AR065482A1 - Metodo para presentar los resultados junto con informacion personalizada - Google Patents

Metodo para presentar los resultados junto con informacion personalizada

Info

Publication number
AR065482A1
AR065482A1 ARP080100790A ARP080100790A AR065482A1 AR 065482 A1 AR065482 A1 AR 065482A1 AR P080100790 A ARP080100790 A AR P080100790A AR P080100790 A ARP080100790 A AR P080100790A AR 065482 A1 AR065482 A1 AR 065482A1
Authority
AR
Argentina
Prior art keywords
video presentation
terminal
content
personalized information
result
Prior art date
Application number
ARP080100790A
Other languages
English (en)
Original Assignee
Antonopoulos Constantinos
Minadakis Yannis
Boronikolos Andreas
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Antonopoulos Constantinos, Minadakis Yannis, Boronikolos Andreas filed Critical Antonopoulos Constantinos
Publication of AR065482A1 publication Critical patent/AR065482A1/es

Links

Classifications

    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16ZINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS, NOT OTHERWISE PROVIDED FOR
    • G16Z99/00Subject matter not provided for in other main groups of this subclass
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3227Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5506Details of game data or player data management using advertisements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/632Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6623Methods for processing data by generating or executing the game program for rendering three dimensional images for animating a group of characters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6653Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6669Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera using a plurality of virtual cameras concurrently or sequentially, e.g. automatically switching between fixed virtual cameras when a character change rooms

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Databases & Information Systems (AREA)
  • General Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Mathematical Physics (AREA)
  • Data Mining & Analysis (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Processing Or Creating Images (AREA)
  • Image Generation (AREA)
  • User Interface Of Digital Computer (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

En otra realizacion de la presente invencion se proporciona un método implementado por computadora para presentar resultados, que comprende: generar un resultado, donde el resultado indica por lo menos un ganador en primer lugar; crear con unacomputadora una primera presentacion de video para mostrar en un primer terminal, donde la primera presentacion de video comprende primer contenido y una indicacion del resultado; crear con una computadora una segunda presentacion de video paramostrar en un segundo Terminal, donde la segunda presentacion de video comprende segundo contenido y una indicacion del resultado, y donde el primer contenido es distinto del segundo contenido; transmitir la primera presentacion de video al primerterminal; y transmitir la segunda presentacion de video al segundo terminal.
ARP080100790A 2007-02-26 2008-02-26 Metodo para presentar los resultados junto con informacion personalizada AR065482A1 (es)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US89159107P 2007-02-26 2007-02-26
US95691707P 2007-08-20 2007-08-20
US12/036,390 US8795046B2 (en) 2007-02-26 2008-02-25 Method for displaying a draw result along with customized information

Publications (1)

Publication Number Publication Date
AR065482A1 true AR065482A1 (es) 2009-06-10

Family

ID=39716519

Family Applications (2)

Application Number Title Priority Date Filing Date
ARP080100790A AR065482A1 (es) 2007-02-26 2008-02-26 Metodo para presentar los resultados junto con informacion personalizada
ARP080100789A AR065481A1 (es) 2007-02-26 2008-02-26 Metodo para presentar los resultados como una carrera

Family Applications After (1)

Application Number Title Priority Date Filing Date
ARP080100789A AR065481A1 (es) 2007-02-26 2008-02-26 Metodo para presentar los resultados como una carrera

Country Status (8)

Country Link
US (2) US20080207300A1 (es)
EP (2) EP2126723A4 (es)
KR (2) KR101563751B1 (es)
AR (2) AR065482A1 (es)
AU (2) AU2008219422A1 (es)
HK (2) HK1129479A1 (es)
TW (2) TWI510946B (es)
WO (2) WO2008106385A1 (es)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008106385A1 (en) * 2007-02-26 2008-09-04 Intralot S.A Method for displaying a draw result along with customized information
US20130296008A1 (en) * 2012-05-03 2013-11-07 Ty Hardison Systems and methods for playing cards with digital enhancements and electronic ink
CN106886529A (zh) * 2015-12-16 2017-06-23 天脉聚源(北京)科技有限公司 一种奖池显示容量控制方法及***

