WO2017000898A1 - Procédé et appareil d'affichage d'icône de logiciel - Google Patents
Procédé et appareil d'affichage d'icône de logiciel Download PDFInfo
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- WO2017000898A1 WO2017000898A1 PCT/CN2016/087879 CN2016087879W WO2017000898A1 WO 2017000898 A1 WO2017000898 A1 WO 2017000898A1 CN 2016087879 W CN2016087879 W CN 2016087879W WO 2017000898 A1 WO2017000898 A1 WO 2017000898A1
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- icon
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
Definitions
- the present invention relates to the field of electronic product applications, and in particular, to a software icon display method and apparatus in a terminal device.
- the client of the mobile application usually needs to call multiple pictures to display multiple icons separately, but because the provided picture is in the form of a bitmap, it has a fixed resolution. Different mobile phones have different sizes of display screens, and their resolutions are different. This will cause the same bitmap to be stretched or compressed when displayed on a mobile phone screen with different resolutions, resulting in images that cannot be displayed. Shows the expected effect.
- a solution is provided in the prior art to assign multiple bitmaps to an icon.
- the resolution is usually one of the following: 240X320 (QVGA), 320X480 (HVGA), 480X800 (WVGA), 480X854 (FWVGA), 540X960 (QHD), 640X960, 720X1280 (HD) ), 1920X1080, therefore, for each icon, configure the icon to correspond to different versions of the images of these resolutions and save all the images.
- the resolution of the current mobile phone is detected, and a suitable display version is selected according to the detection result.
- the technical problem to be solved by the present invention is to provide a software icon display mechanism suitable for use in a terminal device.
- a software icon display method includes: performing an input instruction Parsing, obtaining a character to be called and a display mode of the character, the input instruction includes drawing the setting interface, or updating some or all of the characters on the existing setting interface; extracting from the icon character library and the A closed path icon associated with the character to be called, and the associated closed path icon is displayed according to the parsed character display mode.
- a software icon display apparatus comprising: an icon character library adapted to store one or more closed path icons, and associated characters associated with each of the closed path icons;
- the icon processing device is adapted to obtain a display mode of the character to be called and the character according to the parsing result of the input instruction, wherein the input instruction comprises drawing the setting interface, or part of the existing setting interface or All characters are updated; and an associated closed path icon is obtained from the icon character library according to the character to be called; the display device is adapted to display the closed path icon according to the display mode.
- the present invention constructs an association between icons and characters and employs a closed path icon so that these closed path icons can be displayed in the form of characters.
- the icon By displaying the icon in the form of characters, it is possible to set the icon to be displayed by the attribute parameter of the character.
- only one picture file can be applied to various display effects and display screens of different terminal devices. Since an icon can be displayed under a screen with different effects or resolutions through an image file, the demand for memory in the icon character library is much smaller than that in a conventional manner, which not only greatly speeds up the rendering speed of the icon, but also greatly Reduces system processor and memory requirements, improving the efficiency of software operations and improving the user experience.
- FIG. 1 is an exemplary block diagram of one embodiment of a system incorporating a software icon display device of the present invention.
- FIG. 2 is an exemplary block diagram of another embodiment of a system incorporating a software icon display device of the present invention.
- FIG. 3 is a schematic flow chart of an embodiment of a software icon display method of the present invention.
- FIG. 4 is a schematic diagram of data of a specific embodiment of the icon character library of the present invention.
- FIG. 5 is a schematic flow chart of another embodiment of a software icon display method according to the present invention.
- FIG. 6 is a schematic flow chart of an embodiment of step S200 shown in FIG. 5.
- Figure 7 is a diagram showing an example of a specific embodiment of a closed path icon in the software icon display method of the present invention.
- FIG. 8 is a diagram showing an example of a specific embodiment of processing a drawing icon in step S220 shown in FIG. 6.
- the icons used in the software are graphics, they have different features and requirements than conventional graphic works.
- Software icons are often used to prompt information or to indicate product characteristics so that the focus of the operation can be clearly communicated to users who use the software.
- the interface designers due to the division of design and development, the interface designers usually design the icons to be used in the software, and then send these icons to the program developers in the form of bitmaps, the program developers will These icons are saved and recalled in the software program. This way of transferring the icon image in the form of a bitmap makes the resolution of the icon not adjustable with the resolution of its display terminal device, thus causing, for example, Zigzag display effect, etc.
- Call of closed path icon the present invention constructs an icon character library using vector icons formed by one or more closed paths, and associates each closed path icon in the icon character library with a character; when a presence is detected When the character in the icon character library is displayed, the character to be called and its display mode are obtained, and the closed path icon associated with the character in the icon character library is displayed in the display mode, so that only one picture can be satisfied.
