WO2017031875A1 - 在聊天界面更改表情符号的方法、装置及终端设备 - Google Patents

在聊天界面更改表情符号的方法、装置及终端设备 Download PDF

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Publication number
WO2017031875A1
WO2017031875A1 PCT/CN2015/097714 CN2015097714W WO2017031875A1 WO 2017031875 A1 WO2017031875 A1 WO 2017031875A1 CN 2015097714 W CN2015097714 W CN 2015097714W WO 2017031875 A1 WO2017031875 A1 WO 2017031875A1
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Prior art keywords
emoticon
score
list
expression
module
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PCT/CN2015/097714
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English (en)
French (fr)
Inventor
罗吉喜
林锦滨
张有志
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小米科技有限责任公司
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Application filed by 小米科技有限责任公司 filed Critical 小米科技有限责任公司
Priority to RU2016119721A priority Critical patent/RU2647692C2/ru
Priority to MX2016005788A priority patent/MX364954B/es
Priority to JP2016518192A priority patent/JP6227766B2/ja
Priority to KR1020167009318A priority patent/KR101851474B1/ko
Publication of WO2017031875A1 publication Critical patent/WO2017031875A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/18Commands or executable codes
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04842Selection of displayed objects or displayed text elements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/046Interoperability with other network applications or services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/7243User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages
    • H04M1/72436User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages for text messaging, e.g. short messaging services [SMS] or e-mails
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72448User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/06Message adaptation to terminal or network requirements
    • H04L51/063Content adaptation, e.g. replacement of unsuitable content

Definitions

  • the present disclosure relates to the field of Internet technologies, and in particular, to a method, an apparatus, and a terminal device for changing an emoticon in a chat interface.
  • the user's current mood can be expressed through various emojis.
  • the emoji of the chat partner will be directly displayed on the current chat interface of the user, and the user cannot change the emoji from the other party that has been received, so for the user,
  • the entire chat process is monotonous because the emoji on the chat interface cannot be changed.
  • the embodiments of the present disclosure provide a method, an apparatus, and a terminal device for changing an emoticon in a chat interface, to dynamically change received emoticons.
  • a method for changing an emoticon in a chat interface is provided.
  • the method is applied to a terminal device, where an instant chat tool is installed on the terminal device, including:
  • the first emoticon-listing list includes multiple a score corresponding to the first emoticon and each emoticon;
  • Querying a second expression-point value list determining a second score corresponding to the second emoticon, wherein the second emoticon is an emoticon for changing the first emoticon; the second emoticon - the score list includes a plurality of second emoticons corresponding to each emoticon;
  • the determining the first score corresponding to the first emoticon may include:
  • the scores corresponding to each of the first emoticons are added to obtain a first score.
  • the method may further include:
  • the second expression-score list may be the same score list as the first expression-score list, or may be a different score list.
  • an apparatus for changing an emoticon in a chat interface which is applied to a terminal device, and a real-time chat tool is installed on the terminal device, including:
  • a first detecting module configured to detect whether an instant message received by the chat interface of the instant messaging tool includes a first emoticon that is allowed to be changed
  • a first determining module configured to: if the first detecting module detects that the first emoticon is included in the instant message, query a first emoticon-list of values, and determine a first corresponding to the first emoticon a score; the first expression-score list includes a score corresponding to each of the first emoticons and each emoticon;
  • a second determining module configured to query a second expression-list of values, and determine a second score corresponding to the second emoticon, wherein the second emoticon is used to change the first emoticon An emoticon;
  • the second emoticon-list includes a plurality of second emoticons corresponding to each emoticon;
  • An adding module configured to accumulate the first score determined by the first determining module and the second score determined by the second determining module, to obtain a score result
  • the processing module is configured to query the first expression-point value list, and change the first expression symbol to a form corresponding to the score result obtained by the adding module.
  • the first determining module may include:
  • Determining a sub-module configured to determine, according to the first expression-score list, a score corresponding to each of the at least one first emoticon
  • the adding sub-module is configured to add the scores corresponding to each of the first emoticons determined by the determining sub-module to obtain a first score.
  • the apparatus may further include:
  • a second detecting module configured to detect whether there is a new emoticon in the emoticon library of the instant chat tool
  • a third determining module configured to determine a score corresponding to the new emoticon when the second detecting module detects that there is a new emoticon in the emoticon library
  • an update module configured to update the new emoticon and the score corresponding to the new emoticon determined by the third determining module to the first emoticon-list of values.
  • the second expression-score list may be the same score list as the first expression-score list, or a different score list.
  • a terminal device where the instant messaging tool is installed on the terminal device, including:
  • a memory for storing processor executable instructions
  • processor is configured to:
  • the first emoticon-listing list includes multiple a score corresponding to the first emoticon and each emoticon;
  • Querying a second expression-point value list determining a second score corresponding to the second emoticon, wherein the second emoticon is an emoticon for changing the first emoticon; the second emoticon - the score list includes a plurality of second emoticons corresponding to each emoticon;
  • the technical solution provided by the embodiment of the present disclosure may include the following beneficial effects: determining whether at least one emoticon is determined by detecting whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that allows the change to be changed. Corresponding the first score and the second score corresponding to the second emoticon for changing the first emoticon, changing the first emotic symbol to a form corresponding to the score result, so that the instant chat can be made.
  • the emoji has a score result that expresses emotions, and dynamically changes the received emoji according to the score result, so that the user can perceive the dynamic change of the expression and make the live chat process more interesting.
  • the scores of the emoji may be unified, if the second expression--list and the first-emphasis list For different score lists, the scores of the emoji can be made diverse.
  • FIG. 1 is a flow chart showing a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
  • 2A is a flowchart of a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
  • FIG. 2B is one of a scene diagram of a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
  • FIG. 2C is a second scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
  • FIG. 2D is a third scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
  • FIG. 2E is a fourth scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
  • FIG. 3 is a flowchart of a method of changing an emoticon in a chat interface, according to an exemplary embodiment.
  • FIG. 4 is a block diagram of an apparatus for changing an emoticon in a chat interface, according to an exemplary embodiment.
  • FIG. 5 is a block diagram of another apparatus for changing an emoticon in a chat interface, according to an exemplary embodiment.
