WO2020151067A1 - 同步配置的控制电路及处理器 - Google Patents

同步配置的控制电路及处理器 Download PDF

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Publication number
WO2020151067A1
WO2020151067A1 PCT/CN2019/078503 CN2019078503W WO2020151067A1 WO 2020151067 A1 WO2020151067 A1 WO 2020151067A1 CN 2019078503 W CN2019078503 W CN 2019078503W WO 2020151067 A1 WO2020151067 A1 WO 2020151067A1
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WO
WIPO (PCT)
Prior art keywords
unit
video conversion
interface
control unit
video
Prior art date
Application number
PCT/CN2019/078503
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English (en)
French (fr)
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WO2020151067A8 (zh
Inventor
吴金成
Original Assignee
深圳市利达成科技有限公司
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Publication of WO2020151067A1 publication Critical patent/WO2020151067A1/zh
Publication of WO2020151067A8 publication Critical patent/WO2020151067A8/zh

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/262Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/268Signal distribution or switching
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/765Interface circuits between an apparatus for recording and another apparatus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/01Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level

Definitions

  • the present invention relates to the technical field of control configuration of game devices, and in particular to the combination of the device end and the game peripheral device and the peripheral display device that dynamically control the touch screen of the device end and the control screen of the device end to the peripheral display Synchronously configured control circuit and processor.
  • the game peripherals can be used to control the game, and at the same time, the game screen in the handheld media device is put on the large display device of the large peripheral.
  • the present invention provides a synchronously configured control circuit that can configure the device side and the game peripherals, and control the game interface through the game peripherals, and at the same time, the device side Configure with the peripheral display, so that the control interface of the device side is put on the peripheral display for display, which greatly improves the experience of the game.
  • the present invention provides a control circuit for synchronizing the configuration of the game terminal, the game peripherals, and the peripheral display, including a communication unit, a main control unit, a hub control unit, a device terminal interface, A video conversion unit and a video output port connected to the video conversion unit, the main control unit is coupled to the game peripheral, the communication unit connects the device end with the game peripheral, the main control unit and the hub control unit in turn Connected, the device end interface is respectively connected with the hub control unit and the video conversion unit;
  • the main control unit receives data information sent from the controls of the game peripherals, and processes the data information into control signals, and the main control unit sends the control signals to the device end through the hub control unit and the device end interface in turn,
  • the control signal is used by the device terminal to generate a corresponding control picture according to the control signal, and the video conversion unit converts the control picture into a video signal, and sends it to the external display through the video output port, and the external display performs display.
  • the configuration unit further includes a configuration unit for processing data information sent by the game peripheral device.
  • the configuration unit is connected to the game peripheral device, and the configuration unit is also connected to the main control unit.
  • the hub control unit includes a USB HUB controller
  • the device-side interface includes a USB data input and output port
  • the USB HUB controller is connected to the main control unit
  • the USB data input and output port and the USB data The input and output ports are connected with the video conversion unit.
  • the hub control unit further includes a type c protocol module
  • the device-side interface further includes a type c interface
  • the USB HUB controller is connected to the main control unit and the type c protocol module
  • the type c protocol module are also connected to the type c interface
  • the type c interface is also connected to the video conversion unit.
  • the video conversion unit includes a switching circuit and a first video conversion circuit and a second video conversion circuit connected to the switching unit, and the first video conversion circuit is connected to the USB data input and output interface, and the The second video conversion circuit is connected to the type c interface.
  • the switching unit includes a switching chip and a switching switch connected to the switching chip, and the switching chip is connected to the first video conversion circuit and the second video conversion circuit.
  • the switch is a physical switch.
  • an audio unit is included, and the audio unit is connected to the USB HUB controller.
  • the present invention also discloses a processor, including a PCB board, and the PCB board is centralized with synchronously configured control circuits.
  • the present invention provides a synchronously configured control circuit and a processor
  • the PCB board of the processor is centralized with the synchronously configured control circuit, and is used to connect the device through a communication unit
  • the terminal connects with the game peripherals, and receives the data information sent by the game peripherals through the main control unit, and converts the data information into control signals after processing.
