CN107562417A - The regulation and control method and device of animation broadcasting speed - Google Patents
The regulation and control method and device of animation broadcasting speed Download PDFInfo
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- CN107562417A CN107562417A CN201710813917.7A CN201710813917A CN107562417A CN 107562417 A CN107562417 A CN 107562417A CN 201710813917 A CN201710813917 A CN 201710813917A CN 107562417 A CN107562417 A CN 107562417A
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Abstract
The present invention relates to a kind of regulation and control method and device of animation broadcasting speed, methods described includes:The animation being currently played is obtained, the animation time axle of the animation is associated with corresponding speed governing function, and the speed governing function is used for the broadcasting speed for controlling corresponding part in the animation;Frame number value and the totalframes value of the animation according to corresponding to the speed governing function calculate at least one ratio;The playing progress rate value of the ratio and the animation is contrasted;Judged whether to call the speed governing function according to the comparing result;If so, then call the broadcasting speed of corresponding part in the speed governing function adjustment animation.The present invention can be to animation speed regulation and control much sooner and accurately, and the effect that animation speed can make animation more to reach needs is changed by speed governing function, an animation can also be made to produce different effects, improve regulation and control efficiency.
Description
Technical field
The present invention relates to game design technical field, more particularly to the regulation and control method and dress of a kind of animation broadcasting speed
Put.
Background technology
Current almost all of game, will use animation system, be played wherein also including 2D.In 2D game, compare at present
More common 2D animations are frame animation and skeleton cartoon respectively.
Unity engines are the most frequently used development of games instruments, wherein it is possible to be moved with Animation Editors making bone and frame
Draw, be then called with animation system and state machine.
Unity is progressively deleting old animation system always, updates original animation system.But at present in animation system
It there is also some problems, especially animation speed regulates and controls.Can not be more specifically, changing speed in the single anim of state machine
Change speed, and frame number is changed in Animation, all animations can be caused all to accelerate or slack-off, due to not all
Animation be required to accelerate or slack-off, it is therefore desirable to change the time shaft position of each animation node in Animation again,
Workload is caused to be significantly greatly increased, moreover, easily causing to change mistake.
The content of the invention
Based on this, it is necessary to the problem of can not regulating and controlling respectively for current animation speed, there is provided a kind of animation broadcasting speed
Regulation and control method and device.
A kind of regulation and control method of animation broadcasting speed, methods described include:
The animation being currently played is obtained, the animation time axle of the animation is associated with corresponding speed governing function, described
Speed governing function is used for the broadcasting speed for controlling corresponding part in the animation;
Frame number value and the totalframes value of the animation according to corresponding to the speed governing function calculate at least one ratio;
The playing progress rate value of the ratio and the animation is contrasted;
Judged whether to call the speed governing function according to the comparing result;
If so, then call the broadcasting speed of corresponding part in the speed governing function adjustment animation.
In one of the embodiments, the frame number value according to corresponding to the speed governing function and total frame of the animation
Numerical computations go out at least one ratio, including:
Calculate the first ratio of the totalframes value of the frame number value and the animation corresponding to the speed governing function.
In one of the embodiments, the frame number value according to corresponding to the speed governing function and total frame of the animation
Numerical computations go out at least one ratio, in addition to:
Calculate the second ratio of the frame number value of the next frame of frame corresponding to the speed governing function and the totalframes value of the animation
Value.
In one of the embodiments, the frame number value according to corresponding to the speed governing function and total frame of the animation
Numerical computations go out at least one ratio, in addition to:
Calculate frame number value corresponding to the speed governing function and preset value and value;
Calculate described and value and the totalframes value of the animation the second ratio;
Wherein, the preset value is more than zero and less than 1.
In one of the embodiments, the playing progress rate value by the ratio and the animation is contrasted, including:
Judge whether the playing progress rate value is more than or equal to first ratio;And
Judge whether the playing progress rate value is less than second ratio.
