WO2021140522A1 - A board game apparatus and method of playing thereof - Google Patents
A board game apparatus and method of playing thereof Download PDFInfo
- Publication number
- WO2021140522A1 WO2021140522A1 PCT/IN2021/050012 IN2021050012W WO2021140522A1 WO 2021140522 A1 WO2021140522 A1 WO 2021140522A1 IN 2021050012 W IN2021050012 W IN 2021050012W WO 2021140522 A1 WO2021140522 A1 WO 2021140522A1
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- Prior art keywords
- game
- spaces
- board
- playing
- outer track
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
- A63F2003/00018—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track played along an endless track
- A63F2003/00025—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track played along an endless track with a star-shaped track inside, e.g. trivial pursuit
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00747—Playing pieces with particular shapes
- A63F2003/00757—Planimetric shapes, e.g. disks
- A63F2003/0076—Planimetric shapes, e.g. disks circular
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00747—Playing pieces with particular shapes
- A63F2003/00757—Planimetric shapes, e.g. disks
- A63F2003/00769—Isosceles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00832—Playing pieces with groups of playing pieces, each group having its own characteristic
- A63F2003/00835—The characteristic being the colour
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00832—Playing pieces with groups of playing pieces, each group having its own characteristic
- A63F2003/00839—The characteristic being size or shape
Definitions
- the present invention relates generally to a board game apparatus and method of playing, and more particularly, to a game of the type which combines the of game board having an outer track having a plurality of spaces on which players can move their game pieces and the area inside the outer track having a plurality of a triangular configuration divided into a plurality of spaces on which player can move their numbered pieces.
- Board games from a very long time are a popular source of entertainment played by persons of all ages throughout the world. These games combine chance and skill in such a way that allows the game to be adapted and enjoyed by children as well as adults.
- Board games which have been played for thousands of years in all parts of the world, remain a popular form of competitive amusement.
- Board games may be classified into several broad categories such as chess and checkers type of games that generally divide the game board into a series of squares, and game pieces are moved from square to square as dictated by the rules of the game without necessarily having to follow a particular pathway or route.
- board games which attempt to simulate or mimic a particular sport or activity such as baseball and football.
- pathway-type board games wherein the game pieces are moved sequentially along a standardized play path, usually consisting of a sequence of blocks or spaces having at least a beginning space and an ending space, as in monopoly.
- Countless variations and combinations of such types of board games are known in the prior art, many of which employ some form of chance determining means, such as one or more die, a spinner having numerals thereon, or “chance” cards, for determining the movement of the game pieces.
- some form of chance determining means such as one or more die, a spinner having numerals thereon, or “chance” cards, for determining the movement of the game pieces.
- board game For a board game to be interesting and remain popular, it should combine luck and skill so as to allow players of different skill levels to play at the same time without giving an unfair advantage to those of greater skills; allow players of the same skill level to play at the same time; and allow very skilled players to compete against other skilled players and to be able to devise and improve on game winning skills. Since board games may be played by a wide variation of ages, the game should be able to be played by children against adults and still give the child playing against the adult some chance of being able to win, while still keeping the game interesting for the adult and allowing the adult to use skill in playing the game.
- the principal object of the present invention to provide a new and improved board game apparatus that is more entertaining and interesting for peoples of all age groups with different skills.
- a board game apparatus comprising a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board including an outer track (2), said outer track including a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5), and the area inside the outer track (2) including a plurality of a triangular configuration (6) divided into a plurality of spaces (7) on which players moves their numbered pieces (12); and a playing medium for playing the game.
- the method of playing the board game which includes a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board has an outer track (2) with a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5); and the area inside the outer track (2) has a plurality of a triangular configuration (6) divided into a multiple sections (8) by lines parallel to the base triangular configuration (6) near the inner boundary of the outer track (2), the multiple sections (8) are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) that is the section near the inner boundary of the outer track (2) has maximum spaces, and each section towards the center of the game board has one space less that its adjacent section towards the base that is section near the inner boundary of the outer track (2) and the last section near the center of the board game
- Figure 1 illustrates outer track with spaces to move game pieces
- Figure 2 illustrates triangular configuration with spaces to move numbered pieces
- Figure 3 illustrates board game for two players
- Figure 4 illustrates board game for four players
- Figure 5 illustrates sample game pieces having different colors
- Figure 6 illustrates sample numbered pieces
- present invention provides a board game apparatus comprising: a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board including an outer track (2), said outer track including a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5), and the area inside the outer track (2) including a plurality of a triangular configuration (6) divided into a plurality of spaces (7) on which players moves their numbered pieces (12); and a playing medium for playing the game.
- Figure 1 illustrates outer track (2) having a plurality of spaces (3) on which players moves their game pieces between a designated starting space (4) and a designated finishing space (5).
