistischen Tabellen von allen im Übungsgelände eingesetzten Waffensystemen, einschließlich der damit verschossenen Munitionsarten, und mit Modellen für Art und Grad der eigenen Verwundung oder Beschädigung bei einem Treffer sowie eine dem Teilnehmer bzw. das Ziel identifizierende Kennung abgespeichert. Damit verfügen die Ziele über das notwendige Rüstzeug zur Berechnung von Geschoßeinschlägen und zur Bestimmung der Wirkung der Geschoßeinschläge auf das jeweilige Ziel.According to a preferred embodiment of the invention, at least with each goal - preferably with each participant and each target, since both can swap roles - a database with ballistic tables of all weapon systems used in the training area, including the types of ammunition fired with them, and with models for the type and degree of personal wounding or damage in the event of a hit, and one for the participant or identifier identifying the destination is stored. This means that the targets have the necessary tools to calculate projectile impacts and determine the impact of projectile impacts on the respective target.
Gemäß einer bevorzugten Ausführungsform der Erfindung werden in der Zentrale mit den von schießenden Teilnehmern gesendeten Daten unter Zuhilfenahme der abgespeicherten ballistischen Tabellen hypothetische Geschoßeinschläge bestimmt und nur die durch Lage im Wirkungsbereich der Geschoßeinschläge gefährdeten Ziele von der Zentrale zum Datenaustausch angesprochen. Dabei werden aufgrund der in der Zentrale abgespeicherten Datenbasis des Übungsgeländes auch Verdeckungen durch Häuser oder Bäume in Zielrichtung mit berücksichtig. Durch diese Verfahrensmaßnahme ist der Kreis der gleichzeitig miteinander kommunizierenden Teilnehmer und Ziele auf das notwendige Minimum eingeschränkt .According to a preferred embodiment of the invention, hypothetical projectile impacts are determined in the control center with the data sent by shooting participants with the aid of the stored ballistic tables, and only the targets for data exchange which are endangered by the position in the area of impact of the projectile impacts are addressed by the control center. Due to the database of the training area stored in the central office, coverings by houses or trees in the direction of destination are also taken into account. This procedural measure limits the number of participants and goals communicating with each other to the necessary minimum.
Gemäß einer bevorzugten Ausführungsform der Erfindung wird im Falle eines simulierten Schusses vom schießenden Teilnehmer die Schußdaten, wie Schußrichtung Aufsatz, Vorhalt und Position des Abschußrohrs, Waffenart und Munitionsart, sowie eine Kennung des schießenden Teilnehmers zu der Zentrale gesendet und von der Zentrale werden diese Schußdaten an die gefährdeten Ziele übermittelt, die ihrerseits die Lage des hypothetischen Geschoßeinschlags neu berechnen und der Zentrale zusammen mit einer Kennung des meldenden Ziels übermitteln. Anhand des berechneten Geschoßeinschlags und ihrer Eigenposition und Eigenbewegung zum Zeitpunkt des Geschoßeinschlags ermitteln die Ziele die Art und den Grad ihrer Verwundung oder Beschädigung und melden dies der Zentrale. Im Falle der zeitlichen und räumlichen Übereinstimmung von Zielposition und Lage des hypothetischen Geschoßeinschlags wird vom Ziel ein Treffer optisch angezeigt und/oder der Zentrale gemeldet.According to a preferred embodiment of the invention, in the case of a simulated shot, the shooting data, such as the firing direction of the attachment, lead and position of the launch tube, type of weapon and ammunition, as well as an identifier of the shooting participant, are sent from the shooting participant to the center, and these shot data are sent to the center transmit the endangered targets, which in turn recalculate the location of the hypothetical projectile impact and transmit them to the control center together with an identifier of the reporting target. Using the calculated floor impact and In their own position and movement at the time the bullet is hit, the targets determine the type and degree of their wounding or damage and report this to the head office. If the target position and location of the hypothetical projectile impact match in time and space, a hit is indicated visually by the target and / or reported to the control center.