  • FIG. 6 is a block diagram of an apparatus suitable for changing an emoticon in a chat interface, according to an exemplary embodiment.
  • FIG. 1 is a flowchart of a method for changing an emoticon in a chat interface according to an exemplary embodiment; the method for changing an emoticon in a chat interface may be applied to a terminal device (eg, a smartphone, a tablet, a desktop computer) The method can be implemented by installing a live chat tool on the terminal device. As shown in FIG. 1 , the method for changing the emoticon in the chat interface includes the following steps S101-S103:
  • step S101 it is detected whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed.
  • whether the at least one emoticon is included in the instant message may be determined by detecting whether the instant message includes a character corresponding to the emoticon.
  • step S102 if the first emoticon is included in the instant message, the first emoticon-score list is queried, and the first score corresponding to the first emoticon is determined; the first emoticon-list includes a plurality of first emoticons The score corresponding to each emoji.
  • the emoticons in the instant messenger may be scored, and the different emoticons correspond to different scores, which may indicate the degree of emotion.
  • different emoticons may correspond to different scores, positive emotion emoticons are represented by positive scores, and negative emotion emoticons are represented by negative scores.
  • Sad emoji corresponds to a score of -2
  • the painful emoji corresponds to a score of -4.
  • the smiling emoji corresponds to a score of 1
  • the laughter emoji corresponds to a score of 4.
  • the scores in this set of expressions indicate the degree of emotion. If an emoji is included in the instant message, the first score corresponding to the emoji in the instant message may be determined by the score corresponding to the emoji. If the instant message includes more than two emojis, the The sum of the scores corresponding to each of the two or more emoticons determines a first score corresponding to the emoticon in the instant message.
  • step S103 the second expression-score list is queried, and the second score corresponding to the second emoji is determined, wherein the second emoji is an emoji for changing the first emoji, and the second expression- The score list includes a plurality of second emoticons corresponding to the scores of each emoticon.
  • the first expression-point list and the second expression-point list may be built in the instant chat tool, have changeable attributes, and the user needs to modify the first expression-point list and the second
  • the score in the expression-score list is used, the score to be modified can be written to the first expression-point list and the second expression--list.
  • step S104 the first score and the second score are accumulated to obtain a score result.
  • step S105 the first expression-score list is queried, and the first expression symbol is changed to a form corresponding to the score result.
  • the emoticons input in the input box may be detected, the scores corresponding to the respective emoticons in the input box are determined, and the second total value of each emoticon in the input box is calculated, and the first score is The second score determines a score result, and determining how to change at least one first emoticon in the instant message based on the score result.
  • the form corresponding to the score result may be set by the user. For example, the form corresponding to the score result is a hollow, and the higher the score result, the more the hollow is filled, or the score result. The corresponding form is a combination of corresponding positive emotion emoji, and so on.
  • the chat interface of the instant chat tool when it is detected whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed, determining the first score sum corresponding to the at least one emoticon is used for a second score corresponding to the second emoticon that changes the first emoticon, and the first emoticon is changed to a form corresponding to the score result, so that the emoticon in the live chat can be provided with a score capable of expressing emotion
  • the result of the value dynamically changes the received emoji according to the score result, so that the user can perceive the dynamic change of the expression and make the live chat process more interesting.
  • determining the first score corresponding to the first emoticon may include:
  • the scores corresponding to each of the first emoticons are added to obtain a first score.
  • the method may further include:
  • the score corresponding to the new emoticon is determined
  • the score corresponding to the new emoji and the new emoji is updated to the first expression-score list.
  • the second expression-score list may be the same score list as the first expression-score list, or may be a different score list.
  • the above method provided by the embodiment of the present disclosure can enable the emoticon in the live chat to have a score result capable of expressing emotions, and dynamically change the received emoticon according to the score result, so that the user can perceive the dynamic change of the expression. To make the live chat process more interesting.
  • FIG. 2A is a flowchart of a method for changing an emoticon in a chat interface according to an exemplary embodiment
  • FIG. 2B is a scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
  • 2C is a second scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment
  • FIG. 2D is a method for changing an emoticon in a chat interface according to an exemplary embodiment.
  • FIG. 2E is a fourth scene diagram of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
  • This embodiment uses the foregoing method provided by the embodiment of the present disclosure to change how The received emoticons are exemplified for example, as shown in FIG. 2A, and include the following steps:
  • step S201 it is detected whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed.
  • step S201 For the description of step S201, refer to the description of step S101 above, and details are not described herein.
  • step S202 if the first emoticon is included in the instant message, the first emoticon-score list is queried, and each of the at least one first emoticon corresponding to each of the first emoticons is determined according to the first emoticon-score list. a score; the first expression-score list includes a plurality of first emoticons corresponding to each emoticon.
  • step S203 the scores corresponding to each of the first emoticons are added to obtain a first score.
  • step S204 the second expression-score list is queried, and the second score corresponding to the second emoji is determined, wherein the second emoji is an emoji for changing the first emoji; the second expression- The score list includes a plurality of second emoticons corresponding to the scores of each emoticon.
  • the second expression-score list may be the same score list as the first expression-score list, or may be a different score list, if the second expression--list and the first expression -
  • the score list is the same score list, which can make the score of the emoji have uniformity. If the second expression-point list and the first expression-list are different score lists, the emoji can be made. Scores are diverse.
  • step S205 the first score and the second score are accumulated to obtain a score result.
  • step S206 the first expression-score list is queried, and the first expression symbol is changed to a form corresponding to the score result.
  • the form corresponding to the value result 16 may be a preset symbol combination or a set symbol, for example, the result of dividing the score result 16 by 4 is 4 Therefore, the crying expression from the communication peer can be changed to 4 laughter expressions, as shown in FIG. 2C; for example, as shown in FIG. 2D, the user of the terminal device inputs a smiling emoticon in the input box.
  • determining a sender corresponding to the emoji that needs to be changed in the group chat for example, by selecting (@) the sender's name, Determining a second score of the emoticon entered for the sender in the input box of the chat interface; determining to change at least one emoticon sent by the sender according to the first score and the second score.