Family Cites Families (35)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4777836A (en) * 1986-09-15 1988-10-18 Facet Enterprises, Inc. Engine starter gearing
US4797836A (en) * 1986-11-19 1989-01-10 The Grass Valley Group, Inc. Image orientation and animation using quaternions
DE3852101D1 (de) * 1987-02-27 1994-12-15 Logicblend Ltd Verbesserungen eines interaktiven videosystems.
EP0461577B1 (en) * 1990-06-11 1998-12-02 Hitachi, Ltd. Apparatus for generating object motion path
US5324035A (en) * 1991-12-02 1994-06-28 Infinational Technologies, Inc. Video gaming system with fixed pool of winning plays and global pool access
US5326104A (en) * 1992-02-07 1994-07-05 Igt Secure automated electronic casino gaming system
CA2150215C (en) * 1995-05-25 2003-02-25 John Xidos Distributed gaming system
US6264560B1 (en) * 1996-01-19 2001-07-24 Sheldon F. Goldberg Method and system for playing games on a network
TW394702B (en) * 1996-10-09 2000-06-21 Sega Enterprises Kk Player, solution and play implementation and play system
EP1057161B1 (en) * 1998-02-23 2002-05-02 Algotec Systems Ltd. Automatic path planning system and method
US6714201B1 (en) * 1999-04-14 2004-03-30 3D Open Motion, Llc Apparatuses, methods, computer programming, and propagated signals for modeling motion in computer applications
US6793575B2 (en) * 2000-11-10 2004-09-21 Case Venture Management, Llc Racing game
JP3469553B2 (ja) * 2001-01-12 2003-11-25 コナミ株式会社 競争ゲーム装置
US6921331B2 (en) * 2001-04-19 2005-07-26 Cyberscan Technology, Inc. Methods and systems for electronic virtual races
US6652378B2 (en) * 2001-06-01 2003-11-25 Igt Gaming machines and systems offering simultaneous play of multiple games and methods of gaming
US6592454B2 (en) * 2001-07-06 2003-07-15 Telecom Productions, Inc. Lottery system
US6806879B2 (en) * 2001-10-17 2004-10-19 Avid Technology, Inc. Manipulation of motion data in an animation editing system
US20060166731A1 (en) * 2001-11-26 2006-07-27 Osamu Yoshimi Linked jackpot controller topology
US6783456B2 (en) * 2001-12-19 2004-08-31 Scientific Games Royalty Corporation Methods and systems for conducting lottery-type games with strategy elements
GB0208399D0 (en) * 2002-04-12 2002-05-22 Project Leisure Ltd Method and apparatus for racing a plurality of competitors
WO2003089081A1 (en) * 2002-04-16 2003-10-30 Walker Digital, Llc Gaming device methods and apparatus employing audio/video programming outcome presentation
US8133113B2 (en) * 2004-10-04 2012-03-13 Igt Class II/Class III hybrid gaming machine, system and methods
US8454428B2 (en) * 2002-09-12 2013-06-04 Wms Gaming Inc. Gaming machine performing real-time 3D rendering of gaming events
JP2007528030A (ja) * 2004-03-08 2007-10-04 マッシブ インコーポレーテッド 複数のビデオゲーム内への広告の配信
US8016667B2 (en) 2004-07-22 2011-09-13 Igt Remote gaming eligibility system and method using RFID tags
CN101142003A (zh) * 2004-12-23 2008-03-12 巨大股份有限公司 用于定向投放到诸如单人或多人游戏等多个视频游戏中进行的广告匹配与评分
JP2006175140A (ja) * 2004-12-24 2006-07-06 Daiichi Shokai Co Ltd 遊技機
US7483030B2 (en) * 2005-01-26 2009-01-27 Pixar Interactive spacetime constraints: wiggly splines
US7425002B2 (en) * 2005-02-22 2008-09-16 Randomaker Ltd. Apparatus and method for generating a graphical transformation of a lottery input number
US7699706B2 (en) * 2005-03-29 2010-04-20 Igt Methods and systems for determining and selling outcomes for strategy games to be viewed remotely
US7775875B2 (en) * 2005-04-18 2010-08-17 Igt Gaming methods and systems
US20060247039A1 (en) * 2005-05-02 2006-11-02 Byron Lerner Systems and methods for providing targeted information in the context of electronic gaming
US20060258432A1 (en) * 2005-05-10 2006-11-16 Packer Elliot L System, method, and computer program product for networked pari-mutuel gaming
US7616204B2 (en) * 2005-10-19 2009-11-10 Nvidia Corporation Method of simulating dynamic objects using position based dynamics
WO2008106385A1 (en) * 2007-02-26 2008-09-04 Intralot S.A Method for displaying a draw result along with customized information

