WO2021035373A1 - 3d glasses for decomposing 4d space of 2d video - Google Patents

3d glasses for decomposing 4d space of 2d video Download PDF

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WO2021035373A1
WO2021035373A1 PCT/CN2019/000172 CN2019000172W WO2021035373A1 WO 2021035373 A1 WO2021035373 A1 WO 2021035373A1 CN 2019000172 W CN2019000172 W CN 2019000172W WO 2021035373 A1 WO2021035373 A1 WO 2021035373A1
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video
glasses
level
space
dimension
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PCT/CN2019/000172
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刘简
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刘简
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof

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  • the current 3D movie shooting technology is still the transformation mode of the 2D shooting technology shooting method.
  • 2D movies and 3D movies still belong to the same technical field, because although the 3D video shooting method is different from the 2D video, the 3D shooting of the single camera The shooting effect is completely equivalent to the 2D video shooting effect. Therefore, the technical essence of 2D video shooting and 3D video shooting is the same, and they are two branches in the same technical field: [00021] 2D video is single-lens shooting, which is one Shooting space; 3D video is dual-lens shooting, which is two shooting spaces with shooting angles; [00022]. 3D shooting two spaces are angle spaces, and two spatial imaging element group pictures of the same image at different angles are made.
  • 3-dimensional space a space composed of three dimensions of length, width, and height, and Euclidean space on the X, Y, and Z axes.
  • 4-dimensional space [00041] 4-dimensional space with space plus time dimension, the fourth dimension parameter time t;
  • Mathematical 4-dimensional geometric space derived from pairwise orthogonal n-dimensional vector space, 4-dimensional vector space: 4-dimensional vector ⁇ x, y, z, 0 ⁇ and 4-dimensional vector ⁇ x, y, z, ⁇ Two 4-dimensional vector spaces with ⁇ angles set on the number field. A space containing physical elements, a 4-dimensional space, and the fourth-dimensional parameter angle ⁇ .
  • a 2D video is a stereoscopic video when viewed by one eye, and a flat video when viewed by two eyes.
  • the video contains a group of 3D stereoscopic video information elements.
  • the current 3D movie shooting technology uses two angled dual-lens shooting imaging spaces and two corresponding imaging display (3-dimensional) spaces. Each of them is a 2D video, and because it contains the same image and the same amount of different three-dimensional imaging information element groups, they constitute the current 3D movie.
  • the current 3D movie technology is characterized by: the stereo video we see is two angled 4-dimensional spatial videos, and the two 2D video images are shot images of the same object scene from different angles.
  • the invention of the glasses is to confirm that there is a 3D stereo information element group in 2D video, and the 4D spatial information imaging element group in 2D video already exists.
  • the angle dimension and time dimension of the 2D video are decomposed in two steps to realize the current dual lens
  • the same technical effect of shooting a 3D movie from an angle makes the existing 2D movie and video directly see the 3D movie through the 3D glasses.
  • Invented production method 3D glasses production method that decomposes two-level decomposition of 2D video in 4D space by spatial geometric mathematics method and the internal principle structure of glasses according to this method.
  • Figure 2 3D glasses production method that decomposes two-level decomposition of 2D video in 4D space by spatial geometric mathematics method and the internal principle structure of glasses according to this method.
  • 2D video is a three-dimensional video composed of a group of objectively existing three-dimensional imaging space that can be seen by a single eye.
  • the three-dimensional space is analyzed.
  • the X, Y, and Z axes perpendicularly intersect the origin O, which is composed of The space rectangular coordinate system.
  • Figure 1 shows that the A space in the coordinate system is the 3D imaging space of the 2D video. It is the 3D space with the size of the shooting space in the three positive dimensional directions of the X, Y, and Z axes.
  • the three dimensions of A are the dimensions of the X, Y, and Z axes.
  • the first stage of the glasses uses the optical method of the optical resolver to realize the theoretical mathematical decomposition of the 4-dimensional space, to achieve the upgrade of the 3-dimensional space: 3 is the space A ⁇ x, y, z ⁇ It can be regarded as a 4-dimensional space ⁇ x, y, z, 0 ⁇ A.
