CN114040548A - Light effect control method of electronic contest display and related equipment - Google Patents

Light effect control method of electronic contest display and related equipment Download PDF

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Publication number
CN114040548A
CN114040548A CN202111277750.XA CN202111277750A CN114040548A CN 114040548 A CN114040548 A CN 114040548A CN 202111277750 A CN202111277750 A CN 202111277750A CN 114040548 A CN114040548 A CN 114040548A
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China
Prior art keywords
light
operation information
display
information
game
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CN202111277750.XA
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Chinese (zh)
Inventor
潘小红
黎旭
沈峻
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Guangxi Century Innovation Display Electronics Co Ltd
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Guangxi Century Innovation Display Electronics Co Ltd
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Priority to CN202111277750.XA priority Critical patent/CN114040548A/en
Publication of CN114040548A publication Critical patent/CN114040548A/en
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    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/105Controlling the light source in response to determined parameters
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/165Controlling the light source following a pre-assigned programmed sequence; Logic control [LC]
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02BCLIMATE CHANGE MITIGATION TECHNOLOGIES RELATED TO BUILDINGS, e.g. HOUSING, HOUSE APPLIANCES OR RELATED END-USER APPLICATIONS
    • Y02B20/00Energy efficient lighting technologies, e.g. halogen lamps or gas discharge lamps
    • Y02B20/40Control techniques providing energy savings, e.g. smart controller or presence detection

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Abstract

The application is suitable for the field of the electronic contest display and provides a light effect control method of the electronic contest display and related equipment. The light effect control method of the electronic contest display comprises the following steps: when detecting that game software runs on the electronic equipment, operation information is obtained, wherein the operation information comprises any one or more items of key information of a mouse, a keyboard and a game handle. And then, determining a light-emitting mode of the lamp on the electronic competition display according to the operation information, and controlling the light-emitting time and the color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic competition display. Because the operation information reflects information such as game states and actions of users in games, the light-emitting mode is determined according to the operation information, the light-emitting mode can be adapted to the real-time game states, and then the lamps are controlled according to the light-emitting mode, so that the formed light effect can be adapted to the real-time game states, a better game atmosphere is created, and the user experience is improved.

Description

Light effect control method of electronic contest display and related equipment
Technical Field
The application belongs to the field of electronic contest displays, and particularly relates to a light effect control method of an electronic contest display and related equipment.
Background
Electronic athletics can improve the thinking ability, reaction ability and coordination ability of participants, and now become a kind of occupation. The electronic competition display is specially used for electronic competition, and the existing electronic competition display is generally provided with a lamp which emits light according to a fixed light-emitting mode in the using process of a user. However, the fixed light-emitting mode cannot be adapted to the real-time game state, and thus cannot create a better game atmosphere.
Disclosure of Invention
In view of this, the embodiment of the present application provides a light effect control method for a sports competition display and a related device, which can combine lighting of a lamp with a real-time game state to create a better game atmosphere, thereby improving user experience.
A first aspect of an embodiment of the present application provides a light effect control method for a display for a power race, which is applied to an electronic device, where the electronic device includes the display for the power race, and a lamp is disposed on the display for the power race, and the method includes:
when detecting that game software runs on the electronic equipment, acquiring operation information, wherein the operation information comprises any one or more items of key information in a mouse, a keyboard and a game handle;
determining a light emitting mode of the lamp according to the operation information;
and controlling the light-emitting time and color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic contest display.
In one possible implementation, determining the lighting mode of the luminaire according to the operation information includes:
determining a category of the game software;
and determining the light emitting mode of the lamp according to the operation information and the category of the game software.
In one possible implementation, determining the lighting mode of the luminaire according to the operation information includes:
identifying scene information of the game software;
and determining the light emitting mode of the lamp according to the operation information and the scene information.
In one possible implementation, identifying context information of the game software includes:
and identifying scene information of the game software according to the running interface of the game software.
