CN108310767B - Information display method, device, equipment and computer readable storage medium - Google Patents
Information display method, device, equipment and computer readable storage medium Download PDFInfo
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- CN108310767B CN108310767B CN201810214432.0A CN201810214432A CN108310767B CN 108310767 B CN108310767 B CN 108310767B CN 201810214432 A CN201810214432 A CN 201810214432A CN 108310767 B CN108310767 B CN 108310767B
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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Abstract
The embodiment of the invention discloses an information display method, an information display device, information display equipment and a computer readable storage medium. The method comprises the following steps: after obtaining a corresponding target effect, acquiring a first icon for prompting the target effect, wherein different icons correspond to different target effects; and when the first icon meets the display condition, displaying the first icon on a sports interface so as to prompt the target effect. After the competitive object obtains the corresponding target effect, the first icon for prompting the target effect is obtained and displayed, so that displayed information is expanded, the displayed information has a prompting function, and the display effect is improved.
Description
Technical Field
The embodiment of the invention relates to the technical field of internet, in particular to an information display method, an information display device, information display equipment and a computer readable storage medium.
Background
With the development of internet technology, the types of game application programs depending on the internet are more and more, and a multiplayer online competitive game is popular at present. In order to improve the competition process, the information displayed on the competition interface becomes a key influencing the competition experience.
In the related technology, when information is displayed, a sports interface is displayed in the process of a sports game, and action tracks and various functional controls of various sports objects are displayed on the sports interface.
However, in the above information display manner, the displayed information is limited, so that the information display function is limited, and the display effect is reduced.
Disclosure of Invention
The embodiment of the invention provides an information display method, an information display device, information display equipment and a computer readable storage medium, which can be used for solving the problems in the related art. The technical scheme is as follows:
in one aspect, an embodiment of the present invention provides an information display method, where the method includes:
after obtaining a corresponding target effect, acquiring a first icon for prompting the target effect, wherein different icons correspond to different target effects;
and when the first icon meets the display condition, displaying the first icon on a sports interface so as to prompt the target effect.
In one aspect, an information display apparatus is provided, including:
the competition object obtaining module is used for obtaining a first icon for prompting the target effect after the competition object obtains the corresponding target effect, and different icons correspond to different target effects;
and the display module is used for displaying the first icon on a sports interface when the first icon meets the display condition so as to prompt the target effect.
In one aspect, a computer device is provided, which includes a processor and a memory, where at least one instruction, at least one program, a set of codes, or a set of instructions is stored in the memory, and when executed by the processor, the at least one instruction, the at least one program, the set of codes, or the set of instructions implements the information presentation method described above.
In one aspect, a computer-readable storage medium is provided, in which at least one instruction, at least one program, a code set, or a set of instructions is stored, which when executed, implements the above-mentioned information presentation method.
The technical scheme provided by the embodiment of the invention can bring the following beneficial effects:
after the competitive object obtains the corresponding target effect, the first icon for prompting the target effect is obtained and displayed, so that displayed information is expanded, the displayed information has a prompting function, and the display effect is improved.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings needed to be used in the description of the embodiments will be briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
FIG. 1 is a schematic illustration of an implementation environment provided by an embodiment of the invention;
fig. 2 is a flowchart of an information displaying method according to an embodiment of the present invention;
fig. 3 is a flowchart of an information displaying method according to an embodiment of the present invention;
FIG. 4 is a schematic diagram of an information display interface according to an embodiment of the present invention;
FIG. 5 is a schematic diagram of an information display interface according to an embodiment of the present invention;
FIG. 6A is a schematic view of an information display interface according to an embodiment of the present invention;
FIG. 6B is a schematic diagram of an information display interface according to an embodiment of the present invention;
FIG. 7A is a schematic view of an information display interface according to an embodiment of the present invention;
FIG. 7B is a schematic diagram of an information display interface according to an embodiment of the present invention;
FIG. 8 is a schematic structural diagram of an information display apparatus according to an embodiment of the present invention;
FIG. 9 is a schematic structural diagram of an information display apparatus according to an embodiment of the present invention;
fig. 10 is a schematic structural diagram of a terminal according to an embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, embodiments of the present invention will be described in detail with reference to the accompanying drawings.