  • the embodiment has the beneficial technical effects of the foregoing embodiment, and determines, according to the first expression-list of values, a score corresponding to each of the at least one first emoticon, and refines at least one of the scores.
  • the score corresponding to the first emoji further improves the diversity of the emoji changes in the chat interface, making the live chat process more interesting.
  • FIG. 3 is a flowchart of a method for changing an emoticon in a chat interface according to an exemplary embodiment.
  • This embodiment uses the foregoing method provided by an embodiment of the present disclosure to update an initial expression-list of values.
  • An example is given as an example; as shown in FIG. 3, the following steps are included:
  • step S301 it is detected whether there is a new emoticon in the emoticon library of the instant chat tool.
  • the user of the terminal device may collect the emoticon sent by another person and store it in the storage module of the instant chat tool as a new emoticon, for example, a series of pictures of "the rabbit of the crab adult", the user is After receiving the "crab of the crab adult” sent by the communication peer, the picture is stored in the storage module to form a new emoticon in the present disclosure.
  • step S302 when a new emoticon is detected in the emoticon library, the score corresponding to the new emoticon is determined.
  • the score corresponding to the new emoticon may be customized by the user according to the emotion of the emoticon, which is not limited in the disclosure.
  • step S303 the score corresponding to the new emoticon and the new emoticon is updated into the first emoticon-score list.
  • the present embodiment expands the range of emotional symbol quantization by updating the new emoticons and their corresponding scores into the expression-score list, so that the instant chat process is performed.
  • the emotional symbols are more diverse.
  • FIG. 4 is a block diagram of an apparatus for changing an emoticon in a chat interface, which is installed on a terminal device, and an instant chat tool is installed on the terminal device, as shown in FIG. 4, and is changed in the chat interface, according to an exemplary embodiment.
  • the emoji device includes:
  • the first detecting module 41 is configured to detect whether the instant message received by the chat interface of the instant chat tool includes the first emoticon that is allowed to be changed;
  • the first determining module 42 is configured to: if the first detecting module 41 detects that the first emoticon is included in the instant message, query the first emoticon-score list, and determine the first score corresponding to the first emoticon; the first expression - the score list includes a plurality of first emoticons corresponding to each emoticon;
  • the second determining module 43 is configured to query the second expression-score list, and determine a second score corresponding to the second emoticon, wherein the second emoticon is an emoticon for changing the first emoticon; a second expression-score list includes a plurality of second emoticons corresponding to each emoticon;
  • the adding module 44 is configured to accumulate the first score determined by the first determining module 42 and the second score determined by the second determining module 43 to obtain a score result;
  • the processing module 45 is configured to query the first expression-point value list, and change the first expression symbol to a form corresponding to the score result obtained by the adding module 44.
  • FIG. 5 is a block diagram of another apparatus for changing an emoticon in a chat interface, as shown in FIG. 5, on the basis of the embodiment shown in FIG. 4, if at least one of the instant messages is included, according to an exemplary embodiment.
  • the first emoticon, the first determining module 42 can include:
  • the determining submodule 421 is configured to determine, according to the first expression-score list, a score corresponding to each of the at least one first emoticon;
  • the adding sub-module 422 is configured to add the scores corresponding to each of the first emoticons determined by the determining sub-module 421 to obtain a first score.
  • the apparatus may further include:
  • the second detecting module 46 is configured to detect whether there is a new emoticon in the emoticon library of the instant chat tool
  • the third determining module 47 is configured to determine a score corresponding to the new emoticon when the second detecting module 46 detects that there is a new emoticon in the emoticon library;
  • the update module 48 is configured to update the new emoticon and the score corresponding to the new emoticon determined by the third determining module 47 to the first emoticon-score list for the first determining module 42 to query the updated First expression - a list of points.
  • the second expression-score list and the first expression-score list may be the same score list, or may be different score lists.
  • FIG. 6 is a block diagram of an apparatus suitable for changing an emoticon in a chat interface, according to an exemplary embodiment.
  • device 600 can be a mobile phone, a computer, a digital broadcast terminal, a messaging device, a gaming console, a tablet device, a medical device, a fitness device, a personal digital assistant, and the like.
  • device 600 can include one or more of the following components: processing component 602, memory 604, power component 606, multimedia component 608, audio component 610, input/output (I/O) interface 612, sensor component 614, And a communication component 616.
  • processing component 602 memory 604, power component 606, multimedia component 608, audio component 610, input/output (I/O) interface 612, sensor component 614, And a communication component 616.
  • Processing component 602 typically controls the overall operation of device 600, such as operations associated with display, telephone calls, data communications, camera operations, and recording operations.
  • Processing component 602 can include one or more processors 620 to execute instructions to perform all or part of the steps of the above described methods.
  • processing component 602 can include one or more modules to facilitate interaction between component 602 and other components.
  • processing component 602 can include a multimedia module to facilitate interaction between multimedia component 608 and processing component 602.
  • Memory 604 is configured to store various types of data to support operation at device 600. Examples of such data include instructions for any application or method operating on device 600, contact data, phone book data, messages, pictures, videos, and the like.
  • the memory 604 can be implemented by any type of volatile or non-volatile storage device or a combination thereof, such as static random access memory (SRAM), electrically erasable programmable read only memory (EEPROM), erasable Programmable Read Only Memory (EPROM), Programmable Read Only Memory (PROM), Read Only Memory (ROM), Magnetic Memory, Flash Memory, Disk or Optical Disk.
  • SRAM static random access memory
  • EEPROM electrically erasable programmable read only memory
  • EPROM erasable Programmable Read Only Memory
  • PROM Programmable Read Only Memory
  • ROM Read Only Memory
  • Magnetic Memory Flash Memory
  • Disk Disk or Optical Disk.
  • Power component 606 provides power to various components of device 600.
  • Power component 606 can include a power management system, one or more power sources, and other components associated with generating, managing, and distributing power for device 600.
  • the multimedia component 608 includes a screen between the device 600 and the user that provides an output interface.
  • the screen can include a liquid crystal display (LCD) and a touch panel (TP). If the screen includes a touch panel, the screen can be implemented as a touch screen to receive input signals from the user.