In one possible implementation, determining the lighting mode of the luminaire according to the operation information includes:
determining an operation instruction according to the operation information and the corresponding relation between the preset operation information and the operation instruction;
and determining the light emitting mode of the lamp according to the operation instruction.
In a possible implementation manner, controlling the lighting time and the color of each lamp bead on the lamp according to the lighting mode to form a preset lighting effect on the electronic contest display includes:
and controlling the light-emitting time and color of each lamp bead on the lamp according to the light-emitting mode and the detected ambient light information so as to form a preset light effect on the electronic contest display.
In one possible implementation, after the obtaining the operation information, the method further includes:
determining a vibration mode of the game paddle or a competitive chair in communication connection with the electronic equipment according to the operation information;
and controlling the game handle or the electronic competition seat to vibrate according to the vibration mode.
A second aspect of an embodiment of the present application provides a light effect control device for a sports display, including:
the acquisition module is used for acquiring operation information when game software is detected to run on the electronic equipment, wherein the operation information comprises any one or more items of key information of a mouse, a keyboard and a game handle;
the determining module is used for determining the light emitting mode of the lamp according to the operation information;
and the control module is used for controlling the light-emitting time and the color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic contest display.
A third aspect of embodiments of the present application provides an electronic device, including a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the processor, when executing the computer program, implements the light effect control method for a sports display according to the first aspect.
A fourth aspect of embodiments of the present application provides a computer-readable storage medium storing a computer program, which when executed by a processor, implements the light effect control method for a sports display according to the first aspect.
A fifth aspect of embodiments of the present application provides a computer program product, which, when run on an electronic device, causes the electronic device to execute the light effect control method for a sports display according to any one of the first aspects.
Compared with the prior art, the embodiment of the application has the advantages that: when detecting that game software runs on the electronic equipment, operation information is obtained, wherein the operation information comprises any one or more items of key information of a mouse, a keyboard and a game handle. And then, determining a light-emitting mode of the lamp on the electronic competition display according to the operation information, and controlling the light-emitting time and the color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic competition display. Because the operation information reflects information such as game states and actions of users in games, the light-emitting mode is determined according to the operation information, the light-emitting mode can be adapted to the real-time game states, and then the lamps are controlled according to the light-emitting mode, so that the formed light effect can be adapted to the real-time game states, a better game atmosphere is created, and the user experience is improved.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings used in the embodiments or the description of the prior art will be briefly described below.
FIG. 1 is a schematic diagram of a bidding display provided in an embodiment of the present application;
fig. 2 is a schematic flow chart illustrating an implementation of a light effect control method for a sports competition display according to an embodiment of the present application;
FIG. 3 is a schematic view of a light effect control device of a sports display according to an embodiment of the present disclosure;
fig. 4 is a schematic structural diagram of an electronic device provided in an embodiment of the present application.
Detailed Description
In the following description, for purposes of explanation and not limitation, specific details are set forth, such as particular system structures, techniques, etc. in order to provide a thorough understanding of the embodiments of the present application. It will be apparent, however, to one skilled in the art that the present application may be practiced in other embodiments that depart from these specific details. In other instances, detailed descriptions of well-known systems, devices, circuits, and methods are omitted so as not to obscure the description of the present application with unnecessary detail.
It will be understood that the terms "comprises" and/or "comprising," when used in this specification and the appended claims, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
The lamps on the existing competitive display generally emit light according to a fixed light-emitting mode, but the fixed light-emitting mode cannot be combined with a real-time effective state, and further a better game atmosphere cannot be created. Therefore, the embodiment of the application provides a light effect control method of a competitive bidding display, which comprises the following steps: when game software is detected to run on the electronic equipment, operation information is obtained, the operation information comprises any one or more items of key information of a mouse, a keyboard and a game handle, the light-emitting mode of the lamp on the electronic competition display is determined according to the operation information, and the light-emitting time and the color of each lamp bead on the lamp are controlled according to the light-emitting mode, so that a preset light effect is formed on the electronic competition display. Because the operation information reflects information such as game states and actions of users in games, the light-emitting mode is determined according to the operation information, the light-emitting mode can be adapted to the real-time game states, and then the lamps are controlled according to the light-emitting mode, so that the formed light effect can be adapted to the real-time game states, a better game atmosphere is created, and the user experience is improved.