  • the hub control unit is connected to the device terminal interface to receive the control signals, and The control signal is sent to the device side, and the control signal is used for the device side to generate a corresponding control screen according to the control signal to realize the configuration connection between the device side and the game peripherals, and there is a video conversion unit, which is connected to the video conversion unit through the device side interface, The device end is connected, so that the video conversion unit receives the control picture, converts the control picture into a video signal, and sends it to the peripheral display through the video output port, so that the display end of the peripheral display can be put on the device end and the peripheral display
  • the configuration and connection of the game meets the needs of customers at the same time in game operation and vision, which greatly improves the user experience of playing games.
  • Figure 1 is the first block diagram of the utility model
  • FIG. 2 is the second block diagram of the utility model
  • FIG. 3 is a circuit diagram of the main control unit of the present invention.
  • FIG. 4 is a circuit diagram of the USB HUB controller of the utility model
  • FIG. 5 is a third-party block diagram of the utility model
  • FIG. 6 is a fourth block diagram of the utility model
  • FIG. 7 is a circuit diagram of the second video conversion circuit of the present invention.
  • FIG. 8 is the fifth block diagram of the utility model
  • FIG. 9 is a circuit diagram of the switching chip of the present invention.
  • K Communication unit Main control unit
  • Video conversion unit 6. Video output port
  • the processor includes a PCB board on which the synchronously configured control circuit is concentrated.
  • the synchronously configured control circuit is used to connect the device to the game. Peripherals and peripheral displays are configured synchronously.
  • the control circuit includes a communication unit 1, a main control unit 2, a hub control unit 3, a device-side interface 4, a video conversion unit 5, and a video output port 6 connected to the video conversion unit 5.
  • the main control unit 2 is coupled to the game peripherals, the communication unit 1 connects the device end to the game peripherals, the main control unit 2 and the hub control unit 3 are connected in turn, and the device end interface 4 is respectively connected to the hub control unit 3 and the video conversion unit 5 Connection;
  • the main control unit 2 receives the data information sent by the game peripherals, and converts the data information into a control signal after processing, and sends the control signal to the device side through the hub control unit 3 and the device side interface 4, and the control signal is used On the device side, the corresponding control screen is generated according to the control signal to realize the configuration connection between the game peripherals and the device side; and the video conversion unit 5 is connected to the device interface 4 and the video output port 6, and the video conversion unit 5 is used to receive information from the device interface 4.
  • the communication unit 1 may communicate by wireless communication or other communication methods, such as Bluetooth communication.
  • the types of controls set are different.
  • the controls of the game peripherals can be controlled by point control, one-dimensional or two-dimensional control, and when playing a two-player game, two game peripherals can be connected through the main control unit 2.
  • a configuration unit 7 is also provided.
  • the configuration unit 7 is connected to the communication unit 1 and the main control unit 2.
  • the configuration unit 7 can essentially pass through the game peripheral interface 9 is connected to the game peripherals, the configuration unit 7 receives the data information sent by the game peripheral controls, processes the data information and sends it to the main control unit 2, and the main control unit 2 recognizes it, and each game peripheral has There is a configuration unit.
  • the configuration unit 7 is a single-chip microcomputer.
  • the single-chip microcomputer is connected to the corresponding input of the game peripheral control through different pins, and the single-chip microcomputer is also connected to the main control chip through different pins.
  • the configuration unit 7 judges and processes according to the signal input by the pin and then sends it to the main control unit 2, so that the main control unit 2 configures the device side.
  • the main control unit 2 is connected to the configuration chip through the pin KM1_PA2_BT_TX, and the configuration chip
  • the pin KM1_PA10_USB_POWER is connected to the control of the game peripheral. This is only one of the pins, and it is also connected to other pins, which will not be discussed here; there can be many configuration methods, such as coordinate configuration, which is generated by configuration unit 7 according to data information
  • the corresponding control coordinate signal is sent to the main control unit 2, and the main control unit 2 recognizes it.