  • the touch panel includes one or more touch sensors to sense touches, slides, and gestures on the touch panel. The touch sensor may sense not only the boundary of the touch or sliding action, but also the duration and pressure associated with the touch or slide operation.
  • the multimedia component 608 includes a front camera and/or a rear camera. When the device 600 is in an operation mode, such as a shooting mode or a video mode, the front camera and/or the rear camera can receive external multimedia data. Each front and rear camera can be a fixed optical lens system or have focal length and optical zoom capabilities.
  • the audio component 610 is configured to output and/or input an audio signal.
  • audio component 610 includes a microphone (MIC) that is configured to receive an external audio signal when device 600 is in an operational mode, such as a call mode, a recording mode, and a voice recognition mode.
  • the received audio signal may be further stored in memory 604 or transmitted via communication component 616.
  • audio component 610 also includes a speaker for outputting an audio signal.
  • the I/O interface 612 provides an interface between the processing component 602 and the peripheral interface module, which may be a keyboard, a click wheel, a button, or the like. These buttons may include, but are not limited to, a home button, a volume button, a start button, and a lock button.
  • Sensor assembly 614 includes one or more sensors for providing device 600 with a status assessment of various aspects.
  • sensor component 614 can detect an open/closed state of device 600, a relative positioning of the components, such as The components are the display and keypad of the device 600.
  • the sensor assembly 614 can also detect changes in the position of one component of the device 600 or device 600, the presence or absence of contact of the user with the device 600, the orientation or acceleration/deceleration of the device 600, and the device 600. temperature change.
  • Sensor assembly 614 can include a proximity sensor configured to detect the presence of nearby objects without any physical contact.
  • Sensor assembly 614 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications.
  • the sensor component 614 can also include an acceleration sensor, a gyro sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
  • Communication component 616 is configured to facilitate wired or wireless communication between device 600 and other devices.
  • the device 600 can access a wireless network based on a communication standard, such as WiFi, 2G or 3G, or a combination thereof.
  • communication component 616 receives broadcast signals or broadcast associated information from an external broadcast management system via a broadcast channel.
  • the communication component 616 also includes a near field communication (NFC) module to facilitate short range communication.
  • NFC near field communication
  • the NFC module can be implemented based on radio frequency identification (RFID) technology, infrared data association (IrDA) technology, ultra-wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
  • RFID radio frequency identification
  • IrDA infrared data association
  • UWB ultra-wideband
  • Bluetooth Bluetooth
  • device 600 may be implemented by one or more application specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field programmable A gate array (FPGA), controller, microcontroller, microprocessor, or other electronic component implementation for performing the above methods.