With the development of internet technology, the types of game application programs depending on the internet are more and more, and how to display information on a competition interface becomes a key for influencing competition experience. In the related technology, only basic information such as action tracks and various functional controls of various competitive objects is displayed. Although the contents reflected by the basic information have various functions in the process of the competitive game, the competitive objects often obtain various effects in the process of the competitive game, but the effect is not shown in any information in the related art.
Therefore, the embodiment of the invention provides an information display method, and after a competitive object obtains a corresponding target effect, the displayed information is expanded by obtaining and displaying a first icon for prompting the target effect, so that the displayed information has a prompting function, and the display effect is improved.
Referring to fig. 1, a schematic diagram of an implementation environment provided by an embodiment of the invention is shown. The implementation environment may include: a terminal 11 and a server 12.
The terminal 11 is installed with an application client, for example, an online competitive game-type application client or the like. After the client of the application program is started, the terminal 11 may obtain resources of the online sports application program from the server 12, where the resources include, but are not limited to, some materials required by a sports game, sports data, and the like. After acquiring the resources, the terminal 11 may display a competition interface according to the resources, and display some information through the competition interface, such as action tracks of various competition objects and various function controls in a competition process, and further include effect icons provided by the embodiment of the present invention. For example, the resource may include all data that the athletic interface needs to expose: including but not limited to the location of the status bar for displaying the icon on the UI layer, and the icon and duration of the particular effect, and text, etc.
The server 12 is used for storing the resources of the online competition application program and sending the resources to the terminal 11 when the terminal 11 requests to acquire the resources.
Among them, the terminal 11 may be an electronic device such as a mobile phone, a tablet computer, a personal computer, and the like.
The server 12 may be a server, a server cluster composed of a plurality of servers, or a cloud computing service center.
The terminal 11 establishes a communication connection with the server 12 through a wired or wireless network.
Referring to fig. 2, a flowchart of an information displaying method according to an embodiment of the present invention is shown, where the method is applicable to the terminal 11 in the implementation environment shown in fig. 1. As shown in fig. 2, the method provided by the embodiment of the present invention may include the following steps:
in step 201, after the competitive object obtains the corresponding target effect, a first icon for prompting the target effect is obtained, and different icons correspond to different target effects.
The target effect may be any effect obtained by the competitive object during the competitive game, and the target effect includes, but is not limited to, an effect triggered by the competitive ability obtained by the competitive object. For example, in the process of a competitive game, if a competitive object obtains the competitive ability of an accelerated attack, the target effect obtained by the competitive object may be an accelerated effect triggered by the accelerated attack, and the first icon for prompting the target effect may prompt the speed of the accelerated attack. Of course, besides the competitive ability of accelerating the attack, the competitive object may also obtain other competitive ability to trigger other target effects, which is not limited in the embodiment of the present invention. In order to enable a user to know the condition of a target effect, the method provided by the embodiment of the invention obtains a first icon for prompting the target effect after the competitive object obtains the corresponding target effect, wherein the first icon corresponds to the target effect. In addition, different target effects correspond to different icons in order to distinguish the different target effects. The icon may be used to prompt the corresponding target effect, and may also prompt information about the target effect, for example, by displaying a mask on the icon to display the remaining time of the target effect, and so on. The embodiment of the invention does not limit the concrete mode of the icon, and plays a role in prompting the target effect.
The first icon corresponding to the target effect may be configured in advance by a designer or configured by a user. For example, when the method provided by the embodiment of the invention is used for displaying a sports interface, a corresponding setting control is also displayed. And when the touch operation of the setting control is detected, displaying a setting interface, wherein the setting interface can comprise icon setting options, and different target effects can correspond to different icon setting options. If the user has a setting requirement for a certain target effect, the user can select an icon setting option corresponding to the target effect. The terminal may display preset selectable icons after detecting a selection operation of any icon setting option, and take an icon selected by the user in the selectable icons as an icon set for the target effect.
Of course, besides the above-mentioned manner of setting the icon, there may be other manners of setting, and this is not specifically limited in the embodiment of the present invention. It should be noted that each icon may be configured separately.
In step 202, when the first icon meets the display condition, the first icon is displayed on the sports interface so as to prompt the target effect.
For this step, the method provided by the embodiment of the present invention provides different display conditions for different situations, including but not limited to the following:
in the first case: detecting whether the number of second icons displayed on the competitive interface reaches a threshold value, wherein the types of the second icons are the same as the types of the first icons; and when the number of the second icons displayed on the athletic interface does not reach a threshold value, determining that the first icon meets the display condition.
