WO2017031875A1 - 在聊天界面更改表情符号的方法、装置及终端设备 - Google Patents
在聊天界面更改表情符号的方法、装置及终端设备 Download PDFInfo
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Definitions
- the present disclosure relates to the field of Internet technologies, and in particular, to a method, an apparatus, and a terminal device for changing an emoticon in a chat interface.
- the user's current mood can be expressed through various emojis.
- the emoji of the chat partner will be directly displayed on the current chat interface of the user, and the user cannot change the emoji from the other party that has been received, so for the user,
- the entire chat process is monotonous because the emoji on the chat interface cannot be changed.
- the embodiments of the present disclosure provide a method, an apparatus, and a terminal device for changing an emoticon in a chat interface, to dynamically change received emoticons.
- a method for changing an emoticon in a chat interface is provided.
- the method is applied to a terminal device, where an instant chat tool is installed on the terminal device, including:
- the first emoticon-listing list includes multiple a score corresponding to the first emoticon and each emoticon;
- Querying a second expression-point value list determining a second score corresponding to the second emoticon, wherein the second emoticon is an emoticon for changing the first emoticon; the second emoticon - the score list includes a plurality of second emoticons corresponding to each emoticon;
- the determining the first score corresponding to the first emoticon may include:
- the scores corresponding to each of the first emoticons are added to obtain a first score.
- the method may further include:
- the second expression-score list may be the same score list as the first expression-score list, or may be a different score list.
- an apparatus for changing an emoticon in a chat interface which is applied to a terminal device, and a real-time chat tool is installed on the terminal device, including:
- a first detecting module configured to detect whether an instant message received by the chat interface of the instant messaging tool includes a first emoticon that is allowed to be changed
- a first determining module configured to: if the first detecting module detects that the first emoticon is included in the instant message, query a first emoticon-list of values, and determine a first corresponding to the first emoticon a score; the first expression-score list includes a score corresponding to each of the first emoticons and each emoticon;
- a second determining module configured to query a second expression-list of values, and determine a second score corresponding to the second emoticon, wherein the second emoticon is used to change the first emoticon An emoticon;
- the second emoticon-list includes a plurality of second emoticons corresponding to each emoticon;
- An adding module configured to accumulate the first score determined by the first determining module and the second score determined by the second determining module, to obtain a score result
- the processing module is configured to query the first expression-point value list, and change the first expression symbol to a form corresponding to the score result obtained by the adding module.
- the first determining module may include:
- Determining a sub-module configured to determine, according to the first expression-score list, a score corresponding to each of the at least one first emoticon
- the adding sub-module is configured to add the scores corresponding to each of the first emoticons determined by the determining sub-module to obtain a first score.
- the apparatus may further include:
- a second detecting module configured to detect whether there is a new emoticon in the emoticon library of the instant chat tool
- a third determining module configured to determine a score corresponding to the new emoticon when the second detecting module detects that there is a new emoticon in the emoticon library
- an update module configured to update the new emoticon and the score corresponding to the new emoticon determined by the third determining module to the first emoticon-list of values.
- the second expression-score list may be the same score list as the first expression-score list, or a different score list.
- a terminal device where the instant messaging tool is installed on the terminal device, including:
- a memory for storing processor executable instructions
- processor is configured to:
- the first emoticon-listing list includes multiple a score corresponding to the first emoticon and each emoticon;
- Querying a second expression-point value list determining a second score corresponding to the second emoticon, wherein the second emoticon is an emoticon for changing the first emoticon; the second emoticon - the score list includes a plurality of second emoticons corresponding to each emoticon;
- the technical solution provided by the embodiment of the present disclosure may include the following beneficial effects: determining whether at least one emoticon is determined by detecting whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that allows the change to be changed. Corresponding the first score and the second score corresponding to the second emoticon for changing the first emoticon, changing the first emotic symbol to a form corresponding to the score result, so that the instant chat can be made.
- the emoji has a score result that expresses emotions, and dynamically changes the received emoji according to the score result, so that the user can perceive the dynamic change of the expression and make the live chat process more interesting.
