CA2209252A1 - Head mounted motion simulator - Google Patents

Head mounted motion simulator

Info

Publication number
CA2209252A1
CA2209252A1 CA 2209252 CA2209252A CA2209252A1 CA 2209252 A1 CA2209252 A1 CA 2209252A1 CA 2209252 CA2209252 CA 2209252 CA 2209252 A CA2209252 A CA 2209252A CA 2209252 A1 CA2209252 A1 CA 2209252A1
Authority
CA
Canada
Prior art keywords
motion
head
headset
head mounted
weights
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
CA 2209252
Other languages
French (fr)
Inventor
Andrew John Daviel
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to CA 2209252 priority Critical patent/CA2209252A1/en
Publication of CA2209252A1 publication Critical patent/CA2209252A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • G09B9/02Simulators for teaching or training purposes for teaching control of vehicles or other craft
    • G09B9/08Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of aircraft, e.g. Link trainer
    • G09B9/30Simulation of view from aircraft
    • G09B9/307Simulation of view from aircraft by helmet-mounted projector or display
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Aviation & Aerospace Engineering (AREA)
  • Business, Economics & Management (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • Human Computer Interaction (AREA)

Abstract

A headset supporting an arrangement of weights and actuators controlled in a manner so as to simulate physical motion and acceleration of the wearer. In equipment including, but not limited to, flight simulators, amusement rides, entertainment systems and virtual reality displays, this invention may be used to simulate motion without requiring physical movement of the whole body.

Description

CA 022092~2 1997-07-07 UEAD MOUNTED MOTION SIMULATOR

This invention relates to an apparatus for simulating motion of the user by applying controlled accelerations to the head of the user.

It is common in equipment such as flight simulators and immersive entertainment systems to employ a system of actuators capable of accelerating and tilting a platform supporting the user together with display systems and their immediate environment, such as a mockup of an aircraft cockpit or a section of theatre seating. By controlling the motion of the platform in tandem with visual cues provided via the display systems, it is possible to generate the illusion of movement in three dimensions. Examples of such a device is described in United States Patent Number 5,490,784 dated Feb. 13, 1996 granted to David E.E. Carmein for a "Virtual Reality System with Fnh~nced Sensory Apparatus", and in United States Patent Number 4,461,470 dated Jul. 24, 1984 granted to Mark E. Astroth for a "System for Adding Realism to Video Display". Equipment of this type, however, is necessarily bulky, power-con~l-ming, and limited in the number of users who may be accommodated at one time.

This invention achieves an illusion of motion by applying small accelerative forces to the head of the user. These small accelerations may be interpreted by the inner ear of the user as substantial motion. The new invention is considerably more compact and less costly than existing full-body motion simulators.

CA 022092~2 1997-07-07 In drawings which illustrate embodiments of the invention, Figure 1 is an elevational view of a headset provided with eight acluatol~ in accordance with the invention, Figure 2 is a cut-away view of an embodiment of one actuator, and Figure 3 shows a person wearing a headset as detailed in Figure 1.

The headset comprises a helmet (not shown) or he~db~n-l (1), fitted snugly around the head of the user, together with one or more actuators (2-9). Each actuator comprises a weight which is free to move along one or more axes together with a driving mechanism capable of moving the weight relative to the headset.

Figure 1 shows an arrangement of eight actuators each capable of operating in one axis only.
Motion of the user' s head is obtained by driving the weights in the opposite direction in accordance with Newton' s second law of motion.

In order to obtain a full range of motion, several actuators are required. In Figure 1, motion of the head in the upwards direction is obtained by operating the vertical aclualol~
(2),(4),(6),(8) in a downwards direction. Motion of the head in a sideways direction is obtained by operating the horizontal actuators (3),(5),(7),(9) in concert. Rotational motion of the head is obtained by operating pairs of a~ atol~, in opposite directions, for instance a rocking motion to the side is obtained by operating actuator (2) downwards and actuator (6) upwards. The acluatol~, may be controlled by electrical signals provided via a connecting cable (10).

CA 022092~2 1997-07-07 Figure-2 shows an embodiment of an actuator capable of motion along one axis. The actuator comprises a tube (11) fixed to the headset, together with a permanent magnet (12) secured on a shaft (16) between two spiral-cut springs (14),(15). Conductive windings (13) comprise an electric coil which, when electric current is applied, act on the magnet (12) causing it to move. The springs (14),(15) constrain the magnet (12) to move along the axis of the tube (11), and provide a restoring force acting to return the magnet (12) to a centMl position.
The magnet (12) acts as the actuator weight whose motion produces the desired motion of the headset and the user' s head.

The invention may be combined with a head-mounted display such as that described in United States Patent No. 5,281,957 granted to Arnold Schoolman on Jan. 25, 1994 for a "Portable computer and head mounted display" or that described in United States Patent No. 4,952,024 gMnted to Thomas S. Gale for a "Three-dimensional sight and sound reproduction apparatus for individual use".

The invention may be used in conjunction with a large-screen projection system such as that described in United States Patent No. 4,966,454 granted to Imax Systems Corporation for a "3-D
motion picture projector", to provide the user with the sensation of sudden acceleMtion and low-frequency vibration associated with recordings of events such as take-off of manned spacecMft, high-pelrol.llallce flight or race-car driving.

The invention may be used in conjunction with a video game apparatus to provide the user with the sensation of blows to the head, as may be generated by a boxing or other martial arts simulation.

Claims (2)

1. A headset, comprising:
one or more weights;
a means of fastening the weights to the users head;
and a means of moving the weights relative to the users head so that a corresponding motion of the users head may be obtained.
2. A headset as claimed in claim 1, wherein movement of the weights may be controlled electrically so as to produce a desired motion of the users head.
CA 2209252 1997-07-07 1997-07-07 Head mounted motion simulator Abandoned CA2209252A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CA 2209252 CA2209252A1 (en) 1997-07-07 1997-07-07 Head mounted motion simulator

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CA 2209252 CA2209252A1 (en) 1997-07-07 1997-07-07 Head mounted motion simulator

Publications (1)

Publication Number Publication Date
CA2209252A1 true CA2209252A1 (en) 1999-01-07

Family

ID=4160988

Family Applications (1)

Application Number Title Priority Date Filing Date
CA 2209252 Abandoned CA2209252A1 (en) 1997-07-07 1997-07-07 Head mounted motion simulator

Country Status (1)

Country Link
CA (1) CA2209252A1 (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8894414B2 (en) 2009-02-04 2014-11-25 Cranfield Aerospace Ltd G-cueing simulator for high-performance vehicles, in particular F1 cars
WO2017153333A1 (en) * 2016-03-07 2017-09-14 Keul Christian K Device and method for simulating acceleration forces
EP3246897A1 (en) * 2016-05-18 2017-11-22 Christian K. Keul Device and method for simulating acceleration forces
US10583358B1 (en) * 2017-01-23 2020-03-10 Pixar Headset for simulating accelerations

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8894414B2 (en) 2009-02-04 2014-11-25 Cranfield Aerospace Ltd G-cueing simulator for high-performance vehicles, in particular F1 cars
WO2017153333A1 (en) * 2016-03-07 2017-09-14 Keul Christian K Device and method for simulating acceleration forces
EP3246897A1 (en) * 2016-05-18 2017-11-22 Christian K. Keul Device and method for simulating acceleration forces
US10583358B1 (en) * 2017-01-23 2020-03-10 Pixar Headset for simulating accelerations

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Legal Events

Date Code Title Description
EEER Examination request
FZDE Dead