Die Erfindung ist anhand eines in der Zeichnung darstellten Ausführungsbeispiels im folgenden näher beschrieben. Es zeigen in schematischer Darstellung:The invention is described below with reference to an embodiment shown in the drawing. In a schematic representation:
Fig. 1 auschnittweise ein Gefechtsfeld mit einer realen Gefechtssituation,1 a section of a battlefield with a real combat situation,
Fig. 2 ein Funktionsblockbild desFig. 2 is a functional block diagram of the
Gefechtsfeldsimulationsverfahrens .Battlefield simulation method.
In Fig.l ist ausschnittweise ein das Gefechtsfeld bildendes Übungsgelände dargestellt, in dem während eines Gefechts bewaffnete, reale Teilnehmer 11, z.B. Soldaten, Panzer, Geschütze und dgl., agieren und simulierte Schüsse auf passive Teilnehmer, im folgenden Ziele 12 genannt, z.B. Soldaten, Panzer, Geschütze, Fahrzeuge und dgl., abfeuern. Im Ausführungsbeispiel der Fig. 1 ist als bewaffneter Teilnehmer 11 ein Panzer und als Ziel 12 ein Nutzfahrzeug, das das Gelände durchquert, dargestellt. Verfügen die Ziele 12 ebenfalls über ein Waffensystem, so können sich während des Gefechtes die Rollen vertauschen, sodaß das Ziel 12 nunmehr der schießende Teilnehmer und der bewaffnete Teilnehmer 11 nunmehr das Ziel darstellt. Alle Teilnehmer 11 und Ziele 12 sind mit einem satellitengestützten Positionsbestimmungsgerät, z.B. GPS oder DGPS, das laufend die Position des Teilnehmers 11 bzw. des Ziels 12 bestimmt, mit einer Rechnereinheit und mit einer Datenbank oder Datenbasis (Fig. 2) ausgestattet, in der ballistische Tabellen von allen der im Gefechtsfeld eingesetzten Waffensysteme, statistische Informationen von allen der im Gefechtsfeld eingesetzten Waffensystemen und Modelle für die Art der eigenen möglichen Verwundung bzw. Beschädigung bei einem Treffer abgelegt sind. Sowohl die Teilnehmer 11 als auch die Ziele 12 verfügen über ein Funkgerät, mit dem sie mit einer Zentrale 14 kommunizieren. Die Funkverbindungen zwischen Zentrale 14 und Teilnehmer 11 und Ziele 12 sind in Fig. 1 durch Pfeile 15 gekennzeichnet.Fig. 1 shows a detail of a training area forming the battlefield, in which real participants 11 armed during a battle, e.g. soldiers, tanks, guns and the like, act and simulated shots at passive participants, hereinafter called targets 12, e.g. soldiers , Tanks, guns, vehicles and the like, fire. In the exemplary embodiment in FIG. 1, a tank is shown as an armed participant 11 and a commercial vehicle that crosses the terrain is shown as the target 12. If the targets 12 also have a weapon system, the roles can be reversed during the battle, so that the target 12 now represents the shooting participant and the armed participant 11 the target. All participants 11 and targets 12 are equipped with a satellite-based position determining device, for example GPS or DGPS, which continuously monitors the position of the participant 11 or the target 12 determined, equipped with a computer unit and with a database or database (Fig. 2) in which ballistic tables of all of the weapon systems used in the battlefield, statistical information of all of the weapon systems used in the battlefield and models for the type of your own possible wounding or damage to a hit. Both the participants 11 and the destinations 12 have a radio with which they communicate with a control center 14. The radio connections between the control center 14 and subscriber 11 and destinations 12 are identified by arrows 15 in FIG. 1.