- the scores of the emoji may be unified, if the second expression--list and the first-emphasis list For different score lists, the scores of the emoji can be made diverse.
- FIG. 1 is a flow chart showing a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
- 2A is a flowchart of a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
- FIG. 2B is one of a scene diagram of a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
- FIG. 2C is a second scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
- FIG. 2D is a third scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
- FIG. 2E is a fourth scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
- FIG. 3 is a flowchart of a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
- FIG. 4 is a block diagram of an apparatus for changing an emoticon in a chat interface, according to an exemplary embodiment.
- FIG. 5 is a block diagram of another apparatus for changing an emoticon in a chat interface, according to an exemplary embodiment.
- FIG. 6 is a block diagram of an apparatus suitable for changing an emoticon in a chat interface, according to an exemplary embodiment.
- FIG. 1 is a flowchart of a method for changing an emoticon in a chat interface according to an exemplary embodiment; the method for changing an emoticon in a chat interface may be applied to a terminal device (eg, a smartphone, a tablet, a desktop computer) The method can be implemented by installing a live chat tool on the terminal device. As shown in FIG. 1 , the method for changing the emoticon in the chat interface includes the following steps S101-S103:
- step S101 it is detected whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed.
- whether the at least one emoticon is included in the instant message may be determined by detecting whether the instant message includes a character corresponding to the emoticon.
- step S102 if the first emoticon is included in the instant message, the first emoticon-score list is queried, and the first score corresponding to the first emoticon is determined; the first emoticon-list includes a plurality of first emoticons The score corresponding to each emoji.
- the emoticons in the instant messenger may be scored, and the different emoticons correspond to different scores, which may indicate the degree of emotion.
- different emoticons may correspond to different scores, positive emotion emoticons are represented by positive scores, and negative emotion emoticons are represented by negative scores.
- Sad emoji corresponds to a score of -2
- the painful emoji corresponds to a score of -4.
- the smiling emoji corresponds to a score of 1
- the laughter emoji corresponds to a score of 4.
- the scores in this set of expressions indicate the degree of emotion. If an emoji is included in the instant message, the first score corresponding to the emoji in the instant message may be determined by the score corresponding to the emoji. If the instant message includes more than two emojis, the The sum of the scores corresponding to each of the two or more emoticons determines a first score corresponding to the emoticon in the instant message.
- step S103 the second expression-score list is queried, and the second score corresponding to the second emoji is determined, wherein the second emoji is an emoji for changing the first emoji, and the second expression- The score list includes a plurality of second emoticons corresponding to the scores of each emoticon.
- the first expression-point list and the second expression-point list may be built in the instant chat tool, have changeable attributes, and the user needs to modify the first expression-point list and the second
- the score in the expression-score list is used, the score to be modified can be written to the first expression-point list and the second expression--list.
- step S104 the first score and the second score are accumulated to obtain a score result.
- step S105 the first expression-score list is queried, and the first expression symbol is changed to a form corresponding to the score result.
- the emoticons input in the input box may be detected, the scores corresponding to the respective emoticons in the input box are determined, and the second total value of each emoticon in the input box is calculated, and the first score is The second score determines a score result, and determining how to change at least one first emoticon in the instant message based on the score result.
- the form corresponding to the score result may be set by the user. For example, the form corresponding to the score result is a hollow, and the higher the score result, the more the hollow is filled, or the score result. The corresponding form is a combination of corresponding positive emotion emoji, and so on.
- the chat interface of the instant chat tool when it is detected whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed, determining the first score sum corresponding to the at least one emoticon is used for a second score corresponding to the second emoticon that changes the first emoticon, and the first emoticon is changed to a form corresponding to the score result, so that the emoticon in the live chat can be provided with a score capable of expressing emotion
- the result of the value dynamically changes the received emoji according to the score result, so that the user can perceive the dynamic change of the expression and make the live chat process more interesting.