- the outer track can be of any shape; preferably it is circular in shape.
- a few spaces of the outer track are marked with a plurality of rewards (9) and a plurality of punishments (10) on which a player might come while moving the pieces.
- the number of spaces in the outer track is twenty four including designated starting space, designated finishing space and spaces marked with rewards or punishments.
- the punishments can be like that if a player reaches the space marked with punishment then that player will have move game piece to the start position or will have to move all the numbered pieces to the section one down.
- the reward can be that a player will get an additional chance to roll the dice or can move all the numbered pieces to the spaces in the section one level up on reaching the space marked with reward.
- FIG. 2 illustrates triangular configuration (6), the area inside the outer track (2) including a plurality of a triangular configuration (6) with base of the triangular configuration near to the inner boundary of the outer track (2) and apex near to the center of the game board (1).
- Each triangular configuration (6) is divided into a plurality of spaces (7) on which player’s moves their numbered pieces (12).
- the triangular configuration (6) is divided into a multiple sections (8) by lines parallel to the base of the triangular configuration (6) that is side of triangular configuration near the inner boundary of outer track, the multiple sections are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) that is section near the inner boundary of outer track (2) has maximum spaces, and each section towards the center of the game board has one space less than its adjacent section towards the base and the last section near the center of the board game has only one space.
- the shape of triangular configuration (6) is an isosceles triangle with apex touching the center of the board game.
- each of the triangular configurations (6) has six spaces in the section near to its base. Also, the spaces in the section near the base of the triangular configuration are the starting point for numbered pieces.
- the maximum number of spaces in the section near to the base of the triangular configuration that is the section near the inner boundary of the outer track (2) depends upon the medium used for playing the game. If a dice is used then it can have a maximum of six spaces or if any other method is used then the spaces will be equal to maximum possible outcome of the playing medium.
- the game board comes with a playing medium and a plurality of a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players as illustrated in figure 5 and 6.
- a player moves the game pieces (11) on the spaces available on the outer track (2) and the numbered pieces (12) on the spaces available in the triangular configuration (6).
- Each player will get a game piece and a plurality of numbered pieces for playing.
- the set of game pieces (11) has same shape but different colored objects, each color designating single player, whereas the set of numbered pieces (12) are different colored objects and has numbers marked on it starting from 1 , each color designating single player.
- the game pieces (11) and the numbered pieces can have any shape but as per a preferred embodiment the shape of the game pieces (11) is circular and the shape of the numbered pieces (12) is triangular with number marked in the center of it.
- the playing medium for the game can be any this which can have numeric outcome when triggered such as a dice which when triggered or rolled can have an outcome from 1 to 6.
- a device which can generate a numeric outcome can be used as a playing medium.
- the game board (1) can be made of any material such as plastic, paper, cardboard, wood and can have any shape such as circular, square, rectangular.
- the game board that is illustrated in the figures 3 and 4 has square shape.
- playing pieces either game pieces (11) or the numbered pieces (11) can also be made up of various materials such as paper, plastic, clay, and wood.
- game board is made up of cardboard and game pieces are made up of plastic.
- the game can have various configurations such as one fold, two fold etc, and preferably it will have a one fold configuration.
- Figure 3 illustrates the board game for two players having a game board (1).
- the outer track (2) having spaces for moving the game pieces ( 11 ) on them, starting and ending position for both the players is marked as a starting space (4) and a finishing space (5).
- the outer track (2) also has a plurality of rewards (9) and a plurality of punishments (10) marked spaces on which player come while moving their pieces.
- the area inside the outer track (2) including two triangular configuration (6) divided into a plurality of spaces (7) on which player’s moves their numbered pieces (12).
- the triangular configuration of the figure has six spaces in the section near to the base of the triangular configuration; accordingly each player will get six numbered pieces (12) for playing the game.
- the players will place all the numbered pieces (12) in the spaces available in the section near the base of the triangular configuration i.e. starting point for numbered pieces is the spaces available in the section near the base of the triangular configuration (6).
- Figure 4 illustrates the board game for four players having a game board (1).
- the outer track (2) having spaces for moving the game pieces (11) on them, starting and ending position for each of the player is marked as a starting space (4) and a finishing space (5).
- the outer track (2) also has a plurality of rewards (9) and a plurality of punishments (10) marked spaces on which player come while moving their pieces.
- the area inside the outer track (2) including four triangular configuration (6) one for each player divided into a plurality of spaces (7) on which player’s moves their numbered pieces (12).
- the triangular configuration of the figure has six spaces in the section near to the base of the triangular configuration; accordingly each player will get six numbered pieces (12) for playing the game.