Die ebenfalls mit einem Funkgerät ausgestattete Zentrale 14 verfügt über eine Recheneinheit mit einer Datenbasis 16 des Übungsgeländes, in der Positionsdaten von geländefesten Objekten, wie Häuser, Mauern, Straßen, Baumbestand und dgl., abgelegt sind, und mit einer Datenbasis 17, in der - wie bei den Zielen 12 und bewaffneten Teilnehmer 11 - ballistische Tabellen von allen in dem Übungsgelände eingesetzten Waffensystemen, einschließlich der von diesen verwendeten Munitionsarten, abgespeichert sind.The control center 14, which is also equipped with a radio, has a computing unit with a database 16 of the training area, in which position data of fixed objects such as houses, walls, streets, trees and the like are stored, and with a database 17 in which - As with targets 12 and armed participants 11, ballistic tables of all weapon systems used in the training area, including the types of ammunition used by them, are stored.
Während einer Gefechtsübung melden alle Teilnehmer 11 und alle Ziele 12 fortlaufend ihre mit dem GPS ermittelte aktuelle Position (x, y, z - Koordinaten von Kampfpanzer und Lastwagen in Fig. 1) der Zentrale 14, die sie in der Datenbasis 16 für das Übungsgelände abspeichert, wobei diese Speicherwerte laufend aktualisiert werden. Im Falle eines vom Teilnehmer 11 abgefeuerten simulierten Schusses werden vom schießenden Teilnehmer 11 die Schußdaten, wie die Position des Abschußrohrs 18 (x, y, z - Koordinaten in Fig. 1), die Ausrichtung der Waffe (Aufsatz ε, Vorhalt ψ) , Waffenart, Munitionsart, und eine Kennung des schießenden Teilnehmers 11 zu der Zentrale 14 gesendet . Aus diesen Schußdaten werden in der Zentrale 14 mit dem Wissen aus der Datenbasis 17 die hypothetische, simulierte oder virtuelle Flugbahn und der hypothetische Geschoßeinschlag bestimmt. Von der Zentrale 14 werden die Schußdaten an diejenigen Ziele 12 übertragen, die sich im Wirkungsbereich des von der Zentrale 14 berechneten hypothetischen Geschoßeinschlags befinden und damit getroffen oder beschädigt, also insgesamt gefährdet sein könnten. Von den gefährdeten Zielen 12 wird mit den übertragenen Schußdaten des schießenden Teilnehmers 11 und dem Wissen aus der Datenbasis 13 der hypothetische Geschoßeinschlag erneut ermittelt und dabei die Eigenbewegung und Bewegungsrichtung während des Geschoßfluges berücksichtigt. Stimmt die Eigenposition und der hypothetische Geschoßeinschlag zeitlich und räumlich überein so wird vom Ziel ein Treffer optisch angezeigt, was z.B. durch eine Blitzauslösung 19, wie sie in Fig. 1 dargestellt ist, erfolgen kann, und zusätzlich der Treffer der Zentrale 14 gemeldet. Wird kein unmittelbarer Treffereinschlag festgestellt, sondern liegt die Eigenposition des Ziels 12 nur in unmittelbarer Nähe des Geschoßeinschlags so wird an Hand des Wissen aus der Datenbasis 13 die Art und der Grad einer möglichen Verwundung oder Beschädigung des Zieles 12 ermittelt und dies der Zentrale 14 gemeldet. During a combat exercise, all participants 11 and all targets 12 continuously report their current position (x, y, z coordinates of battle tank and truck in FIG. 1) determined by the GPS to the control center 14, which stores them in the database 16 for the training area , whereby these stored values are continuously updated. In the case of a simulated shot fired by the participant 11, the shooting participant 11 provides the shot data, such as the position of the launch tube 18 (x, y, z coordinates in FIG. 1), the orientation of the weapon (attachment ε, lead ψ), type of weapon , Ammunition type, and an identifier of the shooting participant 11 sent to the center 14. From this shot data are in The control center 14 determines the hypothetical, simulated or virtual trajectory and the hypothetical projectile impact with the knowledge from the database 17. The shot data are transmitted from the control center 14 to those targets 12 which are located in the area of effect of the hypothetical projectile impact calculated by the control center 14 and thus could be hit or damaged, that is to say they could be endangered overall. From the endangered targets 12, the hypothetical projectile impact is determined again with the transmitted shot data of the shooting participant 11 and the knowledge from the database 13 and the own movement and direction of movement during the projectile flight are taken into account. If the intrinsic position and the hypothetical projectile impact coincide in time and space, a hit is optically displayed by the target, which can be done, for example, by a flash trigger 19, as shown in FIG. 1, and the hit of the control center 14 is also reported. If no direct hit is found, but the target 12's own position is only in the immediate vicinity of the projectile impact, the type and degree of possible wounding or damage to the target 12 is determined on the basis of the knowledge from the database 13 and this is reported to the control center 14.