Because there are many types of icons displayed on the game interface of the game application program, such as some game icons for identifying game capabilities, map icons for identifying maps, and the like, in order to prompt a target effect obtained by a game object, the embodiment of the present invention provides the type of icon for prompting the target effect, where the first icon and the second icon are both the type of icon, that is, the second icon is the same as the first icon in type, that is, the second icon is also an icon for prompting the target effect, except that the target effect corresponding to the second icon is different from the target effect corresponding to the first icon, and the second icon is an icon already displayed on the game interface.
In addition, in consideration of the display range of the competition interface and the size of the terminal display screen, the method provided by the embodiment of the invention controls the number of the display icons so as to reduce the influence on other information displayed in the competition interface. The threshold in this case is the maximum number of icons presented. In specific implementation, the threshold may be set according to actual conditions, for example, the threshold may be set according to the size of the terminal display screen, or may be set according to the size of the athletic interface. For example, the threshold value may be 5, 6, or 7, and the threshold value is not limited in the embodiment of the present invention.
If the number of the second icons displayed on the athletic interface is detected not to reach the threshold value, the first icon can be directly displayed, namely the first icon is determined to meet the display condition. Conversely, if the number of second icons already presented on the athletic interface is detected to reach the threshold, the following other scenarios may be referenced.
In the second case: when the number of the second icons displayed on the competition interface reaches a threshold value, acquiring the priority of the first icon and the priority of the second icon; and when the priority of the first icon is higher than that of the at least one second icon, determining that the first icon meets the display condition.
For this situation, in order to enable the first icon to be displayed normally, but not affect the displayed second icon, the method provided in the embodiment of the present invention sets a priority for each icon, for example, sets a priority for the corresponding icon according to the importance degree of the effect. The embodiment of the present invention is not particularly limited with respect to the setting manner of the priority. When the number of the second icons displayed on the competition interface reaches a threshold value, the priority of the first icon and the priority of the second icon are obtained, and whether the first icon is directly displayed or not can be judged subsequently according to the priorities. For example, when the priority of the first icon is greater than the priority of the at least one second icon, it is determined that the first icon satisfies the presentation condition.
Then, a first icon is displayed on the athletic interface, including: and deleting the second icons with the priority lower than that of the first icons, and displaying the first icons on the competition interface according to the priority sequence.
In the third case: when the number of the second icons displayed on the competition interface reaches a threshold value, acquiring the priority of the first icon and the priority of the second icon; when the priority of the first icon is smaller than that of any second icon, caching the first icon until the number of the second icons displayed on the competitive interface is smaller than a threshold value, and determining that the first icon meets the display condition.
For the third situation, when the number of the second icons displayed on the sports interface reaches the threshold value and the priority of the first icon is smaller than the priority of any one of the second icons, in order not to affect the displayed high-priority icon, the method provided by the embodiment of the invention may cache the first icon first. Because each effect has corresponding duration, after the duration of the second icon displayed on the competition interface is over, the second icon stops displaying, and at the moment, the number of the second icons displayed on the competition interface is smaller than the threshold value, so that the first icon can be displayed again, namely, the first icon is determined to meet the display condition.
Certainly, in addition to the duration of the second icon, the duration of the first icon is also corresponding to the duration of the second icon, and after the first icon is cached, if the number of the second icons displayed on the sports interface is smaller than the threshold value when the duration of the first icon is not finished, the first icon is displayed again, that is, it is determined that the first icon meets the display condition. Otherwise, if the duration of the first icon is over when the number of the second icons displayed on the competition interface is not less than the threshold, the display of the first icon may be directly stopped.
Based on the above process, in order to enable the displayed icon to more accurately prompt the situation of the target effect, the first icon provided by the embodiment of the invention is used for prompting the duration of the target effect; on the basis, after the first icon is displayed on the athletic interface, the method further comprises the following steps: and when the duration of the target effect is over, canceling the operation of displaying the first icon on the sports interface.
In one implementation, after the first icon is displayed on the athletic interface, the method further includes: and when the selection operation of the first icon is detected, displaying the description information of the target effect. Where the description information may be any description of the target effect including, but not limited to, an introduction, duration, etc. of the target effect. The description information of the target effect is displayed, so that the target effect can be more comprehensively prompted.