  • the main control chip is also used to divide the coordinate area of the touch screen on the device side and record the touch screen on the device side According to the received control coordinate signal, determine the corresponding position of the touch screen on the device side to realize the configuration.
  • the hub control unit 3 includes a USB HUB controller 31, the device port 4 includes a USB data input and output port 41, and the model of the USB HUB controller 31 is MA8608, USB
  • the HUB controller 31 is connected to the main control unit 2, the USB data input and output port 41, the USB HUB controller 31 is connected to the main control unit 2 through pins DP3 and DM3, and the USB data input and output port 41 is connected to the video conversion unit 5.
  • the USB data input and output port 41 can be connected to the device end of the Apple system to realize the connection configuration of the device end of the Apple mobile phone.
  • the device end has type c Interface 42, in order to adapt to this type of device side, the hub control unit 3 further includes a type c protocol module 32, the device side interface further includes a type c interface 42, the USB HUB controller 3 and the main control unit 2, and the type c protocol module 32 Connection, USB
  • HUB controller 3 is connected to type c protocol module 32 through pins DPI, DM1, USB
  • the HUB controller 3 and the type c protocol module 32 are also connected to the type c interface 42, and the type c interface 42 is also connected to the video conversion unit 5.
  • the USB HUB controller 31 needs to pass the type c protocol module 42 according to the type c protocol and the CC protocol. Only then can the type c interface 42 be connected to the device terminal provided with the type c interface 42 to meet the video requirements of different device terminals.
  • the video conversion unit 5 includes a first conversion circuit 51, a first conversion circuit 52, and a first conversion circuit.
  • the circuit 51, the switching circuit 53 connected to the first conversion circuit 52, the first video conversion circuit 51 is connected to the USB data input and output interface 41, and is used to convert the control screen from the USB data input and output interface 41, and the second video conversion circuit 52 is connected to the type c interface 42 for transferring the control picture from the type c interface 42
  • the video output port 6 has only one video output port 6, so it is connected to the video output port 6 through the switching circuit 53.
  • the switching circuit 53 is used to select the video signals from the first conversion circuit 52 and the first conversion circuit 51, and then pass The video output port 6 outputs; specifically, the first conversion circuit 52 is a first conversion chip, the first video conversion circuit is connected to the USB data input and output interface, and then connected to the device end, the first conversion chip can be used to The USB data signal of the device interface is converted into a video signal, and the video signal is sent to the peripheral display through the video conversion interface, where the video signal may be an HDMI signal, and the second conversion unit 61 is a second conversion chip, and its model is S176HDMQFN48GTR2-B0, the second conversion chip is connected to the type c interface through pins DP1P, DP2P, it can convert the DP signal into a video signal, the video signal can be an HDMI signal, and the video signal is sent to the peripheral through the video conversion interface For the display, this pin can be connected in multiple groups to facilitate the reception of multiple sets of data. This is known to those skilled in the art. By setting two video conversion circuits
  • the switching circuit 53 includes a switching chip 531 and a switching switch 532 connected to the switching chip 531, the model of the switching chip 531 is PI3HDX621FBE, and the switching chip has dual inputs, And the single input function can be selected through the switch 532.
  • the switch chip 531 is connected to the first video conversion circuit 51 and the second video conversion circuit 52.
  • the first conversion chip is connected to the switch chip 531 through HDMIDON and H DMIDOP, and the switch 532 is used In order to control the switching chip to output the video signal input by the first video conversion circuit 51 or the video signal input by the second video conversion circuit 52, the mutual interference of the two signals is effectively prevented, and multiple types of equipment can be connected to switch
  • the switch 532 is a physical switch, which can realize the switching control of the signal sources of multiple interface types under the situation that the existing various signal sources have different interface types. The scope of application is large, and the use performance is improved.
  • an audio unit 8 is also included.