In one of the embodiments, the animation that the acquisition is currently played, including:
The animation being currently played is obtained by the animation name or broadcasting level of the animation.
In one of the embodiments, methods described also includes:
Detect current animation and whether play and terminate;
If terminating, recover global animation broadcasting speed.
A kind of regulation device of animation broadcasting speed, described device include:
Acquisition module, for obtaining the animation that is currently played, corresponding to the animation time axle of the animation is associated with
Speed governing function, the speed governing function are used for the broadcasting speed for controlling corresponding part in the animation;
Computing module, calculated for the frame number value according to corresponding to the speed governing function and the totalframes value of the animation
At least one ratio;
Contrast module, for the playing progress rate value of the ratio and the animation to be contrasted;
Judge module, for being judged whether to call the speed governing function according to the comparing result;
Calling module, for when the judge module judges to call the speed governing function, then calling the speed governing letter
Number adjusts the broadcasting speed of corresponding part in the animation.
In one of the embodiments, the computing module includes:
First computing module, for calculating the totalframes value of frame number value and the animation corresponding to the speed governing function
First ratio.
In one of the embodiments, the computing module also includes:
Second computing module, for calculating the frame number value of the next frame of frame corresponding to the speed governing function and the animation
Second ratio of totalframes value.
The regulation and control method and device of animation broadcasting speed described above, frame number value according to corresponding to the speed governing function with
The totalframes value of the animation calculates at least one ratio, and the playing progress rate value of the ratio and the animation is carried out pair
Than to judge whether to call the speed governing function, and when needed, calling the speed governing function to adjust in the animation and corresponding to portion
The broadcasting speed divided, so that animation playing progress rate changes with the change of animation speed, meanwhile, speed, which changes, not to be interfered with yet
To the calling of speed governing function, the regulation and control to animation speed are much sooner and accurately;Further, animation speed is changed by speed governing function
Degree can make animation more to reach the effect of needs, and an animation can also be made to produce different effects, improve regulation and control efficiency.
Brief description of the drawings
Fig. 1 is the flow chart of the regulation and control method of the animation broadcasting speed of an embodiment;
Fig. 2 is the structure chart of the regulation device of the animation broadcasting speed of an embodiment.
Embodiment
In order to make the purpose , technical scheme and advantage of the present invention be clearer, it is right below in conjunction with drawings and Examples
The present invention is further elaborated.It should be appreciated that the specific embodiments described herein are merely illustrative of the present invention, and
It is not used in the restriction present invention.
As shown in figure 1, the regulation and control method of the animation broadcasting speed of an embodiment includes step S102 to step S110.
Step S102, the animation being currently played being obtained, the animation time axle of animation is associated with corresponding speed governing function,
Speed governing function is used for the broadcasting speed for controlling corresponding part in animation;
Step S104, the totalframes value of frame number value and animation according to corresponding to speed governing function calculate at least one ratio
Value;
Step S106, the playing progress rate value of ratio and animation is contrasted;
Step S108, judged whether to call speed governing function according to comparing result;
Step S110, if so, then calling the broadcasting speed of corresponding part in speed governing function adjustment animation.
The regulation and control method of animation broadcasting speed described above, the frame number value according to corresponding to the speed governing function are moved with described
The totalframes value of picture calculates at least one ratio, the playing progress rate value of the ratio and the animation is contrasted, to sentence
It is disconnected whether to call the speed governing function, and when needed, call the speed governing function to adjust broadcasting for corresponding part in the animation
Speed is put, so that animation playing progress rate changes with the change of animation speed, meanwhile, speed, which changes, does not interfere with speed governing yet
The calling of function, the regulation and control to animation speed are much sooner and accurately;Further, changing animation speed by speed governing function can be with
Animation is more reached the effect of needs, an animation can also be made to produce different effects, improve regulation and control efficiency.