Claims

P A T E N T A N S P R Ü C H E PATENT CLAIMS
1. Verfahren zur Gefechtsfeldsimulation, bei dem von in einem das Gefechtsfeld darstellenden Übungsgelände agierenden, bewaffneten, realen Teilnehmern (11), z.B. Soldaten, Panzer, Geschütze, und dgl., simulierte Schüsse auf im Übungsgelände sich befindliche Ziele (12), z.B. Soldaten, Panzer, Geschütze, Fahrzeuge und dgl., abgefeuert und von im Wirkungsbereich hypothetischer Geschoßeinschläge der simulierten Schüsse liegenden Zielen (12) Trefferereignisse gemeldet werden, dadurch gekennzeichet , daß die Teilnehmer (11) und Ziele (12) ausschließlich mit einer Zentrale (14) in Funkverbindung1. Process for battlefield simulation, in which armed, real participants (11), e.g., operating in a training area representing the battlefield, e.g. Soldiers, tanks, guns, and the like, simulated shots at targets located in the training area (12), e.g. Soldiers, tanks, guns, vehicles and the like, fired and hit events (12) in the sphere of action of hypothetical projectile hits of the simulated shots are reported, characterized in that the participants (11) and targets (12) exclusively with a center (14 ) in radio communication
(15) stehen und alle für die Schußsimulation relevanten Daten über die Zentrale (14) ausgetauscht werden.(15) are available and all data relevant to the shot simulation are exchanged via the control center (14).
2. Verfahren nach Anspruch 1, dadurch gekennzeichnet, daß von jedem Teilnehmer (11) und jedem Ziel (12) fortlaufend die aktuelle Position der Zentrale (14) gemeldet und in der Zentrale (14) in einer Datenbasis (16) des Übungsgeländes mit Positionsdaten von geländefesten Objekten, wie Häuser, Mauern, Straßen, Baumbestand und dgl., abgespeichert wird.2. The method according to claim 1, characterized in that each participant (11) and each target (12) continuously reports the current position of the center (14) and in the center (14) in a database (16) of the training area with position data off-site objects, such as houses, walls, streets, trees and the like, is saved.
3. Verfahren nach Anspruch 1 oder 2, dadurch gekennzeichnet, daß zumindest bei jedem Ziel (12), vorzugsweise bei Teilnehmern (11) und Zielen (12), eine Datenbasis (13) mit ballistischen Tabellen von allen im Übunsgelände eingesetzten Waffensystemen und mit Modellen für Arten der eigenen Verwundung oder Beschädigung bei einem Treffer sowie eine das Ziel (12) , bzw. den Teilnehmer (11) identifizierende Kennung abgespeichert wird.3. The method according to claim 1 or 2, characterized in that at least for each target (12), preferably for participants (11) and targets (12), a database (13) with ballistic tables of all weapon systems used in the training area and with models for types of personal injury or damage in the event of a hit as well as an identifier identifying the target (12) or the participant (11).