  • the audio unit 8 is connected to the USB HUB controller 31 and is used to transmit audio signals for playback.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Pinball Game Machines (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

一种同步配置的控制电路及处理器,处理器包括PCB板,控制电路集中在PCB板上。控制电路包括通讯单元、主控单元、集线器控制单元、设备端接口、视频转换单元和与视频转换单元连接的视频输出端口。主控单元接收来自游戏外设的控件发送的数据信号,并将控制信号处理为控制信号,且主控单元将控制信号通过集线器控制单元、设备端接口发送到设备端。该控制信号用于设备端根据该控制信号生成相应的控制画面,视频转换单元将该控制画面转换为视频信号通过视频输出端口发送到外设显示器进行显示。

Description

同步配置的控制电路及处理器
技术领域
[0001] 本实用新型涉及游戏设备的控制配置技术领域, 尤其涉及将游戏外设动态控制 设备端的触摸屏及设备端的控制画面投设到外设显示器的将设备端与游戏外设 、 外设显示器的同步配置的控制电路及处理器。
背景技术
[0002] 伴随互联网技术的不断发展普及, 人们的娱乐活动变得越来越丰富, 如通过手 持式媒体设备联网玩游戏, 游戏类型多种多样, 如弹幕射击游戏、 冒险游戏、 模拟游戏、 角色扮演游戏或其他游戏等, 而随着用户对游戏体验感及游戏场景 的需求, 为了提高用户的体验感, 使得游戏效果更佳, 游戏公司推出了很多游 戏外设, 利用外设进行游戏, 满足用户的使用需求, 但是手持式媒体设备存在 屏幕小的缺陷, 虽然操作的方式可以通过游戏外设的控件进行操作, 但是小屏 幕依然存在体验差的缺点, 而另一种方式是将游戏加载在 PC端, 或专门用来玩 游戏的游戏机, 使得用户可以体验在大屏幕下玩游戏, 然后只需要特定的场景 下才能使用, 而目前还没有人既可以将手持式媒体设备联网后通过与游戏外设 配置后, 实现在游戏外设控制游戏, 同时将手持式媒体设备中的游戏屏幕投放 大外设的大的显示设备中。
技术问题
[0003] 针对上述技术中存在的不足之处, 本实用新型提供一种同步配置的控制电路, 能够将设备端与游戏外设进行配置, 通过游戏外设对游戏界面进行控制, 且同 时设备端与外设显示器进行配置, 使得设备端的控制界面投放到外设显示器中 进行显示, 极大地提高了游戏的体验感。
问题的解决方案
技术解决方案
[0004] 为实现上述目的, 本实用新型提供一种将游戏端与游戏外设、 外设显示器同步 配置的控制电路, 包括通讯单元、 主控单元、 集线器控制单元、 设备端接口、 视频转换单元和与视频转换单元连接的视频输出端口, 所述主控单元与游戏外 设耦接, 所述通讯单元将设备端与游戏外设进行连接, 所述主控单元和集线器 控制单元依次连接, 所述设备端接口分别与所述集线器控制单元、 视频转换单 元连接;
[0005] 所述主控单元接收来自游戏外设的控件发送的数据信息, 并将数据信息处理为 控制信号, 且主控单元将控制信号依次通过集线器控制单元、 设备端接口发送 到设备端, 该控制信号用于设备端根据该控制信号生成相应的控制画面, 视频 转换单元将该控制画面转换为视频信号, 且通过视频输出端口发送到外设显示 器, 外设显示器进行显示。
[0006] 其中, 还包括用于处理所述游戏外设发送的数据信息的配置单元, 所述配置单 元与游戏外设连接, 所述配置单元还与主控单元连接。
[0007] 其中, 所述集线器控制单元包括 USB HUB控制器, 所述设备端接口包括 USB数 据输入输出端口, 所述 USB HUB控制器与主控单元连接、 USB数据输入输出端 口, 所述 USB数据输入输出端口与视频转换单元连接。