- the display requirements of the same icon at different display resolutions or display effects. The invention greatly reduces the storage requirement of pictures.
- the vector icons are scalable, it is possible to realize icons without different sizes for each terminal device; on the other hand,
- the call between the vector icon and the association between the character and the vector icon enables the display of various modes such as highlighting, zooming in, zooming out, and shadowing by adjusting the character display mode without having to
- the display modes are respectively configured with different icon images.
- the image image storage amount is greatly reduced, so that the loading time is greatly shortened, thereby improving the efficiency of software operation and improving the user experience.
- the system can be, for example, a computer, a tablet, a notebook, a mobile phone, a smart phone, or a PDA, or other electronic device having a display function, such as a camera, a wearable electronic device, a car navigation device, a station or a school, etc.
- Electronic interactive terminal in public places can include an input device 110, a display device 120, and a processor 130, wherein the input device 110 and the display device 120 are respectively coupled to the processor 130 for transmitting signals and data.
- the input device 110 is adapted to receive an input signal, wherein the input signal can include an electrical signal formed by operation of the input device 110, the input signal being convertible into operational instructions to the software, Suitable for making The software executes the command and displays the set interface.
- the input device 110 may include a mouse, a mechanical/touch keyboard, a wearable sensing device, a voice input device, or the like that is adapted to receive input operations of a user's click, press, swipe, gesture, voice, and the like.
- display device 120 is adapted to output the results of the operational instructions in accordance with processor 130 and to provide them to the user in a visual form, such as to a corresponding setting interface for the user.
- display device 120 can include an LCD display, an LED display, a PDP display, a 3D display, and the like.
- the term "interface" may be adapted to describe a collection of information that is passed and exchanged between a person and a device during human-computer interaction, which is displayed through a display device screen, and may include users and devices such as windows, dialog boxes, and message boxes. A form of two-way information interaction.
- the system can further include: a memory 160.
- Memory 160 can include one or more of random access memory (“RAM”) and read only memory (“ROM").
- Computer program instructions are accessible and readable from ROM or any other suitable memory location and loaded into RAM for execution by icon processing device 140.
- memory 160 can store one or more software applications.
- the software applications stored in the memory 160 may include an operating system for a general computer system and a device for software control, and the memory 160 may also store only a portion of the entire software application or storage software application that is executable by the icon processing device 140.
- the memory 160 may store a software icon display method executable by the icon processing device 140.
- the memory 160 may also store a library of some or all of the icon characters, the library of icon characters containing one or more vector icons formed by closed paths and characters associated with each closed path icon.
- the memory 160 can be local, for example, can include one or more style sheets that the current program contains or connects.
- the memory can also be located at the network side.
- the system may further include a communication interface 180 adapted to be coupled to the processor 130 or the icon processing device 140. When the icon processing device 140 acquires the character to be called, through the communication interface 180 and the icon character library. 181 performs communication, and acquires the associated closed path icon in the icon character library 181 according to the character to be called.
- the input signal received via input device 110 is transmitted to processor 130.
- the processor 130 parses the input signal to obtain a corresponding operation instruction and executes the operation instruction, wherein the operation instruction includes displaying or updating the setting interface.
- the processor 130 further includes an icon processing device 140.
- the operation instruction includes displaying or updating the setting interface and the character in the icon character library 181 is included in the setting interface
- the processor 130 sends the operation instruction to the icon processing device.
- the icon processing device 140 parses the operation command to acquire a character and a display mode that are required to be displayed when the setting interface is displayed or updated; then, the icon processing device 140 further extracts the icon to be displayed from the icon character library 181 according to the character to be displayed.
- the associated closed path icon is displayed by the display device 120 in accordance with the acquired display mode.
- the processor 130 obtains an analysis based on the input signal.
- the character to be called and the display mode, and the character to be called is sent to the icon processing device 140, and the icon processing device 140 extracts the associated closed path icon from the icon character library 181 according to the character to be called, and passes through the display device 120. Display it.
- the input signals received via input device 110 are transmitted directly to icon processing device 140.
- the icon processing device 140 obtains the character to be called and the display mode according to the input signal, and transmits the character to be called to the icon processing device 140.
- the icon processing device 140 further obtains the associated closed path icon from the icon character library and displays the closed path icon through the display device 120 in accordance with the acquired display mode.
- the icon processing device 140 may be one or more printed circuits or a processing module chip, or may be one or more functional modules of the processor 130, running a sequence of computer program instructions to perform each of which will be explained in more detail below. Ways.
- the method includes:
- Step S110 parsing the input instruction to obtain a character to be called and a display mode of the character, wherein the input instruction comprises drawing the setting interface, or updating some or all characters on the existing setting interface. For example, open the corresponding interface, or change the state of some or all of the buttons in the current interface (the button is highlighted, etc.), or pop up the corresponding dialog box, or expand the drop-down menu and so on.