- the players will place all the numbered pieces (12) in the spaces available in the section near the base of the triangular configuration i.e. starting point for numbered pieces is the spaces available in the section near the base of the triangular configuration (6).
- present invention provides a method of playing a board game which includes a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board has an outer track (2) with a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5); and the area inside the outer track (2) has a plurality of a triangular configuration (6) divided into a multiple sections (8) by lines parallel to the base of the triangular configuration (6), the multiple sections (8) are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) has maximum spaces, and each section towards the center of the game board has one space less that its adjacent section towards the base and the last section near the center of the board game has only one space; and a playing medium for playing the game, the method comprising: a) providing the game pieces (11) to each player, for moving along
- the set of game pieces (11) contain same shape but different colored objects, each color designating single player and the set of numbered pieces (12) are different colored objects and have numbers starting from 1 marked on them, each color designating single player.
- the outer track (2) has a plurality of rewards (9) marked on the spaces, allowing the player to be rewarded on reaching that space.
- Outer track (2) also has a plurality of punishments (10) marked on spaces, allowing the player to be punished on reaching that space. As per an embodiment if the dice outcome is 6 the player with get an additional chance to roll the dice.
- each player is provided a game piece (11), for moving along the outer track, every player will get a single game piece; and for moving in the spaces available in the triangular configuration each player will get the numbered pieces (12) equal to the number of spaces in the section near to the base of the triangular configuration (6) that is section near the inner boundary of the outer track (2).
- the spaces in the section near to the base of the triangular configuration are starting point for placing the numbered pieces.
- Each player will place the game piece in the designated starting space of the outer track and numbered pieces in the designated starting spaces of the triangular configuration section that is spaces in the section near to the base of the triangular configuration. Each player will get equal chance to trigger the playing medium in sequence.
- player can either move the game piece (11) in the outer track (2) as many spaces equal to the playing medium outcome or move the numbered piece (12) having number equal to the number in the result outcome of the playing medium up to the next section (8) of the triangular configuration (6).
- a player can only move a numbered piece to the next section of the triangular configuration only after all the spaces in a particular section of the triangular configuration are filled. If the dice outcome is not equal to number on any of the numbered piece (12) then player can only move the game piece (11) in the outer track (2).
- players can move all the numbered pieces (12) to the next section in the triangular configuration (6). In this manner game is continued till the time a player’s last numbered piece (12) is moved to the section of the triangular configuration having single space i.e. section near the center of the game board to win the game.
- the outer track (2) has a few spaces marked with punishments and rewards, punishments can be like that if a player reaches the space marked with punishment then that player will have move game piece to the start position or will have to move all the numbered pieces to the section one down.
- the reward can be that a player will get an additional chance to roll the dice or can move all the numbered pieces to the spaces in the section one level up on reaching the space marked with reward.
- While moving the game piece (11) in the outer track rival player game piece can be killed by other player if his game piece comes to that space in the outer track at which rival player's game piece is present.
- the board game disclosed in this disclosure requires reasonable skills and can be played the peoples of all age groups for entertainment which helps in reducing stress, but that is not all playing this has other advantages as well such as it can be played by two or more players providing a the perfect opportunity to spend time in nice company and strengthen bonds with others. Playing this game is exercise for player brain which stimulates brain areas that are responsible for memory formation and complex thought processes for all ages. Engaging in playing this game assists in practicing essential cognitive skills, such as decision making, higher level strategic thinking, and problem solving. Further, there are no restrictions; it can be played anywhere and anytime.
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Abstract
The present invention relates to a board game apparatus and method of playing thereof. The game board (1) for playing the game has an outer track (2), said outer track including a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5), and the area inside the outer track (2) including a plurality of a triangular configuration (6) divided into a plurality of spaces (7) on which players moves their numbered pieces (12). The board game has a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players and the game is played using a playing medium such as a dice.
Description
A BOARD GAME APPARATUS AND METHOD OF PLAYING THEREOF
FIELD OF THE INVENTION
The present invention relates generally to a board game apparatus and method of playing, and more particularly, to a game of the type which combines the of game board having an outer track having a plurality of spaces on which players can move their game pieces and the area inside the outer track having a plurality of a triangular configuration divided into a plurality of spaces on which player can move their numbered pieces.
BACKGOUND OF THE INVENTION
Board games from a very long time are a popular source of entertainment played by persons of all ages throughout the world. These games combine chance and skill in such a way that allows the game to be adapted and enjoyed by children as well as adults.
Research says that board games are great fun, but other than the fun part, playing board games have several other benefits as well. Playing board games brings various peoples of different age groups with different skills together. Players get an idea of competition and through a healthy competitive environment, they can also learn how to lose or win gracefully. These games teach important social skills as well such as communicating with others, negotiating, sharing, taking turns and enjoying with others. It fosters the ability to focus, lengthens attention span and makes an individual more patient and accepting. Board games secretly teaches many life skills such as establishing something of your own, adjusting with what you have, accepting that luck can change any moment for the better or for the worse. The message inherent in probably every board game is to “never give up”.
