CN106094169A - A kind of optical lens - Google Patents
A kind of optical lens Download PDFInfo
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- CN106094169A CN106094169A CN201610646709.8A CN201610646709A CN106094169A CN 106094169 A CN106094169 A CN 106094169A CN 201610646709 A CN201610646709 A CN 201610646709A CN 106094169 A CN106094169 A CN 106094169A
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- eyeglass
- alpha
- positive light
- light coke
- optical system
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B13/00—Optical objectives specially designed for the purposes specified below
- G02B13/001—Miniaturised objectives for electronic devices, e.g. portable telephones, webcams, PDAs, small digital cameras
- G02B13/0015—Miniaturised objectives for electronic devices, e.g. portable telephones, webcams, PDAs, small digital cameras characterised by the lens design
- G02B13/002—Miniaturised objectives for electronic devices, e.g. portable telephones, webcams, PDAs, small digital cameras characterised by the lens design having at least one aspherical surface
- G02B13/004—Miniaturised objectives for electronic devices, e.g. portable telephones, webcams, PDAs, small digital cameras characterised by the lens design having at least one aspherical surface having four lenses
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B13/00—Optical objectives specially designed for the purposes specified below
- G02B13/06—Panoramic objectives; So-called "sky lenses" including panoramic objectives having reflecting surfaces
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B13/00—Optical objectives specially designed for the purposes specified below
- G02B13/18—Optical objectives specially designed for the purposes specified below with lenses having one or more non-spherical faces, e.g. for reducing geometrical aberration
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Lenses (AREA)
Abstract
A kind of optical lens, as the optical system of virtual reality head-mounted display equipment, from eyes side to screen side, include having positive light coke successively the first eyeglass L1, the second eyeglass L2 with positive light coke, there is the 3rd eyeglass L3 of positive light coke, there is the 4th eyeglass L4 of negative power;The focal power combination of described 3rd eyeglass L3 and the 4th eyeglass L4 is front to bear the most afterwards.4th eyeglass L4 uses the structure of double contrary flexure.
Description
Technical field
The present invention relates to a kind of virtual reality head-mounted display and set alternative optical system.
Background technology
Virtual reality head-mounted display equipment, also has many addresses such as VR head aobvious, VR glasses, glasses VR, and it is to utilize to imitate
The multiple technologies set such as true technology and computer graphics, human-machine interface technology, multimedia technology, sensing technology, network technology
Product, be made by a kind of brand-new man-machine interaction means of computer and newest sensor technology creation equally.
Virtual reality head-mounted display utilizes the right and left eyes of people to obtain information gap, guides user to produce a kind of in virtual
Sensation in environment.Its displaying principle is the image that right and left eyes screen shows right and left eyes respectively, and it is variant that human eye obtains this band
Information after in brain produce third dimension.Virtual reality head-mounted display, as the display device of virtual reality, has small and exquisite
The feature strong with closure, at military training, virtual driving, has a wide range of applications in the project such as virtual city.
Virtual reality head-mounted display equipment is made up of shell mechanism, optical system, three parts of screen.And close most
Key is optical system.The optical system of the most almost all of virtual reality head-mounted display equipment, all uses at present
Monolithic optical element (such as plastic aspherical element, or monolithic glass sphere, or monolithic Fresnel Lenses) as optical system.Cause
Many restrictions such as physical principle, optical design, machining eyeglass ability so that it is there is shortcomings and deficiency, overall experience
Feel the best.
1. weight is big, volume is big
Traditional virtual reality head-mounted display equipment, employing be the optical system that monolithic optical element shows as it
System.Monolithic optical element is in the case of big field of view angle, and deviation angle is little, result in last lens distance to image planes
Very big, therefore the overall distance of optical system is at about 10cm, adds that other parts such as shell mechanism cause virtual reality head
The overall structure wearing display apparatus is excessive, so that whole display apparatus volume and weight is the biggest.VR eyeglass device
Thickness has a great impact for wearing impression: when wearing VR glasses, and owing to the thickness of VR glasses is thicker, its center of gravity is from human eye
Farther out.It is the biggest for now understanding its moment being worn on head generation according to moment formula, therefore can be substantially reduced and wear
Comfort level, user cannot long periods of wear use.