- parsing the input instruction can include obtaining an associated character to be called during the drawing or updating of the setting interface. For example, in the Android system, when the SetText ("A") of the control TextView is detected, the character A is obtained as a character to be called for display.
- parsing the input instruction may further include obtaining a display mode of the calling character, for example, indicating a style (eg, transparency, shading, smoothness, etc.), a variant (eg, size) of the calling character display. Write), weight, size (such as x height, uphill, downhill, line spacing, uppercase height, etc.).
- a style eg, transparency, shading, smoothness, etc.
- a variant eg, size
- weight such as x height, uphill, downhill, line spacing, uppercase height, etc.
- the size of the font display is 18dp, wherein the measurement unit dp is a measurement unit including the density scale factor, so that the character to be displayed can automatically adapt to the screen. Current density.
- step S110 may further include: determining whether the character to be called has an associated closed path icon.
- the character library corresponding to the character is further obtained by parsing the input instruction, and the character library and the icon character library to which the character to be called belongs are judged, thereby determining whether the character to be called belongs to the icon.
- the character library, or whether the character to be called has an associated closed path icon in the icon character library.
- step S120 the closed path icon associated with the character to be called is extracted from the icon character library.
- the icon character library may include one or more vectors formed by closed paths.
- a quantity icon, and associated characters associated with the vector icon such as where the character "A" is associated with the icon " ⁇ ".
- the icon character library may further include attribute parameters of the character, such as weight, x height, uphill, etc., such as style (such as transparency, shadow, smoothness, etc.), variants, etc. (not shown), suitable Indicates the display characteristics of the character.
- the character code of the associated character may be further obtained, and according to the character code of the associated character, for example, a 4-digit code corresponding to the character, in the icon character
- the library finds a vector icon that matches it, and the matching vector icon is the associated closed path icon.
- the character code corresponding to the character A is 6856.
- the digital code 6865 is used to perform a search in the icon character library to obtain a closed path icon associated with the code. ⁇ ".
- a closed path icon associated with the character may also be found based on attribute parameters of the associated character, such as weight, x height, variant, and the like.
- the search is first performed according to the character code, and based on the search result, the search is performed according to the attribute parameter of the associated character to improve the efficiency of the search.
- Step S130 after obtaining the associated closed path icon, displaying according to the display mode acquired by step S100. For example, according to the instruction of step S110, after acquiring the character "A" in the icon character library according to the size of 18dp, and extracting the closed path icon " ⁇ " associated with the character “A” from the icon character library, The icon “ ⁇ ” is displayed in the size of 18dp.
- the method further includes the step S100 of parsing the user's operation and acquiring an input instruction corresponding to the user operation.
- step S100 may include performing a function corresponding to the user input operation by parsing the user input. For example, the user clicks on a certain button in the current interface, or the user performs a gesture operation in a specific area, and the user input operations are correspondingly parsed to execute corresponding instructions to implement the corresponding functions.
- the execution result of these functions often causes the drawing of the new interface or the updating of the elements in the existing interface. For example, when detecting that the user turns on the wireless network function, the system automatically retrieves the nearby wireless network and displays the retrieved wireless network. Come out, that is, by updating the original display interface of the wireless network or drawing a new pop-up window to present the search results.
- step S110 obtains a display mode of the character to be called and the character according to the result of the execution.
- the step of constructing an icon character library may be further included, and the character is associated with the closed path icon such that the character and the vector formed by the closed path The icons form a one-to-one correspondence.
- the step of constructing the icon character library may include: constructing the icon step S200 and constructing the associated character step S300, and based thereon, the step S400 is visible through the icon character library, so that the icon character including one or more icons and associated characters is made.
- the library is identifiable relative to the software.
- the constructing icon step S200 may include: step S210, drawing an icon composed of a closed path and saving in the form of a vector picture.
- step S210 drawing an icon composed of a closed path
- FIG. 7 when drawing an icon picture, if the icon is stroked by an single path or an open path is used, when the icon is displayed in the character display mode, the icon may not be displayed, so in order to ensure the icon display The effect is to draw an icon image with a closed path.
- an icon composed of a closed path may be drawn by a vector graphics editing software such as Illustrator or Freehand or Xara X, and saved as a format of a scalable vector graphic, such as an SVG format.
- step S220 is executed to process the drawn icon.
- the icon is centered.
- characters are displayed through a grid, and characters have different characteristics depending on the language they are in. For example, some characters have elevation, accent, sink, and squeak marks, and icons do not have such a requirement.
- the icons can be centered.
- the icons can be referenced by the reference line of the characters. The center point is set in the middle of the baseline, making the icon appear centered.