Despite the increased popularity of electronic video and computer games, board games which have been played for thousands of years in all parts of the world, remain a popular form of competitive amusement. Board games may be classified into several broad categories such as chess and checkers type of games that generally divide the game board into a series of squares, and game pieces are moved from square to square as dictated by the rules of the game without necessarily having to follow a particular pathway or route. There are board games which attempt
to simulate or mimic a particular sport or activity such as baseball and football. There are also a wide variety of “pathway-type” board games wherein the game pieces are moved sequentially along a standardized play path, usually consisting of a sequence of blocks or spaces having at least a beginning space and an ending space, as in monopoly. Countless variations and combinations of such types of board games are known in the prior art, many of which employ some form of chance determining means, such as one or more die, a spinner having numerals thereon, or “chance” cards, for determining the movement of the game pieces.
For a board game to be interesting and remain popular, it should combine luck and skill so as to allow players of different skill levels to play at the same time without giving an unfair advantage to those of greater skills; allow players of the same skill level to play at the same time; and allow very skilled players to compete against other skilled players and to be able to devise and improve on game winning skills. Since board games may be played by a wide variation of ages, the game should be able to be played by children against adults and still give the child playing against the adult some chance of being able to win, while still keeping the game interesting for the adult and allowing the adult to use skill in playing the game.
While already available board games have fulfilled their respective, particular objectives and requirements but still there is a need of a game board apparatus and method of play that is complex enough to allow skilled players to find the game interesting and be able to strategize and compete against other skilled players and to devise a strategy to win; while combining luck and skill in the game so as to allow skilled and unskilled players to compete at the same time; while keeping the interest of the skilled players and still allowing luck to give the unskilled or younger players a possible chance at winning the game; and yet being simple enough to allow unskilled or very young players to play and enjoy the game.
OBJECT OF THE INVENTION
The principal object of the present invention to provide a new and improved board game apparatus that is more entertaining and interesting for peoples of all age groups with different skills.
It is a further object of the present invention to provide a method of playing the board game disclosed in this disclosure.
SUMMARY OF THE INVENTION
This summary is provided to introduce a selection of concepts, in a simplified format, that are further described in the detailed description of the invention. This summary is neither intended to identify key or essential inventive concepts of the invention and nor is it intended for determining the scope of the invention.
In an embodiment of the present disclosure, a board game apparatus is disclosed. The board game apparatus comprising a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board including an outer track (2), said outer track including a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5), and the area inside the outer track (2) including a plurality of a triangular configuration (6) divided into a plurality of spaces (7) on which players moves their numbered pieces (12); and a playing medium for playing the game.
In another embodiment of the present disclosure method of playing the board game is disclosed. The method of playing the board game which includes a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board has an outer track (2) with a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5); and the area inside the outer track (2) has a plurality of a triangular configuration (6) divided into a multiple sections (8) by lines parallel to the base triangular configuration (6) near the inner boundary of the outer track (2), the multiple sections (8) are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) that is the section near the inner boundary of the outer track (2) has maximum spaces, and each section towards the center of the game board has one space less that its adjacent section towards the base that is section near the inner boundary of the outer track (2) and the last section near the center of the board game has only one space; and a playing medium for playing the game, the method comprising: a) providing the game pieces (11) to each player, for moving along the outer track, every player will get a single game piece; and for moving in the spaces available in the triangular
configuration each player will get the numbered pieces (12) equal to the number of spaces in the outer section of the triangular configuration; b) locating the designated starting space for each player in the outer track and locating the designated starting spaces for each player in the triangular configuration section near the base of the triangular configuration (6) near the inner boundary of the outer track (2); c) allowing each player of the game in sequence to trigger the playing medium; d) allowing the player either to move the game piece ( 11) in the outer track (2) as many spaces equal to the playing medium outcome or move the numbered piece (12) having number equal to the number in the result outcome of the playing medium up to the next section (8) of the triangular configuration (6); a players moves to the next section of the triangular configuration (6) only after all the spaces in a particular section of the triangular configuration are filled; e) allowing the players to move the game piece (11) in the outer track (2) if the playing medium outcome is not equal to number on any of the numbered piece (12); f) allowing the players to move all the numbered pieces (12) to the next section in the triangular configuration (6) on completion of one round of the outer track (2); g) allowing a player to continue playing so long as last numbered piece (12) is moved to the section of the triangular configuration having single space to win the game.