During animation plays, it may be necessary to play multiple identical or different animations.Each animation be by
Continuous picture forms one by one, and these pictures are mapped with corresponding frame, and therefore, each animation has one always
Frame number value.
The time that animation plays has with short, and time length is the animation time axle of animation, and it can be by corresponding letter
Number determines, including linear function etc..During animation plays, the role in animation can make corresponding action or change,
These actions or change can cause the movement velocity at all or part of position of role to change, and can be controlled by speed governing function
The broadcasting speed at these positions is made, so that animation more lifelike image.Animation time axle typically with these speed governing functional dependences
Connection, this association can be a kind of binding relationship etc..
Animation time axle and totalframes value be usually it is corresponding, therefore, the speed governing function associated on animation time axle with always
Frame number value also has corresponding relation, and specifically, different speed governing functions is corresponding with a certain frame in animation, so as to adjust
, can speed governing function corresponding to frame calling directly corresponding to basis during with corresponding speed governing function.
Wherein, the totalframes value of frame number values and animation of the step S104 according to corresponding to speed governing function calculates at least one
Ratio, including:
Calculate the first ratio of the totalframes value of the frame number value and animation corresponding to speed governing function.
According to the frame corresponding to speed governing function, the frame number value of the frame can be calculated.The totalframes value of animation is usually from 1
Some natural number into N, totalframes value typically start counting up from 1.Therefore, the frame number value of the present embodiment is that animation is played to certain
Frame number value corresponding to one frame.
Further, the totalframes value of frame number values and animation of the step S104 according to corresponding to speed governing function calculates at least
One ratio, in addition to:
Calculate the second ratio of the frame number value of the next frame of frame and the totalframes value of animation corresponding to speed governing function.
During animation plays, for whether needing to call a certain speed governing function, it is necessary to judge, and can not be with
Meaning is called.Only when playing to a certain frame, and it can just be called during speed governing function corresponding to frame needs calling.This implementation
In example, the speed governing function according to corresponding to the first ratio and the second ratio can decide whether needs calling.Specifically, step S106
The playing progress rate value of ratio and animation is contrasted, including:
Judge whether playing progress rate value is more than or equal to the first ratio;And
Judge whether playing progress rate value is less than the second ratio.
Playing progress rate value is AnimationState.normalizedTime, and it is 0 to 1 floating number, represents animation and broadcasts
Degree of putting into.When playing progress rate value is more than or equal to the first ratio, illustrates now to have played to present frame, work as playing progress rate
Value illustrates that the next frame of present frame does not play also when being less than the second ratio, now, the next frame of present frame and present frame it
Between, the speed governing function can be called, changes the speed of corresponding animation part.
The next frame of general present frame is that the frame number value of present frame is added into 1, but if totalframes value is smaller, calculate the
Two ratios can be relatively large, inaccurate when easily causing call function, causes the discontinuous of animation broadcasting speed, not true to nature etc.,
Effect is poor.
Therefore, in the present embodiment, in order to further accurately regulate and control the broadcasting speed of animation, step S104 is according to speed governing letter
The corresponding frame number value of number and the totalframes value of animation calculate at least one ratio, in addition to:
Frame number value and preset value and value corresponding to calculating speed governing function;
Calculate and be worth the second ratio with the totalframes value of animation;
Wherein, preset value is more than zero and less than 1.
Frame number value corresponding to speed governing function is added summing value with preset value by the present embodiment, and will be with value and totalframes value
It is divided by and seeks the second ratio.Preset value is more than 0 and is less than 1, and preset value can be configured according to different speed governing accuracys.By pre-
If value can further reduce the second ratio, so that when calling speed governing function, it is much sooner and accurately, more accurate and rapid
The corresponding animation part of control broadcasting speed, lift result of broadcast.
In the present embodiment, when step S102 obtains the animation being currently played, can by the animation name of animation or
Person plays level and obtains the animation being currently played.