- the constructing the associated character step S300 can include defining a corresponding associated character based on the vector icon. Specifically, for example, by setting attribute parameters of characters, such as its style (such as transparency, shadow, smoothness, etc.), variants (such as capitalization, etc.), weight, size (for example, x height, uphill, downhill) , line spacing, uppercase height, etc.) and other data fields, create a new character.
- attribute parameters of characters such as its style (such as transparency, shadow, smoothness, etc.), variants (such as capitalization, etc.), weight, size (for example, x height, uphill, downhill) , line spacing, uppercase height, etc.) and other data fields, create a new character.
- a character code corresponding to the character such as its corresponding 4-digit code 6856, can be associated with the vector icon to construct a character associated with the vector icon.
- an attribute parameter corresponding to the character may be associated with the vector icon.
- the step of constructing the associated character may further include: modifying the attribute parameter of the associated character according to the specific shape of the icon. For example, depending on the height of the icon, modify the x height of the associated character, etc., to achieve a better visual effect.
- the icon character library visible step S400 can include adding a description of the icon character library in the software's metadata (eg, Info.plist), by storing the icon character library.
- the functions of historical data, resource search, file record, etc. are instructed to enable the software to recognize and use the icon character library, thereby associating the icon character library with the software.
- the icon character library can be saved to the system assets directory or its subdirectories, and the icon character library is called by using the SetTypeface method in the TextView control, thereby using the characters in the icon character library as text.
- the font of the text inside the box can be saved to the system assets directory or its subdirectories, and the icon character library is called by using the SetTypeface method in the TextView control, thereby using the characters in the icon character library as text. The font of the text inside the box.
- the present invention adopts a vector icon composed of closed paths, and these closed path icons are Characters establish a one-to-one correspondence, and build an icon character library.
- the closed path icon associated with the character is searched for and extracted from the icon character library, and then the associated closed path icon is displayed according to the display mode in the input instruction.
- Display of software icons Compared to the prior art, the present invention constructs an association between icons and characters and employs a closed path icon so that these closed path icons can be displayed in the form of characters. By displaying the icon in the form of characters, it is possible to set the icon to be displayed by the attribute parameter of the character.
- the icon character library has a much lower memory requirement than a series of pictures in the traditional way.
- a set of icon character libraries is only tens or The amount of data in hundreds of kilobytes. This not only greatly speeds up the rendering of icons, but also significantly reduces the system processor and memory requirements.
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Abstract
L'invention concerne un procédé et un appareil d'affichage d'icône de logiciel. Le procédé consiste à : analyser un caractère à appeler et un mode d'affichage du caractère à partir d'une instruction d'entrée, l'instruction d'entrée étant utilisée pour dessiner sur une interface définie, ou mettre à jour certains caractères ou la totalité des caractères sur une interface existante ; et extraire une icône à trajet fermé associée au caractère devant être appelé, et afficher l'icône à trajet fermé associée dans le mode d'affichage de caractères analysé. Grâce au procédé et à l'appareil d'affichage d'icône de logiciel, une association entre une icône et un caractère est créée, et on utilise des icônes à trajet fermé, de sorte que ces icônes à trajet fermé peuvent être affichées sous la forme de caractères, et des exigences d'une bibliothèque de caractères d'icônes pour la mémoire sont très inférieures à celles d'une série d'images utilisées selon le schéma classique, ce qui non seulement accélère considérablement la vitesse de rendu d'une icône, mais réduit également de manière significative les exigences pour un processeur et une mémoire d'un système, ce qui permet d'améliorer l'efficacité d'opérations logicielles et d'améliorer l'expérience de l'utilisateur.
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CN201510385709.2A CN105094540B (zh) | 2015-06-30 | 2015-06-30 | 软件图标显示方法和装置 |
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CN113760586A (zh) * | 2020-08-24 | 2021-12-07 | 北京沃东天骏信息技术有限公司 | 一种图片的检测方法和装置 |
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CN105094540B (zh) * | 2015-06-30 | 2018-12-14 | 上海触乐信息科技有限公司 | 软件图标显示方法和装置 |
CN106843639A (zh) * | 2016-12-26 | 2017-06-13 | 上海与德信息技术有限公司 | 图标的显示方法和图标的显示装置 |
CN106990954A (zh) * | 2017-03-09 | 2017-07-28 | 武汉斗鱼网络科技有限公司 | 一种实现安卓***应用程序中按钮效果的方法和*** |
CN107818549A (zh) * | 2017-10-27 | 2018-03-20 | 上海京颐科技股份有限公司 | 图像处理方法、装置、设备以及计算机可读介质 |
CN114003191A (zh) * | 2021-10-29 | 2022-02-01 | 歌尔科技有限公司 | 一种屏幕显示方法,装置及介质 |
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