  • ASICs application specific integrated circuits
  • DSPs digital signal processors
  • DSPDs digital signal processing devices
  • PLDs programmable logic devices
  • FPGA field programmable A gate array
  • controller microcontroller, microprocessor, or other electronic component implementation for performing the above methods.
  • non-transitory computer readable storage medium comprising instructions, such as a memory 604 comprising instructions executable by processor 620 of apparatus 600 to perform the above method.
  • the non-transitory computer readable storage medium may be a ROM, a random access memory (RAM), a CD-ROM, a magnetic tape, a floppy disk, and an optical data storage device.

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Abstract

一种在聊天界面更改表情符号的方法、装置及终端设备。方法包括:检测即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号(S101);如果即时消息中包含第一表情符号,查询第一表情-分值列表,确定第一表情符号对应的第一分值(S102);查询第二表情-分值列表,确定第二表情符号对应的第二分值(S103),其中,第二表情符号为用于对第一表情符号进行改变的表情符号;将第一分值和第二分值累加,得到分值结果(S104);查询第一表情-分值列表,将第一表情符号改变为与分值结果对应的形态(S105)。上述方法可以使即时聊天中的表情符号带有能够表达情绪的分值结果,根据分值结果动态更改接收到的表情符号,使用户能够感知到表情的动态变化。

Description

在聊天界面更改表情符号的方法、装置及终端设备
本申请基于申请号为201510531710.1、申请日为2015年08月26日的中国专利申请提出,并要求该中国专利申请的优先权,该中国专利申请的全部内容在此引入本申请作为参考。
技术领域
本公开涉及互联网技术领域,尤其涉及一种在聊天界面更改表情符号的方法、装置及终端设备。
背景技术
在用户通过即时聊天工具进行文本聊天的过程中,可以通过各种表情符号来表达用户当前的情绪。通常情况下,如果用户接收到聊天对方的表情符号后,对方的表情符号会直接显示在用户当前的聊天界面上,并且用户不能改变已经接收到的来自对方的表情符号,因此对用户而言,由于不能更改聊天界面上的表情符号使整个聊天过程显得很单调。
发明内容
为克服相关技术中存在的问题,本公开实施例提供一种在聊天界面更改表情符号的方法、装置及终端设备,用以动态更改接收到的表情符号。
根据本公开实施例的第一方面,提供一种在聊天界面更改表情符号的方法,应用在终端设备上,在所述终端设备上安装有即时聊天工具,包括:
检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;
如果所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;
查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;
将所述第一分值和所述第二分值累加,得到分值结果;
查询所述第一表情-分值列表,将所述第一表情符号改变为与所述分值结果对应的形态。
在一实施例中,如果所述即时消息中包含至少一个第一表情符号,所述确定所述第一表情符号对应的第一分值,可包括:
根据第一表情-分值列表确定所述至少一个第一表情符号中的每一个所述第一表情符号各自对应的分值;
将每一个所述第一表情符号对应的分值相加,得到第一分值。
在一实施例中,所述方法还可包括:
检测所述即时聊天工具的表情符号库中是否有新的表情符号;
在检测到所述表情符号库中有新的表情符号时,确定所述新的表情符号对应的分值;
将所述新的表情符号和所述新的表情符号对应的分值更新到所述第一表情-分值列表中。
在一实施例中,所述第二表情-分值列表可与所述第一表情-分值列表为同一个分值列表,或者,为不同的分值列表。
根据本公开实施例的第二方面,提供一种在聊天界面更改表情符号的装置,应用在终端设备上,在所述终端设备上安装有即时聊天工具,包括:
第一检测模块,被配置为检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;
第一确定模块,被配置为如果所述第一检测模块检测到所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;
第二确定模块,被配置为查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;
相加模块,被配置为将所述第一确定模块确定的所述第一分值和所述第二确定模块确定的所述第二分值累加,得到分值结果;
处理模块,被配置为查询所述第一表情-分值列表,将所述第一表情符号改变为与所述相加模块得到的所述分值结果对应的形态。
在一实施例中,如果所述即时消息中包含至少一个第一表情符号,所述第一确定模块可包括:
确定子模块,被配置为根据第一表情-分值列表确定所述至少一个第一表情符号中的每一个所述第一表情符号各自对应的分值;
相加子模块,被配置为将所述确定子模块确定的每一个所述第一表情符号对应的分值相加,得到第一分值。
在一实施例中,所述装置还可包括:
第二检测模块,被配置为检测所述即时聊天工具的表情符号库中是否有新的表情符号;
第三确定模块,被配置为在所述第二检测模块检测到所述表情符号库中有新的表情符号时,确定所述新的表情符号对应的分值;
更新模块,被配置为将所述新的表情符号和所述第三确定模块确定的所述新的表情符号对应的分值更新到所述第一表情-分值列表中。
在一实施例中,所述第二表情-分值列表可与所述第一表情-分值列表为同一个分值列表,或者为不同的分值列表。
根据本公开实施例的第三方面,提供一种终端设备,在所述终端设备上安装有即时聊天工具,包括:
处理器;
用于存储处理器可执行指令的存储器;
其中,所述处理器被配置为:
检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;
如果所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;
查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;
将所述第一分值和所述第二分值累加,得到分值结果;
查询所述第一表情-分值列表,将所述第一表情符号改变为与所述分值结果对应的形态。
本公开的实施例提供的技术方案可以包括以下有益效果:在检测到即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号的情况下,通过确定至少一个表情符号对应的第一分值和为用于对第一表情符号进行改变的第二表情符号对应的第二分值,将第一表情符号改变为与分值结果对应的形态,从而可以使即时聊天中的表情符号带有能够表达情绪的分值结果,根据分值结果动态更改接收到的表情符号,使用户能够感知到表情的动态变化,让即时聊天过程更加有趣。
并且,据第一表情-分值列表确定至少一个第一表情符号中的每一个第一表情符号各自对应的分值,细化了至少一个第一表情符号对应的分值,进而提高了聊天界面表情符号变化的多样性,让即时聊天过程更有趣。