The regulation and control method of the animation broadcasting speed of another embodiment also includes:
Detect current animation and whether play and terminate;
If terminating, recover global animation broadcasting speed.
In playing animation, the overall broadcasting speed of different animations is different, therefore, it is played in each animation
Before, global animation speed, such as Animator.speed=3 can be typically changed, animation can be adjusted as needed this when
Speed, random number can also be used, makes each animation all not quite alike, addition game randomness, improve game experiencing.
And at the end of animation plays, then need to recover original global animation broadcasting speed, by Animator.speed
1 is re-set as, does not interfere with the broadcasting of next animation so.
It is appreciated that speed governing function can pass through before an animation plays or in playing used by the present embodiment
Speed governing function be able to not need not such as be changed with changing required animation speed, thus flexibly regulate and control very much the speed of animation broadcasting
Degree, realizes greater demand.
For example, need to do a shake screen effect when ground is stepped in an elephant jump, if but simply exist
Added in Animation and Animation Event and change global animation speed, then there may be temporal skew,
Cause shake screen too early or excessively slow.And by the above speed governing function of the present embodiment, after global speed change, it has no effect on tune
The calling of fast function, by the speed governing function, when the elephant is jumped, increase leg and the broadcasting speed at other positions,
Shake screen can also be avoided too early or excessively slow, so that the jump of elephant is more vivid and true to nature.
As shown in Fig. 2 the regulation device of the animation broadcasting speed of an embodiment includes:
Acquisition module 102, for obtaining the animation being currently played, the animation time axle of animation is associated with corresponding tune
Fast function, speed governing function are used for the broadcasting speed for controlling corresponding part in animation;
Computing module 104, calculated at least for the frame number value according to corresponding to speed governing function and the totalframes value of animation
One ratio;
Contrast module 106, for the playing progress rate value of ratio and animation to be contrasted;
Judge module 108, for being judged whether to call speed governing function according to comparing result;
Calling module 110, for when judge module judges to call speed governing function, then calling speed governing function adjustment animation
The broadcasting speed of middle corresponding part.
The regulation device of animation broadcasting speed described above, the frame number value according to corresponding to the speed governing function are moved with described
The totalframes value of picture calculates at least one ratio, the playing progress rate value of the ratio and the animation is contrasted, to sentence
It is disconnected whether to call the speed governing function, and when needed, call the speed governing function to adjust broadcasting for corresponding part in the animation
Speed is put, so that animation playing progress rate changes with the change of animation speed, meanwhile, speed, which changes, does not interfere with speed governing yet
The calling of function, the regulation and control to animation speed are much sooner and accurately;Further, changing animation speed by speed governing function can be with
Animation is more reached the effect of needs, an animation can also be made to produce different effects, improve regulation and control efficiency.
During animation plays, it may be necessary to play multiple identical or different animations.Each animation be by
Continuous picture forms one by one, and these pictures are mapped with corresponding frame, and therefore, each animation has one always
Frame number value.
The time that animation plays has with short, and time length is the animation time axle of animation, and it can be by corresponding letter
Number determines, including linear function etc..During animation plays, the role in animation can make corresponding action or change,
These actions or change can cause the movement velocity at all or part of position of role to change, and can be controlled by speed governing function
The broadcasting speed at these positions is made, so that animation more lifelike image.Animation time axle typically with these speed governing functional dependences
Connection, this association can be a kind of binding relationship etc..
Animation time axle and totalframes value be usually it is corresponding, therefore, the speed governing function associated on animation time axle with always
Frame number value also has corresponding relation, and specifically, different speed governing functions is corresponding with a certain frame in animation, so as to adjust
, can speed governing function corresponding to frame calling directly corresponding to basis during with corresponding speed governing function.
Wherein, computing module 104 includes:
First computing module, the first ratio of the totalframes value for calculating frame number value and animation corresponding to speed governing function
Value.