- determining the first score corresponding to the first emoticon may include:
- the scores corresponding to each of the first emoticons are added to obtain a first score.
- the method may further include:
- the score corresponding to the new emoticon is determined
- the score corresponding to the new emoji and the new emoji is updated to the first expression-score list.
- the second expression-score list may be the same score list as the first expression-score list, or may be a different score list.
- the above method provided by the embodiment of the present disclosure can enable the emoticon in the live chat to have a score result capable of expressing emotions, and dynamically change the received emoticon according to the score result, so that the user can perceive the dynamic change of the expression. To make the live chat process more interesting.
- FIG. 2A is a flowchart of a method for changing an emoticon in a chat interface according to an exemplary embodiment
- FIG. 2B is a scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
- 2C is a second scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment
- FIG. 2D is a method for changing an emoticon in a chat interface according to an exemplary embodiment.
- FIG. 2E is a fourth scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
- This embodiment uses the foregoing method provided by the embodiment of the present disclosure to change how The received emoticons are exemplified for example, as shown in FIG. 2A, and include the following steps:
- step S201 it is detected whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed.
- step S201 For the description of step S201, refer to the description of step S101 above, and details are not described herein.
- step S202 if the first emoticon is included in the instant message, the first emoticon-score list is queried, and each of the at least one first emoticon corresponding to each of the first emoticons is determined according to the first emoticon-score list. a score; the first expression-score list includes a plurality of first emoticons corresponding to each emoticon.
- step S203 the scores corresponding to each of the first emoticons are added to obtain a first score.
- step S204 the second expression-score list is queried, and the second score corresponding to the second emoji is determined, wherein the second emoji is an emoji for changing the first emoji; the second expression- The score list includes a plurality of second emoticons corresponding to the scores of each emoticon.
- the second expression-score list may be the same score list as the first expression-score list, or may be a different score list, if the second expression--list and the first expression -
- the score list is the same score list, which can make the score of the emoji have uniformity. If the second expression-point list and the first expression-list are different score lists, the emoji can be made. Scores are diverse.
- step S205 the first score and the second score are accumulated to obtain a score result.
- step S206 the first expression-score list is queried, and the first expression symbol is changed to a form corresponding to the score result.
- the form corresponding to the value result 16 may be a preset symbol combination or a set symbol, for example, the result of dividing the score result 16 by 4 is 4 Therefore, the crying expression from the communication peer can be changed to 4 laughter expressions, as shown in FIG. 2C; for example, as shown in FIG. 2D, the user of the terminal device inputs a smiling emoticon in the input box.
- determining a sender corresponding to the emoji that needs to be changed in the group chat for example, by selecting (@) the sender's name, Determining a second score of the emoticon entered for the sender in the input box of the chat interface; determining to change at least one emoticon sent by the sender according to the first score and the second score.
- the embodiment has the beneficial technical effects of the foregoing embodiment, and determines, according to the first expression-list of values, a score corresponding to each of the at least one first emoticon, and refines at least one of the scores.
- the score corresponding to the first emoji further improves the diversity of the emoji changes in the chat interface, making the live chat process more interesting.
- FIG. 3 is a flowchart of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
- This embodiment uses the foregoing method provided by an embodiment of the present disclosure to update an initial expression-list of values.
- An example is given as an example; as shown in FIG. 3, the following steps are included:
- step S301 it is detected whether there is a new emoticon in the emoticon library of the instant chat tool.
- the user of the terminal device may collect the emoticon sent by another person and store it in the storage module of the instant chat tool as a new emoticon, for example, a series of pictures of "the rabbit of the crab adult", the user is After receiving the "crab of the crab adult” sent by the communication peer, the picture is stored in the storage module to form a new emoticon in the present disclosure.
- step S302 when a new emoticon is detected in the emoticon library, the score corresponding to the new emoticon is determined.
- the score corresponding to the new emoticon may be customized by the user according to the emotion of the emoticon, which is not limited in the disclosure.
- step S303 the score corresponding to the new emoticon and the new emoticon is updated into the first emoticon-score list.