  • the rotation dimension of the 4-dimensional space A on the Z axis is given a fixed dimensionality value- ⁇ /2, ⁇ /2.
  • the shooting angle of a 3D movie is now ⁇ , which is broken down into additional A1, A2, angle dimension ⁇ in Fig. 1 is a technical feature of decomposing 2D video as a 4-dimensional space.
  • the decomposition of glasses is achieved by an optical method, which uses a combination of two prisms as shown in Figure 2.
  • the "shooting" angles of the prism light are different, which overcomes the "interference” effect of the 2D video light in the same direction on the eyes, and the A space is decomposed
  • Two angled 2D videos A(1) and A(2) in a 4D space composed of two 3D spaces with different dimensions on the same Z axis decompose the 2D video space into the same image with different angled space-time 4D spaces
  • the two videos in ⁇ angle.
  • the second-stage image resolver of the glasses device two different image resolutions of the same amount of the same screen are realized by an electro-optical method.
  • Decomposition takes the time dimension of the 4th dimensional parameter of the 4-dimensional space as another technical feature of decomposing 2D video, and decomposes the A space into equal amounts of different space-time dimensional spaces A1, A2 by means of electron optics.
  • the dynamic and static 2D video that enters the human eye space has time continuity, which results in the coexistence of the 2D video’s stereo information imaging and the coexistence of the 4th dimension, the time dimension, in the second-level image decomposer.
  • the time dimension of the A(1) and A(2) space decomposed by the first-stage optical resolver is decomposed into two different 3 dimensional space-time 2 videos A1, A2 of the same time and the same amount of time at an angle ..., alternately enter the left and right eyes, and under the effect of ergonomics, the frame rate of entering the left and right eyes is controlled at 1/8 second to 1/24 second, and you can see the 3D stereo image video.
  • the schematic diagram of the appearance and internal structure of 3D glasses the glasses face 2D video or ordinary movie screen A, and the 4-dimensional spatial decomposition assembly of the eye interior A is divided by the previous level of image light angle and the next level.
  • the composition of the electronic optics of the first-level image space-time decomposition respectively completes the decomposition of the angle dimension and time dimension of the 2D video picture, and decomposes into two equal and different two angled 4-dimensional spaces A1 and A2 of the same picture. 2D video for left and right eyes.
  • the first level of 3D glasses optical method to decompose the light angle of 2D video
  • the second level of 3D glasses the time dimension of the video decomposed by the first level is divided and decomposed by the electronic optics method, and the decomposition frequency is 1/8 second to 1/24 second. After division, it is decomposed into different alternate image videos for the left and right eyes.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)

Abstract

In present 3D film and television, first double 2D cameras are specially used for photographing from angles to produce a 3D video, and glasses corresponding to the photographing technology are used for decomposing the two videos into 3D stereoscopic images during playback. The technical features of the method provided by the present invention are that: by means of physical and optical analysis, it is determined that there are 3D stereoscopic information elements in a 2D video, and it is found that the reason why no stereoscopic effect is produced when a person watches a 2D video using both eyes is that the "interference" effect between the two eyes makes generation of a stereoscopic effect fail; with this regard, a theory of decomposing and converting a 2D video into a 3D video and a production method are invented and a glasses device is produced by the production method. According to the present invention, the present 3D film and television technology is scientifically and theoretically interpreted, and the existing 3D technology concept is elevated to the level of a 3D technology theory, making the theoretical invention effect more scientific; thus, the photographing of a 3D film is moved from the photographing scene to a 2D video image played; when we wear 3D glasses to watch a 2D image, the glasses "photograph" a 2D video, and by means of the optical vision difference in the glasses and the 2D video 4D space-time decomposition function of electronic optics, we see a restored 3D video image. The present invention covers an invention theory production method, and is an invention of a 3D glasses production method. The technology in the invention can make 2D film sources and television literary, artistic, and sports news reports become 3D videos, thereby achieving a complete 3D stereoscopic visual effect when watching ordinary 2D films and televisions by wearing glasses.