The following provides an exemplary description of a light effect control method for a sports display provided by the present application.
The application provides a light effect control method of a display is competed in electricity and is applied to electronic equipment, and electronic equipment includes the display is competed in electricity, sets up lamps and lanterns on the display is competed in electricity, and lamps and lanterns include a plurality of lamp pearls. The electronic equipment can control each lamp bead to emit light according to set time and set color.
Wherein, lamp pearl on the display is competed to the electricity can distribute in the outside of the display screen of display is competed to the electricity. For example, in one embodiment, on the electronic contest display, the lamp beads 11 are distributed on the left side, the right side and the upper side of the display screen 12, and form a lamp strip on the left side, the right side and the upper side of the display screen 12 respectively.
Referring to fig. 2, a method for controlling a light effect of a sports competition display according to an embodiment of the present application includes:
s201: when detecting that the game software runs on the electronic equipment, acquiring operation information, wherein the operation information comprises any one or more items of key information in a mouse, a keyboard and a game handle.
The button information of the mouse comprises information such as a key value of the mouse, coordinate information of the mouse on a display screen, the number of clicks of the mouse, the moving speed of the mouse, the moving distance of the mouse and the like. The moving speed of the mouse can be determined according to the time of two adjacent mouse clicks. The moving distance of the mouse can be determined according to the coordinate information of the mouse on the display interface. The key information of the keyboard comprises key values of the keyboard, the number of times of clicking of the keyboard, the clicking speed of the keyboard and the like. The key information of the game pad includes key values of the game pad, the number of clicks of the game pad, the click speed of the game pad, and the like. According to the setting information of the user, the electronic equipment can only acquire the key information of the mouse, and can also acquire the key information of the mouse, the keyboard and the gamepad at the same time. During the running of the game, the operation information represents the indication information of the user in the game, such as shooting, turning, accelerating and the like.
In a possible implementation manner, the light effect control method of the electronic contest display provided in the embodiment of the present application is executed in application software, and the application software may be installed on the electronic contest display or may be installed on a device running game software. The application software monitors the process information of the electronic equipment, and when the game process is detected, the operation information is obtained through an operating system on the electronic equipment. For example, when the application software detects that a game process exists, a mouse hook is installed, and the button information of the mouse collected by the mouse hook is acquired.
In an embodiment, the application software comprises a user interface, and the application software can turn on or off the light effect function according to the input information of the user on the user interface. The user can also turn on or off the light effect function by operating the electronic contest display.
S202: and determining the light emitting mode of the lamp according to the operation information.
Specifically, the lighting mode of the lamp is determined according to the correspondence between the operation information stored in the electronic device and the lighting mode. The corresponding relation between the operation information and the light-emitting mode can be uniformly set in the application software, and can also be determined according to user-defined information input by a user. In different game software, the correspondence between the operation information and the light emission mode may be the same or different.
The light emitting pattern may be a name or a serial number corresponding to a preset driver. For example, the light emission pattern may be red blinking, green blinking, running water display, full lighting, or the like, or may be numbers 1, 2, 3, or the like. Different lighting modes correspond to different lighting effects. The light effect can be that the display is competed to the electricity and the left side lamp strip, top lamp strip and the twinkling of a right side lamp strip simultaneously once, also can be that the top lamp strip sends red light from a left side to the right side in proper order. For example, in games and peaceful english, the operation that the user clicked the left mouse button represents the shooting, then when confirming that the user clicks the operation information of left mouse button, the light effect that the light-emitting mode corresponds is that top lamp strip twinkles once, then when shooting at every turn, the lamp strip all can twinkle, and the speed that the lamp strip twinkles is unanimous with the speed that the user clicked the mouse to can make the user have the impression of bullet rapid transit, improve user experience.