- the present embodiment expands the range of emotional symbol quantization by updating the new emoticons and their corresponding scores into the expression-score list, so that the instant chat process is performed.
- the emotional symbols are more diverse.
- FIG. 4 is a block diagram of an apparatus for changing an emoticon in a chat interface, which is installed on a terminal device, and an instant chat tool is installed on the terminal device, as shown in FIG. 4, and is changed in the chat interface, according to an exemplary embodiment.
- the emoji device includes:
- the first detecting module 41 is configured to detect whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed;
- the first determining module 42 is configured to: if the first detecting module 41 detects that the first emoticon is included in the instant message, query the first emoticon-score list, and determine the first score corresponding to the first emoticon; the first expression - the score list includes a plurality of first emoticons corresponding to each emoticon;
- the second determining module 43 is configured to query the second expression-score list, and determine a second score corresponding to the second emoticon, wherein the second emoticon is an emoticon for changing the first emoticon; a second expression-score list includes a plurality of second emoticons corresponding to each emoticon;
- the adding module 44 is configured to accumulate the first score determined by the first determining module 42 and the second score determined by the second determining module 43 to obtain a score result;
- the processing module 45 is configured to query the first expression-point value list, and change the first expression symbol to a form corresponding to the score result obtained by the adding module 44.
- FIG. 5 is a block diagram of another apparatus for changing an emoticon in a chat interface, as shown in FIG. 5, on the basis of the embodiment shown in FIG. 4, if at least one of the instant messages is included, according to an exemplary embodiment.
- the first emoticon, the first determining module 42 can include:
- the determining submodule 421 is configured to determine, according to the first expression-score list, a score corresponding to each of the at least one first emoticon;
- the adding sub-module 422 is configured to add the scores corresponding to each of the first emoticons determined by the determining sub-module 421 to obtain a first score.
- the apparatus may further include:
- the second detecting module 46 is configured to detect whether there is a new emoticon in the emoticon library of the instant chat tool
- the third determining module 47 is configured to determine a score corresponding to the new emoticon when the second detecting module 46 detects that there is a new emoticon in the emoticon library;
- the update module 48 is configured to update the new emoticon and the score corresponding to the new emoticon determined by the third determining module 47 to the first emoticon-score list for the first determining module 42 to query the updated First expression - a list of points.
- the second expression-score list and the first expression-score list may be the same score list, or may be different score lists.
- FIG. 6 is a block diagram of an apparatus suitable for changing an emoticon in a chat interface, according to an exemplary embodiment.
- device 600 can be a mobile phone, a computer, a digital broadcast terminal, a messaging device, a gaming console, a tablet device, a medical device, a fitness device, a personal digital assistant, and the like.
- device 600 can include one or more of the following components: processing component 602, memory 604, power component 606, multimedia component 608, audio component 610, input/output (I/O) interface 612, sensor component 614, And a communication component 616.
- processing component 602 memory 604, power component 606, multimedia component 608, audio component 610, input/output (I/O) interface 612, sensor component 614, And a communication component 616.
- Processing component 602 typically controls the overall operation of device 600, such as operations associated with display, telephone calls, data communications, camera operations, and recording operations.
- Processing component 602 can include one or more processors 620 to execute instructions to perform all or part of the steps of the above described methods.
- processing component 602 can include one or more modules to facilitate interaction between component 602 and other components.
- processing component 602 can include a multimedia module to facilitate interaction between multimedia component 608 and processing component 602.
- Memory 604 is configured to store various types of data to support operation at device 600. Examples of such data include instructions for any application or method operating on device 600, contact data, phone book data, messages, pictures, videos, and the like.
- the memory 604 can be implemented by any type of volatile or non-volatile storage device or a combination thereof, such as static random access memory (SRAM), electrically erasable programmable read only memory (EEPROM), erasable Programmable Read Only Memory (EPROM), Programmable Read Only Memory (PROM), Read Only Memory (ROM), Magnetic Memory, Flash Memory, Disk or Optical Disk.