Description

分解2D视频4维空间的3D眼镜3D glasses that decompose 4D space of 2D video
发明专利的详细说明:Detailed description of the invention patent:
1.技术领域1. Technical Field
当前的3D电影拍摄技术仍旧是2D拍摄技术的拍摄方法的变换模式,2D电影和3D电影仍旧属于同一个技术领域,因为,尽管3D视频拍摄方式不同于2D视频,但3D拍摄的单拍摄机的拍摄效果完全等同于2D视频拍摄效果,所以,2D视频拍摄和3D视频拍摄的技术本质是相同的,是同一个技术领域里的两个分枝:【00021】2D视频是单镜头拍摄,是一个拍摄空间;3D视频是双镜头拍摄,是两个成拍摄角度的拍摄空间;【00022】.3D拍摄两个空间是角度空间,制作了同一个成不同角度画面的两个空间成像元素群画面视频,播放显示时,现在的3D眼镜能左右眼观看两个不同拍摄视频,产生视觉差的立体视觉感。所以,在这一技术领域中之所以至今还没有发明一种有效的2D视频转换为3D视频的3D眼镜,理论上讲是由于对人双眼对拍摄画面物理学、空间几何学、光学和人体工学的研究分析和深刻认识不准确造成的,在从2D视频画面直接获准确得3D视频的3D眼镜技术领域里仍是空白。The current 3D movie shooting technology is still the transformation mode of the 2D shooting technology shooting method. 2D movies and 3D movies still belong to the same technical field, because although the 3D video shooting method is different from the 2D video, the 3D shooting of the single camera The shooting effect is completely equivalent to the 2D video shooting effect. Therefore, the technical essence of 2D video shooting and 3D video shooting is the same, and they are two branches in the same technical field: [00021] 2D video is single-lens shooting, which is one Shooting space; 3D video is dual-lens shooting, which is two shooting spaces with shooting angles; [00022]. 3D shooting two spaces are angle spaces, and two spatial imaging element group pictures of the same image at different angles are made. , When playing and displaying, the current 3D glasses can watch two different shooting videos with the left and right eyes, resulting in poor stereo vision. Therefore, the reason why in this technical field has not yet invented an effective 2D video into 3D video 3D glasses, in theory, is due to the physics, spatial geometry, optics and ergonomics of the human eyes. Due to the inaccuracy of research analysis and in-depth understanding, there is still a blank in the field of 3D glasses technology that directly obtains accurate 3D video from 2D video images.
2.背景技术2. Background technology
3维空间:长、宽、高三个维度组成的空间,X、Y、Z轴的欧几里德空间。3-dimensional space: a space composed of three dimensions of length, width, and height, and Euclidean space on the X, Y, and Z axes.
4维空间:【00041】空间加时间维度的4维空间,第4维参数时间t;4-dimensional space: [00041] 4-dimensional space with space plus time dimension, the fourth dimension parameter time t;
数学上的4维几何空间:两两正交的的n维向量空间导出,4维向量空间:4维向量{x、y、z、0}和4维向量{x、y、z、¥}数域上集合的两个成¥角度的4维向量空间。含物理元素的空间,4维空间,第4维参数角度¥。Mathematical 4-dimensional geometric space: derived from pairwise orthogonal n-dimensional vector space, 4-dimensional vector space: 4-dimensional vector {x, y, z, 0} and 4-dimensional vector {x, y, z, ¥} Two 4-dimensional vector spaces with ¥ angles set on the number field. A space containing physical elements, a 4-dimensional space, and the fourth-dimensional parameter angle ¥.
2D视频单眼看是立体视频,双眼看是平面视频,视频中含有3D立体 视频信息元素群。A 2D video is a stereoscopic video when viewed by one eye, and a flat video when viewed by two eyes. The video contains a group of 3D stereoscopic video information elements.
当前3D电影拍摄技术所使用的成角度的双镜头拍摄的两个拍摄成像空间和对应拍摄的两个成像显示(3维)空间。他们各自是2D视频,由于含有同一画面等量的不同的立体成像信息元素群,构成了现在的3D电影。The current 3D movie shooting technology uses two angled dual-lens shooting imaging spaces and two corresponding imaging display (3-dimensional) spaces. Each of them is a 2D video, and because it contains the same image and the same amount of different three-dimensional imaging information element groups, they constitute the current 3D movie.