[0008] 其中, 所述集线器控制单元还包括 type c协议模块, 所述设备端接口还包括 type c接口, 所述 USB HUB控制器与主控单元、 type c协议模块连接, 所述 USB HUB 控制器、 type c协议模块还与所述 type c接口连接, 所述 type c接口还与视频转换 单元连接。
[0009] 其中, 所述视频转换单元包括切换电路和与切换单元连接的第一视频转换电路 、 第二视频转换电路, 所述第一视频转换电路与所述 USB数据输入输出接口连接 , 所述第二视频转换电路与所述 type c接口连接。
[0010] 其中, 所述切换单元包括切换芯片和与所述切换芯片连接的切换开关, 所述切 换芯片连接第一视频转换电路、 第二视频转换电路。
[0011] 其中, 所述切换开关为物理开关。
[0012] 其中, 包括音频单元, 所述音频单元与所述 USB HUB控制器连接。
[0013] 本用新型还公开一种处理器, 包括 PCB板, 所述 PCB板集中有同步配置的控制 电路。
发明的有益效果 有益效果
[0014] 与现有技术相比, 本实用新型提供的提供一种同步配置的控制电路及处 理器, 该处理器的 PCB板集中有该同步配置的控制电路, 通过通讯单元, 用于 将设备端与游戏外设进行连接, 并通过主控单元接收游戏外设发送的数据信息, 并将数据信息进行处理后转换为控制信号,而集线器控制单元与设备端接口连接, 接收控制信号, 并将控制信号发送到设备端,控制信号用于设备端根据控制信号 生成相应的控制画面, 实现设备端与游戏外设的配置连接, 而又设有视频转换单 元, 通过设备端接口与视频转换单元、 设备端连接, 使得视频转换单元接收控制 画面, 并将控制画面转换为视频信号, 并通过视频输出端口发送到外设显示器, 以使外设显示器的显示端进行投放, 实现设备端与外设显示器的配置连接,在游 戏操作及视觉上同时满足客户的需求, 大大提高了用户玩游戏的体验感。
附图说明
[0015] 图 1为本实用新型的第一方框图;
[0016] 图 2为本实用新型的第二方框图;
[0017] 图 3为本实用新型的主控单元的电路图;
[0018] 图 4为本实用新型的 USB HUB控制器的电路图; 图 5为本实用新型 的第三方框图;
[0019] 图 6为实用新型的第四方框图;
[0020] 图 7为本实用新型的第二视频转换电路的电路图;
[0022] 图 8为本实用新型的第五方框图;
[0023] 图 9为本实用新型的切换芯片的电路图。
[0024] 主要元件符号说明如下:
[0025] K 通讯单元 2、 主控单元
[0026] 3. 集线器控制单元 4、 设备端接口
[0027] 5, 视频转换单元 6、 视频输出端口
3
更正页 (细则第 91条) [0028] 7、 配置单元 8、 音频单元。
发明实施例
本发明的实施方式
[0029] 为了更清楚地表述本实用新型, 下面结合附图对本实用新型作进一步地描述。
[0030] 请参阅图 1, 本实用新型的一种处理器, 该处理器包括 PCB板, 该 PCB板上集 中有该同步配置的控制电路, 该同步配置的控制电路用于将设备端与游戏外设 、 外设显示器进行同步配置, 该控制电路包括通讯单元 1、 主控单元 2、 集线器 控制单元 3、 设备端接口 4、 视频转换单元 5和与视频转换单元 5连接的视频输出 端口 6 , 主控单元 2与游戏外设耦接, 通讯单元 1将设备端与游戏外设进行连接, 主控单元 2和集线器控制单元 3依次连接, 设备端接口 4分别与集线器控制单元 3 、 视频转换单元 5连接; 主控单元 2接收游戏外设发送的数据信息, 并将数据信 息进行处理后转换为控制信号, 并将控制信号通过集线器控制单元 3、 设备端接 口 4发送到设备端, 控制信号用于设备端根据控制信号生成相应的控制画面, 实 现游戏外设与设备端的配置连接; 而视频转换单元 5与设备接口 4和视频输出端 口 6连接, 视频转换单元 5用于接收来自设备接口 4的控制画面, 并将控制画面转 换为视频信号, 并通过视频输出端口 6发送到外设显示器, 以使外设显示器的显 示端进行投放, 实现外设显示屏与设备端的连接, 实现在游戏操作及视觉上同 时满足客户的需求, 大大提高了用户玩游戏的体验感。