- SRAM static random access memory
- EEPROM electrically erasable programmable read only memory
- EPROM erasable Programmable Read Only Memory
- PROM Programmable Read Only Memory
- ROM Read Only Memory
- Magnetic Memory Flash Memory
- Disk Disk or Optical Disk.
- Power component 606 provides power to various components of device 600.
- Power component 606 can include a power management system, one or more power sources, and other components associated with generating, managing, and distributing power for device 600.
- the multimedia component 608 includes a screen between the device 600 and the user that provides an output interface.
- the screen can include a liquid crystal display (LCD) and a touch panel (TP). If the screen includes a touch panel, the screen can be implemented as a touch screen to receive input signals from the user.
- the touch panel includes one or more touch sensors to sense touches, slides, and gestures on the touch panel. The touch sensor may sense not only the boundary of the touch or sliding action, but also the duration and pressure associated with the touch or slide operation.
- the multimedia component 608 includes a front camera and/or a rear camera. When the device 600 is in an operation mode, such as a shooting mode or a video mode, the front camera and/or the rear camera can receive external multimedia data. Each front and rear camera can be a fixed optical lens system or have focal length and optical zoom capabilities.
- the audio component 610 is configured to output and/or input an audio signal.
- audio component 610 includes a microphone (MIC) that is configured to receive an external audio signal when device 600 is in an operational mode, such as a call mode, a recording mode, and a voice recognition mode.
- the received audio signal may be further stored in memory 604 or transmitted via communication component 616.
- audio component 610 also includes a speaker for outputting an audio signal.
- the I/O interface 612 provides an interface between the processing component 602 and the peripheral interface module, which may be a keyboard, a click wheel, a button, or the like. These buttons may include, but are not limited to, a home button, a volume button, a start button, and a lock button.
- Sensor assembly 614 includes one or more sensors for providing device 600 with a status assessment of various aspects.
- sensor component 614 can detect an open/closed state of device 600, a relative positioning of the components, such as The components are the display and keypad of the device 600.
- the sensor assembly 614 can also detect changes in the position of one component of the device 600 or device 600, the presence or absence of contact of the user with the device 600, the orientation or acceleration/deceleration of the device 600, and the device 600. temperature change.
- Sensor assembly 614 can include a proximity sensor configured to detect the presence of nearby objects without any physical contact.
- Sensor assembly 614 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications.
- the sensor component 614 can also include an acceleration sensor, a gyro sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
- Communication component 616 is configured to facilitate wired or wireless communication between device 600 and other devices.
- the device 600 can access a wireless network based on a communication standard, such as WiFi, 2G or 3G, or a combination thereof.
- communication component 616 receives broadcast signals or broadcast associated information from an external broadcast management system via a broadcast channel.
- the communication component 616 also includes a near field communication (NFC) module to facilitate short range communication.
- NFC near field communication
- the NFC module can be implemented based on radio frequency identification (RFID) technology, infrared data association (IrDA) technology, ultra-wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
- RFID radio frequency identification
- IrDA infrared data association
- UWB ultra-wideband
- Bluetooth Bluetooth
- device 600 may be implemented by one or more application specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field programmable A gate array (FPGA), controller, microcontroller, microprocessor, or other electronic component implementation for performing the above methods.
- ASICs application specific integrated circuits
- DSPs digital signal processors
- DSPDs digital signal processing devices
- PLDs programmable logic devices
- FPGA field programmable A gate array
- controller microcontroller, microprocessor, or other electronic component implementation for performing the above methods.
- non-transitory computer readable storage medium comprising instructions, such as a memory 604 comprising instructions executable by processor 620 of apparatus 600 to perform the above method.
- the non-transitory computer readable storage medium may be a ROM, a random access memory (RAM), a CD-ROM, a magnetic tape, a floppy disk, and an optical data storage device.