2. image quality is low
The key factor affecting virtual reality head-mounted display equipment display quality is aberration.Aberration is all optical systems
A kind of phenomenon all existed, because the face type of eyeglass and the reason of material, in real work, optical system imaging is with paraxial
The result that optics is obtained is different, has certain deviation, the deviation of optical imagery relative proximity imaging shaft to claim aberration.The most almost
The optical system of all of virtual reality head-mounted display equipment, all uses monolithic optical element as optical system, although
Aspheric type design can reduce the common monochromatic aberration such as spherical aberration, the curvature of field to a certain extent, but it cannot be avoided position
Aberration.The most common virtual reality head-mounted display equipment image quality is the most poor, affects Consumer's Experience.
And because common virtual reality head-mounted display equipment image quality is low, definition is not high enough, therefore cannot
Use the screen of higher resolution.Common one chip can only corresponding 1080P screen, therefore viewing when, less than eyes
Resolution, affects feeling of immersion.
3. the angle of visual field is little
In the display system, the angle of visual field is exactly the angle at display edge and point of observation (eyes) line.The angle of visual field big
Little determining the field range that optical system can show, the angle of visual field is the biggest, and the visual field is the biggest.At virtual reality head-mounted display
In equipment, being interrelated mutually restriction again between the angle of visual field, screen size and feeling of immersion, three is the three of a dynamic equilibrium
Angular dependence, in general the biggest requirement to the angle of visual field of screen is the highest, and its feeling of immersion is the most obvious.Along with popularizing of large-screen mobile phone,
Requirement for the angle of visual field of virtual reality head-mounted display equipment is also gradually stepping up, but virtual reality on the market is worn
Display apparatus practical field of view angle is typically at about 90 °, even if indicating 100 °, and the also nothing because its surrounding visual field image quality is the poorest
Method sees display content clearly, and more seriously because seeing during periphery smudgy, user easily produces dizziness, causes virtual existing
The experience sense of real head-mounted display equipment declines to a great extent.
Summary of the invention
The disadvantages mentioned above of present invention prior art to be overcome, it is provided that a kind of figure is frivolous, good imaging quality, the angle of visual field are big
Virtual reality head-mounted display sets alternative optical system.
To achieve these goals, the technical solution used in the present invention is:
A kind of optical lens, includes having the first eyeglass L1 of positive light coke, just have from eyes side to screen side successively
Second eyeglass L2 of focal power, there is the 3rd eyeglass L3 of positive light coke, there is the 4th eyeglass L4 of negative power.
Described first eyeglass L1 and the second eyeglass L2 has positive light coke, and rational asphericity coefficient of arranging in pairs or groups can be effective
Ground reduces the various aberrations of optical system, particularly spherical aberration and chromatism of position.
Particularly, the first eyeglass L1 and the second eyeglass L2 meets following conditional:
(1)Vd1>45
(2)Vd2>45
Wherein Vd1 represents the Abbe number of L1, and Vd2 represents the Abbe number of L2.
The focal power combination of described 3rd eyeglass L3 and the 4th eyeglass L4 is front to bear the most afterwards, and such structure can be effectively
Reduce all kinds of aberration.It addition, the 3rd eyeglass L3 and the 4th eyeglass L4 uses the material of the low Abbe number of high index of refraction, eliminating axle
The external diameter and the meat that significantly reduce eyeglass while aberration are thick, it is achieved that miniaturization.
Particularly, the 4th eyeglass L4 meets following conditional:
(3)Nd4>1.5
(6)Vd4<30
Wherein Nd4 represents the d line refractive index of L4, and Vd4 represents the Abbe number of L4.
Particular design requirement based on this type of optical system, should be restricted to minimum by the overall length of optical system,
The various aberration of elimination of limits, improves the image quality of system, needs to be set to aspheric by as much as possible for the face type of lens
Face, increases the degree of freedom optimized, then carries out the correction of aberration.Aspheric surface is rotationally symmetrical polynomial form, and with about ball
The side-play amount multinomial in face represents.
The aspheric surface face type of described four eyeglasses meets below equation:
Even aspheric surface:
Wherein, c is the curvature corresponding to each point radius, and r is the radial coordinate in units of length of lens unit, and k is round
Cone coefficient, is also quadratic surface constant (being sphere during k=0), α1, α2, α3... for aspheric surface high-order term coefficient, work as α1, α2,
α3... when being all 0, equation is quadratic surface.For even aspheric surface, this equation becomes the processing of standard in American-European countries
Equation, most domestic optics manufacturer and institute are the most all with this equation for processing criterion equation.Therefore, the optical system of the present invention
System also uses even aspheric surface, it is achieved that preferably machinability and production.