PCT公开文件:提出了“2D视频转换为3D视频”的核心理论方法是:分解2D视频立体元素信息转换为同信息的两个等量不同的4维(空间成像)信息元素群(参见WIPO网站:PCT/CN2017/000187)。PCT public document: The core theoretical method of "converting 2D video to 3D video" is proposed: decomposing 2D video stereo element information and converting it into two equal and different 4-dimensional (spatial imaging) information element groups of the same information (see WIPO website : PCT/CN2017/000187).
3.发明内容3. Summary of the invention
发明思想:现在的3D电影技术特点是:我们看到的立体视频是两个成角度的4维空间视频,两个2D视频画面是同一个物景的不同角度的拍摄画面。本眼镜的发明是,确定了2D视频里存在3D立体信息元素群,2D视频中4维空间立体信息成像元素群已存在,分两个步骤分解2D视频的角度维和时间维,以实现现在双镜头角度拍摄3D电影的同样的技术效果,使得现有的2D影视频通过该3D眼镜直接看到3D影视。Invention idea: The current 3D movie technology is characterized by: the stereo video we see is two angled 4-dimensional spatial videos, and the two 2D video images are shot images of the same object scene from different angles. The invention of the glasses is to confirm that there is a 3D stereo information element group in 2D video, and the 4D spatial information imaging element group in 2D video already exists. The angle dimension and time dimension of the 2D video are decomposed in two steps to realize the current dual lens The same technical effect of shooting a 3D movie from an angle makes the existing 2D movie and video directly see the 3D movie through the 3D glasses.
发明制作方法:空间几何数学方法分解4维空间的两级分解2D视频的3D眼镜制作方法和依据该方法的眼镜内部原理构造图2Invented production method: 3D glasses production method that decomposes two-level decomposition of 2D video in 4D space by spatial geometric mathematics method and the internal principle structure of glasses according to this method. Figure 2
空间几何数学方法分解4维空间的3D眼镜制作原理和制作方法:The principle and method of the production of 3D glasses that decompose the 4-dimensional space by the mathematical method of spatial geometry:
我们知道2D视频是一个单眼能看到的客观存在的3维成像空间立体成像元素群构成的立体视频,分析其3维空间,如图1所示X、Y、Z轴垂直相交原点O,组成空间直角座标系,图1示座标系中A空间是2D视频的3维成像空间,是X、Y、Z轴三个正维度方向上的拍摄空间大小的3维空间,这个3维空A的三个维度是X、Y、Z轴的尺寸维度。We know that 2D video is a three-dimensional video composed of a group of objectively existing three-dimensional imaging space that can be seen by a single eye. The three-dimensional space is analyzed. As shown in Figure 1, the X, Y, and Z axes perpendicularly intersect the origin O, which is composed of The space rectangular coordinate system. Figure 1 shows that the A space in the coordinate system is the 3D imaging space of the 2D video. It is the 3D space with the size of the shooting space in the three positive dimensional directions of the X, Y, and Z axes. This 3D space The three dimensions of A are the dimensions of the X, Y, and Z axes.
图1所示及图2所示,眼镜第一级,用光学分解器的光学的方法实现 理论上的数学分解4维空间,实现升级3维空间:3为空间A{x、y、z}可视为4维空间{x、y、z、0}A。依据背景技术【0003】和【00042】,把4维空间A在Z轴的旋转维度给个定维度度值-¥/2、¥/2,比如现在拍摄3D电影的拍摄角度¥,分解成附图1的A1、A2,角度维¥是分解2D视频的作为4维空间的一个技术特征。眼镜实现分解是光学方法,是用附图2所示的两个棱镜组合,通过棱镜光的“拍摄”角度不同,克服了2D视频同方向视频光对眼睛“干扰”作用,就把A空间分解为同Z轴不同维度的两个3维空间组成的4维空间的两个角度2D视频A(1)、A(2),分解2D视频空间为同一画面的成角度的时空不同的4维空间的两个成¥角度的视频。As shown in Figure 1 and Figure 2, the first stage of the glasses uses the optical method of the optical resolver to realize the theoretical mathematical decomposition of the 4-dimensional space, to achieve the upgrade of the 3-dimensional space: 3 is the space A{x, y, z} It can be regarded as a 4-dimensional space {x, y, z, 0}A. According to the background technology [0003] and [00042], the rotation dimension of the 4-dimensional space A on the Z axis is given a fixed dimensionality value-¥/2, ¥/2. For example, the shooting angle of a 3D movie is now ¥, which is broken down into additional A1, A2, angle dimension ¥ in Fig. 1 is a technical feature of decomposing 2D video as a 4-dimensional space. The decomposition of glasses is achieved by an optical method, which uses a combination of two prisms as shown in Figure 2. The "shooting" angles of the prism light are different, which overcomes the "interference" effect of the 2D video light in the same direction on the eyes, and the A space is decomposed Two angled 2D videos A(1) and A(2) in a 4D space composed of two 3D spaces with different dimensions on the same Z axis, decompose the 2D video space into the same image with different angled space-time 4D spaces The two videos in ¥ angle.