通过将新的表情符号和其对应的分值更新到表情-分值列表中,扩大了情绪符号量化的范围,使即时聊天过程中的情绪符号更加多样化。
如果第二表情-分值列表与第一表情-分值列表为同一个分值列表,可以使表情符号的分值具有统一性,如果第二表情-分值列表与第一表情-分值列表为不同的分值列表,可以使表情符号的分值具有多样性。
应当理解的是,以上的一般描述和后文的细节描述仅是示例性和解释性的,并不能限制本公开。
附图说明
此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本发明的实施例,并与说明书一起用于解释本发明的原理。
图1是根据一示例性实施例示出的在聊天界面更改表情符号的方法的流程图。
图2A是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的流程图。
图2B是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之一。
图2C是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之二。
图2D是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之三。
图2E是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之四。
图3是根据一示例性实施例二示出的在聊天界面更改表情符号的方法的流程图。
图4是根据一示例性实施例示出的一种在聊天界面更改表情符号的装置的框图。
图5是根据一示例性实施例示出的另一种在聊天界面更改表情符号的装置的框图。
图6是根据一示例性实施例示出的一种适用于在聊天界面更改表情符号的装置的框图。
具体实施方式
这里将详细地对示例性实施例进行说明,其示例表示在附图中。下面的描述涉及附图时,除非另有表示,不同附图中的相同数字表示相同或相似的要素。以下示例性实施例中所描述的实施方式并不代表与本发明相一致的所有实施方式。相反,它们仅是与如所附权利要求书中所详述的、本发明的一些方面相一致的装置和方法的例子。
图1是根据一示例性实施例示出的在聊天界面更改表情符号的方法的流程图;该在聊天界面更改表情符号的方法可以应用在终端设备(例如:智能手机、平板电脑、台式计算机)上,可以通过在终端设备上安装即时聊天工具的方式实现,如图1所示,该在聊天界面更改表情符号的方法包括以下步骤S101-S103:
在步骤S101中,检测即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号。
在一实施例中,可以通过检测即时消息中是否包含有表情符号对应的字符来确定即时消息中是否包含至少一个表情符号。
在步骤S102中,如果即时消息中包含第一表情符号,查询第一表情-分值列表,确定第一表情符号对应的第一分值;第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值。
在一实施例中,可以对即时聊天工具中的表情符号设定分值,不同的表情符号对应不同的分值,该分值可以表示情绪的程度。在一实施例中,不同的表情符号可以对应不同的分值,正面情绪的表情符号用正分值表示,负面情绪的表情符号用负分值表示。
[根据细则91更正 11.03.2016] 
例如,
Figure WO-DOC-FIGURE-beishang
悲伤的表情符号对应的分值为-2,
Figure WO-DOC-FIGURE-tongku
痛苦的表情符号对应的分值为-4,
Figure WO-DOC-FIGURE-weixiao
微笑的表情符号对应的分值为1,
Figure WO-DOC-FIGURE-daxiao
大笑的表情符号对应的分值为4。在这组表情中分值表示了情绪的程度。如果即时消息中包括一个表情符号,则可以通过该表情符号对应的分值确定该条即时消息中的表情符号对应的第一分值,如果即时消息中包括两个以上的表情符号,则可以通过该两个以上的表情符号各自对应的分值的总和确定该条即时消息中的表情符号对应的第一分值。在聊天过程中,当有一个人发了几个负分值的表情,比如发了4个痛苦“”,则其情绪分值为-16。如果在群聊中其他用户想要改善其情绪,可以@该用户的名字然后输入八个大笑“”,则用户的四个痛苦表情就会变成了4个大笑的表情。
在步骤S103中,查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,第二表情符号为用于对第一表情符号进行改变的表情符号,第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值。
在一实施例中,第一表情-分值列表和第二表情-分值列表均可以内置在即时聊天工具中,具有可更改的属性,在用户需要修改第一表情-分值列表和第二表情-分值列表中的分值时,可以将需要修改的分值写入到第一表情-分值列表和第二表情-分值列表。
在步骤S104中,将第一分值和第二分值累加,得到分值结果。
在步骤S105中,查询第一表情-分值列表,将第一表情符号改变为与分值结果对应的形态。
在一实施例中,可以检测输入框中输入的表情符号,确定输入框中的各个表情符号各自对应的分值,计算输入框中的各个表情符号的第二总值,通过第一分值和第二分值确定分值结果,根据分值结果确定如何更改即时消息中的至少一个第一表情符号。在一实施例中,为与分值结果对应的形态可以由用户来设置,例如,分值结果对应的形态为一个空心,分值结果越高,空心被填充的越多,或者,分值结果对应的形态为相应的正面情绪的表情符号的组合,等等。
本实施例中,在检测到即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号的情况下,通过确定至少一个表情符号对应的第一分值和为用于对第一表情符号进行改变的第二表情符号对应的第二分值,将第一表情符号改变为与分值结果对应的形态,从而可以使即时聊天中的表情符号带有能够表达情绪的分值结果,根据分值结果动态更改接收到的表情符号,使用户能够感知到表情的动态变化,让即时聊天过程更加有趣。
在一实施例中,如果即时消息中包含至少一个第一表情符号,确定第一表情符号对应的第一分值,可包括:
根据第一表情-分值列表确定至少一个第一表情符号中的每一个第一表情符号各自对应的分值;
将每一个第一表情符号对应的分值相加,得到第一分值。
在一实施例中,方法还可包括:
检测即时聊天工具的表情符号库中是否有新的表情符号;
在检测到表情符号库中有新的表情符号时,确定新的表情符号对应的分值;
将新的表情符号和新的表情符号对应的分值更新到第一表情-分值列表中。
在一实施例中,第二表情-分值列表可与第一表情-分值列表为同一个分值列表,或者,为不同的分值列表。
具体如何在聊天界面更改表情符号的,请参考后续实施例。
至此,本公开实施例提供的上述方法,可以使即时聊天中的表情符号带有能够表达情绪的分值结果,根据分值结果动态更改接收到的表情符号,使用户能够感知到表情的动态变化,让即时聊天过程更加有趣。
下面以具体实施例来说明本公开实施例提供的技术方案。
图2A是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的流程图,图2B是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之一,图2C是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之二,图2D是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之三,图2E是根据一示例性实施例一示出的在聊天界面更改表情符号的方法的场景图之四;本实施例利用本公开实施例提供的上述方法,以如何更改已接收到的表情符号为例进行示例性说明,如图2A所示,包括如下步骤:
在步骤S201中,检测即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号。
步骤S201的描述可以参见上述步骤S101的描述,在此不再详述。