Verfahren nach Anspruch 2 oder 3, dadurch gekennzeichnet, daß in der Zentrale (14) mit dem vom schießenden Teilnehmer (11) gesendeten Daten unter Zuhilfenahme abgespeicherter ballistischer Tabellen von allen im Übungsgelände eingesetzten Waffensystemen hypothetische Geschoßeinschläge bestimmt werden und nur die durch Lage im Wirkungsbereich der Geschoßeinschläge gefährdeten Ziele (12) von der Zentrale (14) zum Datenaustausch angesprochen werden.Method according to Claim 2 or 3, characterized in that hypothetical projectile impacts are determined in the center (14) with the data sent by the shooting participant (11) with the aid of stored ballistic tables from all weapon systems used in the training area and only those due to their location in the sphere of action of the Missile targets (12) are addressed by the central office (14) for data exchange.
Verfahren nach Anspruch 4, dadurch gekennzeichnet, daß im Falle eines simulierten Schusses vom schießenden Teilnehmer (11) die Schußdaten, wie Schußrichtung (Aufsatz ε, Vorhalt φ) , Position des Abschußrohrs, Waffenart, Munitionsart, und eine Kennung des schießenden Teilnehmers zu der Zentrale (14) gesendet werden, daß von der Zentrale (14) diese Schußdaten an die gefährdeten Ziele (12) übermittelt werden und daß von den gefährdeten Zielen (12) die Lage des hypothetischen Geschoßeinschlags ermittelt und der Zentrale (14) zusammen mit einer Kennung des meldenden Ziels (12) übermittelt wird.Method according to claim 4, characterized in that, in the case of a simulated shot from the shooting participant (11), the shot data, such as shot direction (attachment ε, lead φ), position of the launch tube, type of weapon, ammunition type, and an identifier of the shooting participant to the center (14) are sent that the center (14) transmits this shot data to the vulnerable targets (12) and that the position of the hypothetical projectile impact is determined by the vulnerable targets (12) and the center (14) together with an identifier of the reporting destination (12) is transmitted.
Verfahren nach Anspruch 5, dadurch gekennzeichnet, daß die Ziele (12) anhand des ermittelten Geschoßeinschlags und ihrer Eigenposition und Eigenbewegung zum Zeitpunkt des Geschoßeinschlags die Art und den Grad ihrer Verwundung oder Beschädigung ermitteln und der Zentrale (14) melden. Method according to claim 5, characterized in that the targets (12) determine the type and degree of their wounding or damage on the basis of the determined projectile impact and their own position and own movement at the time of the projectile impact and report this to the control center (14).
7. Verfahren nach Anspruch 6, dadurch gekennzeichnet, daß im Falle der zeitlichen und räumlichen Übereinstimmung von Zielposition und Lage des hypothetischen7. The method according to claim 6, characterized in that in the case of temporal and spatial agreement of the target position and location of the hypothetical
Geschoßeinschlags vom Ziel ein Treffer optisch angezeigt und/oder der Zentrale (14) gemeldet wird.A hit is optically displayed on the projectile impact and / or the control center (14) is reported.
8. Verfahren nach einem der Ansprüche 3 bis 7, dadurch gekennzeichnet, daß die den Teilnehmer (11) bzw. das Ziel8. The method according to any one of claims 3 to 7, characterized in that the participant (11) or the destination
(12) identifizierende Kennung von der Zentrale (14) vor Beginn der Gefechtsübung ausgegeben wird. (12) identifying identifier is issued by the center (14) before the start of the combat exercise.
EP00909191A 1999-04-03 2000-02-17 Method for simulating a battlefield Expired - Lifetime EP1166029B2 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
DE19915222A DE19915222A1 (en) 1999-04-03 1999-04-03 Battlefield simulation method involves exchanging all data relevant to shell simulation via central station to which targets and participants are exclusively connected by radio
DE19915222 1999-04-03
PCT/EP2000/001276 WO2000060300A1 (en) 1999-04-03 2000-02-17 Method for simulating a battlefield

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DE19915222A1 (en) 2000-10-05
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EP1166029B1 (en) 2002-09-25
ES2181645T5 (en) 2006-06-16
AU766586B2 (en) 2003-10-16
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CA2368821A1 (en) 2000-10-12

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