To further clarify advantages and features of the present invention, a more particular description of the invention will be rendered by reference to specific embodiments thereof, which is illustrated in the appended drawings. It is appreciated that these drawings depict only typical embodiments of the invention and are therefore not to be considered limiting of its scope. The invention will be described and explained with additional specificity and detail with the accompanying drawings.
BRIEF DESCRIPTION OF DRAWINGS
The features, aspects, and advantages of the present invention will become better understood when the following detailed description is read with reference to the accompanying drawings in which like characters represent like parts throughout the drawings, wherein:
Figure 1 : illustrates outer track with spaces to move game pieces
Figure 2: illustrates triangular configuration with spaces to move numbered pieces
Figure 3 : illustrates board game for two players
Figure 4: illustrates board game for four players
Figure 5 : illustrates sample game pieces having different colors
Figure 6: illustrates sample numbered pieces
Further, skilled artisans will appreciate that elements in the drawings are illustrated for simplicity and may not have been necessarily been drawn to scale. For example, the board game for four players illustrates the essential elements of the game to help to improve understanding of aspects of the present invention. Furthermore, in terms of the construction of the game, one or more components of the game may have been represented in the drawings by conventional symbols, and the drawings may show only those specific details that are pertinent to understanding the embodiments of the present invention so as not to obscure the drawings with details that will be readily apparent to those of ordinary skill in the art having benefit of the description herein.
DETAILED DESCRIPTION OF THE INVENTION
For the purpose of promoting an understanding of the principles of the invention, reference will now be made to the embodiment illustrated in the drawings and specific language will be used to describe the same. It will nevertheless be understood that no limitation of the scope of the invention is thereby intended, such alterations and further modifications in the illustrated system, and such further applications of the principles of the invention as illustrated therein being contemplated as would normally occur to one skilled in the art to which the invention relates.
Embodiments of the present invention will be described below in detail with reference to the accompanying drawings.
According to a main embodiment, present invention provides a board game apparatus comprising: a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board including an outer track (2), said outer track including a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5), and the area inside the outer track (2) including a plurality of a triangular configuration (6) divided into a
plurality of spaces (7) on which players moves their numbered pieces (12); and a playing medium for playing the game.
Figure 1 illustrates outer track (2) having a plurality of spaces (3) on which players moves their game pieces between a designated starting space (4) and a designated finishing space (5). The outer track can be of any shape; preferably it is circular in shape. A few spaces of the outer track are marked with a plurality of rewards (9) and a plurality of punishments (10) on which a player might come while moving the pieces. According to an embodiment the number of spaces in the outer track is twenty four including designated starting space, designated finishing space and spaces marked with rewards or punishments. The punishments can be like that if a player reaches the space marked with punishment then that player will have move game piece to the start position or will have to move all the numbered pieces to the section one down. The reward can be that a player will get an additional chance to roll the dice or can move all the numbered pieces to the spaces in the section one level up on reaching the space marked with reward.
Figure 2 illustrates triangular configuration (6), the area inside the outer track (2) including a plurality of a triangular configuration (6) with base of the triangular configuration near to the inner boundary of the outer track (2) and apex near to the center of the game board (1). Each triangular configuration (6) is divided into a plurality of spaces (7) on which player’s moves their numbered pieces (12). The triangular configuration (6) is divided into a multiple sections (8) by lines parallel to the base of the triangular configuration (6) that is side of triangular configuration near the inner boundary of outer track, the multiple sections are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) that is section near the inner boundary of outer track (2) has maximum spaces, and each section towards the center of the game board has one space less than its adjacent section towards the base and the last section near the center of the board game has only one space. According to an embodiment the shape of triangular configuration (6) is an isosceles triangle with apex touching the center of the board game. According to an embodiment each of the triangular configurations (6) has six spaces in the section near to its base. Also, the spaces in the section near the base of the triangular configuration are the starting point for numbered pieces.
The maximum number of spaces in the section near to the base of the triangular configuration that is the section near the inner boundary of the outer track (2) depends upon the medium used for
playing the game. If a dice is used then it can have a maximum of six spaces or if any other method is used then the spaces will be equal to maximum possible outcome of the playing medium.
The game board comes with a playing medium and a plurality of a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players as illustrated in figure 5 and 6. A player moves the game pieces (11) on the spaces available on the outer track (2) and the numbered pieces (12) on the spaces available in the triangular configuration (6). Each player will get a game piece and a plurality of numbered pieces for playing. The set of game pieces (11) has same shape but different colored objects, each color designating single player, whereas the set of numbered pieces (12) are different colored objects and has numbers marked on it starting from 1 , each color designating single player. The game pieces (11) and the numbered pieces can have any shape but as per a preferred embodiment the shape of the game pieces (11) is circular and the shape of the numbered pieces (12) is triangular with number marked in the center of it.