In one embodiment, the electronic device determines the category of the game software before determining the lighting pattern. The category of game software may be a shooting category, a racing category, an adventure category, and the like. And after the category of the game software is determined, determining the light-emitting mode of the lamp according to the operation information and the category of the game software. The electronic device may store a correspondence between the game category and the operation information and the light-emitting mode in advance. The instruction information corresponding to the same operation information is different for different game categories. For example, in a shooting type game, clicking the left mouse button indicates shooting, and in a racing type game, clicking the left mouse button indicates pausing. Therefore, the light-emitting mode is determined according to the game category and the operation information, so that the light-emitting mode can be adapted to a specific game scene, and a better game atmosphere can be created.
In one embodiment, when the electronic device detects that game software is running, the electronic device obtains a corresponding relation between preset operation information and an operation instruction, determines the operation instruction according to the operation information and the corresponding relation, and determines a light emitting mode of a lamp according to the operation instruction, so that the light emitting mode reflects a real-time operation instruction in a game, and a better effective atmosphere is created. For example, in a shooting game, if an operation instruction corresponding to an operation of clicking a left mouse button is shooting, a light-emitting mode determined based on the operation instruction is a blinking mode. In the racing game, if the operation instruction corresponding to the operation of clicking the left mouse button is acceleration, the lighting mode determined according to the operation instruction is the running water display mode.
The preset corresponding relationship between the operation information and the operation instruction can be obtained from the setting information of the game software, and can also be obtained from the setting information of the user in the application software. The application software can receive the corresponding relation of the operation information and the operation instruction set by the user for each game software, and also can receive the corresponding relation of the operation information and the operation instruction set by the user for a plurality of game software in a unified way. For example, in games and smart english, the default correspondence relationship can be obtained from game software, namely, the operation instruction represented by clicking the left mouse button is shooting, the operation instruction represented by clicking the W button in the keyboard represents forward, the operation instruction represented by clicking the a button in the keyboard represents leftward, the operation instruction represented by clicking the S button in the keyboard represents backward, and the operation instruction represented by clicking the D button in the keyboard represents rightward. And obtaining a user-defined corresponding relation of the user, for example, an operation instruction represented by clicking a right mouse button is shooting.
In one embodiment, in the running process of the game software, the electronic device performs scene recognition on the game software, determines scene information of the game software, and determines the light emitting mode of the lamp according to the operation information and the scene information, so that the light emitting mode is adapted to a specific game scene, and the user experience is improved. The electronic equipment can capture a plurality of running interfaces of the game software, perform image recognition on the running interfaces, and determine scene information of the game software according to recognition results. For example, the electronic device performs image recognition on the operation interface, recognizes information such as characters, weapons, and characters in the image, and determines a game type, a game stage, a game state, and the like based on the recognized information.
S203: and controlling the light-emitting time and color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic contest display.
For example, by controlling the light-emitting time of each lamp bead, each lamp bead can emit light according to the set time or sequence, a light effect that the lamp beads flash in sequence is formed, and different animation effects can be presented on the electric competition display. By controlling the color of each lamp bead, different mixed colors or patterns can be presented on the electronic competition display, so that different game scenes present different game atmospheres.
In one embodiment, driving the lamp to emit light may be performed by software. In another embodiment, after determining the light emitting mode according to the operation information, the application software sends the light emitting mode to the single chip microcomputer on the electronic contest display, the single chip microcomputer on the electronic contest display sends the light emitting mode to the driving module of the lamp, and the driving module of the lamp drives the corresponding lamp beads on the lamp to emit light according to the preset corresponding relation between the light emitting mode and the driving information and according to the set time and the set color.
In one embodiment, one lamp bead on the lamp corresponds to one light source, and the light source is an intelligent external control LED light source. The three primary colors of each light source can realize 256-level brightness display, and correspondingly, each light emitting source can realize 16777216 colors. Each lamp pearl distributes on the lamp strip, can connect 1024 lamp pearls on every lamp strip for lamps and lanterns can form multiple color variation and bright and dark change.
