CN102974098B - Unit logic control method for simulating large-scale battlefield - Google Patents
Unit logic control method for simulating large-scale battlefield Download PDFInfo
- Publication number
- CN102974098B CN102974098B CN201210517817.7A CN201210517817A CN102974098B CN 102974098 B CN102974098 B CN 102974098B CN 201210517817 A CN201210517817 A CN 201210517817A CN 102974098 B CN102974098 B CN 102974098B
- Authority
- CN
- China
- Prior art keywords
- unit
- battlefield
- stage
- logic control
- action
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 238000000034 method Methods 0.000 title claims abstract description 20
- 238000010304 firing Methods 0.000 claims description 26
- 230000003542 behavioural effect Effects 0.000 claims description 15
- 230000000694 effects Effects 0.000 abstract description 5
- 238000004088 simulation Methods 0.000 abstract description 4
- 230000010365 information processing Effects 0.000 abstract description 3
- 230000000903 blocking effect Effects 0.000 description 1
- 230000000739 chaotic effect Effects 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 238000007599 discharging Methods 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 238000003672 processing method Methods 0.000 description 1
Landscapes
- Processing Or Creating Images (AREA)
Abstract
Description
Claims (1)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201210517817.7A CN102974098B (en) | 2012-12-05 | 2012-12-05 | Unit logic control method for simulating large-scale battlefield |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201210517817.7A CN102974098B (en) | 2012-12-05 | 2012-12-05 | Unit logic control method for simulating large-scale battlefield |
Publications (2)
Publication Number | Publication Date |
---|---|
CN102974098A CN102974098A (en) | 2013-03-20 |
CN102974098B true CN102974098B (en) | 2015-01-28 |
Family
ID=47848618
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201210517817.7A Active CN102974098B (en) | 2012-12-05 | 2012-12-05 | Unit logic control method for simulating large-scale battlefield |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN102974098B (en) |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1368712A (en) * | 2001-02-06 | 2002-09-11 | 美新科技股份有限公司 | Control method of open action simulating system |
CN101329694A (en) * | 2007-06-21 | 2008-12-24 | 上海北控智能科技有限公司 | Computer aided battlefield awareness method |
CN102651742A (en) * | 2011-02-23 | 2012-08-29 | 株式会社都比克 | Massively mutliplayer online first person shooting game service system and method |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20060003841A1 (en) * | 2004-07-01 | 2006-01-05 | Aruze Corporation | Game system, server and game control method |
-
2012
- 2012-12-05 CN CN201210517817.7A patent/CN102974098B/en active Active
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1368712A (en) * | 2001-02-06 | 2002-09-11 | 美新科技股份有限公司 | Control method of open action simulating system |
CN101329694A (en) * | 2007-06-21 | 2008-12-24 | 上海北控智能科技有限公司 | Computer aided battlefield awareness method |
CN102651742A (en) * | 2011-02-23 | 2012-08-29 | 株式会社都比克 | Massively mutliplayer online first person shooting game service system and method |
Also Published As
Publication number | Publication date |
---|---|
CN102974098A (en) | 2013-03-20 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Shen et al. | Exemplar-based human action pose correction and tagging | |
CN101615305B (en) | Method and device for detecting collision | |
JP5905481B2 (en) | Determination method and determination apparatus | |
CN104931934B (en) | A kind of radar plot condensing method based on PAM cluster analyses | |
CN105335064A (en) | Information processing method, terminal, and computer storage medium | |
CN108714303A (en) | Collision checking method, equipment and computer readable storage medium | |
CN102999661A (en) | Parallel collision detection system and method based on particle swarm optimization | |
CN111249719B (en) | Track prompting method and device, storage medium and electronic device | |
CN104408774A (en) | Detection method for collision between solid mesh models based on GPU (Graphics Processing Unit) acceleration | |
CN102194248A (en) | Method for detecting and responding false-true collision based on augmented reality | |
CN115018992B (en) | Method and device for generating hair style model, electronic equipment and storage medium | |
CN109858526A (en) | Sensor-based multi-target track fusion method in a kind of target following | |
CN102073414A (en) | Multi-touch tracking method based on machine vision | |
CN109947573A (en) | Intelligence suitable for electric system edge calculations accelerates chip | |
CN112269992A (en) | Real-time malicious sample detection method based on artificial intelligence processor and electronic device | |
CN110124323B (en) | Method and equipment for executing football skill in football application | |
CN107300645A (en) | A kind of quick ray-tracing procedure and system | |
CN112883589B (en) | Scene association degree calculation method and device, computer equipment and storage medium | |
CN102974098B (en) | Unit logic control method for simulating large-scale battlefield | |
CN116993893B (en) | Method and device for generating antagonism map for resisting AI self-aiming cheating | |
CN114935893A (en) | Action control method and device of airplane in battle scene based on double-layer model | |
CN108399496B (en) | Attack period evaluation method for machine group combat sequential activities based on probability | |
CN103021258A (en) | Speed-optimized map way-finding algorithm | |
Chen et al. | Optimization of the collision detection technology in 3D skeleton animation | |
KR102545817B1 (en) | Game providing device, game providing method and computer program for determining a final reward by contact with computational obstacles |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
C06 | Publication | ||
PB01 | Publication | ||
C10 | Entry into substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
CP01 | Change in the name or title of a patent holder |
Address after: Zhabei District 200072 Shanghai 777 Canton Road No. 12 lane two building A-27 room Patentee after: SHANGHAI CREATOO NETWORK TECHNOLOGY CO.,LTD. Address before: Zhabei District 200072 Shanghai 777 Canton Road No. 12 lane two building A-27 room Patentee before: Shanghai Chuangtu Network Technology Development Co.,Ltd. |
|
CP01 | Change in the name or title of a patent holder | ||
PE01 | Entry into force of the registration of the contract for pledge of patent right |
Denomination of invention: A unit logic control method for simulating large-scale battlefield Effective date of registration: 20230321 Granted publication date: 20150128 Pledgee: Agricultural Bank of China Limited Shanghai Huangpu Sub branch Pledgor: SHANGHAI CREATOO NETWORK TECHNOLOGY CO.,LTD. Registration number: Y2023310000076 |
|
PE01 | Entry into force of the registration of the contract for pledge of patent right | ||
PC01 | Cancellation of the registration of the contract for pledge of patent right |
Granted publication date: 20150128 Pledgee: Agricultural Bank of China Limited Shanghai Huangpu Sub branch Pledgor: SHANGHAI CREATOO NETWORK TECHNOLOGY CO.,LTD. Registration number: Y2023310000076 |
|
PC01 | Cancellation of the registration of the contract for pledge of patent right |