在步骤S202中,如果即时消息中包含第一表情符号,查询第一表情-分值列表,根据第一表情-分值列表确定至少一个第一表情符号中的每一个第一表情符号各自对应的分值;第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值。
在步骤S203中,将每一个第一表情符号对应的分值相加,得到第一分值。
在步骤S204中,查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,第二表情符号为用于对第一表情符号进行改变的表情符号;第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值。
在一实施例中,第二表情-分值列表可以与第一表情-分值列表为同一个分值列表,也可以为不同的分值列表,如果第二表情-分值列表与第一表情-分值列表为同一个分值列表,可以使表情符号的分值具有统一性,如果第二表情-分值列表与第一表情-分值列表为不同的分值列表,可以使表情符号的分值具有多样性。
在步骤S205中,将第一分值和第二分值累加,得到分值结果。
在步骤S206中,查询第一表情-分值列表,将第一表情符号改变为与分值结果对应的形态。
作为一个示例性场景,检测到来自通信对端的即时消息中包含有4个大哭的表情符号,其中,大哭的表情符号对应的分值为-4,则该条即时消息中的第一分值为-16,查询第二表情 -分值列表,确定第二表情符号对应的第二分值,因此终端设备可以在输入框中提示用户是否需要更改对方的表情,如果用户需要更改,例如,如图2B所示,终端设备的用户在输入框中输入8个大笑的表情符号后,由于8个大笑的表情对应的第二分值为32,而32-16=16,则可以将4个第一表情符号更改为分值结果16对应的形态,在一实施例中,分值结果对应的形态可以为预设的符号组合,也可以为设定的一个符号,例如,由于分值结果16除以4的结果为4,因此可以将来自通信对端的大哭的表情更改为4个大笑的表情,具体参见图2C;再例如,如图2D所示,终端设备的用户在输入框中输入1个微笑的表情符号(对应分值1),1个大笑的表情符号(对应分值4),1个偷笑的表情符号(对应分值3)以及1个憨笑(对应分值2)的表情符号后,由于上述4个表情符号对应的第二分值为1+4+3+2=10,而分值结果为10-16=-6,因此分值结果-6除以4的结果为-1.5,由于-1.5小于0,因此可以将来自通信对端的大哭的表情更改为1个撇嘴的表情和1个难受的表情,具体参见图2E。
在另一实施例中,如果确定终端设备的用户的聊天类型为群组聊天,确定群组聊天中需要更改的表情符号对应的发送者,例如,可以通过选中(@)该发送者的名字,确定针对该发送者在聊天界面的输入框中输入的表情符号的第二分值;根据第一分值和第二分值确定更改发送者发送的至少一个表情符号。
本实施例在具有上述实施例的有益技术效果的基础上,根据第一表情-分值列表确定至少一个第一表情符号中的每一个第一表情符号各自对应的分值,细化了至少一个第一表情符号对应的分值,进而提高了聊天界面表情符号变化的多样性,让即时聊天过程更有趣。
图3是根据一示例性实施例二示出的在聊天界面更改表情符号的方法的流程图;本实施例利用本公开实施例提供的上述方法,以如何对第一表情-分值列表进行更新为例进行示例性说明;如图3所示,包括如下步骤:
在步骤S301中,检测即时聊天工具的表情符号库中是否有新的表情符号。
在一实施例中,终端设备的用户可以在接收到他人发送的表情符号后收藏到即时聊天工具的存储模块中,作为新的表情符号,例如,“螃蟹大人的兔子”的系列图片,用户在接收到通信对端发送的“螃蟹大人的兔子”后,将图片收藏到存储模块,形成本公开中的新的表情符号。
在步骤S302中,在检测到表情符号库中有新的表情符号时,确定新的表情符号对应的分值。
在一实施例中,新的表情符号对应的分值可以由用户根据表情符号的情绪来自定义设置,本公开对此不进行限制。
在步骤S303中,将新的表情符号和新的表情符号对应的分值更新到第一表情-分值列表中。
本实施例在具有上述实施例的有益技术效果的基础上,通过将新的表情符号和其对应的分值更新到表情-分值列表中,扩大了情绪符号量化的范围,使即时聊天过程中的情绪符号更加多样化。
图4是根据一示例性实施例示出的一种在聊天界面更改表情符号的装置的框图,应用在终端设备上,在终端设备上安装有即时聊天工具,如图4所示,在聊天界面更改表情符号的装置包括:
第一检测模块41,被配置为检测即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;
第一确定模块42,被配置为如果第一检测模块41检测到即时消息中包含第一表情符号,查询第一表情-分值列表,确定第一表情符号对应的第一分值;第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;
第二确定模块43,被配置为查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,第二表情符号为用于对第一表情符号进行改变的表情符号;第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;
相加模块44,被配置为将第一确定模块42确定的第一分值和第二确定模块43确定的第二分值累加,得到分值结果;
处理模块45,被配置为查询第一表情-分值列表,将第一表情符号改变为与相加模块44得到的分值结果对应的形态。
图5是根据一示例性实施例示出的另一种在聊天界面更改表情符号的装置的框图,如图5所示,在上述图4所示实施例的基础上,如果即时消息中包含至少一个第一表情符号,第一确定模块42可包括:
确定子模块421,被配置为根据第一表情-分值列表确定至少一个第一表情符号中的每一个第一表情符号各自对应的分值;
相加子模块422,被配置为将确定子模块421确定的每一个第一表情符号对应的分值相加,得到第一分值。
在一实施例中,装置还可包括:
第二检测模块46,被配置为检测即时聊天工具的表情符号库中是否有新的表情符号;
第三确定模块47,被配置为在第二检测模块46检测到表情符号库中有新的表情符号时,确定新的表情符号对应的分值;
更新模块48,被配置为将新的表情符号和第三确定模块47确定的新的表情符号对应的分值更新到第一表情-分值列表中,以供第一确定模块42查询更新后的第一表情-分值列表。
在一实施例中,第二表情-分值列表与第一表情-分值列表可以为同一个分值列表,或者可以为不同的分值列表。
关于上述实施例中的装置,其中各个模块执行操作的具体方式已经在有关该方法的实施例中进行了详细描述,此处将不做详细阐述说明。
图6是根据一示例性实施例示出的一种适用于在聊天界面更改表情符号的装置的框图。例如,装置600可以是移动电话,计算机,数字广播终端,消息收发设备,游戏控制台,平板设备,医疗设备,健身设备,个人数字助理等。
参照图6,装置600可以包括以下一个或多个组件:处理组件602,存储器604,电源组件606,多媒体组件608,音频组件610,输入/输出(I/O)的接口612,传感器组件614,以及通信组件616。
处理组件602通常控制装置600的整体操作,诸如与显示,电话呼叫,数据通信,相机操作和记录操作相关联的操作。处理组件602可以包括一个或多个处理器620来执行指令,以完成上述的方法的全部或部分步骤。此外,处理组件602可以包括一个或多个模块,便于处理组件602和其他组件之间的交互。例如,处理组件602可以包括多媒体模块,以方便多媒体组件608和处理组件602之间的交互。
存储器604被配置为存储各种类型的数据以支持在设备600的操作。这些数据的示例包括用于在装置600上操作的任何应用程序或方法的指令,联系人数据,电话簿数据,消息,图片,视频等。存储器604可以由任何类型的易失性或非易失性存储设备或者它们的组合实现,如静态随机存取存储器(SRAM),电可擦除可编程只读存储器(EEPROM),可擦除可编程只读存储器(EPROM),可编程只读存储器(PROM),只读存储器(ROM),磁存储器,快闪存储器,磁盘或光盘。
电力组件606为装置600的各种组件提供电力。电力组件606可以包括电源管理***,一个或多个电源,及其他与为装置600生成、管理和分配电力相关联的组件。