In one possible implementation manner, the electronic contest display can also adjust the brightness, color, contrast and other information of the display screen according to the adjustment information input by the user. After the light-emitting mode is determined, the electronic equipment adjusts the light-emitting brightness of each lamp bead on the lamp when the lamp bead emits light according to the information such as the brightness, the color, the contrast and the like of the display screen, so that the influence of the light emission of the lamp on the display condition of the display screen is avoided, and the user experience is improved.
In a possible implementation manner, in the running process of the game software, the electronic device obtains the ambient light information of the environment where the electronic device is located, and controls the light emitting time and the color of each lamp bead on the lamp according to the light emitting mode and the ambient light information to form a preset light effect, so that the light emitting of the lamp is coordinated with the ambient light, and the problem that the human eyes are uncomfortable when the lamp emits light is avoided. Wherein, the ambient light information can be detected by an ambient light sensor arranged on the electronic contest display.
In a possible implementation manner, in the process of lighting of each lamp bead on the lamp, the electronic device further determines a vibration mode of the gamepad or the electronic competition seat in communication connection with the electronic device according to the operation information, and controls the gamepad or the electronic competition seat to vibrate according to the vibration mode. For example, when a mouse is clicked continuously, the gamepad or the electronic competition chair is controlled to vibrate continuously, so that a game scene can be simulated, and the user experience is improved.
In other possible implementation manners, the electronic device is further in communication connection with a Virtual Reality technology (VR) device, and after the operation information is determined, a preset scene can be presented in the VR device according to the set corresponding relationship between the operation information and the scene, so that a user can have a better game participation feeling when wearing the VR device, and the user experience is improved.
In the above embodiment, when it is detected that the game software is run on the electronic device, the operation information is acquired, where the operation information includes any one or more items of button information of a mouse, a keyboard, and a gamepad. And then, determining a light-emitting mode of the lamp on the electronic competition display according to the operation information, and controlling the light-emitting time and the color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic competition display. Because the operation information reflects information such as game states and actions of users in games, the light-emitting mode is determined according to the operation information, the light-emitting mode can be adapted to the real-time game states, and then the lamps are controlled according to the light-emitting mode, so that the formed light effect can be adapted to the real-time game states, a better game atmosphere is created, and the user experience is improved.
It should be understood that, the sequence numbers of the steps in the foregoing embodiments do not imply an execution sequence, and the execution sequence of each process should be determined by its function and inherent logic, and should not constitute any limitation to the implementation process of the embodiments of the present application.
Corresponding to the light effect control method of the electronic contest display described in the above embodiments, fig. 3 shows a structural block diagram of the light effect control apparatus of the electronic contest display provided in the embodiments of the present application, and for convenience of explanation, only the parts related to the embodiments of the present application are shown.
As shown in fig. 3, the light effect control apparatus of the sports display includes,
the obtaining module 31 is configured to obtain operation information when detecting that game software is run on the electronic device, where the operation information includes any one or more items of key information in a mouse, a keyboard, and a gamepad;
a determining module 32, configured to determine a lighting mode of the luminaire according to the operation information;
and the control module 33 is used for controlling the light-emitting time and the color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic contest display.
In one possible implementation, the determining module 32 is specifically configured to:
determining a category of the game software;
and determining the light emitting mode of the lamp according to the operation information and the category of the game software.
In one possible implementation, the determining module 32 is specifically configured to:
identifying scene information of the game software;
and determining the light emitting mode of the lamp according to the operation information and the scene information.
In one possible implementation, the determining module 32 is specifically configured to:
and identifying scene information of the game software according to the running interface of the game software.
In one possible implementation, the determining module 32 is specifically configured to:
determining an operation instruction according to the operation information and the corresponding relation between the preset operation information and the operation instruction;
and determining the light emitting mode of the lamp according to the operation instruction.