4th eyeglass of the present invention uses the structure of double contrary flexure, and such architectural feature is: from the 4th eyeglass L4 center
Be d through straight line L and optical axis coincidence, L and two non-spherical surface intersection point distances, along with this straight line from optical axis radially to
Outer side shifting (L is parallel to optical axis all the time), d diminishes after first becoming greatly.Such design can effectively promote the one-tenth of whole optical system
Picture element amount, is the twice of monolithic non-spherical structure performance.Accomplish that picture periphery can have the definition and picture matched in excellence or beauty with center
Matter.Being optimized by aberration, the display device of the present invention is that the display of first resolution requirements that can reach 1.6K screen domestic sets
Standby, pixel has reached 5,000,000 pixels, is the twice of traditional virtual reality head-mounted display equipment.
The special face type design of the present invention, the external diameter and the meat that significantly reduce eyeglass are thick, in conjunction with special opticpath
Design so that the overall length of optical system shortens to the 1/3 of like product, controls at about 3cm (as shown in Figure 1), it is achieved that
Lightening, the miniaturization of display device.And traditional virtual reality head-mounted display equipment, employing be monolithic optical element
The optical system shown as it.Monolithic optical element is in the case of big field of view angle, and deviation angle is little, result in last
Individual lens are very big to the distance of image planes, and therefore the overall distance of optical system makes whole at about 10cm (as shown in Figure 2)
Display device volume is big, quality is big.
The angle of visual field of the present invention is up to 110 °.The bigger angle of visual field can significantly feeling of immersion and 3D third dimension, make user exist
Check around scene when have and preferably substitute into sense.Especially, even if the present invention has accomplished the periphery in maximum field of view, also
Ensure that the definition as center and image quality, it is to avoid user when seeing periphery smudgy and produce dizzy
Dizzy, greatly improve Consumer's Experience.
The invention have the advantage that figure is frivolous, good imaging quality, the angle of visual field are big.
Accompanying drawing explanation
Fig. 1 is the optical texture schematic diagram of the present invention
Fig. 2 is other virtual reality device optical system structure schematic diagrams on the market
Fig. 3 is optical system axial aberration schematic diagram and curvature of the image figure in embodiment 1.
Fig. 4 is optical system MTF schematic diagram in embodiment 1.
Fig. 5 is optical system axial aberration schematic diagram and curvature of the image figure in embodiment 2.
Fig. 6 is optical system MTF schematic diagram in embodiment 2.
Detailed description of the invention
Further illustrate the present invention below in conjunction with the accompanying drawings:
Embodiment 1
Referring to the drawings 1,3,4:
The technical solution used in the present invention is:
The optical system of a kind of virtual reality head-mounted display equipment, includes just having from eyes side to screen side successively
First eyeglass L1 of focal power, there is the second eyeglass L2 of positive light coke, there is the 3rd eyeglass L3 of positive light coke, there is negative light
4th eyeglass L4 of focal power.
Described first eyeglass L1 and the second eyeglass L2 has positive light coke, rational low chromatic dispersion material eyeglass of arranging in pairs or groups, energy
Effectively reduce the various aberrations of optical system, particularly chromatism of position.
The focal power combination of described 3rd eyeglass L3 and the 4th eyeglass L4 is front to bear the most afterwards, and such structure can be effectively
Reduce all kinds of aberration, including spherical aberration and aberration.It addition, the 3rd eyeglass L3 and the 4th eyeglass L4 uses high-refractivity and low-dispersion
Material, the external diameter and the meat that significantly reduce eyeglass are thick, it is achieved that miniaturization.
Described 4th eyeglass uses the structure design of double contrary flexure, and such design can effectively promote whole optical system
Image quality, is the twice of monolithic non-spherical structure performance.Accomplished picture periphery can have the definition that matches in excellence or beauty with center and
Image quality.Being optimized by aberration, the display device of the present invention can reach the resolution requirements of 1.6K screen, and pixel has reached 5,000,000
Pixel, is the twice of traditional virtual reality head-mounted display equipment.