The playing medium for the game can be any this which can have numeric outcome when triggered such as a dice which when triggered or rolled can have an outcome from 1 to 6. Similarly a device which can generate a numeric outcome can be used as a playing medium.
The game board (1) can be made of any material such as plastic, paper, cardboard, wood and can have any shape such as circular, square, rectangular. The game board that is illustrated in the figures 3 and 4 has square shape. Also, playing pieces either game pieces (11) or the numbered pieces (11) can also be made up of various materials such as paper, plastic, clay, and wood. Preferably game board is made up of cardboard and game pieces are made up of plastic. Also, the game can have various configurations such as one fold, two fold etc, and preferably it will have a one fold configuration.
Figure 3 illustrates the board game for two players having a game board (1). The outer track (2) having spaces for moving the game pieces ( 11 ) on them, starting and ending position for both the players is marked as a starting space (4) and a finishing space (5). The outer track (2) also has a plurality of rewards (9) and a plurality of punishments (10) marked spaces on which player come while moving their pieces. The area inside the outer track (2) including two triangular configuration (6) divided into a plurality of spaces (7) on which player’s moves their numbered pieces (12). The triangular configuration of the figure has six spaces in the section near to the base
of the triangular configuration; accordingly each player will get six numbered pieces (12) for playing the game. The players will place all the numbered pieces (12) in the spaces available in the section near the base of the triangular configuration i.e. starting point for numbered pieces is the spaces available in the section near the base of the triangular configuration (6).
Figure 4 illustrates the board game for four players having a game board (1). The outer track (2) having spaces for moving the game pieces (11) on them, starting and ending position for each of the player is marked as a starting space (4) and a finishing space (5). The outer track (2) also has a plurality of rewards (9) and a plurality of punishments (10) marked spaces on which player come while moving their pieces. The area inside the outer track (2) including four triangular configuration (6) one for each player divided into a plurality of spaces (7) on which player’s moves their numbered pieces (12). The triangular configuration of the figure has six spaces in the section near to the base of the triangular configuration; accordingly each player will get six numbered pieces (12) for playing the game. The players will place all the numbered pieces (12) in the spaces available in the section near the base of the triangular configuration i.e. starting point for numbered pieces is the spaces available in the section near the base of the triangular configuration (6).
According to an another main embodiment, present invention provides a method of playing a board game which includes a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board has an outer track (2) with a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5); and the area inside the outer track (2) has a plurality of a triangular configuration (6) divided into a multiple sections (8) by lines parallel to the base of the triangular configuration (6), the multiple sections (8) are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) has maximum spaces, and each section towards the center of the game board has one space less that its adjacent section towards the base and the last section near the center of the board game has only one space; and a playing medium for playing the game, the method comprising: a) providing the game pieces (11) to each player, for moving along the outer track, every player will get a single game piece; and for moving in the spaces available in the triangular
configuration each player will get the numbered pieces (12) equal to the number of spaces in the outer section of the triangular configuration (6); b) locating the designated starting space for each player in the outer track and locating the designated starting spaces for each player in the triangular configuration (6) section near the base of the triangular configuration (6) that is spaces in the section near the inner boundary of the outer track (2); c) allowing each player of the game in sequence to trigger the playing medium; d) allowing the player either to move the game piece ( 11) in the outer track (2) as many spaces equal to the playing medium outcome or move the numbered piece (12) having number equal to the number in the result outcome of the playing medium up to the next section (8) of the triangular configuration (6); a players moves to the next section of the triangular configuration (6) only after all the spaces in a particular section of the triangular configuration (6) are filled; e) allowing the players to move the game piece (11) in the outer track (2) if the playing medium outcome is not equal to number on any of the numbered piece (12); f) allowing the players to move all the numbered pieces (12) to the next section in the triangular configuration (6) on completion of one round of the outer track (2); g) allowing a player to continue playing so long as last numbered piece (12) is moved to the section of the triangular configuration having single space to win the game.
The set of game pieces (11) contain same shape but different colored objects, each color designating single player and the set of numbered pieces (12) are different colored objects and have numbers starting from 1 marked on them, each color designating single player. The outer track (2) has a plurality of rewards (9) marked on the spaces, allowing the player to be rewarded on reaching that space. Outer track (2) also has a plurality of punishments (10) marked on spaces, allowing the player to be punished on reaching that space. As per an embodiment if the dice outcome is 6 the player with get an additional chance to roll the dice.
According to the method of playing board game disclosed in this disclosure, each player is provided a game piece (11), for moving along the outer track, every player will get a single game piece; and for moving in the spaces available in the triangular configuration each player will get the numbered pieces (12) equal to the number of spaces in the section near to the base of the
triangular configuration (6) that is section near the inner boundary of the outer track (2). The spaces in the section near to the base of the triangular configuration are starting point for placing the numbered pieces.