接着,如图2所示,在眼镜装置第二级的图像分解器里,用电子光学的方法实现同一画面的两个等量的不同的画面分解。分解是以4维空间的第4维参数的时间维作为分解2D视频的另一个技术特征,用电子光学方法把A空间分解为等量的不同的时空维度空间A1、A2。我们知道进入人眼空间的动态和静态2D视频具有时间延续性,由此产生了2D视频的立体信息成像3维空间的并存的第4维,时间维,在第二级图像分解器里,分解第一级光学分解器分解出来的A(1)、A(2)空间的时间维,分解成两个成角度的同一画面的等时间量的两两不同的3维时空的2视频A1、A2......,交替进入左右眼,在人体工学的作用下,进入左右眼片幅速率控制在1/8秒~1/24秒,就能看到了3D立体图像视频。Next, as shown in Fig. 2, in the second-stage image resolver of the glasses device, two different image resolutions of the same amount of the same screen are realized by an electro-optical method. Decomposition takes the time dimension of the 4th dimensional parameter of the 4-dimensional space as another technical feature of decomposing 2D video, and decomposes the A space into equal amounts of different space-time dimensional spaces A1, A2 by means of electron optics. We know that the dynamic and static 2D video that enters the human eye space has time continuity, which results in the coexistence of the 2D video’s stereo information imaging and the coexistence of the 4th dimension, the time dimension, in the second-level image decomposer. The time dimension of the A(1) and A(2) space decomposed by the first-stage optical resolver is decomposed into two different 3 dimensional space-time 2 videos A1, A2 of the same time and the same amount of time at an angle ..., alternately enter the left and right eyes, and under the effect of ergonomics, the frame rate of entering the left and right eyes is controlled at 1/8 second to 1/24 second, and you can see the 3D stereo image video.
3D眼镜内部原理构造说明书图2:3D glasses internal principle structure manual Figure 2:
如图1所示,3D眼镜的外型和内部构造原理图:眼镜面对2D视频或普通电影画面A,眼睛内部A的4维空间分解总成由前一级图像光线角度分解镜片和后一级图像时空分解的电子光学器组成,分别完成对2D视频画面的角度 维和时间维得分解,分解成了两个同一画面的等量的不同的两个成角度的4维空间A1、A2两个左右眼2D视频。As shown in Figure 1, the schematic diagram of the appearance and internal structure of 3D glasses: the glasses face 2D video or ordinary movie screen A, and the 4-dimensional spatial decomposition assembly of the eye interior A is divided by the previous level of image light angle and the next level. The composition of the electronic optics of the first-level image space-time decomposition, respectively completes the decomposition of the angle dimension and time dimension of the 2D video picture, and decomposes into two equal and different two angled 4-dimensional spaces A1 and A2 of the same picture. 2D video for left and right eyes.
4.具体实施方式4. Specific implementation
3D眼镜第一级:光学的方法分解2D视频的光线角度;The first level of 3D glasses: optical method to decompose the light angle of 2D video;
3D眼镜第二级:用电子光学方法分割分解第一级分解出来的视频的时间维度,分解分割幅频是1/8秒~1/24秒,分割后分解为左右眼不同的交替图像视频。The second level of 3D glasses: the time dimension of the video decomposed by the first level is divided and decomposed by the electronic optics method, and the decomposition frequency is 1/8 second to 1/24 second. After division, it is decomposed into different alternate image videos for the left and right eyes.