Special face type design, the external diameter and the meat that significantly reduce eyeglass are thick, design in conjunction with special opticpath so that
The overall length of optical system shortens to the 1/3 of like product, controls at about 3cm (as shown in Figure 1), it is achieved that display device
Lightening, miniaturization.And traditional virtual reality head-mounted display equipment, employing be monolithic optical element (as plastics are non-
Sphere, or monolithic glass sphere, or monolithic Fresnel Lenses) optical system that shows as it.Monolithic optical element exists
In the case of big field of view angle, deviation angle is little, result in last lens very big to the distance of image planes, therefore optical system
Overall distance make at more than 10cm that whole display device volume is big, quality is big.
The angle of visual field of described optical system up to 110 °, the bigger angle of visual field can significantly feeling of immersion and 3D third dimension, make
User has the when of scene around checking and preferably substitutes into sense.Especially, even if the present invention has accomplished in maximum field of view
Periphery, also ensure that the definition as center and image quality, it is to avoid user is smudgy and produce when seeing periphery
Raw dizziness, greatly improves Consumer's Experience.
Embodiment 1 meets following condition:
EFL=15.0
FNO=3.0
Table 1 shows the structural parameters of embodiment 1 camera lens;Table 2 shows the camera lens asphericity coefficient of embodiment 1.
Table 1 embodiment 1 lens construction parameter
Surface sequence number | Surface type | Radius of curvature | Thickness | Refractive index | Abbe number |
Diaphragm | INF | ||||
S1 | Aspheric surface | -41.34 | 4.01 | 1.53 | 55 |
S2 | Aspheric surface | -14.82 | 0.67 | ||
S3 | Aspheric surface | 16.43 | 4.71 | 1.52 | 56 |
S4 | Aspheric surface | 166.23 | 0.84 | ||
S5 | Aspheric surface | -121.42 | 11.91 | 1.63 | 23 |
S6 | Aspheric surface | -8.37 | 1.81 | ||
S7 | Aspheric surface | -12.26 | 3.88 | 1.64 | 22 |
S8 | Aspheric surface | 15.76 | 2.66 | ||
Image planes |
Table 2 embodiment 1 camera lens asphericity coefficient
Surface sequence number | K | A4 | A6 | A8 | A10 |
S1 | 7.70 | 1.86E-01 | 4.33E-05 | -1.15E-08 | -2.29E-09 |
S2 | -2.47 | -3.74E-09 | 2.70E-06 | -2.38E-05 | -7.95E+00 |
S3 | -1.27 | -2.37E+00 | -8.41E-06 | -1.74E-07 | -1.54E-09 |
S4 | 99.88 | 8.03E+01 | -9.66E-06 | 3.30E-08 | 1.79E-10 |
S5 | 77.94 | 5.81E+01 | 2.13E-05 | -2.23E-08 | -8.08E-11 |
S6 | 5.41 | -2.23E-01 | 6.41E-05 | -2.44E-07 | 1.16E-10 |
S7 | 2.18 | -3.23E-01 | -3.05E-06 | 7.06E-07 | -1.88E-09 |
S8 | 20.95 | -1.04E+00 | 4.19E-04 | -3.45E-06 | 4.43E-08 |
Embodiment 2
Referring to the drawings 1,5,6:
Embodiment 2 meets following condition:
EFL=20.0
FNO=4.0
Table 3 shows the structural parameters of embodiment 2 camera lens;Table 4 shows the camera lens asphericity coefficient of embodiment 2.
