DE202010014269U1 - Virtual reality control for indoor bikes - Google Patents
Virtual reality control for indoor bikes Download PDFInfo
- Publication number
- DE202010014269U1 DE202010014269U1 DE202010014269U DE202010014269U DE202010014269U1 DE 202010014269 U1 DE202010014269 U1 DE 202010014269U1 DE 202010014269 U DE202010014269 U DE 202010014269U DE 202010014269 U DE202010014269 U DE 202010014269U DE 202010014269 U1 DE202010014269 U1 DE 202010014269U1
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- potentiometer
- virtual reality
- indoor
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- buttons
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0084—Exercising apparatus with means for competitions, e.g. virtual races
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B22/00—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
- A63B22/06—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement
- A63B22/0605—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers
- A63B2022/0635—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers specially adapted for a particular use
- A63B2022/0658—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers specially adapted for a particular use for cycling with a group of people, e.g. spinning classes
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/0054—Features for injury prevention on an apparatus, e.g. shock absorbers
- A63B2071/0072—Limiting the applied force, torque, movement or speed
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0638—Displaying moving images of recorded environment, e.g. virtual environment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B2071/0658—Position or arrangement of display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B21/00—Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
- A63B21/012—Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices using frictional force-resisters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B22/00—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
- A63B22/06—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement
- A63B22/0605—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/50—Force related parameters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/20—Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/50—Wireless data transmission, e.g. by radio transmitters or telemetry
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2230/00—Measuring physiological parameters of the user
- A63B2230/04—Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations
- A63B2230/06—Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations heartbeat rate only
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0062—Monitoring athletic performances, e.g. for determining the work of a user on an exercise apparatus, the completed jogging or cycling distance
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0075—Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Steering Devices For Bicycles And Motorcycles (AREA)
Abstract
Die Virtual-Reality-Steuerung für Indoorbikes
ist dadurch gekennzeichnet dass:
1. Sie mittels geeigneter Adapter am originalem Starrlenkers eines Indoorbikes montiert wird.
2. Sie vorzugsweise mittels zweier Taster bzw. eines Wipptasters ein digitales Signal, oder mittels eines Potiometers ein analoges Signal, zur Ermittlung des Lenkwinkels in einer Virtual-Reality-Software, an den Computer sendet.
3. Das Potiometer für die Lenkung so beschaffen ist, daß es vorzugsweise mit einem Finger bedient werden kann.
4. Sie mittels Taster ein digitales Signal oder mittels Potiometer ein analoges Signal für Bremsbefehle in einer Virtual-Reality-Software, an den Computer sendet.
5. Die Taster, bzw. das Potiometer für die Bremssignale in herkömmliche Fahrrad-Bremsgriffe integriert sind.
6. Sie eine Schnittstelle zu einem PC oder einer Spielekonsole aufweist.The virtual reality control for indoor bikes
is characterized in that:
1. It is mounted by means of suitable adapter on the original rigid steering wheel of an indoor bike.
2. It sends preferably by means of two buttons or a rocker switch a digital signal, or by means of a potentiometer an analog signal to determine the steering angle in a virtual reality software to the computer.
3. The steering potentiometer is such that it can preferably be operated with one finger.
4. Send a digital signal by means of a push-button or, by means of a potentiometer, an analog signal for brake commands in a virtual reality software to the computer.
5. The buttons or the potentiometer for the brake signals are integrated in conventional bicycle brake levers.
6. It has an interface to a PC or game console.
Description
Auf dem Markt gibt es Trainingsrollen für Fahrräder mit elektronischen Bremsen und Software, bei welchen ein Lenkungsadapter nachgerüstet werden kann um z. B. in Virtual-Reality-Fahrrad-Rennspielen Strecken frei zu fahren. Diese sind jedoch nicht für eine Montage an Indoorbikes/Spinningbikes geeignet. Auch weisen diese nur einen einzigen Potentiometer zur Erfassung des Lenkwinkels auf.On The market has training wheels for bicycles with electronic brakes and software that retrofits a steering adapter can z. In virtual reality bicycle racing games Routes to drive free. However, these are not for assembly suitable for indoor bikes / spinning bikes. Also, these only have one single potentiometer for detecting the steering angle.
Indoorcycling
(bekannter als Spinning), erfreut sich wachsender Beliebtheit. Allerdings
funktionieren diese Indoorbikes rein mechanisch. Eine interaktive
Animation per Computer, insbesondere die Steuerung von Spielen ist
nicht möglich.
Zwar gibt es einfache Sensoren (z. B. auf Basis von Reedkontakten),
welche die Geschwindigkeit des Indoorbikes, bzw. des Schwungrades,
erfassen und diese zur Auswertung an einen Computer weiter leiten,
aber bisher ist damit nur das Abspielen von Streckenvideos in unterschiedlicher
Geschwindigkeit möglich. Insbesondere
der Lenker von Indoorbikes ist als Starrlenker (
Unterschiedliche Trainingsreize werden dabei durch verändern der Trittfrequenz, der Körperhaltung, bzw. der Anpresskraft der mechanischen Bremse auf das Schwungrad erreicht. Es ist üblich, das Training in der Gruppe, animiert durch Musik und einen Trainer/Animateur durchzuführen.different Training stimuli are thereby by changing the cadence, the Posture, or the contact pressure of the mechanical brake on the flywheel reached. It is usual, the training in the group, animated by music and a trainer / animator perform.