In one implementation, the athletic interface provided by the embodiment of the present invention includes a status bar area, and the status bar area is used for displaying icons corresponding to different effects. In a specific implementation, the status bar area may be set at any position of the sports interface, which is not limited in the embodiment of the present invention, and the display of other information is not affected.
According to the method provided by the embodiment of the invention, after the competitive object obtains the corresponding target effect, the displayed information is expanded by obtaining and displaying the first icon for prompting the target effect, so that the displayed information has a prompting function, and the display effect is improved.
In addition, after the operation of selecting the first icon is detected, the description information of the target effect is displayed, and the displayed information is further expanded, so that the prompt function is more comprehensive.
On the basis of the method shown in fig. 2, the embodiment of the present invention is explained in detail with respect to a specific display process. Taking the specific effect a obtained by the sports object and the icon corresponding to the specific effect a as the icon B, as shown in fig. 3, the method includes:
in step 301, resource data is loaded and a game interface is displayed based on the resource data.
After the resource data are obtained, a competition interface is displayed based on the resource data, and some information is displayed through the competition interface. Taking the athletic interface shown in fig. 4 as an example, the action tracks and various functional controls of various athletic objects in the athletic process can be displayed, and the effect icons provided by the embodiment of the invention can also be displayed through the athletic interface.
In step 302, it is determined whether the sports object obtains the special effect A of the presentation icon B.
When the system is specifically implemented, the system can be monitored in real time for broadcasting, and whether the competitive object obtains a specific effect or not is judged through the system broadcasting.
In step 303, if the special effect a is obtained, it is determined whether the existing icon in the status bar area reaches the upper limit N.
The upper limit N may be preset, which is not limited in the embodiment of the present invention.
In step 304, if the upper limit N is not reached, an icon B corresponding to the effect a is displayed in the status bar area.
The icon B may have a layer of mask thereon, and the icon B may perform countdown display according to the duration of the corresponding effect, for example, the countdown is clockwise rotation, and the mask on the icon gradually disappears.
In addition, the icons displayed on the status bar are automatically displayed in a preset alignment, for example, as shown in fig. 5, 4 icons 41 are displayed on the game interface, and all of the 4 icons are displayed on the status bar 40 in a right alignment.
In step 305, if the existing icon in the status bar area has reached the maximum upper limit N, it is determined whether the priority of icon B is greater than the priority of at least one of the existing N icons.
In step 306, if the priority of icon B is not greater than the priority of at least one of the N existing icons, then icon B is cached.
At the moment, the icon B carries out a cache state, waits for bit supplement, normally counts down the duration of the icon B during the bit supplement period, finishes the bit supplement waiting and automatically disappears if the counting down is finished and no position is left in the status bar. Wherein the padding represents the padding to be displayed in the sports interface.
In step 307, if the priority of icon B is higher than the priority of any one icon C among the existing N icons, the icon C with low priority is removed and added to the status bar.
At this time, taking N as 4 as an example, if the current interface is as shown in fig. 5, and 4 icons are already displayed in the status bar, that is, N is reached, before the icon B is displayed, the icons with lower priority than the icon B in the status bar need to be deleted, and the sports interface after deletion is as shown in fig. 6A, at this time, the icons displayed in the status bar are still displayed according to the right-side alignment principle. Since the number of icons in the status bar is less than N after the icon is deleted, icon B can be additionally displayed in the status bar in accordance with the priority.
Further, in order to facilitate a clearer understanding of an icon display scene on the athletic interface, the embodiment of the present invention takes the specific athletic interface schematic diagram shown in fig. 6B as an example. Icons used for prompting the target effect are displayed through a status bar on the competition interface, and the displayed icons are relatively striking, and each icon corresponds to one target effect, so that the user can be obviously prompted which target effects are obtained currently.
In step 308, determining whether the duration of the icon B is up;
in step 309, if the duration of icon B is up, then icon B is removed.
And removing the icon B, namely stopping displaying the icon B on the sports interface.
In addition, the method provided by the embodiment of the invention also can continuously judge whether the cached position-complementing icon exists, and if so, the position-complementing icon is supplemented into the status bar according to the priority and the caching sequence. For example, the icon with the highest priority is supplemented first, and in the case of the same priority, the icon cached first is supplemented first.
In step 310, during the period that the icon B is in the status bar, whether the user clicks the icon B is judged;
in step 311, when it is detected that icon B is clicked, a corresponding text prompt is displayed.