Each player will place the game piece in the designated starting space of the outer track and numbered pieces in the designated starting spaces of the triangular configuration section that is spaces in the section near to the base of the triangular configuration. Each player will get equal chance to trigger the playing medium in sequence.
Based on the outcome of the playing medium, player can either move the game piece (11) in the outer track (2) as many spaces equal to the playing medium outcome or move the numbered piece (12) having number equal to the number in the result outcome of the playing medium up to the next section (8) of the triangular configuration (6). A player can only move a numbered piece to the next section of the triangular configuration only after all the spaces in a particular section of the triangular configuration are filled. If the dice outcome is not equal to number on any of the numbered piece (12) then player can only move the game piece (11) in the outer track (2). On completion of one round of the outer track (2) players can move all the numbered pieces (12) to the next section in the triangular configuration (6). In this manner game is continued till the time a player’s last numbered piece (12) is moved to the section of the triangular configuration having single space i.e. section near the center of the game board to win the game.
While moving from one section to the another section a token will be left in the previous section, for example if the section near the base of the triangular configuration (6) that is section near the inner boundary of the outer track (2) has six spaces then while moving to next section having five spaces a numbered pieces will be left out.
The outer track (2) has a few spaces marked with punishments and rewards, punishments can be like that if a player reaches the space marked with punishment then that player will have move game piece to the start position or will have to move all the numbered pieces to the section one down. The reward can be that a player will get an additional chance to roll the dice or can move all the numbered pieces to the spaces in the section one level up on reaching the space marked with reward.
While moving the game piece (11) in the outer track rival player game piece can be killed by other player if his game piece comes to that space in the outer track at which rival player's game piece is present. That is while moving the game piece (11) in the outer track (2), if the game piece (11) of a player reaches the space where the game piece ( 11 ) of opposition player is present then the opposition player will have to move his game piece ( 11 ) to the designated starting space (4) on the outer track (2).
It is also possible to simulate the game apparatus disclosed in this disclosure in an electronic device such as computer and can be played using the method disclosed here. The electronic version of the game would be played in essentially the same way as the board game version. A chance determining means such as a dice would be “rolled” such as by clicking a mouse or pressing a button activating a probability program known in the art which would determine the results which come up.
The board game disclosed in this disclosure requires reasonable skills and can be played the peoples of all age groups for entertainment which helps in reducing stress, but that is not all playing this has other advantages as well such as it can be played by two or more players providing a the perfect opportunity to spend time in nice company and strengthen bonds with others. Playing this game is exercise for player brain which stimulates brain areas that are responsible for memory formation and complex thought processes for all ages. Engaging in playing this game assists in practicing essential cognitive skills, such as decision making, higher level strategic thinking, and problem solving. Further, there are no restrictions; it can be played anywhere and anytime.
While specific language has been used to describe the present subject matter, any limitations arising on account thereto, are not intended. As would be apparent to a person in the art, various working modifications may be made to the method in order to implement the inventive concept as taught herein. The drawings and the foregoing description give examples of embodiments. Those skilled in the art will appreciate that one or more of the described elements may well be combined into a single functional element. Alternatively, certain elements may be split into multiple functional elements. Elements from one embodiment may be added to another embodiment.
Claims
1. A board game apparatus comprising: a) a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; b) a game board (1) for playing the game, said game board including an outer track (2), said outer track including a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5), and the area inside the outer track (2) including a plurality of a triangular configuration (6) divided into a plurality of spaces (7) on which players moves their numbered pieces (12); and c) a playing medium for playing the game.
2. The board game apparatus as claimed in claim 1, wherein the triangular configuration (6) is divided into a multiple sections (8) by lines parallel to the base of the triangular configuration (6), the multiple sections are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) that is section near the inner boundary of the outer track (2) has maximum spaces, and each section towards the center of the game board has one space less than its adjacent section towards the base and the last section near the center of the board game has only one space.
3. The board game apparatus as claimed in claim 1, wherein the spaces in the section near the base of the triangular configuration (6) that is section near the inner boundary of the outer track (2) is equal to the maximum possible outcome of the playing medium.
4. The board game apparatus as claimed in claim 1, wherein the playing medium is a dice with six faces and each of the triangular configurations (6) has six spaces in the section near to its base.
5. The board game apparatus as claimed in claim 1, wherein the outer track (2) has a plurality of rewards (9) and a plurality of punishments (10) marked spaces on which players comes while moving their pieces.
6. The board game apparatus as claimed in claim 1, wherein the outer track (2) is circular.
7. The board game apparatus as claimed in claim 1, wherein the outer track (2) is divided into 24 equal spaces and the section near to the base of each of the triangular configuration (6) has six spaces.