[0031] 在本实施例中, 参阅图 1-图 3 , 设备端与游戏外设的具体配置关系中, 通讯单 元 1可以为无线通讯或其他通讯方法进行通讯, 比如蓝牙通讯, 而由于游戏外设 的控件的类型不同, 比如游戏外设的控件可以由点控、 一维或二维等控制方式 , 且在玩双人游戏时, 可以通过主控单元 2连接两个游戏外设, 此时, 需要了解 是哪一个游戏外设的控件进行控制, 还设置有配置单元 7 , 配置单元 7与通讯单 元 1、 主控单元 2连接, 在物理上, 配置单元 7实质上是可以通过游戏外设接口 9 与游戏外设连接, 配置单元 7接收游戏外设控件发送的数据信息, 对该数据信息 进行处理后发送到主控单元 2, 主控单元 2对其进行识别, 而每一个游戏外设都 设有一个配置单元, 该配置单元 7配置单元 7为单片机, 单片机通过不同的引脚 与游戏外设的控件相应的输入连接, 单片机还通过不同的引脚与主控芯片连接 , 配置单元 7根据引脚输入的信号进行判断处理后发送到主控单元 2, 令主控单 元 2进行对设备端进行配置, 比如主控单元 2通过引脚 KM1_PA2_BT_TX与配置 芯片连接, 配置芯片的引脚 KM1_PA10_USB_POWER与游戏外设的控件连接, 这只是其中一个引脚, 还与其他的连接, 这里不一一论述; 配置的方式可以为 多种, 比如为坐标配置, 配置单元 7根据数据信息生成相应的控制坐标信号, 再 将该控制坐标信号发送到主控单元 2, 主控单元 2对其进行识别, 主控芯片还用 于对所述设备端的触摸屏进行坐标区域划分, 并记录设备端的触摸屏的坐标信 息, 根据接收到的控制坐标信号, 判断其在设备端的触摸屏的相应位置, 从而 实现配置。
[0032] 在本实施例中, 参阅图 4 -图 5, 集线器控制单元 3包括 USB HUB控制器 31, 设备 端接口 4包括 USB数据输入输出端口 41, USB HUB控制器 31的型号为 MA8608, USB HUB控制器 31与主控单元 2连接、 USB数据输入输出端口 41, USB HUB控 制器 31通过引脚 DP3、 DM3与主控单元 2连接, USB数据输入输出端口 41与视频 转换单元 5连接, 这种 USB数据输入输出端口 41可以连接苹果***的设备端, 实 现对苹果手机的设备端进行连接配置, 而由于除了苹果***的设备端、 还有其 他类型的设备端, 该设备端设有 type c接口 42, 为了适应这种类型的设备端, 集 线器控制单元 3还包括 type c协议模块 32, 设备端接口还包括 type c接口 42, USB HUB控制器 3与主控单元 2、 type c协议模块 32连接, USB
HUB控制器 3通过引脚 DPI、 DM1与 type c协议模块 32连接, USB
HUB控制器 3、 type c协议模块 32还与 type c接口 42连接, type c接口 42还与视频 转换单元 5连接, USB HUB控制器 31需要通过 type c协议模块 42根据 type c协议及 CC协议之后才会通过 type c接口 42与设有 type c接口 42的设备端连接, 实 现满足不同设备端的视频需求。
