WO2018184308A1 - Smart game gun with ar or vr function - Google Patents
Smart game gun with ar or vr function Download PDFInfo
- Publication number
- WO2018184308A1 WO2018184308A1 PCT/CN2017/091566 CN2017091566W WO2018184308A1 WO 2018184308 A1 WO2018184308 A1 WO 2018184308A1 CN 2017091566 W CN2017091566 W CN 2017091566W WO 2018184308 A1 WO2018184308 A1 WO 2018184308A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- module
- gun
- bracket
- mobile terminal
- game
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
Definitions
- the present invention relates to the field of intelligent game technologies, and in particular, to a smart game gun with AR or VR function.
- Augmented Reality is a new technology that integrates real world information and virtual world information "seamlessly". It is difficult to experience in the real world. Entity information (visual information, sound, taste, touch, etc.), through computer and other science and technology, simulation and then superimposition, the virtual information is applied to the real world, perceived by human senses, thus achieving a sensory experience beyond reality . The real environment and virtual objects are actually superimposed on the same picture or space.
- the present invention addresses the above deficiencies, and provides a smart game gun with AR or VR function that has a real game experience and realizes a combination of reality and virtuality.
- a smart game gun having an AR or VR function combining a camera photographing screen of the mobile terminal and the running screen of the game gun, including a gun body and a PCB board, wherein the PCB board is provided with an MCU chip, a wireless connection module, a controller module and a power module, the body of the gun body comprises a bracket and a trigger, the bracket is used for placing a mobile terminal, and the trigger is connected with the controller module for controlling a game operation; And a wireless connection module, a controller module, and a power module are connected and respectively control a module connected thereto; the wireless connection module is connected to the mobile terminal by transmitting a wireless signal.
- the bracket is disposed at a central portion of the body of the gun body, and the bracket is perpendicular to the body of the gun body;
- the bracket includes a bracket body and a bracket fixing end, and the bracket body is fixedly connected to the gun body, and the bracket fixing end is fixed at both ends of the bracket body.
- the fixed end of the bracket is perpendicular to the main body of the bracket, and the fixed end of the bracket extends along the direction of the main body of the vertical bracket and is gradually tapered to fix the mobile terminal; the fixed end of the bracket is connected to the mobile terminal.
- the department has a non-slip speed.
- the wireless connection module is a Bluetooth module, a WIFI module or an NFC module.
- the game gun further includes a vibration device, a first battery, and a vibration switch.
- the PCB board is further provided with a driving module, the driving module is connected to the MCU chip, and the vibration device is respectively connected to the driving module.
- the vibration is connected to the first battery.
- the driving device is a vibration motor
- the first battery is connected to the power module, and the first battery supplies power to the vibration motor.
- the game gun further includes the second battery, and the second battery is connected to the MCU chip through the power module, and is used to supply power to the MCU chip.
- the game gun further includes a memory port interface, a USB interface, and a power switch
- the PCB board further includes an internal storage module
- the internal storage module is connected to the MCU chip
- the memory card interface is The internal storage module is connected to the internal storage module and the power supply module
- the power supply is connected to the power supply module for controlling the opening and closing of the power supply module.
- the game gun further includes a USB port, and the USB port is used for the mobile terminal to directly connect with the game gun through the data line.
- the above-mentioned smart game gun with AR or VR function realizes connection between the game gun and the mobile terminal through the wireless connection module, and the mobile terminal combines the actual picture taken by the camera and the game picture run by the game gun to realize the AR experience.
- the trigger is triggered to implement a game operation to provide a game experience for the user.
- the invention has a novel structure, and the picture taken by the camera of the mobile terminal is combined with the game picture run by the game gun to give the user a better game experience, which is worth promoting.
- DRAWINGS 1 is a schematic structural diagram of a smart game gun with an AR or VR function according to an embodiment of the present invention.
- FIG. 2 is a schematic cross-sectional view showing the structure of a smart game gun having an AR or VR function according to an embodiment of the present invention.
- FIG. 3 is a diagram showing a connection structure of a smart game gun circuit having an AR or VR function according to an embodiment of the present invention.
- a smart game gun 100 having an AR or VR function is shown, combining a camera photographing screen of the mobile terminal and the running screen of the game gun 100.
- the body 20 and the PCB board 30 are provided.
- the PCB board 30 is provided with an MCU chip 31, a wireless connection module 32, a controller module 33 and a power module 34.