That is, the description information corresponding to the icon B is displayed, and the description information is used to describe the target effect, for example, as shown in fig. 7A, the description information may describe the target effect, the remaining time for which the target effect may last, and the like. For another example, for the schematic diagram of the athletic interface shown in fig. 6B, when the description information corresponding to the icon is displayed, the athletic interface may be as shown in fig. 7B.
Further, if the end of the clicking operation is detected, or the time for displaying the text prompt reaches a certain time, the description information corresponding to the icon B is stopped being displayed.
According to the method provided by the embodiment of the invention, after the competitive object obtains the corresponding target effect, the displayed information is expanded by obtaining and displaying the first icon for prompting the target effect, so that the displayed information has a prompting function, and the display effect is improved.
Based on the same concept as the method, referring to fig. 8, an embodiment of the present invention provides an information presentation apparatus, configured to perform the information presentation method, where the apparatus includes:
an obtaining module 801, configured to obtain a first icon for prompting a target effect after the competitive object obtains the corresponding target effect, where different icons correspond to different target effects;
the display module 802 is configured to display the first icon on the sports interface when the first icon meets the display condition, so as to prompt a target effect.
In one implementation, as shown in fig. 9, the apparatus further includes:
the detecting module 803 is configured to detect whether the number of second icons displayed on the athletic interface reaches a threshold;
a determining module 804, configured to determine that the first icon meets the display condition when the number of the second icons displayed on the athletic interface does not reach the threshold.
In one implementation, the determining module 804 is further configured to obtain the priority of the first icon and the priority of the second icon when the number of the second icons displayed on the athletic interface reaches a threshold; and when the priority of the first icon is higher than that of the at least one second icon, determining that the first icon meets the display condition.
In one implementation, the display module 802 is configured to delete a second icon with a lower priority than the first icon, and display the first icon on the athletic interface according to the priority order.
In an implementation manner, the determining module 804 is further configured to, when the priority of the first icon is smaller than the priority of any one of the second icons, cache the first icon until the number of the second icons that have been displayed on the athletic interface is smaller than a threshold, and determine that the first icon meets the display condition.
In one implementation, the first icon is used to prompt for a duration of the target effect;
the display module 802 is further configured to cancel the operation of displaying the first icon on the sports interface after the duration of the target effect is ended.
In an implementation manner, the presentation module 802 is further configured to present description information of the target effect after detecting the operation of selecting the first icon.
In one implementation, the athletic interface includes a status bar area for displaying icons corresponding to different goal effects.
According to the device provided by the embodiment of the invention, after the competitive object obtains the corresponding target effect, the displayed information is expanded by obtaining and displaying the first icon for prompting the target effect, so that the displayed information has a prompting function, and the display effect is improved.
In addition, after the operation of selecting the first icon is detected, the description information of the target effect is displayed, and the displayed information is further expanded, so that the prompt function is more comprehensive.
It should be noted that, when the apparatus provided in the foregoing embodiment implements the functions thereof, only the division of the functional modules is illustrated, and in practical applications, the functions may be distributed by different functional modules according to needs, that is, the internal structure of the apparatus may be divided into different functional modules to implement all or part of the functions described above. In addition, the apparatus and method embodiments provided by the above embodiments belong to the same concept, and specific implementation processes thereof are described in the method embodiments for details, which are not described herein again.
Fig. 10 shows a block diagram of a terminal 1000 according to an exemplary embodiment of the present invention. The terminal 1000 can be a portable mobile terminal such as: a smart phone, a tablet computer, an MP3 player (Moving Picture experts Group Audio Layer III, motion video experts compression standard Audio Layer 3), an MP4 player (Moving Picture experts Group Audio Layer IV, motion video experts compression standard Audio Layer 4), a notebook computer, or a desktop computer. Terminal 1000 can also be referred to as user equipment, portable terminal, laptop terminal, desktop terminal, or the like by other names.
In general, terminal 1000 can include: a processor 1001 and a memory 1002.
In some embodiments, terminal 1000 can also optionally include: a peripheral interface 1003 and at least one peripheral. The processor 1001, memory 1002 and peripheral interface 1003 may be connected by a bus or signal line. Various peripheral devices may be connected to peripheral interface 1003 via a bus, signal line, or circuit board. Specifically, the peripheral device includes: at least one of radio frequency circuitry 1004, touch screen display 1005, camera 1006, audio circuitry 1007, positioning components 1008, and power supply 1009.