Table 3 embodiment 2 lens construction parameter
Surface sequence number | Surface type | Radius of curvature | Thickness | Refractive index | Abbe number |
Diaphragm | INF | ||||
S1 | Aspheric surface | -44.99 | 4.14 | 1.49 | 58 |
S2 | Aspheric surface | -16.75 | 0.85 | ||
S3 | Aspheric surface | 16.13 | 4.96 | 1.53 | 56 |
S4 | Aspheric surface | 167.81 | 1.05 | ||
S5 | Aspheric surface | -130.47 | 11.68 | 1.60 | 24 |
S6 | Aspheric surface | -9.54 | 2.61 | ||
S7 | Aspheric surface | -13.45 | 3.84 | 1.63 | 23 |
S8 | Aspheric surface | 15.90 | 3.34 | ||
Image planes |
Table 4 embodiment 2 camera lens asphericity coefficient
Surface sequence number | K | A4 | A6 | A8 | A10 |
S1 | 13.15 | 2.36E+00 | 1.62E-05 | -7.35E-09 | -5.06E-09 |
S2 | -6.03 | -3.69E-02 | -6.51E-05 | 9.54E-07 | -7.74E-09 |
S3 | -1.85 | -1.49E+00 | -4.67E-07 | -3.38E-05 | -3.35E-09 |
S4 | 95.25 | 8.94E+01 | -2.18E-05 | 2.77E-08 | 2.35E-10 |
S5 | 74.35 | 1.20E+00 | 2.94E-06 | -8.01E-09 | -1.41E-10 |
S6 | 5.13 | -2.29E-01 | 1.76E-04 | -2.50E-08 | 9.92E-11 |
S7 | 3.13 | -4.13E-01 | -3.07E-03 | 1.44E-06 | -5.42E-10 |
S8 | 18.65 | -1.00E+01 | 6.98E-05 | -6.71E-06 | 1.63E-08 |
The remainder of embodiment 2 is same as in Example 1.
Claims (2)
1. an optical lens, it is characterised in that: from eyes side to screen side, include first eyeglass with positive light coke successively
L1, there is the second eyeglass L2 of positive light coke, there is the 3rd eyeglass L3 of positive light coke, there is the 4th eyeglass of negative power
L4;
Described first eyeglass L1 and the second eyeglass L2 has positive light coke, the first eyeglass L1 and the second eyeglass L2 and meets below
Conditional:
(1a)Vd1>45
(2a)Vd2>45
Wherein Vd1 represents the Abbe number of L1, and Vd2 represents the Abbe number of L2;
Described 3rd eyeglass L3 has positive light coke, and described 4th eyeglass L4 has negative power, the 4th eyeglass L4 meet below
Conditional:
(1b)Nd4>1.5
(2b)Vd4<30
Wherein Nd4 represents the d line refractive index of L4, and Vd4 represents the Abbe number of L4;
First eyeglass L1 and the second eyeglass L2, the aspheric surface face type of the 3rd eyeglass L3 and the 4th eyeglass L4 meet below equation:
Wherein, c is the curvature corresponding to each point radius, and r is the radial coordinate in units of length of lens unit, and k is circular cone system
Number, is also quadratic surface constant, α1, α2, α3.... for aspheric surface high-order term coefficient, work as α1, α2, α3... when being all 0, equation is two
Secondary curved surface.
2. optical lens as claimed in claim 1, it is characterised in that: the 4th eyeglass L4 uses the structure of double contrary flexure, from the 4th
Eyeglass L4 center is d through straight line l and optical axis coincidence, l and two non-spherical surface intersection point distances, along with this straight line is from light
Axle radially side shifting, l is parallel to optical axis all the time, and d diminishes after first becoming greatly.
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CN201610646709.8A CN106094169B (en) | 2016-08-05 | 2016-08-05 | A kind of optical lens |
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CN106094169B CN106094169B (en) | 2019-03-12 |
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Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
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TWI624708B (en) * | 2017-01-11 | 2018-05-21 | 玉晶光電股份有限公司 | Ocular optical system |
TWI627464B (en) * | 2017-01-11 | 2018-06-21 | 玉晶光電股份有限公司 | Ocular optical system |
CN109643024A (en) * | 2017-08-15 | 2019-04-16 | 深圳市柔宇科技有限公司 | Wear display equipment |
TWI664460B (en) * | 2017-01-11 | 2019-07-01 | 玉晶光電股份有限公司 | Ocular optical system |
US10386599B2 (en) | 2017-01-11 | 2019-08-20 | Genius Electronic Optical (Xiamen) Co., Ltd. | Ocular optical system |
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TWI624708B (en) * | 2017-01-11 | 2018-05-21 | 玉晶光電股份有限公司 | Ocular optical system |
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Address after: 314000 No.188, Taojing Road, Gaozhao street, Xiuzhou District, Jiaxing City, Zhejiang Province Patentee after: Jiaxing Zhongrun Optical Technology Co.,Ltd. Address before: 314000 No. 383 Rende Road, Xiuzhou District, Jiaxing City, Zhejiang Province Patentee before: JIAXING ZHONGRUN OPTICAL SCIENCE AND TECHNOLOGY Co.,Ltd. |