- the body 20 includes a bracket 21 and a trigger 22, The bracket 21 is used for placing the mobile terminal 10, and the trigger 22 is connected to the controller module 33 for controlling game operations;
- the MCU chip 31 is connected to the wireless connection module 32, the controller module 33 and the power module 34, respectively.
- the modules connected thereto are respectively controlled;
- the wireless connection module 32 is connected to the mobile terminal by transmitting a wireless signal.
- the bracket 21 is disposed at a middle position of the gun body 20, and the bracket 21 is perpendicular to the gun body 20; the bracket 21 includes a bracket body 211 and a bracket fixed end.
- the bracket body 211 is fixedly connected to the gun body 20 , and the bracket fixing end 212 is fixed to both ends of the bracket body 211 .
- the bracket fixing end 212 is perpendicular to the bracket body 211, and the bracket fixing end 212 extends in the direction of the vertical bracket body 211 and is gradually tapered to fix the mobile terminal 10;
- the connecting portion of the mobile terminal 10 is provided with a non-slip fastening 2121, and the anti-slip fastening 2121 is closely attached to the two sides of the mobile terminal 10 for fixing the mobile terminal 10.
- the anti-slip block 2121 is made of a rubber material. production.
- the wireless connection module 32 is a Bluetooth module, a WIFI module, or an NFC module.
- One or more connection modes can be set according to actual needs to realize the diversification of the connection of the game gun 100.
- the wireless connection module 32 is a Bluetooth module
- the Bluetooth module transmits a Bluetooth signal to the mobile terminal 10, and the game gun 100 can control the mobile terminal to capture real life through the camera of the mobile terminal 10. The scene is displayed on the screen.
- the game gun 100 further includes a vibration device 40, a first battery 41, and a vibration switch 42.
- the PCB board 30 is further provided with a driving module 35, and the driving module 35 is connected to the MCU chip 31.
- the vibration The device 40 is connected to the drive module 35, the vibration switch 42 and the first battery 41, respectively.
- the driving device 40 is a vibration motor
- the first battery 41 is connected to the power module 34
- the first battery 41 supplies power to the vibration motor.
- the first battery 41 is a lithium battery, which can be charged or discharged by the power module 34;
- the vibration switch 42 controls the vibration of the vibration motor, and when the vibration is turned off, the vibration motor will jobs.
- the game gun 100 further includes a second battery 43.
- the second battery 43 is connected to the MCU chip 31 through the power module 34 for supplying power to the MCU chip 31.
- the first battery 41 and the second battery 42 are preferably lithium batteries, and are not limited thereto.
- the game gun 100 further includes a memory port interface 44, a USB interface 45, and a power switch 46.
- the PCB board 30 is further provided with an internal storage module 36, and the internal storage module 36 and the MCU chip 31.
- the memory card interface 44 is connected to the internal memory module 36.
- the MCU chip 31 reads the data of the memory card inserted into the game gun 100 through the internal storage module 36.
- the USB interface 45 is connected to the internal storage module 36 and the power module 34, and the USB interface can charge the first battery 41 and the second battery 43 to facilitate use.
- the power switch 46 is connected to the power module 34 for controlling the opening and closing of the power module 34.
- the memory card interface 44, the USB interface 45, the power switch 46, and the vibration switch 42 are all disposed on the body 20 of the gun body.
- the game gun 100 further includes a USB port 47, and the USB port 47 is used for the mobile terminal 1
- 0 is directly connected to the game gun 100 through the data line. There are many ways to connect wirelessly or connect to the user.
- the working principle of the game gun 100 is as follows:
- the power supply gun 100 is connected to the mobile terminal 10 via the wireless connection module 31 or the USB port 47, and the mobile terminal 10 activates the camera.
- the screen of the mobile terminal 10 displays the screen captured by the camera, and the screen displays a game screen such as a shooting screen or the like; the game screen is determined according to the game in which the mobile terminal 10 operates.
- the camera position of the mobile terminal 10 is changed, the screen displayed on the screen of the mobile terminal 10 is also changed, but the running game screen remains unchanged.
- the vibration switch 42 is turned on, and the trigger 22 is started to control the trigger 22, and the MCU chip 31 sends a signal to the driving module 35 to drive the vibration device 40 to vibrate.