[0033] 在具体实施中, 参阅图 5 -图 7 , 当设备端的接口不同时, 其信号类型也不同, 因此视频转换单元 5包括第一转换电路 51, 第一转换电路 52和与第一转换电路 51 , 第一转换电路 52连接的切换电路 53, 第一视频转换电路 51与 USB数据输入输 出接口 41连接, 用于对来自 USB数据输入输出接口 41的控制画面进行转换, 第二 视频转换电路 52与 type c接口 42连接, 用于对来自 type c接口 42的控制画面进行转 换, 而视频输出端口 6只有一个, 因此通过切换电路 53与视频输出端口 6连接, 切换电路 53用于将对来自第一转换电路 52和与第一转换电路 51的视频信号进行 选择, 然后通过视频输出端口 6输出; 具体地, 第一转换电路 52为第一转换芯片 , 第一视频转换电路与 USB数据输入输出接口连接, 进而与设备端连接, 第一转 换芯片可以用于将来自所述设备端接口的 USB数据信号转化为视频信号, 并将视 频信号通过视频转换接口发送到外设显示器, 这里的视频信号可以为 HDMI信号 , 而第二转换单元 61为第二转换芯片, 其型号为 S176HDMQFN48GTR2-B0, 第 二转换芯片通过引脚 DP1P、 DP2P与 type c接口连接, 其可以将 DP信号转化为视 频信号, 该视频信号可以为 HDMI信号, 并将视频信号通过视频转换接口发送到 外设显示器, 该引脚可以为多组连接, 方便接收多组数据, 这是本领域的技术 人员可知道的, 通过设置两路视频转换电路, 实现多种设备类型的信号的转换
[0034] 在具体地实施例中, 参阅图 7 -图 9, 切换电路 53包括切换芯片 531和与切换芯片 531连接的切换开关 532, 切换芯片 531的型号为 PI3HDX621FBE, 且切换芯片具 有双输入, 且可以通过切换开关 532选择单输入的功能, 切换芯片 531连接第一 视频转换电路 51、 第二视频转换电路 52, 比如第一转换芯片通过 HDMIDON、 H DMID0P与切换芯片 531连接, 切换开关 532用于控制切换芯片输出第一视频转换 电路 51输入的视频信号还是第二视频转换电路 52输入的视频信号, 有效地防止 两路信号的相互干扰, 且实现可以接入多种类型的设备端, 切换开关 532为物理 开关, 实现满足现有的各种不同信号源的接口种类不同的情况下, 对多种接口 类型的信号源进行切换控制, 适用的范围较大, 提高使用性能, 而整体不及可 以实现游戏外设对设备端的动态控制, 且可以将设备端的控制画面投放到外设 显示器上, 不仅提高了用户的操作体验感, 而且在视觉上满足用户的需求; 而 由于在接入的设备端为 USB数据输入输出接口 41时, 还需要对音频进行播放, 因 此还包括音频单元 8, 音频单元 8与 USB HUB控制器 31连接, 用于将音频信号输 送出去, 进行播放。
工业实用性
[0035] 本实用新型的优势在于: [0036] ( 1) 将设备端与游戏外设、 外设显示器进行同步配置, 实现在操作方法及视 觉上提高用户的体验感;
[0037] (2) 设置两种处理方式, 实现对不同类型的设备端均可与外设显示器进行配 置, 对多种接口类型的信号源进行切换控制, 适用的范围较大, 提高使用性能 序列表自由内容
[0038] 以上公开的仅为本实用新型的一个或几个具体实施例, 但是本实用新型并非局 限于此, 任何本领域的技术人员能思之的变化都应落入本实用新型的保护范围

Claims

权 利 要 求 书
1. —种同步配置的控制电路, 其特征在于, 包括通讯单元、 主控单元、 集线器控制单元、 设 备端接口、 视频转换单元和与视频转换单元连接的视频输出端口, 所述主控单元与游戏外设 耦接, 所述通讯单元将设备端与游戏外设进行连接, 所述主控单元和集线器控制单元连接, 所述设备端接口分别与所述集线器控制单元、 视频转换单元连接;
所述主控单元接收来自游戏外设的控件发送的数据信息, 并将数据信息处理为控制信号, 且 主控单元将控制信号依次通过集线器控制单元、 设备端接口发送到设备端, 该控制信号用于 设备端根据该控制信号生成相应的控制画面, 视频转换单元将该控制画面转换为视频信号, 且通过视频输出端口发送到外设显示器, 外设显示器进行显示。