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- Engineering & Computer Science (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
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- Information Transfer Between Computers (AREA)
- User Interface Of Digital Computer (AREA)
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Abstract
Description
例如,悲伤的表情符号对应的分值为-2,痛苦的表情符号对应的分值为-4,微笑的表情符号对应的分值为1,大笑的表情符号对应的分值为4。在这组表情中分值表示了情绪的程度。如果即时消息中包括一个表情符号,则可以通过该表情符号对应的分值确定该条即时消息中的表情符号对应的第一分值,如果即时消息中包括两个以上的表情符号,则可以通过该两个以上的表情符号各自对应的分值的总和确定该条即时消息中的表情符号对应的第一分值。在聊天过程中,当有一个人发了几个负分值的表情,比如发了4个痛苦“”,则其情绪分值为-16。如果在群聊中其他用户想要改善其情绪,可以@该用户的名字然后输入八个大笑“”,则用户的四个痛苦表情就会变成了4个大笑的表情。
Claims (9)
- 一种在聊天界面更改表情符号的方法,应用在终端设备上,在所述终端设备上安装有即时聊天工具,其特征在于,所述方法包括:检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;如果所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;将所述第一分值和所述第二分值累加,得到分值结果;查询所述第一表情-分值列表,将所述第一表情符号改变为与所述分值结果对应的形态。
- 根据权利要求1所述的方法,其特征在于,如果所述即时消息中包含至少一个第一表情符号,所述确定所述第一表情符号对应的第一分值,包括:根据第一表情-分值列表确定所述至少一个第一表情符号中的每一个所述第一表情符号各自对应的分值;将每一个所述第一表情符号对应的分值相加,得到第一分值。
- 根据权利要求2所述的方法,其特征在于,所述方法还包括:检测所述即时聊天工具的表情符号库中是否有新的表情符号;在检测到所述表情符号库中有新的表情符号时,确定所述新的表情符号对应的分值;将所述新的表情符号和所述新的表情符号对应的分值更新到所述第一表情-分值列表中。
- 根据权利要求1所述的方法,其特征在于,所述第二表情-分值列表与所述第一表情-分值列表为同一个分值列表,或者,为不同的分值列表。
- 一种在聊天界面更改表情符号的装置,应用在终端设备上,在所述终端设备上安装有即时聊天工具,其特征在于,所述装置包括:第一检测模块,被配置为检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;第一确定模块,被配置为如果所述第一检测模块检测到所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;第二确定模块,被配置为查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;相加模块,被配置为将所述第一确定模块确定的所述第一分值和所述第二确定模块确定的所述第二分值累加,得到分值结果;处理模块,被配置为查询所述第一表情-分值列表,将所述第一表情符号改变为与所述相加模块得到的所述分值结果对应的形态。
- 根据权利要求5所述的装置,其特征在于,如果所述即时消息中包含至少一个第一表情符号,所述第一确定模块包括:确定子模块,被配置为根据第一表情-分值列表确定所述至少一个第一表情符号中的每一个所述第一表情符号各自对应的分值;相加子模块,被配置为将所述确定子模块确定的每一个所述第一表情符号对应的分值相加,得到第一分值。
- 根据权利要求6所述的装置,其特征在于,所述装置还包括:第二检测模块,被配置为检测所述即时聊天工具的表情符号库中是否有新的表情符号;第三确定模块,被配置为在所述第二检测模块检测到所述表情符号库中有新的表情符号时,确定所述新的表情符号对应的分值;更新模块,被配置为将所述新的表情符号和所述第三确定模块确定的所述新的表情符号对应的分值更新到所述第一表情-分值列表中。
- 根据权利要求5所述的装置,其特征在于,所述第二表情-分值列表与所述第一表情-分值列表为同一个分值列表,或者为不同的分值列表。
- 一种终端设备,在所述终端设备上安装有即时聊天工具,其特征在于,所述终端设备包括:处理器;用于存储处理器可执行指令的存储器;其中,所述处理器被配置为:检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;如果所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;将所述第一分值和所述第二分值累加,得到分值结果;查询所述第一表情-分值列表,将所述第一表情符号改变为与所述分值结果对应的形态。
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