The peripheral interface 1003 may be used to connect at least one peripheral related to I/O (Input/Output) to the processor 1001 and the memory 1002. In some embodiments, processor 1001, memory 1002, and peripheral interface 1003 are integrated on the same chip or circuit board; in some other embodiments, any one or two of the processor 1001, the memory 1002, and the peripheral interface 1003 may be implemented on separate chips or circuit boards, which are not limited by this embodiment.
The Radio Frequency circuit 1004 is used for receiving and transmitting RF (Radio Frequency) signals, also called electromagnetic signals. The radio frequency circuitry 1004 communicates with communication networks and other communication devices via electromagnetic signals. The radio frequency circuit 1004 converts an electrical signal into an electromagnetic signal to transmit, or converts a received electromagnetic signal into an electrical signal. Optionally, the radio frequency circuit 1004 comprises: an antenna system, an RF transceiver, one or more amplifiers, a tuner, an oscillator, a digital signal processor, a codec chipset, a subscriber identity module card, and so forth. The radio frequency circuit 1004 may communicate with other terminals via at least one wireless communication protocol. The wireless communication protocols include, but are not limited to: metropolitan area networks, various generation mobile communication networks (2G, 3G, 4G, and 5G), Wireless local area networks, and/or WiFi (Wireless Fidelity) networks. In some embodiments, the rf circuit 1004 may further include NFC (Near Field Communication) related circuits, which are not limited in this application.
The display screen 1005 is used to display a UI (User Interface). The UI may include graphics, text, icons, video, and any combination thereof. When the display screen 1005 is a touch display screen, the display screen 1005 also has the ability to capture touch signals on or over the surface of the display screen 1005. The touch signal may be input to the processor 1001 as a control signal for processing. At this point, the display screen 1005 may also be used to provide virtual buttons and/or a virtual keyboard, also referred to as soft buttons and/or a soft keyboard. In some embodiments, display screen 1005 can be one, providing a front panel of terminal 1000; in other embodiments, display 1005 can be at least two, respectively disposed on different surfaces of terminal 1000 or in a folded design; in still other embodiments, display 1005 can be a flexible display disposed on a curved surface or on a folded surface of terminal 1000. Even more, the display screen 1005 may be arranged in a non-rectangular irregular figure, i.e., a shaped screen. The Display screen 1005 may be made of LCD (Liquid Crystal Display), OLED (Organic Light-Emitting Diode), and the like.
The camera assembly 1006 is used to capture images or video. Optionally, the camera assembly 1006 includes a front camera and a rear camera. Generally, a front camera is disposed at a front panel of the terminal, and a rear camera is disposed at a rear surface of the terminal. In some embodiments, the number of the rear cameras is at least two, and each rear camera is any one of a main camera, a depth-of-field camera, a wide-angle camera and a telephoto camera, so that the main camera and the depth-of-field camera are fused to realize a background blurring function, and the main camera and the wide-angle camera are fused to realize panoramic shooting and VR (Virtual Reality) shooting functions or other fusion shooting functions. In some embodiments, camera assembly 1006 may also include a flash. The flash lamp can be a monochrome temperature flash lamp or a bicolor temperature flash lamp. The double-color-temperature flash lamp is a combination of a warm-light flash lamp and a cold-light flash lamp, and can be used for light compensation at different color temperatures.
The audio circuit 1007 may include a microphone and a speaker. The microphone is used for collecting sound waves of a user and the environment, converting the sound waves into electric signals, and inputting the electric signals to the processor 1001 for processing or inputting the electric signals to the radio frequency circuit 1004 for realizing voice communication. For stereo sound collection or noise reduction purposes, multiple microphones can be provided, each at a different location of terminal 1000. The microphone may also be an array microphone or an omni-directional pick-up microphone. The speaker is used to convert electrical signals from the processor 1001 or the radio frequency circuit 1004 into sound waves. The loudspeaker can be a traditional film loudspeaker or a piezoelectric ceramic loudspeaker. When the speaker is a piezoelectric ceramic speaker, the speaker can be used for purposes such as converting an electric signal into a sound wave audible to a human being, or converting an electric signal into a sound wave inaudible to a human being to measure a distance. In some embodiments, the audio circuit 1007 may also include a headphone jack.