Insbesondere Kinder, aber auch alleine trainierende Erwachsene wünschen sich jedoch ein interaktives, computeranimiertes Training mit Unterhaltungswert. Hier steht dabei der Spaß im Vordergrund. Diesen maximiert man zum Beispiel mit Virtual-Reality-Fahrrad-Rennspielen, aber auch mit verschiedenen anderen Spielen, in denen vorzugsweise die Vorwärtsgeschwindigkeit durch treten erfolgt. Echter Spielspaß entsteht jedoch erst, wenn man auch lenken und bremsen kann.Especially Children, but also adults training alone wish but an interactive, computer-animated workout with entertainment value. Here is the fun in it Foreground. This is maximized, for example, with virtual reality bicycle racing games, but also with various other games in which preferably the forward speed done by kicking. Real fun, however, only arises when you can also steer and brake.
Man könnte nun einen beweglichen Lenker mit Potiometer in der Lenkachse montieren. Jedoch würde man damit die Stabilität des üblicherweise starren Lenkers aufgeben. Diese Stabilität ist jedoch erwünscht. Zum einen gibt sie Menschen mit Schwächen im Bewegungsapparat oder Gleichgewichtsstörungen die notwendige Sicherheit auf dem Bike, zum anderen lassen sich auch Muskeln im Oberkörper mit einem starren Lenker durch ziehen an diesem bis zu einem gewissen Maß mit trainieren.you could Now mount a movable handlebar with a potentiometer in the steering axle. However, that would so that the stability of the usually rigid Give up the handlebar. This stability is desirable. For one, it gives people with weaknesses in the musculoskeletal system or Incoordination the necessary safety on the bike, on the other hand can be also muscles in the upper body with a rigid handlebar pull on this to some extent Measure with work out.
Bei
unserer Lenkung für
Indoor Bikes nutzt man zum Lenken entweder zwei elektrische Taster (
Bei der Lösung mittels Tasten gibt es für die Rechts- und für die Linksbewegung jeweils einen Taster. Diese können auch in einem Wippschalter zusammengefasst werden. Durch einen Druck auf den jeweiligen Taster wird ein Signal erzeugt welches der Computer in der Software entsprechend umsetzt. Wird also zum Beispiel der rechte Taster (für Lenkeinschlag nach rechts) gedrückt, so bewegt sich der Fahrer in der Virtual-Reality-Software ebenfalls nach rechts.at the solution by means of keys there are for the legal and for the left movement one button at a time. These can also be in a rocker switch be summarized. By pressing the respective button a signal is generated which the computer in the software accordingly implements. So for example, the right button (for steering angle to the right), so the driver in the virtual reality software also moves to the right.
Bei der Lösung mittels Potiometer wird dieses so am ansonsten starren Lenker angebracht, daß es vorzugsweise mit einem Finger bedient werden kann. Der Fahrer hat also den Lenker fest im Griff und steuert den Fahrer in der Virtual-Reality-Software lediglich mittels eines Fingers, idealerweise mit dem Daumen.at the solution this is attached to the otherwise rigid handlebar by means of a potentiometer that it preferably can be operated with a finger. The driver has So the driver firmly in control and controls the driver in the virtual reality software only with one finger, ideally with the thumb.
Zusätzlich können noch
weitere Sensoren, insbesondere zur Steuerung der Bremsfunktion (
Einsatzgebiete der Virtual-Reality-Steuerung für Indoorbikes sind insbesondere die Cardiobereiche von Fitnesstudios oder die Nachrüstung von Hometrainern, speziell um Kinder spielerisch zu mehr Bewegung zu animieren.applications the virtual reality control for Indoor bikes are especially the cardio areas of fitness studios or retrofitting of exercise bikes, especially for children playful to more exercise to animate.
Claims (1)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE202010014269U DE202010014269U1 (en) | 2010-04-22 | 2010-10-13 | Virtual reality control for indoor bikes |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE202010005986.0 | 2010-04-22 | ||
DE202010005986 | 2010-04-22 | ||
DE202010014269U DE202010014269U1 (en) | 2010-04-22 | 2010-10-13 | Virtual reality control for indoor bikes |
Publications (1)
Publication Number | Publication Date |
---|---|
DE202010014269U1 true DE202010014269U1 (en) | 2011-01-05 |
Family
ID=43430527
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE202010014269U Expired - Lifetime DE202010014269U1 (en) | 2010-04-22 | 2010-10-13 | Virtual reality control for indoor bikes |
Country Status (1)
Country | Link |
---|---|
DE (1) | DE202010014269U1 (en) |
-
2010
- 2010-10-13 DE DE202010014269U patent/DE202010014269U1/en not_active Expired - Lifetime
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
R086 | Non-binding declaration of licensing interest | ||
R207 | Utility model specification |
Effective date: 20110210 |
|
R163 | Identified publications notified | ||
R163 | Identified publications notified |
Effective date: 20120320 |
|
R156 | Lapse of ip right after 3 years |
Effective date: 20140501 |