According to the frame corresponding to speed governing function, the frame number value of the frame can be calculated.The totalframes value of animation is usually from 1
Some natural number into N, totalframes value typically start counting up from 1.Therefore, the frame number value of the present embodiment is that animation is played to certain
Frame number value corresponding to one frame.
Further, computing module 104 also includes:
Second computing module, for calculating the frame number value of the next frame of frame corresponding to speed governing function and the totalframes value of animation
The second ratio.
During animation plays, for whether needing to call a certain speed governing function, it is necessary to judge, and can not be with
Meaning is called.Only when playing to a certain frame, and it can just be called during speed governing function corresponding to frame needs calling.This implementation
In example, the speed governing function according to corresponding to the first ratio and the second ratio can decide whether needs calling.Specifically, contrast module
106 are contrasted the playing progress rate value of ratio and animation, including:
Judge whether playing progress rate value is more than or equal to the first ratio;And
Judge whether playing progress rate value is less than the second ratio.
Playing progress rate value is AnimationState.normalizedTime, and it is 0 to 1 floating number, represents animation and broadcasts
Degree of putting into.When playing progress rate value is more than or equal to the first ratio, illustrates now to have played to present frame, work as playing progress rate
Value illustrates that the next frame of present frame does not play also when being less than the second ratio, now, the next frame of present frame and present frame it
Between, the speed governing function can be called, changes the speed of corresponding animation part.
The next frame of general present frame is that the frame number value of present frame is added into 1, but if totalframes value is smaller, calculate the
Two ratios can be relatively large, inaccurate when easily causing call function, causes the discontinuous of animation broadcasting speed, not true to nature etc.,
Effect is poor.
Therefore, in the present embodiment, in order to which further accurately the broadcasting speed of regulation and control animation, the second computing module are also used
In:
Frame number value and preset value and value corresponding to calculating speed governing function;
Calculate and be worth the second ratio with the totalframes value of animation;
Wherein, preset value is more than zero and less than 1.
Frame number value corresponding to speed governing function is added summing value with preset value by the present embodiment, and will be with value and totalframes value
It is divided by and seeks the second ratio.Preset value is more than 0 and is less than 1, and preset value can be configured according to different speed governing accuracys.By pre-
If value can further reduce the second ratio, so that when calling speed governing function, it is much sooner and accurately, more accurate and rapid
The corresponding animation part of control broadcasting speed, lift result of broadcast.
In the present embodiment, when acquisition module 102 obtains the animation being currently played, the animation name of animation can be passed through
Or play level and obtain the animation being currently played.
In the regulation device of the animation broadcasting speed of another embodiment, it is also necessary to detect whether current animation plays knot
Beam;If terminating, recover global animation broadcasting speed.
In playing animation, the overall broadcasting speed of different animations is different, therefore, it is played in each animation
Before, global animation speed, such as Animator.speed=3 can be typically changed, animation can be adjusted as needed this when
Speed, random number can also be used, makes each animation all not quite alike, addition game randomness, improve game experiencing.
And at the end of animation plays, then need to recover original global animation broadcasting speed, by Animator.speed
1 is re-set as, does not interfere with the broadcasting of next animation so.
It is appreciated that speed governing function can pass through before an animation plays or in playing used by the present embodiment
Speed governing function be able to not need not such as be changed with changing required animation speed, thus flexibly regulate and control very much the speed of animation broadcasting
Degree, realizes greater demand.
For example, need to do a shake screen effect when ground is stepped in an elephant jump, if but simply exist
Added in Animation and Animation Event and change global animation speed, then there may be temporal skew,
Cause shake screen too early or excessively slow.And by the above speed governing function of the present embodiment, after global speed change, it has no effect on tune
The calling of fast function, by the speed governing function, when the elephant is jumped, increase leg and the broadcasting speed at other positions,
Shake screen can also be avoided too early or excessively slow, so that the jump of elephant is more vivid and true to nature.