A location component 1008 is employed to locate a current geographic location of terminal 1000 for navigation or LBS (location based Service). The positioning component 1008 may be a positioning component based on the GPS (global positioning System) in the united states, the beidou System in china, the graves System in russia, or the galileo System in the european union.
In some embodiments, terminal 1000 can also include one or more sensors 1010. The one or more sensors 1010 include, but are not limited to: acceleration sensor 1011, gyro sensor 1012, pressure sensor 1013, fingerprint sensor 1014, optical sensor 1015, and proximity sensor 1016.
Acceleration sensor 1010 can detect acceleration in three coordinate axes of a coordinate system established with terminal 1000. For example, the acceleration sensor 1011 may be used to detect components of the gravitational acceleration in three coordinate axes. The processor 1001 may control the touch display screen 1005 to display a user interface in a landscape view or a portrait view according to the gravitational acceleration signal collected by the acceleration sensor 1011. The acceleration sensor 1011 may also be used for acquisition of motion data of a game or a user.
The gyro sensor 1012 may detect a body direction and a rotation angle of the terminal 1000, and the gyro sensor 1012 and the acceleration sensor 1011 may cooperate to acquire a 3D motion of the user on the terminal 1000. From the data collected by the gyro sensor 1012, the processor 1001 may implement the following functions: motion sensing (such as changing the UI according to a user's tilting operation), image stabilization at the time of photographing, game control, and inertial navigation.
Pressure sensor 1013 may be disposed on a side frame of terminal 1000 and/or on a lower layer of touch display 1005. When pressure sensor 1013 is disposed on a side frame of terminal 1000, a user's grip signal on terminal 1000 can be detected, and processor 1001 performs left-right hand recognition or shortcut operation according to the grip signal collected by pressure sensor 1013. When the pressure sensor 1013 is disposed at a lower layer of the touch display screen 1005, the processor 1001 controls the operability control on the UI interface according to the pressure operation of the user on the touch display screen 1005. The operability control comprises at least one of a button control, a scroll bar control, an icon control and a menu control.
The fingerprint sensor 1014 is used to collect a fingerprint of the user, and the processor 1001 identifies the user according to the fingerprint collected by the fingerprint sensor 1014, or the fingerprint sensor 1014 identifies the user according to the collected fingerprint. Upon identifying that the user's identity is a trusted identity, the processor 1001 authorizes the user to perform relevant sensitive operations including unlocking a screen, viewing encrypted information, downloading software, paying, and changing settings, etc. Fingerprint sensor 1014 can be disposed on the front, back, or side of terminal 1000. When a physical key or vendor Logo is provided on terminal 1000, fingerprint sensor 1014 can be integrated with the physical key or vendor Logo.
The optical sensor 1015 is used to collect the ambient light intensity. In one embodiment, the processor 1001 may control the display brightness of the touch display screen 1005 according to the intensity of the ambient light collected by the optical sensor 1015. Specifically, when the ambient light intensity is high, the display brightness of the touch display screen 1005 is increased; when the ambient light intensity is low, the display brightness of the touch display screen 1005 is turned down. In another embodiment, the processor 1001 may also dynamically adjust the shooting parameters of the camera assembly 1006 according to the intensity of the ambient light collected by the optical sensor 1015.
Proximity sensor 1016, also known as a distance sensor, is typically disposed on a front panel of terminal 1000. Proximity sensor 1016 is used to gather the distance between the user and the front face of terminal 1000. In one embodiment, when proximity sensor 1016 detects that the distance between the user and the front surface of terminal 1000 gradually decreases, processor 1001 controls touch display 1005 to switch from a bright screen state to a dark screen state; when proximity sensor 1016 detects that the distance between the user and the front of terminal 1000 is gradually increased, touch display screen 1005 is controlled by processor 1001 to switch from a breath-screen state to a bright-screen state.
Those skilled in the art will appreciate that the configuration shown in FIG. 10 is not intended to be limiting and that terminal 1000 can include more or fewer components than shown, or some components can be combined, or a different arrangement of components can be employed.
In an example embodiment, there is also provided a computer device comprising a processor and a memory having stored therein at least one instruction, at least one program, set of codes, or set of instructions. The at least one instruction, at least one program, set of codes, or set of instructions is configured to be executed by one or more processors to implement the above-described information presentation method.
In an exemplary embodiment, a computer readable storage medium is also provided, in which at least one instruction, at least one program, a set of codes, or a set of instructions is stored, which when executed by a processor of a computer device, implements the above-mentioned information presentation method.