Also Published As

Publication number Publication date
EP2126723A4 (en) 2012-09-05
TW200849029A (en) 2008-12-16
EP2114539A1 (en) 2009-11-11
US20080207300A1 (en) 2008-08-28
WO2008106384A2 (en) 2008-09-04
US20080207320A1 (en) 2008-08-28
KR20090125787A (ko) 2009-12-07
EP2114539A4 (en) 2012-09-12
TW200918133A (en) 2009-05-01
KR101615383B1 (ko) 2016-04-25
HK1129479A1 (en) 2009-11-27
AU2008219423B2 (en) 2013-04-11
TWI510946B (zh) 2015-12-01
AU2008219423A1 (en) 2008-09-04
EP2126723A2 (en) 2009-12-02
TWI442246B (zh) 2014-06-21
US8795046B2 (en) 2014-08-05
AR065481A1 (es) 2009-06-10
AU2008219422A1 (en) 2008-09-04
HK1129863A1 (en) 2009-12-11
KR20090130004A (ko) 2009-12-17
WO2008106384A3 (en) 2008-10-23
WO2008106385A1 (en) 2008-09-04
KR101563751B1 (ko) 2015-10-27

Similar Documents

Publication Publication Date Title
AR064023A1 (es) Un metodo y dispositivo de navegacion para uso de caracteres especiales en un dispositivo de navegacion
CL2007001508A1 (es) Metodo de publicidad y terminal de acceso para recibir una presentacion con contenido, selecci0nar una publicidad, insertar la publicidad seleccionada en el contenido de la presentacion, y visualizar la presentacion con la publicidad seleccionada
BR112012017096A2 (pt) visualização e manipulação de texto eletrônico
BR112013024175A2 (pt) etiqueta de autenticação
BR112012026706A2 (pt) agregação de informação de item de mídia marcado
BR112015014721A2 (pt) discretamente exibindo informação contextualmente relevante
CO6612229A2 (es) Empaque de exhibición para una pluralidad de productos
ECSP12012327A (es) Método y sistema para elaborar una cola de programas deseados para un usuario en un sistema de distribución de contenidos.
CO6630140A2 (es) Método y aparato para presentar gráficos en pantalla en un formato 3d compatible por cuadros
CL2008003910A1 (es) Formulacion liquida, estable, conteniendo anticuerpo que comprende arginina y metionina; procedimiento para inhibir la deamidacion de moleculas de un anticuerpo que comprende agregar arginina a la formulacion liquida.
WO2008021906A3 (en) Interest targeting
BR112015023696A2 (pt) sistema e método para público-alvo
BR112012030360A2 (pt) cápsula de dose única para produzir uma bebida e método para produzir uma bebida
AR101615A1 (es) Método y sistema para la recomendación de contenidos multimedia en una plataforma multimedia
BRPI0702163A (pt) composições de toner e métodos
BRPI0703525A (pt) composições de toner
BR112014003865A2 (pt) janela incluindo sinalização com display integrado
CL2012002098A1 (es) Un metodo para procesamiento en un componente de pantalla de un equipo de usuario, y el equipo de usuario.
BR112014001591A2 (pt) apoio para o queixo, sistema de apoio do queixo e instrumento musical
WO2013166250A3 (en) Using actions to select advertisements
BR112015026810A2 (pt) método para fornecer um sistema óptico montado à cabeça
WO2012144825A3 (ko) 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버 및 그 방법
BR112014018514A8 (pt) Método e aparelho para adaptação da página e dispositivo de terminal
AR056123A1 (es) Sistemas, metodos y software para determinar la ambiguedad de terminos medicos
AR065482A1 (es) Metodo para presentar los resultados junto con informacion personalizada

Legal Events

Date Code Title Description
FB Suspension of granting procedure