Each technical characteristic of embodiment described above can be combined arbitrarily, to make description succinct, not to above-mentioned reality
Apply all possible combination of each technical characteristic in example to be all described, as long as however, the combination of these technical characteristics is not deposited
In contradiction, the scope that this specification is recorded all is considered to be.
Embodiment described above only expresses the several embodiments of the present invention, and its description is more specific and detailed, but simultaneously
Can not therefore it be construed as limiting the scope of the patent.It should be pointed out that come for one of ordinary skill in the art
Say, without departing from the inventive concept of the premise, various modifications and improvements can be made, these belong to the protection of the present invention
Scope.Therefore, the protection domain of patent of the present invention should be determined by the appended claims.
Claims (10)
- A kind of 1. regulation and control method of animation broadcasting speed, it is characterised in that methods described includes:The animation being currently played is obtained, the animation time axle of the animation is associated with corresponding speed governing function, the speed governing Function is used for the broadcasting speed for controlling corresponding part in the animation;Frame number value and the totalframes value of the animation according to corresponding to the speed governing function calculate at least one ratio;The playing progress rate value of the ratio and the animation is contrasted;Judged whether to call the speed governing function according to the comparing result;If so, then call the broadcasting speed of corresponding part in the speed governing function adjustment animation.
- 2. according to the method for claim 1, it is characterised in that the frame number value according to corresponding to the speed governing function with The totalframes value of the animation calculates at least one ratio, including:Calculate the first ratio of the totalframes value of the frame number value and the animation corresponding to the speed governing function.
- 3. according to the method for claim 2, it is characterised in that the frame number value according to corresponding to the speed governing function with The totalframes value of the animation calculates at least one ratio, in addition to:Calculate the second ratio of the frame number value of the next frame of frame corresponding to the speed governing function and the totalframes value of the animation.
- 4. according to the method for claim 2, it is characterised in that the frame number value according to corresponding to the speed governing function with The totalframes value of the animation calculates at least one ratio, in addition to:Calculate frame number value corresponding to the speed governing function and preset value and value;Calculate described and value and the totalframes value of the animation the second ratio;Wherein, the preset value is more than zero and less than 1.
- 5. the method according to claim 3 or 4, it is characterised in that the broadcasting by the ratio and the animation is entered Angle value is contrasted, including:Judge whether the playing progress rate value is more than or equal to first ratio;AndJudge whether the playing progress rate value is less than second ratio.
- 6. according to the method for claim 1, it is characterised in that the animation that the acquisition is currently played, including:The animation being currently played is obtained by the animation name or broadcasting level of the animation.
- 7. according to the method described in claim any one of 1-4, it is characterised in that methods described also includes:Detect current animation and whether play and terminate;If terminating, recover global animation broadcasting speed.
- 8. a kind of regulation device of animation broadcasting speed, it is characterised in that described device includes:Acquisition module, for obtaining the animation being currently played, the animation time axle of the animation is associated with corresponding speed governing Function, the speed governing function are used for the broadcasting speed for controlling corresponding part in the animation;Computing module, the totalframes value for the frame number value according to corresponding to the speed governing function and the animation calculate at least One ratio;Contrast module, for the playing progress rate value of the ratio and the animation to be contrasted;Judge module, for being judged whether to call the speed governing function according to the comparing result;Calling module, for when the judge module judges to call the speed governing function, then calling the speed governing function to adjust The broadcasting speed of corresponding part in the whole animation.
- 9. device according to claim 8, it is characterised in that the computing module includes:First computing module, first of totalframes value for calculating frame number value and the animation corresponding to the speed governing function Ratio.
- 10. device according to claim 9, it is characterised in that the computing module also includes:Second computing module, for calculating total frame of the frame number value of the next frame of frame corresponding to the speed governing function and the animation Second ratio of numerical value.
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Application publication date: 20180109 |