Alternatively, the computer-readable storage medium may be a ROM, a Random Access Memory (RAM), a CD-ROM, a magnetic tape, a floppy disk, an optical data storage device, and the like.
It should be understood that reference to "a plurality" herein means two or more. "and/or" describes the association relationship of the associated objects, meaning that there may be three relationships, e.g., a and/or B, which may mean: a exists alone, A and B exist simultaneously, and B exists alone. The character "/" generally indicates that the former and latter associated objects are in an "or" relationship.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
The above description is only exemplary of the present invention and should not be taken as limiting the invention, as any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.
Claims (11)
1. An information presentation method, the method comprising:
whether the competitive object obtains a corresponding target effect in the competitive game process is judged through broadcasting of a real-time monitoring system;
after obtaining a corresponding target effect in a competitive game process, a competitive object obtains a first icon for prompting the target effect and information of the target effect, wherein different icons correspond to different target effects, the target effect is any effect obtained by the competitive object in the competitive game process, the target effect refers to an effect triggered by competitive capacity obtained by the competitive object in the competitive game process, and the information of the target effect comprises: the remaining time and duration of the target effect;
when the first icon meets the display condition, displaying the first icon on a sports interface so as to prompt the target effect;
the sports interface is further provided with a setting control, when touch operation aiming at the setting control is detected, the setting interface comprising icon setting options is displayed, and the first icon is determined according to selection operation of a user in the icon setting options.
2. The method of claim 1, further comprising:
detecting whether the number of second icons displayed on the competitive interface reaches a threshold value, wherein the types of the second icons are the same as the types of the first icons, and the target effects corresponding to the second icons are different from the target effects corresponding to the first icons;
and when the number of the second icons displayed on the competition interface does not reach a threshold value, determining that the first icons meet the display condition, wherein the threshold value is set according to the size of a terminal display screen or the size of the competition interface.
3. The method of claim 2, further comprising:
when the number of second icons displayed on the competition interface reaches a threshold value, acquiring the priority of the first icon and the priority of the second icon;
when the priority of the first icon is greater than the priority of at least one second icon, determining that the first icon meets a display condition.
4. The method of claim 3, wherein said presenting the first icon at the athletic interface comprises:
deleting the second icons with the priority lower than that of the first icons, and displaying the first icons on the competition interface according to the priority sequence.
5. The method of claim 3, further comprising:
when the priority of the first icon is smaller than that of any second icon, caching the first icon until the number of the second icons displayed on the competitive interface is smaller than a threshold value, and determining that the first icon meets the display condition.
6. The method of any of claims 1-5, wherein the first icon is used to cue a duration of the target effect;
after the first icon is displayed on the athletic interface, the method further comprises the following steps:
and when the duration of the target effect is over, canceling the operation of displaying the first icon on the competition interface.
7. The method of any of claims 1-5, wherein after presenting the first icon at the athletic interface, further comprising:
and when the selection operation of the first icon is detected, displaying the description information of the target effect.
8. The method of any one of claims 1-5, wherein the athletic interface includes a status bar area for displaying icons corresponding to different goal effects.
9. An information presentation device, comprising:
the acquisition module is used for judging whether a competitive object obtains a corresponding target effect in the process of a competitive game through broadcasting of a real-time monitoring system, and acquiring a first icon for prompting the target effect and information of the target effect after the competitive object obtains the corresponding target effect in the process of the competitive game, wherein different icons correspond to different target effects, the target effect is any effect obtained by the competitive object in the process of the competitive game, the target effect refers to an effect triggered by the competitive ability obtained by the competitive object in the process of the competitive game, and the information of the target effect comprises: the remaining time and duration of the target effect;
the display module is used for displaying the first icon on a sports interface to prompt the target effect when the first icon meets the display condition;
the sports interface is further provided with a setting control, when touch operation aiming at the setting control is detected, the setting interface comprising icon setting options is displayed, and the first icon is determined according to selection operation of a user in the icon setting options.
10. A computer device comprising a processor and a memory, the memory having stored therein at least one instruction, at least one program, a set of codes, or a set of instructions, which when executed by the processor, implement the information presentation method of any one of claims 1 to 8.
11. A computer-readable storage medium, having stored therein at least one instruction, at least one program, a set of codes, or a set of instructions, which when executed, implement the information presentation method of any one of claims 1 to 8.
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