多媒体组件608包括在所述装置600和用户之间的提供一个输出接口的屏幕。在一些实施例中,屏幕可以包括液晶显示器(LCD)和触摸面板(TP)。如果屏幕包括触摸面板,屏幕可以被实现为触摸屏,以接收来自用户的输入信号。触摸面板包括一个或多个触摸传感器以感测触摸、滑动和触摸面板上的手势。所述触摸传感器可以不仅感测触摸或滑动动作的边界,而且还检测与所述触摸或滑动操作相关的持续时间和压力。在一些实施例中,多媒体组件608包括一个前置摄像头和/或后置摄像头。当设备600处于操作模式,如拍摄模式或视频模式时,前置摄像头和/或后置摄像头可以接收外部的多媒体数据。每个前置摄像头和后置摄像头可以是一个固定的光学透镜***或具有焦距和光学变焦能力。
音频组件610被配置为输出和/或输入音频信号。例如,音频组件610包括一个麦克风(MIC),当装置600处于操作模式,如呼叫模式、记录模式和语音识别模式时,麦克风被配置为接收外部音频信号。所接收的音频信号可以被进一步存储在存储器604或经由通信组件616发送。在一些实施例中,音频组件610还包括一个扬声器,用于输出音频信号。
I/O接口612为处理组件602和***接口模块之间提供接口,上述***接口模块可以是键盘,点击轮,按钮等。这些按钮可包括但不限于:主页按钮、音量按钮、启动按钮和锁定按钮。
传感器组件614包括一个或多个传感器,用于为装置600提供各个方面的状态评估。例如,传感器组件614可以检测到设备600的打开/关闭状态,组件的相对定位,例如所 述组件为装置600的显示器和小键盘,传感器组件614还可以检测装置600或装置600一个组件的位置改变,用户与装置600接触的存在或不存在,装置600方位或加速/减速和装置600的温度变化。传感器组件614可以包括接近传感器,被配置用来在没有任何的物理接触时检测附近物体的存在。传感器组件614还可以包括光传感器,如CMOS或CCD图像传感器,用于在成像应用中使用。在一些实施例中,该传感器组件614还可以包括加速度传感器,陀螺仪传感器,磁传感器,压力传感器或温度传感器。
通信组件616被配置为便于装置600和其他设备之间有线或无线方式的通信。装置600可以接入基于通信标准的无线网络,如WiFi,2G或3G,或它们的组合。在一个示例性实施例中,通信组件616经由广播信道接收来自外部广播管理***的广播信号或广播相关信息。在一个示例性实施例中,所述通信组件616还包括近场通信(NFC)模块,以促进短程通信。例如,在NFC模块可基于射频识别(RFID)技术,红外数据协会(IrDA)技术,超宽带(UWB)技术,蓝牙(BT)技术和其他技术来实现。
在示例性实施例中,装置600可以被一个或多个应用专用集成电路(ASIC)、数字信号处理器(DSP)、数字信号处理设备(DSPD)、可编程逻辑器件(PLD)、现场可编程门阵列(FPGA)、控制器、微控制器、微处理器或其他电子元件实现,用于执行上述方法。
在示例性实施例中,还提供了一种包括指令的非临时性计算机可读存储介质,例如包括指令的存储器604,上述指令可由装置600的处理器620执行以完成上述方法。例如,所述非临时性计算机可读存储介质可以是ROM、随机存取存储器(RAM)、CD-ROM、磁带、软盘和光数据存储设备等。
本领域技术人员在考虑说明书及实践这里公开的公开后,将容易想到本公开的其它实施方案。本申请旨在涵盖本公开的任何变型、用途或者适应性变化,这些变型、用途或者适应性变化遵循本公开的一般性原理并包括本公开未公开的本技术领域中的公知常识或惯用技术手段。说明书和实施例仅被视为示例性的,本公开的真正范围和精神由下面的权利要求指出。
应当理解的是,本公开并不局限于上面已经描述并在附图中示出的精确结构,并且可以在不脱离其范围进行各种修改和改变。本公开的范围仅由所附的权利要求来限制。

Claims (9)

  1. 一种在聊天界面更改表情符号的方法,应用在终端设备上,在所述终端设备上安装有即时聊天工具,其特征在于,所述方法包括:
    检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;
    如果所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;
    查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;
    将所述第一分值和所述第二分值累加,得到分值结果;
    查询所述第一表情-分值列表,将所述第一表情符号改变为与所述分值结果对应的形态。
  2. 根据权利要求1所述的方法,其特征在于,如果所述即时消息中包含至少一个第一表情符号,所述确定所述第一表情符号对应的第一分值,包括:
    根据第一表情-分值列表确定所述至少一个第一表情符号中的每一个所述第一表情符号各自对应的分值;
    将每一个所述第一表情符号对应的分值相加,得到第一分值。
  3. 根据权利要求2所述的方法,其特征在于,所述方法还包括:
    检测所述即时聊天工具的表情符号库中是否有新的表情符号;
    在检测到所述表情符号库中有新的表情符号时,确定所述新的表情符号对应的分值;
    将所述新的表情符号和所述新的表情符号对应的分值更新到所述第一表情-分值列表中。
  4. 根据权利要求1所述的方法,其特征在于,所述第二表情-分值列表与所述第一表情-分值列表为同一个分值列表,或者,为不同的分值列表。
  5. 一种在聊天界面更改表情符号的装置,应用在终端设备上,在所述终端设备上安装有即时聊天工具,其特征在于,所述装置包括:
    第一检测模块,被配置为检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;
    第一确定模块,被配置为如果所述第一检测模块检测到所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;
    第二确定模块,被配置为查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;
    相加模块,被配置为将所述第一确定模块确定的所述第一分值和所述第二确定模块确定的所述第二分值累加,得到分值结果;
    处理模块,被配置为查询所述第一表情-分值列表,将所述第一表情符号改变为与所述相加模块得到的所述分值结果对应的形态。
  6. 根据权利要求5所述的装置,其特征在于,如果所述即时消息中包含至少一个第一表情符号,所述第一确定模块包括:
    确定子模块,被配置为根据第一表情-分值列表确定所述至少一个第一表情符号中的每一个所述第一表情符号各自对应的分值;
    相加子模块,被配置为将所述确定子模块确定的每一个所述第一表情符号对应的分值相加,得到第一分值。
  7. 根据权利要求6所述的装置,其特征在于,所述装置还包括:
    第二检测模块,被配置为检测所述即时聊天工具的表情符号库中是否有新的表情符号;
    第三确定模块,被配置为在所述第二检测模块检测到所述表情符号库中有新的表情符号时,确定所述新的表情符号对应的分值;
    更新模块,被配置为将所述新的表情符号和所述第三确定模块确定的所述新的表情符号对应的分值更新到所述第一表情-分值列表中。
  8. 根据权利要求5所述的装置,其特征在于,所述第二表情-分值列表与所述第一表情-分值列表为同一个分值列表,或者为不同的分值列表。
  9. 一种终端设备,在所述终端设备上安装有即时聊天工具,其特征在于,所述终端设备包括:
    处理器;
    用于存储处理器可执行指令的存储器;
    其中,所述处理器被配置为:
    检测所述即时聊天工具的聊天界面接收到的即时消息中是否包含允许被改变的第一表情符号;
    如果所述即时消息中包含所述第一表情符号,查询第一表情-分值列表,确定所述第一表情符号对应的第一分值;所述第一表情-分值列表中包括多个第一表情符号与每个表情符号对应的分值;
    查询第二表情-分值列表,确定第二表情符号对应的第二分值,其中,所述第二表情符号为用于对所述第一表情符号进行改变的表情符号;所述第二表情-分值列表中包括多个第二表情符号与每个表情符号对应的分值;
    将所述第一分值和所述第二分值累加,得到分值结果;
    查询所述第一表情-分值列表,将所述第一表情符号改变为与所述分值结果对应的形态。
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