2. 根据权利要求 1所述的同步配置的控制电路, 其特征在于, 还包括用于处理所述游戏外设 发送的数据信息的配置单元, 所述配置单元与游戏外设连接, 所述配置单元还与主控单元连 接。
3. 根据权利要求 1所述的同步配置的控制电路, 其特征在于, 所述集线器控制单元包括 USB HUB控制器,所述设备端接口包括 USB数据输入输出端口,所述 USB HUB控制器与主控单 元连接、 USB数据输入输出端口, 所述 USB数据输入输出端口与视频转换单元连接。
4. 根据权利要求 3所述的同步配置的控制电路,其特征在于,所述集线器控制单元还包括 type c协议模块, 所述设备端接口还包括 type c接口, 所述 USB HUB控制器与主控单元、 type c 协议模块连接, 所述 USB HUB控制器、 type c协议模块还与所述 type c接口连接, 所述 type c接口还与视频转换单元连接。
5. 根据权利要求 4所述的同步配置的控制电路, 其特征在于, 所述视频转换单元包括切换电 路和与切换单元连接的第一视频转换电路、 第二视频转换电路, 所述第一视频转换电路与所 述 USB数据输入输出接口连接, 所述第二视频转换电路与所述 type c接口连接。
6. 根据权利要求 5所述的同步配置的控制电路, 其特征在于, 所述切换单元包括切换芯片和 与所述切换芯片连接的切换开关,所述切换芯片连接第一视频转换电路、第二视频转换电路。
7. 根据权利要求 6所述的同步配置的控制电路, 其特征在于, 所述切换开关为物理开关。
8. 根据权利要求 3所述的同步配置的控制电路, 其特征在于, 包括音频单元, 所述音频单元 与所述 USB HUB控制器连接。
9. 一种处理器, 其特征在于, 包括 PCB板, 所述 PCB板集中有权利要求 1-8任一项所述的 同步配置的控制电路。
8
援引加入(细则 20.6) 权利要求书
[权利要求 2] 根据权利要求 i所述的同步配置的控制电路, 其特征在于, 还包括用 于处理所述游戏外设发送的数据信息的配置单元, 所述配置单元与游 戏外设连接, 所述配置单元还与主控单元连接。
[权利要求 3] 根据权利要求 1所述的同步配置的控制电路, 其特征在于, 所述集线 器控制单元包括 USB HUB控制器, 所述设备端接口包括 USB数据输 入输出端口, 所述 USB HUB控制器与主控单元连接、 USB数据输入 输出端口, 所述 USB数据输入输出端口与视频转换单元连接。
[权利要求 4] 根据权利要求 3所述的同步配置的控制电路, 其特征在于, 所述集线 器控制单元还包括 type c协议模块, 所述设备端接口还包括 type c接口 , 所述 USB HUB控制器与主控单元、 type c协议模块连接, 所述 USB HUB控制器、 type c协议模块还与所述 type c接口连接, 所述 type c接 口还与视频转换单元连接。
[权利要求 5] 根据权利要求 4所述的同步配置的控制电路, 其特征在于, 所述视频 转换单元包括切换电路和与切换单元连接的第一视频转换电路、 第二 视频转换电路, 所述第一视频转换电路与所述 USB数据输入输出接口 连接, 所述第二视频转换电路与所述 type c接口连接。
[权利要求 6] 根据权利要求 5所述的同步配置的控制电路, 其特征在于, 所述切换 单元包括切换芯片和与所述切换芯片连接的切换开关, 所述切换芯片 连接第一视频转换电路、 第二视频转换电路。
[权利要求 7] 根据权利要求 6所述的同步配置的控制电路, 其特征在于, 所述切换 开关为物理开关。
[权利要求 8] 根据权利要求 3所述的同步配置的控制电路, 其特征在于, 包括音频 单元, 所述音频单元与所述 USB HUB控制器连接。
[权利要求 9] 一种处理器, 其特征在于, 包括 PCB板, 所述 PCB板集中有权利要求
1-8任一项所述的同步配置的控制电路。
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