In one possible implementation, the control module 33 is specifically configured to:
and controlling the light-emitting time and color of each lamp bead on the lamp according to the light-emitting mode and the detected ambient light information so as to form a preset light effect on the electronic contest display.
In a possible implementation manner, the obtaining module 31 is further configured to:
determining a vibration mode of the game paddle or a competitive chair in communication connection with the electronic equipment according to the operation information;
and controlling the game handle or the electronic competition seat to vibrate according to the vibration mode.
It should be noted that, for the information interaction, execution process, and other contents between the above-mentioned devices/units, the specific functions and technical effects thereof are based on the same concept as those of the embodiment of the method of the present application, and specific reference may be made to the part of the embodiment of the method, which is not described herein again.
Fig. 4 is a schematic structural diagram of an electronic device provided in an embodiment of the present application. The electronic device may be a desktop computer, a notebook computer, or the like.
As shown in fig. 4, the electronic apparatus of this embodiment includes: a processor 41, a memory 42 and a computer program 43 stored in said memory 42 and executable on said processor 41. The processor 41, when executing the computer program 43, implements the steps in the above-described embodiment of the light effect control method for a sports display, such as the steps S201 to S203 shown in fig. 2. Alternatively, the processor 41 implements the functions of the modules/units in the device embodiments described above when executing the computer program 43, such as the functions of the acquisition module 31 to the control module 33 shown in fig. 3.
Illustratively, the computer program 43 may be partitioned into one or more modules/units that are stored in the memory 42 and executed by the processor 41 to accomplish the present application. The one or more modules/units may be a series of computer program instruction segments capable of performing specific functions, which are used to describe the execution process of the computer program 43 in the electronic device.
Those skilled in the art will appreciate that fig. 4 is merely an example of an electronic device and is not limiting and may include more or fewer components than those shown, or some components may be combined, or different components, e.g., the electronic device may also include input output devices, network access devices, buses, etc.
The Processor 41 may be a Central Processing Unit (CPU), other general purpose Processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field Programmable Gate Array (FPGA) or other Programmable logic device, discrete Gate or transistor logic device, discrete hardware component, etc. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like.
The memory 42 may be an internal storage unit of the electronic device, such as a hard disk or a memory of the electronic device. The memory 42 may also be an external storage device of the electronic device, such as a plug-in hard disk, a Smart Media Card (SMC), a Secure Digital (SD) Card, a Flash memory Card (Flash Card), and the like provided on the electronic device. Further, the memory 42 may also include both internal storage units and external storage devices of the electronic device. The memory 42 is used for storing the computer program and other programs and data required by the electronic device. The memory 42 may also be used to temporarily store data that has been output or is to be output.
It will be apparent to those skilled in the art that, for convenience and brevity of description, only the above-mentioned division of the functional units and modules is illustrated, and in practical applications, the above-mentioned function distribution may be performed by different functional units and modules according to needs, that is, the internal structure of the apparatus is divided into different functional units or modules to perform all or part of the above-mentioned functions. Each functional unit and module in the embodiments may be integrated in one processing unit, or each unit may exist alone physically, or two or more units are integrated in one unit, and the integrated unit may be implemented in a form of hardware, or in a form of software functional unit. In addition, specific names of the functional units and modules are only for convenience of distinguishing from each other, and are not used for limiting the protection scope of the present application. The specific working processes of the units and modules in the system may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
In the embodiments provided in the present application, it should be understood that the disclosed apparatus/electronic device and method may be implemented in other ways. For example, the above-described apparatus/electronic device embodiments are merely illustrative, and for example, the division of the modules or units is only one logical division, and there may be other divisions when actually implemented, for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, devices or units, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
The integrated modules/units, if implemented in the form of software functional units and sold or used as separate products, may be stored in a computer readable storage medium. Based on such understanding, all or part of the flow in the method of the embodiments described above can be realized by a computer program, which can be stored in a computer-readable storage medium and can realize the steps of the embodiments of the methods described above when the computer program is executed by a processor. Wherein the computer program comprises computer program code, which may be in the form of source code, object code, an executable file or some intermediate form, etc. The computer-readable medium may include: any entity or device capable of carrying the computer program code, recording medium, usb disk, removable hard disk, magnetic disk, optical disk, computer Memory, Read-Only Memory (ROM), Random Access Memory (RAM), electrical carrier wave signals, telecommunications signals, software distribution medium, and the like.