8. The board game apparatus as claimed in claim 1, wherein a vertex opposite to the base of each of the plurality of the triangular configuration (6) touches at the center of the board game.
9. The board game apparatus as claimed in claim 1, wherein the shape of triangular configuration (6) is an isosceles triangle with apex touching the center of the board game.
10. The board game apparatus as claimed in claim 1, wherein the set of game pieces (11) has same shape but different colored objects, each color designating single player.
11. The board game apparatus as claimed in claim 1, wherein the set of numbered pieces (12) are different colored objects and has numbers on it starting from 1, each color designating single player.
12. The board game apparatus as claimed in claim 1, wherein the shape of the game pieces (11) is circular and the shape of the numbered pieces (12) is triangular.
13. The board game apparatus as claimed in claim 1, wherein the game board is made up of cardboard, the game pieces (11) are made up of plastic and the numbered pieces (12) are made up of plastic.
14. A method of playing a board game which includes a plurality of game pieces (11) and a plurality of numbered pieces (12) for identifying a plurality of game players; a game board (1) for playing the game, said game board has an outer track (2) with a plurality of spaces (3) on which players moves their game pieces (11) between a designated starting space (4) and a designated finishing space (5); and the area inside the outer track (2) has a plurality of a triangular configuration (6) divided into a multiple sections (8) by lines parallel to the base triangular configuration (6) near the inner boundary of the outer track (2), the multiple
sections (8) are further divided into the plurality of spaces (7) by parallel lines such that the section near the base of the triangular configuration (6) that is the section near the inner boundary of the outer track (2) has maximum spaces, and each section towards the center of the game board has one space less that its adjacent section towards the base that is section near the inner boundary of the outer track (2) and the last section near the center of the board game has only one space; and a playing medium for playing the game, the method comprising: a) providing the game pieces (11) to each player, for moving along the outer track, every player will get a single game piece; and for moving in the spaces available in the triangular configuration each player will get the numbered pieces (12) equal to the number of spaces in the outer section of the triangular configuration (6); b) locating the designated starting space for each player in the outer track and locating the designated starting spaces for each player in the triangular configuration (6) section near the base of the triangular configuration (6) that is spaces in the section near the inner boundary of the outer track (2); c) allowing each player of the game in sequence to trigger the playing medium; d) allowing the player either to move the game piece (11) in the outer track (2) as many spaces equal to the playing medium outcome or move the numbered piece (12) having number equal to the number in the result outcome of the playing medium up to the next section (8) of the triangular configuration (6); a players moves to the next section of the triangular configuration (6) only after all the spaces in a particular section of the triangular configuration (6) are filled; e) allowing the players to move the game piece (11) in the outer track (2) if the playing medium outcome is not equal to number on any of the numbered piece (12); f) allowing the players to move all the numbered pieces (12) to the next section in the triangular configuration (6) on completion of one round of the outer track (2); g) allowing a player to continue playing so long as last numbered piece (12) is moved to the section of the triangular configuration having single space to win the game.
15. The method of playing the board game as claimed in claim 12, wherein while moving the game piece (11) in the outer track (2), if the game piece (11) of a player reaches the space where the game piece (11) of opposition player is present then the opposition player will have to move his game piece (11) to the designated starting space (4) on the outer track (2).
16. The method of playing the board game as claimed in claim 12, wherein the set of game pieces (11) contain same shape but different colored objects, each color designating single player.
17. The method of playing the board game as claimed in claim 12, wherein the set of numbered pieces (12) are different colored objects and has numbers on it from 1 to 6, each color designating single player.
18. The method of playing the board game as claimed in claim 12, wherein the outer track (2) has a plurality of rewards (9) marked on the spaces, allowing the player to be rewarded on reaching that space.
19. The method of playing the board game as claimed in claim 12, wherein the outer track (2) has a plurality of punishments (10) marked on spaces, allowing the player to be punished on reaching that space.
20. The method of playing the board game as claimed in claim 12, wherein the playing medium is a dice having six faces.
21. The method of playing the board game as claimed in claim 19, wherein the dice outcome is 6 the player with get an additional chance to roll the dice.
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Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4049275A (en) * | 1976-09-23 | 1977-09-20 | Skelton Carl W | Board game apparatus |
GB2347635A (en) * | 1999-03-08 | 2000-09-13 | Martin Anthony Simister | A board game |
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2021
- 2021-01-06 WO PCT/IN2021/050012 patent/WO2021140522A1/en active Application Filing
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4049275A (en) * | 1976-09-23 | 1977-09-20 | Skelton Carl W | Board game apparatus |
GB2347635A (en) * | 1999-03-08 | 2000-09-13 | Martin Anthony Simister | A board game |
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