- the trigger device 22 is sequentially vibrated, and the vibrating device 40 vibrates in sequence.
- the vibrating device 40 continuously vibrates, and the user can feel the real game body. Test. In combination with the reality picture taken by the mobile terminal 10, the game player may have a different game experience.
- the smart game gun 100 having the AR or VR function is connected to the mobile terminal 10 via the wireless connection module 32, and the mobile terminal 10 activates the actual picture captured by the camera and the game screen run by the game gun 100. Combine to achieve the AR experience.
- the trigger 22 is triggered to implement a game operation to provide a game experience for the user.
- the vibration device 40 connected by the drive module 35 realizes the real experience of the game.
- the invention has novel structure, and the picture taken by the camera of the mobile terminal is combined with the game picture run by the game gun to give the user a better game experience, which is worth promoting.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Computer Networks & Wireless Communication (AREA)
- Software Systems (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Toys (AREA)
- Closed-Circuit Television Systems (AREA)
Abstract
Description
Claims
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201720364068.7U CN207055914U (en) | 2017-04-06 | 2017-04-06 | Intelligent game rifle with AR/VR functions |
CN201720364068.7 | 2017-04-06 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2018184308A1 true WO2018184308A1 (en) | 2018-10-11 |
Family
ID=61501171
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/CN2017/091566 WO2018184308A1 (en) | 2017-04-06 | 2017-07-03 | Smart game gun with ar or vr function |
Country Status (2)
Country | Link |
---|---|
CN (1) | CN207055914U (en) |
WO (1) | WO2018184308A1 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108786102A (en) * | 2018-07-19 | 2018-11-13 | 重庆第五维科技有限公司 | A kind of AR simulation games rifle |
CN113274718A (en) * | 2021-06-03 | 2021-08-20 | 北京爱其科技有限公司 | Gun based on augmented reality and implementation method of shooting type augmented reality |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20110300944A1 (en) * | 2010-06-08 | 2011-12-08 | Ubisoft Entertainment SA | Interactive game systems and methods |
US20130225288A1 (en) * | 2010-08-09 | 2013-08-29 | Roman Levin | Mobile gaming platform system and method |
CN104699247A (en) * | 2015-03-18 | 2015-06-10 | 北京七鑫易维信息技术有限公司 | Virtual reality interactive system and method based on machine vision |
CN105080161A (en) * | 2015-06-06 | 2015-11-25 | 昆山玖趣智能科技有限公司 | Toy capable of being remotely controlled in non-line-of-sight range |
CN105664502A (en) * | 2016-01-12 | 2016-06-15 | 四川长虹电器股份有限公司 | Interactive entertainment system and working method thereof |
CN106110654A (en) * | 2016-06-16 | 2016-11-16 | 联想(北京)有限公司 | A kind of input electronic equipment and electronic equipment |
CN206021359U (en) * | 2016-07-26 | 2017-03-15 | 金德奎 | Augmented reality equipment that can be directly interactive between user and its system |
-
2017
- 2017-04-06 CN CN201720364068.7U patent/CN207055914U/en not_active Expired - Fee Related
- 2017-07-03 WO PCT/CN2017/091566 patent/WO2018184308A1/en active Application Filing
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20110300944A1 (en) * | 2010-06-08 | 2011-12-08 | Ubisoft Entertainment SA | Interactive game systems and methods |
US20130225288A1 (en) * | 2010-08-09 | 2013-08-29 | Roman Levin | Mobile gaming platform system and method |
CN104699247A (en) * | 2015-03-18 | 2015-06-10 | 北京七鑫易维信息技术有限公司 | Virtual reality interactive system and method based on machine vision |
CN105080161A (en) * | 2015-06-06 | 2015-11-25 | 昆山玖趣智能科技有限公司 | Toy capable of being remotely controlled in non-line-of-sight range |
CN105664502A (en) * | 2016-01-12 | 2016-06-15 | 四川长虹电器股份有限公司 | Interactive entertainment system and working method thereof |
CN106110654A (en) * | 2016-06-16 | 2016-11-16 | 联想(北京)有限公司 | A kind of input electronic equipment and electronic equipment |
CN206021359U (en) * | 2016-07-26 | 2017-03-15 | 金德奎 | Augmented reality equipment that can be directly interactive between user and its system |
Also Published As
Publication number | Publication date |
---|---|
CN207055914U (en) | 2018-03-02 |
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