Those of ordinary skill in the art will appreciate that the various illustrative elements and algorithm steps described in connection with the embodiments disclosed herein may be implemented as electronic hardware or combinations of computer software and electronic hardware. Whether such functionality is implemented as hardware or software depends upon the particular application and design constraints imposed on the implementation. Skilled artisans may implement the described functionality in varying ways for each particular application, but such implementation decisions should not be interpreted as causing a departure from the scope of the present application.
The above-mentioned embodiments are only used for illustrating the technical solutions of the present application, and not for limiting the same; although the present application has been described in detail with reference to the foregoing embodiments, it should be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; such modifications and substitutions do not substantially depart from the spirit and scope of the embodiments of the present application and are intended to be included within the scope of the present application.

Claims (10)

1. A light effect control method of a power competition display is applied to electronic equipment, the electronic equipment comprises the power competition display, and a lamp is arranged on the power competition display, and the method is characterized by comprising the following steps:
when detecting that game software runs on the electronic equipment, acquiring operation information, wherein the operation information comprises any one or more items of key information in a mouse, a keyboard and a game handle;
determining a light emitting mode of the lamp according to the operation information;
and controlling the light-emitting time and color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic contest display.
2. The method of claim 1, wherein determining a lighting mode of the luminaire from the operational information comprises:
determining a category of the game software;
and determining the light emitting mode of the lamp according to the operation information and the category of the game software.
3. The method of claim 1, wherein determining a lighting mode of the luminaire from the operational information comprises:
identifying scene information of the game software;
and determining the light emitting mode of the lamp according to the operation information and the scene information.
4. The method of claim 3, wherein identifying context information for the game software comprises:
and identifying scene information of the game software according to the running interface of the game software.
5. The method of claim 1, wherein determining a lighting mode of the luminaire from the operational information comprises:
determining an operation instruction according to the operation information and the corresponding relation between the preset operation information and the operation instruction;
and determining the light emitting mode of the lamp according to the operation instruction.
6. The method of claim 1, wherein controlling the lighting time and color of each bead on the light fixture according to the lighting pattern to form a preset lighting effect on the electronic race display comprises:
and controlling the light-emitting time and color of each lamp bead on the lamp according to the light-emitting mode and the detected ambient light information so as to form a preset light effect on the electronic contest display.
7. The method of claim 1, wherein after the obtaining operation information, the method further comprises:
determining a vibration mode of the game paddle or a competitive chair in communication connection with the electronic equipment according to the operation information;
and controlling the game handle or the electronic competition seat to vibrate according to the vibration mode.
8. The utility model provides a light effect controlling means of display is competed to electricity, is applied to electronic equipment, electronic equipment includes the display is competed to electricity, set up lamps and lanterns on the display is competed to electricity, its characterized in that, the device includes:
the acquisition module is used for acquiring operation information when game software is detected to run on the electronic equipment, wherein the operation information comprises any one or more items of key information of a mouse, a keyboard and a game handle;
the determining module is used for determining the light emitting mode of the lamp according to the operation information;
and the control module is used for controlling the light-emitting time and the color of each lamp bead on the lamp according to the light-emitting mode so as to form a preset light effect on the electronic contest display.
9. An electronic device comprising a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the processor implements the method of any of claims 1 to 7 when executing the computer program.
10. A computer-readable storage medium, in which a computer program is stored which, when being executed by a processor, carries out the method according to any one of claims 1 to 7.
CN202111277750.XA 2021-10-29 2021-10-29 Light effect control method of electronic contest display and related equipment Pending CN114040548A (en)

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