Claims (2)

  1. 一种分解2D视频4维空间的3D眼镜的制作方式。包括依据光学、电子光学和人体工学的分解合成2D视频的3D眼镜里的两级分解,其主要技术特征为:2D视频中存在3D立体信息元素群,同时以4维空间立体信息元素群的方式存在于2D视频中,4维空间的第4维的两个参数角度维和时间维,决定眼镜里的第一级和第二级的分解2D视频的方法;1)第一级分解器:光学方法等量分解2D视频成¥角度的两个视频;2)第二级分解器:电子光学方法,等量的分割分解第一级的“两个视频”的时间维;3)分解后的视频以不同角度不同画面以及1/8~1/24的频幅交替进入左右眼,依据人体工学作用,我们可以看到完整的3D视频。A method of making 3D glasses that decomposes the 4 dimensional space of 2D video. Including two-level decomposition in 3D glasses that decompose and synthesize 2D video based on optics, electron optics, and ergonomics. Its main technical features are: 3D stereo information element groups exist in 2D video, and at the same time, it is in the form of 4 dimensional spatial stereo information element groups Exist in 2D video, the two parameter angle dimension and time dimension of the fourth dimension of the 4-dimensional space determine the method of decomposing the 2D video in the first and second levels in the glasses; 1) the first-level resolver: optical method Decompose 2D video equally into two videos of ¥ angle; 2) Second-level decomposer: Electro-optical method, equal division decomposes the time dimension of the first level of "two videos"; 3) Decomposed video is Different images from different angles and 1/8 to 1/24 frequency range alternately enter the left and right eyes. According to the ergonomics, we can see the complete 3D video.
  2. 一种依据权利要求1.的一种分解2D视频4维空间的3D眼镜的制作方式所设计的各种附图1所示构造和外型的3D眼镜。包括依据光学、电子光学和人体工学的分解合成2D视频的3D眼镜里的两级分解,其主要技术特征为:2D视频中存在3D立体信息元素群,同时以4维空间立体信息元素群的方式存在于2D视频中,4维空间的第4维的两个参数角度维和时间维,决定眼镜里的第一级和第二级的分解2D视频的方法;1)第一级分解器:光学方法等量分解2D视频成¥角度的两个视频;2)第二级分解器:电子光学方法,等量的分割分解第一级的“两个视频”的时间维;3)分解后的视频以不同角度不同画面以及1/8~1/24的频幅交替进入左右眼,依据人体工学作用,我们可以看到完整的3D视频。A variety of 3D glasses with the structure and appearance shown in Fig. 1 designed according to a method of making 3D glasses for decomposing the 4-dimensional space of 2D video according to claim 1. Including two-level decomposition in 3D glasses that decompose and synthesize 2D video based on optics, electron optics, and ergonomics. Its main technical features are: 3D stereo information element groups exist in 2D video, and at the same time, it is in the form of 4 dimensional spatial stereo information element groups Exist in 2D video, the two parameter angle dimension and time dimension of the fourth dimension of the 4-dimensional space determine the method of decomposing the 2D video in the first and second levels in the glasses; 1) the first-level resolver: optical method Decompose 2D video equally into two videos with ¥ angle; 2) Second-level decomposer: Electro-optical method, equally decomposes the time dimension of the first level of "two videos"; 3) Decomposed video is Different images from different angles and 1/8 to 1/24 frequency range alternately enter the left and right eyes. According to the ergonomics, we can see the complete 3D video.
PCT/CN2019/000172 2019-08-30 2019-08-30 3d glasses for decomposing 4d space of 2d video WO2021035373A1 (en)

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CN102523467A (en) * 2011-12-09 2012-06-27 彩虹集团公司 Simple method for converting 2D video into 3D
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WO2008066954A1 (en) * 2006-11-30 2008-06-05 Universal City Studios Lllp Time-sliced multiplexed image display
CN101795419A (en) * 2010-02-01 2010-08-04 周晓民 Technical scheme for transforming 2D video image signals to 3D video image signals and application thereof
CN102523467A (en) * 2011-12-09 2012-06-27 彩虹集团公司 Simple method for converting 2D video into 3D
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